Gl.MultiDrawElements
- void BlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
- void MultiDrawArrays(GLenum mode, const(GLint)* first, const(GLsizei)* count, GLsizei drawcount)
- void MultiDrawElements(GLenum mode, const(GLsizei)* count, GLenum type, const(void*)* indices, GLsizei drawcount)
class Gl
const
void
MultiDrawElements
- void PointParameterf(GLenum pname, GLfloat param)
- void PointParameterfv(GLenum pname, const(GLfloat)* params)
- void PointParameteri(GLenum pname, GLint param)
- void PointParameteriv(GLenum pname, const(GLint)* params)
- void BlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
- void BlendEquation(GLenum mode)
gfx bindings opengl gl Gl
constructorsfunctions
Commands for GL_VERSION_1_4