Gl.MapBuffer
- void GenQueries(GLsizei n, GLuint* ids)
- void DeleteQueries(GLsizei n, const(GLuint)* ids)
- GLboolean IsQuery(GLuint id)
- void BeginQuery(GLenum target, GLuint id)
- void EndQuery(GLenum target)
- void GetQueryiv(GLenum target, GLenum pname, GLint* params)
- void GetQueryObjectiv(GLuint id, GLenum pname, GLint* params)
- void GetQueryObjectuiv(GLuint id, GLenum pname, GLuint* params)
- void BindBuffer(GLenum target, GLuint buffer)
- void DeleteBuffers(GLsizei n, const(GLuint)* buffers)
- void GenBuffers(GLsizei n, GLuint* buffers)
- GLboolean IsBuffer(GLuint buffer)
- void BufferData(GLenum target, GLsizeiptr size, const(void)* data, GLenum usage)
- void BufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const(void)* data)
- void GetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void* data)
- void* MapBuffer(GLenum target, GLenum access)
- GLboolean UnmapBuffer(GLenum target)
- void GetBufferParameteriv(GLenum target, GLenum pname, GLint* params)
- void GetBufferPointerv(GLenum target, GLenum pname, void** params)
gfx bindings opengl gl Gl
constructorsfunctions
Commands for GL_VERSION_1_5