Wgl.DXObjectAccessNV
- BOOL DXSetResourceShareHandleNV(void* dxObject, HANDLE shareHandle)
- HANDLE DXOpenDeviceNV(void* dxDevice)
- BOOL DXCloseDeviceNV(HANDLE hDevice)
- HANDLE DXRegisterObjectNV(HANDLE hDevice, void* dxObject, GLuint name, GLenum type, GLenum access)
- BOOL DXUnregisterObjectNV(HANDLE hDevice, HANDLE hObject)
- BOOL DXObjectAccessNV(HANDLE hObject, GLenum access)
class Wgl
const
BOOL
DXObjectAccessNV
- BOOL DXLockObjectsNV(HANDLE hDevice, GLint count, HANDLE* hObjects)
- BOOL DXUnlockObjectsNV(HANDLE hDevice, GLint count, HANDLE* hObjects)
gfx bindings opengl wgl Wgl
constructorsfunctions
Commands for WGL_NV_DX_interop