gfx ~meson (2022-03-26T21:27:26.8342465)
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MovingObj.rotate
scene
MovingObj
rotate the rotation matrix with the spin euler vector over dt secs
struct
MovingObj
void
rotate
(
in
float
dt
)
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scene
MovingObj
functions
rotate
transform
variables
position
rotation
spin
rotate the rotation matrix with the spin euler vector over dt secs