PhysicalDevice

Represent a physical device. This interface is meant to describe a graphics device and open a logical device out of it.

Members

Functions

formatProperties
FormatProperties formatProperties(Format format)
Undocumented in source.
open
Device open(QueueRequest[] queues, DeviceFeatures features)

Open a logical device with the specified queues.

supportsSurface
bool supportsSurface(uint queueFamilyIndex, Surface surface)
Undocumented in source.
surfaceCaps
SurfaceCaps surfaceCaps(Surface surface)
Undocumented in source.
surfaceFormats
Format[] surfaceFormats(Surface surface)
Undocumented in source.
surfacePresentModes
PresentMode[] surfacePresentModes(Surface surface)
Undocumented in source.

Properties

features
DeviceFeatures features [@property getter]
Undocumented in source.
limits
DeviceLimits limits [@property getter]
Undocumented in source.
memoryProperties
MemoryProperties memoryProperties [@property getter]
Undocumented in source.
name
string name [@property getter]
Undocumented in source.
queueFamilies
QueueFamily[] queueFamilies [@property getter]
Undocumented in source.
softwareRendering
bool softwareRendering [@property getter]
Undocumented in source. Be warned that the author may not have intended to support it.
type
DeviceType type [@property getter]
Undocumented in source.

Inherited Members

From AtomicRefCounted

refCount
size_t refCount [@property getter]
refCountShared
size_t refCountShared [@property getter]

Atomically loads the number of active references.

retain
AtomicRefCounted retain()
retainShared
shared(AtomicRefCounted) retainShared()

Atomically increment the reference count.

release
AtomicRefCounted release(Flag!"disposeOnZero" disposeOnZero)
releaseShared
shared(AtomicRefCounted) releaseShared(Flag!"disposeOnZero" disposeOnZero)

Atomically decrement the reference count. If refCount reaches zero, and disposeOnZero is set, the object is locked with its own mutex, and dispose is called. In most cases, the calling code should set disposeOnZero, unless it is intended to release the object to give it away. (such as at the end of a builder function)

rcLock
AtomicRefCounted rcLock()
rcLockShared
shared(AtomicRefCounted) rcLockShared()

Get a reference to this if the refCount >= 1. This increases the refCount by 1. rcLock should be used to keep weak reference and ensures that the resource is not disposed. The operation is atomic.

dispose
void dispose()
Undocumented in source.

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