Determines whether the default projection matrices will project to a clip space whose depth range is [0 .. 1] or [-1 .. 1]. Default is [0 .. 1] but can be changed by setting version(GfxMathDepthMinusOneToOne) Z points into the screen in both cases.
Depth range is [0 .. 1]
Depth range is [-1 .. 1]
See Implementation
Determines whether the default projection matrices will project to a clip space whose depth range is [0 .. 1] or [-1 .. 1]. Default is [0 .. 1] but can be changed by setting version(GfxMathDepthMinusOneToOne) Z points into the screen in both cases.