Gl.ClearStencil

Commands for GL_VERSION_1_0

  1. void CullFace(GLenum mode)
  2. void FrontFace(GLenum mode)
  3. void Hint(GLenum target, GLenum mode)
  4. void LineWidth(GLfloat width)
  5. void PointSize(GLfloat size)
  6. void PolygonMode(GLenum face, GLenum mode)
  7. void Scissor(GLint x, GLint y, GLsizei width, GLsizei height)
  8. void TexParameterf(GLenum target, GLenum pname, GLfloat param)
  9. void TexParameterfv(GLenum target, GLenum pname, const(GLfloat)* params)
  10. void TexParameteri(GLenum target, GLenum pname, GLint param)
  11. void TexParameteriv(GLenum target, GLenum pname, const(GLint)* params)
  12. void TexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const(void)* pixels)
  13. void TexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const(void)* pixels)
  14. void DrawBuffer(GLenum buf)
  15. void Clear(GLbitfield mask)
  16. void ClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
  17. void ClearStencil(GLint s)
    class Gl
    const
    void
    ClearStencil
  18. void ClearDepth(GLdouble depth)
  19. void StencilMask(GLuint mask)
  20. void ColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
  21. void DepthMask(GLboolean flag)
  22. void Disable(GLenum cap)
  23. void Enable(GLenum cap)
  24. void Finish()
  25. void Flush()
  26. void BlendFunc(GLenum sfactor, GLenum dfactor)
  27. void LogicOp(GLenum opcode)
  28. void StencilFunc(GLenum func, GLint ref_, GLuint mask)
  29. void StencilOp(GLenum fail, GLenum zfail, GLenum zpass)
  30. void DepthFunc(GLenum func)
  31. void PixelStoref(GLenum pname, GLfloat param)
  32. void PixelStorei(GLenum pname, GLint param)
  33. void ReadBuffer(GLenum src)
  34. void ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels)
  35. void GetBooleanv(GLenum pname, GLboolean* data)
  36. void GetDoublev(GLenum pname, GLdouble* data)
  37. GLenum GetError()
  38. void GetFloatv(GLenum pname, GLfloat* data)
  39. void GetIntegerv(GLenum pname, GLint* data)
  40. const(GLubyte)* GetString(GLenum name)
  41. void GetTexImage(GLenum target, GLint level, GLenum format, GLenum type, void* pixels)
  42. void GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params)
  43. void GetTexParameteriv(GLenum target, GLenum pname, GLint* params)
  44. void GetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat* params)
  45. void GetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint* params)
  46. GLboolean IsEnabled(GLenum cap)
  47. void DepthRange(GLdouble n, GLdouble f)
  48. void Viewport(GLint x, GLint y, GLsizei width, GLsizei height)

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