Wgl.AssociateImageBufferEventsI3D

Commands for WGL_I3D_image_buffer

  1. LPVOID CreateImageBufferI3D(HDC hDC, DWORD dwSize, UINT uFlags)
  2. BOOL DestroyImageBufferI3D(HDC hDC, LPVOID pAddress)
  3. BOOL AssociateImageBufferEventsI3D(HDC hDC, const(HANDLE)* pEvent, const(LPVOID)* pAddress, const(DWORD)* pSize, UINT count)
    class Wgl
    const
    BOOL
    AssociateImageBufferEventsI3D
    (
    HDC hDC
    ,
    const(HANDLE)* pEvent
    ,
    const(LPVOID)* pAddress
    ,
    const(DWORD)* pSize
    ,
    UINT count
    )
  4. BOOL ReleaseImageBufferEventsI3D(HDC hDC, const(LPVOID)* pAddress, UINT count)

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