X position of the left edge at the near plane
X position of the right edge at the near plane
Y position of the bottom edge at the near plane
Y position of the top edge at the near plane
distance from origin to near plane (in Z-)
distance from origin to far plane (in Z-)
a matrix that maps from eye space to clip space. To obtain NDC, the vector must be divided by w.
Build a perspective projection matrix with left-hand NDC and [0 .. 1] depth clipping