module gfx.core.types;
struct Offset2D {
uint x;
uint y;
}
struct Extent2D {
uint width;
uint height;
}
struct Rect {
uint x;
uint y;
uint width;
uint height;
}
struct Viewport {
float x;
float y;
float width;
float height;
float minDepth = 0f;
float maxDepth = 1f;
}