1 /// OpenGL bindings for D. Generated automatically by gldgen. 2 /// See https://github.com/rtbo/gldgen 3 module gfx.bindings.opengl.gl; 4 5 import core.stdc.stdint; 6 import gfx.bindings.opengl.khrplatform; 7 import gfx.bindings.opengl.loader : SymbolLoader; 8 9 // Base Types 10 11 // Types for GL_VERSION_1_0 12 alias GLvoid = void; 13 alias GLenum = uint; 14 alias GLfloat = khronos_float_t; 15 alias GLint = int; 16 alias GLsizei = int; 17 alias GLbitfield = uint; 18 alias GLdouble = double; 19 alias GLuint = uint; 20 alias GLboolean = ubyte; 21 alias GLubyte = khronos_uint8_t; 22 23 // Types for GL_VERSION_1_1 24 alias GLclampf = khronos_float_t; 25 alias GLclampd = double; 26 27 // Types for GL_VERSION_1_5 28 alias GLsizeiptr = khronos_ssize_t; 29 alias GLintptr = khronos_intptr_t; 30 31 // Types for GL_VERSION_2_0 32 alias GLchar = char; 33 alias GLshort = khronos_int16_t; 34 alias GLbyte = khronos_int8_t; 35 alias GLushort = khronos_uint16_t; 36 37 // Types for GL_VERSION_3_0 38 alias GLhalf = khronos_uint16_t; 39 40 // Types for GL_VERSION_3_2 41 alias GLsync = __GLsync*; 42 alias GLuint64 = khronos_uint64_t; 43 alias GLint64 = khronos_int64_t; 44 45 // Struct declarations 46 struct __GLsync; 47 48 // Function pointers 49 50 extern(C) nothrow @nogc { 51 52 // for GL_VERSION_4_3 53 alias GLDEBUGPROC = void function( 54 GLenum source, 55 GLenum type, 56 GLuint id, 57 GLenum severity, 58 GLsizei length, 59 const(GLchar)* message, 60 const(void)* userParam 61 ); 62 } 63 64 65 // Constants for GL_VERSION_1_0 66 enum GL_DEPTH_BUFFER_BIT = 0x00000100; 67 enum GL_STENCIL_BUFFER_BIT = 0x00000400; 68 enum GL_COLOR_BUFFER_BIT = 0x00004000; 69 enum GL_FALSE = 0; 70 enum GL_TRUE = 1; 71 enum GL_POINTS = 0x0000; 72 enum GL_LINES = 0x0001; 73 enum GL_LINE_LOOP = 0x0002; 74 enum GL_LINE_STRIP = 0x0003; 75 enum GL_TRIANGLES = 0x0004; 76 enum GL_TRIANGLE_STRIP = 0x0005; 77 enum GL_TRIANGLE_FAN = 0x0006; 78 enum GL_QUADS = 0x0007; 79 enum GL_NEVER = 0x0200; 80 enum GL_LESS = 0x0201; 81 enum GL_EQUAL = 0x0202; 82 enum GL_LEQUAL = 0x0203; 83 enum GL_GREATER = 0x0204; 84 enum GL_NOTEQUAL = 0x0205; 85 enum GL_GEQUAL = 0x0206; 86 enum GL_ALWAYS = 0x0207; 87 enum GL_ZERO = 0; 88 enum GL_ONE = 1; 89 enum GL_SRC_COLOR = 0x0300; 90 enum GL_ONE_MINUS_SRC_COLOR = 0x0301; 91 enum GL_SRC_ALPHA = 0x0302; 92 enum GL_ONE_MINUS_SRC_ALPHA = 0x0303; 93 enum GL_DST_ALPHA = 0x0304; 94 enum GL_ONE_MINUS_DST_ALPHA = 0x0305; 95 enum GL_DST_COLOR = 0x0306; 96 enum GL_ONE_MINUS_DST_COLOR = 0x0307; 97 enum GL_SRC_ALPHA_SATURATE = 0x0308; 98 enum GL_NONE = 0; 99 enum GL_FRONT_LEFT = 0x0400; 100 enum GL_FRONT_RIGHT = 0x0401; 101 enum GL_BACK_LEFT = 0x0402; 102 enum GL_BACK_RIGHT = 0x0403; 103 enum GL_FRONT = 0x0404; 104 enum GL_BACK = 0x0405; 105 enum GL_LEFT = 0x0406; 106 enum GL_RIGHT = 0x0407; 107 enum GL_FRONT_AND_BACK = 0x0408; 108 enum GL_NO_ERROR = 0; 109 enum GL_INVALID_ENUM = 0x0500; 110 enum GL_INVALID_VALUE = 0x0501; 111 enum GL_INVALID_OPERATION = 0x0502; 112 enum GL_OUT_OF_MEMORY = 0x0505; 113 enum GL_CW = 0x0900; 114 enum GL_CCW = 0x0901; 115 enum GL_POINT_SIZE = 0x0B11; 116 enum GL_POINT_SIZE_RANGE = 0x0B12; 117 enum GL_POINT_SIZE_GRANULARITY = 0x0B13; 118 enum GL_LINE_SMOOTH = 0x0B20; 119 enum GL_LINE_WIDTH = 0x0B21; 120 enum GL_LINE_WIDTH_RANGE = 0x0B22; 121 enum GL_LINE_WIDTH_GRANULARITY = 0x0B23; 122 enum GL_POLYGON_MODE = 0x0B40; 123 enum GL_POLYGON_SMOOTH = 0x0B41; 124 enum GL_CULL_FACE = 0x0B44; 125 enum GL_CULL_FACE_MODE = 0x0B45; 126 enum GL_FRONT_FACE = 0x0B46; 127 enum GL_DEPTH_RANGE = 0x0B70; 128 enum GL_DEPTH_TEST = 0x0B71; 129 enum GL_DEPTH_WRITEMASK = 0x0B72; 130 enum GL_DEPTH_CLEAR_VALUE = 0x0B73; 131 enum GL_DEPTH_FUNC = 0x0B74; 132 enum GL_STENCIL_TEST = 0x0B90; 133 enum GL_STENCIL_CLEAR_VALUE = 0x0B91; 134 enum GL_STENCIL_FUNC = 0x0B92; 135 enum GL_STENCIL_VALUE_MASK = 0x0B93; 136 enum GL_STENCIL_FAIL = 0x0B94; 137 enum GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95; 138 enum GL_STENCIL_PASS_DEPTH_PASS = 0x0B96; 139 enum GL_STENCIL_REF = 0x0B97; 140 enum GL_STENCIL_WRITEMASK = 0x0B98; 141 enum GL_VIEWPORT = 0x0BA2; 142 enum GL_DITHER = 0x0BD0; 143 enum GL_BLEND_DST = 0x0BE0; 144 enum GL_BLEND_SRC = 0x0BE1; 145 enum GL_BLEND = 0x0BE2; 146 enum GL_LOGIC_OP_MODE = 0x0BF0; 147 enum GL_DRAW_BUFFER = 0x0C01; 148 enum GL_READ_BUFFER = 0x0C02; 149 enum GL_SCISSOR_BOX = 0x0C10; 150 enum GL_SCISSOR_TEST = 0x0C11; 151 enum GL_COLOR_CLEAR_VALUE = 0x0C22; 152 enum GL_COLOR_WRITEMASK = 0x0C23; 153 enum GL_DOUBLEBUFFER = 0x0C32; 154 enum GL_STEREO = 0x0C33; 155 enum GL_LINE_SMOOTH_HINT = 0x0C52; 156 enum GL_POLYGON_SMOOTH_HINT = 0x0C53; 157 enum GL_UNPACK_SWAP_BYTES = 0x0CF0; 158 enum GL_UNPACK_LSB_FIRST = 0x0CF1; 159 enum GL_UNPACK_ROW_LENGTH = 0x0CF2; 160 enum GL_UNPACK_SKIP_ROWS = 0x0CF3; 161 enum GL_UNPACK_SKIP_PIXELS = 0x0CF4; 162 enum GL_UNPACK_ALIGNMENT = 0x0CF5; 163 enum GL_PACK_SWAP_BYTES = 0x0D00; 164 enum GL_PACK_LSB_FIRST = 0x0D01; 165 enum GL_PACK_ROW_LENGTH = 0x0D02; 166 enum GL_PACK_SKIP_ROWS = 0x0D03; 167 enum GL_PACK_SKIP_PIXELS = 0x0D04; 168 enum GL_PACK_ALIGNMENT = 0x0D05; 169 enum GL_MAX_TEXTURE_SIZE = 0x0D33; 170 enum GL_MAX_VIEWPORT_DIMS = 0x0D3A; 171 enum GL_SUBPIXEL_BITS = 0x0D50; 172 enum GL_TEXTURE_1D = 0x0DE0; 173 enum GL_TEXTURE_2D = 0x0DE1; 174 enum GL_TEXTURE_WIDTH = 0x1000; 175 enum GL_TEXTURE_HEIGHT = 0x1001; 176 enum GL_TEXTURE_BORDER_COLOR = 0x1004; 177 enum GL_DONT_CARE = 0x1100; 178 enum GL_FASTEST = 0x1101; 179 enum GL_NICEST = 0x1102; 180 enum GL_BYTE = 0x1400; 181 enum GL_UNSIGNED_BYTE = 0x1401; 182 enum GL_SHORT = 0x1402; 183 enum GL_UNSIGNED_SHORT = 0x1403; 184 enum GL_INT = 0x1404; 185 enum GL_UNSIGNED_INT = 0x1405; 186 enum GL_FLOAT = 0x1406; 187 enum GL_STACK_OVERFLOW = 0x0503; 188 enum GL_STACK_UNDERFLOW = 0x0504; 189 enum GL_CLEAR = 0x1500; 190 enum GL_AND = 0x1501; 191 enum GL_AND_REVERSE = 0x1502; 192 enum GL_COPY = 0x1503; 193 enum GL_AND_INVERTED = 0x1504; 194 enum GL_NOOP = 0x1505; 195 enum GL_XOR = 0x1506; 196 enum GL_OR = 0x1507; 197 enum GL_NOR = 0x1508; 198 enum GL_EQUIV = 0x1509; 199 enum GL_INVERT = 0x150A; 200 enum GL_OR_REVERSE = 0x150B; 201 enum GL_COPY_INVERTED = 0x150C; 202 enum GL_OR_INVERTED = 0x150D; 203 enum GL_NAND = 0x150E; 204 enum GL_SET = 0x150F; 205 enum GL_TEXTURE = 0x1702; 206 enum GL_COLOR = 0x1800; 207 enum GL_DEPTH = 0x1801; 208 enum GL_STENCIL = 0x1802; 209 enum GL_STENCIL_INDEX = 0x1901; 210 enum GL_DEPTH_COMPONENT = 0x1902; 211 enum GL_RED = 0x1903; 212 enum GL_GREEN = 0x1904; 213 enum GL_BLUE = 0x1905; 214 enum GL_ALPHA = 0x1906; 215 enum GL_RGB = 0x1907; 216 enum GL_RGBA = 0x1908; 217 enum GL_POINT = 0x1B00; 218 enum GL_LINE = 0x1B01; 219 enum GL_FILL = 0x1B02; 220 enum GL_KEEP = 0x1E00; 221 enum GL_REPLACE = 0x1E01; 222 enum GL_INCR = 0x1E02; 223 enum GL_DECR = 0x1E03; 224 enum GL_VENDOR = 0x1F00; 225 enum GL_RENDERER = 0x1F01; 226 enum GL_VERSION = 0x1F02; 227 enum GL_EXTENSIONS = 0x1F03; 228 enum GL_NEAREST = 0x2600; 229 enum GL_LINEAR = 0x2601; 230 enum GL_NEAREST_MIPMAP_NEAREST = 0x2700; 231 enum GL_LINEAR_MIPMAP_NEAREST = 0x2701; 232 enum GL_NEAREST_MIPMAP_LINEAR = 0x2702; 233 enum GL_LINEAR_MIPMAP_LINEAR = 0x2703; 234 enum GL_TEXTURE_MAG_FILTER = 0x2800; 235 enum GL_TEXTURE_MIN_FILTER = 0x2801; 236 enum GL_TEXTURE_WRAP_S = 0x2802; 237 enum GL_TEXTURE_WRAP_T = 0x2803; 238 enum GL_REPEAT = 0x2901; 239 240 // Constants for GL_VERSION_1_1 241 enum GL_COLOR_LOGIC_OP = 0x0BF2; 242 enum GL_POLYGON_OFFSET_UNITS = 0x2A00; 243 enum GL_POLYGON_OFFSET_POINT = 0x2A01; 244 enum GL_POLYGON_OFFSET_LINE = 0x2A02; 245 enum GL_POLYGON_OFFSET_FILL = 0x8037; 246 enum GL_POLYGON_OFFSET_FACTOR = 0x8038; 247 enum GL_TEXTURE_BINDING_1D = 0x8068; 248 enum GL_TEXTURE_BINDING_2D = 0x8069; 249 enum GL_TEXTURE_INTERNAL_FORMAT = 0x1003; 250 enum GL_TEXTURE_RED_SIZE = 0x805C; 251 enum GL_TEXTURE_GREEN_SIZE = 0x805D; 252 enum GL_TEXTURE_BLUE_SIZE = 0x805E; 253 enum GL_TEXTURE_ALPHA_SIZE = 0x805F; 254 enum GL_DOUBLE = 0x140A; 255 enum GL_PROXY_TEXTURE_1D = 0x8063; 256 enum GL_PROXY_TEXTURE_2D = 0x8064; 257 enum GL_R3_G3_B2 = 0x2A10; 258 enum GL_RGB4 = 0x804F; 259 enum GL_RGB5 = 0x8050; 260 enum GL_RGB8 = 0x8051; 261 enum GL_RGB10 = 0x8052; 262 enum GL_RGB12 = 0x8053; 263 enum GL_RGB16 = 0x8054; 264 enum GL_RGBA2 = 0x8055; 265 enum GL_RGBA4 = 0x8056; 266 enum GL_RGB5_A1 = 0x8057; 267 enum GL_RGBA8 = 0x8058; 268 enum GL_RGB10_A2 = 0x8059; 269 enum GL_RGBA12 = 0x805A; 270 enum GL_RGBA16 = 0x805B; 271 enum GL_VERTEX_ARRAY = 0x8074; 272 273 // Constants for GL_VERSION_1_2 274 enum GL_UNSIGNED_BYTE_3_3_2 = 0x8032; 275 enum GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033; 276 enum GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034; 277 enum GL_UNSIGNED_INT_8_8_8_8 = 0x8035; 278 enum GL_UNSIGNED_INT_10_10_10_2 = 0x8036; 279 enum GL_TEXTURE_BINDING_3D = 0x806A; 280 enum GL_PACK_SKIP_IMAGES = 0x806B; 281 enum GL_PACK_IMAGE_HEIGHT = 0x806C; 282 enum GL_UNPACK_SKIP_IMAGES = 0x806D; 283 enum GL_UNPACK_IMAGE_HEIGHT = 0x806E; 284 enum GL_TEXTURE_3D = 0x806F; 285 enum GL_PROXY_TEXTURE_3D = 0x8070; 286 enum GL_TEXTURE_DEPTH = 0x8071; 287 enum GL_TEXTURE_WRAP_R = 0x8072; 288 enum GL_MAX_3D_TEXTURE_SIZE = 0x8073; 289 enum GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362; 290 enum GL_UNSIGNED_SHORT_5_6_5 = 0x8363; 291 enum GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364; 292 enum GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365; 293 enum GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366; 294 enum GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367; 295 enum GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368; 296 enum GL_BGR = 0x80E0; 297 enum GL_BGRA = 0x80E1; 298 enum GL_MAX_ELEMENTS_VERTICES = 0x80E8; 299 enum GL_MAX_ELEMENTS_INDICES = 0x80E9; 300 enum GL_CLAMP_TO_EDGE = 0x812F; 301 enum GL_TEXTURE_MIN_LOD = 0x813A; 302 enum GL_TEXTURE_MAX_LOD = 0x813B; 303 enum GL_TEXTURE_BASE_LEVEL = 0x813C; 304 enum GL_TEXTURE_MAX_LEVEL = 0x813D; 305 enum GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12; 306 enum GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13; 307 enum GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22; 308 enum GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23; 309 enum GL_ALIASED_LINE_WIDTH_RANGE = 0x846E; 310 311 // Constants for GL_VERSION_1_3 312 enum GL_TEXTURE0 = 0x84C0; 313 enum GL_TEXTURE1 = 0x84C1; 314 enum GL_TEXTURE2 = 0x84C2; 315 enum GL_TEXTURE3 = 0x84C3; 316 enum GL_TEXTURE4 = 0x84C4; 317 enum GL_TEXTURE5 = 0x84C5; 318 enum GL_TEXTURE6 = 0x84C6; 319 enum GL_TEXTURE7 = 0x84C7; 320 enum GL_TEXTURE8 = 0x84C8; 321 enum GL_TEXTURE9 = 0x84C9; 322 enum GL_TEXTURE10 = 0x84CA; 323 enum GL_TEXTURE11 = 0x84CB; 324 enum GL_TEXTURE12 = 0x84CC; 325 enum GL_TEXTURE13 = 0x84CD; 326 enum GL_TEXTURE14 = 0x84CE; 327 enum GL_TEXTURE15 = 0x84CF; 328 enum GL_TEXTURE16 = 0x84D0; 329 enum GL_TEXTURE17 = 0x84D1; 330 enum GL_TEXTURE18 = 0x84D2; 331 enum GL_TEXTURE19 = 0x84D3; 332 enum GL_TEXTURE20 = 0x84D4; 333 enum GL_TEXTURE21 = 0x84D5; 334 enum GL_TEXTURE22 = 0x84D6; 335 enum GL_TEXTURE23 = 0x84D7; 336 enum GL_TEXTURE24 = 0x84D8; 337 enum GL_TEXTURE25 = 0x84D9; 338 enum GL_TEXTURE26 = 0x84DA; 339 enum GL_TEXTURE27 = 0x84DB; 340 enum GL_TEXTURE28 = 0x84DC; 341 enum GL_TEXTURE29 = 0x84DD; 342 enum GL_TEXTURE30 = 0x84DE; 343 enum GL_TEXTURE31 = 0x84DF; 344 enum GL_ACTIVE_TEXTURE = 0x84E0; 345 enum GL_MULTISAMPLE = 0x809D; 346 enum GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E; 347 enum GL_SAMPLE_ALPHA_TO_ONE = 0x809F; 348 enum GL_SAMPLE_COVERAGE = 0x80A0; 349 enum GL_SAMPLE_BUFFERS = 0x80A8; 350 enum GL_SAMPLES = 0x80A9; 351 enum GL_SAMPLE_COVERAGE_VALUE = 0x80AA; 352 enum GL_SAMPLE_COVERAGE_INVERT = 0x80AB; 353 enum GL_TEXTURE_CUBE_MAP = 0x8513; 354 enum GL_TEXTURE_BINDING_CUBE_MAP = 0x8514; 355 enum GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515; 356 enum GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516; 357 enum GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517; 358 enum GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518; 359 enum GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519; 360 enum GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A; 361 enum GL_PROXY_TEXTURE_CUBE_MAP = 0x851B; 362 enum GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C; 363 enum GL_COMPRESSED_RGB = 0x84ED; 364 enum GL_COMPRESSED_RGBA = 0x84EE; 365 enum GL_TEXTURE_COMPRESSION_HINT = 0x84EF; 366 enum GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0; 367 enum GL_TEXTURE_COMPRESSED = 0x86A1; 368 enum GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; 369 enum GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3; 370 enum GL_CLAMP_TO_BORDER = 0x812D; 371 372 // Constants for GL_VERSION_1_4 373 enum GL_BLEND_DST_RGB = 0x80C8; 374 enum GL_BLEND_SRC_RGB = 0x80C9; 375 enum GL_BLEND_DST_ALPHA = 0x80CA; 376 enum GL_BLEND_SRC_ALPHA = 0x80CB; 377 enum GL_POINT_FADE_THRESHOLD_SIZE = 0x8128; 378 enum GL_DEPTH_COMPONENT16 = 0x81A5; 379 enum GL_DEPTH_COMPONENT24 = 0x81A6; 380 enum GL_DEPTH_COMPONENT32 = 0x81A7; 381 enum GL_MIRRORED_REPEAT = 0x8370; 382 enum GL_MAX_TEXTURE_LOD_BIAS = 0x84FD; 383 enum GL_TEXTURE_LOD_BIAS = 0x8501; 384 enum GL_INCR_WRAP = 0x8507; 385 enum GL_DECR_WRAP = 0x8508; 386 enum GL_TEXTURE_DEPTH_SIZE = 0x884A; 387 enum GL_TEXTURE_COMPARE_MODE = 0x884C; 388 enum GL_TEXTURE_COMPARE_FUNC = 0x884D; 389 enum GL_BLEND_COLOR = 0x8005; 390 enum GL_BLEND_EQUATION = 0x8009; 391 enum GL_CONSTANT_COLOR = 0x8001; 392 enum GL_ONE_MINUS_CONSTANT_COLOR = 0x8002; 393 enum GL_CONSTANT_ALPHA = 0x8003; 394 enum GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004; 395 enum GL_FUNC_ADD = 0x8006; 396 enum GL_FUNC_REVERSE_SUBTRACT = 0x800B; 397 enum GL_FUNC_SUBTRACT = 0x800A; 398 enum GL_MIN = 0x8007; 399 enum GL_MAX = 0x8008; 400 401 // Constants for GL_VERSION_1_5 402 enum GL_BUFFER_SIZE = 0x8764; 403 enum GL_BUFFER_USAGE = 0x8765; 404 enum GL_QUERY_COUNTER_BITS = 0x8864; 405 enum GL_CURRENT_QUERY = 0x8865; 406 enum GL_QUERY_RESULT = 0x8866; 407 enum GL_QUERY_RESULT_AVAILABLE = 0x8867; 408 enum GL_ARRAY_BUFFER = 0x8892; 409 enum GL_ELEMENT_ARRAY_BUFFER = 0x8893; 410 enum GL_ARRAY_BUFFER_BINDING = 0x8894; 411 enum GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; 412 enum GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F; 413 enum GL_READ_ONLY = 0x88B8; 414 enum GL_WRITE_ONLY = 0x88B9; 415 enum GL_READ_WRITE = 0x88BA; 416 enum GL_BUFFER_ACCESS = 0x88BB; 417 enum GL_BUFFER_MAPPED = 0x88BC; 418 enum GL_BUFFER_MAP_POINTER = 0x88BD; 419 enum GL_STREAM_DRAW = 0x88E0; 420 enum GL_STREAM_READ = 0x88E1; 421 enum GL_STREAM_COPY = 0x88E2; 422 enum GL_STATIC_DRAW = 0x88E4; 423 enum GL_STATIC_READ = 0x88E5; 424 enum GL_STATIC_COPY = 0x88E6; 425 enum GL_DYNAMIC_DRAW = 0x88E8; 426 enum GL_DYNAMIC_READ = 0x88E9; 427 enum GL_DYNAMIC_COPY = 0x88EA; 428 enum GL_SAMPLES_PASSED = 0x8914; 429 enum GL_SRC1_ALPHA = 0x8589; 430 431 // Constants for GL_VERSION_2_0 432 enum GL_BLEND_EQUATION_RGB = 0x8009; 433 enum GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622; 434 enum GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623; 435 enum GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624; 436 enum GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625; 437 enum GL_CURRENT_VERTEX_ATTRIB = 0x8626; 438 enum GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642; 439 enum GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645; 440 enum GL_STENCIL_BACK_FUNC = 0x8800; 441 enum GL_STENCIL_BACK_FAIL = 0x8801; 442 enum GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802; 443 enum GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803; 444 enum GL_MAX_DRAW_BUFFERS = 0x8824; 445 enum GL_DRAW_BUFFER0 = 0x8825; 446 enum GL_DRAW_BUFFER1 = 0x8826; 447 enum GL_DRAW_BUFFER2 = 0x8827; 448 enum GL_DRAW_BUFFER3 = 0x8828; 449 enum GL_DRAW_BUFFER4 = 0x8829; 450 enum GL_DRAW_BUFFER5 = 0x882A; 451 enum GL_DRAW_BUFFER6 = 0x882B; 452 enum GL_DRAW_BUFFER7 = 0x882C; 453 enum GL_DRAW_BUFFER8 = 0x882D; 454 enum GL_DRAW_BUFFER9 = 0x882E; 455 enum GL_DRAW_BUFFER10 = 0x882F; 456 enum GL_DRAW_BUFFER11 = 0x8830; 457 enum GL_DRAW_BUFFER12 = 0x8831; 458 enum GL_DRAW_BUFFER13 = 0x8832; 459 enum GL_DRAW_BUFFER14 = 0x8833; 460 enum GL_DRAW_BUFFER15 = 0x8834; 461 enum GL_BLEND_EQUATION_ALPHA = 0x883D; 462 enum GL_MAX_VERTEX_ATTRIBS = 0x8869; 463 enum GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A; 464 enum GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872; 465 enum GL_FRAGMENT_SHADER = 0x8B30; 466 enum GL_VERTEX_SHADER = 0x8B31; 467 enum GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49; 468 enum GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A; 469 enum GL_MAX_VARYING_FLOATS = 0x8B4B; 470 enum GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C; 471 enum GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D; 472 enum GL_SHADER_TYPE = 0x8B4F; 473 enum GL_FLOAT_VEC2 = 0x8B50; 474 enum GL_FLOAT_VEC3 = 0x8B51; 475 enum GL_FLOAT_VEC4 = 0x8B52; 476 enum GL_INT_VEC2 = 0x8B53; 477 enum GL_INT_VEC3 = 0x8B54; 478 enum GL_INT_VEC4 = 0x8B55; 479 enum GL_BOOL = 0x8B56; 480 enum GL_BOOL_VEC2 = 0x8B57; 481 enum GL_BOOL_VEC3 = 0x8B58; 482 enum GL_BOOL_VEC4 = 0x8B59; 483 enum GL_FLOAT_MAT2 = 0x8B5A; 484 enum GL_FLOAT_MAT3 = 0x8B5B; 485 enum GL_FLOAT_MAT4 = 0x8B5C; 486 enum GL_SAMPLER_1D = 0x8B5D; 487 enum GL_SAMPLER_2D = 0x8B5E; 488 enum GL_SAMPLER_3D = 0x8B5F; 489 enum GL_SAMPLER_CUBE = 0x8B60; 490 enum GL_SAMPLER_1D_SHADOW = 0x8B61; 491 enum GL_SAMPLER_2D_SHADOW = 0x8B62; 492 enum GL_DELETE_STATUS = 0x8B80; 493 enum GL_COMPILE_STATUS = 0x8B81; 494 enum GL_LINK_STATUS = 0x8B82; 495 enum GL_VALIDATE_STATUS = 0x8B83; 496 enum GL_INFO_LOG_LENGTH = 0x8B84; 497 enum GL_ATTACHED_SHADERS = 0x8B85; 498 enum GL_ACTIVE_UNIFORMS = 0x8B86; 499 enum GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87; 500 enum GL_SHADER_SOURCE_LENGTH = 0x8B88; 501 enum GL_ACTIVE_ATTRIBUTES = 0x8B89; 502 enum GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A; 503 enum GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B; 504 enum GL_SHADING_LANGUAGE_VERSION = 0x8B8C; 505 enum GL_CURRENT_PROGRAM = 0x8B8D; 506 enum GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0; 507 enum GL_LOWER_LEFT = 0x8CA1; 508 enum GL_UPPER_LEFT = 0x8CA2; 509 enum GL_STENCIL_BACK_REF = 0x8CA3; 510 enum GL_STENCIL_BACK_VALUE_MASK = 0x8CA4; 511 enum GL_STENCIL_BACK_WRITEMASK = 0x8CA5; 512 513 // Constants for GL_VERSION_2_1 514 enum GL_PIXEL_PACK_BUFFER = 0x88EB; 515 enum GL_PIXEL_UNPACK_BUFFER = 0x88EC; 516 enum GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED; 517 enum GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF; 518 enum GL_FLOAT_MAT2x3 = 0x8B65; 519 enum GL_FLOAT_MAT2x4 = 0x8B66; 520 enum GL_FLOAT_MAT3x2 = 0x8B67; 521 enum GL_FLOAT_MAT3x4 = 0x8B68; 522 enum GL_FLOAT_MAT4x2 = 0x8B69; 523 enum GL_FLOAT_MAT4x3 = 0x8B6A; 524 enum GL_SRGB = 0x8C40; 525 enum GL_SRGB8 = 0x8C41; 526 enum GL_SRGB_ALPHA = 0x8C42; 527 enum GL_SRGB8_ALPHA8 = 0x8C43; 528 enum GL_COMPRESSED_SRGB = 0x8C48; 529 enum GL_COMPRESSED_SRGB_ALPHA = 0x8C49; 530 531 // Constants for GL_VERSION_3_0 532 enum GL_COMPARE_REF_TO_TEXTURE = 0x884E; 533 enum GL_CLIP_DISTANCE0 = 0x3000; 534 enum GL_CLIP_DISTANCE1 = 0x3001; 535 enum GL_CLIP_DISTANCE2 = 0x3002; 536 enum GL_CLIP_DISTANCE3 = 0x3003; 537 enum GL_CLIP_DISTANCE4 = 0x3004; 538 enum GL_CLIP_DISTANCE5 = 0x3005; 539 enum GL_CLIP_DISTANCE6 = 0x3006; 540 enum GL_CLIP_DISTANCE7 = 0x3007; 541 enum GL_MAX_CLIP_DISTANCES = 0x0D32; 542 enum GL_MAJOR_VERSION = 0x821B; 543 enum GL_MINOR_VERSION = 0x821C; 544 enum GL_NUM_EXTENSIONS = 0x821D; 545 enum GL_CONTEXT_FLAGS = 0x821E; 546 enum GL_COMPRESSED_RED = 0x8225; 547 enum GL_COMPRESSED_RG = 0x8226; 548 enum GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001; 549 enum GL_RGBA32F = 0x8814; 550 enum GL_RGB32F = 0x8815; 551 enum GL_RGBA16F = 0x881A; 552 enum GL_RGB16F = 0x881B; 553 enum GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD; 554 enum GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF; 555 enum GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904; 556 enum GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905; 557 enum GL_CLAMP_READ_COLOR = 0x891C; 558 enum GL_FIXED_ONLY = 0x891D; 559 enum GL_MAX_VARYING_COMPONENTS = 0x8B4B; 560 enum GL_TEXTURE_1D_ARRAY = 0x8C18; 561 enum GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19; 562 enum GL_TEXTURE_2D_ARRAY = 0x8C1A; 563 enum GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B; 564 enum GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C; 565 enum GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D; 566 enum GL_R11F_G11F_B10F = 0x8C3A; 567 enum GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B; 568 enum GL_RGB9_E5 = 0x8C3D; 569 enum GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E; 570 enum GL_TEXTURE_SHARED_SIZE = 0x8C3F; 571 enum GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76; 572 enum GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F; 573 enum GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80; 574 enum GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83; 575 enum GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84; 576 enum GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85; 577 enum GL_PRIMITIVES_GENERATED = 0x8C87; 578 enum GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88; 579 enum GL_RASTERIZER_DISCARD = 0x8C89; 580 enum GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A; 581 enum GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B; 582 enum GL_INTERLEAVED_ATTRIBS = 0x8C8C; 583 enum GL_SEPARATE_ATTRIBS = 0x8C8D; 584 enum GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E; 585 enum GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F; 586 enum GL_RGBA32UI = 0x8D70; 587 enum GL_RGB32UI = 0x8D71; 588 enum GL_RGBA16UI = 0x8D76; 589 enum GL_RGB16UI = 0x8D77; 590 enum GL_RGBA8UI = 0x8D7C; 591 enum GL_RGB8UI = 0x8D7D; 592 enum GL_RGBA32I = 0x8D82; 593 enum GL_RGB32I = 0x8D83; 594 enum GL_RGBA16I = 0x8D88; 595 enum GL_RGB16I = 0x8D89; 596 enum GL_RGBA8I = 0x8D8E; 597 enum GL_RGB8I = 0x8D8F; 598 enum GL_RED_INTEGER = 0x8D94; 599 enum GL_GREEN_INTEGER = 0x8D95; 600 enum GL_BLUE_INTEGER = 0x8D96; 601 enum GL_RGB_INTEGER = 0x8D98; 602 enum GL_RGBA_INTEGER = 0x8D99; 603 enum GL_BGR_INTEGER = 0x8D9A; 604 enum GL_BGRA_INTEGER = 0x8D9B; 605 enum GL_SAMPLER_1D_ARRAY = 0x8DC0; 606 enum GL_SAMPLER_2D_ARRAY = 0x8DC1; 607 enum GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3; 608 enum GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4; 609 enum GL_SAMPLER_CUBE_SHADOW = 0x8DC5; 610 enum GL_UNSIGNED_INT_VEC2 = 0x8DC6; 611 enum GL_UNSIGNED_INT_VEC3 = 0x8DC7; 612 enum GL_UNSIGNED_INT_VEC4 = 0x8DC8; 613 enum GL_INT_SAMPLER_1D = 0x8DC9; 614 enum GL_INT_SAMPLER_2D = 0x8DCA; 615 enum GL_INT_SAMPLER_3D = 0x8DCB; 616 enum GL_INT_SAMPLER_CUBE = 0x8DCC; 617 enum GL_INT_SAMPLER_1D_ARRAY = 0x8DCE; 618 enum GL_INT_SAMPLER_2D_ARRAY = 0x8DCF; 619 enum GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1; 620 enum GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2; 621 enum GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3; 622 enum GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4; 623 enum GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6; 624 enum GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7; 625 enum GL_QUERY_WAIT = 0x8E13; 626 enum GL_QUERY_NO_WAIT = 0x8E14; 627 enum GL_QUERY_BY_REGION_WAIT = 0x8E15; 628 enum GL_QUERY_BY_REGION_NO_WAIT = 0x8E16; 629 enum GL_BUFFER_ACCESS_FLAGS = 0x911F; 630 enum GL_BUFFER_MAP_LENGTH = 0x9120; 631 enum GL_BUFFER_MAP_OFFSET = 0x9121; 632 enum GL_DEPTH_COMPONENT32F = 0x8CAC; 633 enum GL_DEPTH32F_STENCIL8 = 0x8CAD; 634 enum GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD; 635 enum GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506; 636 enum GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210; 637 enum GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211; 638 enum GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212; 639 enum GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213; 640 enum GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214; 641 enum GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215; 642 enum GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216; 643 enum GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217; 644 enum GL_FRAMEBUFFER_DEFAULT = 0x8218; 645 enum GL_FRAMEBUFFER_UNDEFINED = 0x8219; 646 enum GL_DEPTH_STENCIL_ATTACHMENT = 0x821A; 647 enum GL_MAX_RENDERBUFFER_SIZE = 0x84E8; 648 enum GL_DEPTH_STENCIL = 0x84F9; 649 enum GL_UNSIGNED_INT_24_8 = 0x84FA; 650 enum GL_DEPTH24_STENCIL8 = 0x88F0; 651 enum GL_TEXTURE_STENCIL_SIZE = 0x88F1; 652 enum GL_TEXTURE_RED_TYPE = 0x8C10; 653 enum GL_TEXTURE_GREEN_TYPE = 0x8C11; 654 enum GL_TEXTURE_BLUE_TYPE = 0x8C12; 655 enum GL_TEXTURE_ALPHA_TYPE = 0x8C13; 656 enum GL_TEXTURE_DEPTH_TYPE = 0x8C16; 657 enum GL_UNSIGNED_NORMALIZED = 0x8C17; 658 enum GL_FRAMEBUFFER_BINDING = 0x8CA6; 659 enum GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6; 660 enum GL_RENDERBUFFER_BINDING = 0x8CA7; 661 enum GL_READ_FRAMEBUFFER = 0x8CA8; 662 enum GL_DRAW_FRAMEBUFFER = 0x8CA9; 663 enum GL_READ_FRAMEBUFFER_BINDING = 0x8CAA; 664 enum GL_RENDERBUFFER_SAMPLES = 0x8CAB; 665 enum GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0; 666 enum GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1; 667 enum GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2; 668 enum GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3; 669 enum GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4; 670 enum GL_FRAMEBUFFER_COMPLETE = 0x8CD5; 671 enum GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6; 672 enum GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7; 673 enum GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB; 674 enum GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC; 675 enum GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD; 676 enum GL_MAX_COLOR_ATTACHMENTS = 0x8CDF; 677 enum GL_COLOR_ATTACHMENT0 = 0x8CE0; 678 enum GL_COLOR_ATTACHMENT1 = 0x8CE1; 679 enum GL_COLOR_ATTACHMENT2 = 0x8CE2; 680 enum GL_COLOR_ATTACHMENT3 = 0x8CE3; 681 enum GL_COLOR_ATTACHMENT4 = 0x8CE4; 682 enum GL_COLOR_ATTACHMENT5 = 0x8CE5; 683 enum GL_COLOR_ATTACHMENT6 = 0x8CE6; 684 enum GL_COLOR_ATTACHMENT7 = 0x8CE7; 685 enum GL_COLOR_ATTACHMENT8 = 0x8CE8; 686 enum GL_COLOR_ATTACHMENT9 = 0x8CE9; 687 enum GL_COLOR_ATTACHMENT10 = 0x8CEA; 688 enum GL_COLOR_ATTACHMENT11 = 0x8CEB; 689 enum GL_COLOR_ATTACHMENT12 = 0x8CEC; 690 enum GL_COLOR_ATTACHMENT13 = 0x8CED; 691 enum GL_COLOR_ATTACHMENT14 = 0x8CEE; 692 enum GL_COLOR_ATTACHMENT15 = 0x8CEF; 693 enum GL_COLOR_ATTACHMENT16 = 0x8CF0; 694 enum GL_COLOR_ATTACHMENT17 = 0x8CF1; 695 enum GL_COLOR_ATTACHMENT18 = 0x8CF2; 696 enum GL_COLOR_ATTACHMENT19 = 0x8CF3; 697 enum GL_COLOR_ATTACHMENT20 = 0x8CF4; 698 enum GL_COLOR_ATTACHMENT21 = 0x8CF5; 699 enum GL_COLOR_ATTACHMENT22 = 0x8CF6; 700 enum GL_COLOR_ATTACHMENT23 = 0x8CF7; 701 enum GL_COLOR_ATTACHMENT24 = 0x8CF8; 702 enum GL_COLOR_ATTACHMENT25 = 0x8CF9; 703 enum GL_COLOR_ATTACHMENT26 = 0x8CFA; 704 enum GL_COLOR_ATTACHMENT27 = 0x8CFB; 705 enum GL_COLOR_ATTACHMENT28 = 0x8CFC; 706 enum GL_COLOR_ATTACHMENT29 = 0x8CFD; 707 enum GL_COLOR_ATTACHMENT30 = 0x8CFE; 708 enum GL_COLOR_ATTACHMENT31 = 0x8CFF; 709 enum GL_DEPTH_ATTACHMENT = 0x8D00; 710 enum GL_STENCIL_ATTACHMENT = 0x8D20; 711 enum GL_FRAMEBUFFER = 0x8D40; 712 enum GL_RENDERBUFFER = 0x8D41; 713 enum GL_RENDERBUFFER_WIDTH = 0x8D42; 714 enum GL_RENDERBUFFER_HEIGHT = 0x8D43; 715 enum GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44; 716 enum GL_STENCIL_INDEX1 = 0x8D46; 717 enum GL_STENCIL_INDEX4 = 0x8D47; 718 enum GL_STENCIL_INDEX8 = 0x8D48; 719 enum GL_STENCIL_INDEX16 = 0x8D49; 720 enum GL_RENDERBUFFER_RED_SIZE = 0x8D50; 721 enum GL_RENDERBUFFER_GREEN_SIZE = 0x8D51; 722 enum GL_RENDERBUFFER_BLUE_SIZE = 0x8D52; 723 enum GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53; 724 enum GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54; 725 enum GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55; 726 enum GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56; 727 enum GL_MAX_SAMPLES = 0x8D57; 728 enum GL_FRAMEBUFFER_SRGB = 0x8DB9; 729 enum GL_HALF_FLOAT = 0x140B; 730 enum GL_MAP_READ_BIT = 0x0001; 731 enum GL_MAP_WRITE_BIT = 0x0002; 732 enum GL_MAP_INVALIDATE_RANGE_BIT = 0x0004; 733 enum GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008; 734 enum GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010; 735 enum GL_MAP_UNSYNCHRONIZED_BIT = 0x0020; 736 enum GL_COMPRESSED_RED_RGTC1 = 0x8DBB; 737 enum GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC; 738 enum GL_COMPRESSED_RG_RGTC2 = 0x8DBD; 739 enum GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE; 740 enum GL_RG = 0x8227; 741 enum GL_RG_INTEGER = 0x8228; 742 enum GL_R8 = 0x8229; 743 enum GL_R16 = 0x822A; 744 enum GL_RG8 = 0x822B; 745 enum GL_RG16 = 0x822C; 746 enum GL_R16F = 0x822D; 747 enum GL_R32F = 0x822E; 748 enum GL_RG16F = 0x822F; 749 enum GL_RG32F = 0x8230; 750 enum GL_R8I = 0x8231; 751 enum GL_R8UI = 0x8232; 752 enum GL_R16I = 0x8233; 753 enum GL_R16UI = 0x8234; 754 enum GL_R32I = 0x8235; 755 enum GL_R32UI = 0x8236; 756 enum GL_RG8I = 0x8237; 757 enum GL_RG8UI = 0x8238; 758 enum GL_RG16I = 0x8239; 759 enum GL_RG16UI = 0x823A; 760 enum GL_RG32I = 0x823B; 761 enum GL_RG32UI = 0x823C; 762 enum GL_VERTEX_ARRAY_BINDING = 0x85B5; 763 764 // Constants for GL_VERSION_3_1 765 enum GL_SAMPLER_2D_RECT = 0x8B63; 766 enum GL_SAMPLER_2D_RECT_SHADOW = 0x8B64; 767 enum GL_SAMPLER_BUFFER = 0x8DC2; 768 enum GL_INT_SAMPLER_2D_RECT = 0x8DCD; 769 enum GL_INT_SAMPLER_BUFFER = 0x8DD0; 770 enum GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5; 771 enum GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8; 772 enum GL_TEXTURE_BUFFER = 0x8C2A; 773 enum GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B; 774 enum GL_TEXTURE_BINDING_BUFFER = 0x8C2C; 775 enum GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D; 776 enum GL_TEXTURE_RECTANGLE = 0x84F5; 777 enum GL_TEXTURE_BINDING_RECTANGLE = 0x84F6; 778 enum GL_PROXY_TEXTURE_RECTANGLE = 0x84F7; 779 enum GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8; 780 enum GL_R8_SNORM = 0x8F94; 781 enum GL_RG8_SNORM = 0x8F95; 782 enum GL_RGB8_SNORM = 0x8F96; 783 enum GL_RGBA8_SNORM = 0x8F97; 784 enum GL_R16_SNORM = 0x8F98; 785 enum GL_RG16_SNORM = 0x8F99; 786 enum GL_RGB16_SNORM = 0x8F9A; 787 enum GL_RGBA16_SNORM = 0x8F9B; 788 enum GL_SIGNED_NORMALIZED = 0x8F9C; 789 enum GL_PRIMITIVE_RESTART = 0x8F9D; 790 enum GL_PRIMITIVE_RESTART_INDEX = 0x8F9E; 791 enum GL_COPY_READ_BUFFER = 0x8F36; 792 enum GL_COPY_WRITE_BUFFER = 0x8F37; 793 enum GL_UNIFORM_BUFFER = 0x8A11; 794 enum GL_UNIFORM_BUFFER_BINDING = 0x8A28; 795 enum GL_UNIFORM_BUFFER_START = 0x8A29; 796 enum GL_UNIFORM_BUFFER_SIZE = 0x8A2A; 797 enum GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B; 798 enum GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C; 799 enum GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D; 800 enum GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E; 801 enum GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F; 802 enum GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30; 803 enum GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31; 804 enum GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32; 805 enum GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33; 806 enum GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34; 807 enum GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35; 808 enum GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36; 809 enum GL_UNIFORM_TYPE = 0x8A37; 810 enum GL_UNIFORM_SIZE = 0x8A38; 811 enum GL_UNIFORM_NAME_LENGTH = 0x8A39; 812 enum GL_UNIFORM_BLOCK_INDEX = 0x8A3A; 813 enum GL_UNIFORM_OFFSET = 0x8A3B; 814 enum GL_UNIFORM_ARRAY_STRIDE = 0x8A3C; 815 enum GL_UNIFORM_MATRIX_STRIDE = 0x8A3D; 816 enum GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E; 817 enum GL_UNIFORM_BLOCK_BINDING = 0x8A3F; 818 enum GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40; 819 enum GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41; 820 enum GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42; 821 enum GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43; 822 enum GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44; 823 enum GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45; 824 enum GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46; 825 enum GL_INVALID_INDEX = 0xFFFFFFFF; 826 827 // Constants for GL_VERSION_3_2 828 enum GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001; 829 enum GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002; 830 enum GL_LINES_ADJACENCY = 0x000A; 831 enum GL_LINE_STRIP_ADJACENCY = 0x000B; 832 enum GL_TRIANGLES_ADJACENCY = 0x000C; 833 enum GL_TRIANGLE_STRIP_ADJACENCY = 0x000D; 834 enum GL_PROGRAM_POINT_SIZE = 0x8642; 835 enum GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29; 836 enum GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7; 837 enum GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8; 838 enum GL_GEOMETRY_SHADER = 0x8DD9; 839 enum GL_GEOMETRY_VERTICES_OUT = 0x8916; 840 enum GL_GEOMETRY_INPUT_TYPE = 0x8917; 841 enum GL_GEOMETRY_OUTPUT_TYPE = 0x8918; 842 enum GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF; 843 enum GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0; 844 enum GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1; 845 enum GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122; 846 enum GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123; 847 enum GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124; 848 enum GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125; 849 enum GL_CONTEXT_PROFILE_MASK = 0x9126; 850 enum GL_DEPTH_CLAMP = 0x864F; 851 enum GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C; 852 enum GL_FIRST_VERTEX_CONVENTION = 0x8E4D; 853 enum GL_LAST_VERTEX_CONVENTION = 0x8E4E; 854 enum GL_PROVOKING_VERTEX = 0x8E4F; 855 enum GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F; 856 enum GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111; 857 enum GL_OBJECT_TYPE = 0x9112; 858 enum GL_SYNC_CONDITION = 0x9113; 859 enum GL_SYNC_STATUS = 0x9114; 860 enum GL_SYNC_FLAGS = 0x9115; 861 enum GL_SYNC_FENCE = 0x9116; 862 enum GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117; 863 enum GL_UNSIGNALED = 0x9118; 864 enum GL_SIGNALED = 0x9119; 865 enum GL_ALREADY_SIGNALED = 0x911A; 866 enum GL_TIMEOUT_EXPIRED = 0x911B; 867 enum GL_CONDITION_SATISFIED = 0x911C; 868 enum GL_WAIT_FAILED = 0x911D; 869 enum GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF; 870 enum GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001; 871 enum GL_SAMPLE_POSITION = 0x8E50; 872 enum GL_SAMPLE_MASK = 0x8E51; 873 enum GL_SAMPLE_MASK_VALUE = 0x8E52; 874 enum GL_MAX_SAMPLE_MASK_WORDS = 0x8E59; 875 enum GL_TEXTURE_2D_MULTISAMPLE = 0x9100; 876 enum GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101; 877 enum GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102; 878 enum GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103; 879 enum GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104; 880 enum GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105; 881 enum GL_TEXTURE_SAMPLES = 0x9106; 882 enum GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107; 883 enum GL_SAMPLER_2D_MULTISAMPLE = 0x9108; 884 enum GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109; 885 enum GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A; 886 enum GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B; 887 enum GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C; 888 enum GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D; 889 enum GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E; 890 enum GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F; 891 enum GL_MAX_INTEGER_SAMPLES = 0x9110; 892 893 // Constants for GL_VERSION_3_3 894 enum GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE; 895 enum GL_SRC1_COLOR = 0x88F9; 896 enum GL_ONE_MINUS_SRC1_COLOR = 0x88FA; 897 enum GL_ONE_MINUS_SRC1_ALPHA = 0x88FB; 898 enum GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC; 899 enum GL_ANY_SAMPLES_PASSED = 0x8C2F; 900 enum GL_SAMPLER_BINDING = 0x8919; 901 enum GL_RGB10_A2UI = 0x906F; 902 enum GL_TEXTURE_SWIZZLE_R = 0x8E42; 903 enum GL_TEXTURE_SWIZZLE_G = 0x8E43; 904 enum GL_TEXTURE_SWIZZLE_B = 0x8E44; 905 enum GL_TEXTURE_SWIZZLE_A = 0x8E45; 906 enum GL_TEXTURE_SWIZZLE_RGBA = 0x8E46; 907 enum GL_TIME_ELAPSED = 0x88BF; 908 enum GL_TIMESTAMP = 0x8E28; 909 enum GL_INT_2_10_10_10_REV = 0x8D9F; 910 911 // Constants for GL_VERSION_4_0 912 enum GL_SAMPLE_SHADING = 0x8C36; 913 enum GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37; 914 enum GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E; 915 enum GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F; 916 enum GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009; 917 enum GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A; 918 enum GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B; 919 enum GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C; 920 enum GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D; 921 enum GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E; 922 enum GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F; 923 enum GL_DRAW_INDIRECT_BUFFER = 0x8F3F; 924 enum GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43; 925 enum GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F; 926 enum GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A; 927 enum GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B; 928 enum GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C; 929 enum GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D; 930 enum GL_MAX_VERTEX_STREAMS = 0x8E71; 931 enum GL_DOUBLE_VEC2 = 0x8FFC; 932 enum GL_DOUBLE_VEC3 = 0x8FFD; 933 enum GL_DOUBLE_VEC4 = 0x8FFE; 934 enum GL_DOUBLE_MAT2 = 0x8F46; 935 enum GL_DOUBLE_MAT3 = 0x8F47; 936 enum GL_DOUBLE_MAT4 = 0x8F48; 937 enum GL_DOUBLE_MAT2x3 = 0x8F49; 938 enum GL_DOUBLE_MAT2x4 = 0x8F4A; 939 enum GL_DOUBLE_MAT3x2 = 0x8F4B; 940 enum GL_DOUBLE_MAT3x4 = 0x8F4C; 941 enum GL_DOUBLE_MAT4x2 = 0x8F4D; 942 enum GL_DOUBLE_MAT4x3 = 0x8F4E; 943 enum GL_ACTIVE_SUBROUTINES = 0x8DE5; 944 enum GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6; 945 enum GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47; 946 enum GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48; 947 enum GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49; 948 enum GL_MAX_SUBROUTINES = 0x8DE7; 949 enum GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8; 950 enum GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A; 951 enum GL_COMPATIBLE_SUBROUTINES = 0x8E4B; 952 enum GL_PATCHES = 0x000E; 953 enum GL_PATCH_VERTICES = 0x8E72; 954 enum GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73; 955 enum GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74; 956 enum GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75; 957 enum GL_TESS_GEN_MODE = 0x8E76; 958 enum GL_TESS_GEN_SPACING = 0x8E77; 959 enum GL_TESS_GEN_VERTEX_ORDER = 0x8E78; 960 enum GL_TESS_GEN_POINT_MODE = 0x8E79; 961 enum GL_ISOLINES = 0x8E7A; 962 enum GL_FRACTIONAL_ODD = 0x8E7B; 963 enum GL_FRACTIONAL_EVEN = 0x8E7C; 964 enum GL_MAX_PATCH_VERTICES = 0x8E7D; 965 enum GL_MAX_TESS_GEN_LEVEL = 0x8E7E; 966 enum GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F; 967 enum GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80; 968 enum GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81; 969 enum GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82; 970 enum GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83; 971 enum GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84; 972 enum GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85; 973 enum GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86; 974 enum GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89; 975 enum GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A; 976 enum GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C; 977 enum GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D; 978 enum GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E; 979 enum GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F; 980 enum GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0; 981 enum GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1; 982 enum GL_TESS_EVALUATION_SHADER = 0x8E87; 983 enum GL_TESS_CONTROL_SHADER = 0x8E88; 984 enum GL_TRANSFORM_FEEDBACK = 0x8E22; 985 enum GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23; 986 enum GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24; 987 enum GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25; 988 enum GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70; 989 990 // Constants for GL_VERSION_4_1 991 enum GL_FIXED = 0x140C; 992 enum GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A; 993 enum GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B; 994 enum GL_LOW_FLOAT = 0x8DF0; 995 enum GL_MEDIUM_FLOAT = 0x8DF1; 996 enum GL_HIGH_FLOAT = 0x8DF2; 997 enum GL_LOW_INT = 0x8DF3; 998 enum GL_MEDIUM_INT = 0x8DF4; 999 enum GL_HIGH_INT = 0x8DF5; 1000 enum GL_SHADER_COMPILER = 0x8DFA; 1001 enum GL_SHADER_BINARY_FORMATS = 0x8DF8; 1002 enum GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9; 1003 enum GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB; 1004 enum GL_MAX_VARYING_VECTORS = 0x8DFC; 1005 enum GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD; 1006 enum GL_RGB565 = 0x8D62; 1007 enum GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257; 1008 enum GL_PROGRAM_BINARY_LENGTH = 0x8741; 1009 enum GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE; 1010 enum GL_PROGRAM_BINARY_FORMATS = 0x87FF; 1011 enum GL_VERTEX_SHADER_BIT = 0x00000001; 1012 enum GL_FRAGMENT_SHADER_BIT = 0x00000002; 1013 enum GL_GEOMETRY_SHADER_BIT = 0x00000004; 1014 enum GL_TESS_CONTROL_SHADER_BIT = 0x00000008; 1015 enum GL_TESS_EVALUATION_SHADER_BIT = 0x00000010; 1016 enum GL_ALL_SHADER_BITS = 0xFFFFFFFF; 1017 enum GL_PROGRAM_SEPARABLE = 0x8258; 1018 enum GL_ACTIVE_PROGRAM = 0x8259; 1019 enum GL_PROGRAM_PIPELINE_BINDING = 0x825A; 1020 enum GL_MAX_VIEWPORTS = 0x825B; 1021 enum GL_VIEWPORT_SUBPIXEL_BITS = 0x825C; 1022 enum GL_VIEWPORT_BOUNDS_RANGE = 0x825D; 1023 enum GL_LAYER_PROVOKING_VERTEX = 0x825E; 1024 enum GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F; 1025 enum GL_UNDEFINED_VERTEX = 0x8260; 1026 1027 // Constants for GL_VERSION_4_2 1028 enum GL_COPY_READ_BUFFER_BINDING = 0x8F36; 1029 enum GL_COPY_WRITE_BUFFER_BINDING = 0x8F37; 1030 enum GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24; 1031 enum GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23; 1032 enum GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127; 1033 enum GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128; 1034 enum GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129; 1035 enum GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A; 1036 enum GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B; 1037 enum GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C; 1038 enum GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D; 1039 enum GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E; 1040 enum GL_NUM_SAMPLE_COUNTS = 0x9380; 1041 enum GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC; 1042 enum GL_ATOMIC_COUNTER_BUFFER = 0x92C0; 1043 enum GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1; 1044 enum GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2; 1045 enum GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3; 1046 enum GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4; 1047 enum GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5; 1048 enum GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6; 1049 enum GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7; 1050 enum GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8; 1051 enum GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9; 1052 enum GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA; 1053 enum GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB; 1054 enum GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC; 1055 enum GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD; 1056 enum GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE; 1057 enum GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF; 1058 enum GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0; 1059 enum GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1; 1060 enum GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2; 1061 enum GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3; 1062 enum GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4; 1063 enum GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5; 1064 enum GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6; 1065 enum GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7; 1066 enum GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8; 1067 enum GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC; 1068 enum GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9; 1069 enum GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA; 1070 enum GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB; 1071 enum GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001; 1072 enum GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002; 1073 enum GL_UNIFORM_BARRIER_BIT = 0x00000004; 1074 enum GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008; 1075 enum GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020; 1076 enum GL_COMMAND_BARRIER_BIT = 0x00000040; 1077 enum GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080; 1078 enum GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100; 1079 enum GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200; 1080 enum GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400; 1081 enum GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800; 1082 enum GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000; 1083 enum GL_ALL_BARRIER_BITS = 0xFFFFFFFF; 1084 enum GL_MAX_IMAGE_UNITS = 0x8F38; 1085 enum GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39; 1086 enum GL_IMAGE_BINDING_NAME = 0x8F3A; 1087 enum GL_IMAGE_BINDING_LEVEL = 0x8F3B; 1088 enum GL_IMAGE_BINDING_LAYERED = 0x8F3C; 1089 enum GL_IMAGE_BINDING_LAYER = 0x8F3D; 1090 enum GL_IMAGE_BINDING_ACCESS = 0x8F3E; 1091 enum GL_IMAGE_1D = 0x904C; 1092 enum GL_IMAGE_2D = 0x904D; 1093 enum GL_IMAGE_3D = 0x904E; 1094 enum GL_IMAGE_2D_RECT = 0x904F; 1095 enum GL_IMAGE_CUBE = 0x9050; 1096 enum GL_IMAGE_BUFFER = 0x9051; 1097 enum GL_IMAGE_1D_ARRAY = 0x9052; 1098 enum GL_IMAGE_2D_ARRAY = 0x9053; 1099 enum GL_IMAGE_CUBE_MAP_ARRAY = 0x9054; 1100 enum GL_IMAGE_2D_MULTISAMPLE = 0x9055; 1101 enum GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056; 1102 enum GL_INT_IMAGE_1D = 0x9057; 1103 enum GL_INT_IMAGE_2D = 0x9058; 1104 enum GL_INT_IMAGE_3D = 0x9059; 1105 enum GL_INT_IMAGE_2D_RECT = 0x905A; 1106 enum GL_INT_IMAGE_CUBE = 0x905B; 1107 enum GL_INT_IMAGE_BUFFER = 0x905C; 1108 enum GL_INT_IMAGE_1D_ARRAY = 0x905D; 1109 enum GL_INT_IMAGE_2D_ARRAY = 0x905E; 1110 enum GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F; 1111 enum GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060; 1112 enum GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061; 1113 enum GL_UNSIGNED_INT_IMAGE_1D = 0x9062; 1114 enum GL_UNSIGNED_INT_IMAGE_2D = 0x9063; 1115 enum GL_UNSIGNED_INT_IMAGE_3D = 0x9064; 1116 enum GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065; 1117 enum GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066; 1118 enum GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067; 1119 enum GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068; 1120 enum GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069; 1121 enum GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A; 1122 enum GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B; 1123 enum GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C; 1124 enum GL_MAX_IMAGE_SAMPLES = 0x906D; 1125 enum GL_IMAGE_BINDING_FORMAT = 0x906E; 1126 enum GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7; 1127 enum GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8; 1128 enum GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9; 1129 enum GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA; 1130 enum GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB; 1131 enum GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC; 1132 enum GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD; 1133 enum GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE; 1134 enum GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF; 1135 enum GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C; 1136 enum GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D; 1137 enum GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E; 1138 enum GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F; 1139 enum GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F; 1140 1141 // Constants for GL_VERSION_4_3 1142 enum GL_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9; 1143 enum GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E; 1144 enum GL_COMPRESSED_RGB8_ETC2 = 0x9274; 1145 enum GL_COMPRESSED_SRGB8_ETC2 = 0x9275; 1146 enum GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276; 1147 enum GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277; 1148 enum GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278; 1149 enum GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279; 1150 enum GL_COMPRESSED_R11_EAC = 0x9270; 1151 enum GL_COMPRESSED_SIGNED_R11_EAC = 0x9271; 1152 enum GL_COMPRESSED_RG11_EAC = 0x9272; 1153 enum GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273; 1154 enum GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69; 1155 enum GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A; 1156 enum GL_MAX_ELEMENT_INDEX = 0x8D6B; 1157 enum GL_COMPUTE_SHADER = 0x91B9; 1158 enum GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB; 1159 enum GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC; 1160 enum GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD; 1161 enum GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262; 1162 enum GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263; 1163 enum GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264; 1164 enum GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265; 1165 enum GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266; 1166 enum GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB; 1167 enum GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE; 1168 enum GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF; 1169 enum GL_COMPUTE_WORK_GROUP_SIZE = 0x8267; 1170 enum GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC; 1171 enum GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED; 1172 enum GL_DISPATCH_INDIRECT_BUFFER = 0x90EE; 1173 enum GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF; 1174 enum GL_COMPUTE_SHADER_BIT = 0x00000020; 1175 enum GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242; 1176 enum GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243; 1177 enum GL_DEBUG_CALLBACK_FUNCTION = 0x8244; 1178 enum GL_DEBUG_CALLBACK_USER_PARAM = 0x8245; 1179 enum GL_DEBUG_SOURCE_API = 0x8246; 1180 enum GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247; 1181 enum GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248; 1182 enum GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249; 1183 enum GL_DEBUG_SOURCE_APPLICATION = 0x824A; 1184 enum GL_DEBUG_SOURCE_OTHER = 0x824B; 1185 enum GL_DEBUG_TYPE_ERROR = 0x824C; 1186 enum GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D; 1187 enum GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E; 1188 enum GL_DEBUG_TYPE_PORTABILITY = 0x824F; 1189 enum GL_DEBUG_TYPE_PERFORMANCE = 0x8250; 1190 enum GL_DEBUG_TYPE_OTHER = 0x8251; 1191 enum GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143; 1192 enum GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144; 1193 enum GL_DEBUG_LOGGED_MESSAGES = 0x9145; 1194 enum GL_DEBUG_SEVERITY_HIGH = 0x9146; 1195 enum GL_DEBUG_SEVERITY_MEDIUM = 0x9147; 1196 enum GL_DEBUG_SEVERITY_LOW = 0x9148; 1197 enum GL_DEBUG_TYPE_MARKER = 0x8268; 1198 enum GL_DEBUG_TYPE_PUSH_GROUP = 0x8269; 1199 enum GL_DEBUG_TYPE_POP_GROUP = 0x826A; 1200 enum GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B; 1201 enum GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C; 1202 enum GL_DEBUG_GROUP_STACK_DEPTH = 0x826D; 1203 enum GL_BUFFER = 0x82E0; 1204 enum GL_SHADER = 0x82E1; 1205 enum GL_PROGRAM = 0x82E2; 1206 enum GL_QUERY = 0x82E3; 1207 enum GL_PROGRAM_PIPELINE = 0x82E4; 1208 enum GL_SAMPLER = 0x82E6; 1209 enum GL_MAX_LABEL_LENGTH = 0x82E8; 1210 enum GL_DEBUG_OUTPUT = 0x92E0; 1211 enum GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002; 1212 enum GL_MAX_UNIFORM_LOCATIONS = 0x826E; 1213 enum GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310; 1214 enum GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311; 1215 enum GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312; 1216 enum GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313; 1217 enum GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314; 1218 enum GL_MAX_FRAMEBUFFER_WIDTH = 0x9315; 1219 enum GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316; 1220 enum GL_MAX_FRAMEBUFFER_LAYERS = 0x9317; 1221 enum GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318; 1222 enum GL_INTERNALFORMAT_SUPPORTED = 0x826F; 1223 enum GL_INTERNALFORMAT_PREFERRED = 0x8270; 1224 enum GL_INTERNALFORMAT_RED_SIZE = 0x8271; 1225 enum GL_INTERNALFORMAT_GREEN_SIZE = 0x8272; 1226 enum GL_INTERNALFORMAT_BLUE_SIZE = 0x8273; 1227 enum GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274; 1228 enum GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275; 1229 enum GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276; 1230 enum GL_INTERNALFORMAT_SHARED_SIZE = 0x8277; 1231 enum GL_INTERNALFORMAT_RED_TYPE = 0x8278; 1232 enum GL_INTERNALFORMAT_GREEN_TYPE = 0x8279; 1233 enum GL_INTERNALFORMAT_BLUE_TYPE = 0x827A; 1234 enum GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B; 1235 enum GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C; 1236 enum GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D; 1237 enum GL_MAX_WIDTH = 0x827E; 1238 enum GL_MAX_HEIGHT = 0x827F; 1239 enum GL_MAX_DEPTH = 0x8280; 1240 enum GL_MAX_LAYERS = 0x8281; 1241 enum GL_MAX_COMBINED_DIMENSIONS = 0x8282; 1242 enum GL_COLOR_COMPONENTS = 0x8283; 1243 enum GL_DEPTH_COMPONENTS = 0x8284; 1244 enum GL_STENCIL_COMPONENTS = 0x8285; 1245 enum GL_COLOR_RENDERABLE = 0x8286; 1246 enum GL_DEPTH_RENDERABLE = 0x8287; 1247 enum GL_STENCIL_RENDERABLE = 0x8288; 1248 enum GL_FRAMEBUFFER_RENDERABLE = 0x8289; 1249 enum GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A; 1250 enum GL_FRAMEBUFFER_BLEND = 0x828B; 1251 enum GL_READ_PIXELS = 0x828C; 1252 enum GL_READ_PIXELS_FORMAT = 0x828D; 1253 enum GL_READ_PIXELS_TYPE = 0x828E; 1254 enum GL_TEXTURE_IMAGE_FORMAT = 0x828F; 1255 enum GL_TEXTURE_IMAGE_TYPE = 0x8290; 1256 enum GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291; 1257 enum GL_GET_TEXTURE_IMAGE_TYPE = 0x8292; 1258 enum GL_MIPMAP = 0x8293; 1259 enum GL_MANUAL_GENERATE_MIPMAP = 0x8294; 1260 enum GL_AUTO_GENERATE_MIPMAP = 0x8295; 1261 enum GL_COLOR_ENCODING = 0x8296; 1262 enum GL_SRGB_READ = 0x8297; 1263 enum GL_SRGB_WRITE = 0x8298; 1264 enum GL_FILTER = 0x829A; 1265 enum GL_VERTEX_TEXTURE = 0x829B; 1266 enum GL_TESS_CONTROL_TEXTURE = 0x829C; 1267 enum GL_TESS_EVALUATION_TEXTURE = 0x829D; 1268 enum GL_GEOMETRY_TEXTURE = 0x829E; 1269 enum GL_FRAGMENT_TEXTURE = 0x829F; 1270 enum GL_COMPUTE_TEXTURE = 0x82A0; 1271 enum GL_TEXTURE_SHADOW = 0x82A1; 1272 enum GL_TEXTURE_GATHER = 0x82A2; 1273 enum GL_TEXTURE_GATHER_SHADOW = 0x82A3; 1274 enum GL_SHADER_IMAGE_LOAD = 0x82A4; 1275 enum GL_SHADER_IMAGE_STORE = 0x82A5; 1276 enum GL_SHADER_IMAGE_ATOMIC = 0x82A6; 1277 enum GL_IMAGE_TEXEL_SIZE = 0x82A7; 1278 enum GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8; 1279 enum GL_IMAGE_PIXEL_FORMAT = 0x82A9; 1280 enum GL_IMAGE_PIXEL_TYPE = 0x82AA; 1281 enum GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC; 1282 enum GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD; 1283 enum GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE; 1284 enum GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF; 1285 enum GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1; 1286 enum GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2; 1287 enum GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3; 1288 enum GL_CLEAR_BUFFER = 0x82B4; 1289 enum GL_TEXTURE_VIEW = 0x82B5; 1290 enum GL_VIEW_COMPATIBILITY_CLASS = 0x82B6; 1291 enum GL_FULL_SUPPORT = 0x82B7; 1292 enum GL_CAVEAT_SUPPORT = 0x82B8; 1293 enum GL_IMAGE_CLASS_4_X_32 = 0x82B9; 1294 enum GL_IMAGE_CLASS_2_X_32 = 0x82BA; 1295 enum GL_IMAGE_CLASS_1_X_32 = 0x82BB; 1296 enum GL_IMAGE_CLASS_4_X_16 = 0x82BC; 1297 enum GL_IMAGE_CLASS_2_X_16 = 0x82BD; 1298 enum GL_IMAGE_CLASS_1_X_16 = 0x82BE; 1299 enum GL_IMAGE_CLASS_4_X_8 = 0x82BF; 1300 enum GL_IMAGE_CLASS_2_X_8 = 0x82C0; 1301 enum GL_IMAGE_CLASS_1_X_8 = 0x82C1; 1302 enum GL_IMAGE_CLASS_11_11_10 = 0x82C2; 1303 enum GL_IMAGE_CLASS_10_10_10_2 = 0x82C3; 1304 enum GL_VIEW_CLASS_128_BITS = 0x82C4; 1305 enum GL_VIEW_CLASS_96_BITS = 0x82C5; 1306 enum GL_VIEW_CLASS_64_BITS = 0x82C6; 1307 enum GL_VIEW_CLASS_48_BITS = 0x82C7; 1308 enum GL_VIEW_CLASS_32_BITS = 0x82C8; 1309 enum GL_VIEW_CLASS_24_BITS = 0x82C9; 1310 enum GL_VIEW_CLASS_16_BITS = 0x82CA; 1311 enum GL_VIEW_CLASS_8_BITS = 0x82CB; 1312 enum GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC; 1313 enum GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD; 1314 enum GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE; 1315 enum GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF; 1316 enum GL_VIEW_CLASS_RGTC1_RED = 0x82D0; 1317 enum GL_VIEW_CLASS_RGTC2_RG = 0x82D1; 1318 enum GL_VIEW_CLASS_BPTC_UNORM = 0x82D2; 1319 enum GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3; 1320 enum GL_UNIFORM = 0x92E1; 1321 enum GL_UNIFORM_BLOCK = 0x92E2; 1322 enum GL_PROGRAM_INPUT = 0x92E3; 1323 enum GL_PROGRAM_OUTPUT = 0x92E4; 1324 enum GL_BUFFER_VARIABLE = 0x92E5; 1325 enum GL_SHADER_STORAGE_BLOCK = 0x92E6; 1326 enum GL_VERTEX_SUBROUTINE = 0x92E8; 1327 enum GL_TESS_CONTROL_SUBROUTINE = 0x92E9; 1328 enum GL_TESS_EVALUATION_SUBROUTINE = 0x92EA; 1329 enum GL_GEOMETRY_SUBROUTINE = 0x92EB; 1330 enum GL_FRAGMENT_SUBROUTINE = 0x92EC; 1331 enum GL_COMPUTE_SUBROUTINE = 0x92ED; 1332 enum GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE; 1333 enum GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF; 1334 enum GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0; 1335 enum GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1; 1336 enum GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2; 1337 enum GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3; 1338 enum GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4; 1339 enum GL_ACTIVE_RESOURCES = 0x92F5; 1340 enum GL_MAX_NAME_LENGTH = 0x92F6; 1341 enum GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7; 1342 enum GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8; 1343 enum GL_NAME_LENGTH = 0x92F9; 1344 enum GL_TYPE = 0x92FA; 1345 enum GL_ARRAY_SIZE = 0x92FB; 1346 enum GL_OFFSET = 0x92FC; 1347 enum GL_BLOCK_INDEX = 0x92FD; 1348 enum GL_ARRAY_STRIDE = 0x92FE; 1349 enum GL_MATRIX_STRIDE = 0x92FF; 1350 enum GL_IS_ROW_MAJOR = 0x9300; 1351 enum GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301; 1352 enum GL_BUFFER_BINDING = 0x9302; 1353 enum GL_BUFFER_DATA_SIZE = 0x9303; 1354 enum GL_NUM_ACTIVE_VARIABLES = 0x9304; 1355 enum GL_ACTIVE_VARIABLES = 0x9305; 1356 enum GL_REFERENCED_BY_VERTEX_SHADER = 0x9306; 1357 enum GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307; 1358 enum GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308; 1359 enum GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309; 1360 enum GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A; 1361 enum GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B; 1362 enum GL_TOP_LEVEL_ARRAY_SIZE = 0x930C; 1363 enum GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D; 1364 enum GL_LOCATION = 0x930E; 1365 enum GL_LOCATION_INDEX = 0x930F; 1366 enum GL_IS_PER_PATCH = 0x92E7; 1367 enum GL_SHADER_STORAGE_BUFFER = 0x90D2; 1368 enum GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3; 1369 enum GL_SHADER_STORAGE_BUFFER_START = 0x90D4; 1370 enum GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5; 1371 enum GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6; 1372 enum GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7; 1373 enum GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8; 1374 enum GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9; 1375 enum GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA; 1376 enum GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB; 1377 enum GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC; 1378 enum GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD; 1379 enum GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE; 1380 enum GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF; 1381 enum GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000; 1382 enum GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39; 1383 enum GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA; 1384 enum GL_TEXTURE_BUFFER_OFFSET = 0x919D; 1385 enum GL_TEXTURE_BUFFER_SIZE = 0x919E; 1386 enum GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F; 1387 enum GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB; 1388 enum GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC; 1389 enum GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD; 1390 enum GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE; 1391 enum GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF; 1392 enum GL_VERTEX_ATTRIB_BINDING = 0x82D4; 1393 enum GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5; 1394 enum GL_VERTEX_BINDING_DIVISOR = 0x82D6; 1395 enum GL_VERTEX_BINDING_OFFSET = 0x82D7; 1396 enum GL_VERTEX_BINDING_STRIDE = 0x82D8; 1397 enum GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9; 1398 enum GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA; 1399 enum GL_VERTEX_BINDING_BUFFER = 0x8F4F; 1400 1401 // Constants for GL_VERSION_4_4 1402 enum GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5; 1403 enum GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221; 1404 enum GL_TEXTURE_BUFFER_BINDING = 0x8C2A; 1405 enum GL_MAP_PERSISTENT_BIT = 0x0040; 1406 enum GL_MAP_COHERENT_BIT = 0x0080; 1407 enum GL_DYNAMIC_STORAGE_BIT = 0x0100; 1408 enum GL_CLIENT_STORAGE_BIT = 0x0200; 1409 enum GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000; 1410 enum GL_BUFFER_IMMUTABLE_STORAGE = 0x821F; 1411 enum GL_BUFFER_STORAGE_FLAGS = 0x8220; 1412 enum GL_CLEAR_TEXTURE = 0x9365; 1413 enum GL_LOCATION_COMPONENT = 0x934A; 1414 enum GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B; 1415 enum GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C; 1416 enum GL_QUERY_BUFFER = 0x9192; 1417 enum GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000; 1418 enum GL_QUERY_BUFFER_BINDING = 0x9193; 1419 enum GL_QUERY_RESULT_NO_WAIT = 0x9194; 1420 enum GL_MIRROR_CLAMP_TO_EDGE = 0x8743; 1421 1422 // Constants for GL_VERSION_4_5 1423 enum GL_CONTEXT_LOST = 0x0507; 1424 enum GL_NEGATIVE_ONE_TO_ONE = 0x935E; 1425 enum GL_ZERO_TO_ONE = 0x935F; 1426 enum GL_CLIP_ORIGIN = 0x935C; 1427 enum GL_CLIP_DEPTH_MODE = 0x935D; 1428 enum GL_QUERY_WAIT_INVERTED = 0x8E17; 1429 enum GL_QUERY_NO_WAIT_INVERTED = 0x8E18; 1430 enum GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19; 1431 enum GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A; 1432 enum GL_MAX_CULL_DISTANCES = 0x82F9; 1433 enum GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA; 1434 enum GL_TEXTURE_TARGET = 0x1006; 1435 enum GL_QUERY_TARGET = 0x82EA; 1436 enum GL_GUILTY_CONTEXT_RESET = 0x8253; 1437 enum GL_INNOCENT_CONTEXT_RESET = 0x8254; 1438 enum GL_UNKNOWN_CONTEXT_RESET = 0x8255; 1439 enum GL_RESET_NOTIFICATION_STRATEGY = 0x8256; 1440 enum GL_LOSE_CONTEXT_ON_RESET = 0x8252; 1441 enum GL_NO_RESET_NOTIFICATION = 0x8261; 1442 enum GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004; 1443 enum GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB; 1444 enum GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC; 1445 1446 // Constants for GL_VERSION_4_6 1447 enum GL_SHADER_BINARY_FORMAT_SPIR_V = 0x9551; 1448 enum GL_SPIR_V_BINARY = 0x9552; 1449 enum GL_PARAMETER_BUFFER = 0x80EE; 1450 enum GL_PARAMETER_BUFFER_BINDING = 0x80EF; 1451 enum GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008; 1452 enum GL_VERTICES_SUBMITTED = 0x82EE; 1453 enum GL_PRIMITIVES_SUBMITTED = 0x82EF; 1454 enum GL_VERTEX_SHADER_INVOCATIONS = 0x82F0; 1455 enum GL_TESS_CONTROL_SHADER_PATCHES = 0x82F1; 1456 enum GL_TESS_EVALUATION_SHADER_INVOCATIONS = 0x82F2; 1457 enum GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED = 0x82F3; 1458 enum GL_FRAGMENT_SHADER_INVOCATIONS = 0x82F4; 1459 enum GL_COMPUTE_SHADER_INVOCATIONS = 0x82F5; 1460 enum GL_CLIPPING_INPUT_PRIMITIVES = 0x82F6; 1461 enum GL_CLIPPING_OUTPUT_PRIMITIVES = 0x82F7; 1462 enum GL_POLYGON_OFFSET_CLAMP = 0x8E1B; 1463 enum GL_SPIR_V_EXTENSIONS = 0x9553; 1464 enum GL_NUM_SPIR_V_EXTENSIONS = 0x9554; 1465 enum GL_TEXTURE_MAX_ANISOTROPY = 0x84FE; 1466 enum GL_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF; 1467 enum GL_TRANSFORM_FEEDBACK_OVERFLOW = 0x82EC; 1468 enum GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW = 0x82ED; 1469 1470 // Constants for GL_EXT_polygon_offset_clamp 1471 enum GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B; 1472 1473 // Command pointer aliases 1474 1475 extern(C) nothrow @nogc { 1476 1477 // Command pointers for GL_VERSION_1_0 1478 alias PFN_glCullFace = void function ( 1479 GLenum mode, 1480 ); 1481 alias PFN_glFrontFace = void function ( 1482 GLenum mode, 1483 ); 1484 alias PFN_glHint = void function ( 1485 GLenum target, 1486 GLenum mode, 1487 ); 1488 alias PFN_glLineWidth = void function ( 1489 GLfloat width, 1490 ); 1491 alias PFN_glPointSize = void function ( 1492 GLfloat size, 1493 ); 1494 alias PFN_glPolygonMode = void function ( 1495 GLenum face, 1496 GLenum mode, 1497 ); 1498 alias PFN_glScissor = void function ( 1499 GLint x, 1500 GLint y, 1501 GLsizei width, 1502 GLsizei height, 1503 ); 1504 alias PFN_glTexParameterf = void function ( 1505 GLenum target, 1506 GLenum pname, 1507 GLfloat param, 1508 ); 1509 alias PFN_glTexParameterfv = void function ( 1510 GLenum target, 1511 GLenum pname, 1512 const(GLfloat)* params, 1513 ); 1514 alias PFN_glTexParameteri = void function ( 1515 GLenum target, 1516 GLenum pname, 1517 GLint param, 1518 ); 1519 alias PFN_glTexParameteriv = void function ( 1520 GLenum target, 1521 GLenum pname, 1522 const(GLint)* params, 1523 ); 1524 alias PFN_glTexImage1D = void function ( 1525 GLenum target, 1526 GLint level, 1527 GLint internalformat, 1528 GLsizei width, 1529 GLint border, 1530 GLenum format, 1531 GLenum type, 1532 const(void)* pixels, 1533 ); 1534 alias PFN_glTexImage2D = void function ( 1535 GLenum target, 1536 GLint level, 1537 GLint internalformat, 1538 GLsizei width, 1539 GLsizei height, 1540 GLint border, 1541 GLenum format, 1542 GLenum type, 1543 const(void)* pixels, 1544 ); 1545 alias PFN_glDrawBuffer = void function ( 1546 GLenum buf, 1547 ); 1548 alias PFN_glClear = void function ( 1549 GLbitfield mask, 1550 ); 1551 alias PFN_glClearColor = void function ( 1552 GLfloat red, 1553 GLfloat green, 1554 GLfloat blue, 1555 GLfloat alpha, 1556 ); 1557 alias PFN_glClearStencil = void function ( 1558 GLint s, 1559 ); 1560 alias PFN_glClearDepth = void function ( 1561 GLdouble depth, 1562 ); 1563 alias PFN_glStencilMask = void function ( 1564 GLuint mask, 1565 ); 1566 alias PFN_glColorMask = void function ( 1567 GLboolean red, 1568 GLboolean green, 1569 GLboolean blue, 1570 GLboolean alpha, 1571 ); 1572 alias PFN_glDepthMask = void function ( 1573 GLboolean flag, 1574 ); 1575 alias PFN_glDisable = void function ( 1576 GLenum cap, 1577 ); 1578 alias PFN_glEnable = void function ( 1579 GLenum cap, 1580 ); 1581 alias PFN_glFinish = void function (); 1582 alias PFN_glFlush = void function (); 1583 alias PFN_glBlendFunc = void function ( 1584 GLenum sfactor, 1585 GLenum dfactor, 1586 ); 1587 alias PFN_glLogicOp = void function ( 1588 GLenum opcode, 1589 ); 1590 alias PFN_glStencilFunc = void function ( 1591 GLenum func, 1592 GLint ref_, 1593 GLuint mask, 1594 ); 1595 alias PFN_glStencilOp = void function ( 1596 GLenum fail, 1597 GLenum zfail, 1598 GLenum zpass, 1599 ); 1600 alias PFN_glDepthFunc = void function ( 1601 GLenum func, 1602 ); 1603 alias PFN_glPixelStoref = void function ( 1604 GLenum pname, 1605 GLfloat param, 1606 ); 1607 alias PFN_glPixelStorei = void function ( 1608 GLenum pname, 1609 GLint param, 1610 ); 1611 alias PFN_glReadBuffer = void function ( 1612 GLenum src, 1613 ); 1614 alias PFN_glReadPixels = void function ( 1615 GLint x, 1616 GLint y, 1617 GLsizei width, 1618 GLsizei height, 1619 GLenum format, 1620 GLenum type, 1621 void* pixels, 1622 ); 1623 alias PFN_glGetBooleanv = void function ( 1624 GLenum pname, 1625 GLboolean* data, 1626 ); 1627 alias PFN_glGetDoublev = void function ( 1628 GLenum pname, 1629 GLdouble* data, 1630 ); 1631 alias PFN_glGetError = GLenum function (); 1632 alias PFN_glGetFloatv = void function ( 1633 GLenum pname, 1634 GLfloat* data, 1635 ); 1636 alias PFN_glGetIntegerv = void function ( 1637 GLenum pname, 1638 GLint* data, 1639 ); 1640 alias PFN_glGetString = const(GLubyte)* function ( 1641 GLenum name, 1642 ); 1643 alias PFN_glGetTexImage = void function ( 1644 GLenum target, 1645 GLint level, 1646 GLenum format, 1647 GLenum type, 1648 void* pixels, 1649 ); 1650 alias PFN_glGetTexParameterfv = void function ( 1651 GLenum target, 1652 GLenum pname, 1653 GLfloat* params, 1654 ); 1655 alias PFN_glGetTexParameteriv = void function ( 1656 GLenum target, 1657 GLenum pname, 1658 GLint* params, 1659 ); 1660 alias PFN_glGetTexLevelParameterfv = void function ( 1661 GLenum target, 1662 GLint level, 1663 GLenum pname, 1664 GLfloat* params, 1665 ); 1666 alias PFN_glGetTexLevelParameteriv = void function ( 1667 GLenum target, 1668 GLint level, 1669 GLenum pname, 1670 GLint* params, 1671 ); 1672 alias PFN_glIsEnabled = GLboolean function ( 1673 GLenum cap, 1674 ); 1675 alias PFN_glDepthRange = void function ( 1676 GLdouble n, 1677 GLdouble f, 1678 ); 1679 alias PFN_glViewport = void function ( 1680 GLint x, 1681 GLint y, 1682 GLsizei width, 1683 GLsizei height, 1684 ); 1685 1686 // Command pointers for GL_VERSION_1_1 1687 alias PFN_glDrawArrays = void function ( 1688 GLenum mode, 1689 GLint first, 1690 GLsizei count, 1691 ); 1692 alias PFN_glDrawElements = void function ( 1693 GLenum mode, 1694 GLsizei count, 1695 GLenum type, 1696 const(void)* indices, 1697 ); 1698 alias PFN_glGetPointerv = void function ( 1699 GLenum pname, 1700 void** params, 1701 ); 1702 alias PFN_glPolygonOffset = void function ( 1703 GLfloat factor, 1704 GLfloat units, 1705 ); 1706 alias PFN_glCopyTexImage1D = void function ( 1707 GLenum target, 1708 GLint level, 1709 GLenum internalformat, 1710 GLint x, 1711 GLint y, 1712 GLsizei width, 1713 GLint border, 1714 ); 1715 alias PFN_glCopyTexImage2D = void function ( 1716 GLenum target, 1717 GLint level, 1718 GLenum internalformat, 1719 GLint x, 1720 GLint y, 1721 GLsizei width, 1722 GLsizei height, 1723 GLint border, 1724 ); 1725 alias PFN_glCopyTexSubImage1D = void function ( 1726 GLenum target, 1727 GLint level, 1728 GLint xoffset, 1729 GLint x, 1730 GLint y, 1731 GLsizei width, 1732 ); 1733 alias PFN_glCopyTexSubImage2D = void function ( 1734 GLenum target, 1735 GLint level, 1736 GLint xoffset, 1737 GLint yoffset, 1738 GLint x, 1739 GLint y, 1740 GLsizei width, 1741 GLsizei height, 1742 ); 1743 alias PFN_glTexSubImage1D = void function ( 1744 GLenum target, 1745 GLint level, 1746 GLint xoffset, 1747 GLsizei width, 1748 GLenum format, 1749 GLenum type, 1750 const(void)* pixels, 1751 ); 1752 alias PFN_glTexSubImage2D = void function ( 1753 GLenum target, 1754 GLint level, 1755 GLint xoffset, 1756 GLint yoffset, 1757 GLsizei width, 1758 GLsizei height, 1759 GLenum format, 1760 GLenum type, 1761 const(void)* pixels, 1762 ); 1763 alias PFN_glBindTexture = void function ( 1764 GLenum target, 1765 GLuint texture, 1766 ); 1767 alias PFN_glDeleteTextures = void function ( 1768 GLsizei n, 1769 const(GLuint)* textures, 1770 ); 1771 alias PFN_glGenTextures = void function ( 1772 GLsizei n, 1773 GLuint* textures, 1774 ); 1775 alias PFN_glIsTexture = GLboolean function ( 1776 GLuint texture, 1777 ); 1778 1779 // Command pointers for GL_VERSION_1_2 1780 alias PFN_glDrawRangeElements = void function ( 1781 GLenum mode, 1782 GLuint start, 1783 GLuint end, 1784 GLsizei count, 1785 GLenum type, 1786 const(void)* indices, 1787 ); 1788 alias PFN_glTexImage3D = void function ( 1789 GLenum target, 1790 GLint level, 1791 GLint internalformat, 1792 GLsizei width, 1793 GLsizei height, 1794 GLsizei depth, 1795 GLint border, 1796 GLenum format, 1797 GLenum type, 1798 const(void)* pixels, 1799 ); 1800 alias PFN_glTexSubImage3D = void function ( 1801 GLenum target, 1802 GLint level, 1803 GLint xoffset, 1804 GLint yoffset, 1805 GLint zoffset, 1806 GLsizei width, 1807 GLsizei height, 1808 GLsizei depth, 1809 GLenum format, 1810 GLenum type, 1811 const(void)* pixels, 1812 ); 1813 alias PFN_glCopyTexSubImage3D = void function ( 1814 GLenum target, 1815 GLint level, 1816 GLint xoffset, 1817 GLint yoffset, 1818 GLint zoffset, 1819 GLint x, 1820 GLint y, 1821 GLsizei width, 1822 GLsizei height, 1823 ); 1824 1825 // Command pointers for GL_VERSION_1_3 1826 alias PFN_glActiveTexture = void function ( 1827 GLenum texture, 1828 ); 1829 alias PFN_glSampleCoverage = void function ( 1830 GLfloat value, 1831 GLboolean invert, 1832 ); 1833 alias PFN_glCompressedTexImage3D = void function ( 1834 GLenum target, 1835 GLint level, 1836 GLenum internalformat, 1837 GLsizei width, 1838 GLsizei height, 1839 GLsizei depth, 1840 GLint border, 1841 GLsizei imageSize, 1842 const(void)* data, 1843 ); 1844 alias PFN_glCompressedTexImage2D = void function ( 1845 GLenum target, 1846 GLint level, 1847 GLenum internalformat, 1848 GLsizei width, 1849 GLsizei height, 1850 GLint border, 1851 GLsizei imageSize, 1852 const(void)* data, 1853 ); 1854 alias PFN_glCompressedTexImage1D = void function ( 1855 GLenum target, 1856 GLint level, 1857 GLenum internalformat, 1858 GLsizei width, 1859 GLint border, 1860 GLsizei imageSize, 1861 const(void)* data, 1862 ); 1863 alias PFN_glCompressedTexSubImage3D = void function ( 1864 GLenum target, 1865 GLint level, 1866 GLint xoffset, 1867 GLint yoffset, 1868 GLint zoffset, 1869 GLsizei width, 1870 GLsizei height, 1871 GLsizei depth, 1872 GLenum format, 1873 GLsizei imageSize, 1874 const(void)* data, 1875 ); 1876 alias PFN_glCompressedTexSubImage2D = void function ( 1877 GLenum target, 1878 GLint level, 1879 GLint xoffset, 1880 GLint yoffset, 1881 GLsizei width, 1882 GLsizei height, 1883 GLenum format, 1884 GLsizei imageSize, 1885 const(void)* data, 1886 ); 1887 alias PFN_glCompressedTexSubImage1D = void function ( 1888 GLenum target, 1889 GLint level, 1890 GLint xoffset, 1891 GLsizei width, 1892 GLenum format, 1893 GLsizei imageSize, 1894 const(void)* data, 1895 ); 1896 alias PFN_glGetCompressedTexImage = void function ( 1897 GLenum target, 1898 GLint level, 1899 void* img, 1900 ); 1901 1902 // Command pointers for GL_VERSION_1_4 1903 alias PFN_glBlendFuncSeparate = void function ( 1904 GLenum sfactorRGB, 1905 GLenum dfactorRGB, 1906 GLenum sfactorAlpha, 1907 GLenum dfactorAlpha, 1908 ); 1909 alias PFN_glMultiDrawArrays = void function ( 1910 GLenum mode, 1911 const(GLint)* first, 1912 const(GLsizei)* count, 1913 GLsizei drawcount, 1914 ); 1915 alias PFN_glMultiDrawElements = void function ( 1916 GLenum mode, 1917 const(GLsizei)* count, 1918 GLenum type, 1919 const(void*)* indices, 1920 GLsizei drawcount, 1921 ); 1922 alias PFN_glPointParameterf = void function ( 1923 GLenum pname, 1924 GLfloat param, 1925 ); 1926 alias PFN_glPointParameterfv = void function ( 1927 GLenum pname, 1928 const(GLfloat)* params, 1929 ); 1930 alias PFN_glPointParameteri = void function ( 1931 GLenum pname, 1932 GLint param, 1933 ); 1934 alias PFN_glPointParameteriv = void function ( 1935 GLenum pname, 1936 const(GLint)* params, 1937 ); 1938 alias PFN_glBlendColor = void function ( 1939 GLfloat red, 1940 GLfloat green, 1941 GLfloat blue, 1942 GLfloat alpha, 1943 ); 1944 alias PFN_glBlendEquation = void function ( 1945 GLenum mode, 1946 ); 1947 1948 // Command pointers for GL_VERSION_1_5 1949 alias PFN_glGenQueries = void function ( 1950 GLsizei n, 1951 GLuint* ids, 1952 ); 1953 alias PFN_glDeleteQueries = void function ( 1954 GLsizei n, 1955 const(GLuint)* ids, 1956 ); 1957 alias PFN_glIsQuery = GLboolean function ( 1958 GLuint id, 1959 ); 1960 alias PFN_glBeginQuery = void function ( 1961 GLenum target, 1962 GLuint id, 1963 ); 1964 alias PFN_glEndQuery = void function ( 1965 GLenum target, 1966 ); 1967 alias PFN_glGetQueryiv = void function ( 1968 GLenum target, 1969 GLenum pname, 1970 GLint* params, 1971 ); 1972 alias PFN_glGetQueryObjectiv = void function ( 1973 GLuint id, 1974 GLenum pname, 1975 GLint* params, 1976 ); 1977 alias PFN_glGetQueryObjectuiv = void function ( 1978 GLuint id, 1979 GLenum pname, 1980 GLuint* params, 1981 ); 1982 alias PFN_glBindBuffer = void function ( 1983 GLenum target, 1984 GLuint buffer, 1985 ); 1986 alias PFN_glDeleteBuffers = void function ( 1987 GLsizei n, 1988 const(GLuint)* buffers, 1989 ); 1990 alias PFN_glGenBuffers = void function ( 1991 GLsizei n, 1992 GLuint* buffers, 1993 ); 1994 alias PFN_glIsBuffer = GLboolean function ( 1995 GLuint buffer, 1996 ); 1997 alias PFN_glBufferData = void function ( 1998 GLenum target, 1999 GLsizeiptr size, 2000 const(void)* data, 2001 GLenum usage, 2002 ); 2003 alias PFN_glBufferSubData = void function ( 2004 GLenum target, 2005 GLintptr offset, 2006 GLsizeiptr size, 2007 const(void)* data, 2008 ); 2009 alias PFN_glGetBufferSubData = void function ( 2010 GLenum target, 2011 GLintptr offset, 2012 GLsizeiptr size, 2013 void* data, 2014 ); 2015 alias PFN_glMapBuffer = void * function ( 2016 GLenum target, 2017 GLenum access, 2018 ); 2019 alias PFN_glUnmapBuffer = GLboolean function ( 2020 GLenum target, 2021 ); 2022 alias PFN_glGetBufferParameteriv = void function ( 2023 GLenum target, 2024 GLenum pname, 2025 GLint* params, 2026 ); 2027 alias PFN_glGetBufferPointerv = void function ( 2028 GLenum target, 2029 GLenum pname, 2030 void** params, 2031 ); 2032 2033 // Command pointers for GL_VERSION_2_0 2034 alias PFN_glBlendEquationSeparate = void function ( 2035 GLenum modeRGB, 2036 GLenum modeAlpha, 2037 ); 2038 alias PFN_glDrawBuffers = void function ( 2039 GLsizei n, 2040 const(GLenum)* bufs, 2041 ); 2042 alias PFN_glStencilOpSeparate = void function ( 2043 GLenum face, 2044 GLenum sfail, 2045 GLenum dpfail, 2046 GLenum dppass, 2047 ); 2048 alias PFN_glStencilFuncSeparate = void function ( 2049 GLenum face, 2050 GLenum func, 2051 GLint ref_, 2052 GLuint mask, 2053 ); 2054 alias PFN_glStencilMaskSeparate = void function ( 2055 GLenum face, 2056 GLuint mask, 2057 ); 2058 alias PFN_glAttachShader = void function ( 2059 GLuint program, 2060 GLuint shader, 2061 ); 2062 alias PFN_glBindAttribLocation = void function ( 2063 GLuint program, 2064 GLuint index, 2065 const(GLchar)* name, 2066 ); 2067 alias PFN_glCompileShader = void function ( 2068 GLuint shader, 2069 ); 2070 alias PFN_glCreateProgram = GLuint function (); 2071 alias PFN_glCreateShader = GLuint function ( 2072 GLenum type, 2073 ); 2074 alias PFN_glDeleteProgram = void function ( 2075 GLuint program, 2076 ); 2077 alias PFN_glDeleteShader = void function ( 2078 GLuint shader, 2079 ); 2080 alias PFN_glDetachShader = void function ( 2081 GLuint program, 2082 GLuint shader, 2083 ); 2084 alias PFN_glDisableVertexAttribArray = void function ( 2085 GLuint index, 2086 ); 2087 alias PFN_glEnableVertexAttribArray = void function ( 2088 GLuint index, 2089 ); 2090 alias PFN_glGetActiveAttrib = void function ( 2091 GLuint program, 2092 GLuint index, 2093 GLsizei bufSize, 2094 GLsizei* length, 2095 GLint* size, 2096 GLenum* type, 2097 GLchar* name, 2098 ); 2099 alias PFN_glGetActiveUniform = void function ( 2100 GLuint program, 2101 GLuint index, 2102 GLsizei bufSize, 2103 GLsizei* length, 2104 GLint* size, 2105 GLenum* type, 2106 GLchar* name, 2107 ); 2108 alias PFN_glGetAttachedShaders = void function ( 2109 GLuint program, 2110 GLsizei maxCount, 2111 GLsizei* count, 2112 GLuint* shaders, 2113 ); 2114 alias PFN_glGetAttribLocation = GLint function ( 2115 GLuint program, 2116 const(GLchar)* name, 2117 ); 2118 alias PFN_glGetProgramiv = void function ( 2119 GLuint program, 2120 GLenum pname, 2121 GLint* params, 2122 ); 2123 alias PFN_glGetProgramInfoLog = void function ( 2124 GLuint program, 2125 GLsizei bufSize, 2126 GLsizei* length, 2127 GLchar* infoLog, 2128 ); 2129 alias PFN_glGetShaderiv = void function ( 2130 GLuint shader, 2131 GLenum pname, 2132 GLint* params, 2133 ); 2134 alias PFN_glGetShaderInfoLog = void function ( 2135 GLuint shader, 2136 GLsizei bufSize, 2137 GLsizei* length, 2138 GLchar* infoLog, 2139 ); 2140 alias PFN_glGetShaderSource = void function ( 2141 GLuint shader, 2142 GLsizei bufSize, 2143 GLsizei* length, 2144 GLchar* source, 2145 ); 2146 alias PFN_glGetUniformLocation = GLint function ( 2147 GLuint program, 2148 const(GLchar)* name, 2149 ); 2150 alias PFN_glGetUniformfv = void function ( 2151 GLuint program, 2152 GLint location, 2153 GLfloat* params, 2154 ); 2155 alias PFN_glGetUniformiv = void function ( 2156 GLuint program, 2157 GLint location, 2158 GLint* params, 2159 ); 2160 alias PFN_glGetVertexAttribdv = void function ( 2161 GLuint index, 2162 GLenum pname, 2163 GLdouble* params, 2164 ); 2165 alias PFN_glGetVertexAttribfv = void function ( 2166 GLuint index, 2167 GLenum pname, 2168 GLfloat* params, 2169 ); 2170 alias PFN_glGetVertexAttribiv = void function ( 2171 GLuint index, 2172 GLenum pname, 2173 GLint* params, 2174 ); 2175 alias PFN_glGetVertexAttribPointerv = void function ( 2176 GLuint index, 2177 GLenum pname, 2178 void** pointer, 2179 ); 2180 alias PFN_glIsProgram = GLboolean function ( 2181 GLuint program, 2182 ); 2183 alias PFN_glIsShader = GLboolean function ( 2184 GLuint shader, 2185 ); 2186 alias PFN_glLinkProgram = void function ( 2187 GLuint program, 2188 ); 2189 alias PFN_glShaderSource = void function ( 2190 GLuint shader, 2191 GLsizei count, 2192 const(GLchar*)* string, 2193 const(GLint)* length, 2194 ); 2195 alias PFN_glUseProgram = void function ( 2196 GLuint program, 2197 ); 2198 alias PFN_glUniform1f = void function ( 2199 GLint location, 2200 GLfloat v0, 2201 ); 2202 alias PFN_glUniform2f = void function ( 2203 GLint location, 2204 GLfloat v0, 2205 GLfloat v1, 2206 ); 2207 alias PFN_glUniform3f = void function ( 2208 GLint location, 2209 GLfloat v0, 2210 GLfloat v1, 2211 GLfloat v2, 2212 ); 2213 alias PFN_glUniform4f = void function ( 2214 GLint location, 2215 GLfloat v0, 2216 GLfloat v1, 2217 GLfloat v2, 2218 GLfloat v3, 2219 ); 2220 alias PFN_glUniform1i = void function ( 2221 GLint location, 2222 GLint v0, 2223 ); 2224 alias PFN_glUniform2i = void function ( 2225 GLint location, 2226 GLint v0, 2227 GLint v1, 2228 ); 2229 alias PFN_glUniform3i = void function ( 2230 GLint location, 2231 GLint v0, 2232 GLint v1, 2233 GLint v2, 2234 ); 2235 alias PFN_glUniform4i = void function ( 2236 GLint location, 2237 GLint v0, 2238 GLint v1, 2239 GLint v2, 2240 GLint v3, 2241 ); 2242 alias PFN_glUniform1fv = void function ( 2243 GLint location, 2244 GLsizei count, 2245 const(GLfloat)* value, 2246 ); 2247 alias PFN_glUniform2fv = void function ( 2248 GLint location, 2249 GLsizei count, 2250 const(GLfloat)* value, 2251 ); 2252 alias PFN_glUniform3fv = void function ( 2253 GLint location, 2254 GLsizei count, 2255 const(GLfloat)* value, 2256 ); 2257 alias PFN_glUniform4fv = void function ( 2258 GLint location, 2259 GLsizei count, 2260 const(GLfloat)* value, 2261 ); 2262 alias PFN_glUniform1iv = void function ( 2263 GLint location, 2264 GLsizei count, 2265 const(GLint)* value, 2266 ); 2267 alias PFN_glUniform2iv = void function ( 2268 GLint location, 2269 GLsizei count, 2270 const(GLint)* value, 2271 ); 2272 alias PFN_glUniform3iv = void function ( 2273 GLint location, 2274 GLsizei count, 2275 const(GLint)* value, 2276 ); 2277 alias PFN_glUniform4iv = void function ( 2278 GLint location, 2279 GLsizei count, 2280 const(GLint)* value, 2281 ); 2282 alias PFN_glUniformMatrix2fv = void function ( 2283 GLint location, 2284 GLsizei count, 2285 GLboolean transpose, 2286 const(GLfloat)* value, 2287 ); 2288 alias PFN_glUniformMatrix3fv = void function ( 2289 GLint location, 2290 GLsizei count, 2291 GLboolean transpose, 2292 const(GLfloat)* value, 2293 ); 2294 alias PFN_glUniformMatrix4fv = void function ( 2295 GLint location, 2296 GLsizei count, 2297 GLboolean transpose, 2298 const(GLfloat)* value, 2299 ); 2300 alias PFN_glValidateProgram = void function ( 2301 GLuint program, 2302 ); 2303 alias PFN_glVertexAttrib1d = void function ( 2304 GLuint index, 2305 GLdouble x, 2306 ); 2307 alias PFN_glVertexAttrib1dv = void function ( 2308 GLuint index, 2309 const(GLdouble)* v, 2310 ); 2311 alias PFN_glVertexAttrib1f = void function ( 2312 GLuint index, 2313 GLfloat x, 2314 ); 2315 alias PFN_glVertexAttrib1fv = void function ( 2316 GLuint index, 2317 const(GLfloat)* v, 2318 ); 2319 alias PFN_glVertexAttrib1s = void function ( 2320 GLuint index, 2321 GLshort x, 2322 ); 2323 alias PFN_glVertexAttrib1sv = void function ( 2324 GLuint index, 2325 const(GLshort)* v, 2326 ); 2327 alias PFN_glVertexAttrib2d = void function ( 2328 GLuint index, 2329 GLdouble x, 2330 GLdouble y, 2331 ); 2332 alias PFN_glVertexAttrib2dv = void function ( 2333 GLuint index, 2334 const(GLdouble)* v, 2335 ); 2336 alias PFN_glVertexAttrib2f = void function ( 2337 GLuint index, 2338 GLfloat x, 2339 GLfloat y, 2340 ); 2341 alias PFN_glVertexAttrib2fv = void function ( 2342 GLuint index, 2343 const(GLfloat)* v, 2344 ); 2345 alias PFN_glVertexAttrib2s = void function ( 2346 GLuint index, 2347 GLshort x, 2348 GLshort y, 2349 ); 2350 alias PFN_glVertexAttrib2sv = void function ( 2351 GLuint index, 2352 const(GLshort)* v, 2353 ); 2354 alias PFN_glVertexAttrib3d = void function ( 2355 GLuint index, 2356 GLdouble x, 2357 GLdouble y, 2358 GLdouble z, 2359 ); 2360 alias PFN_glVertexAttrib3dv = void function ( 2361 GLuint index, 2362 const(GLdouble)* v, 2363 ); 2364 alias PFN_glVertexAttrib3f = void function ( 2365 GLuint index, 2366 GLfloat x, 2367 GLfloat y, 2368 GLfloat z, 2369 ); 2370 alias PFN_glVertexAttrib3fv = void function ( 2371 GLuint index, 2372 const(GLfloat)* v, 2373 ); 2374 alias PFN_glVertexAttrib3s = void function ( 2375 GLuint index, 2376 GLshort x, 2377 GLshort y, 2378 GLshort z, 2379 ); 2380 alias PFN_glVertexAttrib3sv = void function ( 2381 GLuint index, 2382 const(GLshort)* v, 2383 ); 2384 alias PFN_glVertexAttrib4Nbv = void function ( 2385 GLuint index, 2386 const(GLbyte)* v, 2387 ); 2388 alias PFN_glVertexAttrib4Niv = void function ( 2389 GLuint index, 2390 const(GLint)* v, 2391 ); 2392 alias PFN_glVertexAttrib4Nsv = void function ( 2393 GLuint index, 2394 const(GLshort)* v, 2395 ); 2396 alias PFN_glVertexAttrib4Nub = void function ( 2397 GLuint index, 2398 GLubyte x, 2399 GLubyte y, 2400 GLubyte z, 2401 GLubyte w, 2402 ); 2403 alias PFN_glVertexAttrib4Nubv = void function ( 2404 GLuint index, 2405 const(GLubyte)* v, 2406 ); 2407 alias PFN_glVertexAttrib4Nuiv = void function ( 2408 GLuint index, 2409 const(GLuint)* v, 2410 ); 2411 alias PFN_glVertexAttrib4Nusv = void function ( 2412 GLuint index, 2413 const(GLushort)* v, 2414 ); 2415 alias PFN_glVertexAttrib4bv = void function ( 2416 GLuint index, 2417 const(GLbyte)* v, 2418 ); 2419 alias PFN_glVertexAttrib4d = void function ( 2420 GLuint index, 2421 GLdouble x, 2422 GLdouble y, 2423 GLdouble z, 2424 GLdouble w, 2425 ); 2426 alias PFN_glVertexAttrib4dv = void function ( 2427 GLuint index, 2428 const(GLdouble)* v, 2429 ); 2430 alias PFN_glVertexAttrib4f = void function ( 2431 GLuint index, 2432 GLfloat x, 2433 GLfloat y, 2434 GLfloat z, 2435 GLfloat w, 2436 ); 2437 alias PFN_glVertexAttrib4fv = void function ( 2438 GLuint index, 2439 const(GLfloat)* v, 2440 ); 2441 alias PFN_glVertexAttrib4iv = void function ( 2442 GLuint index, 2443 const(GLint)* v, 2444 ); 2445 alias PFN_glVertexAttrib4s = void function ( 2446 GLuint index, 2447 GLshort x, 2448 GLshort y, 2449 GLshort z, 2450 GLshort w, 2451 ); 2452 alias PFN_glVertexAttrib4sv = void function ( 2453 GLuint index, 2454 const(GLshort)* v, 2455 ); 2456 alias PFN_glVertexAttrib4ubv = void function ( 2457 GLuint index, 2458 const(GLubyte)* v, 2459 ); 2460 alias PFN_glVertexAttrib4uiv = void function ( 2461 GLuint index, 2462 const(GLuint)* v, 2463 ); 2464 alias PFN_glVertexAttrib4usv = void function ( 2465 GLuint index, 2466 const(GLushort)* v, 2467 ); 2468 alias PFN_glVertexAttribPointer = void function ( 2469 GLuint index, 2470 GLint size, 2471 GLenum type, 2472 GLboolean normalized, 2473 GLsizei stride, 2474 const(void)* pointer, 2475 ); 2476 2477 // Command pointers for GL_VERSION_2_1 2478 alias PFN_glUniformMatrix2x3fv = void function ( 2479 GLint location, 2480 GLsizei count, 2481 GLboolean transpose, 2482 const(GLfloat)* value, 2483 ); 2484 alias PFN_glUniformMatrix3x2fv = void function ( 2485 GLint location, 2486 GLsizei count, 2487 GLboolean transpose, 2488 const(GLfloat)* value, 2489 ); 2490 alias PFN_glUniformMatrix2x4fv = void function ( 2491 GLint location, 2492 GLsizei count, 2493 GLboolean transpose, 2494 const(GLfloat)* value, 2495 ); 2496 alias PFN_glUniformMatrix4x2fv = void function ( 2497 GLint location, 2498 GLsizei count, 2499 GLboolean transpose, 2500 const(GLfloat)* value, 2501 ); 2502 alias PFN_glUniformMatrix3x4fv = void function ( 2503 GLint location, 2504 GLsizei count, 2505 GLboolean transpose, 2506 const(GLfloat)* value, 2507 ); 2508 alias PFN_glUniformMatrix4x3fv = void function ( 2509 GLint location, 2510 GLsizei count, 2511 GLboolean transpose, 2512 const(GLfloat)* value, 2513 ); 2514 2515 // Command pointers for GL_VERSION_3_0 2516 alias PFN_glColorMaski = void function ( 2517 GLuint index, 2518 GLboolean r, 2519 GLboolean g, 2520 GLboolean b, 2521 GLboolean a, 2522 ); 2523 alias PFN_glGetBooleani_v = void function ( 2524 GLenum target, 2525 GLuint index, 2526 GLboolean* data, 2527 ); 2528 alias PFN_glGetIntegeri_v = void function ( 2529 GLenum target, 2530 GLuint index, 2531 GLint* data, 2532 ); 2533 alias PFN_glEnablei = void function ( 2534 GLenum target, 2535 GLuint index, 2536 ); 2537 alias PFN_glDisablei = void function ( 2538 GLenum target, 2539 GLuint index, 2540 ); 2541 alias PFN_glIsEnabledi = GLboolean function ( 2542 GLenum target, 2543 GLuint index, 2544 ); 2545 alias PFN_glBeginTransformFeedback = void function ( 2546 GLenum primitiveMode, 2547 ); 2548 alias PFN_glEndTransformFeedback = void function (); 2549 alias PFN_glBindBufferRange = void function ( 2550 GLenum target, 2551 GLuint index, 2552 GLuint buffer, 2553 GLintptr offset, 2554 GLsizeiptr size, 2555 ); 2556 alias PFN_glBindBufferBase = void function ( 2557 GLenum target, 2558 GLuint index, 2559 GLuint buffer, 2560 ); 2561 alias PFN_glTransformFeedbackVaryings = void function ( 2562 GLuint program, 2563 GLsizei count, 2564 const(GLchar*)* varyings, 2565 GLenum bufferMode, 2566 ); 2567 alias PFN_glGetTransformFeedbackVarying = void function ( 2568 GLuint program, 2569 GLuint index, 2570 GLsizei bufSize, 2571 GLsizei* length, 2572 GLsizei* size, 2573 GLenum* type, 2574 GLchar* name, 2575 ); 2576 alias PFN_glClampColor = void function ( 2577 GLenum target, 2578 GLenum clamp, 2579 ); 2580 alias PFN_glBeginConditionalRender = void function ( 2581 GLuint id, 2582 GLenum mode, 2583 ); 2584 alias PFN_glEndConditionalRender = void function (); 2585 alias PFN_glVertexAttribIPointer = void function ( 2586 GLuint index, 2587 GLint size, 2588 GLenum type, 2589 GLsizei stride, 2590 const(void)* pointer, 2591 ); 2592 alias PFN_glGetVertexAttribIiv = void function ( 2593 GLuint index, 2594 GLenum pname, 2595 GLint* params, 2596 ); 2597 alias PFN_glGetVertexAttribIuiv = void function ( 2598 GLuint index, 2599 GLenum pname, 2600 GLuint* params, 2601 ); 2602 alias PFN_glVertexAttribI1i = void function ( 2603 GLuint index, 2604 GLint x, 2605 ); 2606 alias PFN_glVertexAttribI2i = void function ( 2607 GLuint index, 2608 GLint x, 2609 GLint y, 2610 ); 2611 alias PFN_glVertexAttribI3i = void function ( 2612 GLuint index, 2613 GLint x, 2614 GLint y, 2615 GLint z, 2616 ); 2617 alias PFN_glVertexAttribI4i = void function ( 2618 GLuint index, 2619 GLint x, 2620 GLint y, 2621 GLint z, 2622 GLint w, 2623 ); 2624 alias PFN_glVertexAttribI1ui = void function ( 2625 GLuint index, 2626 GLuint x, 2627 ); 2628 alias PFN_glVertexAttribI2ui = void function ( 2629 GLuint index, 2630 GLuint x, 2631 GLuint y, 2632 ); 2633 alias PFN_glVertexAttribI3ui = void function ( 2634 GLuint index, 2635 GLuint x, 2636 GLuint y, 2637 GLuint z, 2638 ); 2639 alias PFN_glVertexAttribI4ui = void function ( 2640 GLuint index, 2641 GLuint x, 2642 GLuint y, 2643 GLuint z, 2644 GLuint w, 2645 ); 2646 alias PFN_glVertexAttribI1iv = void function ( 2647 GLuint index, 2648 const(GLint)* v, 2649 ); 2650 alias PFN_glVertexAttribI2iv = void function ( 2651 GLuint index, 2652 const(GLint)* v, 2653 ); 2654 alias PFN_glVertexAttribI3iv = void function ( 2655 GLuint index, 2656 const(GLint)* v, 2657 ); 2658 alias PFN_glVertexAttribI4iv = void function ( 2659 GLuint index, 2660 const(GLint)* v, 2661 ); 2662 alias PFN_glVertexAttribI1uiv = void function ( 2663 GLuint index, 2664 const(GLuint)* v, 2665 ); 2666 alias PFN_glVertexAttribI2uiv = void function ( 2667 GLuint index, 2668 const(GLuint)* v, 2669 ); 2670 alias PFN_glVertexAttribI3uiv = void function ( 2671 GLuint index, 2672 const(GLuint)* v, 2673 ); 2674 alias PFN_glVertexAttribI4uiv = void function ( 2675 GLuint index, 2676 const(GLuint)* v, 2677 ); 2678 alias PFN_glVertexAttribI4bv = void function ( 2679 GLuint index, 2680 const(GLbyte)* v, 2681 ); 2682 alias PFN_glVertexAttribI4sv = void function ( 2683 GLuint index, 2684 const(GLshort)* v, 2685 ); 2686 alias PFN_glVertexAttribI4ubv = void function ( 2687 GLuint index, 2688 const(GLubyte)* v, 2689 ); 2690 alias PFN_glVertexAttribI4usv = void function ( 2691 GLuint index, 2692 const(GLushort)* v, 2693 ); 2694 alias PFN_glGetUniformuiv = void function ( 2695 GLuint program, 2696 GLint location, 2697 GLuint* params, 2698 ); 2699 alias PFN_glBindFragDataLocation = void function ( 2700 GLuint program, 2701 GLuint color, 2702 const(GLchar)* name, 2703 ); 2704 alias PFN_glGetFragDataLocation = GLint function ( 2705 GLuint program, 2706 const(GLchar)* name, 2707 ); 2708 alias PFN_glUniform1ui = void function ( 2709 GLint location, 2710 GLuint v0, 2711 ); 2712 alias PFN_glUniform2ui = void function ( 2713 GLint location, 2714 GLuint v0, 2715 GLuint v1, 2716 ); 2717 alias PFN_glUniform3ui = void function ( 2718 GLint location, 2719 GLuint v0, 2720 GLuint v1, 2721 GLuint v2, 2722 ); 2723 alias PFN_glUniform4ui = void function ( 2724 GLint location, 2725 GLuint v0, 2726 GLuint v1, 2727 GLuint v2, 2728 GLuint v3, 2729 ); 2730 alias PFN_glUniform1uiv = void function ( 2731 GLint location, 2732 GLsizei count, 2733 const(GLuint)* value, 2734 ); 2735 alias PFN_glUniform2uiv = void function ( 2736 GLint location, 2737 GLsizei count, 2738 const(GLuint)* value, 2739 ); 2740 alias PFN_glUniform3uiv = void function ( 2741 GLint location, 2742 GLsizei count, 2743 const(GLuint)* value, 2744 ); 2745 alias PFN_glUniform4uiv = void function ( 2746 GLint location, 2747 GLsizei count, 2748 const(GLuint)* value, 2749 ); 2750 alias PFN_glTexParameterIiv = void function ( 2751 GLenum target, 2752 GLenum pname, 2753 const(GLint)* params, 2754 ); 2755 alias PFN_glTexParameterIuiv = void function ( 2756 GLenum target, 2757 GLenum pname, 2758 const(GLuint)* params, 2759 ); 2760 alias PFN_glGetTexParameterIiv = void function ( 2761 GLenum target, 2762 GLenum pname, 2763 GLint* params, 2764 ); 2765 alias PFN_glGetTexParameterIuiv = void function ( 2766 GLenum target, 2767 GLenum pname, 2768 GLuint* params, 2769 ); 2770 alias PFN_glClearBufferiv = void function ( 2771 GLenum buffer, 2772 GLint drawbuffer, 2773 const(GLint)* value, 2774 ); 2775 alias PFN_glClearBufferuiv = void function ( 2776 GLenum buffer, 2777 GLint drawbuffer, 2778 const(GLuint)* value, 2779 ); 2780 alias PFN_glClearBufferfv = void function ( 2781 GLenum buffer, 2782 GLint drawbuffer, 2783 const(GLfloat)* value, 2784 ); 2785 alias PFN_glClearBufferfi = void function ( 2786 GLenum buffer, 2787 GLint drawbuffer, 2788 GLfloat depth, 2789 GLint stencil, 2790 ); 2791 alias PFN_glGetStringi = const(GLubyte)* function ( 2792 GLenum name, 2793 GLuint index, 2794 ); 2795 alias PFN_glIsRenderbuffer = GLboolean function ( 2796 GLuint renderbuffer, 2797 ); 2798 alias PFN_glBindRenderbuffer = void function ( 2799 GLenum target, 2800 GLuint renderbuffer, 2801 ); 2802 alias PFN_glDeleteRenderbuffers = void function ( 2803 GLsizei n, 2804 const(GLuint)* renderbuffers, 2805 ); 2806 alias PFN_glGenRenderbuffers = void function ( 2807 GLsizei n, 2808 GLuint* renderbuffers, 2809 ); 2810 alias PFN_glRenderbufferStorage = void function ( 2811 GLenum target, 2812 GLenum internalformat, 2813 GLsizei width, 2814 GLsizei height, 2815 ); 2816 alias PFN_glGetRenderbufferParameteriv = void function ( 2817 GLenum target, 2818 GLenum pname, 2819 GLint* params, 2820 ); 2821 alias PFN_glIsFramebuffer = GLboolean function ( 2822 GLuint framebuffer, 2823 ); 2824 alias PFN_glBindFramebuffer = void function ( 2825 GLenum target, 2826 GLuint framebuffer, 2827 ); 2828 alias PFN_glDeleteFramebuffers = void function ( 2829 GLsizei n, 2830 const(GLuint)* framebuffers, 2831 ); 2832 alias PFN_glGenFramebuffers = void function ( 2833 GLsizei n, 2834 GLuint* framebuffers, 2835 ); 2836 alias PFN_glCheckFramebufferStatus = GLenum function ( 2837 GLenum target, 2838 ); 2839 alias PFN_glFramebufferTexture1D = void function ( 2840 GLenum target, 2841 GLenum attachment, 2842 GLenum textarget, 2843 GLuint texture, 2844 GLint level, 2845 ); 2846 alias PFN_glFramebufferTexture2D = void function ( 2847 GLenum target, 2848 GLenum attachment, 2849 GLenum textarget, 2850 GLuint texture, 2851 GLint level, 2852 ); 2853 alias PFN_glFramebufferTexture3D = void function ( 2854 GLenum target, 2855 GLenum attachment, 2856 GLenum textarget, 2857 GLuint texture, 2858 GLint level, 2859 GLint zoffset, 2860 ); 2861 alias PFN_glFramebufferRenderbuffer = void function ( 2862 GLenum target, 2863 GLenum attachment, 2864 GLenum renderbuffertarget, 2865 GLuint renderbuffer, 2866 ); 2867 alias PFN_glGetFramebufferAttachmentParameteriv = void function ( 2868 GLenum target, 2869 GLenum attachment, 2870 GLenum pname, 2871 GLint* params, 2872 ); 2873 alias PFN_glGenerateMipmap = void function ( 2874 GLenum target, 2875 ); 2876 alias PFN_glBlitFramebuffer = void function ( 2877 GLint srcX0, 2878 GLint srcY0, 2879 GLint srcX1, 2880 GLint srcY1, 2881 GLint dstX0, 2882 GLint dstY0, 2883 GLint dstX1, 2884 GLint dstY1, 2885 GLbitfield mask, 2886 GLenum filter, 2887 ); 2888 alias PFN_glRenderbufferStorageMultisample = void function ( 2889 GLenum target, 2890 GLsizei samples, 2891 GLenum internalformat, 2892 GLsizei width, 2893 GLsizei height, 2894 ); 2895 alias PFN_glFramebufferTextureLayer = void function ( 2896 GLenum target, 2897 GLenum attachment, 2898 GLuint texture, 2899 GLint level, 2900 GLint layer, 2901 ); 2902 alias PFN_glMapBufferRange = void * function ( 2903 GLenum target, 2904 GLintptr offset, 2905 GLsizeiptr length, 2906 GLbitfield access, 2907 ); 2908 alias PFN_glFlushMappedBufferRange = void function ( 2909 GLenum target, 2910 GLintptr offset, 2911 GLsizeiptr length, 2912 ); 2913 alias PFN_glBindVertexArray = void function ( 2914 GLuint array, 2915 ); 2916 alias PFN_glDeleteVertexArrays = void function ( 2917 GLsizei n, 2918 const(GLuint)* arrays, 2919 ); 2920 alias PFN_glGenVertexArrays = void function ( 2921 GLsizei n, 2922 GLuint* arrays, 2923 ); 2924 alias PFN_glIsVertexArray = GLboolean function ( 2925 GLuint array, 2926 ); 2927 2928 // Command pointers for GL_VERSION_3_1 2929 alias PFN_glDrawArraysInstanced = void function ( 2930 GLenum mode, 2931 GLint first, 2932 GLsizei count, 2933 GLsizei instancecount, 2934 ); 2935 alias PFN_glDrawElementsInstanced = void function ( 2936 GLenum mode, 2937 GLsizei count, 2938 GLenum type, 2939 const(void)* indices, 2940 GLsizei instancecount, 2941 ); 2942 alias PFN_glTexBuffer = void function ( 2943 GLenum target, 2944 GLenum internalformat, 2945 GLuint buffer, 2946 ); 2947 alias PFN_glPrimitiveRestartIndex = void function ( 2948 GLuint index, 2949 ); 2950 alias PFN_glCopyBufferSubData = void function ( 2951 GLenum readTarget, 2952 GLenum writeTarget, 2953 GLintptr readOffset, 2954 GLintptr writeOffset, 2955 GLsizeiptr size, 2956 ); 2957 alias PFN_glGetUniformIndices = void function ( 2958 GLuint program, 2959 GLsizei uniformCount, 2960 const(GLchar*)* uniformNames, 2961 GLuint* uniformIndices, 2962 ); 2963 alias PFN_glGetActiveUniformsiv = void function ( 2964 GLuint program, 2965 GLsizei uniformCount, 2966 const(GLuint)* uniformIndices, 2967 GLenum pname, 2968 GLint* params, 2969 ); 2970 alias PFN_glGetActiveUniformName = void function ( 2971 GLuint program, 2972 GLuint uniformIndex, 2973 GLsizei bufSize, 2974 GLsizei* length, 2975 GLchar* uniformName, 2976 ); 2977 alias PFN_glGetUniformBlockIndex = GLuint function ( 2978 GLuint program, 2979 const(GLchar)* uniformBlockName, 2980 ); 2981 alias PFN_glGetActiveUniformBlockiv = void function ( 2982 GLuint program, 2983 GLuint uniformBlockIndex, 2984 GLenum pname, 2985 GLint* params, 2986 ); 2987 alias PFN_glGetActiveUniformBlockName = void function ( 2988 GLuint program, 2989 GLuint uniformBlockIndex, 2990 GLsizei bufSize, 2991 GLsizei* length, 2992 GLchar* uniformBlockName, 2993 ); 2994 alias PFN_glUniformBlockBinding = void function ( 2995 GLuint program, 2996 GLuint uniformBlockIndex, 2997 GLuint uniformBlockBinding, 2998 ); 2999 3000 // Command pointers for GL_VERSION_3_2 3001 alias PFN_glDrawElementsBaseVertex = void function ( 3002 GLenum mode, 3003 GLsizei count, 3004 GLenum type, 3005 const(void)* indices, 3006 GLint basevertex, 3007 ); 3008 alias PFN_glDrawRangeElementsBaseVertex = void function ( 3009 GLenum mode, 3010 GLuint start, 3011 GLuint end, 3012 GLsizei count, 3013 GLenum type, 3014 const(void)* indices, 3015 GLint basevertex, 3016 ); 3017 alias PFN_glDrawElementsInstancedBaseVertex = void function ( 3018 GLenum mode, 3019 GLsizei count, 3020 GLenum type, 3021 const(void)* indices, 3022 GLsizei instancecount, 3023 GLint basevertex, 3024 ); 3025 alias PFN_glMultiDrawElementsBaseVertex = void function ( 3026 GLenum mode, 3027 const(GLsizei)* count, 3028 GLenum type, 3029 const(void*)* indices, 3030 GLsizei drawcount, 3031 const(GLint)* basevertex, 3032 ); 3033 alias PFN_glProvokingVertex = void function ( 3034 GLenum mode, 3035 ); 3036 alias PFN_glFenceSync = GLsync function ( 3037 GLenum condition, 3038 GLbitfield flags, 3039 ); 3040 alias PFN_glIsSync = GLboolean function ( 3041 GLsync sync, 3042 ); 3043 alias PFN_glDeleteSync = void function ( 3044 GLsync sync, 3045 ); 3046 alias PFN_glClientWaitSync = GLenum function ( 3047 GLsync sync, 3048 GLbitfield flags, 3049 GLuint64 timeout, 3050 ); 3051 alias PFN_glWaitSync = void function ( 3052 GLsync sync, 3053 GLbitfield flags, 3054 GLuint64 timeout, 3055 ); 3056 alias PFN_glGetInteger64v = void function ( 3057 GLenum pname, 3058 GLint64* data, 3059 ); 3060 alias PFN_glGetSynciv = void function ( 3061 GLsync sync, 3062 GLenum pname, 3063 GLsizei bufSize, 3064 GLsizei* length, 3065 GLint* values, 3066 ); 3067 alias PFN_glGetInteger64i_v = void function ( 3068 GLenum target, 3069 GLuint index, 3070 GLint64* data, 3071 ); 3072 alias PFN_glGetBufferParameteri64v = void function ( 3073 GLenum target, 3074 GLenum pname, 3075 GLint64* params, 3076 ); 3077 alias PFN_glFramebufferTexture = void function ( 3078 GLenum target, 3079 GLenum attachment, 3080 GLuint texture, 3081 GLint level, 3082 ); 3083 alias PFN_glTexImage2DMultisample = void function ( 3084 GLenum target, 3085 GLsizei samples, 3086 GLenum internalformat, 3087 GLsizei width, 3088 GLsizei height, 3089 GLboolean fixedsamplelocations, 3090 ); 3091 alias PFN_glTexImage3DMultisample = void function ( 3092 GLenum target, 3093 GLsizei samples, 3094 GLenum internalformat, 3095 GLsizei width, 3096 GLsizei height, 3097 GLsizei depth, 3098 GLboolean fixedsamplelocations, 3099 ); 3100 alias PFN_glGetMultisamplefv = void function ( 3101 GLenum pname, 3102 GLuint index, 3103 GLfloat* val, 3104 ); 3105 alias PFN_glSampleMaski = void function ( 3106 GLuint maskNumber, 3107 GLbitfield mask, 3108 ); 3109 3110 // Command pointers for GL_VERSION_3_3 3111 alias PFN_glBindFragDataLocationIndexed = void function ( 3112 GLuint program, 3113 GLuint colorNumber, 3114 GLuint index, 3115 const(GLchar)* name, 3116 ); 3117 alias PFN_glGetFragDataIndex = GLint function ( 3118 GLuint program, 3119 const(GLchar)* name, 3120 ); 3121 alias PFN_glGenSamplers = void function ( 3122 GLsizei count, 3123 GLuint* samplers, 3124 ); 3125 alias PFN_glDeleteSamplers = void function ( 3126 GLsizei count, 3127 const(GLuint)* samplers, 3128 ); 3129 alias PFN_glIsSampler = GLboolean function ( 3130 GLuint sampler, 3131 ); 3132 alias PFN_glBindSampler = void function ( 3133 GLuint unit, 3134 GLuint sampler, 3135 ); 3136 alias PFN_glSamplerParameteri = void function ( 3137 GLuint sampler, 3138 GLenum pname, 3139 GLint param, 3140 ); 3141 alias PFN_glSamplerParameteriv = void function ( 3142 GLuint sampler, 3143 GLenum pname, 3144 const(GLint)* param, 3145 ); 3146 alias PFN_glSamplerParameterf = void function ( 3147 GLuint sampler, 3148 GLenum pname, 3149 GLfloat param, 3150 ); 3151 alias PFN_glSamplerParameterfv = void function ( 3152 GLuint sampler, 3153 GLenum pname, 3154 const(GLfloat)* param, 3155 ); 3156 alias PFN_glSamplerParameterIiv = void function ( 3157 GLuint sampler, 3158 GLenum pname, 3159 const(GLint)* param, 3160 ); 3161 alias PFN_glSamplerParameterIuiv = void function ( 3162 GLuint sampler, 3163 GLenum pname, 3164 const(GLuint)* param, 3165 ); 3166 alias PFN_glGetSamplerParameteriv = void function ( 3167 GLuint sampler, 3168 GLenum pname, 3169 GLint* params, 3170 ); 3171 alias PFN_glGetSamplerParameterIiv = void function ( 3172 GLuint sampler, 3173 GLenum pname, 3174 GLint* params, 3175 ); 3176 alias PFN_glGetSamplerParameterfv = void function ( 3177 GLuint sampler, 3178 GLenum pname, 3179 GLfloat* params, 3180 ); 3181 alias PFN_glGetSamplerParameterIuiv = void function ( 3182 GLuint sampler, 3183 GLenum pname, 3184 GLuint* params, 3185 ); 3186 alias PFN_glQueryCounter = void function ( 3187 GLuint id, 3188 GLenum target, 3189 ); 3190 alias PFN_glGetQueryObjecti64v = void function ( 3191 GLuint id, 3192 GLenum pname, 3193 GLint64* params, 3194 ); 3195 alias PFN_glGetQueryObjectui64v = void function ( 3196 GLuint id, 3197 GLenum pname, 3198 GLuint64* params, 3199 ); 3200 alias PFN_glVertexAttribDivisor = void function ( 3201 GLuint index, 3202 GLuint divisor, 3203 ); 3204 alias PFN_glVertexAttribP1ui = void function ( 3205 GLuint index, 3206 GLenum type, 3207 GLboolean normalized, 3208 GLuint value, 3209 ); 3210 alias PFN_glVertexAttribP1uiv = void function ( 3211 GLuint index, 3212 GLenum type, 3213 GLboolean normalized, 3214 const(GLuint)* value, 3215 ); 3216 alias PFN_glVertexAttribP2ui = void function ( 3217 GLuint index, 3218 GLenum type, 3219 GLboolean normalized, 3220 GLuint value, 3221 ); 3222 alias PFN_glVertexAttribP2uiv = void function ( 3223 GLuint index, 3224 GLenum type, 3225 GLboolean normalized, 3226 const(GLuint)* value, 3227 ); 3228 alias PFN_glVertexAttribP3ui = void function ( 3229 GLuint index, 3230 GLenum type, 3231 GLboolean normalized, 3232 GLuint value, 3233 ); 3234 alias PFN_glVertexAttribP3uiv = void function ( 3235 GLuint index, 3236 GLenum type, 3237 GLboolean normalized, 3238 const(GLuint)* value, 3239 ); 3240 alias PFN_glVertexAttribP4ui = void function ( 3241 GLuint index, 3242 GLenum type, 3243 GLboolean normalized, 3244 GLuint value, 3245 ); 3246 alias PFN_glVertexAttribP4uiv = void function ( 3247 GLuint index, 3248 GLenum type, 3249 GLboolean normalized, 3250 const(GLuint)* value, 3251 ); 3252 3253 // Command pointers for GL_VERSION_4_0 3254 alias PFN_glMinSampleShading = void function ( 3255 GLfloat value, 3256 ); 3257 alias PFN_glBlendEquationi = void function ( 3258 GLuint buf, 3259 GLenum mode, 3260 ); 3261 alias PFN_glBlendEquationSeparatei = void function ( 3262 GLuint buf, 3263 GLenum modeRGB, 3264 GLenum modeAlpha, 3265 ); 3266 alias PFN_glBlendFunci = void function ( 3267 GLuint buf, 3268 GLenum src, 3269 GLenum dst, 3270 ); 3271 alias PFN_glBlendFuncSeparatei = void function ( 3272 GLuint buf, 3273 GLenum srcRGB, 3274 GLenum dstRGB, 3275 GLenum srcAlpha, 3276 GLenum dstAlpha, 3277 ); 3278 alias PFN_glDrawArraysIndirect = void function ( 3279 GLenum mode, 3280 const(void)* indirect, 3281 ); 3282 alias PFN_glDrawElementsIndirect = void function ( 3283 GLenum mode, 3284 GLenum type, 3285 const(void)* indirect, 3286 ); 3287 alias PFN_glUniform1d = void function ( 3288 GLint location, 3289 GLdouble x, 3290 ); 3291 alias PFN_glUniform2d = void function ( 3292 GLint location, 3293 GLdouble x, 3294 GLdouble y, 3295 ); 3296 alias PFN_glUniform3d = void function ( 3297 GLint location, 3298 GLdouble x, 3299 GLdouble y, 3300 GLdouble z, 3301 ); 3302 alias PFN_glUniform4d = void function ( 3303 GLint location, 3304 GLdouble x, 3305 GLdouble y, 3306 GLdouble z, 3307 GLdouble w, 3308 ); 3309 alias PFN_glUniform1dv = void function ( 3310 GLint location, 3311 GLsizei count, 3312 const(GLdouble)* value, 3313 ); 3314 alias PFN_glUniform2dv = void function ( 3315 GLint location, 3316 GLsizei count, 3317 const(GLdouble)* value, 3318 ); 3319 alias PFN_glUniform3dv = void function ( 3320 GLint location, 3321 GLsizei count, 3322 const(GLdouble)* value, 3323 ); 3324 alias PFN_glUniform4dv = void function ( 3325 GLint location, 3326 GLsizei count, 3327 const(GLdouble)* value, 3328 ); 3329 alias PFN_glUniformMatrix2dv = void function ( 3330 GLint location, 3331 GLsizei count, 3332 GLboolean transpose, 3333 const(GLdouble)* value, 3334 ); 3335 alias PFN_glUniformMatrix3dv = void function ( 3336 GLint location, 3337 GLsizei count, 3338 GLboolean transpose, 3339 const(GLdouble)* value, 3340 ); 3341 alias PFN_glUniformMatrix4dv = void function ( 3342 GLint location, 3343 GLsizei count, 3344 GLboolean transpose, 3345 const(GLdouble)* value, 3346 ); 3347 alias PFN_glUniformMatrix2x3dv = void function ( 3348 GLint location, 3349 GLsizei count, 3350 GLboolean transpose, 3351 const(GLdouble)* value, 3352 ); 3353 alias PFN_glUniformMatrix2x4dv = void function ( 3354 GLint location, 3355 GLsizei count, 3356 GLboolean transpose, 3357 const(GLdouble)* value, 3358 ); 3359 alias PFN_glUniformMatrix3x2dv = void function ( 3360 GLint location, 3361 GLsizei count, 3362 GLboolean transpose, 3363 const(GLdouble)* value, 3364 ); 3365 alias PFN_glUniformMatrix3x4dv = void function ( 3366 GLint location, 3367 GLsizei count, 3368 GLboolean transpose, 3369 const(GLdouble)* value, 3370 ); 3371 alias PFN_glUniformMatrix4x2dv = void function ( 3372 GLint location, 3373 GLsizei count, 3374 GLboolean transpose, 3375 const(GLdouble)* value, 3376 ); 3377 alias PFN_glUniformMatrix4x3dv = void function ( 3378 GLint location, 3379 GLsizei count, 3380 GLboolean transpose, 3381 const(GLdouble)* value, 3382 ); 3383 alias PFN_glGetUniformdv = void function ( 3384 GLuint program, 3385 GLint location, 3386 GLdouble* params, 3387 ); 3388 alias PFN_glGetSubroutineUniformLocation = GLint function ( 3389 GLuint program, 3390 GLenum shadertype, 3391 const(GLchar)* name, 3392 ); 3393 alias PFN_glGetSubroutineIndex = GLuint function ( 3394 GLuint program, 3395 GLenum shadertype, 3396 const(GLchar)* name, 3397 ); 3398 alias PFN_glGetActiveSubroutineUniformiv = void function ( 3399 GLuint program, 3400 GLenum shadertype, 3401 GLuint index, 3402 GLenum pname, 3403 GLint* values, 3404 ); 3405 alias PFN_glGetActiveSubroutineUniformName = void function ( 3406 GLuint program, 3407 GLenum shadertype, 3408 GLuint index, 3409 GLsizei bufsize, 3410 GLsizei* length, 3411 GLchar* name, 3412 ); 3413 alias PFN_glGetActiveSubroutineName = void function ( 3414 GLuint program, 3415 GLenum shadertype, 3416 GLuint index, 3417 GLsizei bufsize, 3418 GLsizei* length, 3419 GLchar* name, 3420 ); 3421 alias PFN_glUniformSubroutinesuiv = void function ( 3422 GLenum shadertype, 3423 GLsizei count, 3424 const(GLuint)* indices, 3425 ); 3426 alias PFN_glGetUniformSubroutineuiv = void function ( 3427 GLenum shadertype, 3428 GLint location, 3429 GLuint* params, 3430 ); 3431 alias PFN_glGetProgramStageiv = void function ( 3432 GLuint program, 3433 GLenum shadertype, 3434 GLenum pname, 3435 GLint* values, 3436 ); 3437 alias PFN_glPatchParameteri = void function ( 3438 GLenum pname, 3439 GLint value, 3440 ); 3441 alias PFN_glPatchParameterfv = void function ( 3442 GLenum pname, 3443 const(GLfloat)* values, 3444 ); 3445 alias PFN_glBindTransformFeedback = void function ( 3446 GLenum target, 3447 GLuint id, 3448 ); 3449 alias PFN_glDeleteTransformFeedbacks = void function ( 3450 GLsizei n, 3451 const(GLuint)* ids, 3452 ); 3453 alias PFN_glGenTransformFeedbacks = void function ( 3454 GLsizei n, 3455 GLuint* ids, 3456 ); 3457 alias PFN_glIsTransformFeedback = GLboolean function ( 3458 GLuint id, 3459 ); 3460 alias PFN_glPauseTransformFeedback = void function (); 3461 alias PFN_glResumeTransformFeedback = void function (); 3462 alias PFN_glDrawTransformFeedback = void function ( 3463 GLenum mode, 3464 GLuint id, 3465 ); 3466 alias PFN_glDrawTransformFeedbackStream = void function ( 3467 GLenum mode, 3468 GLuint id, 3469 GLuint stream, 3470 ); 3471 alias PFN_glBeginQueryIndexed = void function ( 3472 GLenum target, 3473 GLuint index, 3474 GLuint id, 3475 ); 3476 alias PFN_glEndQueryIndexed = void function ( 3477 GLenum target, 3478 GLuint index, 3479 ); 3480 alias PFN_glGetQueryIndexediv = void function ( 3481 GLenum target, 3482 GLuint index, 3483 GLenum pname, 3484 GLint* params, 3485 ); 3486 3487 // Command pointers for GL_VERSION_4_1 3488 alias PFN_glReleaseShaderCompiler = void function (); 3489 alias PFN_glShaderBinary = void function ( 3490 GLsizei count, 3491 const(GLuint)* shaders, 3492 GLenum binaryformat, 3493 const(void)* binary, 3494 GLsizei length, 3495 ); 3496 alias PFN_glGetShaderPrecisionFormat = void function ( 3497 GLenum shadertype, 3498 GLenum precisiontype, 3499 GLint* range, 3500 GLint* precision, 3501 ); 3502 alias PFN_glDepthRangef = void function ( 3503 GLfloat n, 3504 GLfloat f, 3505 ); 3506 alias PFN_glClearDepthf = void function ( 3507 GLfloat d, 3508 ); 3509 alias PFN_glGetProgramBinary = void function ( 3510 GLuint program, 3511 GLsizei bufSize, 3512 GLsizei* length, 3513 GLenum* binaryFormat, 3514 void* binary, 3515 ); 3516 alias PFN_glProgramBinary = void function ( 3517 GLuint program, 3518 GLenum binaryFormat, 3519 const(void)* binary, 3520 GLsizei length, 3521 ); 3522 alias PFN_glProgramParameteri = void function ( 3523 GLuint program, 3524 GLenum pname, 3525 GLint value, 3526 ); 3527 alias PFN_glUseProgramStages = void function ( 3528 GLuint pipeline, 3529 GLbitfield stages, 3530 GLuint program, 3531 ); 3532 alias PFN_glActiveShaderProgram = void function ( 3533 GLuint pipeline, 3534 GLuint program, 3535 ); 3536 alias PFN_glCreateShaderProgramv = GLuint function ( 3537 GLenum type, 3538 GLsizei count, 3539 const(GLchar*)* strings, 3540 ); 3541 alias PFN_glBindProgramPipeline = void function ( 3542 GLuint pipeline, 3543 ); 3544 alias PFN_glDeleteProgramPipelines = void function ( 3545 GLsizei n, 3546 const(GLuint)* pipelines, 3547 ); 3548 alias PFN_glGenProgramPipelines = void function ( 3549 GLsizei n, 3550 GLuint* pipelines, 3551 ); 3552 alias PFN_glIsProgramPipeline = GLboolean function ( 3553 GLuint pipeline, 3554 ); 3555 alias PFN_glGetProgramPipelineiv = void function ( 3556 GLuint pipeline, 3557 GLenum pname, 3558 GLint* params, 3559 ); 3560 alias PFN_glProgramUniform1i = void function ( 3561 GLuint program, 3562 GLint location, 3563 GLint v0, 3564 ); 3565 alias PFN_glProgramUniform1iv = void function ( 3566 GLuint program, 3567 GLint location, 3568 GLsizei count, 3569 const(GLint)* value, 3570 ); 3571 alias PFN_glProgramUniform1f = void function ( 3572 GLuint program, 3573 GLint location, 3574 GLfloat v0, 3575 ); 3576 alias PFN_glProgramUniform1fv = void function ( 3577 GLuint program, 3578 GLint location, 3579 GLsizei count, 3580 const(GLfloat)* value, 3581 ); 3582 alias PFN_glProgramUniform1d = void function ( 3583 GLuint program, 3584 GLint location, 3585 GLdouble v0, 3586 ); 3587 alias PFN_glProgramUniform1dv = void function ( 3588 GLuint program, 3589 GLint location, 3590 GLsizei count, 3591 const(GLdouble)* value, 3592 ); 3593 alias PFN_glProgramUniform1ui = void function ( 3594 GLuint program, 3595 GLint location, 3596 GLuint v0, 3597 ); 3598 alias PFN_glProgramUniform1uiv = void function ( 3599 GLuint program, 3600 GLint location, 3601 GLsizei count, 3602 const(GLuint)* value, 3603 ); 3604 alias PFN_glProgramUniform2i = void function ( 3605 GLuint program, 3606 GLint location, 3607 GLint v0, 3608 GLint v1, 3609 ); 3610 alias PFN_glProgramUniform2iv = void function ( 3611 GLuint program, 3612 GLint location, 3613 GLsizei count, 3614 const(GLint)* value, 3615 ); 3616 alias PFN_glProgramUniform2f = void function ( 3617 GLuint program, 3618 GLint location, 3619 GLfloat v0, 3620 GLfloat v1, 3621 ); 3622 alias PFN_glProgramUniform2fv = void function ( 3623 GLuint program, 3624 GLint location, 3625 GLsizei count, 3626 const(GLfloat)* value, 3627 ); 3628 alias PFN_glProgramUniform2d = void function ( 3629 GLuint program, 3630 GLint location, 3631 GLdouble v0, 3632 GLdouble v1, 3633 ); 3634 alias PFN_glProgramUniform2dv = void function ( 3635 GLuint program, 3636 GLint location, 3637 GLsizei count, 3638 const(GLdouble)* value, 3639 ); 3640 alias PFN_glProgramUniform2ui = void function ( 3641 GLuint program, 3642 GLint location, 3643 GLuint v0, 3644 GLuint v1, 3645 ); 3646 alias PFN_glProgramUniform2uiv = void function ( 3647 GLuint program, 3648 GLint location, 3649 GLsizei count, 3650 const(GLuint)* value, 3651 ); 3652 alias PFN_glProgramUniform3i = void function ( 3653 GLuint program, 3654 GLint location, 3655 GLint v0, 3656 GLint v1, 3657 GLint v2, 3658 ); 3659 alias PFN_glProgramUniform3iv = void function ( 3660 GLuint program, 3661 GLint location, 3662 GLsizei count, 3663 const(GLint)* value, 3664 ); 3665 alias PFN_glProgramUniform3f = void function ( 3666 GLuint program, 3667 GLint location, 3668 GLfloat v0, 3669 GLfloat v1, 3670 GLfloat v2, 3671 ); 3672 alias PFN_glProgramUniform3fv = void function ( 3673 GLuint program, 3674 GLint location, 3675 GLsizei count, 3676 const(GLfloat)* value, 3677 ); 3678 alias PFN_glProgramUniform3d = void function ( 3679 GLuint program, 3680 GLint location, 3681 GLdouble v0, 3682 GLdouble v1, 3683 GLdouble v2, 3684 ); 3685 alias PFN_glProgramUniform3dv = void function ( 3686 GLuint program, 3687 GLint location, 3688 GLsizei count, 3689 const(GLdouble)* value, 3690 ); 3691 alias PFN_glProgramUniform3ui = void function ( 3692 GLuint program, 3693 GLint location, 3694 GLuint v0, 3695 GLuint v1, 3696 GLuint v2, 3697 ); 3698 alias PFN_glProgramUniform3uiv = void function ( 3699 GLuint program, 3700 GLint location, 3701 GLsizei count, 3702 const(GLuint)* value, 3703 ); 3704 alias PFN_glProgramUniform4i = void function ( 3705 GLuint program, 3706 GLint location, 3707 GLint v0, 3708 GLint v1, 3709 GLint v2, 3710 GLint v3, 3711 ); 3712 alias PFN_glProgramUniform4iv = void function ( 3713 GLuint program, 3714 GLint location, 3715 GLsizei count, 3716 const(GLint)* value, 3717 ); 3718 alias PFN_glProgramUniform4f = void function ( 3719 GLuint program, 3720 GLint location, 3721 GLfloat v0, 3722 GLfloat v1, 3723 GLfloat v2, 3724 GLfloat v3, 3725 ); 3726 alias PFN_glProgramUniform4fv = void function ( 3727 GLuint program, 3728 GLint location, 3729 GLsizei count, 3730 const(GLfloat)* value, 3731 ); 3732 alias PFN_glProgramUniform4d = void function ( 3733 GLuint program, 3734 GLint location, 3735 GLdouble v0, 3736 GLdouble v1, 3737 GLdouble v2, 3738 GLdouble v3, 3739 ); 3740 alias PFN_glProgramUniform4dv = void function ( 3741 GLuint program, 3742 GLint location, 3743 GLsizei count, 3744 const(GLdouble)* value, 3745 ); 3746 alias PFN_glProgramUniform4ui = void function ( 3747 GLuint program, 3748 GLint location, 3749 GLuint v0, 3750 GLuint v1, 3751 GLuint v2, 3752 GLuint v3, 3753 ); 3754 alias PFN_glProgramUniform4uiv = void function ( 3755 GLuint program, 3756 GLint location, 3757 GLsizei count, 3758 const(GLuint)* value, 3759 ); 3760 alias PFN_glProgramUniformMatrix2fv = void function ( 3761 GLuint program, 3762 GLint location, 3763 GLsizei count, 3764 GLboolean transpose, 3765 const(GLfloat)* value, 3766 ); 3767 alias PFN_glProgramUniformMatrix3fv = void function ( 3768 GLuint program, 3769 GLint location, 3770 GLsizei count, 3771 GLboolean transpose, 3772 const(GLfloat)* value, 3773 ); 3774 alias PFN_glProgramUniformMatrix4fv = void function ( 3775 GLuint program, 3776 GLint location, 3777 GLsizei count, 3778 GLboolean transpose, 3779 const(GLfloat)* value, 3780 ); 3781 alias PFN_glProgramUniformMatrix2dv = void function ( 3782 GLuint program, 3783 GLint location, 3784 GLsizei count, 3785 GLboolean transpose, 3786 const(GLdouble)* value, 3787 ); 3788 alias PFN_glProgramUniformMatrix3dv = void function ( 3789 GLuint program, 3790 GLint location, 3791 GLsizei count, 3792 GLboolean transpose, 3793 const(GLdouble)* value, 3794 ); 3795 alias PFN_glProgramUniformMatrix4dv = void function ( 3796 GLuint program, 3797 GLint location, 3798 GLsizei count, 3799 GLboolean transpose, 3800 const(GLdouble)* value, 3801 ); 3802 alias PFN_glProgramUniformMatrix2x3fv = void function ( 3803 GLuint program, 3804 GLint location, 3805 GLsizei count, 3806 GLboolean transpose, 3807 const(GLfloat)* value, 3808 ); 3809 alias PFN_glProgramUniformMatrix3x2fv = void function ( 3810 GLuint program, 3811 GLint location, 3812 GLsizei count, 3813 GLboolean transpose, 3814 const(GLfloat)* value, 3815 ); 3816 alias PFN_glProgramUniformMatrix2x4fv = void function ( 3817 GLuint program, 3818 GLint location, 3819 GLsizei count, 3820 GLboolean transpose, 3821 const(GLfloat)* value, 3822 ); 3823 alias PFN_glProgramUniformMatrix4x2fv = void function ( 3824 GLuint program, 3825 GLint location, 3826 GLsizei count, 3827 GLboolean transpose, 3828 const(GLfloat)* value, 3829 ); 3830 alias PFN_glProgramUniformMatrix3x4fv = void function ( 3831 GLuint program, 3832 GLint location, 3833 GLsizei count, 3834 GLboolean transpose, 3835 const(GLfloat)* value, 3836 ); 3837 alias PFN_glProgramUniformMatrix4x3fv = void function ( 3838 GLuint program, 3839 GLint location, 3840 GLsizei count, 3841 GLboolean transpose, 3842 const(GLfloat)* value, 3843 ); 3844 alias PFN_glProgramUniformMatrix2x3dv = void function ( 3845 GLuint program, 3846 GLint location, 3847 GLsizei count, 3848 GLboolean transpose, 3849 const(GLdouble)* value, 3850 ); 3851 alias PFN_glProgramUniformMatrix3x2dv = void function ( 3852 GLuint program, 3853 GLint location, 3854 GLsizei count, 3855 GLboolean transpose, 3856 const(GLdouble)* value, 3857 ); 3858 alias PFN_glProgramUniformMatrix2x4dv = void function ( 3859 GLuint program, 3860 GLint location, 3861 GLsizei count, 3862 GLboolean transpose, 3863 const(GLdouble)* value, 3864 ); 3865 alias PFN_glProgramUniformMatrix4x2dv = void function ( 3866 GLuint program, 3867 GLint location, 3868 GLsizei count, 3869 GLboolean transpose, 3870 const(GLdouble)* value, 3871 ); 3872 alias PFN_glProgramUniformMatrix3x4dv = void function ( 3873 GLuint program, 3874 GLint location, 3875 GLsizei count, 3876 GLboolean transpose, 3877 const(GLdouble)* value, 3878 ); 3879 alias PFN_glProgramUniformMatrix4x3dv = void function ( 3880 GLuint program, 3881 GLint location, 3882 GLsizei count, 3883 GLboolean transpose, 3884 const(GLdouble)* value, 3885 ); 3886 alias PFN_glValidateProgramPipeline = void function ( 3887 GLuint pipeline, 3888 ); 3889 alias PFN_glGetProgramPipelineInfoLog = void function ( 3890 GLuint pipeline, 3891 GLsizei bufSize, 3892 GLsizei* length, 3893 GLchar* infoLog, 3894 ); 3895 alias PFN_glVertexAttribL1d = void function ( 3896 GLuint index, 3897 GLdouble x, 3898 ); 3899 alias PFN_glVertexAttribL2d = void function ( 3900 GLuint index, 3901 GLdouble x, 3902 GLdouble y, 3903 ); 3904 alias PFN_glVertexAttribL3d = void function ( 3905 GLuint index, 3906 GLdouble x, 3907 GLdouble y, 3908 GLdouble z, 3909 ); 3910 alias PFN_glVertexAttribL4d = void function ( 3911 GLuint index, 3912 GLdouble x, 3913 GLdouble y, 3914 GLdouble z, 3915 GLdouble w, 3916 ); 3917 alias PFN_glVertexAttribL1dv = void function ( 3918 GLuint index, 3919 const(GLdouble)* v, 3920 ); 3921 alias PFN_glVertexAttribL2dv = void function ( 3922 GLuint index, 3923 const(GLdouble)* v, 3924 ); 3925 alias PFN_glVertexAttribL3dv = void function ( 3926 GLuint index, 3927 const(GLdouble)* v, 3928 ); 3929 alias PFN_glVertexAttribL4dv = void function ( 3930 GLuint index, 3931 const(GLdouble)* v, 3932 ); 3933 alias PFN_glVertexAttribLPointer = void function ( 3934 GLuint index, 3935 GLint size, 3936 GLenum type, 3937 GLsizei stride, 3938 const(void)* pointer, 3939 ); 3940 alias PFN_glGetVertexAttribLdv = void function ( 3941 GLuint index, 3942 GLenum pname, 3943 GLdouble* params, 3944 ); 3945 alias PFN_glViewportArrayv = void function ( 3946 GLuint first, 3947 GLsizei count, 3948 const(GLfloat)* v, 3949 ); 3950 alias PFN_glViewportIndexedf = void function ( 3951 GLuint index, 3952 GLfloat x, 3953 GLfloat y, 3954 GLfloat w, 3955 GLfloat h, 3956 ); 3957 alias PFN_glViewportIndexedfv = void function ( 3958 GLuint index, 3959 const(GLfloat)* v, 3960 ); 3961 alias PFN_glScissorArrayv = void function ( 3962 GLuint first, 3963 GLsizei count, 3964 const(GLint)* v, 3965 ); 3966 alias PFN_glScissorIndexed = void function ( 3967 GLuint index, 3968 GLint left, 3969 GLint bottom, 3970 GLsizei width, 3971 GLsizei height, 3972 ); 3973 alias PFN_glScissorIndexedv = void function ( 3974 GLuint index, 3975 const(GLint)* v, 3976 ); 3977 alias PFN_glDepthRangeArrayv = void function ( 3978 GLuint first, 3979 GLsizei count, 3980 const(GLdouble)* v, 3981 ); 3982 alias PFN_glDepthRangeIndexed = void function ( 3983 GLuint index, 3984 GLdouble n, 3985 GLdouble f, 3986 ); 3987 alias PFN_glGetFloati_v = void function ( 3988 GLenum target, 3989 GLuint index, 3990 GLfloat* data, 3991 ); 3992 alias PFN_glGetDoublei_v = void function ( 3993 GLenum target, 3994 GLuint index, 3995 GLdouble* data, 3996 ); 3997 3998 // Command pointers for GL_VERSION_4_2 3999 alias PFN_glDrawArraysInstancedBaseInstance = void function ( 4000 GLenum mode, 4001 GLint first, 4002 GLsizei count, 4003 GLsizei instancecount, 4004 GLuint baseinstance, 4005 ); 4006 alias PFN_glDrawElementsInstancedBaseInstance = void function ( 4007 GLenum mode, 4008 GLsizei count, 4009 GLenum type, 4010 const(void)* indices, 4011 GLsizei instancecount, 4012 GLuint baseinstance, 4013 ); 4014 alias PFN_glDrawElementsInstancedBaseVertexBaseInstance = void function ( 4015 GLenum mode, 4016 GLsizei count, 4017 GLenum type, 4018 const(void)* indices, 4019 GLsizei instancecount, 4020 GLint basevertex, 4021 GLuint baseinstance, 4022 ); 4023 alias PFN_glGetInternalformativ = void function ( 4024 GLenum target, 4025 GLenum internalformat, 4026 GLenum pname, 4027 GLsizei bufSize, 4028 GLint* params, 4029 ); 4030 alias PFN_glGetActiveAtomicCounterBufferiv = void function ( 4031 GLuint program, 4032 GLuint bufferIndex, 4033 GLenum pname, 4034 GLint* params, 4035 ); 4036 alias PFN_glBindImageTexture = void function ( 4037 GLuint unit, 4038 GLuint texture, 4039 GLint level, 4040 GLboolean layered, 4041 GLint layer, 4042 GLenum access, 4043 GLenum format, 4044 ); 4045 alias PFN_glMemoryBarrier = void function ( 4046 GLbitfield barriers, 4047 ); 4048 alias PFN_glTexStorage1D = void function ( 4049 GLenum target, 4050 GLsizei levels, 4051 GLenum internalformat, 4052 GLsizei width, 4053 ); 4054 alias PFN_glTexStorage2D = void function ( 4055 GLenum target, 4056 GLsizei levels, 4057 GLenum internalformat, 4058 GLsizei width, 4059 GLsizei height, 4060 ); 4061 alias PFN_glTexStorage3D = void function ( 4062 GLenum target, 4063 GLsizei levels, 4064 GLenum internalformat, 4065 GLsizei width, 4066 GLsizei height, 4067 GLsizei depth, 4068 ); 4069 alias PFN_glDrawTransformFeedbackInstanced = void function ( 4070 GLenum mode, 4071 GLuint id, 4072 GLsizei instancecount, 4073 ); 4074 alias PFN_glDrawTransformFeedbackStreamInstanced = void function ( 4075 GLenum mode, 4076 GLuint id, 4077 GLuint stream, 4078 GLsizei instancecount, 4079 ); 4080 4081 // Command pointers for GL_VERSION_4_3 4082 alias PFN_glClearBufferData = void function ( 4083 GLenum target, 4084 GLenum internalformat, 4085 GLenum format, 4086 GLenum type, 4087 const(void)* data, 4088 ); 4089 alias PFN_glClearBufferSubData = void function ( 4090 GLenum target, 4091 GLenum internalformat, 4092 GLintptr offset, 4093 GLsizeiptr size, 4094 GLenum format, 4095 GLenum type, 4096 const(void)* data, 4097 ); 4098 alias PFN_glDispatchCompute = void function ( 4099 GLuint num_groups_x, 4100 GLuint num_groups_y, 4101 GLuint num_groups_z, 4102 ); 4103 alias PFN_glDispatchComputeIndirect = void function ( 4104 GLintptr indirect, 4105 ); 4106 alias PFN_glCopyImageSubData = void function ( 4107 GLuint srcName, 4108 GLenum srcTarget, 4109 GLint srcLevel, 4110 GLint srcX, 4111 GLint srcY, 4112 GLint srcZ, 4113 GLuint dstName, 4114 GLenum dstTarget, 4115 GLint dstLevel, 4116 GLint dstX, 4117 GLint dstY, 4118 GLint dstZ, 4119 GLsizei srcWidth, 4120 GLsizei srcHeight, 4121 GLsizei srcDepth, 4122 ); 4123 alias PFN_glFramebufferParameteri = void function ( 4124 GLenum target, 4125 GLenum pname, 4126 GLint param, 4127 ); 4128 alias PFN_glGetFramebufferParameteriv = void function ( 4129 GLenum target, 4130 GLenum pname, 4131 GLint* params, 4132 ); 4133 alias PFN_glGetInternalformati64v = void function ( 4134 GLenum target, 4135 GLenum internalformat, 4136 GLenum pname, 4137 GLsizei bufSize, 4138 GLint64* params, 4139 ); 4140 alias PFN_glInvalidateTexSubImage = void function ( 4141 GLuint texture, 4142 GLint level, 4143 GLint xoffset, 4144 GLint yoffset, 4145 GLint zoffset, 4146 GLsizei width, 4147 GLsizei height, 4148 GLsizei depth, 4149 ); 4150 alias PFN_glInvalidateTexImage = void function ( 4151 GLuint texture, 4152 GLint level, 4153 ); 4154 alias PFN_glInvalidateBufferSubData = void function ( 4155 GLuint buffer, 4156 GLintptr offset, 4157 GLsizeiptr length, 4158 ); 4159 alias PFN_glInvalidateBufferData = void function ( 4160 GLuint buffer, 4161 ); 4162 alias PFN_glInvalidateFramebuffer = void function ( 4163 GLenum target, 4164 GLsizei numAttachments, 4165 const(GLenum)* attachments, 4166 ); 4167 alias PFN_glInvalidateSubFramebuffer = void function ( 4168 GLenum target, 4169 GLsizei numAttachments, 4170 const(GLenum)* attachments, 4171 GLint x, 4172 GLint y, 4173 GLsizei width, 4174 GLsizei height, 4175 ); 4176 alias PFN_glMultiDrawArraysIndirect = void function ( 4177 GLenum mode, 4178 const(void)* indirect, 4179 GLsizei drawcount, 4180 GLsizei stride, 4181 ); 4182 alias PFN_glMultiDrawElementsIndirect = void function ( 4183 GLenum mode, 4184 GLenum type, 4185 const(void)* indirect, 4186 GLsizei drawcount, 4187 GLsizei stride, 4188 ); 4189 alias PFN_glGetProgramInterfaceiv = void function ( 4190 GLuint program, 4191 GLenum programInterface, 4192 GLenum pname, 4193 GLint* params, 4194 ); 4195 alias PFN_glGetProgramResourceIndex = GLuint function ( 4196 GLuint program, 4197 GLenum programInterface, 4198 const(GLchar)* name, 4199 ); 4200 alias PFN_glGetProgramResourceName = void function ( 4201 GLuint program, 4202 GLenum programInterface, 4203 GLuint index, 4204 GLsizei bufSize, 4205 GLsizei* length, 4206 GLchar* name, 4207 ); 4208 alias PFN_glGetProgramResourceiv = void function ( 4209 GLuint program, 4210 GLenum programInterface, 4211 GLuint index, 4212 GLsizei propCount, 4213 const(GLenum)* props, 4214 GLsizei bufSize, 4215 GLsizei* length, 4216 GLint* params, 4217 ); 4218 alias PFN_glGetProgramResourceLocation = GLint function ( 4219 GLuint program, 4220 GLenum programInterface, 4221 const(GLchar)* name, 4222 ); 4223 alias PFN_glGetProgramResourceLocationIndex = GLint function ( 4224 GLuint program, 4225 GLenum programInterface, 4226 const(GLchar)* name, 4227 ); 4228 alias PFN_glShaderStorageBlockBinding = void function ( 4229 GLuint program, 4230 GLuint storageBlockIndex, 4231 GLuint storageBlockBinding, 4232 ); 4233 alias PFN_glTexBufferRange = void function ( 4234 GLenum target, 4235 GLenum internalformat, 4236 GLuint buffer, 4237 GLintptr offset, 4238 GLsizeiptr size, 4239 ); 4240 alias PFN_glTexStorage2DMultisample = void function ( 4241 GLenum target, 4242 GLsizei samples, 4243 GLenum internalformat, 4244 GLsizei width, 4245 GLsizei height, 4246 GLboolean fixedsamplelocations, 4247 ); 4248 alias PFN_glTexStorage3DMultisample = void function ( 4249 GLenum target, 4250 GLsizei samples, 4251 GLenum internalformat, 4252 GLsizei width, 4253 GLsizei height, 4254 GLsizei depth, 4255 GLboolean fixedsamplelocations, 4256 ); 4257 alias PFN_glTextureView = void function ( 4258 GLuint texture, 4259 GLenum target, 4260 GLuint origtexture, 4261 GLenum internalformat, 4262 GLuint minlevel, 4263 GLuint numlevels, 4264 GLuint minlayer, 4265 GLuint numlayers, 4266 ); 4267 alias PFN_glBindVertexBuffer = void function ( 4268 GLuint bindingindex, 4269 GLuint buffer, 4270 GLintptr offset, 4271 GLsizei stride, 4272 ); 4273 alias PFN_glVertexAttribFormat = void function ( 4274 GLuint attribindex, 4275 GLint size, 4276 GLenum type, 4277 GLboolean normalized, 4278 GLuint relativeoffset, 4279 ); 4280 alias PFN_glVertexAttribIFormat = void function ( 4281 GLuint attribindex, 4282 GLint size, 4283 GLenum type, 4284 GLuint relativeoffset, 4285 ); 4286 alias PFN_glVertexAttribLFormat = void function ( 4287 GLuint attribindex, 4288 GLint size, 4289 GLenum type, 4290 GLuint relativeoffset, 4291 ); 4292 alias PFN_glVertexAttribBinding = void function ( 4293 GLuint attribindex, 4294 GLuint bindingindex, 4295 ); 4296 alias PFN_glVertexBindingDivisor = void function ( 4297 GLuint bindingindex, 4298 GLuint divisor, 4299 ); 4300 alias PFN_glDebugMessageControl = void function ( 4301 GLenum source, 4302 GLenum type, 4303 GLenum severity, 4304 GLsizei count, 4305 const(GLuint)* ids, 4306 GLboolean enabled, 4307 ); 4308 alias PFN_glDebugMessageInsert = void function ( 4309 GLenum source, 4310 GLenum type, 4311 GLuint id, 4312 GLenum severity, 4313 GLsizei length, 4314 const(GLchar)* buf, 4315 ); 4316 alias PFN_glDebugMessageCallback = void function ( 4317 GLDEBUGPROC callback, 4318 const(void)* userParam, 4319 ); 4320 alias PFN_glGetDebugMessageLog = GLuint function ( 4321 GLuint count, 4322 GLsizei bufSize, 4323 GLenum* sources, 4324 GLenum* types, 4325 GLuint* ids, 4326 GLenum* severities, 4327 GLsizei* lengths, 4328 GLchar* messageLog, 4329 ); 4330 alias PFN_glPushDebugGroup = void function ( 4331 GLenum source, 4332 GLuint id, 4333 GLsizei length, 4334 const(GLchar)* message, 4335 ); 4336 alias PFN_glPopDebugGroup = void function (); 4337 alias PFN_glObjectLabel = void function ( 4338 GLenum identifier, 4339 GLuint name, 4340 GLsizei length, 4341 const(GLchar)* label, 4342 ); 4343 alias PFN_glGetObjectLabel = void function ( 4344 GLenum identifier, 4345 GLuint name, 4346 GLsizei bufSize, 4347 GLsizei* length, 4348 GLchar* label, 4349 ); 4350 alias PFN_glObjectPtrLabel = void function ( 4351 const(void)* ptr, 4352 GLsizei length, 4353 const(GLchar)* label, 4354 ); 4355 alias PFN_glGetObjectPtrLabel = void function ( 4356 const(void)* ptr, 4357 GLsizei bufSize, 4358 GLsizei* length, 4359 GLchar* label, 4360 ); 4361 4362 // Command pointers for GL_VERSION_4_4 4363 alias PFN_glBufferStorage = void function ( 4364 GLenum target, 4365 GLsizeiptr size, 4366 const(void)* data, 4367 GLbitfield flags, 4368 ); 4369 alias PFN_glClearTexImage = void function ( 4370 GLuint texture, 4371 GLint level, 4372 GLenum format, 4373 GLenum type, 4374 const(void)* data, 4375 ); 4376 alias PFN_glClearTexSubImage = void function ( 4377 GLuint texture, 4378 GLint level, 4379 GLint xoffset, 4380 GLint yoffset, 4381 GLint zoffset, 4382 GLsizei width, 4383 GLsizei height, 4384 GLsizei depth, 4385 GLenum format, 4386 GLenum type, 4387 const(void)* data, 4388 ); 4389 alias PFN_glBindBuffersBase = void function ( 4390 GLenum target, 4391 GLuint first, 4392 GLsizei count, 4393 const(GLuint)* buffers, 4394 ); 4395 alias PFN_glBindBuffersRange = void function ( 4396 GLenum target, 4397 GLuint first, 4398 GLsizei count, 4399 const(GLuint)* buffers, 4400 const(GLintptr)* offsets, 4401 const(GLsizeiptr)* sizes, 4402 ); 4403 alias PFN_glBindTextures = void function ( 4404 GLuint first, 4405 GLsizei count, 4406 const(GLuint)* textures, 4407 ); 4408 alias PFN_glBindSamplers = void function ( 4409 GLuint first, 4410 GLsizei count, 4411 const(GLuint)* samplers, 4412 ); 4413 alias PFN_glBindImageTextures = void function ( 4414 GLuint first, 4415 GLsizei count, 4416 const(GLuint)* textures, 4417 ); 4418 alias PFN_glBindVertexBuffers = void function ( 4419 GLuint first, 4420 GLsizei count, 4421 const(GLuint)* buffers, 4422 const(GLintptr)* offsets, 4423 const(GLsizei)* strides, 4424 ); 4425 4426 // Command pointers for GL_VERSION_4_5 4427 alias PFN_glClipControl = void function ( 4428 GLenum origin, 4429 GLenum depth, 4430 ); 4431 alias PFN_glCreateTransformFeedbacks = void function ( 4432 GLsizei n, 4433 GLuint* ids, 4434 ); 4435 alias PFN_glTransformFeedbackBufferBase = void function ( 4436 GLuint xfb, 4437 GLuint index, 4438 GLuint buffer, 4439 ); 4440 alias PFN_glTransformFeedbackBufferRange = void function ( 4441 GLuint xfb, 4442 GLuint index, 4443 GLuint buffer, 4444 GLintptr offset, 4445 GLsizeiptr size, 4446 ); 4447 alias PFN_glGetTransformFeedbackiv = void function ( 4448 GLuint xfb, 4449 GLenum pname, 4450 GLint* param, 4451 ); 4452 alias PFN_glGetTransformFeedbacki_v = void function ( 4453 GLuint xfb, 4454 GLenum pname, 4455 GLuint index, 4456 GLint* param, 4457 ); 4458 alias PFN_glGetTransformFeedbacki64_v = void function ( 4459 GLuint xfb, 4460 GLenum pname, 4461 GLuint index, 4462 GLint64* param, 4463 ); 4464 alias PFN_glCreateBuffers = void function ( 4465 GLsizei n, 4466 GLuint* buffers, 4467 ); 4468 alias PFN_glNamedBufferStorage = void function ( 4469 GLuint buffer, 4470 GLsizeiptr size, 4471 const(void)* data, 4472 GLbitfield flags, 4473 ); 4474 alias PFN_glNamedBufferData = void function ( 4475 GLuint buffer, 4476 GLsizeiptr size, 4477 const(void)* data, 4478 GLenum usage, 4479 ); 4480 alias PFN_glNamedBufferSubData = void function ( 4481 GLuint buffer, 4482 GLintptr offset, 4483 GLsizeiptr size, 4484 const(void)* data, 4485 ); 4486 alias PFN_glCopyNamedBufferSubData = void function ( 4487 GLuint readBuffer, 4488 GLuint writeBuffer, 4489 GLintptr readOffset, 4490 GLintptr writeOffset, 4491 GLsizeiptr size, 4492 ); 4493 alias PFN_glClearNamedBufferData = void function ( 4494 GLuint buffer, 4495 GLenum internalformat, 4496 GLenum format, 4497 GLenum type, 4498 const(void)* data, 4499 ); 4500 alias PFN_glClearNamedBufferSubData = void function ( 4501 GLuint buffer, 4502 GLenum internalformat, 4503 GLintptr offset, 4504 GLsizeiptr size, 4505 GLenum format, 4506 GLenum type, 4507 const(void)* data, 4508 ); 4509 alias PFN_glMapNamedBuffer = void * function ( 4510 GLuint buffer, 4511 GLenum access, 4512 ); 4513 alias PFN_glMapNamedBufferRange = void * function ( 4514 GLuint buffer, 4515 GLintptr offset, 4516 GLsizeiptr length, 4517 GLbitfield access, 4518 ); 4519 alias PFN_glUnmapNamedBuffer = GLboolean function ( 4520 GLuint buffer, 4521 ); 4522 alias PFN_glFlushMappedNamedBufferRange = void function ( 4523 GLuint buffer, 4524 GLintptr offset, 4525 GLsizeiptr length, 4526 ); 4527 alias PFN_glGetNamedBufferParameteriv = void function ( 4528 GLuint buffer, 4529 GLenum pname, 4530 GLint* params, 4531 ); 4532 alias PFN_glGetNamedBufferParameteri64v = void function ( 4533 GLuint buffer, 4534 GLenum pname, 4535 GLint64* params, 4536 ); 4537 alias PFN_glGetNamedBufferPointerv = void function ( 4538 GLuint buffer, 4539 GLenum pname, 4540 void** params, 4541 ); 4542 alias PFN_glGetNamedBufferSubData = void function ( 4543 GLuint buffer, 4544 GLintptr offset, 4545 GLsizeiptr size, 4546 void* data, 4547 ); 4548 alias PFN_glCreateFramebuffers = void function ( 4549 GLsizei n, 4550 GLuint* framebuffers, 4551 ); 4552 alias PFN_glNamedFramebufferRenderbuffer = void function ( 4553 GLuint framebuffer, 4554 GLenum attachment, 4555 GLenum renderbuffertarget, 4556 GLuint renderbuffer, 4557 ); 4558 alias PFN_glNamedFramebufferParameteri = void function ( 4559 GLuint framebuffer, 4560 GLenum pname, 4561 GLint param, 4562 ); 4563 alias PFN_glNamedFramebufferTexture = void function ( 4564 GLuint framebuffer, 4565 GLenum attachment, 4566 GLuint texture, 4567 GLint level, 4568 ); 4569 alias PFN_glNamedFramebufferTextureLayer = void function ( 4570 GLuint framebuffer, 4571 GLenum attachment, 4572 GLuint texture, 4573 GLint level, 4574 GLint layer, 4575 ); 4576 alias PFN_glNamedFramebufferDrawBuffer = void function ( 4577 GLuint framebuffer, 4578 GLenum buf, 4579 ); 4580 alias PFN_glNamedFramebufferDrawBuffers = void function ( 4581 GLuint framebuffer, 4582 GLsizei n, 4583 const(GLenum)* bufs, 4584 ); 4585 alias PFN_glNamedFramebufferReadBuffer = void function ( 4586 GLuint framebuffer, 4587 GLenum src, 4588 ); 4589 alias PFN_glInvalidateNamedFramebufferData = void function ( 4590 GLuint framebuffer, 4591 GLsizei numAttachments, 4592 const(GLenum)* attachments, 4593 ); 4594 alias PFN_glInvalidateNamedFramebufferSubData = void function ( 4595 GLuint framebuffer, 4596 GLsizei numAttachments, 4597 const(GLenum)* attachments, 4598 GLint x, 4599 GLint y, 4600 GLsizei width, 4601 GLsizei height, 4602 ); 4603 alias PFN_glClearNamedFramebufferiv = void function ( 4604 GLuint framebuffer, 4605 GLenum buffer, 4606 GLint drawbuffer, 4607 const(GLint)* value, 4608 ); 4609 alias PFN_glClearNamedFramebufferuiv = void function ( 4610 GLuint framebuffer, 4611 GLenum buffer, 4612 GLint drawbuffer, 4613 const(GLuint)* value, 4614 ); 4615 alias PFN_glClearNamedFramebufferfv = void function ( 4616 GLuint framebuffer, 4617 GLenum buffer, 4618 GLint drawbuffer, 4619 const(GLfloat)* value, 4620 ); 4621 alias PFN_glClearNamedFramebufferfi = void function ( 4622 GLuint framebuffer, 4623 GLenum buffer, 4624 GLint drawbuffer, 4625 GLfloat depth, 4626 GLint stencil, 4627 ); 4628 alias PFN_glBlitNamedFramebuffer = void function ( 4629 GLuint readFramebuffer, 4630 GLuint drawFramebuffer, 4631 GLint srcX0, 4632 GLint srcY0, 4633 GLint srcX1, 4634 GLint srcY1, 4635 GLint dstX0, 4636 GLint dstY0, 4637 GLint dstX1, 4638 GLint dstY1, 4639 GLbitfield mask, 4640 GLenum filter, 4641 ); 4642 alias PFN_glCheckNamedFramebufferStatus = GLenum function ( 4643 GLuint framebuffer, 4644 GLenum target, 4645 ); 4646 alias PFN_glGetNamedFramebufferParameteriv = void function ( 4647 GLuint framebuffer, 4648 GLenum pname, 4649 GLint* param, 4650 ); 4651 alias PFN_glGetNamedFramebufferAttachmentParameteriv = void function ( 4652 GLuint framebuffer, 4653 GLenum attachment, 4654 GLenum pname, 4655 GLint* params, 4656 ); 4657 alias PFN_glCreateRenderbuffers = void function ( 4658 GLsizei n, 4659 GLuint* renderbuffers, 4660 ); 4661 alias PFN_glNamedRenderbufferStorage = void function ( 4662 GLuint renderbuffer, 4663 GLenum internalformat, 4664 GLsizei width, 4665 GLsizei height, 4666 ); 4667 alias PFN_glNamedRenderbufferStorageMultisample = void function ( 4668 GLuint renderbuffer, 4669 GLsizei samples, 4670 GLenum internalformat, 4671 GLsizei width, 4672 GLsizei height, 4673 ); 4674 alias PFN_glGetNamedRenderbufferParameteriv = void function ( 4675 GLuint renderbuffer, 4676 GLenum pname, 4677 GLint* params, 4678 ); 4679 alias PFN_glCreateTextures = void function ( 4680 GLenum target, 4681 GLsizei n, 4682 GLuint* textures, 4683 ); 4684 alias PFN_glTextureBuffer = void function ( 4685 GLuint texture, 4686 GLenum internalformat, 4687 GLuint buffer, 4688 ); 4689 alias PFN_glTextureBufferRange = void function ( 4690 GLuint texture, 4691 GLenum internalformat, 4692 GLuint buffer, 4693 GLintptr offset, 4694 GLsizeiptr size, 4695 ); 4696 alias PFN_glTextureStorage1D = void function ( 4697 GLuint texture, 4698 GLsizei levels, 4699 GLenum internalformat, 4700 GLsizei width, 4701 ); 4702 alias PFN_glTextureStorage2D = void function ( 4703 GLuint texture, 4704 GLsizei levels, 4705 GLenum internalformat, 4706 GLsizei width, 4707 GLsizei height, 4708 ); 4709 alias PFN_glTextureStorage3D = void function ( 4710 GLuint texture, 4711 GLsizei levels, 4712 GLenum internalformat, 4713 GLsizei width, 4714 GLsizei height, 4715 GLsizei depth, 4716 ); 4717 alias PFN_glTextureStorage2DMultisample = void function ( 4718 GLuint texture, 4719 GLsizei samples, 4720 GLenum internalformat, 4721 GLsizei width, 4722 GLsizei height, 4723 GLboolean fixedsamplelocations, 4724 ); 4725 alias PFN_glTextureStorage3DMultisample = void function ( 4726 GLuint texture, 4727 GLsizei samples, 4728 GLenum internalformat, 4729 GLsizei width, 4730 GLsizei height, 4731 GLsizei depth, 4732 GLboolean fixedsamplelocations, 4733 ); 4734 alias PFN_glTextureSubImage1D = void function ( 4735 GLuint texture, 4736 GLint level, 4737 GLint xoffset, 4738 GLsizei width, 4739 GLenum format, 4740 GLenum type, 4741 const(void)* pixels, 4742 ); 4743 alias PFN_glTextureSubImage2D = void function ( 4744 GLuint texture, 4745 GLint level, 4746 GLint xoffset, 4747 GLint yoffset, 4748 GLsizei width, 4749 GLsizei height, 4750 GLenum format, 4751 GLenum type, 4752 const(void)* pixels, 4753 ); 4754 alias PFN_glTextureSubImage3D = void function ( 4755 GLuint texture, 4756 GLint level, 4757 GLint xoffset, 4758 GLint yoffset, 4759 GLint zoffset, 4760 GLsizei width, 4761 GLsizei height, 4762 GLsizei depth, 4763 GLenum format, 4764 GLenum type, 4765 const(void)* pixels, 4766 ); 4767 alias PFN_glCompressedTextureSubImage1D = void function ( 4768 GLuint texture, 4769 GLint level, 4770 GLint xoffset, 4771 GLsizei width, 4772 GLenum format, 4773 GLsizei imageSize, 4774 const(void)* data, 4775 ); 4776 alias PFN_glCompressedTextureSubImage2D = void function ( 4777 GLuint texture, 4778 GLint level, 4779 GLint xoffset, 4780 GLint yoffset, 4781 GLsizei width, 4782 GLsizei height, 4783 GLenum format, 4784 GLsizei imageSize, 4785 const(void)* data, 4786 ); 4787 alias PFN_glCompressedTextureSubImage3D = void function ( 4788 GLuint texture, 4789 GLint level, 4790 GLint xoffset, 4791 GLint yoffset, 4792 GLint zoffset, 4793 GLsizei width, 4794 GLsizei height, 4795 GLsizei depth, 4796 GLenum format, 4797 GLsizei imageSize, 4798 const(void)* data, 4799 ); 4800 alias PFN_glCopyTextureSubImage1D = void function ( 4801 GLuint texture, 4802 GLint level, 4803 GLint xoffset, 4804 GLint x, 4805 GLint y, 4806 GLsizei width, 4807 ); 4808 alias PFN_glCopyTextureSubImage2D = void function ( 4809 GLuint texture, 4810 GLint level, 4811 GLint xoffset, 4812 GLint yoffset, 4813 GLint x, 4814 GLint y, 4815 GLsizei width, 4816 GLsizei height, 4817 ); 4818 alias PFN_glCopyTextureSubImage3D = void function ( 4819 GLuint texture, 4820 GLint level, 4821 GLint xoffset, 4822 GLint yoffset, 4823 GLint zoffset, 4824 GLint x, 4825 GLint y, 4826 GLsizei width, 4827 GLsizei height, 4828 ); 4829 alias PFN_glTextureParameterf = void function ( 4830 GLuint texture, 4831 GLenum pname, 4832 GLfloat param, 4833 ); 4834 alias PFN_glTextureParameterfv = void function ( 4835 GLuint texture, 4836 GLenum pname, 4837 const(GLfloat)* param, 4838 ); 4839 alias PFN_glTextureParameteri = void function ( 4840 GLuint texture, 4841 GLenum pname, 4842 GLint param, 4843 ); 4844 alias PFN_glTextureParameterIiv = void function ( 4845 GLuint texture, 4846 GLenum pname, 4847 const(GLint)* params, 4848 ); 4849 alias PFN_glTextureParameterIuiv = void function ( 4850 GLuint texture, 4851 GLenum pname, 4852 const(GLuint)* params, 4853 ); 4854 alias PFN_glTextureParameteriv = void function ( 4855 GLuint texture, 4856 GLenum pname, 4857 const(GLint)* param, 4858 ); 4859 alias PFN_glGenerateTextureMipmap = void function ( 4860 GLuint texture, 4861 ); 4862 alias PFN_glBindTextureUnit = void function ( 4863 GLuint unit, 4864 GLuint texture, 4865 ); 4866 alias PFN_glGetTextureImage = void function ( 4867 GLuint texture, 4868 GLint level, 4869 GLenum format, 4870 GLenum type, 4871 GLsizei bufSize, 4872 void* pixels, 4873 ); 4874 alias PFN_glGetCompressedTextureImage = void function ( 4875 GLuint texture, 4876 GLint level, 4877 GLsizei bufSize, 4878 void* pixels, 4879 ); 4880 alias PFN_glGetTextureLevelParameterfv = void function ( 4881 GLuint texture, 4882 GLint level, 4883 GLenum pname, 4884 GLfloat* params, 4885 ); 4886 alias PFN_glGetTextureLevelParameteriv = void function ( 4887 GLuint texture, 4888 GLint level, 4889 GLenum pname, 4890 GLint* params, 4891 ); 4892 alias PFN_glGetTextureParameterfv = void function ( 4893 GLuint texture, 4894 GLenum pname, 4895 GLfloat* params, 4896 ); 4897 alias PFN_glGetTextureParameterIiv = void function ( 4898 GLuint texture, 4899 GLenum pname, 4900 GLint* params, 4901 ); 4902 alias PFN_glGetTextureParameterIuiv = void function ( 4903 GLuint texture, 4904 GLenum pname, 4905 GLuint* params, 4906 ); 4907 alias PFN_glGetTextureParameteriv = void function ( 4908 GLuint texture, 4909 GLenum pname, 4910 GLint* params, 4911 ); 4912 alias PFN_glCreateVertexArrays = void function ( 4913 GLsizei n, 4914 GLuint* arrays, 4915 ); 4916 alias PFN_glDisableVertexArrayAttrib = void function ( 4917 GLuint vaobj, 4918 GLuint index, 4919 ); 4920 alias PFN_glEnableVertexArrayAttrib = void function ( 4921 GLuint vaobj, 4922 GLuint index, 4923 ); 4924 alias PFN_glVertexArrayElementBuffer = void function ( 4925 GLuint vaobj, 4926 GLuint buffer, 4927 ); 4928 alias PFN_glVertexArrayVertexBuffer = void function ( 4929 GLuint vaobj, 4930 GLuint bindingindex, 4931 GLuint buffer, 4932 GLintptr offset, 4933 GLsizei stride, 4934 ); 4935 alias PFN_glVertexArrayVertexBuffers = void function ( 4936 GLuint vaobj, 4937 GLuint first, 4938 GLsizei count, 4939 const(GLuint)* buffers, 4940 const(GLintptr)* offsets, 4941 const(GLsizei)* strides, 4942 ); 4943 alias PFN_glVertexArrayAttribBinding = void function ( 4944 GLuint vaobj, 4945 GLuint attribindex, 4946 GLuint bindingindex, 4947 ); 4948 alias PFN_glVertexArrayAttribFormat = void function ( 4949 GLuint vaobj, 4950 GLuint attribindex, 4951 GLint size, 4952 GLenum type, 4953 GLboolean normalized, 4954 GLuint relativeoffset, 4955 ); 4956 alias PFN_glVertexArrayAttribIFormat = void function ( 4957 GLuint vaobj, 4958 GLuint attribindex, 4959 GLint size, 4960 GLenum type, 4961 GLuint relativeoffset, 4962 ); 4963 alias PFN_glVertexArrayAttribLFormat = void function ( 4964 GLuint vaobj, 4965 GLuint attribindex, 4966 GLint size, 4967 GLenum type, 4968 GLuint relativeoffset, 4969 ); 4970 alias PFN_glVertexArrayBindingDivisor = void function ( 4971 GLuint vaobj, 4972 GLuint bindingindex, 4973 GLuint divisor, 4974 ); 4975 alias PFN_glGetVertexArrayiv = void function ( 4976 GLuint vaobj, 4977 GLenum pname, 4978 GLint* param, 4979 ); 4980 alias PFN_glGetVertexArrayIndexediv = void function ( 4981 GLuint vaobj, 4982 GLuint index, 4983 GLenum pname, 4984 GLint* param, 4985 ); 4986 alias PFN_glGetVertexArrayIndexed64iv = void function ( 4987 GLuint vaobj, 4988 GLuint index, 4989 GLenum pname, 4990 GLint64* param, 4991 ); 4992 alias PFN_glCreateSamplers = void function ( 4993 GLsizei n, 4994 GLuint* samplers, 4995 ); 4996 alias PFN_glCreateProgramPipelines = void function ( 4997 GLsizei n, 4998 GLuint* pipelines, 4999 ); 5000 alias PFN_glCreateQueries = void function ( 5001 GLenum target, 5002 GLsizei n, 5003 GLuint* ids, 5004 ); 5005 alias PFN_glGetQueryBufferObjecti64v = void function ( 5006 GLuint id, 5007 GLuint buffer, 5008 GLenum pname, 5009 GLintptr offset, 5010 ); 5011 alias PFN_glGetQueryBufferObjectiv = void function ( 5012 GLuint id, 5013 GLuint buffer, 5014 GLenum pname, 5015 GLintptr offset, 5016 ); 5017 alias PFN_glGetQueryBufferObjectui64v = void function ( 5018 GLuint id, 5019 GLuint buffer, 5020 GLenum pname, 5021 GLintptr offset, 5022 ); 5023 alias PFN_glGetQueryBufferObjectuiv = void function ( 5024 GLuint id, 5025 GLuint buffer, 5026 GLenum pname, 5027 GLintptr offset, 5028 ); 5029 alias PFN_glMemoryBarrierByRegion = void function ( 5030 GLbitfield barriers, 5031 ); 5032 alias PFN_glGetTextureSubImage = void function ( 5033 GLuint texture, 5034 GLint level, 5035 GLint xoffset, 5036 GLint yoffset, 5037 GLint zoffset, 5038 GLsizei width, 5039 GLsizei height, 5040 GLsizei depth, 5041 GLenum format, 5042 GLenum type, 5043 GLsizei bufSize, 5044 void* pixels, 5045 ); 5046 alias PFN_glGetCompressedTextureSubImage = void function ( 5047 GLuint texture, 5048 GLint level, 5049 GLint xoffset, 5050 GLint yoffset, 5051 GLint zoffset, 5052 GLsizei width, 5053 GLsizei height, 5054 GLsizei depth, 5055 GLsizei bufSize, 5056 void* pixels, 5057 ); 5058 alias PFN_glGetGraphicsResetStatus = GLenum function (); 5059 alias PFN_glGetnCompressedTexImage = void function ( 5060 GLenum target, 5061 GLint lod, 5062 GLsizei bufSize, 5063 void* pixels, 5064 ); 5065 alias PFN_glGetnTexImage = void function ( 5066 GLenum target, 5067 GLint level, 5068 GLenum format, 5069 GLenum type, 5070 GLsizei bufSize, 5071 void* pixels, 5072 ); 5073 alias PFN_glGetnUniformdv = void function ( 5074 GLuint program, 5075 GLint location, 5076 GLsizei bufSize, 5077 GLdouble* params, 5078 ); 5079 alias PFN_glGetnUniformfv = void function ( 5080 GLuint program, 5081 GLint location, 5082 GLsizei bufSize, 5083 GLfloat* params, 5084 ); 5085 alias PFN_glGetnUniformiv = void function ( 5086 GLuint program, 5087 GLint location, 5088 GLsizei bufSize, 5089 GLint* params, 5090 ); 5091 alias PFN_glGetnUniformuiv = void function ( 5092 GLuint program, 5093 GLint location, 5094 GLsizei bufSize, 5095 GLuint* params, 5096 ); 5097 alias PFN_glReadnPixels = void function ( 5098 GLint x, 5099 GLint y, 5100 GLsizei width, 5101 GLsizei height, 5102 GLenum format, 5103 GLenum type, 5104 GLsizei bufSize, 5105 void* data, 5106 ); 5107 alias PFN_glTextureBarrier = void function (); 5108 5109 // Command pointers for GL_VERSION_4_6 5110 alias PFN_glSpecializeShader = void function ( 5111 GLuint shader, 5112 const(GLchar)* pEntryPoint, 5113 GLuint numSpecializationConstants, 5114 const(GLuint)* pConstantIndex, 5115 const(GLuint)* pConstantValue, 5116 ); 5117 alias PFN_glMultiDrawArraysIndirectCount = void function ( 5118 GLenum mode, 5119 const(void)* indirect, 5120 GLintptr drawcount, 5121 GLsizei maxdrawcount, 5122 GLsizei stride, 5123 ); 5124 alias PFN_glMultiDrawElementsIndirectCount = void function ( 5125 GLenum mode, 5126 GLenum type, 5127 const(void)* indirect, 5128 GLintptr drawcount, 5129 GLsizei maxdrawcount, 5130 GLsizei stride, 5131 ); 5132 alias PFN_glPolygonOffsetClamp = void function ( 5133 GLfloat factor, 5134 GLfloat units, 5135 GLfloat clamp, 5136 ); 5137 } 5138 5139 /// GlVersion describes the version of OpenGL 5140 enum GlVersion { 5141 gl10 = 10, 5142 gl11 = 11, 5143 gl12 = 12, 5144 gl13 = 13, 5145 gl14 = 14, 5146 gl15 = 15, 5147 gl20 = 20, 5148 gl21 = 21, 5149 gl30 = 30, 5150 gl31 = 31, 5151 gl32 = 32, 5152 gl33 = 33, 5153 gl40 = 40, 5154 gl41 = 41, 5155 gl42 = 42, 5156 gl43 = 43, 5157 gl44 = 44, 5158 gl45 = 45, 5159 gl46 = 46, 5160 } 5161 5162 /// OpenGL loader base class 5163 final class Gl { 5164 this(SymbolLoader loader) { 5165 5166 // GL_VERSION_1_0 5167 _CullFace = cast(PFN_glCullFace)loadSymbol(loader, "glCullFace", []); 5168 _FrontFace = cast(PFN_glFrontFace)loadSymbol(loader, "glFrontFace", []); 5169 _Hint = cast(PFN_glHint)loadSymbol(loader, "glHint", []); 5170 _LineWidth = cast(PFN_glLineWidth)loadSymbol(loader, "glLineWidth", []); 5171 _PointSize = cast(PFN_glPointSize)loadSymbol(loader, "glPointSize", []); 5172 _PolygonMode = cast(PFN_glPolygonMode)loadSymbol(loader, "glPolygonMode", []); 5173 _Scissor = cast(PFN_glScissor)loadSymbol(loader, "glScissor", []); 5174 _TexParameterf = cast(PFN_glTexParameterf)loadSymbol(loader, "glTexParameterf", []); 5175 _TexParameterfv = cast(PFN_glTexParameterfv)loadSymbol(loader, "glTexParameterfv", []); 5176 _TexParameteri = cast(PFN_glTexParameteri)loadSymbol(loader, "glTexParameteri", []); 5177 _TexParameteriv = cast(PFN_glTexParameteriv)loadSymbol(loader, "glTexParameteriv", []); 5178 _TexImage1D = cast(PFN_glTexImage1D)loadSymbol(loader, "glTexImage1D", []); 5179 _TexImage2D = cast(PFN_glTexImage2D)loadSymbol(loader, "glTexImage2D", []); 5180 _DrawBuffer = cast(PFN_glDrawBuffer)loadSymbol(loader, "glDrawBuffer", []); 5181 _Clear = cast(PFN_glClear)loadSymbol(loader, "glClear", []); 5182 _ClearColor = cast(PFN_glClearColor)loadSymbol(loader, "glClearColor", []); 5183 _ClearStencil = cast(PFN_glClearStencil)loadSymbol(loader, "glClearStencil", []); 5184 _ClearDepth = cast(PFN_glClearDepth)loadSymbol(loader, "glClearDepth", []); 5185 _StencilMask = cast(PFN_glStencilMask)loadSymbol(loader, "glStencilMask", []); 5186 _ColorMask = cast(PFN_glColorMask)loadSymbol(loader, "glColorMask", []); 5187 _DepthMask = cast(PFN_glDepthMask)loadSymbol(loader, "glDepthMask", []); 5188 _Disable = cast(PFN_glDisable)loadSymbol(loader, "glDisable", []); 5189 _Enable = cast(PFN_glEnable)loadSymbol(loader, "glEnable", []); 5190 _Finish = cast(PFN_glFinish)loadSymbol(loader, "glFinish", []); 5191 _Flush = cast(PFN_glFlush)loadSymbol(loader, "glFlush", []); 5192 _BlendFunc = cast(PFN_glBlendFunc)loadSymbol(loader, "glBlendFunc", []); 5193 _LogicOp = cast(PFN_glLogicOp)loadSymbol(loader, "glLogicOp", []); 5194 _StencilFunc = cast(PFN_glStencilFunc)loadSymbol(loader, "glStencilFunc", []); 5195 _StencilOp = cast(PFN_glStencilOp)loadSymbol(loader, "glStencilOp", []); 5196 _DepthFunc = cast(PFN_glDepthFunc)loadSymbol(loader, "glDepthFunc", []); 5197 _PixelStoref = cast(PFN_glPixelStoref)loadSymbol(loader, "glPixelStoref", []); 5198 _PixelStorei = cast(PFN_glPixelStorei)loadSymbol(loader, "glPixelStorei", []); 5199 _ReadBuffer = cast(PFN_glReadBuffer)loadSymbol(loader, "glReadBuffer", []); 5200 _ReadPixels = cast(PFN_glReadPixels)loadSymbol(loader, "glReadPixels", []); 5201 _GetBooleanv = cast(PFN_glGetBooleanv)loadSymbol(loader, "glGetBooleanv", []); 5202 _GetDoublev = cast(PFN_glGetDoublev)loadSymbol(loader, "glGetDoublev", []); 5203 _GetError = cast(PFN_glGetError)loadSymbol(loader, "glGetError", []); 5204 _GetFloatv = cast(PFN_glGetFloatv)loadSymbol(loader, "glGetFloatv", []); 5205 _GetIntegerv = cast(PFN_glGetIntegerv)loadSymbol(loader, "glGetIntegerv", []); 5206 _GetString = cast(PFN_glGetString)loadSymbol(loader, "glGetString", []); 5207 _GetTexImage = cast(PFN_glGetTexImage)loadSymbol(loader, "glGetTexImage", []); 5208 _GetTexParameterfv = cast(PFN_glGetTexParameterfv)loadSymbol(loader, "glGetTexParameterfv", []); 5209 _GetTexParameteriv = cast(PFN_glGetTexParameteriv)loadSymbol(loader, "glGetTexParameteriv", []); 5210 _GetTexLevelParameterfv = cast(PFN_glGetTexLevelParameterfv)loadSymbol(loader, "glGetTexLevelParameterfv", []); 5211 _GetTexLevelParameteriv = cast(PFN_glGetTexLevelParameteriv)loadSymbol(loader, "glGetTexLevelParameteriv", []); 5212 _IsEnabled = cast(PFN_glIsEnabled)loadSymbol(loader, "glIsEnabled", []); 5213 _DepthRange = cast(PFN_glDepthRange)loadSymbol(loader, "glDepthRange", []); 5214 _Viewport = cast(PFN_glViewport)loadSymbol(loader, "glViewport", []); 5215 5216 // GL_VERSION_1_1 5217 _DrawArrays = cast(PFN_glDrawArrays)loadSymbol(loader, "glDrawArrays", []); 5218 _DrawElements = cast(PFN_glDrawElements)loadSymbol(loader, "glDrawElements", []); 5219 _GetPointerv = cast(PFN_glGetPointerv)loadSymbol(loader, "glGetPointerv", []); 5220 _PolygonOffset = cast(PFN_glPolygonOffset)loadSymbol(loader, "glPolygonOffset", []); 5221 _CopyTexImage1D = cast(PFN_glCopyTexImage1D)loadSymbol(loader, "glCopyTexImage1D", []); 5222 _CopyTexImage2D = cast(PFN_glCopyTexImage2D)loadSymbol(loader, "glCopyTexImage2D", []); 5223 _CopyTexSubImage1D = cast(PFN_glCopyTexSubImage1D)loadSymbol(loader, "glCopyTexSubImage1D", []); 5224 _CopyTexSubImage2D = cast(PFN_glCopyTexSubImage2D)loadSymbol(loader, "glCopyTexSubImage2D", []); 5225 _TexSubImage1D = cast(PFN_glTexSubImage1D)loadSymbol(loader, "glTexSubImage1D", []); 5226 _TexSubImage2D = cast(PFN_glTexSubImage2D)loadSymbol(loader, "glTexSubImage2D", []); 5227 _BindTexture = cast(PFN_glBindTexture)loadSymbol(loader, "glBindTexture", []); 5228 _DeleteTextures = cast(PFN_glDeleteTextures)loadSymbol(loader, "glDeleteTextures", []); 5229 _GenTextures = cast(PFN_glGenTextures)loadSymbol(loader, "glGenTextures", []); 5230 _IsTexture = cast(PFN_glIsTexture)loadSymbol(loader, "glIsTexture", []); 5231 5232 // GL_VERSION_1_2 5233 _DrawRangeElements = cast(PFN_glDrawRangeElements)loadSymbol(loader, "glDrawRangeElements", []); 5234 _TexImage3D = cast(PFN_glTexImage3D)loadSymbol(loader, "glTexImage3D", []); 5235 _TexSubImage3D = cast(PFN_glTexSubImage3D)loadSymbol(loader, "glTexSubImage3D", []); 5236 _CopyTexSubImage3D = cast(PFN_glCopyTexSubImage3D)loadSymbol(loader, "glCopyTexSubImage3D", []); 5237 5238 // GL_VERSION_1_3 5239 _ActiveTexture = cast(PFN_glActiveTexture)loadSymbol(loader, "glActiveTexture", []); 5240 _SampleCoverage = cast(PFN_glSampleCoverage)loadSymbol(loader, "glSampleCoverage", []); 5241 _CompressedTexImage3D = cast(PFN_glCompressedTexImage3D)loadSymbol(loader, "glCompressedTexImage3D", []); 5242 _CompressedTexImage2D = cast(PFN_glCompressedTexImage2D)loadSymbol(loader, "glCompressedTexImage2D", []); 5243 _CompressedTexImage1D = cast(PFN_glCompressedTexImage1D)loadSymbol(loader, "glCompressedTexImage1D", []); 5244 _CompressedTexSubImage3D = cast(PFN_glCompressedTexSubImage3D)loadSymbol(loader, "glCompressedTexSubImage3D", []); 5245 _CompressedTexSubImage2D = cast(PFN_glCompressedTexSubImage2D)loadSymbol(loader, "glCompressedTexSubImage2D", []); 5246 _CompressedTexSubImage1D = cast(PFN_glCompressedTexSubImage1D)loadSymbol(loader, "glCompressedTexSubImage1D", []); 5247 _GetCompressedTexImage = cast(PFN_glGetCompressedTexImage)loadSymbol(loader, "glGetCompressedTexImage", []); 5248 5249 // GL_VERSION_1_4 5250 _BlendFuncSeparate = cast(PFN_glBlendFuncSeparate)loadSymbol(loader, "glBlendFuncSeparate", []); 5251 _MultiDrawArrays = cast(PFN_glMultiDrawArrays)loadSymbol(loader, "glMultiDrawArrays", []); 5252 _MultiDrawElements = cast(PFN_glMultiDrawElements)loadSymbol(loader, "glMultiDrawElements", []); 5253 _PointParameterf = cast(PFN_glPointParameterf)loadSymbol(loader, "glPointParameterf", []); 5254 _PointParameterfv = cast(PFN_glPointParameterfv)loadSymbol(loader, "glPointParameterfv", []); 5255 _PointParameteri = cast(PFN_glPointParameteri)loadSymbol(loader, "glPointParameteri", []); 5256 _PointParameteriv = cast(PFN_glPointParameteriv)loadSymbol(loader, "glPointParameteriv", []); 5257 _BlendColor = cast(PFN_glBlendColor)loadSymbol(loader, "glBlendColor", []); 5258 _BlendEquation = cast(PFN_glBlendEquation)loadSymbol(loader, "glBlendEquation", []); 5259 5260 // GL_VERSION_1_5 5261 _GenQueries = cast(PFN_glGenQueries)loadSymbol(loader, "glGenQueries", []); 5262 _DeleteQueries = cast(PFN_glDeleteQueries)loadSymbol(loader, "glDeleteQueries", []); 5263 _IsQuery = cast(PFN_glIsQuery)loadSymbol(loader, "glIsQuery", []); 5264 _BeginQuery = cast(PFN_glBeginQuery)loadSymbol(loader, "glBeginQuery", []); 5265 _EndQuery = cast(PFN_glEndQuery)loadSymbol(loader, "glEndQuery", []); 5266 _GetQueryiv = cast(PFN_glGetQueryiv)loadSymbol(loader, "glGetQueryiv", []); 5267 _GetQueryObjectiv = cast(PFN_glGetQueryObjectiv)loadSymbol(loader, "glGetQueryObjectiv", []); 5268 _GetQueryObjectuiv = cast(PFN_glGetQueryObjectuiv)loadSymbol(loader, "glGetQueryObjectuiv", []); 5269 _BindBuffer = cast(PFN_glBindBuffer)loadSymbol(loader, "glBindBuffer", []); 5270 _DeleteBuffers = cast(PFN_glDeleteBuffers)loadSymbol(loader, "glDeleteBuffers", []); 5271 _GenBuffers = cast(PFN_glGenBuffers)loadSymbol(loader, "glGenBuffers", []); 5272 _IsBuffer = cast(PFN_glIsBuffer)loadSymbol(loader, "glIsBuffer", []); 5273 _BufferData = cast(PFN_glBufferData)loadSymbol(loader, "glBufferData", []); 5274 _BufferSubData = cast(PFN_glBufferSubData)loadSymbol(loader, "glBufferSubData", []); 5275 _GetBufferSubData = cast(PFN_glGetBufferSubData)loadSymbol(loader, "glGetBufferSubData", []); 5276 _MapBuffer = cast(PFN_glMapBuffer)loadSymbol(loader, "glMapBuffer", []); 5277 _UnmapBuffer = cast(PFN_glUnmapBuffer)loadSymbol(loader, "glUnmapBuffer", []); 5278 _GetBufferParameteriv = cast(PFN_glGetBufferParameteriv)loadSymbol(loader, "glGetBufferParameteriv", []); 5279 _GetBufferPointerv = cast(PFN_glGetBufferPointerv)loadSymbol(loader, "glGetBufferPointerv", []); 5280 5281 // GL_VERSION_2_0 5282 _BlendEquationSeparate = cast(PFN_glBlendEquationSeparate)loadSymbol(loader, "glBlendEquationSeparate", []); 5283 _DrawBuffers = cast(PFN_glDrawBuffers)loadSymbol(loader, "glDrawBuffers", []); 5284 _StencilOpSeparate = cast(PFN_glStencilOpSeparate)loadSymbol(loader, "glStencilOpSeparate", []); 5285 _StencilFuncSeparate = cast(PFN_glStencilFuncSeparate)loadSymbol(loader, "glStencilFuncSeparate", []); 5286 _StencilMaskSeparate = cast(PFN_glStencilMaskSeparate)loadSymbol(loader, "glStencilMaskSeparate", []); 5287 _AttachShader = cast(PFN_glAttachShader)loadSymbol(loader, "glAttachShader", []); 5288 _BindAttribLocation = cast(PFN_glBindAttribLocation)loadSymbol(loader, "glBindAttribLocation", []); 5289 _CompileShader = cast(PFN_glCompileShader)loadSymbol(loader, "glCompileShader", []); 5290 _CreateProgram = cast(PFN_glCreateProgram)loadSymbol(loader, "glCreateProgram", []); 5291 _CreateShader = cast(PFN_glCreateShader)loadSymbol(loader, "glCreateShader", []); 5292 _DeleteProgram = cast(PFN_glDeleteProgram)loadSymbol(loader, "glDeleteProgram", []); 5293 _DeleteShader = cast(PFN_glDeleteShader)loadSymbol(loader, "glDeleteShader", []); 5294 _DetachShader = cast(PFN_glDetachShader)loadSymbol(loader, "glDetachShader", []); 5295 _DisableVertexAttribArray = cast(PFN_glDisableVertexAttribArray)loadSymbol(loader, "glDisableVertexAttribArray", []); 5296 _EnableVertexAttribArray = cast(PFN_glEnableVertexAttribArray)loadSymbol(loader, "glEnableVertexAttribArray", []); 5297 _GetActiveAttrib = cast(PFN_glGetActiveAttrib)loadSymbol(loader, "glGetActiveAttrib", []); 5298 _GetActiveUniform = cast(PFN_glGetActiveUniform)loadSymbol(loader, "glGetActiveUniform", []); 5299 _GetAttachedShaders = cast(PFN_glGetAttachedShaders)loadSymbol(loader, "glGetAttachedShaders", []); 5300 _GetAttribLocation = cast(PFN_glGetAttribLocation)loadSymbol(loader, "glGetAttribLocation", []); 5301 _GetProgramiv = cast(PFN_glGetProgramiv)loadSymbol(loader, "glGetProgramiv", []); 5302 _GetProgramInfoLog = cast(PFN_glGetProgramInfoLog)loadSymbol(loader, "glGetProgramInfoLog", []); 5303 _GetShaderiv = cast(PFN_glGetShaderiv)loadSymbol(loader, "glGetShaderiv", []); 5304 _GetShaderInfoLog = cast(PFN_glGetShaderInfoLog)loadSymbol(loader, "glGetShaderInfoLog", []); 5305 _GetShaderSource = cast(PFN_glGetShaderSource)loadSymbol(loader, "glGetShaderSource", []); 5306 _GetUniformLocation = cast(PFN_glGetUniformLocation)loadSymbol(loader, "glGetUniformLocation", []); 5307 _GetUniformfv = cast(PFN_glGetUniformfv)loadSymbol(loader, "glGetUniformfv", []); 5308 _GetUniformiv = cast(PFN_glGetUniformiv)loadSymbol(loader, "glGetUniformiv", []); 5309 _GetVertexAttribdv = cast(PFN_glGetVertexAttribdv)loadSymbol(loader, "glGetVertexAttribdv", []); 5310 _GetVertexAttribfv = cast(PFN_glGetVertexAttribfv)loadSymbol(loader, "glGetVertexAttribfv", []); 5311 _GetVertexAttribiv = cast(PFN_glGetVertexAttribiv)loadSymbol(loader, "glGetVertexAttribiv", []); 5312 _GetVertexAttribPointerv = cast(PFN_glGetVertexAttribPointerv)loadSymbol(loader, "glGetVertexAttribPointerv", []); 5313 _IsProgram = cast(PFN_glIsProgram)loadSymbol(loader, "glIsProgram", []); 5314 _IsShader = cast(PFN_glIsShader)loadSymbol(loader, "glIsShader", []); 5315 _LinkProgram = cast(PFN_glLinkProgram)loadSymbol(loader, "glLinkProgram", []); 5316 _ShaderSource = cast(PFN_glShaderSource)loadSymbol(loader, "glShaderSource", []); 5317 _UseProgram = cast(PFN_glUseProgram)loadSymbol(loader, "glUseProgram", []); 5318 _Uniform1f = cast(PFN_glUniform1f)loadSymbol(loader, "glUniform1f", []); 5319 _Uniform2f = cast(PFN_glUniform2f)loadSymbol(loader, "glUniform2f", []); 5320 _Uniform3f = cast(PFN_glUniform3f)loadSymbol(loader, "glUniform3f", []); 5321 _Uniform4f = cast(PFN_glUniform4f)loadSymbol(loader, "glUniform4f", []); 5322 _Uniform1i = cast(PFN_glUniform1i)loadSymbol(loader, "glUniform1i", []); 5323 _Uniform2i = cast(PFN_glUniform2i)loadSymbol(loader, "glUniform2i", []); 5324 _Uniform3i = cast(PFN_glUniform3i)loadSymbol(loader, "glUniform3i", []); 5325 _Uniform4i = cast(PFN_glUniform4i)loadSymbol(loader, "glUniform4i", []); 5326 _Uniform1fv = cast(PFN_glUniform1fv)loadSymbol(loader, "glUniform1fv", []); 5327 _Uniform2fv = cast(PFN_glUniform2fv)loadSymbol(loader, "glUniform2fv", []); 5328 _Uniform3fv = cast(PFN_glUniform3fv)loadSymbol(loader, "glUniform3fv", []); 5329 _Uniform4fv = cast(PFN_glUniform4fv)loadSymbol(loader, "glUniform4fv", []); 5330 _Uniform1iv = cast(PFN_glUniform1iv)loadSymbol(loader, "glUniform1iv", []); 5331 _Uniform2iv = cast(PFN_glUniform2iv)loadSymbol(loader, "glUniform2iv", []); 5332 _Uniform3iv = cast(PFN_glUniform3iv)loadSymbol(loader, "glUniform3iv", []); 5333 _Uniform4iv = cast(PFN_glUniform4iv)loadSymbol(loader, "glUniform4iv", []); 5334 _UniformMatrix2fv = cast(PFN_glUniformMatrix2fv)loadSymbol(loader, "glUniformMatrix2fv", []); 5335 _UniformMatrix3fv = cast(PFN_glUniformMatrix3fv)loadSymbol(loader, "glUniformMatrix3fv", []); 5336 _UniformMatrix4fv = cast(PFN_glUniformMatrix4fv)loadSymbol(loader, "glUniformMatrix4fv", []); 5337 _ValidateProgram = cast(PFN_glValidateProgram)loadSymbol(loader, "glValidateProgram", []); 5338 _VertexAttrib1d = cast(PFN_glVertexAttrib1d)loadSymbol(loader, "glVertexAttrib1d", []); 5339 _VertexAttrib1dv = cast(PFN_glVertexAttrib1dv)loadSymbol(loader, "glVertexAttrib1dv", []); 5340 _VertexAttrib1f = cast(PFN_glVertexAttrib1f)loadSymbol(loader, "glVertexAttrib1f", []); 5341 _VertexAttrib1fv = cast(PFN_glVertexAttrib1fv)loadSymbol(loader, "glVertexAttrib1fv", []); 5342 _VertexAttrib1s = cast(PFN_glVertexAttrib1s)loadSymbol(loader, "glVertexAttrib1s", []); 5343 _VertexAttrib1sv = cast(PFN_glVertexAttrib1sv)loadSymbol(loader, "glVertexAttrib1sv", []); 5344 _VertexAttrib2d = cast(PFN_glVertexAttrib2d)loadSymbol(loader, "glVertexAttrib2d", []); 5345 _VertexAttrib2dv = cast(PFN_glVertexAttrib2dv)loadSymbol(loader, "glVertexAttrib2dv", []); 5346 _VertexAttrib2f = cast(PFN_glVertexAttrib2f)loadSymbol(loader, "glVertexAttrib2f", []); 5347 _VertexAttrib2fv = cast(PFN_glVertexAttrib2fv)loadSymbol(loader, "glVertexAttrib2fv", []); 5348 _VertexAttrib2s = cast(PFN_glVertexAttrib2s)loadSymbol(loader, "glVertexAttrib2s", []); 5349 _VertexAttrib2sv = cast(PFN_glVertexAttrib2sv)loadSymbol(loader, "glVertexAttrib2sv", []); 5350 _VertexAttrib3d = cast(PFN_glVertexAttrib3d)loadSymbol(loader, "glVertexAttrib3d", []); 5351 _VertexAttrib3dv = cast(PFN_glVertexAttrib3dv)loadSymbol(loader, "glVertexAttrib3dv", []); 5352 _VertexAttrib3f = cast(PFN_glVertexAttrib3f)loadSymbol(loader, "glVertexAttrib3f", []); 5353 _VertexAttrib3fv = cast(PFN_glVertexAttrib3fv)loadSymbol(loader, "glVertexAttrib3fv", []); 5354 _VertexAttrib3s = cast(PFN_glVertexAttrib3s)loadSymbol(loader, "glVertexAttrib3s", []); 5355 _VertexAttrib3sv = cast(PFN_glVertexAttrib3sv)loadSymbol(loader, "glVertexAttrib3sv", []); 5356 _VertexAttrib4Nbv = cast(PFN_glVertexAttrib4Nbv)loadSymbol(loader, "glVertexAttrib4Nbv", []); 5357 _VertexAttrib4Niv = cast(PFN_glVertexAttrib4Niv)loadSymbol(loader, "glVertexAttrib4Niv", []); 5358 _VertexAttrib4Nsv = cast(PFN_glVertexAttrib4Nsv)loadSymbol(loader, "glVertexAttrib4Nsv", []); 5359 _VertexAttrib4Nub = cast(PFN_glVertexAttrib4Nub)loadSymbol(loader, "glVertexAttrib4Nub", []); 5360 _VertexAttrib4Nubv = cast(PFN_glVertexAttrib4Nubv)loadSymbol(loader, "glVertexAttrib4Nubv", []); 5361 _VertexAttrib4Nuiv = cast(PFN_glVertexAttrib4Nuiv)loadSymbol(loader, "glVertexAttrib4Nuiv", []); 5362 _VertexAttrib4Nusv = cast(PFN_glVertexAttrib4Nusv)loadSymbol(loader, "glVertexAttrib4Nusv", []); 5363 _VertexAttrib4bv = cast(PFN_glVertexAttrib4bv)loadSymbol(loader, "glVertexAttrib4bv", []); 5364 _VertexAttrib4d = cast(PFN_glVertexAttrib4d)loadSymbol(loader, "glVertexAttrib4d", []); 5365 _VertexAttrib4dv = cast(PFN_glVertexAttrib4dv)loadSymbol(loader, "glVertexAttrib4dv", []); 5366 _VertexAttrib4f = cast(PFN_glVertexAttrib4f)loadSymbol(loader, "glVertexAttrib4f", []); 5367 _VertexAttrib4fv = cast(PFN_glVertexAttrib4fv)loadSymbol(loader, "glVertexAttrib4fv", []); 5368 _VertexAttrib4iv = cast(PFN_glVertexAttrib4iv)loadSymbol(loader, "glVertexAttrib4iv", []); 5369 _VertexAttrib4s = cast(PFN_glVertexAttrib4s)loadSymbol(loader, "glVertexAttrib4s", []); 5370 _VertexAttrib4sv = cast(PFN_glVertexAttrib4sv)loadSymbol(loader, "glVertexAttrib4sv", []); 5371 _VertexAttrib4ubv = cast(PFN_glVertexAttrib4ubv)loadSymbol(loader, "glVertexAttrib4ubv", []); 5372 _VertexAttrib4uiv = cast(PFN_glVertexAttrib4uiv)loadSymbol(loader, "glVertexAttrib4uiv", []); 5373 _VertexAttrib4usv = cast(PFN_glVertexAttrib4usv)loadSymbol(loader, "glVertexAttrib4usv", []); 5374 _VertexAttribPointer = cast(PFN_glVertexAttribPointer)loadSymbol(loader, "glVertexAttribPointer", []); 5375 5376 // GL_VERSION_2_1 5377 _UniformMatrix2x3fv = cast(PFN_glUniformMatrix2x3fv)loadSymbol(loader, "glUniformMatrix2x3fv", []); 5378 _UniformMatrix3x2fv = cast(PFN_glUniformMatrix3x2fv)loadSymbol(loader, "glUniformMatrix3x2fv", []); 5379 _UniformMatrix2x4fv = cast(PFN_glUniformMatrix2x4fv)loadSymbol(loader, "glUniformMatrix2x4fv", []); 5380 _UniformMatrix4x2fv = cast(PFN_glUniformMatrix4x2fv)loadSymbol(loader, "glUniformMatrix4x2fv", []); 5381 _UniformMatrix3x4fv = cast(PFN_glUniformMatrix3x4fv)loadSymbol(loader, "glUniformMatrix3x4fv", []); 5382 _UniformMatrix4x3fv = cast(PFN_glUniformMatrix4x3fv)loadSymbol(loader, "glUniformMatrix4x3fv", []); 5383 5384 // GL_VERSION_3_0 5385 _ColorMaski = cast(PFN_glColorMaski)loadSymbol(loader, "glColorMaski", []); 5386 _GetBooleani_v = cast(PFN_glGetBooleani_v)loadSymbol(loader, "glGetBooleani_v", []); 5387 _GetIntegeri_v = cast(PFN_glGetIntegeri_v)loadSymbol(loader, "glGetIntegeri_v", []); 5388 _Enablei = cast(PFN_glEnablei)loadSymbol(loader, "glEnablei", []); 5389 _Disablei = cast(PFN_glDisablei)loadSymbol(loader, "glDisablei", []); 5390 _IsEnabledi = cast(PFN_glIsEnabledi)loadSymbol(loader, "glIsEnabledi", []); 5391 _BeginTransformFeedback = cast(PFN_glBeginTransformFeedback)loadSymbol(loader, "glBeginTransformFeedback", []); 5392 _EndTransformFeedback = cast(PFN_glEndTransformFeedback)loadSymbol(loader, "glEndTransformFeedback", []); 5393 _BindBufferRange = cast(PFN_glBindBufferRange)loadSymbol(loader, "glBindBufferRange", []); 5394 _BindBufferBase = cast(PFN_glBindBufferBase)loadSymbol(loader, "glBindBufferBase", []); 5395 _TransformFeedbackVaryings = cast(PFN_glTransformFeedbackVaryings)loadSymbol(loader, "glTransformFeedbackVaryings", []); 5396 _GetTransformFeedbackVarying = cast(PFN_glGetTransformFeedbackVarying)loadSymbol(loader, "glGetTransformFeedbackVarying", []); 5397 _ClampColor = cast(PFN_glClampColor)loadSymbol(loader, "glClampColor", []); 5398 _BeginConditionalRender = cast(PFN_glBeginConditionalRender)loadSymbol(loader, "glBeginConditionalRender", []); 5399 _EndConditionalRender = cast(PFN_glEndConditionalRender)loadSymbol(loader, "glEndConditionalRender", []); 5400 _VertexAttribIPointer = cast(PFN_glVertexAttribIPointer)loadSymbol(loader, "glVertexAttribIPointer", []); 5401 _GetVertexAttribIiv = cast(PFN_glGetVertexAttribIiv)loadSymbol(loader, "glGetVertexAttribIiv", []); 5402 _GetVertexAttribIuiv = cast(PFN_glGetVertexAttribIuiv)loadSymbol(loader, "glGetVertexAttribIuiv", []); 5403 _VertexAttribI1i = cast(PFN_glVertexAttribI1i)loadSymbol(loader, "glVertexAttribI1i", []); 5404 _VertexAttribI2i = cast(PFN_glVertexAttribI2i)loadSymbol(loader, "glVertexAttribI2i", []); 5405 _VertexAttribI3i = cast(PFN_glVertexAttribI3i)loadSymbol(loader, "glVertexAttribI3i", []); 5406 _VertexAttribI4i = cast(PFN_glVertexAttribI4i)loadSymbol(loader, "glVertexAttribI4i", []); 5407 _VertexAttribI1ui = cast(PFN_glVertexAttribI1ui)loadSymbol(loader, "glVertexAttribI1ui", []); 5408 _VertexAttribI2ui = cast(PFN_glVertexAttribI2ui)loadSymbol(loader, "glVertexAttribI2ui", []); 5409 _VertexAttribI3ui = cast(PFN_glVertexAttribI3ui)loadSymbol(loader, "glVertexAttribI3ui", []); 5410 _VertexAttribI4ui = cast(PFN_glVertexAttribI4ui)loadSymbol(loader, "glVertexAttribI4ui", []); 5411 _VertexAttribI1iv = cast(PFN_glVertexAttribI1iv)loadSymbol(loader, "glVertexAttribI1iv", []); 5412 _VertexAttribI2iv = cast(PFN_glVertexAttribI2iv)loadSymbol(loader, "glVertexAttribI2iv", []); 5413 _VertexAttribI3iv = cast(PFN_glVertexAttribI3iv)loadSymbol(loader, "glVertexAttribI3iv", []); 5414 _VertexAttribI4iv = cast(PFN_glVertexAttribI4iv)loadSymbol(loader, "glVertexAttribI4iv", []); 5415 _VertexAttribI1uiv = cast(PFN_glVertexAttribI1uiv)loadSymbol(loader, "glVertexAttribI1uiv", []); 5416 _VertexAttribI2uiv = cast(PFN_glVertexAttribI2uiv)loadSymbol(loader, "glVertexAttribI2uiv", []); 5417 _VertexAttribI3uiv = cast(PFN_glVertexAttribI3uiv)loadSymbol(loader, "glVertexAttribI3uiv", []); 5418 _VertexAttribI4uiv = cast(PFN_glVertexAttribI4uiv)loadSymbol(loader, "glVertexAttribI4uiv", []); 5419 _VertexAttribI4bv = cast(PFN_glVertexAttribI4bv)loadSymbol(loader, "glVertexAttribI4bv", []); 5420 _VertexAttribI4sv = cast(PFN_glVertexAttribI4sv)loadSymbol(loader, "glVertexAttribI4sv", []); 5421 _VertexAttribI4ubv = cast(PFN_glVertexAttribI4ubv)loadSymbol(loader, "glVertexAttribI4ubv", []); 5422 _VertexAttribI4usv = cast(PFN_glVertexAttribI4usv)loadSymbol(loader, "glVertexAttribI4usv", []); 5423 _GetUniformuiv = cast(PFN_glGetUniformuiv)loadSymbol(loader, "glGetUniformuiv", []); 5424 _BindFragDataLocation = cast(PFN_glBindFragDataLocation)loadSymbol(loader, "glBindFragDataLocation", []); 5425 _GetFragDataLocation = cast(PFN_glGetFragDataLocation)loadSymbol(loader, "glGetFragDataLocation", []); 5426 _Uniform1ui = cast(PFN_glUniform1ui)loadSymbol(loader, "glUniform1ui", []); 5427 _Uniform2ui = cast(PFN_glUniform2ui)loadSymbol(loader, "glUniform2ui", []); 5428 _Uniform3ui = cast(PFN_glUniform3ui)loadSymbol(loader, "glUniform3ui", []); 5429 _Uniform4ui = cast(PFN_glUniform4ui)loadSymbol(loader, "glUniform4ui", []); 5430 _Uniform1uiv = cast(PFN_glUniform1uiv)loadSymbol(loader, "glUniform1uiv", []); 5431 _Uniform2uiv = cast(PFN_glUniform2uiv)loadSymbol(loader, "glUniform2uiv", []); 5432 _Uniform3uiv = cast(PFN_glUniform3uiv)loadSymbol(loader, "glUniform3uiv", []); 5433 _Uniform4uiv = cast(PFN_glUniform4uiv)loadSymbol(loader, "glUniform4uiv", []); 5434 _TexParameterIiv = cast(PFN_glTexParameterIiv)loadSymbol(loader, "glTexParameterIiv", []); 5435 _TexParameterIuiv = cast(PFN_glTexParameterIuiv)loadSymbol(loader, "glTexParameterIuiv", []); 5436 _GetTexParameterIiv = cast(PFN_glGetTexParameterIiv)loadSymbol(loader, "glGetTexParameterIiv", []); 5437 _GetTexParameterIuiv = cast(PFN_glGetTexParameterIuiv)loadSymbol(loader, "glGetTexParameterIuiv", []); 5438 _ClearBufferiv = cast(PFN_glClearBufferiv)loadSymbol(loader, "glClearBufferiv", []); 5439 _ClearBufferuiv = cast(PFN_glClearBufferuiv)loadSymbol(loader, "glClearBufferuiv", []); 5440 _ClearBufferfv = cast(PFN_glClearBufferfv)loadSymbol(loader, "glClearBufferfv", []); 5441 _ClearBufferfi = cast(PFN_glClearBufferfi)loadSymbol(loader, "glClearBufferfi", []); 5442 _GetStringi = cast(PFN_glGetStringi)loadSymbol(loader, "glGetStringi", []); 5443 _IsRenderbuffer = cast(PFN_glIsRenderbuffer)loadSymbol(loader, "glIsRenderbuffer", []); 5444 _BindRenderbuffer = cast(PFN_glBindRenderbuffer)loadSymbol(loader, "glBindRenderbuffer", []); 5445 _DeleteRenderbuffers = cast(PFN_glDeleteRenderbuffers)loadSymbol(loader, "glDeleteRenderbuffers", []); 5446 _GenRenderbuffers = cast(PFN_glGenRenderbuffers)loadSymbol(loader, "glGenRenderbuffers", []); 5447 _RenderbufferStorage = cast(PFN_glRenderbufferStorage)loadSymbol(loader, "glRenderbufferStorage", []); 5448 _GetRenderbufferParameteriv = cast(PFN_glGetRenderbufferParameteriv)loadSymbol(loader, "glGetRenderbufferParameteriv", []); 5449 _IsFramebuffer = cast(PFN_glIsFramebuffer)loadSymbol(loader, "glIsFramebuffer", []); 5450 _BindFramebuffer = cast(PFN_glBindFramebuffer)loadSymbol(loader, "glBindFramebuffer", []); 5451 _DeleteFramebuffers = cast(PFN_glDeleteFramebuffers)loadSymbol(loader, "glDeleteFramebuffers", []); 5452 _GenFramebuffers = cast(PFN_glGenFramebuffers)loadSymbol(loader, "glGenFramebuffers", []); 5453 _CheckFramebufferStatus = cast(PFN_glCheckFramebufferStatus)loadSymbol(loader, "glCheckFramebufferStatus", []); 5454 _FramebufferTexture1D = cast(PFN_glFramebufferTexture1D)loadSymbol(loader, "glFramebufferTexture1D", []); 5455 _FramebufferTexture2D = cast(PFN_glFramebufferTexture2D)loadSymbol(loader, "glFramebufferTexture2D", []); 5456 _FramebufferTexture3D = cast(PFN_glFramebufferTexture3D)loadSymbol(loader, "glFramebufferTexture3D", []); 5457 _FramebufferRenderbuffer = cast(PFN_glFramebufferRenderbuffer)loadSymbol(loader, "glFramebufferRenderbuffer", []); 5458 _GetFramebufferAttachmentParameteriv = cast(PFN_glGetFramebufferAttachmentParameteriv)loadSymbol(loader, "glGetFramebufferAttachmentParameteriv", []); 5459 _GenerateMipmap = cast(PFN_glGenerateMipmap)loadSymbol(loader, "glGenerateMipmap", []); 5460 _BlitFramebuffer = cast(PFN_glBlitFramebuffer)loadSymbol(loader, "glBlitFramebuffer", []); 5461 _RenderbufferStorageMultisample = cast(PFN_glRenderbufferStorageMultisample)loadSymbol(loader, "glRenderbufferStorageMultisample", []); 5462 _FramebufferTextureLayer = cast(PFN_glFramebufferTextureLayer)loadSymbol(loader, "glFramebufferTextureLayer", []); 5463 _MapBufferRange = cast(PFN_glMapBufferRange)loadSymbol(loader, "glMapBufferRange", []); 5464 _FlushMappedBufferRange = cast(PFN_glFlushMappedBufferRange)loadSymbol(loader, "glFlushMappedBufferRange", []); 5465 _BindVertexArray = cast(PFN_glBindVertexArray)loadSymbol(loader, "glBindVertexArray", []); 5466 _DeleteVertexArrays = cast(PFN_glDeleteVertexArrays)loadSymbol(loader, "glDeleteVertexArrays", []); 5467 _GenVertexArrays = cast(PFN_glGenVertexArrays)loadSymbol(loader, "glGenVertexArrays", []); 5468 _IsVertexArray = cast(PFN_glIsVertexArray)loadSymbol(loader, "glIsVertexArray", []); 5469 5470 // GL_VERSION_3_1 5471 _DrawArraysInstanced = cast(PFN_glDrawArraysInstanced)loadSymbol(loader, "glDrawArraysInstanced", []); 5472 _DrawElementsInstanced = cast(PFN_glDrawElementsInstanced)loadSymbol(loader, "glDrawElementsInstanced", []); 5473 _TexBuffer = cast(PFN_glTexBuffer)loadSymbol(loader, "glTexBuffer", []); 5474 _PrimitiveRestartIndex = cast(PFN_glPrimitiveRestartIndex)loadSymbol(loader, "glPrimitiveRestartIndex", []); 5475 _CopyBufferSubData = cast(PFN_glCopyBufferSubData)loadSymbol(loader, "glCopyBufferSubData", []); 5476 _GetUniformIndices = cast(PFN_glGetUniformIndices)loadSymbol(loader, "glGetUniformIndices", []); 5477 _GetActiveUniformsiv = cast(PFN_glGetActiveUniformsiv)loadSymbol(loader, "glGetActiveUniformsiv", []); 5478 _GetActiveUniformName = cast(PFN_glGetActiveUniformName)loadSymbol(loader, "glGetActiveUniformName", []); 5479 _GetUniformBlockIndex = cast(PFN_glGetUniformBlockIndex)loadSymbol(loader, "glGetUniformBlockIndex", []); 5480 _GetActiveUniformBlockiv = cast(PFN_glGetActiveUniformBlockiv)loadSymbol(loader, "glGetActiveUniformBlockiv", []); 5481 _GetActiveUniformBlockName = cast(PFN_glGetActiveUniformBlockName)loadSymbol(loader, "glGetActiveUniformBlockName", []); 5482 _UniformBlockBinding = cast(PFN_glUniformBlockBinding)loadSymbol(loader, "glUniformBlockBinding", []); 5483 5484 // GL_VERSION_3_2 5485 _DrawElementsBaseVertex = cast(PFN_glDrawElementsBaseVertex)loadSymbol(loader, "glDrawElementsBaseVertex", []); 5486 _DrawRangeElementsBaseVertex = cast(PFN_glDrawRangeElementsBaseVertex)loadSymbol(loader, "glDrawRangeElementsBaseVertex", []); 5487 _DrawElementsInstancedBaseVertex = cast(PFN_glDrawElementsInstancedBaseVertex)loadSymbol(loader, "glDrawElementsInstancedBaseVertex", []); 5488 _MultiDrawElementsBaseVertex = cast(PFN_glMultiDrawElementsBaseVertex)loadSymbol(loader, "glMultiDrawElementsBaseVertex", []); 5489 _ProvokingVertex = cast(PFN_glProvokingVertex)loadSymbol(loader, "glProvokingVertex", []); 5490 _FenceSync = cast(PFN_glFenceSync)loadSymbol(loader, "glFenceSync", []); 5491 _IsSync = cast(PFN_glIsSync)loadSymbol(loader, "glIsSync", []); 5492 _DeleteSync = cast(PFN_glDeleteSync)loadSymbol(loader, "glDeleteSync", []); 5493 _ClientWaitSync = cast(PFN_glClientWaitSync)loadSymbol(loader, "glClientWaitSync", []); 5494 _WaitSync = cast(PFN_glWaitSync)loadSymbol(loader, "glWaitSync", []); 5495 _GetInteger64v = cast(PFN_glGetInteger64v)loadSymbol(loader, "glGetInteger64v", []); 5496 _GetSynciv = cast(PFN_glGetSynciv)loadSymbol(loader, "glGetSynciv", []); 5497 _GetInteger64i_v = cast(PFN_glGetInteger64i_v)loadSymbol(loader, "glGetInteger64i_v", []); 5498 _GetBufferParameteri64v = cast(PFN_glGetBufferParameteri64v)loadSymbol(loader, "glGetBufferParameteri64v", []); 5499 _FramebufferTexture = cast(PFN_glFramebufferTexture)loadSymbol(loader, "glFramebufferTexture", []); 5500 _TexImage2DMultisample = cast(PFN_glTexImage2DMultisample)loadSymbol(loader, "glTexImage2DMultisample", []); 5501 _TexImage3DMultisample = cast(PFN_glTexImage3DMultisample)loadSymbol(loader, "glTexImage3DMultisample", []); 5502 _GetMultisamplefv = cast(PFN_glGetMultisamplefv)loadSymbol(loader, "glGetMultisamplefv", []); 5503 _SampleMaski = cast(PFN_glSampleMaski)loadSymbol(loader, "glSampleMaski", []); 5504 5505 // GL_VERSION_3_3 5506 _BindFragDataLocationIndexed = cast(PFN_glBindFragDataLocationIndexed)loadSymbol(loader, "glBindFragDataLocationIndexed", []); 5507 _GetFragDataIndex = cast(PFN_glGetFragDataIndex)loadSymbol(loader, "glGetFragDataIndex", []); 5508 _GenSamplers = cast(PFN_glGenSamplers)loadSymbol(loader, "glGenSamplers", []); 5509 _DeleteSamplers = cast(PFN_glDeleteSamplers)loadSymbol(loader, "glDeleteSamplers", []); 5510 _IsSampler = cast(PFN_glIsSampler)loadSymbol(loader, "glIsSampler", []); 5511 _BindSampler = cast(PFN_glBindSampler)loadSymbol(loader, "glBindSampler", []); 5512 _SamplerParameteri = cast(PFN_glSamplerParameteri)loadSymbol(loader, "glSamplerParameteri", []); 5513 _SamplerParameteriv = cast(PFN_glSamplerParameteriv)loadSymbol(loader, "glSamplerParameteriv", []); 5514 _SamplerParameterf = cast(PFN_glSamplerParameterf)loadSymbol(loader, "glSamplerParameterf", []); 5515 _SamplerParameterfv = cast(PFN_glSamplerParameterfv)loadSymbol(loader, "glSamplerParameterfv", []); 5516 _SamplerParameterIiv = cast(PFN_glSamplerParameterIiv)loadSymbol(loader, "glSamplerParameterIiv", []); 5517 _SamplerParameterIuiv = cast(PFN_glSamplerParameterIuiv)loadSymbol(loader, "glSamplerParameterIuiv", []); 5518 _GetSamplerParameteriv = cast(PFN_glGetSamplerParameteriv)loadSymbol(loader, "glGetSamplerParameteriv", []); 5519 _GetSamplerParameterIiv = cast(PFN_glGetSamplerParameterIiv)loadSymbol(loader, "glGetSamplerParameterIiv", []); 5520 _GetSamplerParameterfv = cast(PFN_glGetSamplerParameterfv)loadSymbol(loader, "glGetSamplerParameterfv", []); 5521 _GetSamplerParameterIuiv = cast(PFN_glGetSamplerParameterIuiv)loadSymbol(loader, "glGetSamplerParameterIuiv", []); 5522 _QueryCounter = cast(PFN_glQueryCounter)loadSymbol(loader, "glQueryCounter", []); 5523 _GetQueryObjecti64v = cast(PFN_glGetQueryObjecti64v)loadSymbol(loader, "glGetQueryObjecti64v", []); 5524 _GetQueryObjectui64v = cast(PFN_glGetQueryObjectui64v)loadSymbol(loader, "glGetQueryObjectui64v", []); 5525 _VertexAttribDivisor = cast(PFN_glVertexAttribDivisor)loadSymbol(loader, "glVertexAttribDivisor", []); 5526 _VertexAttribP1ui = cast(PFN_glVertexAttribP1ui)loadSymbol(loader, "glVertexAttribP1ui", []); 5527 _VertexAttribP1uiv = cast(PFN_glVertexAttribP1uiv)loadSymbol(loader, "glVertexAttribP1uiv", []); 5528 _VertexAttribP2ui = cast(PFN_glVertexAttribP2ui)loadSymbol(loader, "glVertexAttribP2ui", []); 5529 _VertexAttribP2uiv = cast(PFN_glVertexAttribP2uiv)loadSymbol(loader, "glVertexAttribP2uiv", []); 5530 _VertexAttribP3ui = cast(PFN_glVertexAttribP3ui)loadSymbol(loader, "glVertexAttribP3ui", []); 5531 _VertexAttribP3uiv = cast(PFN_glVertexAttribP3uiv)loadSymbol(loader, "glVertexAttribP3uiv", []); 5532 _VertexAttribP4ui = cast(PFN_glVertexAttribP4ui)loadSymbol(loader, "glVertexAttribP4ui", []); 5533 _VertexAttribP4uiv = cast(PFN_glVertexAttribP4uiv)loadSymbol(loader, "glVertexAttribP4uiv", []); 5534 5535 // GL_VERSION_4_0 5536 _MinSampleShading = cast(PFN_glMinSampleShading)loadSymbol(loader, "glMinSampleShading", []); 5537 _BlendEquationi = cast(PFN_glBlendEquationi)loadSymbol(loader, "glBlendEquationi", []); 5538 _BlendEquationSeparatei = cast(PFN_glBlendEquationSeparatei)loadSymbol(loader, "glBlendEquationSeparatei", []); 5539 _BlendFunci = cast(PFN_glBlendFunci)loadSymbol(loader, "glBlendFunci", []); 5540 _BlendFuncSeparatei = cast(PFN_glBlendFuncSeparatei)loadSymbol(loader, "glBlendFuncSeparatei", []); 5541 _DrawArraysIndirect = cast(PFN_glDrawArraysIndirect)loadSymbol(loader, "glDrawArraysIndirect", []); 5542 _DrawElementsIndirect = cast(PFN_glDrawElementsIndirect)loadSymbol(loader, "glDrawElementsIndirect", []); 5543 _Uniform1d = cast(PFN_glUniform1d)loadSymbol(loader, "glUniform1d", []); 5544 _Uniform2d = cast(PFN_glUniform2d)loadSymbol(loader, "glUniform2d", []); 5545 _Uniform3d = cast(PFN_glUniform3d)loadSymbol(loader, "glUniform3d", []); 5546 _Uniform4d = cast(PFN_glUniform4d)loadSymbol(loader, "glUniform4d", []); 5547 _Uniform1dv = cast(PFN_glUniform1dv)loadSymbol(loader, "glUniform1dv", []); 5548 _Uniform2dv = cast(PFN_glUniform2dv)loadSymbol(loader, "glUniform2dv", []); 5549 _Uniform3dv = cast(PFN_glUniform3dv)loadSymbol(loader, "glUniform3dv", []); 5550 _Uniform4dv = cast(PFN_glUniform4dv)loadSymbol(loader, "glUniform4dv", []); 5551 _UniformMatrix2dv = cast(PFN_glUniformMatrix2dv)loadSymbol(loader, "glUniformMatrix2dv", []); 5552 _UniformMatrix3dv = cast(PFN_glUniformMatrix3dv)loadSymbol(loader, "glUniformMatrix3dv", []); 5553 _UniformMatrix4dv = cast(PFN_glUniformMatrix4dv)loadSymbol(loader, "glUniformMatrix4dv", []); 5554 _UniformMatrix2x3dv = cast(PFN_glUniformMatrix2x3dv)loadSymbol(loader, "glUniformMatrix2x3dv", []); 5555 _UniformMatrix2x4dv = cast(PFN_glUniformMatrix2x4dv)loadSymbol(loader, "glUniformMatrix2x4dv", []); 5556 _UniformMatrix3x2dv = cast(PFN_glUniformMatrix3x2dv)loadSymbol(loader, "glUniformMatrix3x2dv", []); 5557 _UniformMatrix3x4dv = cast(PFN_glUniformMatrix3x4dv)loadSymbol(loader, "glUniformMatrix3x4dv", []); 5558 _UniformMatrix4x2dv = cast(PFN_glUniformMatrix4x2dv)loadSymbol(loader, "glUniformMatrix4x2dv", []); 5559 _UniformMatrix4x3dv = cast(PFN_glUniformMatrix4x3dv)loadSymbol(loader, "glUniformMatrix4x3dv", []); 5560 _GetUniformdv = cast(PFN_glGetUniformdv)loadSymbol(loader, "glGetUniformdv", []); 5561 _GetSubroutineUniformLocation = cast(PFN_glGetSubroutineUniformLocation)loadSymbol(loader, "glGetSubroutineUniformLocation", []); 5562 _GetSubroutineIndex = cast(PFN_glGetSubroutineIndex)loadSymbol(loader, "glGetSubroutineIndex", []); 5563 _GetActiveSubroutineUniformiv = cast(PFN_glGetActiveSubroutineUniformiv)loadSymbol(loader, "glGetActiveSubroutineUniformiv", []); 5564 _GetActiveSubroutineUniformName = cast(PFN_glGetActiveSubroutineUniformName)loadSymbol(loader, "glGetActiveSubroutineUniformName", []); 5565 _GetActiveSubroutineName = cast(PFN_glGetActiveSubroutineName)loadSymbol(loader, "glGetActiveSubroutineName", []); 5566 _UniformSubroutinesuiv = cast(PFN_glUniformSubroutinesuiv)loadSymbol(loader, "glUniformSubroutinesuiv", []); 5567 _GetUniformSubroutineuiv = cast(PFN_glGetUniformSubroutineuiv)loadSymbol(loader, "glGetUniformSubroutineuiv", []); 5568 _GetProgramStageiv = cast(PFN_glGetProgramStageiv)loadSymbol(loader, "glGetProgramStageiv", []); 5569 _PatchParameteri = cast(PFN_glPatchParameteri)loadSymbol(loader, "glPatchParameteri", []); 5570 _PatchParameterfv = cast(PFN_glPatchParameterfv)loadSymbol(loader, "glPatchParameterfv", []); 5571 _BindTransformFeedback = cast(PFN_glBindTransformFeedback)loadSymbol(loader, "glBindTransformFeedback", []); 5572 _DeleteTransformFeedbacks = cast(PFN_glDeleteTransformFeedbacks)loadSymbol(loader, "glDeleteTransformFeedbacks", []); 5573 _GenTransformFeedbacks = cast(PFN_glGenTransformFeedbacks)loadSymbol(loader, "glGenTransformFeedbacks", []); 5574 _IsTransformFeedback = cast(PFN_glIsTransformFeedback)loadSymbol(loader, "glIsTransformFeedback", []); 5575 _PauseTransformFeedback = cast(PFN_glPauseTransformFeedback)loadSymbol(loader, "glPauseTransformFeedback", []); 5576 _ResumeTransformFeedback = cast(PFN_glResumeTransformFeedback)loadSymbol(loader, "glResumeTransformFeedback", []); 5577 _DrawTransformFeedback = cast(PFN_glDrawTransformFeedback)loadSymbol(loader, "glDrawTransformFeedback", []); 5578 _DrawTransformFeedbackStream = cast(PFN_glDrawTransformFeedbackStream)loadSymbol(loader, "glDrawTransformFeedbackStream", []); 5579 _BeginQueryIndexed = cast(PFN_glBeginQueryIndexed)loadSymbol(loader, "glBeginQueryIndexed", []); 5580 _EndQueryIndexed = cast(PFN_glEndQueryIndexed)loadSymbol(loader, "glEndQueryIndexed", []); 5581 _GetQueryIndexediv = cast(PFN_glGetQueryIndexediv)loadSymbol(loader, "glGetQueryIndexediv", []); 5582 5583 // GL_VERSION_4_1 5584 _ReleaseShaderCompiler = cast(PFN_glReleaseShaderCompiler)loadSymbol(loader, "glReleaseShaderCompiler", []); 5585 _ShaderBinary = cast(PFN_glShaderBinary)loadSymbol(loader, "glShaderBinary", []); 5586 _GetShaderPrecisionFormat = cast(PFN_glGetShaderPrecisionFormat)loadSymbol(loader, "glGetShaderPrecisionFormat", []); 5587 _DepthRangef = cast(PFN_glDepthRangef)loadSymbol(loader, "glDepthRangef", []); 5588 _ClearDepthf = cast(PFN_glClearDepthf)loadSymbol(loader, "glClearDepthf", []); 5589 _GetProgramBinary = cast(PFN_glGetProgramBinary)loadSymbol(loader, "glGetProgramBinary", []); 5590 _ProgramBinary = cast(PFN_glProgramBinary)loadSymbol(loader, "glProgramBinary", []); 5591 _ProgramParameteri = cast(PFN_glProgramParameteri)loadSymbol(loader, "glProgramParameteri", []); 5592 _UseProgramStages = cast(PFN_glUseProgramStages)loadSymbol(loader, "glUseProgramStages", []); 5593 _ActiveShaderProgram = cast(PFN_glActiveShaderProgram)loadSymbol(loader, "glActiveShaderProgram", []); 5594 _CreateShaderProgramv = cast(PFN_glCreateShaderProgramv)loadSymbol(loader, "glCreateShaderProgramv", []); 5595 _BindProgramPipeline = cast(PFN_glBindProgramPipeline)loadSymbol(loader, "glBindProgramPipeline", []); 5596 _DeleteProgramPipelines = cast(PFN_glDeleteProgramPipelines)loadSymbol(loader, "glDeleteProgramPipelines", []); 5597 _GenProgramPipelines = cast(PFN_glGenProgramPipelines)loadSymbol(loader, "glGenProgramPipelines", []); 5598 _IsProgramPipeline = cast(PFN_glIsProgramPipeline)loadSymbol(loader, "glIsProgramPipeline", []); 5599 _GetProgramPipelineiv = cast(PFN_glGetProgramPipelineiv)loadSymbol(loader, "glGetProgramPipelineiv", []); 5600 _ProgramUniform1i = cast(PFN_glProgramUniform1i)loadSymbol(loader, "glProgramUniform1i", []); 5601 _ProgramUniform1iv = cast(PFN_glProgramUniform1iv)loadSymbol(loader, "glProgramUniform1iv", []); 5602 _ProgramUniform1f = cast(PFN_glProgramUniform1f)loadSymbol(loader, "glProgramUniform1f", []); 5603 _ProgramUniform1fv = cast(PFN_glProgramUniform1fv)loadSymbol(loader, "glProgramUniform1fv", []); 5604 _ProgramUniform1d = cast(PFN_glProgramUniform1d)loadSymbol(loader, "glProgramUniform1d", []); 5605 _ProgramUniform1dv = cast(PFN_glProgramUniform1dv)loadSymbol(loader, "glProgramUniform1dv", []); 5606 _ProgramUniform1ui = cast(PFN_glProgramUniform1ui)loadSymbol(loader, "glProgramUniform1ui", []); 5607 _ProgramUniform1uiv = cast(PFN_glProgramUniform1uiv)loadSymbol(loader, "glProgramUniform1uiv", []); 5608 _ProgramUniform2i = cast(PFN_glProgramUniform2i)loadSymbol(loader, "glProgramUniform2i", []); 5609 _ProgramUniform2iv = cast(PFN_glProgramUniform2iv)loadSymbol(loader, "glProgramUniform2iv", []); 5610 _ProgramUniform2f = cast(PFN_glProgramUniform2f)loadSymbol(loader, "glProgramUniform2f", []); 5611 _ProgramUniform2fv = cast(PFN_glProgramUniform2fv)loadSymbol(loader, "glProgramUniform2fv", []); 5612 _ProgramUniform2d = cast(PFN_glProgramUniform2d)loadSymbol(loader, "glProgramUniform2d", []); 5613 _ProgramUniform2dv = cast(PFN_glProgramUniform2dv)loadSymbol(loader, "glProgramUniform2dv", []); 5614 _ProgramUniform2ui = cast(PFN_glProgramUniform2ui)loadSymbol(loader, "glProgramUniform2ui", []); 5615 _ProgramUniform2uiv = cast(PFN_glProgramUniform2uiv)loadSymbol(loader, "glProgramUniform2uiv", []); 5616 _ProgramUniform3i = cast(PFN_glProgramUniform3i)loadSymbol(loader, "glProgramUniform3i", []); 5617 _ProgramUniform3iv = cast(PFN_glProgramUniform3iv)loadSymbol(loader, "glProgramUniform3iv", []); 5618 _ProgramUniform3f = cast(PFN_glProgramUniform3f)loadSymbol(loader, "glProgramUniform3f", []); 5619 _ProgramUniform3fv = cast(PFN_glProgramUniform3fv)loadSymbol(loader, "glProgramUniform3fv", []); 5620 _ProgramUniform3d = cast(PFN_glProgramUniform3d)loadSymbol(loader, "glProgramUniform3d", []); 5621 _ProgramUniform3dv = cast(PFN_glProgramUniform3dv)loadSymbol(loader, "glProgramUniform3dv", []); 5622 _ProgramUniform3ui = cast(PFN_glProgramUniform3ui)loadSymbol(loader, "glProgramUniform3ui", []); 5623 _ProgramUniform3uiv = cast(PFN_glProgramUniform3uiv)loadSymbol(loader, "glProgramUniform3uiv", []); 5624 _ProgramUniform4i = cast(PFN_glProgramUniform4i)loadSymbol(loader, "glProgramUniform4i", []); 5625 _ProgramUniform4iv = cast(PFN_glProgramUniform4iv)loadSymbol(loader, "glProgramUniform4iv", []); 5626 _ProgramUniform4f = cast(PFN_glProgramUniform4f)loadSymbol(loader, "glProgramUniform4f", []); 5627 _ProgramUniform4fv = cast(PFN_glProgramUniform4fv)loadSymbol(loader, "glProgramUniform4fv", []); 5628 _ProgramUniform4d = cast(PFN_glProgramUniform4d)loadSymbol(loader, "glProgramUniform4d", []); 5629 _ProgramUniform4dv = cast(PFN_glProgramUniform4dv)loadSymbol(loader, "glProgramUniform4dv", []); 5630 _ProgramUniform4ui = cast(PFN_glProgramUniform4ui)loadSymbol(loader, "glProgramUniform4ui", []); 5631 _ProgramUniform4uiv = cast(PFN_glProgramUniform4uiv)loadSymbol(loader, "glProgramUniform4uiv", []); 5632 _ProgramUniformMatrix2fv = cast(PFN_glProgramUniformMatrix2fv)loadSymbol(loader, "glProgramUniformMatrix2fv", []); 5633 _ProgramUniformMatrix3fv = cast(PFN_glProgramUniformMatrix3fv)loadSymbol(loader, "glProgramUniformMatrix3fv", []); 5634 _ProgramUniformMatrix4fv = cast(PFN_glProgramUniformMatrix4fv)loadSymbol(loader, "glProgramUniformMatrix4fv", []); 5635 _ProgramUniformMatrix2dv = cast(PFN_glProgramUniformMatrix2dv)loadSymbol(loader, "glProgramUniformMatrix2dv", []); 5636 _ProgramUniformMatrix3dv = cast(PFN_glProgramUniformMatrix3dv)loadSymbol(loader, "glProgramUniformMatrix3dv", []); 5637 _ProgramUniformMatrix4dv = cast(PFN_glProgramUniformMatrix4dv)loadSymbol(loader, "glProgramUniformMatrix4dv", []); 5638 _ProgramUniformMatrix2x3fv = cast(PFN_glProgramUniformMatrix2x3fv)loadSymbol(loader, "glProgramUniformMatrix2x3fv", []); 5639 _ProgramUniformMatrix3x2fv = cast(PFN_glProgramUniformMatrix3x2fv)loadSymbol(loader, "glProgramUniformMatrix3x2fv", []); 5640 _ProgramUniformMatrix2x4fv = cast(PFN_glProgramUniformMatrix2x4fv)loadSymbol(loader, "glProgramUniformMatrix2x4fv", []); 5641 _ProgramUniformMatrix4x2fv = cast(PFN_glProgramUniformMatrix4x2fv)loadSymbol(loader, "glProgramUniformMatrix4x2fv", []); 5642 _ProgramUniformMatrix3x4fv = cast(PFN_glProgramUniformMatrix3x4fv)loadSymbol(loader, "glProgramUniformMatrix3x4fv", []); 5643 _ProgramUniformMatrix4x3fv = cast(PFN_glProgramUniformMatrix4x3fv)loadSymbol(loader, "glProgramUniformMatrix4x3fv", []); 5644 _ProgramUniformMatrix2x3dv = cast(PFN_glProgramUniformMatrix2x3dv)loadSymbol(loader, "glProgramUniformMatrix2x3dv", []); 5645 _ProgramUniformMatrix3x2dv = cast(PFN_glProgramUniformMatrix3x2dv)loadSymbol(loader, "glProgramUniformMatrix3x2dv", []); 5646 _ProgramUniformMatrix2x4dv = cast(PFN_glProgramUniformMatrix2x4dv)loadSymbol(loader, "glProgramUniformMatrix2x4dv", []); 5647 _ProgramUniformMatrix4x2dv = cast(PFN_glProgramUniformMatrix4x2dv)loadSymbol(loader, "glProgramUniformMatrix4x2dv", []); 5648 _ProgramUniformMatrix3x4dv = cast(PFN_glProgramUniformMatrix3x4dv)loadSymbol(loader, "glProgramUniformMatrix3x4dv", []); 5649 _ProgramUniformMatrix4x3dv = cast(PFN_glProgramUniformMatrix4x3dv)loadSymbol(loader, "glProgramUniformMatrix4x3dv", []); 5650 _ValidateProgramPipeline = cast(PFN_glValidateProgramPipeline)loadSymbol(loader, "glValidateProgramPipeline", []); 5651 _GetProgramPipelineInfoLog = cast(PFN_glGetProgramPipelineInfoLog)loadSymbol(loader, "glGetProgramPipelineInfoLog", []); 5652 _VertexAttribL1d = cast(PFN_glVertexAttribL1d)loadSymbol(loader, "glVertexAttribL1d", []); 5653 _VertexAttribL2d = cast(PFN_glVertexAttribL2d)loadSymbol(loader, "glVertexAttribL2d", []); 5654 _VertexAttribL3d = cast(PFN_glVertexAttribL3d)loadSymbol(loader, "glVertexAttribL3d", []); 5655 _VertexAttribL4d = cast(PFN_glVertexAttribL4d)loadSymbol(loader, "glVertexAttribL4d", []); 5656 _VertexAttribL1dv = cast(PFN_glVertexAttribL1dv)loadSymbol(loader, "glVertexAttribL1dv", []); 5657 _VertexAttribL2dv = cast(PFN_glVertexAttribL2dv)loadSymbol(loader, "glVertexAttribL2dv", []); 5658 _VertexAttribL3dv = cast(PFN_glVertexAttribL3dv)loadSymbol(loader, "glVertexAttribL3dv", []); 5659 _VertexAttribL4dv = cast(PFN_glVertexAttribL4dv)loadSymbol(loader, "glVertexAttribL4dv", []); 5660 _VertexAttribLPointer = cast(PFN_glVertexAttribLPointer)loadSymbol(loader, "glVertexAttribLPointer", []); 5661 _GetVertexAttribLdv = cast(PFN_glGetVertexAttribLdv)loadSymbol(loader, "glGetVertexAttribLdv", []); 5662 _ViewportArrayv = cast(PFN_glViewportArrayv)loadSymbol(loader, "glViewportArrayv", []); 5663 _ViewportIndexedf = cast(PFN_glViewportIndexedf)loadSymbol(loader, "glViewportIndexedf", []); 5664 _ViewportIndexedfv = cast(PFN_glViewportIndexedfv)loadSymbol(loader, "glViewportIndexedfv", []); 5665 _ScissorArrayv = cast(PFN_glScissorArrayv)loadSymbol(loader, "glScissorArrayv", []); 5666 _ScissorIndexed = cast(PFN_glScissorIndexed)loadSymbol(loader, "glScissorIndexed", []); 5667 _ScissorIndexedv = cast(PFN_glScissorIndexedv)loadSymbol(loader, "glScissorIndexedv", []); 5668 _DepthRangeArrayv = cast(PFN_glDepthRangeArrayv)loadSymbol(loader, "glDepthRangeArrayv", []); 5669 _DepthRangeIndexed = cast(PFN_glDepthRangeIndexed)loadSymbol(loader, "glDepthRangeIndexed", []); 5670 _GetFloati_v = cast(PFN_glGetFloati_v)loadSymbol(loader, "glGetFloati_v", []); 5671 _GetDoublei_v = cast(PFN_glGetDoublei_v)loadSymbol(loader, "glGetDoublei_v", []); 5672 5673 // GL_VERSION_4_2 5674 _DrawArraysInstancedBaseInstance = cast(PFN_glDrawArraysInstancedBaseInstance)loadSymbol(loader, "glDrawArraysInstancedBaseInstance", []); 5675 _DrawElementsInstancedBaseInstance = cast(PFN_glDrawElementsInstancedBaseInstance)loadSymbol(loader, "glDrawElementsInstancedBaseInstance", []); 5676 _DrawElementsInstancedBaseVertexBaseInstance = cast(PFN_glDrawElementsInstancedBaseVertexBaseInstance)loadSymbol(loader, "glDrawElementsInstancedBaseVertexBaseInstance", []); 5677 _GetInternalformativ = cast(PFN_glGetInternalformativ)loadSymbol(loader, "glGetInternalformativ", []); 5678 _GetActiveAtomicCounterBufferiv = cast(PFN_glGetActiveAtomicCounterBufferiv)loadSymbol(loader, "glGetActiveAtomicCounterBufferiv", []); 5679 _BindImageTexture = cast(PFN_glBindImageTexture)loadSymbol(loader, "glBindImageTexture", []); 5680 _MemoryBarrier = cast(PFN_glMemoryBarrier)loadSymbol(loader, "glMemoryBarrier", []); 5681 _TexStorage1D = cast(PFN_glTexStorage1D)loadSymbol(loader, "glTexStorage1D", []); 5682 _TexStorage2D = cast(PFN_glTexStorage2D)loadSymbol(loader, "glTexStorage2D", []); 5683 _TexStorage3D = cast(PFN_glTexStorage3D)loadSymbol(loader, "glTexStorage3D", []); 5684 _DrawTransformFeedbackInstanced = cast(PFN_glDrawTransformFeedbackInstanced)loadSymbol(loader, "glDrawTransformFeedbackInstanced", []); 5685 _DrawTransformFeedbackStreamInstanced = cast(PFN_glDrawTransformFeedbackStreamInstanced)loadSymbol(loader, "glDrawTransformFeedbackStreamInstanced", []); 5686 5687 // GL_VERSION_4_3 5688 _ClearBufferData = cast(PFN_glClearBufferData)loadSymbol(loader, "glClearBufferData", []); 5689 _ClearBufferSubData = cast(PFN_glClearBufferSubData)loadSymbol(loader, "glClearBufferSubData", []); 5690 _DispatchCompute = cast(PFN_glDispatchCompute)loadSymbol(loader, "glDispatchCompute", []); 5691 _DispatchComputeIndirect = cast(PFN_glDispatchComputeIndirect)loadSymbol(loader, "glDispatchComputeIndirect", []); 5692 _CopyImageSubData = cast(PFN_glCopyImageSubData)loadSymbol(loader, "glCopyImageSubData", []); 5693 _FramebufferParameteri = cast(PFN_glFramebufferParameteri)loadSymbol(loader, "glFramebufferParameteri", []); 5694 _GetFramebufferParameteriv = cast(PFN_glGetFramebufferParameteriv)loadSymbol(loader, "glGetFramebufferParameteriv", []); 5695 _GetInternalformati64v = cast(PFN_glGetInternalformati64v)loadSymbol(loader, "glGetInternalformati64v", []); 5696 _InvalidateTexSubImage = cast(PFN_glInvalidateTexSubImage)loadSymbol(loader, "glInvalidateTexSubImage", []); 5697 _InvalidateTexImage = cast(PFN_glInvalidateTexImage)loadSymbol(loader, "glInvalidateTexImage", []); 5698 _InvalidateBufferSubData = cast(PFN_glInvalidateBufferSubData)loadSymbol(loader, "glInvalidateBufferSubData", []); 5699 _InvalidateBufferData = cast(PFN_glInvalidateBufferData)loadSymbol(loader, "glInvalidateBufferData", []); 5700 _InvalidateFramebuffer = cast(PFN_glInvalidateFramebuffer)loadSymbol(loader, "glInvalidateFramebuffer", []); 5701 _InvalidateSubFramebuffer = cast(PFN_glInvalidateSubFramebuffer)loadSymbol(loader, "glInvalidateSubFramebuffer", []); 5702 _MultiDrawArraysIndirect = cast(PFN_glMultiDrawArraysIndirect)loadSymbol(loader, "glMultiDrawArraysIndirect", []); 5703 _MultiDrawElementsIndirect = cast(PFN_glMultiDrawElementsIndirect)loadSymbol(loader, "glMultiDrawElementsIndirect", []); 5704 _GetProgramInterfaceiv = cast(PFN_glGetProgramInterfaceiv)loadSymbol(loader, "glGetProgramInterfaceiv", []); 5705 _GetProgramResourceIndex = cast(PFN_glGetProgramResourceIndex)loadSymbol(loader, "glGetProgramResourceIndex", []); 5706 _GetProgramResourceName = cast(PFN_glGetProgramResourceName)loadSymbol(loader, "glGetProgramResourceName", []); 5707 _GetProgramResourceiv = cast(PFN_glGetProgramResourceiv)loadSymbol(loader, "glGetProgramResourceiv", []); 5708 _GetProgramResourceLocation = cast(PFN_glGetProgramResourceLocation)loadSymbol(loader, "glGetProgramResourceLocation", []); 5709 _GetProgramResourceLocationIndex = cast(PFN_glGetProgramResourceLocationIndex)loadSymbol(loader, "glGetProgramResourceLocationIndex", []); 5710 _ShaderStorageBlockBinding = cast(PFN_glShaderStorageBlockBinding)loadSymbol(loader, "glShaderStorageBlockBinding", []); 5711 _TexBufferRange = cast(PFN_glTexBufferRange)loadSymbol(loader, "glTexBufferRange", []); 5712 _TexStorage2DMultisample = cast(PFN_glTexStorage2DMultisample)loadSymbol(loader, "glTexStorage2DMultisample", []); 5713 _TexStorage3DMultisample = cast(PFN_glTexStorage3DMultisample)loadSymbol(loader, "glTexStorage3DMultisample", []); 5714 _TextureView = cast(PFN_glTextureView)loadSymbol(loader, "glTextureView", []); 5715 _BindVertexBuffer = cast(PFN_glBindVertexBuffer)loadSymbol(loader, "glBindVertexBuffer", []); 5716 _VertexAttribFormat = cast(PFN_glVertexAttribFormat)loadSymbol(loader, "glVertexAttribFormat", []); 5717 _VertexAttribIFormat = cast(PFN_glVertexAttribIFormat)loadSymbol(loader, "glVertexAttribIFormat", []); 5718 _VertexAttribLFormat = cast(PFN_glVertexAttribLFormat)loadSymbol(loader, "glVertexAttribLFormat", []); 5719 _VertexAttribBinding = cast(PFN_glVertexAttribBinding)loadSymbol(loader, "glVertexAttribBinding", []); 5720 _VertexBindingDivisor = cast(PFN_glVertexBindingDivisor)loadSymbol(loader, "glVertexBindingDivisor", []); 5721 _DebugMessageControl = cast(PFN_glDebugMessageControl)loadSymbol(loader, "glDebugMessageControl", []); 5722 _DebugMessageInsert = cast(PFN_glDebugMessageInsert)loadSymbol(loader, "glDebugMessageInsert", []); 5723 _DebugMessageCallback = cast(PFN_glDebugMessageCallback)loadSymbol(loader, "glDebugMessageCallback", []); 5724 _GetDebugMessageLog = cast(PFN_glGetDebugMessageLog)loadSymbol(loader, "glGetDebugMessageLog", []); 5725 _PushDebugGroup = cast(PFN_glPushDebugGroup)loadSymbol(loader, "glPushDebugGroup", []); 5726 _PopDebugGroup = cast(PFN_glPopDebugGroup)loadSymbol(loader, "glPopDebugGroup", []); 5727 _ObjectLabel = cast(PFN_glObjectLabel)loadSymbol(loader, "glObjectLabel", []); 5728 _GetObjectLabel = cast(PFN_glGetObjectLabel)loadSymbol(loader, "glGetObjectLabel", []); 5729 _ObjectPtrLabel = cast(PFN_glObjectPtrLabel)loadSymbol(loader, "glObjectPtrLabel", []); 5730 _GetObjectPtrLabel = cast(PFN_glGetObjectPtrLabel)loadSymbol(loader, "glGetObjectPtrLabel", []); 5731 5732 // GL_VERSION_4_4 5733 _BufferStorage = cast(PFN_glBufferStorage)loadSymbol(loader, "glBufferStorage", []); 5734 _ClearTexImage = cast(PFN_glClearTexImage)loadSymbol(loader, "glClearTexImage", []); 5735 _ClearTexSubImage = cast(PFN_glClearTexSubImage)loadSymbol(loader, "glClearTexSubImage", []); 5736 _BindBuffersBase = cast(PFN_glBindBuffersBase)loadSymbol(loader, "glBindBuffersBase", []); 5737 _BindBuffersRange = cast(PFN_glBindBuffersRange)loadSymbol(loader, "glBindBuffersRange", []); 5738 _BindTextures = cast(PFN_glBindTextures)loadSymbol(loader, "glBindTextures", []); 5739 _BindSamplers = cast(PFN_glBindSamplers)loadSymbol(loader, "glBindSamplers", []); 5740 _BindImageTextures = cast(PFN_glBindImageTextures)loadSymbol(loader, "glBindImageTextures", []); 5741 _BindVertexBuffers = cast(PFN_glBindVertexBuffers)loadSymbol(loader, "glBindVertexBuffers", []); 5742 5743 // GL_VERSION_4_5 5744 _ClipControl = cast(PFN_glClipControl)loadSymbol(loader, "glClipControl", []); 5745 _CreateTransformFeedbacks = cast(PFN_glCreateTransformFeedbacks)loadSymbol(loader, "glCreateTransformFeedbacks", []); 5746 _TransformFeedbackBufferBase = cast(PFN_glTransformFeedbackBufferBase)loadSymbol(loader, "glTransformFeedbackBufferBase", []); 5747 _TransformFeedbackBufferRange = cast(PFN_glTransformFeedbackBufferRange)loadSymbol(loader, "glTransformFeedbackBufferRange", []); 5748 _GetTransformFeedbackiv = cast(PFN_glGetTransformFeedbackiv)loadSymbol(loader, "glGetTransformFeedbackiv", []); 5749 _GetTransformFeedbacki_v = cast(PFN_glGetTransformFeedbacki_v)loadSymbol(loader, "glGetTransformFeedbacki_v", []); 5750 _GetTransformFeedbacki64_v = cast(PFN_glGetTransformFeedbacki64_v)loadSymbol(loader, "glGetTransformFeedbacki64_v", []); 5751 _CreateBuffers = cast(PFN_glCreateBuffers)loadSymbol(loader, "glCreateBuffers", []); 5752 _NamedBufferStorage = cast(PFN_glNamedBufferStorage)loadSymbol(loader, "glNamedBufferStorage", []); 5753 _NamedBufferData = cast(PFN_glNamedBufferData)loadSymbol(loader, "glNamedBufferData", []); 5754 _NamedBufferSubData = cast(PFN_glNamedBufferSubData)loadSymbol(loader, "glNamedBufferSubData", []); 5755 _CopyNamedBufferSubData = cast(PFN_glCopyNamedBufferSubData)loadSymbol(loader, "glCopyNamedBufferSubData", []); 5756 _ClearNamedBufferData = cast(PFN_glClearNamedBufferData)loadSymbol(loader, "glClearNamedBufferData", []); 5757 _ClearNamedBufferSubData = cast(PFN_glClearNamedBufferSubData)loadSymbol(loader, "glClearNamedBufferSubData", []); 5758 _MapNamedBuffer = cast(PFN_glMapNamedBuffer)loadSymbol(loader, "glMapNamedBuffer", []); 5759 _MapNamedBufferRange = cast(PFN_glMapNamedBufferRange)loadSymbol(loader, "glMapNamedBufferRange", []); 5760 _UnmapNamedBuffer = cast(PFN_glUnmapNamedBuffer)loadSymbol(loader, "glUnmapNamedBuffer", []); 5761 _FlushMappedNamedBufferRange = cast(PFN_glFlushMappedNamedBufferRange)loadSymbol(loader, "glFlushMappedNamedBufferRange", []); 5762 _GetNamedBufferParameteriv = cast(PFN_glGetNamedBufferParameteriv)loadSymbol(loader, "glGetNamedBufferParameteriv", []); 5763 _GetNamedBufferParameteri64v = cast(PFN_glGetNamedBufferParameteri64v)loadSymbol(loader, "glGetNamedBufferParameteri64v", []); 5764 _GetNamedBufferPointerv = cast(PFN_glGetNamedBufferPointerv)loadSymbol(loader, "glGetNamedBufferPointerv", []); 5765 _GetNamedBufferSubData = cast(PFN_glGetNamedBufferSubData)loadSymbol(loader, "glGetNamedBufferSubData", []); 5766 _CreateFramebuffers = cast(PFN_glCreateFramebuffers)loadSymbol(loader, "glCreateFramebuffers", []); 5767 _NamedFramebufferRenderbuffer = cast(PFN_glNamedFramebufferRenderbuffer)loadSymbol(loader, "glNamedFramebufferRenderbuffer", []); 5768 _NamedFramebufferParameteri = cast(PFN_glNamedFramebufferParameteri)loadSymbol(loader, "glNamedFramebufferParameteri", []); 5769 _NamedFramebufferTexture = cast(PFN_glNamedFramebufferTexture)loadSymbol(loader, "glNamedFramebufferTexture", []); 5770 _NamedFramebufferTextureLayer = cast(PFN_glNamedFramebufferTextureLayer)loadSymbol(loader, "glNamedFramebufferTextureLayer", []); 5771 _NamedFramebufferDrawBuffer = cast(PFN_glNamedFramebufferDrawBuffer)loadSymbol(loader, "glNamedFramebufferDrawBuffer", []); 5772 _NamedFramebufferDrawBuffers = cast(PFN_glNamedFramebufferDrawBuffers)loadSymbol(loader, "glNamedFramebufferDrawBuffers", []); 5773 _NamedFramebufferReadBuffer = cast(PFN_glNamedFramebufferReadBuffer)loadSymbol(loader, "glNamedFramebufferReadBuffer", []); 5774 _InvalidateNamedFramebufferData = cast(PFN_glInvalidateNamedFramebufferData)loadSymbol(loader, "glInvalidateNamedFramebufferData", []); 5775 _InvalidateNamedFramebufferSubData = cast(PFN_glInvalidateNamedFramebufferSubData)loadSymbol(loader, "glInvalidateNamedFramebufferSubData", []); 5776 _ClearNamedFramebufferiv = cast(PFN_glClearNamedFramebufferiv)loadSymbol(loader, "glClearNamedFramebufferiv", []); 5777 _ClearNamedFramebufferuiv = cast(PFN_glClearNamedFramebufferuiv)loadSymbol(loader, "glClearNamedFramebufferuiv", []); 5778 _ClearNamedFramebufferfv = cast(PFN_glClearNamedFramebufferfv)loadSymbol(loader, "glClearNamedFramebufferfv", []); 5779 _ClearNamedFramebufferfi = cast(PFN_glClearNamedFramebufferfi)loadSymbol(loader, "glClearNamedFramebufferfi", []); 5780 _BlitNamedFramebuffer = cast(PFN_glBlitNamedFramebuffer)loadSymbol(loader, "glBlitNamedFramebuffer", []); 5781 _CheckNamedFramebufferStatus = cast(PFN_glCheckNamedFramebufferStatus)loadSymbol(loader, "glCheckNamedFramebufferStatus", []); 5782 _GetNamedFramebufferParameteriv = cast(PFN_glGetNamedFramebufferParameteriv)loadSymbol(loader, "glGetNamedFramebufferParameteriv", []); 5783 _GetNamedFramebufferAttachmentParameteriv = cast(PFN_glGetNamedFramebufferAttachmentParameteriv)loadSymbol(loader, "glGetNamedFramebufferAttachmentParameteriv", []); 5784 _CreateRenderbuffers = cast(PFN_glCreateRenderbuffers)loadSymbol(loader, "glCreateRenderbuffers", []); 5785 _NamedRenderbufferStorage = cast(PFN_glNamedRenderbufferStorage)loadSymbol(loader, "glNamedRenderbufferStorage", []); 5786 _NamedRenderbufferStorageMultisample = cast(PFN_glNamedRenderbufferStorageMultisample)loadSymbol(loader, "glNamedRenderbufferStorageMultisample", []); 5787 _GetNamedRenderbufferParameteriv = cast(PFN_glGetNamedRenderbufferParameteriv)loadSymbol(loader, "glGetNamedRenderbufferParameteriv", []); 5788 _CreateTextures = cast(PFN_glCreateTextures)loadSymbol(loader, "glCreateTextures", []); 5789 _TextureBuffer = cast(PFN_glTextureBuffer)loadSymbol(loader, "glTextureBuffer", []); 5790 _TextureBufferRange = cast(PFN_glTextureBufferRange)loadSymbol(loader, "glTextureBufferRange", []); 5791 _TextureStorage1D = cast(PFN_glTextureStorage1D)loadSymbol(loader, "glTextureStorage1D", []); 5792 _TextureStorage2D = cast(PFN_glTextureStorage2D)loadSymbol(loader, "glTextureStorage2D", []); 5793 _TextureStorage3D = cast(PFN_glTextureStorage3D)loadSymbol(loader, "glTextureStorage3D", []); 5794 _TextureStorage2DMultisample = cast(PFN_glTextureStorage2DMultisample)loadSymbol(loader, "glTextureStorage2DMultisample", []); 5795 _TextureStorage3DMultisample = cast(PFN_glTextureStorage3DMultisample)loadSymbol(loader, "glTextureStorage3DMultisample", []); 5796 _TextureSubImage1D = cast(PFN_glTextureSubImage1D)loadSymbol(loader, "glTextureSubImage1D", []); 5797 _TextureSubImage2D = cast(PFN_glTextureSubImage2D)loadSymbol(loader, "glTextureSubImage2D", []); 5798 _TextureSubImage3D = cast(PFN_glTextureSubImage3D)loadSymbol(loader, "glTextureSubImage3D", []); 5799 _CompressedTextureSubImage1D = cast(PFN_glCompressedTextureSubImage1D)loadSymbol(loader, "glCompressedTextureSubImage1D", []); 5800 _CompressedTextureSubImage2D = cast(PFN_glCompressedTextureSubImage2D)loadSymbol(loader, "glCompressedTextureSubImage2D", []); 5801 _CompressedTextureSubImage3D = cast(PFN_glCompressedTextureSubImage3D)loadSymbol(loader, "glCompressedTextureSubImage3D", []); 5802 _CopyTextureSubImage1D = cast(PFN_glCopyTextureSubImage1D)loadSymbol(loader, "glCopyTextureSubImage1D", []); 5803 _CopyTextureSubImage2D = cast(PFN_glCopyTextureSubImage2D)loadSymbol(loader, "glCopyTextureSubImage2D", []); 5804 _CopyTextureSubImage3D = cast(PFN_glCopyTextureSubImage3D)loadSymbol(loader, "glCopyTextureSubImage3D", []); 5805 _TextureParameterf = cast(PFN_glTextureParameterf)loadSymbol(loader, "glTextureParameterf", []); 5806 _TextureParameterfv = cast(PFN_glTextureParameterfv)loadSymbol(loader, "glTextureParameterfv", []); 5807 _TextureParameteri = cast(PFN_glTextureParameteri)loadSymbol(loader, "glTextureParameteri", []); 5808 _TextureParameterIiv = cast(PFN_glTextureParameterIiv)loadSymbol(loader, "glTextureParameterIiv", []); 5809 _TextureParameterIuiv = cast(PFN_glTextureParameterIuiv)loadSymbol(loader, "glTextureParameterIuiv", []); 5810 _TextureParameteriv = cast(PFN_glTextureParameteriv)loadSymbol(loader, "glTextureParameteriv", []); 5811 _GenerateTextureMipmap = cast(PFN_glGenerateTextureMipmap)loadSymbol(loader, "glGenerateTextureMipmap", []); 5812 _BindTextureUnit = cast(PFN_glBindTextureUnit)loadSymbol(loader, "glBindTextureUnit", []); 5813 _GetTextureImage = cast(PFN_glGetTextureImage)loadSymbol(loader, "glGetTextureImage", []); 5814 _GetCompressedTextureImage = cast(PFN_glGetCompressedTextureImage)loadSymbol(loader, "glGetCompressedTextureImage", []); 5815 _GetTextureLevelParameterfv = cast(PFN_glGetTextureLevelParameterfv)loadSymbol(loader, "glGetTextureLevelParameterfv", []); 5816 _GetTextureLevelParameteriv = cast(PFN_glGetTextureLevelParameteriv)loadSymbol(loader, "glGetTextureLevelParameteriv", []); 5817 _GetTextureParameterfv = cast(PFN_glGetTextureParameterfv)loadSymbol(loader, "glGetTextureParameterfv", []); 5818 _GetTextureParameterIiv = cast(PFN_glGetTextureParameterIiv)loadSymbol(loader, "glGetTextureParameterIiv", []); 5819 _GetTextureParameterIuiv = cast(PFN_glGetTextureParameterIuiv)loadSymbol(loader, "glGetTextureParameterIuiv", []); 5820 _GetTextureParameteriv = cast(PFN_glGetTextureParameteriv)loadSymbol(loader, "glGetTextureParameteriv", []); 5821 _CreateVertexArrays = cast(PFN_glCreateVertexArrays)loadSymbol(loader, "glCreateVertexArrays", []); 5822 _DisableVertexArrayAttrib = cast(PFN_glDisableVertexArrayAttrib)loadSymbol(loader, "glDisableVertexArrayAttrib", []); 5823 _EnableVertexArrayAttrib = cast(PFN_glEnableVertexArrayAttrib)loadSymbol(loader, "glEnableVertexArrayAttrib", []); 5824 _VertexArrayElementBuffer = cast(PFN_glVertexArrayElementBuffer)loadSymbol(loader, "glVertexArrayElementBuffer", []); 5825 _VertexArrayVertexBuffer = cast(PFN_glVertexArrayVertexBuffer)loadSymbol(loader, "glVertexArrayVertexBuffer", []); 5826 _VertexArrayVertexBuffers = cast(PFN_glVertexArrayVertexBuffers)loadSymbol(loader, "glVertexArrayVertexBuffers", []); 5827 _VertexArrayAttribBinding = cast(PFN_glVertexArrayAttribBinding)loadSymbol(loader, "glVertexArrayAttribBinding", []); 5828 _VertexArrayAttribFormat = cast(PFN_glVertexArrayAttribFormat)loadSymbol(loader, "glVertexArrayAttribFormat", []); 5829 _VertexArrayAttribIFormat = cast(PFN_glVertexArrayAttribIFormat)loadSymbol(loader, "glVertexArrayAttribIFormat", []); 5830 _VertexArrayAttribLFormat = cast(PFN_glVertexArrayAttribLFormat)loadSymbol(loader, "glVertexArrayAttribLFormat", []); 5831 _VertexArrayBindingDivisor = cast(PFN_glVertexArrayBindingDivisor)loadSymbol(loader, "glVertexArrayBindingDivisor", []); 5832 _GetVertexArrayiv = cast(PFN_glGetVertexArrayiv)loadSymbol(loader, "glGetVertexArrayiv", []); 5833 _GetVertexArrayIndexediv = cast(PFN_glGetVertexArrayIndexediv)loadSymbol(loader, "glGetVertexArrayIndexediv", []); 5834 _GetVertexArrayIndexed64iv = cast(PFN_glGetVertexArrayIndexed64iv)loadSymbol(loader, "glGetVertexArrayIndexed64iv", []); 5835 _CreateSamplers = cast(PFN_glCreateSamplers)loadSymbol(loader, "glCreateSamplers", []); 5836 _CreateProgramPipelines = cast(PFN_glCreateProgramPipelines)loadSymbol(loader, "glCreateProgramPipelines", []); 5837 _CreateQueries = cast(PFN_glCreateQueries)loadSymbol(loader, "glCreateQueries", []); 5838 _GetQueryBufferObjecti64v = cast(PFN_glGetQueryBufferObjecti64v)loadSymbol(loader, "glGetQueryBufferObjecti64v", []); 5839 _GetQueryBufferObjectiv = cast(PFN_glGetQueryBufferObjectiv)loadSymbol(loader, "glGetQueryBufferObjectiv", []); 5840 _GetQueryBufferObjectui64v = cast(PFN_glGetQueryBufferObjectui64v)loadSymbol(loader, "glGetQueryBufferObjectui64v", []); 5841 _GetQueryBufferObjectuiv = cast(PFN_glGetQueryBufferObjectuiv)loadSymbol(loader, "glGetQueryBufferObjectuiv", []); 5842 _MemoryBarrierByRegion = cast(PFN_glMemoryBarrierByRegion)loadSymbol(loader, "glMemoryBarrierByRegion", []); 5843 _GetTextureSubImage = cast(PFN_glGetTextureSubImage)loadSymbol(loader, "glGetTextureSubImage", []); 5844 _GetCompressedTextureSubImage = cast(PFN_glGetCompressedTextureSubImage)loadSymbol(loader, "glGetCompressedTextureSubImage", []); 5845 _GetGraphicsResetStatus = cast(PFN_glGetGraphicsResetStatus)loadSymbol(loader, "glGetGraphicsResetStatus", []); 5846 _GetnCompressedTexImage = cast(PFN_glGetnCompressedTexImage)loadSymbol(loader, "glGetnCompressedTexImage", []); 5847 _GetnTexImage = cast(PFN_glGetnTexImage)loadSymbol(loader, "glGetnTexImage", []); 5848 _GetnUniformdv = cast(PFN_glGetnUniformdv)loadSymbol(loader, "glGetnUniformdv", []); 5849 _GetnUniformfv = cast(PFN_glGetnUniformfv)loadSymbol(loader, "glGetnUniformfv", []); 5850 _GetnUniformiv = cast(PFN_glGetnUniformiv)loadSymbol(loader, "glGetnUniformiv", []); 5851 _GetnUniformuiv = cast(PFN_glGetnUniformuiv)loadSymbol(loader, "glGetnUniformuiv", []); 5852 _ReadnPixels = cast(PFN_glReadnPixels)loadSymbol(loader, "glReadnPixels", []); 5853 _TextureBarrier = cast(PFN_glTextureBarrier)loadSymbol(loader, "glTextureBarrier", []); 5854 5855 // GL_VERSION_4_6 5856 _SpecializeShader = cast(PFN_glSpecializeShader)loadSymbol(loader, "glSpecializeShader", []); 5857 _MultiDrawArraysIndirectCount = cast(PFN_glMultiDrawArraysIndirectCount)loadSymbol(loader, "glMultiDrawArraysIndirectCount", []); 5858 _MultiDrawElementsIndirectCount = cast(PFN_glMultiDrawElementsIndirectCount)loadSymbol(loader, "glMultiDrawElementsIndirectCount", []); 5859 _PolygonOffsetClamp = cast(PFN_glPolygonOffsetClamp)loadSymbol(loader, "glPolygonOffsetClamp", ["glPolygonOffsetClampEXT"]); 5860 } 5861 5862 private static void* loadSymbol(SymbolLoader loader, in string name, in string[] aliases) { 5863 void* sym = loader(name); 5864 if (sym) return sym; 5865 foreach (n; aliases) { 5866 sym = loader(n); 5867 if (sym) return sym; 5868 } 5869 return null; 5870 } 5871 5872 /// Commands for GL_VERSION_1_0 5873 public void CullFace (GLenum mode) const { 5874 assert(_CullFace !is null, "OpenGL command glCullFace was not loaded"); 5875 return _CullFace (mode); 5876 } 5877 /// ditto 5878 public void FrontFace (GLenum mode) const { 5879 assert(_FrontFace !is null, "OpenGL command glFrontFace was not loaded"); 5880 return _FrontFace (mode); 5881 } 5882 /// ditto 5883 public void Hint (GLenum target, GLenum mode) const { 5884 assert(_Hint !is null, "OpenGL command glHint was not loaded"); 5885 return _Hint (target, mode); 5886 } 5887 /// ditto 5888 public void LineWidth (GLfloat width) const { 5889 assert(_LineWidth !is null, "OpenGL command glLineWidth was not loaded"); 5890 return _LineWidth (width); 5891 } 5892 /// ditto 5893 public void PointSize (GLfloat size) const { 5894 assert(_PointSize !is null, "OpenGL command glPointSize was not loaded"); 5895 return _PointSize (size); 5896 } 5897 /// ditto 5898 public void PolygonMode (GLenum face, GLenum mode) const { 5899 assert(_PolygonMode !is null, "OpenGL command glPolygonMode was not loaded"); 5900 return _PolygonMode (face, mode); 5901 } 5902 /// ditto 5903 public void Scissor (GLint x, GLint y, GLsizei width, GLsizei height) const { 5904 assert(_Scissor !is null, "OpenGL command glScissor was not loaded"); 5905 return _Scissor (x, y, width, height); 5906 } 5907 /// ditto 5908 public void TexParameterf (GLenum target, GLenum pname, GLfloat param) const { 5909 assert(_TexParameterf !is null, "OpenGL command glTexParameterf was not loaded"); 5910 return _TexParameterf (target, pname, param); 5911 } 5912 /// ditto 5913 public void TexParameterfv (GLenum target, GLenum pname, const(GLfloat)* params) const { 5914 assert(_TexParameterfv !is null, "OpenGL command glTexParameterfv was not loaded"); 5915 return _TexParameterfv (target, pname, params); 5916 } 5917 /// ditto 5918 public void TexParameteri (GLenum target, GLenum pname, GLint param) const { 5919 assert(_TexParameteri !is null, "OpenGL command glTexParameteri was not loaded"); 5920 return _TexParameteri (target, pname, param); 5921 } 5922 /// ditto 5923 public void TexParameteriv (GLenum target, GLenum pname, const(GLint)* params) const { 5924 assert(_TexParameteriv !is null, "OpenGL command glTexParameteriv was not loaded"); 5925 return _TexParameteriv (target, pname, params); 5926 } 5927 /// ditto 5928 public void TexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const(void)* pixels) const { 5929 assert(_TexImage1D !is null, "OpenGL command glTexImage1D was not loaded"); 5930 return _TexImage1D (target, level, internalformat, width, border, format, type, pixels); 5931 } 5932 /// ditto 5933 public void TexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const(void)* pixels) const { 5934 assert(_TexImage2D !is null, "OpenGL command glTexImage2D was not loaded"); 5935 return _TexImage2D (target, level, internalformat, width, height, border, format, type, pixels); 5936 } 5937 /// ditto 5938 public void DrawBuffer (GLenum buf) const { 5939 assert(_DrawBuffer !is null, "OpenGL command glDrawBuffer was not loaded"); 5940 return _DrawBuffer (buf); 5941 } 5942 /// ditto 5943 public void Clear (GLbitfield mask) const { 5944 assert(_Clear !is null, "OpenGL command glClear was not loaded"); 5945 return _Clear (mask); 5946 } 5947 /// ditto 5948 public void ClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) const { 5949 assert(_ClearColor !is null, "OpenGL command glClearColor was not loaded"); 5950 return _ClearColor (red, green, blue, alpha); 5951 } 5952 /// ditto 5953 public void ClearStencil (GLint s) const { 5954 assert(_ClearStencil !is null, "OpenGL command glClearStencil was not loaded"); 5955 return _ClearStencil (s); 5956 } 5957 /// ditto 5958 public void ClearDepth (GLdouble depth) const { 5959 assert(_ClearDepth !is null, "OpenGL command glClearDepth was not loaded"); 5960 return _ClearDepth (depth); 5961 } 5962 /// ditto 5963 public void StencilMask (GLuint mask) const { 5964 assert(_StencilMask !is null, "OpenGL command glStencilMask was not loaded"); 5965 return _StencilMask (mask); 5966 } 5967 /// ditto 5968 public void ColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) const { 5969 assert(_ColorMask !is null, "OpenGL command glColorMask was not loaded"); 5970 return _ColorMask (red, green, blue, alpha); 5971 } 5972 /// ditto 5973 public void DepthMask (GLboolean flag) const { 5974 assert(_DepthMask !is null, "OpenGL command glDepthMask was not loaded"); 5975 return _DepthMask (flag); 5976 } 5977 /// ditto 5978 public void Disable (GLenum cap) const { 5979 assert(_Disable !is null, "OpenGL command glDisable was not loaded"); 5980 return _Disable (cap); 5981 } 5982 /// ditto 5983 public void Enable (GLenum cap) const { 5984 assert(_Enable !is null, "OpenGL command glEnable was not loaded"); 5985 return _Enable (cap); 5986 } 5987 /// ditto 5988 public void Finish () const { 5989 assert(_Finish !is null, "OpenGL command glFinish was not loaded"); 5990 return _Finish (); 5991 } 5992 /// ditto 5993 public void Flush () const { 5994 assert(_Flush !is null, "OpenGL command glFlush was not loaded"); 5995 return _Flush (); 5996 } 5997 /// ditto 5998 public void BlendFunc (GLenum sfactor, GLenum dfactor) const { 5999 assert(_BlendFunc !is null, "OpenGL command glBlendFunc was not loaded"); 6000 return _BlendFunc (sfactor, dfactor); 6001 } 6002 /// ditto 6003 public void LogicOp (GLenum opcode) const { 6004 assert(_LogicOp !is null, "OpenGL command glLogicOp was not loaded"); 6005 return _LogicOp (opcode); 6006 } 6007 /// ditto 6008 public void StencilFunc (GLenum func, GLint ref_, GLuint mask) const { 6009 assert(_StencilFunc !is null, "OpenGL command glStencilFunc was not loaded"); 6010 return _StencilFunc (func, ref_, mask); 6011 } 6012 /// ditto 6013 public void StencilOp (GLenum fail, GLenum zfail, GLenum zpass) const { 6014 assert(_StencilOp !is null, "OpenGL command glStencilOp was not loaded"); 6015 return _StencilOp (fail, zfail, zpass); 6016 } 6017 /// ditto 6018 public void DepthFunc (GLenum func) const { 6019 assert(_DepthFunc !is null, "OpenGL command glDepthFunc was not loaded"); 6020 return _DepthFunc (func); 6021 } 6022 /// ditto 6023 public void PixelStoref (GLenum pname, GLfloat param) const { 6024 assert(_PixelStoref !is null, "OpenGL command glPixelStoref was not loaded"); 6025 return _PixelStoref (pname, param); 6026 } 6027 /// ditto 6028 public void PixelStorei (GLenum pname, GLint param) const { 6029 assert(_PixelStorei !is null, "OpenGL command glPixelStorei was not loaded"); 6030 return _PixelStorei (pname, param); 6031 } 6032 /// ditto 6033 public void ReadBuffer (GLenum src) const { 6034 assert(_ReadBuffer !is null, "OpenGL command glReadBuffer was not loaded"); 6035 return _ReadBuffer (src); 6036 } 6037 /// ditto 6038 public void ReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels) const { 6039 assert(_ReadPixels !is null, "OpenGL command glReadPixels was not loaded"); 6040 return _ReadPixels (x, y, width, height, format, type, pixels); 6041 } 6042 /// ditto 6043 public void GetBooleanv (GLenum pname, GLboolean* data) const { 6044 assert(_GetBooleanv !is null, "OpenGL command glGetBooleanv was not loaded"); 6045 return _GetBooleanv (pname, data); 6046 } 6047 /// ditto 6048 public void GetDoublev (GLenum pname, GLdouble* data) const { 6049 assert(_GetDoublev !is null, "OpenGL command glGetDoublev was not loaded"); 6050 return _GetDoublev (pname, data); 6051 } 6052 /// ditto 6053 public GLenum GetError () const { 6054 assert(_GetError !is null, "OpenGL command glGetError was not loaded"); 6055 return _GetError (); 6056 } 6057 /// ditto 6058 public void GetFloatv (GLenum pname, GLfloat* data) const { 6059 assert(_GetFloatv !is null, "OpenGL command glGetFloatv was not loaded"); 6060 return _GetFloatv (pname, data); 6061 } 6062 /// ditto 6063 public void GetIntegerv (GLenum pname, GLint* data) const { 6064 assert(_GetIntegerv !is null, "OpenGL command glGetIntegerv was not loaded"); 6065 return _GetIntegerv (pname, data); 6066 } 6067 /// ditto 6068 public const(GLubyte)* GetString (GLenum name) const { 6069 assert(_GetString !is null, "OpenGL command glGetString was not loaded"); 6070 return _GetString (name); 6071 } 6072 /// ditto 6073 public void GetTexImage (GLenum target, GLint level, GLenum format, GLenum type, void* pixels) const { 6074 assert(_GetTexImage !is null, "OpenGL command glGetTexImage was not loaded"); 6075 return _GetTexImage (target, level, format, type, pixels); 6076 } 6077 /// ditto 6078 public void GetTexParameterfv (GLenum target, GLenum pname, GLfloat* params) const { 6079 assert(_GetTexParameterfv !is null, "OpenGL command glGetTexParameterfv was not loaded"); 6080 return _GetTexParameterfv (target, pname, params); 6081 } 6082 /// ditto 6083 public void GetTexParameteriv (GLenum target, GLenum pname, GLint* params) const { 6084 assert(_GetTexParameteriv !is null, "OpenGL command glGetTexParameteriv was not loaded"); 6085 return _GetTexParameteriv (target, pname, params); 6086 } 6087 /// ditto 6088 public void GetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat* params) const { 6089 assert(_GetTexLevelParameterfv !is null, "OpenGL command glGetTexLevelParameterfv was not loaded"); 6090 return _GetTexLevelParameterfv (target, level, pname, params); 6091 } 6092 /// ditto 6093 public void GetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint* params) const { 6094 assert(_GetTexLevelParameteriv !is null, "OpenGL command glGetTexLevelParameteriv was not loaded"); 6095 return _GetTexLevelParameteriv (target, level, pname, params); 6096 } 6097 /// ditto 6098 public GLboolean IsEnabled (GLenum cap) const { 6099 assert(_IsEnabled !is null, "OpenGL command glIsEnabled was not loaded"); 6100 return _IsEnabled (cap); 6101 } 6102 /// ditto 6103 public void DepthRange (GLdouble n, GLdouble f) const { 6104 assert(_DepthRange !is null, "OpenGL command glDepthRange was not loaded"); 6105 return _DepthRange (n, f); 6106 } 6107 /// ditto 6108 public void Viewport (GLint x, GLint y, GLsizei width, GLsizei height) const { 6109 assert(_Viewport !is null, "OpenGL command glViewport was not loaded"); 6110 return _Viewport (x, y, width, height); 6111 } 6112 6113 /// Commands for GL_VERSION_1_1 6114 public void DrawArrays (GLenum mode, GLint first, GLsizei count) const { 6115 assert(_DrawArrays !is null, "OpenGL command glDrawArrays was not loaded"); 6116 return _DrawArrays (mode, first, count); 6117 } 6118 /// ditto 6119 public void DrawElements (GLenum mode, GLsizei count, GLenum type, const(void)* indices) const { 6120 assert(_DrawElements !is null, "OpenGL command glDrawElements was not loaded"); 6121 return _DrawElements (mode, count, type, indices); 6122 } 6123 /// ditto 6124 public void GetPointerv (GLenum pname, void** params) const { 6125 assert(_GetPointerv !is null, "OpenGL command glGetPointerv was not loaded"); 6126 return _GetPointerv (pname, params); 6127 } 6128 /// ditto 6129 public void PolygonOffset (GLfloat factor, GLfloat units) const { 6130 assert(_PolygonOffset !is null, "OpenGL command glPolygonOffset was not loaded"); 6131 return _PolygonOffset (factor, units); 6132 } 6133 /// ditto 6134 public void CopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) const { 6135 assert(_CopyTexImage1D !is null, "OpenGL command glCopyTexImage1D was not loaded"); 6136 return _CopyTexImage1D (target, level, internalformat, x, y, width, border); 6137 } 6138 /// ditto 6139 public void CopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) const { 6140 assert(_CopyTexImage2D !is null, "OpenGL command glCopyTexImage2D was not loaded"); 6141 return _CopyTexImage2D (target, level, internalformat, x, y, width, height, border); 6142 } 6143 /// ditto 6144 public void CopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) const { 6145 assert(_CopyTexSubImage1D !is null, "OpenGL command glCopyTexSubImage1D was not loaded"); 6146 return _CopyTexSubImage1D (target, level, xoffset, x, y, width); 6147 } 6148 /// ditto 6149 public void CopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) const { 6150 assert(_CopyTexSubImage2D !is null, "OpenGL command glCopyTexSubImage2D was not loaded"); 6151 return _CopyTexSubImage2D (target, level, xoffset, yoffset, x, y, width, height); 6152 } 6153 /// ditto 6154 public void TexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const(void)* pixels) const { 6155 assert(_TexSubImage1D !is null, "OpenGL command glTexSubImage1D was not loaded"); 6156 return _TexSubImage1D (target, level, xoffset, width, format, type, pixels); 6157 } 6158 /// ditto 6159 public void TexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const(void)* pixels) const { 6160 assert(_TexSubImage2D !is null, "OpenGL command glTexSubImage2D was not loaded"); 6161 return _TexSubImage2D (target, level, xoffset, yoffset, width, height, format, type, pixels); 6162 } 6163 /// ditto 6164 public void BindTexture (GLenum target, GLuint texture) const { 6165 assert(_BindTexture !is null, "OpenGL command glBindTexture was not loaded"); 6166 return _BindTexture (target, texture); 6167 } 6168 /// ditto 6169 public void DeleteTextures (GLsizei n, const(GLuint)* textures) const { 6170 assert(_DeleteTextures !is null, "OpenGL command glDeleteTextures was not loaded"); 6171 return _DeleteTextures (n, textures); 6172 } 6173 /// ditto 6174 public void GenTextures (GLsizei n, GLuint* textures) const { 6175 assert(_GenTextures !is null, "OpenGL command glGenTextures was not loaded"); 6176 return _GenTextures (n, textures); 6177 } 6178 /// ditto 6179 public GLboolean IsTexture (GLuint texture) const { 6180 assert(_IsTexture !is null, "OpenGL command glIsTexture was not loaded"); 6181 return _IsTexture (texture); 6182 } 6183 6184 /// Commands for GL_VERSION_1_2 6185 public void DrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const(void)* indices) const { 6186 assert(_DrawRangeElements !is null, "OpenGL command glDrawRangeElements was not loaded"); 6187 return _DrawRangeElements (mode, start, end, count, type, indices); 6188 } 6189 /// ditto 6190 public void TexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const(void)* pixels) const { 6191 assert(_TexImage3D !is null, "OpenGL command glTexImage3D was not loaded"); 6192 return _TexImage3D (target, level, internalformat, width, height, depth, border, format, type, pixels); 6193 } 6194 /// ditto 6195 public void TexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const(void)* pixels) const { 6196 assert(_TexSubImage3D !is null, "OpenGL command glTexSubImage3D was not loaded"); 6197 return _TexSubImage3D (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); 6198 } 6199 /// ditto 6200 public void CopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) const { 6201 assert(_CopyTexSubImage3D !is null, "OpenGL command glCopyTexSubImage3D was not loaded"); 6202 return _CopyTexSubImage3D (target, level, xoffset, yoffset, zoffset, x, y, width, height); 6203 } 6204 6205 /// Commands for GL_VERSION_1_3 6206 public void ActiveTexture (GLenum texture) const { 6207 assert(_ActiveTexture !is null, "OpenGL command glActiveTexture was not loaded"); 6208 return _ActiveTexture (texture); 6209 } 6210 /// ditto 6211 public void SampleCoverage (GLfloat value, GLboolean invert) const { 6212 assert(_SampleCoverage !is null, "OpenGL command glSampleCoverage was not loaded"); 6213 return _SampleCoverage (value, invert); 6214 } 6215 /// ditto 6216 public void CompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const(void)* data) const { 6217 assert(_CompressedTexImage3D !is null, "OpenGL command glCompressedTexImage3D was not loaded"); 6218 return _CompressedTexImage3D (target, level, internalformat, width, height, depth, border, imageSize, data); 6219 } 6220 /// ditto 6221 public void CompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const(void)* data) const { 6222 assert(_CompressedTexImage2D !is null, "OpenGL command glCompressedTexImage2D was not loaded"); 6223 return _CompressedTexImage2D (target, level, internalformat, width, height, border, imageSize, data); 6224 } 6225 /// ditto 6226 public void CompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const(void)* data) const { 6227 assert(_CompressedTexImage1D !is null, "OpenGL command glCompressedTexImage1D was not loaded"); 6228 return _CompressedTexImage1D (target, level, internalformat, width, border, imageSize, data); 6229 } 6230 /// ditto 6231 public void CompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const(void)* data) const { 6232 assert(_CompressedTexSubImage3D !is null, "OpenGL command glCompressedTexSubImage3D was not loaded"); 6233 return _CompressedTexSubImage3D (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); 6234 } 6235 /// ditto 6236 public void CompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const(void)* data) const { 6237 assert(_CompressedTexSubImage2D !is null, "OpenGL command glCompressedTexSubImage2D was not loaded"); 6238 return _CompressedTexSubImage2D (target, level, xoffset, yoffset, width, height, format, imageSize, data); 6239 } 6240 /// ditto 6241 public void CompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const(void)* data) const { 6242 assert(_CompressedTexSubImage1D !is null, "OpenGL command glCompressedTexSubImage1D was not loaded"); 6243 return _CompressedTexSubImage1D (target, level, xoffset, width, format, imageSize, data); 6244 } 6245 /// ditto 6246 public void GetCompressedTexImage (GLenum target, GLint level, void* img) const { 6247 assert(_GetCompressedTexImage !is null, "OpenGL command glGetCompressedTexImage was not loaded"); 6248 return _GetCompressedTexImage (target, level, img); 6249 } 6250 6251 /// Commands for GL_VERSION_1_4 6252 public void BlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) const { 6253 assert(_BlendFuncSeparate !is null, "OpenGL command glBlendFuncSeparate was not loaded"); 6254 return _BlendFuncSeparate (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); 6255 } 6256 /// ditto 6257 public void MultiDrawArrays (GLenum mode, const(GLint)* first, const(GLsizei)* count, GLsizei drawcount) const { 6258 assert(_MultiDrawArrays !is null, "OpenGL command glMultiDrawArrays was not loaded"); 6259 return _MultiDrawArrays (mode, first, count, drawcount); 6260 } 6261 /// ditto 6262 public void MultiDrawElements (GLenum mode, const(GLsizei)* count, GLenum type, const(void*)* indices, GLsizei drawcount) const { 6263 assert(_MultiDrawElements !is null, "OpenGL command glMultiDrawElements was not loaded"); 6264 return _MultiDrawElements (mode, count, type, indices, drawcount); 6265 } 6266 /// ditto 6267 public void PointParameterf (GLenum pname, GLfloat param) const { 6268 assert(_PointParameterf !is null, "OpenGL command glPointParameterf was not loaded"); 6269 return _PointParameterf (pname, param); 6270 } 6271 /// ditto 6272 public void PointParameterfv (GLenum pname, const(GLfloat)* params) const { 6273 assert(_PointParameterfv !is null, "OpenGL command glPointParameterfv was not loaded"); 6274 return _PointParameterfv (pname, params); 6275 } 6276 /// ditto 6277 public void PointParameteri (GLenum pname, GLint param) const { 6278 assert(_PointParameteri !is null, "OpenGL command glPointParameteri was not loaded"); 6279 return _PointParameteri (pname, param); 6280 } 6281 /// ditto 6282 public void PointParameteriv (GLenum pname, const(GLint)* params) const { 6283 assert(_PointParameteriv !is null, "OpenGL command glPointParameteriv was not loaded"); 6284 return _PointParameteriv (pname, params); 6285 } 6286 /// ditto 6287 public void BlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) const { 6288 assert(_BlendColor !is null, "OpenGL command glBlendColor was not loaded"); 6289 return _BlendColor (red, green, blue, alpha); 6290 } 6291 /// ditto 6292 public void BlendEquation (GLenum mode) const { 6293 assert(_BlendEquation !is null, "OpenGL command glBlendEquation was not loaded"); 6294 return _BlendEquation (mode); 6295 } 6296 6297 /// Commands for GL_VERSION_1_5 6298 public void GenQueries (GLsizei n, GLuint* ids) const { 6299 assert(_GenQueries !is null, "OpenGL command glGenQueries was not loaded"); 6300 return _GenQueries (n, ids); 6301 } 6302 /// ditto 6303 public void DeleteQueries (GLsizei n, const(GLuint)* ids) const { 6304 assert(_DeleteQueries !is null, "OpenGL command glDeleteQueries was not loaded"); 6305 return _DeleteQueries (n, ids); 6306 } 6307 /// ditto 6308 public GLboolean IsQuery (GLuint id) const { 6309 assert(_IsQuery !is null, "OpenGL command glIsQuery was not loaded"); 6310 return _IsQuery (id); 6311 } 6312 /// ditto 6313 public void BeginQuery (GLenum target, GLuint id) const { 6314 assert(_BeginQuery !is null, "OpenGL command glBeginQuery was not loaded"); 6315 return _BeginQuery (target, id); 6316 } 6317 /// ditto 6318 public void EndQuery (GLenum target) const { 6319 assert(_EndQuery !is null, "OpenGL command glEndQuery was not loaded"); 6320 return _EndQuery (target); 6321 } 6322 /// ditto 6323 public void GetQueryiv (GLenum target, GLenum pname, GLint* params) const { 6324 assert(_GetQueryiv !is null, "OpenGL command glGetQueryiv was not loaded"); 6325 return _GetQueryiv (target, pname, params); 6326 } 6327 /// ditto 6328 public void GetQueryObjectiv (GLuint id, GLenum pname, GLint* params) const { 6329 assert(_GetQueryObjectiv !is null, "OpenGL command glGetQueryObjectiv was not loaded"); 6330 return _GetQueryObjectiv (id, pname, params); 6331 } 6332 /// ditto 6333 public void GetQueryObjectuiv (GLuint id, GLenum pname, GLuint* params) const { 6334 assert(_GetQueryObjectuiv !is null, "OpenGL command glGetQueryObjectuiv was not loaded"); 6335 return _GetQueryObjectuiv (id, pname, params); 6336 } 6337 /// ditto 6338 public void BindBuffer (GLenum target, GLuint buffer) const { 6339 assert(_BindBuffer !is null, "OpenGL command glBindBuffer was not loaded"); 6340 return _BindBuffer (target, buffer); 6341 } 6342 /// ditto 6343 public void DeleteBuffers (GLsizei n, const(GLuint)* buffers) const { 6344 assert(_DeleteBuffers !is null, "OpenGL command glDeleteBuffers was not loaded"); 6345 return _DeleteBuffers (n, buffers); 6346 } 6347 /// ditto 6348 public void GenBuffers (GLsizei n, GLuint* buffers) const { 6349 assert(_GenBuffers !is null, "OpenGL command glGenBuffers was not loaded"); 6350 return _GenBuffers (n, buffers); 6351 } 6352 /// ditto 6353 public GLboolean IsBuffer (GLuint buffer) const { 6354 assert(_IsBuffer !is null, "OpenGL command glIsBuffer was not loaded"); 6355 return _IsBuffer (buffer); 6356 } 6357 /// ditto 6358 public void BufferData (GLenum target, GLsizeiptr size, const(void)* data, GLenum usage) const { 6359 assert(_BufferData !is null, "OpenGL command glBufferData was not loaded"); 6360 return _BufferData (target, size, data, usage); 6361 } 6362 /// ditto 6363 public void BufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const(void)* data) const { 6364 assert(_BufferSubData !is null, "OpenGL command glBufferSubData was not loaded"); 6365 return _BufferSubData (target, offset, size, data); 6366 } 6367 /// ditto 6368 public void GetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, void* data) const { 6369 assert(_GetBufferSubData !is null, "OpenGL command glGetBufferSubData was not loaded"); 6370 return _GetBufferSubData (target, offset, size, data); 6371 } 6372 /// ditto 6373 public void * MapBuffer (GLenum target, GLenum access) const { 6374 assert(_MapBuffer !is null, "OpenGL command glMapBuffer was not loaded"); 6375 return _MapBuffer (target, access); 6376 } 6377 /// ditto 6378 public GLboolean UnmapBuffer (GLenum target) const { 6379 assert(_UnmapBuffer !is null, "OpenGL command glUnmapBuffer was not loaded"); 6380 return _UnmapBuffer (target); 6381 } 6382 /// ditto 6383 public void GetBufferParameteriv (GLenum target, GLenum pname, GLint* params) const { 6384 assert(_GetBufferParameteriv !is null, "OpenGL command glGetBufferParameteriv was not loaded"); 6385 return _GetBufferParameteriv (target, pname, params); 6386 } 6387 /// ditto 6388 public void GetBufferPointerv (GLenum target, GLenum pname, void** params) const { 6389 assert(_GetBufferPointerv !is null, "OpenGL command glGetBufferPointerv was not loaded"); 6390 return _GetBufferPointerv (target, pname, params); 6391 } 6392 6393 /// Commands for GL_VERSION_2_0 6394 public void BlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) const { 6395 assert(_BlendEquationSeparate !is null, "OpenGL command glBlendEquationSeparate was not loaded"); 6396 return _BlendEquationSeparate (modeRGB, modeAlpha); 6397 } 6398 /// ditto 6399 public void DrawBuffers (GLsizei n, const(GLenum)* bufs) const { 6400 assert(_DrawBuffers !is null, "OpenGL command glDrawBuffers was not loaded"); 6401 return _DrawBuffers (n, bufs); 6402 } 6403 /// ditto 6404 public void StencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) const { 6405 assert(_StencilOpSeparate !is null, "OpenGL command glStencilOpSeparate was not loaded"); 6406 return _StencilOpSeparate (face, sfail, dpfail, dppass); 6407 } 6408 /// ditto 6409 public void StencilFuncSeparate (GLenum face, GLenum func, GLint ref_, GLuint mask) const { 6410 assert(_StencilFuncSeparate !is null, "OpenGL command glStencilFuncSeparate was not loaded"); 6411 return _StencilFuncSeparate (face, func, ref_, mask); 6412 } 6413 /// ditto 6414 public void StencilMaskSeparate (GLenum face, GLuint mask) const { 6415 assert(_StencilMaskSeparate !is null, "OpenGL command glStencilMaskSeparate was not loaded"); 6416 return _StencilMaskSeparate (face, mask); 6417 } 6418 /// ditto 6419 public void AttachShader (GLuint program, GLuint shader) const { 6420 assert(_AttachShader !is null, "OpenGL command glAttachShader was not loaded"); 6421 return _AttachShader (program, shader); 6422 } 6423 /// ditto 6424 public void BindAttribLocation (GLuint program, GLuint index, const(GLchar)* name) const { 6425 assert(_BindAttribLocation !is null, "OpenGL command glBindAttribLocation was not loaded"); 6426 return _BindAttribLocation (program, index, name); 6427 } 6428 /// ditto 6429 public void CompileShader (GLuint shader) const { 6430 assert(_CompileShader !is null, "OpenGL command glCompileShader was not loaded"); 6431 return _CompileShader (shader); 6432 } 6433 /// ditto 6434 public GLuint CreateProgram () const { 6435 assert(_CreateProgram !is null, "OpenGL command glCreateProgram was not loaded"); 6436 return _CreateProgram (); 6437 } 6438 /// ditto 6439 public GLuint CreateShader (GLenum type) const { 6440 assert(_CreateShader !is null, "OpenGL command glCreateShader was not loaded"); 6441 return _CreateShader (type); 6442 } 6443 /// ditto 6444 public void DeleteProgram (GLuint program) const { 6445 assert(_DeleteProgram !is null, "OpenGL command glDeleteProgram was not loaded"); 6446 return _DeleteProgram (program); 6447 } 6448 /// ditto 6449 public void DeleteShader (GLuint shader) const { 6450 assert(_DeleteShader !is null, "OpenGL command glDeleteShader was not loaded"); 6451 return _DeleteShader (shader); 6452 } 6453 /// ditto 6454 public void DetachShader (GLuint program, GLuint shader) const { 6455 assert(_DetachShader !is null, "OpenGL command glDetachShader was not loaded"); 6456 return _DetachShader (program, shader); 6457 } 6458 /// ditto 6459 public void DisableVertexAttribArray (GLuint index) const { 6460 assert(_DisableVertexAttribArray !is null, "OpenGL command glDisableVertexAttribArray was not loaded"); 6461 return _DisableVertexAttribArray (index); 6462 } 6463 /// ditto 6464 public void EnableVertexAttribArray (GLuint index) const { 6465 assert(_EnableVertexAttribArray !is null, "OpenGL command glEnableVertexAttribArray was not loaded"); 6466 return _EnableVertexAttribArray (index); 6467 } 6468 /// ditto 6469 public void GetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) const { 6470 assert(_GetActiveAttrib !is null, "OpenGL command glGetActiveAttrib was not loaded"); 6471 return _GetActiveAttrib (program, index, bufSize, length, size, type, name); 6472 } 6473 /// ditto 6474 public void GetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) const { 6475 assert(_GetActiveUniform !is null, "OpenGL command glGetActiveUniform was not loaded"); 6476 return _GetActiveUniform (program, index, bufSize, length, size, type, name); 6477 } 6478 /// ditto 6479 public void GetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders) const { 6480 assert(_GetAttachedShaders !is null, "OpenGL command glGetAttachedShaders was not loaded"); 6481 return _GetAttachedShaders (program, maxCount, count, shaders); 6482 } 6483 /// ditto 6484 public GLint GetAttribLocation (GLuint program, const(GLchar)* name) const { 6485 assert(_GetAttribLocation !is null, "OpenGL command glGetAttribLocation was not loaded"); 6486 return _GetAttribLocation (program, name); 6487 } 6488 /// ditto 6489 public void GetProgramiv (GLuint program, GLenum pname, GLint* params) const { 6490 assert(_GetProgramiv !is null, "OpenGL command glGetProgramiv was not loaded"); 6491 return _GetProgramiv (program, pname, params); 6492 } 6493 /// ditto 6494 public void GetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog) const { 6495 assert(_GetProgramInfoLog !is null, "OpenGL command glGetProgramInfoLog was not loaded"); 6496 return _GetProgramInfoLog (program, bufSize, length, infoLog); 6497 } 6498 /// ditto 6499 public void GetShaderiv (GLuint shader, GLenum pname, GLint* params) const { 6500 assert(_GetShaderiv !is null, "OpenGL command glGetShaderiv was not loaded"); 6501 return _GetShaderiv (shader, pname, params); 6502 } 6503 /// ditto 6504 public void GetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog) const { 6505 assert(_GetShaderInfoLog !is null, "OpenGL command glGetShaderInfoLog was not loaded"); 6506 return _GetShaderInfoLog (shader, bufSize, length, infoLog); 6507 } 6508 /// ditto 6509 public void GetShaderSource (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* source) const { 6510 assert(_GetShaderSource !is null, "OpenGL command glGetShaderSource was not loaded"); 6511 return _GetShaderSource (shader, bufSize, length, source); 6512 } 6513 /// ditto 6514 public GLint GetUniformLocation (GLuint program, const(GLchar)* name) const { 6515 assert(_GetUniformLocation !is null, "OpenGL command glGetUniformLocation was not loaded"); 6516 return _GetUniformLocation (program, name); 6517 } 6518 /// ditto 6519 public void GetUniformfv (GLuint program, GLint location, GLfloat* params) const { 6520 assert(_GetUniformfv !is null, "OpenGL command glGetUniformfv was not loaded"); 6521 return _GetUniformfv (program, location, params); 6522 } 6523 /// ditto 6524 public void GetUniformiv (GLuint program, GLint location, GLint* params) const { 6525 assert(_GetUniformiv !is null, "OpenGL command glGetUniformiv was not loaded"); 6526 return _GetUniformiv (program, location, params); 6527 } 6528 /// ditto 6529 public void GetVertexAttribdv (GLuint index, GLenum pname, GLdouble* params) const { 6530 assert(_GetVertexAttribdv !is null, "OpenGL command glGetVertexAttribdv was not loaded"); 6531 return _GetVertexAttribdv (index, pname, params); 6532 } 6533 /// ditto 6534 public void GetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params) const { 6535 assert(_GetVertexAttribfv !is null, "OpenGL command glGetVertexAttribfv was not loaded"); 6536 return _GetVertexAttribfv (index, pname, params); 6537 } 6538 /// ditto 6539 public void GetVertexAttribiv (GLuint index, GLenum pname, GLint* params) const { 6540 assert(_GetVertexAttribiv !is null, "OpenGL command glGetVertexAttribiv was not loaded"); 6541 return _GetVertexAttribiv (index, pname, params); 6542 } 6543 /// ditto 6544 public void GetVertexAttribPointerv (GLuint index, GLenum pname, void** pointer) const { 6545 assert(_GetVertexAttribPointerv !is null, "OpenGL command glGetVertexAttribPointerv was not loaded"); 6546 return _GetVertexAttribPointerv (index, pname, pointer); 6547 } 6548 /// ditto 6549 public GLboolean IsProgram (GLuint program) const { 6550 assert(_IsProgram !is null, "OpenGL command glIsProgram was not loaded"); 6551 return _IsProgram (program); 6552 } 6553 /// ditto 6554 public GLboolean IsShader (GLuint shader) const { 6555 assert(_IsShader !is null, "OpenGL command glIsShader was not loaded"); 6556 return _IsShader (shader); 6557 } 6558 /// ditto 6559 public void LinkProgram (GLuint program) const { 6560 assert(_LinkProgram !is null, "OpenGL command glLinkProgram was not loaded"); 6561 return _LinkProgram (program); 6562 } 6563 /// ditto 6564 public void ShaderSource (GLuint shader, GLsizei count, const(GLchar*)* string, const(GLint)* length) const { 6565 assert(_ShaderSource !is null, "OpenGL command glShaderSource was not loaded"); 6566 return _ShaderSource (shader, count, string, length); 6567 } 6568 /// ditto 6569 public void UseProgram (GLuint program) const { 6570 assert(_UseProgram !is null, "OpenGL command glUseProgram was not loaded"); 6571 return _UseProgram (program); 6572 } 6573 /// ditto 6574 public void Uniform1f (GLint location, GLfloat v0) const { 6575 assert(_Uniform1f !is null, "OpenGL command glUniform1f was not loaded"); 6576 return _Uniform1f (location, v0); 6577 } 6578 /// ditto 6579 public void Uniform2f (GLint location, GLfloat v0, GLfloat v1) const { 6580 assert(_Uniform2f !is null, "OpenGL command glUniform2f was not loaded"); 6581 return _Uniform2f (location, v0, v1); 6582 } 6583 /// ditto 6584 public void Uniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) const { 6585 assert(_Uniform3f !is null, "OpenGL command glUniform3f was not loaded"); 6586 return _Uniform3f (location, v0, v1, v2); 6587 } 6588 /// ditto 6589 public void Uniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) const { 6590 assert(_Uniform4f !is null, "OpenGL command glUniform4f was not loaded"); 6591 return _Uniform4f (location, v0, v1, v2, v3); 6592 } 6593 /// ditto 6594 public void Uniform1i (GLint location, GLint v0) const { 6595 assert(_Uniform1i !is null, "OpenGL command glUniform1i was not loaded"); 6596 return _Uniform1i (location, v0); 6597 } 6598 /// ditto 6599 public void Uniform2i (GLint location, GLint v0, GLint v1) const { 6600 assert(_Uniform2i !is null, "OpenGL command glUniform2i was not loaded"); 6601 return _Uniform2i (location, v0, v1); 6602 } 6603 /// ditto 6604 public void Uniform3i (GLint location, GLint v0, GLint v1, GLint v2) const { 6605 assert(_Uniform3i !is null, "OpenGL command glUniform3i was not loaded"); 6606 return _Uniform3i (location, v0, v1, v2); 6607 } 6608 /// ditto 6609 public void Uniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) const { 6610 assert(_Uniform4i !is null, "OpenGL command glUniform4i was not loaded"); 6611 return _Uniform4i (location, v0, v1, v2, v3); 6612 } 6613 /// ditto 6614 public void Uniform1fv (GLint location, GLsizei count, const(GLfloat)* value) const { 6615 assert(_Uniform1fv !is null, "OpenGL command glUniform1fv was not loaded"); 6616 return _Uniform1fv (location, count, value); 6617 } 6618 /// ditto 6619 public void Uniform2fv (GLint location, GLsizei count, const(GLfloat)* value) const { 6620 assert(_Uniform2fv !is null, "OpenGL command glUniform2fv was not loaded"); 6621 return _Uniform2fv (location, count, value); 6622 } 6623 /// ditto 6624 public void Uniform3fv (GLint location, GLsizei count, const(GLfloat)* value) const { 6625 assert(_Uniform3fv !is null, "OpenGL command glUniform3fv was not loaded"); 6626 return _Uniform3fv (location, count, value); 6627 } 6628 /// ditto 6629 public void Uniform4fv (GLint location, GLsizei count, const(GLfloat)* value) const { 6630 assert(_Uniform4fv !is null, "OpenGL command glUniform4fv was not loaded"); 6631 return _Uniform4fv (location, count, value); 6632 } 6633 /// ditto 6634 public void Uniform1iv (GLint location, GLsizei count, const(GLint)* value) const { 6635 assert(_Uniform1iv !is null, "OpenGL command glUniform1iv was not loaded"); 6636 return _Uniform1iv (location, count, value); 6637 } 6638 /// ditto 6639 public void Uniform2iv (GLint location, GLsizei count, const(GLint)* value) const { 6640 assert(_Uniform2iv !is null, "OpenGL command glUniform2iv was not loaded"); 6641 return _Uniform2iv (location, count, value); 6642 } 6643 /// ditto 6644 public void Uniform3iv (GLint location, GLsizei count, const(GLint)* value) const { 6645 assert(_Uniform3iv !is null, "OpenGL command glUniform3iv was not loaded"); 6646 return _Uniform3iv (location, count, value); 6647 } 6648 /// ditto 6649 public void Uniform4iv (GLint location, GLsizei count, const(GLint)* value) const { 6650 assert(_Uniform4iv !is null, "OpenGL command glUniform4iv was not loaded"); 6651 return _Uniform4iv (location, count, value); 6652 } 6653 /// ditto 6654 public void UniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 6655 assert(_UniformMatrix2fv !is null, "OpenGL command glUniformMatrix2fv was not loaded"); 6656 return _UniformMatrix2fv (location, count, transpose, value); 6657 } 6658 /// ditto 6659 public void UniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 6660 assert(_UniformMatrix3fv !is null, "OpenGL command glUniformMatrix3fv was not loaded"); 6661 return _UniformMatrix3fv (location, count, transpose, value); 6662 } 6663 /// ditto 6664 public void UniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 6665 assert(_UniformMatrix4fv !is null, "OpenGL command glUniformMatrix4fv was not loaded"); 6666 return _UniformMatrix4fv (location, count, transpose, value); 6667 } 6668 /// ditto 6669 public void ValidateProgram (GLuint program) const { 6670 assert(_ValidateProgram !is null, "OpenGL command glValidateProgram was not loaded"); 6671 return _ValidateProgram (program); 6672 } 6673 /// ditto 6674 public void VertexAttrib1d (GLuint index, GLdouble x) const { 6675 assert(_VertexAttrib1d !is null, "OpenGL command glVertexAttrib1d was not loaded"); 6676 return _VertexAttrib1d (index, x); 6677 } 6678 /// ditto 6679 public void VertexAttrib1dv (GLuint index, const(GLdouble)* v) const { 6680 assert(_VertexAttrib1dv !is null, "OpenGL command glVertexAttrib1dv was not loaded"); 6681 return _VertexAttrib1dv (index, v); 6682 } 6683 /// ditto 6684 public void VertexAttrib1f (GLuint index, GLfloat x) const { 6685 assert(_VertexAttrib1f !is null, "OpenGL command glVertexAttrib1f was not loaded"); 6686 return _VertexAttrib1f (index, x); 6687 } 6688 /// ditto 6689 public void VertexAttrib1fv (GLuint index, const(GLfloat)* v) const { 6690 assert(_VertexAttrib1fv !is null, "OpenGL command glVertexAttrib1fv was not loaded"); 6691 return _VertexAttrib1fv (index, v); 6692 } 6693 /// ditto 6694 public void VertexAttrib1s (GLuint index, GLshort x) const { 6695 assert(_VertexAttrib1s !is null, "OpenGL command glVertexAttrib1s was not loaded"); 6696 return _VertexAttrib1s (index, x); 6697 } 6698 /// ditto 6699 public void VertexAttrib1sv (GLuint index, const(GLshort)* v) const { 6700 assert(_VertexAttrib1sv !is null, "OpenGL command glVertexAttrib1sv was not loaded"); 6701 return _VertexAttrib1sv (index, v); 6702 } 6703 /// ditto 6704 public void VertexAttrib2d (GLuint index, GLdouble x, GLdouble y) const { 6705 assert(_VertexAttrib2d !is null, "OpenGL command glVertexAttrib2d was not loaded"); 6706 return _VertexAttrib2d (index, x, y); 6707 } 6708 /// ditto 6709 public void VertexAttrib2dv (GLuint index, const(GLdouble)* v) const { 6710 assert(_VertexAttrib2dv !is null, "OpenGL command glVertexAttrib2dv was not loaded"); 6711 return _VertexAttrib2dv (index, v); 6712 } 6713 /// ditto 6714 public void VertexAttrib2f (GLuint index, GLfloat x, GLfloat y) const { 6715 assert(_VertexAttrib2f !is null, "OpenGL command glVertexAttrib2f was not loaded"); 6716 return _VertexAttrib2f (index, x, y); 6717 } 6718 /// ditto 6719 public void VertexAttrib2fv (GLuint index, const(GLfloat)* v) const { 6720 assert(_VertexAttrib2fv !is null, "OpenGL command glVertexAttrib2fv was not loaded"); 6721 return _VertexAttrib2fv (index, v); 6722 } 6723 /// ditto 6724 public void VertexAttrib2s (GLuint index, GLshort x, GLshort y) const { 6725 assert(_VertexAttrib2s !is null, "OpenGL command glVertexAttrib2s was not loaded"); 6726 return _VertexAttrib2s (index, x, y); 6727 } 6728 /// ditto 6729 public void VertexAttrib2sv (GLuint index, const(GLshort)* v) const { 6730 assert(_VertexAttrib2sv !is null, "OpenGL command glVertexAttrib2sv was not loaded"); 6731 return _VertexAttrib2sv (index, v); 6732 } 6733 /// ditto 6734 public void VertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z) const { 6735 assert(_VertexAttrib3d !is null, "OpenGL command glVertexAttrib3d was not loaded"); 6736 return _VertexAttrib3d (index, x, y, z); 6737 } 6738 /// ditto 6739 public void VertexAttrib3dv (GLuint index, const(GLdouble)* v) const { 6740 assert(_VertexAttrib3dv !is null, "OpenGL command glVertexAttrib3dv was not loaded"); 6741 return _VertexAttrib3dv (index, v); 6742 } 6743 /// ditto 6744 public void VertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) const { 6745 assert(_VertexAttrib3f !is null, "OpenGL command glVertexAttrib3f was not loaded"); 6746 return _VertexAttrib3f (index, x, y, z); 6747 } 6748 /// ditto 6749 public void VertexAttrib3fv (GLuint index, const(GLfloat)* v) const { 6750 assert(_VertexAttrib3fv !is null, "OpenGL command glVertexAttrib3fv was not loaded"); 6751 return _VertexAttrib3fv (index, v); 6752 } 6753 /// ditto 6754 public void VertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z) const { 6755 assert(_VertexAttrib3s !is null, "OpenGL command glVertexAttrib3s was not loaded"); 6756 return _VertexAttrib3s (index, x, y, z); 6757 } 6758 /// ditto 6759 public void VertexAttrib3sv (GLuint index, const(GLshort)* v) const { 6760 assert(_VertexAttrib3sv !is null, "OpenGL command glVertexAttrib3sv was not loaded"); 6761 return _VertexAttrib3sv (index, v); 6762 } 6763 /// ditto 6764 public void VertexAttrib4Nbv (GLuint index, const(GLbyte)* v) const { 6765 assert(_VertexAttrib4Nbv !is null, "OpenGL command glVertexAttrib4Nbv was not loaded"); 6766 return _VertexAttrib4Nbv (index, v); 6767 } 6768 /// ditto 6769 public void VertexAttrib4Niv (GLuint index, const(GLint)* v) const { 6770 assert(_VertexAttrib4Niv !is null, "OpenGL command glVertexAttrib4Niv was not loaded"); 6771 return _VertexAttrib4Niv (index, v); 6772 } 6773 /// ditto 6774 public void VertexAttrib4Nsv (GLuint index, const(GLshort)* v) const { 6775 assert(_VertexAttrib4Nsv !is null, "OpenGL command glVertexAttrib4Nsv was not loaded"); 6776 return _VertexAttrib4Nsv (index, v); 6777 } 6778 /// ditto 6779 public void VertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) const { 6780 assert(_VertexAttrib4Nub !is null, "OpenGL command glVertexAttrib4Nub was not loaded"); 6781 return _VertexAttrib4Nub (index, x, y, z, w); 6782 } 6783 /// ditto 6784 public void VertexAttrib4Nubv (GLuint index, const(GLubyte)* v) const { 6785 assert(_VertexAttrib4Nubv !is null, "OpenGL command glVertexAttrib4Nubv was not loaded"); 6786 return _VertexAttrib4Nubv (index, v); 6787 } 6788 /// ditto 6789 public void VertexAttrib4Nuiv (GLuint index, const(GLuint)* v) const { 6790 assert(_VertexAttrib4Nuiv !is null, "OpenGL command glVertexAttrib4Nuiv was not loaded"); 6791 return _VertexAttrib4Nuiv (index, v); 6792 } 6793 /// ditto 6794 public void VertexAttrib4Nusv (GLuint index, const(GLushort)* v) const { 6795 assert(_VertexAttrib4Nusv !is null, "OpenGL command glVertexAttrib4Nusv was not loaded"); 6796 return _VertexAttrib4Nusv (index, v); 6797 } 6798 /// ditto 6799 public void VertexAttrib4bv (GLuint index, const(GLbyte)* v) const { 6800 assert(_VertexAttrib4bv !is null, "OpenGL command glVertexAttrib4bv was not loaded"); 6801 return _VertexAttrib4bv (index, v); 6802 } 6803 /// ditto 6804 public void VertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) const { 6805 assert(_VertexAttrib4d !is null, "OpenGL command glVertexAttrib4d was not loaded"); 6806 return _VertexAttrib4d (index, x, y, z, w); 6807 } 6808 /// ditto 6809 public void VertexAttrib4dv (GLuint index, const(GLdouble)* v) const { 6810 assert(_VertexAttrib4dv !is null, "OpenGL command glVertexAttrib4dv was not loaded"); 6811 return _VertexAttrib4dv (index, v); 6812 } 6813 /// ditto 6814 public void VertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) const { 6815 assert(_VertexAttrib4f !is null, "OpenGL command glVertexAttrib4f was not loaded"); 6816 return _VertexAttrib4f (index, x, y, z, w); 6817 } 6818 /// ditto 6819 public void VertexAttrib4fv (GLuint index, const(GLfloat)* v) const { 6820 assert(_VertexAttrib4fv !is null, "OpenGL command glVertexAttrib4fv was not loaded"); 6821 return _VertexAttrib4fv (index, v); 6822 } 6823 /// ditto 6824 public void VertexAttrib4iv (GLuint index, const(GLint)* v) const { 6825 assert(_VertexAttrib4iv !is null, "OpenGL command glVertexAttrib4iv was not loaded"); 6826 return _VertexAttrib4iv (index, v); 6827 } 6828 /// ditto 6829 public void VertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) const { 6830 assert(_VertexAttrib4s !is null, "OpenGL command glVertexAttrib4s was not loaded"); 6831 return _VertexAttrib4s (index, x, y, z, w); 6832 } 6833 /// ditto 6834 public void VertexAttrib4sv (GLuint index, const(GLshort)* v) const { 6835 assert(_VertexAttrib4sv !is null, "OpenGL command glVertexAttrib4sv was not loaded"); 6836 return _VertexAttrib4sv (index, v); 6837 } 6838 /// ditto 6839 public void VertexAttrib4ubv (GLuint index, const(GLubyte)* v) const { 6840 assert(_VertexAttrib4ubv !is null, "OpenGL command glVertexAttrib4ubv was not loaded"); 6841 return _VertexAttrib4ubv (index, v); 6842 } 6843 /// ditto 6844 public void VertexAttrib4uiv (GLuint index, const(GLuint)* v) const { 6845 assert(_VertexAttrib4uiv !is null, "OpenGL command glVertexAttrib4uiv was not loaded"); 6846 return _VertexAttrib4uiv (index, v); 6847 } 6848 /// ditto 6849 public void VertexAttrib4usv (GLuint index, const(GLushort)* v) const { 6850 assert(_VertexAttrib4usv !is null, "OpenGL command glVertexAttrib4usv was not loaded"); 6851 return _VertexAttrib4usv (index, v); 6852 } 6853 /// ditto 6854 public void VertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const(void)* pointer) const { 6855 assert(_VertexAttribPointer !is null, "OpenGL command glVertexAttribPointer was not loaded"); 6856 return _VertexAttribPointer (index, size, type, normalized, stride, pointer); 6857 } 6858 6859 /// Commands for GL_VERSION_2_1 6860 public void UniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 6861 assert(_UniformMatrix2x3fv !is null, "OpenGL command glUniformMatrix2x3fv was not loaded"); 6862 return _UniformMatrix2x3fv (location, count, transpose, value); 6863 } 6864 /// ditto 6865 public void UniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 6866 assert(_UniformMatrix3x2fv !is null, "OpenGL command glUniformMatrix3x2fv was not loaded"); 6867 return _UniformMatrix3x2fv (location, count, transpose, value); 6868 } 6869 /// ditto 6870 public void UniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 6871 assert(_UniformMatrix2x4fv !is null, "OpenGL command glUniformMatrix2x4fv was not loaded"); 6872 return _UniformMatrix2x4fv (location, count, transpose, value); 6873 } 6874 /// ditto 6875 public void UniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 6876 assert(_UniformMatrix4x2fv !is null, "OpenGL command glUniformMatrix4x2fv was not loaded"); 6877 return _UniformMatrix4x2fv (location, count, transpose, value); 6878 } 6879 /// ditto 6880 public void UniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 6881 assert(_UniformMatrix3x4fv !is null, "OpenGL command glUniformMatrix3x4fv was not loaded"); 6882 return _UniformMatrix3x4fv (location, count, transpose, value); 6883 } 6884 /// ditto 6885 public void UniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 6886 assert(_UniformMatrix4x3fv !is null, "OpenGL command glUniformMatrix4x3fv was not loaded"); 6887 return _UniformMatrix4x3fv (location, count, transpose, value); 6888 } 6889 6890 /// Commands for GL_VERSION_3_0 6891 public void ColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) const { 6892 assert(_ColorMaski !is null, "OpenGL command glColorMaski was not loaded"); 6893 return _ColorMaski (index, r, g, b, a); 6894 } 6895 /// ditto 6896 public void GetBooleani_v (GLenum target, GLuint index, GLboolean* data) const { 6897 assert(_GetBooleani_v !is null, "OpenGL command glGetBooleani_v was not loaded"); 6898 return _GetBooleani_v (target, index, data); 6899 } 6900 /// ditto 6901 public void GetIntegeri_v (GLenum target, GLuint index, GLint* data) const { 6902 assert(_GetIntegeri_v !is null, "OpenGL command glGetIntegeri_v was not loaded"); 6903 return _GetIntegeri_v (target, index, data); 6904 } 6905 /// ditto 6906 public void Enablei (GLenum target, GLuint index) const { 6907 assert(_Enablei !is null, "OpenGL command glEnablei was not loaded"); 6908 return _Enablei (target, index); 6909 } 6910 /// ditto 6911 public void Disablei (GLenum target, GLuint index) const { 6912 assert(_Disablei !is null, "OpenGL command glDisablei was not loaded"); 6913 return _Disablei (target, index); 6914 } 6915 /// ditto 6916 public GLboolean IsEnabledi (GLenum target, GLuint index) const { 6917 assert(_IsEnabledi !is null, "OpenGL command glIsEnabledi was not loaded"); 6918 return _IsEnabledi (target, index); 6919 } 6920 /// ditto 6921 public void BeginTransformFeedback (GLenum primitiveMode) const { 6922 assert(_BeginTransformFeedback !is null, "OpenGL command glBeginTransformFeedback was not loaded"); 6923 return _BeginTransformFeedback (primitiveMode); 6924 } 6925 /// ditto 6926 public void EndTransformFeedback () const { 6927 assert(_EndTransformFeedback !is null, "OpenGL command glEndTransformFeedback was not loaded"); 6928 return _EndTransformFeedback (); 6929 } 6930 /// ditto 6931 public void BindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) const { 6932 assert(_BindBufferRange !is null, "OpenGL command glBindBufferRange was not loaded"); 6933 return _BindBufferRange (target, index, buffer, offset, size); 6934 } 6935 /// ditto 6936 public void BindBufferBase (GLenum target, GLuint index, GLuint buffer) const { 6937 assert(_BindBufferBase !is null, "OpenGL command glBindBufferBase was not loaded"); 6938 return _BindBufferBase (target, index, buffer); 6939 } 6940 /// ditto 6941 public void TransformFeedbackVaryings (GLuint program, GLsizei count, const(GLchar*)* varyings, GLenum bufferMode) const { 6942 assert(_TransformFeedbackVaryings !is null, "OpenGL command glTransformFeedbackVaryings was not loaded"); 6943 return _TransformFeedbackVaryings (program, count, varyings, bufferMode); 6944 } 6945 /// ditto 6946 public void GetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name) const { 6947 assert(_GetTransformFeedbackVarying !is null, "OpenGL command glGetTransformFeedbackVarying was not loaded"); 6948 return _GetTransformFeedbackVarying (program, index, bufSize, length, size, type, name); 6949 } 6950 /// ditto 6951 public void ClampColor (GLenum target, GLenum clamp) const { 6952 assert(_ClampColor !is null, "OpenGL command glClampColor was not loaded"); 6953 return _ClampColor (target, clamp); 6954 } 6955 /// ditto 6956 public void BeginConditionalRender (GLuint id, GLenum mode) const { 6957 assert(_BeginConditionalRender !is null, "OpenGL command glBeginConditionalRender was not loaded"); 6958 return _BeginConditionalRender (id, mode); 6959 } 6960 /// ditto 6961 public void EndConditionalRender () const { 6962 assert(_EndConditionalRender !is null, "OpenGL command glEndConditionalRender was not loaded"); 6963 return _EndConditionalRender (); 6964 } 6965 /// ditto 6966 public void VertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const(void)* pointer) const { 6967 assert(_VertexAttribIPointer !is null, "OpenGL command glVertexAttribIPointer was not loaded"); 6968 return _VertexAttribIPointer (index, size, type, stride, pointer); 6969 } 6970 /// ditto 6971 public void GetVertexAttribIiv (GLuint index, GLenum pname, GLint* params) const { 6972 assert(_GetVertexAttribIiv !is null, "OpenGL command glGetVertexAttribIiv was not loaded"); 6973 return _GetVertexAttribIiv (index, pname, params); 6974 } 6975 /// ditto 6976 public void GetVertexAttribIuiv (GLuint index, GLenum pname, GLuint* params) const { 6977 assert(_GetVertexAttribIuiv !is null, "OpenGL command glGetVertexAttribIuiv was not loaded"); 6978 return _GetVertexAttribIuiv (index, pname, params); 6979 } 6980 /// ditto 6981 public void VertexAttribI1i (GLuint index, GLint x) const { 6982 assert(_VertexAttribI1i !is null, "OpenGL command glVertexAttribI1i was not loaded"); 6983 return _VertexAttribI1i (index, x); 6984 } 6985 /// ditto 6986 public void VertexAttribI2i (GLuint index, GLint x, GLint y) const { 6987 assert(_VertexAttribI2i !is null, "OpenGL command glVertexAttribI2i was not loaded"); 6988 return _VertexAttribI2i (index, x, y); 6989 } 6990 /// ditto 6991 public void VertexAttribI3i (GLuint index, GLint x, GLint y, GLint z) const { 6992 assert(_VertexAttribI3i !is null, "OpenGL command glVertexAttribI3i was not loaded"); 6993 return _VertexAttribI3i (index, x, y, z); 6994 } 6995 /// ditto 6996 public void VertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w) const { 6997 assert(_VertexAttribI4i !is null, "OpenGL command glVertexAttribI4i was not loaded"); 6998 return _VertexAttribI4i (index, x, y, z, w); 6999 } 7000 /// ditto 7001 public void VertexAttribI1ui (GLuint index, GLuint x) const { 7002 assert(_VertexAttribI1ui !is null, "OpenGL command glVertexAttribI1ui was not loaded"); 7003 return _VertexAttribI1ui (index, x); 7004 } 7005 /// ditto 7006 public void VertexAttribI2ui (GLuint index, GLuint x, GLuint y) const { 7007 assert(_VertexAttribI2ui !is null, "OpenGL command glVertexAttribI2ui was not loaded"); 7008 return _VertexAttribI2ui (index, x, y); 7009 } 7010 /// ditto 7011 public void VertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z) const { 7012 assert(_VertexAttribI3ui !is null, "OpenGL command glVertexAttribI3ui was not loaded"); 7013 return _VertexAttribI3ui (index, x, y, z); 7014 } 7015 /// ditto 7016 public void VertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) const { 7017 assert(_VertexAttribI4ui !is null, "OpenGL command glVertexAttribI4ui was not loaded"); 7018 return _VertexAttribI4ui (index, x, y, z, w); 7019 } 7020 /// ditto 7021 public void VertexAttribI1iv (GLuint index, const(GLint)* v) const { 7022 assert(_VertexAttribI1iv !is null, "OpenGL command glVertexAttribI1iv was not loaded"); 7023 return _VertexAttribI1iv (index, v); 7024 } 7025 /// ditto 7026 public void VertexAttribI2iv (GLuint index, const(GLint)* v) const { 7027 assert(_VertexAttribI2iv !is null, "OpenGL command glVertexAttribI2iv was not loaded"); 7028 return _VertexAttribI2iv (index, v); 7029 } 7030 /// ditto 7031 public void VertexAttribI3iv (GLuint index, const(GLint)* v) const { 7032 assert(_VertexAttribI3iv !is null, "OpenGL command glVertexAttribI3iv was not loaded"); 7033 return _VertexAttribI3iv (index, v); 7034 } 7035 /// ditto 7036 public void VertexAttribI4iv (GLuint index, const(GLint)* v) const { 7037 assert(_VertexAttribI4iv !is null, "OpenGL command glVertexAttribI4iv was not loaded"); 7038 return _VertexAttribI4iv (index, v); 7039 } 7040 /// ditto 7041 public void VertexAttribI1uiv (GLuint index, const(GLuint)* v) const { 7042 assert(_VertexAttribI1uiv !is null, "OpenGL command glVertexAttribI1uiv was not loaded"); 7043 return _VertexAttribI1uiv (index, v); 7044 } 7045 /// ditto 7046 public void VertexAttribI2uiv (GLuint index, const(GLuint)* v) const { 7047 assert(_VertexAttribI2uiv !is null, "OpenGL command glVertexAttribI2uiv was not loaded"); 7048 return _VertexAttribI2uiv (index, v); 7049 } 7050 /// ditto 7051 public void VertexAttribI3uiv (GLuint index, const(GLuint)* v) const { 7052 assert(_VertexAttribI3uiv !is null, "OpenGL command glVertexAttribI3uiv was not loaded"); 7053 return _VertexAttribI3uiv (index, v); 7054 } 7055 /// ditto 7056 public void VertexAttribI4uiv (GLuint index, const(GLuint)* v) const { 7057 assert(_VertexAttribI4uiv !is null, "OpenGL command glVertexAttribI4uiv was not loaded"); 7058 return _VertexAttribI4uiv (index, v); 7059 } 7060 /// ditto 7061 public void VertexAttribI4bv (GLuint index, const(GLbyte)* v) const { 7062 assert(_VertexAttribI4bv !is null, "OpenGL command glVertexAttribI4bv was not loaded"); 7063 return _VertexAttribI4bv (index, v); 7064 } 7065 /// ditto 7066 public void VertexAttribI4sv (GLuint index, const(GLshort)* v) const { 7067 assert(_VertexAttribI4sv !is null, "OpenGL command glVertexAttribI4sv was not loaded"); 7068 return _VertexAttribI4sv (index, v); 7069 } 7070 /// ditto 7071 public void VertexAttribI4ubv (GLuint index, const(GLubyte)* v) const { 7072 assert(_VertexAttribI4ubv !is null, "OpenGL command glVertexAttribI4ubv was not loaded"); 7073 return _VertexAttribI4ubv (index, v); 7074 } 7075 /// ditto 7076 public void VertexAttribI4usv (GLuint index, const(GLushort)* v) const { 7077 assert(_VertexAttribI4usv !is null, "OpenGL command glVertexAttribI4usv was not loaded"); 7078 return _VertexAttribI4usv (index, v); 7079 } 7080 /// ditto 7081 public void GetUniformuiv (GLuint program, GLint location, GLuint* params) const { 7082 assert(_GetUniformuiv !is null, "OpenGL command glGetUniformuiv was not loaded"); 7083 return _GetUniformuiv (program, location, params); 7084 } 7085 /// ditto 7086 public void BindFragDataLocation (GLuint program, GLuint color, const(GLchar)* name) const { 7087 assert(_BindFragDataLocation !is null, "OpenGL command glBindFragDataLocation was not loaded"); 7088 return _BindFragDataLocation (program, color, name); 7089 } 7090 /// ditto 7091 public GLint GetFragDataLocation (GLuint program, const(GLchar)* name) const { 7092 assert(_GetFragDataLocation !is null, "OpenGL command glGetFragDataLocation was not loaded"); 7093 return _GetFragDataLocation (program, name); 7094 } 7095 /// ditto 7096 public void Uniform1ui (GLint location, GLuint v0) const { 7097 assert(_Uniform1ui !is null, "OpenGL command glUniform1ui was not loaded"); 7098 return _Uniform1ui (location, v0); 7099 } 7100 /// ditto 7101 public void Uniform2ui (GLint location, GLuint v0, GLuint v1) const { 7102 assert(_Uniform2ui !is null, "OpenGL command glUniform2ui was not loaded"); 7103 return _Uniform2ui (location, v0, v1); 7104 } 7105 /// ditto 7106 public void Uniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2) const { 7107 assert(_Uniform3ui !is null, "OpenGL command glUniform3ui was not loaded"); 7108 return _Uniform3ui (location, v0, v1, v2); 7109 } 7110 /// ditto 7111 public void Uniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) const { 7112 assert(_Uniform4ui !is null, "OpenGL command glUniform4ui was not loaded"); 7113 return _Uniform4ui (location, v0, v1, v2, v3); 7114 } 7115 /// ditto 7116 public void Uniform1uiv (GLint location, GLsizei count, const(GLuint)* value) const { 7117 assert(_Uniform1uiv !is null, "OpenGL command glUniform1uiv was not loaded"); 7118 return _Uniform1uiv (location, count, value); 7119 } 7120 /// ditto 7121 public void Uniform2uiv (GLint location, GLsizei count, const(GLuint)* value) const { 7122 assert(_Uniform2uiv !is null, "OpenGL command glUniform2uiv was not loaded"); 7123 return _Uniform2uiv (location, count, value); 7124 } 7125 /// ditto 7126 public void Uniform3uiv (GLint location, GLsizei count, const(GLuint)* value) const { 7127 assert(_Uniform3uiv !is null, "OpenGL command glUniform3uiv was not loaded"); 7128 return _Uniform3uiv (location, count, value); 7129 } 7130 /// ditto 7131 public void Uniform4uiv (GLint location, GLsizei count, const(GLuint)* value) const { 7132 assert(_Uniform4uiv !is null, "OpenGL command glUniform4uiv was not loaded"); 7133 return _Uniform4uiv (location, count, value); 7134 } 7135 /// ditto 7136 public void TexParameterIiv (GLenum target, GLenum pname, const(GLint)* params) const { 7137 assert(_TexParameterIiv !is null, "OpenGL command glTexParameterIiv was not loaded"); 7138 return _TexParameterIiv (target, pname, params); 7139 } 7140 /// ditto 7141 public void TexParameterIuiv (GLenum target, GLenum pname, const(GLuint)* params) const { 7142 assert(_TexParameterIuiv !is null, "OpenGL command glTexParameterIuiv was not loaded"); 7143 return _TexParameterIuiv (target, pname, params); 7144 } 7145 /// ditto 7146 public void GetTexParameterIiv (GLenum target, GLenum pname, GLint* params) const { 7147 assert(_GetTexParameterIiv !is null, "OpenGL command glGetTexParameterIiv was not loaded"); 7148 return _GetTexParameterIiv (target, pname, params); 7149 } 7150 /// ditto 7151 public void GetTexParameterIuiv (GLenum target, GLenum pname, GLuint* params) const { 7152 assert(_GetTexParameterIuiv !is null, "OpenGL command glGetTexParameterIuiv was not loaded"); 7153 return _GetTexParameterIuiv (target, pname, params); 7154 } 7155 /// ditto 7156 public void ClearBufferiv (GLenum buffer, GLint drawbuffer, const(GLint)* value) const { 7157 assert(_ClearBufferiv !is null, "OpenGL command glClearBufferiv was not loaded"); 7158 return _ClearBufferiv (buffer, drawbuffer, value); 7159 } 7160 /// ditto 7161 public void ClearBufferuiv (GLenum buffer, GLint drawbuffer, const(GLuint)* value) const { 7162 assert(_ClearBufferuiv !is null, "OpenGL command glClearBufferuiv was not loaded"); 7163 return _ClearBufferuiv (buffer, drawbuffer, value); 7164 } 7165 /// ditto 7166 public void ClearBufferfv (GLenum buffer, GLint drawbuffer, const(GLfloat)* value) const { 7167 assert(_ClearBufferfv !is null, "OpenGL command glClearBufferfv was not loaded"); 7168 return _ClearBufferfv (buffer, drawbuffer, value); 7169 } 7170 /// ditto 7171 public void ClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) const { 7172 assert(_ClearBufferfi !is null, "OpenGL command glClearBufferfi was not loaded"); 7173 return _ClearBufferfi (buffer, drawbuffer, depth, stencil); 7174 } 7175 /// ditto 7176 public const(GLubyte)* GetStringi (GLenum name, GLuint index) const { 7177 assert(_GetStringi !is null, "OpenGL command glGetStringi was not loaded"); 7178 return _GetStringi (name, index); 7179 } 7180 /// ditto 7181 public GLboolean IsRenderbuffer (GLuint renderbuffer) const { 7182 assert(_IsRenderbuffer !is null, "OpenGL command glIsRenderbuffer was not loaded"); 7183 return _IsRenderbuffer (renderbuffer); 7184 } 7185 /// ditto 7186 public void BindRenderbuffer (GLenum target, GLuint renderbuffer) const { 7187 assert(_BindRenderbuffer !is null, "OpenGL command glBindRenderbuffer was not loaded"); 7188 return _BindRenderbuffer (target, renderbuffer); 7189 } 7190 /// ditto 7191 public void DeleteRenderbuffers (GLsizei n, const(GLuint)* renderbuffers) const { 7192 assert(_DeleteRenderbuffers !is null, "OpenGL command glDeleteRenderbuffers was not loaded"); 7193 return _DeleteRenderbuffers (n, renderbuffers); 7194 } 7195 /// ditto 7196 public void GenRenderbuffers (GLsizei n, GLuint* renderbuffers) const { 7197 assert(_GenRenderbuffers !is null, "OpenGL command glGenRenderbuffers was not loaded"); 7198 return _GenRenderbuffers (n, renderbuffers); 7199 } 7200 /// ditto 7201 public void RenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) const { 7202 assert(_RenderbufferStorage !is null, "OpenGL command glRenderbufferStorage was not loaded"); 7203 return _RenderbufferStorage (target, internalformat, width, height); 7204 } 7205 /// ditto 7206 public void GetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params) const { 7207 assert(_GetRenderbufferParameteriv !is null, "OpenGL command glGetRenderbufferParameteriv was not loaded"); 7208 return _GetRenderbufferParameteriv (target, pname, params); 7209 } 7210 /// ditto 7211 public GLboolean IsFramebuffer (GLuint framebuffer) const { 7212 assert(_IsFramebuffer !is null, "OpenGL command glIsFramebuffer was not loaded"); 7213 return _IsFramebuffer (framebuffer); 7214 } 7215 /// ditto 7216 public void BindFramebuffer (GLenum target, GLuint framebuffer) const { 7217 assert(_BindFramebuffer !is null, "OpenGL command glBindFramebuffer was not loaded"); 7218 return _BindFramebuffer (target, framebuffer); 7219 } 7220 /// ditto 7221 public void DeleteFramebuffers (GLsizei n, const(GLuint)* framebuffers) const { 7222 assert(_DeleteFramebuffers !is null, "OpenGL command glDeleteFramebuffers was not loaded"); 7223 return _DeleteFramebuffers (n, framebuffers); 7224 } 7225 /// ditto 7226 public void GenFramebuffers (GLsizei n, GLuint* framebuffers) const { 7227 assert(_GenFramebuffers !is null, "OpenGL command glGenFramebuffers was not loaded"); 7228 return _GenFramebuffers (n, framebuffers); 7229 } 7230 /// ditto 7231 public GLenum CheckFramebufferStatus (GLenum target) const { 7232 assert(_CheckFramebufferStatus !is null, "OpenGL command glCheckFramebufferStatus was not loaded"); 7233 return _CheckFramebufferStatus (target); 7234 } 7235 /// ditto 7236 public void FramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) const { 7237 assert(_FramebufferTexture1D !is null, "OpenGL command glFramebufferTexture1D was not loaded"); 7238 return _FramebufferTexture1D (target, attachment, textarget, texture, level); 7239 } 7240 /// ditto 7241 public void FramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) const { 7242 assert(_FramebufferTexture2D !is null, "OpenGL command glFramebufferTexture2D was not loaded"); 7243 return _FramebufferTexture2D (target, attachment, textarget, texture, level); 7244 } 7245 /// ditto 7246 public void FramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) const { 7247 assert(_FramebufferTexture3D !is null, "OpenGL command glFramebufferTexture3D was not loaded"); 7248 return _FramebufferTexture3D (target, attachment, textarget, texture, level, zoffset); 7249 } 7250 /// ditto 7251 public void FramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) const { 7252 assert(_FramebufferRenderbuffer !is null, "OpenGL command glFramebufferRenderbuffer was not loaded"); 7253 return _FramebufferRenderbuffer (target, attachment, renderbuffertarget, renderbuffer); 7254 } 7255 /// ditto 7256 public void GetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params) const { 7257 assert(_GetFramebufferAttachmentParameteriv !is null, "OpenGL command glGetFramebufferAttachmentParameteriv was not loaded"); 7258 return _GetFramebufferAttachmentParameteriv (target, attachment, pname, params); 7259 } 7260 /// ditto 7261 public void GenerateMipmap (GLenum target) const { 7262 assert(_GenerateMipmap !is null, "OpenGL command glGenerateMipmap was not loaded"); 7263 return _GenerateMipmap (target); 7264 } 7265 /// ditto 7266 public void BlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) const { 7267 assert(_BlitFramebuffer !is null, "OpenGL command glBlitFramebuffer was not loaded"); 7268 return _BlitFramebuffer (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); 7269 } 7270 /// ditto 7271 public void RenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) const { 7272 assert(_RenderbufferStorageMultisample !is null, "OpenGL command glRenderbufferStorageMultisample was not loaded"); 7273 return _RenderbufferStorageMultisample (target, samples, internalformat, width, height); 7274 } 7275 /// ditto 7276 public void FramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) const { 7277 assert(_FramebufferTextureLayer !is null, "OpenGL command glFramebufferTextureLayer was not loaded"); 7278 return _FramebufferTextureLayer (target, attachment, texture, level, layer); 7279 } 7280 /// ditto 7281 public void * MapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) const { 7282 assert(_MapBufferRange !is null, "OpenGL command glMapBufferRange was not loaded"); 7283 return _MapBufferRange (target, offset, length, access); 7284 } 7285 /// ditto 7286 public void FlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length) const { 7287 assert(_FlushMappedBufferRange !is null, "OpenGL command glFlushMappedBufferRange was not loaded"); 7288 return _FlushMappedBufferRange (target, offset, length); 7289 } 7290 /// ditto 7291 public void BindVertexArray (GLuint array) const { 7292 assert(_BindVertexArray !is null, "OpenGL command glBindVertexArray was not loaded"); 7293 return _BindVertexArray (array); 7294 } 7295 /// ditto 7296 public void DeleteVertexArrays (GLsizei n, const(GLuint)* arrays) const { 7297 assert(_DeleteVertexArrays !is null, "OpenGL command glDeleteVertexArrays was not loaded"); 7298 return _DeleteVertexArrays (n, arrays); 7299 } 7300 /// ditto 7301 public void GenVertexArrays (GLsizei n, GLuint* arrays) const { 7302 assert(_GenVertexArrays !is null, "OpenGL command glGenVertexArrays was not loaded"); 7303 return _GenVertexArrays (n, arrays); 7304 } 7305 /// ditto 7306 public GLboolean IsVertexArray (GLuint array) const { 7307 assert(_IsVertexArray !is null, "OpenGL command glIsVertexArray was not loaded"); 7308 return _IsVertexArray (array); 7309 } 7310 7311 /// Commands for GL_VERSION_3_1 7312 public void DrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount) const { 7313 assert(_DrawArraysInstanced !is null, "OpenGL command glDrawArraysInstanced was not loaded"); 7314 return _DrawArraysInstanced (mode, first, count, instancecount); 7315 } 7316 /// ditto 7317 public void DrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const(void)* indices, GLsizei instancecount) const { 7318 assert(_DrawElementsInstanced !is null, "OpenGL command glDrawElementsInstanced was not loaded"); 7319 return _DrawElementsInstanced (mode, count, type, indices, instancecount); 7320 } 7321 /// ditto 7322 public void TexBuffer (GLenum target, GLenum internalformat, GLuint buffer) const { 7323 assert(_TexBuffer !is null, "OpenGL command glTexBuffer was not loaded"); 7324 return _TexBuffer (target, internalformat, buffer); 7325 } 7326 /// ditto 7327 public void PrimitiveRestartIndex (GLuint index) const { 7328 assert(_PrimitiveRestartIndex !is null, "OpenGL command glPrimitiveRestartIndex was not loaded"); 7329 return _PrimitiveRestartIndex (index); 7330 } 7331 /// ditto 7332 public void CopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) const { 7333 assert(_CopyBufferSubData !is null, "OpenGL command glCopyBufferSubData was not loaded"); 7334 return _CopyBufferSubData (readTarget, writeTarget, readOffset, writeOffset, size); 7335 } 7336 /// ditto 7337 public void GetUniformIndices (GLuint program, GLsizei uniformCount, const(GLchar*)* uniformNames, GLuint* uniformIndices) const { 7338 assert(_GetUniformIndices !is null, "OpenGL command glGetUniformIndices was not loaded"); 7339 return _GetUniformIndices (program, uniformCount, uniformNames, uniformIndices); 7340 } 7341 /// ditto 7342 public void GetActiveUniformsiv (GLuint program, GLsizei uniformCount, const(GLuint)* uniformIndices, GLenum pname, GLint* params) const { 7343 assert(_GetActiveUniformsiv !is null, "OpenGL command glGetActiveUniformsiv was not loaded"); 7344 return _GetActiveUniformsiv (program, uniformCount, uniformIndices, pname, params); 7345 } 7346 /// ditto 7347 public void GetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName) const { 7348 assert(_GetActiveUniformName !is null, "OpenGL command glGetActiveUniformName was not loaded"); 7349 return _GetActiveUniformName (program, uniformIndex, bufSize, length, uniformName); 7350 } 7351 /// ditto 7352 public GLuint GetUniformBlockIndex (GLuint program, const(GLchar)* uniformBlockName) const { 7353 assert(_GetUniformBlockIndex !is null, "OpenGL command glGetUniformBlockIndex was not loaded"); 7354 return _GetUniformBlockIndex (program, uniformBlockName); 7355 } 7356 /// ditto 7357 public void GetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params) const { 7358 assert(_GetActiveUniformBlockiv !is null, "OpenGL command glGetActiveUniformBlockiv was not loaded"); 7359 return _GetActiveUniformBlockiv (program, uniformBlockIndex, pname, params); 7360 } 7361 /// ditto 7362 public void GetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName) const { 7363 assert(_GetActiveUniformBlockName !is null, "OpenGL command glGetActiveUniformBlockName was not loaded"); 7364 return _GetActiveUniformBlockName (program, uniformBlockIndex, bufSize, length, uniformBlockName); 7365 } 7366 /// ditto 7367 public void UniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) const { 7368 assert(_UniformBlockBinding !is null, "OpenGL command glUniformBlockBinding was not loaded"); 7369 return _UniformBlockBinding (program, uniformBlockIndex, uniformBlockBinding); 7370 } 7371 7372 /// Commands for GL_VERSION_3_2 7373 public void DrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const(void)* indices, GLint basevertex) const { 7374 assert(_DrawElementsBaseVertex !is null, "OpenGL command glDrawElementsBaseVertex was not loaded"); 7375 return _DrawElementsBaseVertex (mode, count, type, indices, basevertex); 7376 } 7377 /// ditto 7378 public void DrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const(void)* indices, GLint basevertex) const { 7379 assert(_DrawRangeElementsBaseVertex !is null, "OpenGL command glDrawRangeElementsBaseVertex was not loaded"); 7380 return _DrawRangeElementsBaseVertex (mode, start, end, count, type, indices, basevertex); 7381 } 7382 /// ditto 7383 public void DrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const(void)* indices, GLsizei instancecount, GLint basevertex) const { 7384 assert(_DrawElementsInstancedBaseVertex !is null, "OpenGL command glDrawElementsInstancedBaseVertex was not loaded"); 7385 return _DrawElementsInstancedBaseVertex (mode, count, type, indices, instancecount, basevertex); 7386 } 7387 /// ditto 7388 public void MultiDrawElementsBaseVertex (GLenum mode, const(GLsizei)* count, GLenum type, const(void*)* indices, GLsizei drawcount, const(GLint)* basevertex) const { 7389 assert(_MultiDrawElementsBaseVertex !is null, "OpenGL command glMultiDrawElementsBaseVertex was not loaded"); 7390 return _MultiDrawElementsBaseVertex (mode, count, type, indices, drawcount, basevertex); 7391 } 7392 /// ditto 7393 public void ProvokingVertex (GLenum mode) const { 7394 assert(_ProvokingVertex !is null, "OpenGL command glProvokingVertex was not loaded"); 7395 return _ProvokingVertex (mode); 7396 } 7397 /// ditto 7398 public GLsync FenceSync (GLenum condition, GLbitfield flags) const { 7399 assert(_FenceSync !is null, "OpenGL command glFenceSync was not loaded"); 7400 return _FenceSync (condition, flags); 7401 } 7402 /// ditto 7403 public GLboolean IsSync (GLsync sync) const { 7404 assert(_IsSync !is null, "OpenGL command glIsSync was not loaded"); 7405 return _IsSync (sync); 7406 } 7407 /// ditto 7408 public void DeleteSync (GLsync sync) const { 7409 assert(_DeleteSync !is null, "OpenGL command glDeleteSync was not loaded"); 7410 return _DeleteSync (sync); 7411 } 7412 /// ditto 7413 public GLenum ClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout) const { 7414 assert(_ClientWaitSync !is null, "OpenGL command glClientWaitSync was not loaded"); 7415 return _ClientWaitSync (sync, flags, timeout); 7416 } 7417 /// ditto 7418 public void WaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout) const { 7419 assert(_WaitSync !is null, "OpenGL command glWaitSync was not loaded"); 7420 return _WaitSync (sync, flags, timeout); 7421 } 7422 /// ditto 7423 public void GetInteger64v (GLenum pname, GLint64* data) const { 7424 assert(_GetInteger64v !is null, "OpenGL command glGetInteger64v was not loaded"); 7425 return _GetInteger64v (pname, data); 7426 } 7427 /// ditto 7428 public void GetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values) const { 7429 assert(_GetSynciv !is null, "OpenGL command glGetSynciv was not loaded"); 7430 return _GetSynciv (sync, pname, bufSize, length, values); 7431 } 7432 /// ditto 7433 public void GetInteger64i_v (GLenum target, GLuint index, GLint64* data) const { 7434 assert(_GetInteger64i_v !is null, "OpenGL command glGetInteger64i_v was not loaded"); 7435 return _GetInteger64i_v (target, index, data); 7436 } 7437 /// ditto 7438 public void GetBufferParameteri64v (GLenum target, GLenum pname, GLint64* params) const { 7439 assert(_GetBufferParameteri64v !is null, "OpenGL command glGetBufferParameteri64v was not loaded"); 7440 return _GetBufferParameteri64v (target, pname, params); 7441 } 7442 /// ditto 7443 public void FramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level) const { 7444 assert(_FramebufferTexture !is null, "OpenGL command glFramebufferTexture was not loaded"); 7445 return _FramebufferTexture (target, attachment, texture, level); 7446 } 7447 /// ditto 7448 public void TexImage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) const { 7449 assert(_TexImage2DMultisample !is null, "OpenGL command glTexImage2DMultisample was not loaded"); 7450 return _TexImage2DMultisample (target, samples, internalformat, width, height, fixedsamplelocations); 7451 } 7452 /// ditto 7453 public void TexImage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) const { 7454 assert(_TexImage3DMultisample !is null, "OpenGL command glTexImage3DMultisample was not loaded"); 7455 return _TexImage3DMultisample (target, samples, internalformat, width, height, depth, fixedsamplelocations); 7456 } 7457 /// ditto 7458 public void GetMultisamplefv (GLenum pname, GLuint index, GLfloat* val) const { 7459 assert(_GetMultisamplefv !is null, "OpenGL command glGetMultisamplefv was not loaded"); 7460 return _GetMultisamplefv (pname, index, val); 7461 } 7462 /// ditto 7463 public void SampleMaski (GLuint maskNumber, GLbitfield mask) const { 7464 assert(_SampleMaski !is null, "OpenGL command glSampleMaski was not loaded"); 7465 return _SampleMaski (maskNumber, mask); 7466 } 7467 7468 /// Commands for GL_VERSION_3_3 7469 public void BindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const(GLchar)* name) const { 7470 assert(_BindFragDataLocationIndexed !is null, "OpenGL command glBindFragDataLocationIndexed was not loaded"); 7471 return _BindFragDataLocationIndexed (program, colorNumber, index, name); 7472 } 7473 /// ditto 7474 public GLint GetFragDataIndex (GLuint program, const(GLchar)* name) const { 7475 assert(_GetFragDataIndex !is null, "OpenGL command glGetFragDataIndex was not loaded"); 7476 return _GetFragDataIndex (program, name); 7477 } 7478 /// ditto 7479 public void GenSamplers (GLsizei count, GLuint* samplers) const { 7480 assert(_GenSamplers !is null, "OpenGL command glGenSamplers was not loaded"); 7481 return _GenSamplers (count, samplers); 7482 } 7483 /// ditto 7484 public void DeleteSamplers (GLsizei count, const(GLuint)* samplers) const { 7485 assert(_DeleteSamplers !is null, "OpenGL command glDeleteSamplers was not loaded"); 7486 return _DeleteSamplers (count, samplers); 7487 } 7488 /// ditto 7489 public GLboolean IsSampler (GLuint sampler) const { 7490 assert(_IsSampler !is null, "OpenGL command glIsSampler was not loaded"); 7491 return _IsSampler (sampler); 7492 } 7493 /// ditto 7494 public void BindSampler (GLuint unit, GLuint sampler) const { 7495 assert(_BindSampler !is null, "OpenGL command glBindSampler was not loaded"); 7496 return _BindSampler (unit, sampler); 7497 } 7498 /// ditto 7499 public void SamplerParameteri (GLuint sampler, GLenum pname, GLint param) const { 7500 assert(_SamplerParameteri !is null, "OpenGL command glSamplerParameteri was not loaded"); 7501 return _SamplerParameteri (sampler, pname, param); 7502 } 7503 /// ditto 7504 public void SamplerParameteriv (GLuint sampler, GLenum pname, const(GLint)* param) const { 7505 assert(_SamplerParameteriv !is null, "OpenGL command glSamplerParameteriv was not loaded"); 7506 return _SamplerParameteriv (sampler, pname, param); 7507 } 7508 /// ditto 7509 public void SamplerParameterf (GLuint sampler, GLenum pname, GLfloat param) const { 7510 assert(_SamplerParameterf !is null, "OpenGL command glSamplerParameterf was not loaded"); 7511 return _SamplerParameterf (sampler, pname, param); 7512 } 7513 /// ditto 7514 public void SamplerParameterfv (GLuint sampler, GLenum pname, const(GLfloat)* param) const { 7515 assert(_SamplerParameterfv !is null, "OpenGL command glSamplerParameterfv was not loaded"); 7516 return _SamplerParameterfv (sampler, pname, param); 7517 } 7518 /// ditto 7519 public void SamplerParameterIiv (GLuint sampler, GLenum pname, const(GLint)* param) const { 7520 assert(_SamplerParameterIiv !is null, "OpenGL command glSamplerParameterIiv was not loaded"); 7521 return _SamplerParameterIiv (sampler, pname, param); 7522 } 7523 /// ditto 7524 public void SamplerParameterIuiv (GLuint sampler, GLenum pname, const(GLuint)* param) const { 7525 assert(_SamplerParameterIuiv !is null, "OpenGL command glSamplerParameterIuiv was not loaded"); 7526 return _SamplerParameterIuiv (sampler, pname, param); 7527 } 7528 /// ditto 7529 public void GetSamplerParameteriv (GLuint sampler, GLenum pname, GLint* params) const { 7530 assert(_GetSamplerParameteriv !is null, "OpenGL command glGetSamplerParameteriv was not loaded"); 7531 return _GetSamplerParameteriv (sampler, pname, params); 7532 } 7533 /// ditto 7534 public void GetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint* params) const { 7535 assert(_GetSamplerParameterIiv !is null, "OpenGL command glGetSamplerParameterIiv was not loaded"); 7536 return _GetSamplerParameterIiv (sampler, pname, params); 7537 } 7538 /// ditto 7539 public void GetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat* params) const { 7540 assert(_GetSamplerParameterfv !is null, "OpenGL command glGetSamplerParameterfv was not loaded"); 7541 return _GetSamplerParameterfv (sampler, pname, params); 7542 } 7543 /// ditto 7544 public void GetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint* params) const { 7545 assert(_GetSamplerParameterIuiv !is null, "OpenGL command glGetSamplerParameterIuiv was not loaded"); 7546 return _GetSamplerParameterIuiv (sampler, pname, params); 7547 } 7548 /// ditto 7549 public void QueryCounter (GLuint id, GLenum target) const { 7550 assert(_QueryCounter !is null, "OpenGL command glQueryCounter was not loaded"); 7551 return _QueryCounter (id, target); 7552 } 7553 /// ditto 7554 public void GetQueryObjecti64v (GLuint id, GLenum pname, GLint64* params) const { 7555 assert(_GetQueryObjecti64v !is null, "OpenGL command glGetQueryObjecti64v was not loaded"); 7556 return _GetQueryObjecti64v (id, pname, params); 7557 } 7558 /// ditto 7559 public void GetQueryObjectui64v (GLuint id, GLenum pname, GLuint64* params) const { 7560 assert(_GetQueryObjectui64v !is null, "OpenGL command glGetQueryObjectui64v was not loaded"); 7561 return _GetQueryObjectui64v (id, pname, params); 7562 } 7563 /// ditto 7564 public void VertexAttribDivisor (GLuint index, GLuint divisor) const { 7565 assert(_VertexAttribDivisor !is null, "OpenGL command glVertexAttribDivisor was not loaded"); 7566 return _VertexAttribDivisor (index, divisor); 7567 } 7568 /// ditto 7569 public void VertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value) const { 7570 assert(_VertexAttribP1ui !is null, "OpenGL command glVertexAttribP1ui was not loaded"); 7571 return _VertexAttribP1ui (index, type, normalized, value); 7572 } 7573 /// ditto 7574 public void VertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const(GLuint)* value) const { 7575 assert(_VertexAttribP1uiv !is null, "OpenGL command glVertexAttribP1uiv was not loaded"); 7576 return _VertexAttribP1uiv (index, type, normalized, value); 7577 } 7578 /// ditto 7579 public void VertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value) const { 7580 assert(_VertexAttribP2ui !is null, "OpenGL command glVertexAttribP2ui was not loaded"); 7581 return _VertexAttribP2ui (index, type, normalized, value); 7582 } 7583 /// ditto 7584 public void VertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const(GLuint)* value) const { 7585 assert(_VertexAttribP2uiv !is null, "OpenGL command glVertexAttribP2uiv was not loaded"); 7586 return _VertexAttribP2uiv (index, type, normalized, value); 7587 } 7588 /// ditto 7589 public void VertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value) const { 7590 assert(_VertexAttribP3ui !is null, "OpenGL command glVertexAttribP3ui was not loaded"); 7591 return _VertexAttribP3ui (index, type, normalized, value); 7592 } 7593 /// ditto 7594 public void VertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const(GLuint)* value) const { 7595 assert(_VertexAttribP3uiv !is null, "OpenGL command glVertexAttribP3uiv was not loaded"); 7596 return _VertexAttribP3uiv (index, type, normalized, value); 7597 } 7598 /// ditto 7599 public void VertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value) const { 7600 assert(_VertexAttribP4ui !is null, "OpenGL command glVertexAttribP4ui was not loaded"); 7601 return _VertexAttribP4ui (index, type, normalized, value); 7602 } 7603 /// ditto 7604 public void VertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const(GLuint)* value) const { 7605 assert(_VertexAttribP4uiv !is null, "OpenGL command glVertexAttribP4uiv was not loaded"); 7606 return _VertexAttribP4uiv (index, type, normalized, value); 7607 } 7608 7609 /// Commands for GL_VERSION_4_0 7610 public void MinSampleShading (GLfloat value) const { 7611 assert(_MinSampleShading !is null, "OpenGL command glMinSampleShading was not loaded"); 7612 return _MinSampleShading (value); 7613 } 7614 /// ditto 7615 public void BlendEquationi (GLuint buf, GLenum mode) const { 7616 assert(_BlendEquationi !is null, "OpenGL command glBlendEquationi was not loaded"); 7617 return _BlendEquationi (buf, mode); 7618 } 7619 /// ditto 7620 public void BlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha) const { 7621 assert(_BlendEquationSeparatei !is null, "OpenGL command glBlendEquationSeparatei was not loaded"); 7622 return _BlendEquationSeparatei (buf, modeRGB, modeAlpha); 7623 } 7624 /// ditto 7625 public void BlendFunci (GLuint buf, GLenum src, GLenum dst) const { 7626 assert(_BlendFunci !is null, "OpenGL command glBlendFunci was not loaded"); 7627 return _BlendFunci (buf, src, dst); 7628 } 7629 /// ditto 7630 public void BlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) const { 7631 assert(_BlendFuncSeparatei !is null, "OpenGL command glBlendFuncSeparatei was not loaded"); 7632 return _BlendFuncSeparatei (buf, srcRGB, dstRGB, srcAlpha, dstAlpha); 7633 } 7634 /// ditto 7635 public void DrawArraysIndirect (GLenum mode, const(void)* indirect) const { 7636 assert(_DrawArraysIndirect !is null, "OpenGL command glDrawArraysIndirect was not loaded"); 7637 return _DrawArraysIndirect (mode, indirect); 7638 } 7639 /// ditto 7640 public void DrawElementsIndirect (GLenum mode, GLenum type, const(void)* indirect) const { 7641 assert(_DrawElementsIndirect !is null, "OpenGL command glDrawElementsIndirect was not loaded"); 7642 return _DrawElementsIndirect (mode, type, indirect); 7643 } 7644 /// ditto 7645 public void Uniform1d (GLint location, GLdouble x) const { 7646 assert(_Uniform1d !is null, "OpenGL command glUniform1d was not loaded"); 7647 return _Uniform1d (location, x); 7648 } 7649 /// ditto 7650 public void Uniform2d (GLint location, GLdouble x, GLdouble y) const { 7651 assert(_Uniform2d !is null, "OpenGL command glUniform2d was not loaded"); 7652 return _Uniform2d (location, x, y); 7653 } 7654 /// ditto 7655 public void Uniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z) const { 7656 assert(_Uniform3d !is null, "OpenGL command glUniform3d was not loaded"); 7657 return _Uniform3d (location, x, y, z); 7658 } 7659 /// ditto 7660 public void Uniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) const { 7661 assert(_Uniform4d !is null, "OpenGL command glUniform4d was not loaded"); 7662 return _Uniform4d (location, x, y, z, w); 7663 } 7664 /// ditto 7665 public void Uniform1dv (GLint location, GLsizei count, const(GLdouble)* value) const { 7666 assert(_Uniform1dv !is null, "OpenGL command glUniform1dv was not loaded"); 7667 return _Uniform1dv (location, count, value); 7668 } 7669 /// ditto 7670 public void Uniform2dv (GLint location, GLsizei count, const(GLdouble)* value) const { 7671 assert(_Uniform2dv !is null, "OpenGL command glUniform2dv was not loaded"); 7672 return _Uniform2dv (location, count, value); 7673 } 7674 /// ditto 7675 public void Uniform3dv (GLint location, GLsizei count, const(GLdouble)* value) const { 7676 assert(_Uniform3dv !is null, "OpenGL command glUniform3dv was not loaded"); 7677 return _Uniform3dv (location, count, value); 7678 } 7679 /// ditto 7680 public void Uniform4dv (GLint location, GLsizei count, const(GLdouble)* value) const { 7681 assert(_Uniform4dv !is null, "OpenGL command glUniform4dv was not loaded"); 7682 return _Uniform4dv (location, count, value); 7683 } 7684 /// ditto 7685 public void UniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 7686 assert(_UniformMatrix2dv !is null, "OpenGL command glUniformMatrix2dv was not loaded"); 7687 return _UniformMatrix2dv (location, count, transpose, value); 7688 } 7689 /// ditto 7690 public void UniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 7691 assert(_UniformMatrix3dv !is null, "OpenGL command glUniformMatrix3dv was not loaded"); 7692 return _UniformMatrix3dv (location, count, transpose, value); 7693 } 7694 /// ditto 7695 public void UniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 7696 assert(_UniformMatrix4dv !is null, "OpenGL command glUniformMatrix4dv was not loaded"); 7697 return _UniformMatrix4dv (location, count, transpose, value); 7698 } 7699 /// ditto 7700 public void UniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 7701 assert(_UniformMatrix2x3dv !is null, "OpenGL command glUniformMatrix2x3dv was not loaded"); 7702 return _UniformMatrix2x3dv (location, count, transpose, value); 7703 } 7704 /// ditto 7705 public void UniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 7706 assert(_UniformMatrix2x4dv !is null, "OpenGL command glUniformMatrix2x4dv was not loaded"); 7707 return _UniformMatrix2x4dv (location, count, transpose, value); 7708 } 7709 /// ditto 7710 public void UniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 7711 assert(_UniformMatrix3x2dv !is null, "OpenGL command glUniformMatrix3x2dv was not loaded"); 7712 return _UniformMatrix3x2dv (location, count, transpose, value); 7713 } 7714 /// ditto 7715 public void UniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 7716 assert(_UniformMatrix3x4dv !is null, "OpenGL command glUniformMatrix3x4dv was not loaded"); 7717 return _UniformMatrix3x4dv (location, count, transpose, value); 7718 } 7719 /// ditto 7720 public void UniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 7721 assert(_UniformMatrix4x2dv !is null, "OpenGL command glUniformMatrix4x2dv was not loaded"); 7722 return _UniformMatrix4x2dv (location, count, transpose, value); 7723 } 7724 /// ditto 7725 public void UniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 7726 assert(_UniformMatrix4x3dv !is null, "OpenGL command glUniformMatrix4x3dv was not loaded"); 7727 return _UniformMatrix4x3dv (location, count, transpose, value); 7728 } 7729 /// ditto 7730 public void GetUniformdv (GLuint program, GLint location, GLdouble* params) const { 7731 assert(_GetUniformdv !is null, "OpenGL command glGetUniformdv was not loaded"); 7732 return _GetUniformdv (program, location, params); 7733 } 7734 /// ditto 7735 public GLint GetSubroutineUniformLocation (GLuint program, GLenum shadertype, const(GLchar)* name) const { 7736 assert(_GetSubroutineUniformLocation !is null, "OpenGL command glGetSubroutineUniformLocation was not loaded"); 7737 return _GetSubroutineUniformLocation (program, shadertype, name); 7738 } 7739 /// ditto 7740 public GLuint GetSubroutineIndex (GLuint program, GLenum shadertype, const(GLchar)* name) const { 7741 assert(_GetSubroutineIndex !is null, "OpenGL command glGetSubroutineIndex was not loaded"); 7742 return _GetSubroutineIndex (program, shadertype, name); 7743 } 7744 /// ditto 7745 public void GetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values) const { 7746 assert(_GetActiveSubroutineUniformiv !is null, "OpenGL command glGetActiveSubroutineUniformiv was not loaded"); 7747 return _GetActiveSubroutineUniformiv (program, shadertype, index, pname, values); 7748 } 7749 /// ditto 7750 public void GetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar* name) const { 7751 assert(_GetActiveSubroutineUniformName !is null, "OpenGL command glGetActiveSubroutineUniformName was not loaded"); 7752 return _GetActiveSubroutineUniformName (program, shadertype, index, bufsize, length, name); 7753 } 7754 /// ditto 7755 public void GetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar* name) const { 7756 assert(_GetActiveSubroutineName !is null, "OpenGL command glGetActiveSubroutineName was not loaded"); 7757 return _GetActiveSubroutineName (program, shadertype, index, bufsize, length, name); 7758 } 7759 /// ditto 7760 public void UniformSubroutinesuiv (GLenum shadertype, GLsizei count, const(GLuint)* indices) const { 7761 assert(_UniformSubroutinesuiv !is null, "OpenGL command glUniformSubroutinesuiv was not loaded"); 7762 return _UniformSubroutinesuiv (shadertype, count, indices); 7763 } 7764 /// ditto 7765 public void GetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint* params) const { 7766 assert(_GetUniformSubroutineuiv !is null, "OpenGL command glGetUniformSubroutineuiv was not loaded"); 7767 return _GetUniformSubroutineuiv (shadertype, location, params); 7768 } 7769 /// ditto 7770 public void GetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint* values) const { 7771 assert(_GetProgramStageiv !is null, "OpenGL command glGetProgramStageiv was not loaded"); 7772 return _GetProgramStageiv (program, shadertype, pname, values); 7773 } 7774 /// ditto 7775 public void PatchParameteri (GLenum pname, GLint value) const { 7776 assert(_PatchParameteri !is null, "OpenGL command glPatchParameteri was not loaded"); 7777 return _PatchParameteri (pname, value); 7778 } 7779 /// ditto 7780 public void PatchParameterfv (GLenum pname, const(GLfloat)* values) const { 7781 assert(_PatchParameterfv !is null, "OpenGL command glPatchParameterfv was not loaded"); 7782 return _PatchParameterfv (pname, values); 7783 } 7784 /// ditto 7785 public void BindTransformFeedback (GLenum target, GLuint id) const { 7786 assert(_BindTransformFeedback !is null, "OpenGL command glBindTransformFeedback was not loaded"); 7787 return _BindTransformFeedback (target, id); 7788 } 7789 /// ditto 7790 public void DeleteTransformFeedbacks (GLsizei n, const(GLuint)* ids) const { 7791 assert(_DeleteTransformFeedbacks !is null, "OpenGL command glDeleteTransformFeedbacks was not loaded"); 7792 return _DeleteTransformFeedbacks (n, ids); 7793 } 7794 /// ditto 7795 public void GenTransformFeedbacks (GLsizei n, GLuint* ids) const { 7796 assert(_GenTransformFeedbacks !is null, "OpenGL command glGenTransformFeedbacks was not loaded"); 7797 return _GenTransformFeedbacks (n, ids); 7798 } 7799 /// ditto 7800 public GLboolean IsTransformFeedback (GLuint id) const { 7801 assert(_IsTransformFeedback !is null, "OpenGL command glIsTransformFeedback was not loaded"); 7802 return _IsTransformFeedback (id); 7803 } 7804 /// ditto 7805 public void PauseTransformFeedback () const { 7806 assert(_PauseTransformFeedback !is null, "OpenGL command glPauseTransformFeedback was not loaded"); 7807 return _PauseTransformFeedback (); 7808 } 7809 /// ditto 7810 public void ResumeTransformFeedback () const { 7811 assert(_ResumeTransformFeedback !is null, "OpenGL command glResumeTransformFeedback was not loaded"); 7812 return _ResumeTransformFeedback (); 7813 } 7814 /// ditto 7815 public void DrawTransformFeedback (GLenum mode, GLuint id) const { 7816 assert(_DrawTransformFeedback !is null, "OpenGL command glDrawTransformFeedback was not loaded"); 7817 return _DrawTransformFeedback (mode, id); 7818 } 7819 /// ditto 7820 public void DrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream) const { 7821 assert(_DrawTransformFeedbackStream !is null, "OpenGL command glDrawTransformFeedbackStream was not loaded"); 7822 return _DrawTransformFeedbackStream (mode, id, stream); 7823 } 7824 /// ditto 7825 public void BeginQueryIndexed (GLenum target, GLuint index, GLuint id) const { 7826 assert(_BeginQueryIndexed !is null, "OpenGL command glBeginQueryIndexed was not loaded"); 7827 return _BeginQueryIndexed (target, index, id); 7828 } 7829 /// ditto 7830 public void EndQueryIndexed (GLenum target, GLuint index) const { 7831 assert(_EndQueryIndexed !is null, "OpenGL command glEndQueryIndexed was not loaded"); 7832 return _EndQueryIndexed (target, index); 7833 } 7834 /// ditto 7835 public void GetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint* params) const { 7836 assert(_GetQueryIndexediv !is null, "OpenGL command glGetQueryIndexediv was not loaded"); 7837 return _GetQueryIndexediv (target, index, pname, params); 7838 } 7839 7840 /// Commands for GL_VERSION_4_1 7841 public void ReleaseShaderCompiler () const { 7842 assert(_ReleaseShaderCompiler !is null, "OpenGL command glReleaseShaderCompiler was not loaded"); 7843 return _ReleaseShaderCompiler (); 7844 } 7845 /// ditto 7846 public void ShaderBinary (GLsizei count, const(GLuint)* shaders, GLenum binaryformat, const(void)* binary, GLsizei length) const { 7847 assert(_ShaderBinary !is null, "OpenGL command glShaderBinary was not loaded"); 7848 return _ShaderBinary (count, shaders, binaryformat, binary, length); 7849 } 7850 /// ditto 7851 public void GetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) const { 7852 assert(_GetShaderPrecisionFormat !is null, "OpenGL command glGetShaderPrecisionFormat was not loaded"); 7853 return _GetShaderPrecisionFormat (shadertype, precisiontype, range, precision); 7854 } 7855 /// ditto 7856 public void DepthRangef (GLfloat n, GLfloat f) const { 7857 assert(_DepthRangef !is null, "OpenGL command glDepthRangef was not loaded"); 7858 return _DepthRangef (n, f); 7859 } 7860 /// ditto 7861 public void ClearDepthf (GLfloat d) const { 7862 assert(_ClearDepthf !is null, "OpenGL command glClearDepthf was not loaded"); 7863 return _ClearDepthf (d); 7864 } 7865 /// ditto 7866 public void GetProgramBinary (GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, void* binary) const { 7867 assert(_GetProgramBinary !is null, "OpenGL command glGetProgramBinary was not loaded"); 7868 return _GetProgramBinary (program, bufSize, length, binaryFormat, binary); 7869 } 7870 /// ditto 7871 public void ProgramBinary (GLuint program, GLenum binaryFormat, const(void)* binary, GLsizei length) const { 7872 assert(_ProgramBinary !is null, "OpenGL command glProgramBinary was not loaded"); 7873 return _ProgramBinary (program, binaryFormat, binary, length); 7874 } 7875 /// ditto 7876 public void ProgramParameteri (GLuint program, GLenum pname, GLint value) const { 7877 assert(_ProgramParameteri !is null, "OpenGL command glProgramParameteri was not loaded"); 7878 return _ProgramParameteri (program, pname, value); 7879 } 7880 /// ditto 7881 public void UseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program) const { 7882 assert(_UseProgramStages !is null, "OpenGL command glUseProgramStages was not loaded"); 7883 return _UseProgramStages (pipeline, stages, program); 7884 } 7885 /// ditto 7886 public void ActiveShaderProgram (GLuint pipeline, GLuint program) const { 7887 assert(_ActiveShaderProgram !is null, "OpenGL command glActiveShaderProgram was not loaded"); 7888 return _ActiveShaderProgram (pipeline, program); 7889 } 7890 /// ditto 7891 public GLuint CreateShaderProgramv (GLenum type, GLsizei count, const(GLchar*)* strings) const { 7892 assert(_CreateShaderProgramv !is null, "OpenGL command glCreateShaderProgramv was not loaded"); 7893 return _CreateShaderProgramv (type, count, strings); 7894 } 7895 /// ditto 7896 public void BindProgramPipeline (GLuint pipeline) const { 7897 assert(_BindProgramPipeline !is null, "OpenGL command glBindProgramPipeline was not loaded"); 7898 return _BindProgramPipeline (pipeline); 7899 } 7900 /// ditto 7901 public void DeleteProgramPipelines (GLsizei n, const(GLuint)* pipelines) const { 7902 assert(_DeleteProgramPipelines !is null, "OpenGL command glDeleteProgramPipelines was not loaded"); 7903 return _DeleteProgramPipelines (n, pipelines); 7904 } 7905 /// ditto 7906 public void GenProgramPipelines (GLsizei n, GLuint* pipelines) const { 7907 assert(_GenProgramPipelines !is null, "OpenGL command glGenProgramPipelines was not loaded"); 7908 return _GenProgramPipelines (n, pipelines); 7909 } 7910 /// ditto 7911 public GLboolean IsProgramPipeline (GLuint pipeline) const { 7912 assert(_IsProgramPipeline !is null, "OpenGL command glIsProgramPipeline was not loaded"); 7913 return _IsProgramPipeline (pipeline); 7914 } 7915 /// ditto 7916 public void GetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint* params) const { 7917 assert(_GetProgramPipelineiv !is null, "OpenGL command glGetProgramPipelineiv was not loaded"); 7918 return _GetProgramPipelineiv (pipeline, pname, params); 7919 } 7920 /// ditto 7921 public void ProgramUniform1i (GLuint program, GLint location, GLint v0) const { 7922 assert(_ProgramUniform1i !is null, "OpenGL command glProgramUniform1i was not loaded"); 7923 return _ProgramUniform1i (program, location, v0); 7924 } 7925 /// ditto 7926 public void ProgramUniform1iv (GLuint program, GLint location, GLsizei count, const(GLint)* value) const { 7927 assert(_ProgramUniform1iv !is null, "OpenGL command glProgramUniform1iv was not loaded"); 7928 return _ProgramUniform1iv (program, location, count, value); 7929 } 7930 /// ditto 7931 public void ProgramUniform1f (GLuint program, GLint location, GLfloat v0) const { 7932 assert(_ProgramUniform1f !is null, "OpenGL command glProgramUniform1f was not loaded"); 7933 return _ProgramUniform1f (program, location, v0); 7934 } 7935 /// ditto 7936 public void ProgramUniform1fv (GLuint program, GLint location, GLsizei count, const(GLfloat)* value) const { 7937 assert(_ProgramUniform1fv !is null, "OpenGL command glProgramUniform1fv was not loaded"); 7938 return _ProgramUniform1fv (program, location, count, value); 7939 } 7940 /// ditto 7941 public void ProgramUniform1d (GLuint program, GLint location, GLdouble v0) const { 7942 assert(_ProgramUniform1d !is null, "OpenGL command glProgramUniform1d was not loaded"); 7943 return _ProgramUniform1d (program, location, v0); 7944 } 7945 /// ditto 7946 public void ProgramUniform1dv (GLuint program, GLint location, GLsizei count, const(GLdouble)* value) const { 7947 assert(_ProgramUniform1dv !is null, "OpenGL command glProgramUniform1dv was not loaded"); 7948 return _ProgramUniform1dv (program, location, count, value); 7949 } 7950 /// ditto 7951 public void ProgramUniform1ui (GLuint program, GLint location, GLuint v0) const { 7952 assert(_ProgramUniform1ui !is null, "OpenGL command glProgramUniform1ui was not loaded"); 7953 return _ProgramUniform1ui (program, location, v0); 7954 } 7955 /// ditto 7956 public void ProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const(GLuint)* value) const { 7957 assert(_ProgramUniform1uiv !is null, "OpenGL command glProgramUniform1uiv was not loaded"); 7958 return _ProgramUniform1uiv (program, location, count, value); 7959 } 7960 /// ditto 7961 public void ProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1) const { 7962 assert(_ProgramUniform2i !is null, "OpenGL command glProgramUniform2i was not loaded"); 7963 return _ProgramUniform2i (program, location, v0, v1); 7964 } 7965 /// ditto 7966 public void ProgramUniform2iv (GLuint program, GLint location, GLsizei count, const(GLint)* value) const { 7967 assert(_ProgramUniform2iv !is null, "OpenGL command glProgramUniform2iv was not loaded"); 7968 return _ProgramUniform2iv (program, location, count, value); 7969 } 7970 /// ditto 7971 public void ProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1) const { 7972 assert(_ProgramUniform2f !is null, "OpenGL command glProgramUniform2f was not loaded"); 7973 return _ProgramUniform2f (program, location, v0, v1); 7974 } 7975 /// ditto 7976 public void ProgramUniform2fv (GLuint program, GLint location, GLsizei count, const(GLfloat)* value) const { 7977 assert(_ProgramUniform2fv !is null, "OpenGL command glProgramUniform2fv was not loaded"); 7978 return _ProgramUniform2fv (program, location, count, value); 7979 } 7980 /// ditto 7981 public void ProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1) const { 7982 assert(_ProgramUniform2d !is null, "OpenGL command glProgramUniform2d was not loaded"); 7983 return _ProgramUniform2d (program, location, v0, v1); 7984 } 7985 /// ditto 7986 public void ProgramUniform2dv (GLuint program, GLint location, GLsizei count, const(GLdouble)* value) const { 7987 assert(_ProgramUniform2dv !is null, "OpenGL command glProgramUniform2dv was not loaded"); 7988 return _ProgramUniform2dv (program, location, count, value); 7989 } 7990 /// ditto 7991 public void ProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1) const { 7992 assert(_ProgramUniform2ui !is null, "OpenGL command glProgramUniform2ui was not loaded"); 7993 return _ProgramUniform2ui (program, location, v0, v1); 7994 } 7995 /// ditto 7996 public void ProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const(GLuint)* value) const { 7997 assert(_ProgramUniform2uiv !is null, "OpenGL command glProgramUniform2uiv was not loaded"); 7998 return _ProgramUniform2uiv (program, location, count, value); 7999 } 8000 /// ditto 8001 public void ProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2) const { 8002 assert(_ProgramUniform3i !is null, "OpenGL command glProgramUniform3i was not loaded"); 8003 return _ProgramUniform3i (program, location, v0, v1, v2); 8004 } 8005 /// ditto 8006 public void ProgramUniform3iv (GLuint program, GLint location, GLsizei count, const(GLint)* value) const { 8007 assert(_ProgramUniform3iv !is null, "OpenGL command glProgramUniform3iv was not loaded"); 8008 return _ProgramUniform3iv (program, location, count, value); 8009 } 8010 /// ditto 8011 public void ProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) const { 8012 assert(_ProgramUniform3f !is null, "OpenGL command glProgramUniform3f was not loaded"); 8013 return _ProgramUniform3f (program, location, v0, v1, v2); 8014 } 8015 /// ditto 8016 public void ProgramUniform3fv (GLuint program, GLint location, GLsizei count, const(GLfloat)* value) const { 8017 assert(_ProgramUniform3fv !is null, "OpenGL command glProgramUniform3fv was not loaded"); 8018 return _ProgramUniform3fv (program, location, count, value); 8019 } 8020 /// ditto 8021 public void ProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) const { 8022 assert(_ProgramUniform3d !is null, "OpenGL command glProgramUniform3d was not loaded"); 8023 return _ProgramUniform3d (program, location, v0, v1, v2); 8024 } 8025 /// ditto 8026 public void ProgramUniform3dv (GLuint program, GLint location, GLsizei count, const(GLdouble)* value) const { 8027 assert(_ProgramUniform3dv !is null, "OpenGL command glProgramUniform3dv was not loaded"); 8028 return _ProgramUniform3dv (program, location, count, value); 8029 } 8030 /// ditto 8031 public void ProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) const { 8032 assert(_ProgramUniform3ui !is null, "OpenGL command glProgramUniform3ui was not loaded"); 8033 return _ProgramUniform3ui (program, location, v0, v1, v2); 8034 } 8035 /// ditto 8036 public void ProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const(GLuint)* value) const { 8037 assert(_ProgramUniform3uiv !is null, "OpenGL command glProgramUniform3uiv was not loaded"); 8038 return _ProgramUniform3uiv (program, location, count, value); 8039 } 8040 /// ditto 8041 public void ProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) const { 8042 assert(_ProgramUniform4i !is null, "OpenGL command glProgramUniform4i was not loaded"); 8043 return _ProgramUniform4i (program, location, v0, v1, v2, v3); 8044 } 8045 /// ditto 8046 public void ProgramUniform4iv (GLuint program, GLint location, GLsizei count, const(GLint)* value) const { 8047 assert(_ProgramUniform4iv !is null, "OpenGL command glProgramUniform4iv was not loaded"); 8048 return _ProgramUniform4iv (program, location, count, value); 8049 } 8050 /// ditto 8051 public void ProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) const { 8052 assert(_ProgramUniform4f !is null, "OpenGL command glProgramUniform4f was not loaded"); 8053 return _ProgramUniform4f (program, location, v0, v1, v2, v3); 8054 } 8055 /// ditto 8056 public void ProgramUniform4fv (GLuint program, GLint location, GLsizei count, const(GLfloat)* value) const { 8057 assert(_ProgramUniform4fv !is null, "OpenGL command glProgramUniform4fv was not loaded"); 8058 return _ProgramUniform4fv (program, location, count, value); 8059 } 8060 /// ditto 8061 public void ProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) const { 8062 assert(_ProgramUniform4d !is null, "OpenGL command glProgramUniform4d was not loaded"); 8063 return _ProgramUniform4d (program, location, v0, v1, v2, v3); 8064 } 8065 /// ditto 8066 public void ProgramUniform4dv (GLuint program, GLint location, GLsizei count, const(GLdouble)* value) const { 8067 assert(_ProgramUniform4dv !is null, "OpenGL command glProgramUniform4dv was not loaded"); 8068 return _ProgramUniform4dv (program, location, count, value); 8069 } 8070 /// ditto 8071 public void ProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) const { 8072 assert(_ProgramUniform4ui !is null, "OpenGL command glProgramUniform4ui was not loaded"); 8073 return _ProgramUniform4ui (program, location, v0, v1, v2, v3); 8074 } 8075 /// ditto 8076 public void ProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const(GLuint)* value) const { 8077 assert(_ProgramUniform4uiv !is null, "OpenGL command glProgramUniform4uiv was not loaded"); 8078 return _ProgramUniform4uiv (program, location, count, value); 8079 } 8080 /// ditto 8081 public void ProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 8082 assert(_ProgramUniformMatrix2fv !is null, "OpenGL command glProgramUniformMatrix2fv was not loaded"); 8083 return _ProgramUniformMatrix2fv (program, location, count, transpose, value); 8084 } 8085 /// ditto 8086 public void ProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 8087 assert(_ProgramUniformMatrix3fv !is null, "OpenGL command glProgramUniformMatrix3fv was not loaded"); 8088 return _ProgramUniformMatrix3fv (program, location, count, transpose, value); 8089 } 8090 /// ditto 8091 public void ProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 8092 assert(_ProgramUniformMatrix4fv !is null, "OpenGL command glProgramUniformMatrix4fv was not loaded"); 8093 return _ProgramUniformMatrix4fv (program, location, count, transpose, value); 8094 } 8095 /// ditto 8096 public void ProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 8097 assert(_ProgramUniformMatrix2dv !is null, "OpenGL command glProgramUniformMatrix2dv was not loaded"); 8098 return _ProgramUniformMatrix2dv (program, location, count, transpose, value); 8099 } 8100 /// ditto 8101 public void ProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 8102 assert(_ProgramUniformMatrix3dv !is null, "OpenGL command glProgramUniformMatrix3dv was not loaded"); 8103 return _ProgramUniformMatrix3dv (program, location, count, transpose, value); 8104 } 8105 /// ditto 8106 public void ProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 8107 assert(_ProgramUniformMatrix4dv !is null, "OpenGL command glProgramUniformMatrix4dv was not loaded"); 8108 return _ProgramUniformMatrix4dv (program, location, count, transpose, value); 8109 } 8110 /// ditto 8111 public void ProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 8112 assert(_ProgramUniformMatrix2x3fv !is null, "OpenGL command glProgramUniformMatrix2x3fv was not loaded"); 8113 return _ProgramUniformMatrix2x3fv (program, location, count, transpose, value); 8114 } 8115 /// ditto 8116 public void ProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 8117 assert(_ProgramUniformMatrix3x2fv !is null, "OpenGL command glProgramUniformMatrix3x2fv was not loaded"); 8118 return _ProgramUniformMatrix3x2fv (program, location, count, transpose, value); 8119 } 8120 /// ditto 8121 public void ProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 8122 assert(_ProgramUniformMatrix2x4fv !is null, "OpenGL command glProgramUniformMatrix2x4fv was not loaded"); 8123 return _ProgramUniformMatrix2x4fv (program, location, count, transpose, value); 8124 } 8125 /// ditto 8126 public void ProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 8127 assert(_ProgramUniformMatrix4x2fv !is null, "OpenGL command glProgramUniformMatrix4x2fv was not loaded"); 8128 return _ProgramUniformMatrix4x2fv (program, location, count, transpose, value); 8129 } 8130 /// ditto 8131 public void ProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 8132 assert(_ProgramUniformMatrix3x4fv !is null, "OpenGL command glProgramUniformMatrix3x4fv was not loaded"); 8133 return _ProgramUniformMatrix3x4fv (program, location, count, transpose, value); 8134 } 8135 /// ditto 8136 public void ProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 8137 assert(_ProgramUniformMatrix4x3fv !is null, "OpenGL command glProgramUniformMatrix4x3fv was not loaded"); 8138 return _ProgramUniformMatrix4x3fv (program, location, count, transpose, value); 8139 } 8140 /// ditto 8141 public void ProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 8142 assert(_ProgramUniformMatrix2x3dv !is null, "OpenGL command glProgramUniformMatrix2x3dv was not loaded"); 8143 return _ProgramUniformMatrix2x3dv (program, location, count, transpose, value); 8144 } 8145 /// ditto 8146 public void ProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 8147 assert(_ProgramUniformMatrix3x2dv !is null, "OpenGL command glProgramUniformMatrix3x2dv was not loaded"); 8148 return _ProgramUniformMatrix3x2dv (program, location, count, transpose, value); 8149 } 8150 /// ditto 8151 public void ProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 8152 assert(_ProgramUniformMatrix2x4dv !is null, "OpenGL command glProgramUniformMatrix2x4dv was not loaded"); 8153 return _ProgramUniformMatrix2x4dv (program, location, count, transpose, value); 8154 } 8155 /// ditto 8156 public void ProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 8157 assert(_ProgramUniformMatrix4x2dv !is null, "OpenGL command glProgramUniformMatrix4x2dv was not loaded"); 8158 return _ProgramUniformMatrix4x2dv (program, location, count, transpose, value); 8159 } 8160 /// ditto 8161 public void ProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 8162 assert(_ProgramUniformMatrix3x4dv !is null, "OpenGL command glProgramUniformMatrix3x4dv was not loaded"); 8163 return _ProgramUniformMatrix3x4dv (program, location, count, transpose, value); 8164 } 8165 /// ditto 8166 public void ProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 8167 assert(_ProgramUniformMatrix4x3dv !is null, "OpenGL command glProgramUniformMatrix4x3dv was not loaded"); 8168 return _ProgramUniformMatrix4x3dv (program, location, count, transpose, value); 8169 } 8170 /// ditto 8171 public void ValidateProgramPipeline (GLuint pipeline) const { 8172 assert(_ValidateProgramPipeline !is null, "OpenGL command glValidateProgramPipeline was not loaded"); 8173 return _ValidateProgramPipeline (pipeline); 8174 } 8175 /// ditto 8176 public void GetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar* infoLog) const { 8177 assert(_GetProgramPipelineInfoLog !is null, "OpenGL command glGetProgramPipelineInfoLog was not loaded"); 8178 return _GetProgramPipelineInfoLog (pipeline, bufSize, length, infoLog); 8179 } 8180 /// ditto 8181 public void VertexAttribL1d (GLuint index, GLdouble x) const { 8182 assert(_VertexAttribL1d !is null, "OpenGL command glVertexAttribL1d was not loaded"); 8183 return _VertexAttribL1d (index, x); 8184 } 8185 /// ditto 8186 public void VertexAttribL2d (GLuint index, GLdouble x, GLdouble y) const { 8187 assert(_VertexAttribL2d !is null, "OpenGL command glVertexAttribL2d was not loaded"); 8188 return _VertexAttribL2d (index, x, y); 8189 } 8190 /// ditto 8191 public void VertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z) const { 8192 assert(_VertexAttribL3d !is null, "OpenGL command glVertexAttribL3d was not loaded"); 8193 return _VertexAttribL3d (index, x, y, z); 8194 } 8195 /// ditto 8196 public void VertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) const { 8197 assert(_VertexAttribL4d !is null, "OpenGL command glVertexAttribL4d was not loaded"); 8198 return _VertexAttribL4d (index, x, y, z, w); 8199 } 8200 /// ditto 8201 public void VertexAttribL1dv (GLuint index, const(GLdouble)* v) const { 8202 assert(_VertexAttribL1dv !is null, "OpenGL command glVertexAttribL1dv was not loaded"); 8203 return _VertexAttribL1dv (index, v); 8204 } 8205 /// ditto 8206 public void VertexAttribL2dv (GLuint index, const(GLdouble)* v) const { 8207 assert(_VertexAttribL2dv !is null, "OpenGL command glVertexAttribL2dv was not loaded"); 8208 return _VertexAttribL2dv (index, v); 8209 } 8210 /// ditto 8211 public void VertexAttribL3dv (GLuint index, const(GLdouble)* v) const { 8212 assert(_VertexAttribL3dv !is null, "OpenGL command glVertexAttribL3dv was not loaded"); 8213 return _VertexAttribL3dv (index, v); 8214 } 8215 /// ditto 8216 public void VertexAttribL4dv (GLuint index, const(GLdouble)* v) const { 8217 assert(_VertexAttribL4dv !is null, "OpenGL command glVertexAttribL4dv was not loaded"); 8218 return _VertexAttribL4dv (index, v); 8219 } 8220 /// ditto 8221 public void VertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const(void)* pointer) const { 8222 assert(_VertexAttribLPointer !is null, "OpenGL command glVertexAttribLPointer was not loaded"); 8223 return _VertexAttribLPointer (index, size, type, stride, pointer); 8224 } 8225 /// ditto 8226 public void GetVertexAttribLdv (GLuint index, GLenum pname, GLdouble* params) const { 8227 assert(_GetVertexAttribLdv !is null, "OpenGL command glGetVertexAttribLdv was not loaded"); 8228 return _GetVertexAttribLdv (index, pname, params); 8229 } 8230 /// ditto 8231 public void ViewportArrayv (GLuint first, GLsizei count, const(GLfloat)* v) const { 8232 assert(_ViewportArrayv !is null, "OpenGL command glViewportArrayv was not loaded"); 8233 return _ViewportArrayv (first, count, v); 8234 } 8235 /// ditto 8236 public void ViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) const { 8237 assert(_ViewportIndexedf !is null, "OpenGL command glViewportIndexedf was not loaded"); 8238 return _ViewportIndexedf (index, x, y, w, h); 8239 } 8240 /// ditto 8241 public void ViewportIndexedfv (GLuint index, const(GLfloat)* v) const { 8242 assert(_ViewportIndexedfv !is null, "OpenGL command glViewportIndexedfv was not loaded"); 8243 return _ViewportIndexedfv (index, v); 8244 } 8245 /// ditto 8246 public void ScissorArrayv (GLuint first, GLsizei count, const(GLint)* v) const { 8247 assert(_ScissorArrayv !is null, "OpenGL command glScissorArrayv was not loaded"); 8248 return _ScissorArrayv (first, count, v); 8249 } 8250 /// ditto 8251 public void ScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) const { 8252 assert(_ScissorIndexed !is null, "OpenGL command glScissorIndexed was not loaded"); 8253 return _ScissorIndexed (index, left, bottom, width, height); 8254 } 8255 /// ditto 8256 public void ScissorIndexedv (GLuint index, const(GLint)* v) const { 8257 assert(_ScissorIndexedv !is null, "OpenGL command glScissorIndexedv was not loaded"); 8258 return _ScissorIndexedv (index, v); 8259 } 8260 /// ditto 8261 public void DepthRangeArrayv (GLuint first, GLsizei count, const(GLdouble)* v) const { 8262 assert(_DepthRangeArrayv !is null, "OpenGL command glDepthRangeArrayv was not loaded"); 8263 return _DepthRangeArrayv (first, count, v); 8264 } 8265 /// ditto 8266 public void DepthRangeIndexed (GLuint index, GLdouble n, GLdouble f) const { 8267 assert(_DepthRangeIndexed !is null, "OpenGL command glDepthRangeIndexed was not loaded"); 8268 return _DepthRangeIndexed (index, n, f); 8269 } 8270 /// ditto 8271 public void GetFloati_v (GLenum target, GLuint index, GLfloat* data) const { 8272 assert(_GetFloati_v !is null, "OpenGL command glGetFloati_v was not loaded"); 8273 return _GetFloati_v (target, index, data); 8274 } 8275 /// ditto 8276 public void GetDoublei_v (GLenum target, GLuint index, GLdouble* data) const { 8277 assert(_GetDoublei_v !is null, "OpenGL command glGetDoublei_v was not loaded"); 8278 return _GetDoublei_v (target, index, data); 8279 } 8280 8281 /// Commands for GL_VERSION_4_2 8282 public void DrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance) const { 8283 assert(_DrawArraysInstancedBaseInstance !is null, "OpenGL command glDrawArraysInstancedBaseInstance was not loaded"); 8284 return _DrawArraysInstancedBaseInstance (mode, first, count, instancecount, baseinstance); 8285 } 8286 /// ditto 8287 public void DrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const(void)* indices, GLsizei instancecount, GLuint baseinstance) const { 8288 assert(_DrawElementsInstancedBaseInstance !is null, "OpenGL command glDrawElementsInstancedBaseInstance was not loaded"); 8289 return _DrawElementsInstancedBaseInstance (mode, count, type, indices, instancecount, baseinstance); 8290 } 8291 /// ditto 8292 public void DrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const(void)* indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance) const { 8293 assert(_DrawElementsInstancedBaseVertexBaseInstance !is null, "OpenGL command glDrawElementsInstancedBaseVertexBaseInstance was not loaded"); 8294 return _DrawElementsInstancedBaseVertexBaseInstance (mode, count, type, indices, instancecount, basevertex, baseinstance); 8295 } 8296 /// ditto 8297 public void GetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params) const { 8298 assert(_GetInternalformativ !is null, "OpenGL command glGetInternalformativ was not loaded"); 8299 return _GetInternalformativ (target, internalformat, pname, bufSize, params); 8300 } 8301 /// ditto 8302 public void GetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint* params) const { 8303 assert(_GetActiveAtomicCounterBufferiv !is null, "OpenGL command glGetActiveAtomicCounterBufferiv was not loaded"); 8304 return _GetActiveAtomicCounterBufferiv (program, bufferIndex, pname, params); 8305 } 8306 /// ditto 8307 public void BindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) const { 8308 assert(_BindImageTexture !is null, "OpenGL command glBindImageTexture was not loaded"); 8309 return _BindImageTexture (unit, texture, level, layered, layer, access, format); 8310 } 8311 /// ditto 8312 public void MemoryBarrier (GLbitfield barriers) const { 8313 assert(_MemoryBarrier !is null, "OpenGL command glMemoryBarrier was not loaded"); 8314 return _MemoryBarrier (barriers); 8315 } 8316 /// ditto 8317 public void TexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) const { 8318 assert(_TexStorage1D !is null, "OpenGL command glTexStorage1D was not loaded"); 8319 return _TexStorage1D (target, levels, internalformat, width); 8320 } 8321 /// ditto 8322 public void TexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) const { 8323 assert(_TexStorage2D !is null, "OpenGL command glTexStorage2D was not loaded"); 8324 return _TexStorage2D (target, levels, internalformat, width, height); 8325 } 8326 /// ditto 8327 public void TexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) const { 8328 assert(_TexStorage3D !is null, "OpenGL command glTexStorage3D was not loaded"); 8329 return _TexStorage3D (target, levels, internalformat, width, height, depth); 8330 } 8331 /// ditto 8332 public void DrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount) const { 8333 assert(_DrawTransformFeedbackInstanced !is null, "OpenGL command glDrawTransformFeedbackInstanced was not loaded"); 8334 return _DrawTransformFeedbackInstanced (mode, id, instancecount); 8335 } 8336 /// ditto 8337 public void DrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount) const { 8338 assert(_DrawTransformFeedbackStreamInstanced !is null, "OpenGL command glDrawTransformFeedbackStreamInstanced was not loaded"); 8339 return _DrawTransformFeedbackStreamInstanced (mode, id, stream, instancecount); 8340 } 8341 8342 /// Commands for GL_VERSION_4_3 8343 public void ClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const(void)* data) const { 8344 assert(_ClearBufferData !is null, "OpenGL command glClearBufferData was not loaded"); 8345 return _ClearBufferData (target, internalformat, format, type, data); 8346 } 8347 /// ditto 8348 public void ClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const(void)* data) const { 8349 assert(_ClearBufferSubData !is null, "OpenGL command glClearBufferSubData was not loaded"); 8350 return _ClearBufferSubData (target, internalformat, offset, size, format, type, data); 8351 } 8352 /// ditto 8353 public void DispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z) const { 8354 assert(_DispatchCompute !is null, "OpenGL command glDispatchCompute was not loaded"); 8355 return _DispatchCompute (num_groups_x, num_groups_y, num_groups_z); 8356 } 8357 /// ditto 8358 public void DispatchComputeIndirect (GLintptr indirect) const { 8359 assert(_DispatchComputeIndirect !is null, "OpenGL command glDispatchComputeIndirect was not loaded"); 8360 return _DispatchComputeIndirect (indirect); 8361 } 8362 /// ditto 8363 public void CopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) const { 8364 assert(_CopyImageSubData !is null, "OpenGL command glCopyImageSubData was not loaded"); 8365 return _CopyImageSubData (srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth); 8366 } 8367 /// ditto 8368 public void FramebufferParameteri (GLenum target, GLenum pname, GLint param) const { 8369 assert(_FramebufferParameteri !is null, "OpenGL command glFramebufferParameteri was not loaded"); 8370 return _FramebufferParameteri (target, pname, param); 8371 } 8372 /// ditto 8373 public void GetFramebufferParameteriv (GLenum target, GLenum pname, GLint* params) const { 8374 assert(_GetFramebufferParameteriv !is null, "OpenGL command glGetFramebufferParameteriv was not loaded"); 8375 return _GetFramebufferParameteriv (target, pname, params); 8376 } 8377 /// ditto 8378 public void GetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64* params) const { 8379 assert(_GetInternalformati64v !is null, "OpenGL command glGetInternalformati64v was not loaded"); 8380 return _GetInternalformati64v (target, internalformat, pname, bufSize, params); 8381 } 8382 /// ditto 8383 public void InvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) const { 8384 assert(_InvalidateTexSubImage !is null, "OpenGL command glInvalidateTexSubImage was not loaded"); 8385 return _InvalidateTexSubImage (texture, level, xoffset, yoffset, zoffset, width, height, depth); 8386 } 8387 /// ditto 8388 public void InvalidateTexImage (GLuint texture, GLint level) const { 8389 assert(_InvalidateTexImage !is null, "OpenGL command glInvalidateTexImage was not loaded"); 8390 return _InvalidateTexImage (texture, level); 8391 } 8392 /// ditto 8393 public void InvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length) const { 8394 assert(_InvalidateBufferSubData !is null, "OpenGL command glInvalidateBufferSubData was not loaded"); 8395 return _InvalidateBufferSubData (buffer, offset, length); 8396 } 8397 /// ditto 8398 public void InvalidateBufferData (GLuint buffer) const { 8399 assert(_InvalidateBufferData !is null, "OpenGL command glInvalidateBufferData was not loaded"); 8400 return _InvalidateBufferData (buffer); 8401 } 8402 /// ditto 8403 public void InvalidateFramebuffer (GLenum target, GLsizei numAttachments, const(GLenum)* attachments) const { 8404 assert(_InvalidateFramebuffer !is null, "OpenGL command glInvalidateFramebuffer was not loaded"); 8405 return _InvalidateFramebuffer (target, numAttachments, attachments); 8406 } 8407 /// ditto 8408 public void InvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const(GLenum)* attachments, GLint x, GLint y, GLsizei width, GLsizei height) const { 8409 assert(_InvalidateSubFramebuffer !is null, "OpenGL command glInvalidateSubFramebuffer was not loaded"); 8410 return _InvalidateSubFramebuffer (target, numAttachments, attachments, x, y, width, height); 8411 } 8412 /// ditto 8413 public void MultiDrawArraysIndirect (GLenum mode, const(void)* indirect, GLsizei drawcount, GLsizei stride) const { 8414 assert(_MultiDrawArraysIndirect !is null, "OpenGL command glMultiDrawArraysIndirect was not loaded"); 8415 return _MultiDrawArraysIndirect (mode, indirect, drawcount, stride); 8416 } 8417 /// ditto 8418 public void MultiDrawElementsIndirect (GLenum mode, GLenum type, const(void)* indirect, GLsizei drawcount, GLsizei stride) const { 8419 assert(_MultiDrawElementsIndirect !is null, "OpenGL command glMultiDrawElementsIndirect was not loaded"); 8420 return _MultiDrawElementsIndirect (mode, type, indirect, drawcount, stride); 8421 } 8422 /// ditto 8423 public void GetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint* params) const { 8424 assert(_GetProgramInterfaceiv !is null, "OpenGL command glGetProgramInterfaceiv was not loaded"); 8425 return _GetProgramInterfaceiv (program, programInterface, pname, params); 8426 } 8427 /// ditto 8428 public GLuint GetProgramResourceIndex (GLuint program, GLenum programInterface, const(GLchar)* name) const { 8429 assert(_GetProgramResourceIndex !is null, "OpenGL command glGetProgramResourceIndex was not loaded"); 8430 return _GetProgramResourceIndex (program, programInterface, name); 8431 } 8432 /// ditto 8433 public void GetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei* length, GLchar* name) const { 8434 assert(_GetProgramResourceName !is null, "OpenGL command glGetProgramResourceName was not loaded"); 8435 return _GetProgramResourceName (program, programInterface, index, bufSize, length, name); 8436 } 8437 /// ditto 8438 public void GetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const(GLenum)* props, GLsizei bufSize, GLsizei* length, GLint* params) const { 8439 assert(_GetProgramResourceiv !is null, "OpenGL command glGetProgramResourceiv was not loaded"); 8440 return _GetProgramResourceiv (program, programInterface, index, propCount, props, bufSize, length, params); 8441 } 8442 /// ditto 8443 public GLint GetProgramResourceLocation (GLuint program, GLenum programInterface, const(GLchar)* name) const { 8444 assert(_GetProgramResourceLocation !is null, "OpenGL command glGetProgramResourceLocation was not loaded"); 8445 return _GetProgramResourceLocation (program, programInterface, name); 8446 } 8447 /// ditto 8448 public GLint GetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const(GLchar)* name) const { 8449 assert(_GetProgramResourceLocationIndex !is null, "OpenGL command glGetProgramResourceLocationIndex was not loaded"); 8450 return _GetProgramResourceLocationIndex (program, programInterface, name); 8451 } 8452 /// ditto 8453 public void ShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding) const { 8454 assert(_ShaderStorageBlockBinding !is null, "OpenGL command glShaderStorageBlockBinding was not loaded"); 8455 return _ShaderStorageBlockBinding (program, storageBlockIndex, storageBlockBinding); 8456 } 8457 /// ditto 8458 public void TexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) const { 8459 assert(_TexBufferRange !is null, "OpenGL command glTexBufferRange was not loaded"); 8460 return _TexBufferRange (target, internalformat, buffer, offset, size); 8461 } 8462 /// ditto 8463 public void TexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) const { 8464 assert(_TexStorage2DMultisample !is null, "OpenGL command glTexStorage2DMultisample was not loaded"); 8465 return _TexStorage2DMultisample (target, samples, internalformat, width, height, fixedsamplelocations); 8466 } 8467 /// ditto 8468 public void TexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) const { 8469 assert(_TexStorage3DMultisample !is null, "OpenGL command glTexStorage3DMultisample was not loaded"); 8470 return _TexStorage3DMultisample (target, samples, internalformat, width, height, depth, fixedsamplelocations); 8471 } 8472 /// ditto 8473 public void TextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) const { 8474 assert(_TextureView !is null, "OpenGL command glTextureView was not loaded"); 8475 return _TextureView (texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers); 8476 } 8477 /// ditto 8478 public void BindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) const { 8479 assert(_BindVertexBuffer !is null, "OpenGL command glBindVertexBuffer was not loaded"); 8480 return _BindVertexBuffer (bindingindex, buffer, offset, stride); 8481 } 8482 /// ditto 8483 public void VertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) const { 8484 assert(_VertexAttribFormat !is null, "OpenGL command glVertexAttribFormat was not loaded"); 8485 return _VertexAttribFormat (attribindex, size, type, normalized, relativeoffset); 8486 } 8487 /// ditto 8488 public void VertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) const { 8489 assert(_VertexAttribIFormat !is null, "OpenGL command glVertexAttribIFormat was not loaded"); 8490 return _VertexAttribIFormat (attribindex, size, type, relativeoffset); 8491 } 8492 /// ditto 8493 public void VertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) const { 8494 assert(_VertexAttribLFormat !is null, "OpenGL command glVertexAttribLFormat was not loaded"); 8495 return _VertexAttribLFormat (attribindex, size, type, relativeoffset); 8496 } 8497 /// ditto 8498 public void VertexAttribBinding (GLuint attribindex, GLuint bindingindex) const { 8499 assert(_VertexAttribBinding !is null, "OpenGL command glVertexAttribBinding was not loaded"); 8500 return _VertexAttribBinding (attribindex, bindingindex); 8501 } 8502 /// ditto 8503 public void VertexBindingDivisor (GLuint bindingindex, GLuint divisor) const { 8504 assert(_VertexBindingDivisor !is null, "OpenGL command glVertexBindingDivisor was not loaded"); 8505 return _VertexBindingDivisor (bindingindex, divisor); 8506 } 8507 /// ditto 8508 public void DebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const(GLuint)* ids, GLboolean enabled) const { 8509 assert(_DebugMessageControl !is null, "OpenGL command glDebugMessageControl was not loaded"); 8510 return _DebugMessageControl (source, type, severity, count, ids, enabled); 8511 } 8512 /// ditto 8513 public void DebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const(GLchar)* buf) const { 8514 assert(_DebugMessageInsert !is null, "OpenGL command glDebugMessageInsert was not loaded"); 8515 return _DebugMessageInsert (source, type, id, severity, length, buf); 8516 } 8517 /// ditto 8518 public void DebugMessageCallback (GLDEBUGPROC callback, const(void)* userParam) const { 8519 assert(_DebugMessageCallback !is null, "OpenGL command glDebugMessageCallback was not loaded"); 8520 return _DebugMessageCallback (callback, userParam); 8521 } 8522 /// ditto 8523 public GLuint GetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog) const { 8524 assert(_GetDebugMessageLog !is null, "OpenGL command glGetDebugMessageLog was not loaded"); 8525 return _GetDebugMessageLog (count, bufSize, sources, types, ids, severities, lengths, messageLog); 8526 } 8527 /// ditto 8528 public void PushDebugGroup (GLenum source, GLuint id, GLsizei length, const(GLchar)* message) const { 8529 assert(_PushDebugGroup !is null, "OpenGL command glPushDebugGroup was not loaded"); 8530 return _PushDebugGroup (source, id, length, message); 8531 } 8532 /// ditto 8533 public void PopDebugGroup () const { 8534 assert(_PopDebugGroup !is null, "OpenGL command glPopDebugGroup was not loaded"); 8535 return _PopDebugGroup (); 8536 } 8537 /// ditto 8538 public void ObjectLabel (GLenum identifier, GLuint name, GLsizei length, const(GLchar)* label) const { 8539 assert(_ObjectLabel !is null, "OpenGL command glObjectLabel was not loaded"); 8540 return _ObjectLabel (identifier, name, length, label); 8541 } 8542 /// ditto 8543 public void GetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei* length, GLchar* label) const { 8544 assert(_GetObjectLabel !is null, "OpenGL command glGetObjectLabel was not loaded"); 8545 return _GetObjectLabel (identifier, name, bufSize, length, label); 8546 } 8547 /// ditto 8548 public void ObjectPtrLabel (const(void)* ptr, GLsizei length, const(GLchar)* label) const { 8549 assert(_ObjectPtrLabel !is null, "OpenGL command glObjectPtrLabel was not loaded"); 8550 return _ObjectPtrLabel (ptr, length, label); 8551 } 8552 /// ditto 8553 public void GetObjectPtrLabel (const(void)* ptr, GLsizei bufSize, GLsizei* length, GLchar* label) const { 8554 assert(_GetObjectPtrLabel !is null, "OpenGL command glGetObjectPtrLabel was not loaded"); 8555 return _GetObjectPtrLabel (ptr, bufSize, length, label); 8556 } 8557 8558 /// Commands for GL_VERSION_4_4 8559 public void BufferStorage (GLenum target, GLsizeiptr size, const(void)* data, GLbitfield flags) const { 8560 assert(_BufferStorage !is null, "OpenGL command glBufferStorage was not loaded"); 8561 return _BufferStorage (target, size, data, flags); 8562 } 8563 /// ditto 8564 public void ClearTexImage (GLuint texture, GLint level, GLenum format, GLenum type, const(void)* data) const { 8565 assert(_ClearTexImage !is null, "OpenGL command glClearTexImage was not loaded"); 8566 return _ClearTexImage (texture, level, format, type, data); 8567 } 8568 /// ditto 8569 public void ClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const(void)* data) const { 8570 assert(_ClearTexSubImage !is null, "OpenGL command glClearTexSubImage was not loaded"); 8571 return _ClearTexSubImage (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data); 8572 } 8573 /// ditto 8574 public void BindBuffersBase (GLenum target, GLuint first, GLsizei count, const(GLuint)* buffers) const { 8575 assert(_BindBuffersBase !is null, "OpenGL command glBindBuffersBase was not loaded"); 8576 return _BindBuffersBase (target, first, count, buffers); 8577 } 8578 /// ditto 8579 public void BindBuffersRange (GLenum target, GLuint first, GLsizei count, const(GLuint)* buffers, const(GLintptr)* offsets, const(GLsizeiptr)* sizes) const { 8580 assert(_BindBuffersRange !is null, "OpenGL command glBindBuffersRange was not loaded"); 8581 return _BindBuffersRange (target, first, count, buffers, offsets, sizes); 8582 } 8583 /// ditto 8584 public void BindTextures (GLuint first, GLsizei count, const(GLuint)* textures) const { 8585 assert(_BindTextures !is null, "OpenGL command glBindTextures was not loaded"); 8586 return _BindTextures (first, count, textures); 8587 } 8588 /// ditto 8589 public void BindSamplers (GLuint first, GLsizei count, const(GLuint)* samplers) const { 8590 assert(_BindSamplers !is null, "OpenGL command glBindSamplers was not loaded"); 8591 return _BindSamplers (first, count, samplers); 8592 } 8593 /// ditto 8594 public void BindImageTextures (GLuint first, GLsizei count, const(GLuint)* textures) const { 8595 assert(_BindImageTextures !is null, "OpenGL command glBindImageTextures was not loaded"); 8596 return _BindImageTextures (first, count, textures); 8597 } 8598 /// ditto 8599 public void BindVertexBuffers (GLuint first, GLsizei count, const(GLuint)* buffers, const(GLintptr)* offsets, const(GLsizei)* strides) const { 8600 assert(_BindVertexBuffers !is null, "OpenGL command glBindVertexBuffers was not loaded"); 8601 return _BindVertexBuffers (first, count, buffers, offsets, strides); 8602 } 8603 8604 /// Commands for GL_VERSION_4_5 8605 public void ClipControl (GLenum origin, GLenum depth) const { 8606 assert(_ClipControl !is null, "OpenGL command glClipControl was not loaded"); 8607 return _ClipControl (origin, depth); 8608 } 8609 /// ditto 8610 public void CreateTransformFeedbacks (GLsizei n, GLuint* ids) const { 8611 assert(_CreateTransformFeedbacks !is null, "OpenGL command glCreateTransformFeedbacks was not loaded"); 8612 return _CreateTransformFeedbacks (n, ids); 8613 } 8614 /// ditto 8615 public void TransformFeedbackBufferBase (GLuint xfb, GLuint index, GLuint buffer) const { 8616 assert(_TransformFeedbackBufferBase !is null, "OpenGL command glTransformFeedbackBufferBase was not loaded"); 8617 return _TransformFeedbackBufferBase (xfb, index, buffer); 8618 } 8619 /// ditto 8620 public void TransformFeedbackBufferRange (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) const { 8621 assert(_TransformFeedbackBufferRange !is null, "OpenGL command glTransformFeedbackBufferRange was not loaded"); 8622 return _TransformFeedbackBufferRange (xfb, index, buffer, offset, size); 8623 } 8624 /// ditto 8625 public void GetTransformFeedbackiv (GLuint xfb, GLenum pname, GLint* param) const { 8626 assert(_GetTransformFeedbackiv !is null, "OpenGL command glGetTransformFeedbackiv was not loaded"); 8627 return _GetTransformFeedbackiv (xfb, pname, param); 8628 } 8629 /// ditto 8630 public void GetTransformFeedbacki_v (GLuint xfb, GLenum pname, GLuint index, GLint* param) const { 8631 assert(_GetTransformFeedbacki_v !is null, "OpenGL command glGetTransformFeedbacki_v was not loaded"); 8632 return _GetTransformFeedbacki_v (xfb, pname, index, param); 8633 } 8634 /// ditto 8635 public void GetTransformFeedbacki64_v (GLuint xfb, GLenum pname, GLuint index, GLint64* param) const { 8636 assert(_GetTransformFeedbacki64_v !is null, "OpenGL command glGetTransformFeedbacki64_v was not loaded"); 8637 return _GetTransformFeedbacki64_v (xfb, pname, index, param); 8638 } 8639 /// ditto 8640 public void CreateBuffers (GLsizei n, GLuint* buffers) const { 8641 assert(_CreateBuffers !is null, "OpenGL command glCreateBuffers was not loaded"); 8642 return _CreateBuffers (n, buffers); 8643 } 8644 /// ditto 8645 public void NamedBufferStorage (GLuint buffer, GLsizeiptr size, const(void)* data, GLbitfield flags) const { 8646 assert(_NamedBufferStorage !is null, "OpenGL command glNamedBufferStorage was not loaded"); 8647 return _NamedBufferStorage (buffer, size, data, flags); 8648 } 8649 /// ditto 8650 public void NamedBufferData (GLuint buffer, GLsizeiptr size, const(void)* data, GLenum usage) const { 8651 assert(_NamedBufferData !is null, "OpenGL command glNamedBufferData was not loaded"); 8652 return _NamedBufferData (buffer, size, data, usage); 8653 } 8654 /// ditto 8655 public void NamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, const(void)* data) const { 8656 assert(_NamedBufferSubData !is null, "OpenGL command glNamedBufferSubData was not loaded"); 8657 return _NamedBufferSubData (buffer, offset, size, data); 8658 } 8659 /// ditto 8660 public void CopyNamedBufferSubData (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) const { 8661 assert(_CopyNamedBufferSubData !is null, "OpenGL command glCopyNamedBufferSubData was not loaded"); 8662 return _CopyNamedBufferSubData (readBuffer, writeBuffer, readOffset, writeOffset, size); 8663 } 8664 /// ditto 8665 public void ClearNamedBufferData (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const(void)* data) const { 8666 assert(_ClearNamedBufferData !is null, "OpenGL command glClearNamedBufferData was not loaded"); 8667 return _ClearNamedBufferData (buffer, internalformat, format, type, data); 8668 } 8669 /// ditto 8670 public void ClearNamedBufferSubData (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const(void)* data) const { 8671 assert(_ClearNamedBufferSubData !is null, "OpenGL command glClearNamedBufferSubData was not loaded"); 8672 return _ClearNamedBufferSubData (buffer, internalformat, offset, size, format, type, data); 8673 } 8674 /// ditto 8675 public void * MapNamedBuffer (GLuint buffer, GLenum access) const { 8676 assert(_MapNamedBuffer !is null, "OpenGL command glMapNamedBuffer was not loaded"); 8677 return _MapNamedBuffer (buffer, access); 8678 } 8679 /// ditto 8680 public void * MapNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access) const { 8681 assert(_MapNamedBufferRange !is null, "OpenGL command glMapNamedBufferRange was not loaded"); 8682 return _MapNamedBufferRange (buffer, offset, length, access); 8683 } 8684 /// ditto 8685 public GLboolean UnmapNamedBuffer (GLuint buffer) const { 8686 assert(_UnmapNamedBuffer !is null, "OpenGL command glUnmapNamedBuffer was not loaded"); 8687 return _UnmapNamedBuffer (buffer); 8688 } 8689 /// ditto 8690 public void FlushMappedNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length) const { 8691 assert(_FlushMappedNamedBufferRange !is null, "OpenGL command glFlushMappedNamedBufferRange was not loaded"); 8692 return _FlushMappedNamedBufferRange (buffer, offset, length); 8693 } 8694 /// ditto 8695 public void GetNamedBufferParameteriv (GLuint buffer, GLenum pname, GLint* params) const { 8696 assert(_GetNamedBufferParameteriv !is null, "OpenGL command glGetNamedBufferParameteriv was not loaded"); 8697 return _GetNamedBufferParameteriv (buffer, pname, params); 8698 } 8699 /// ditto 8700 public void GetNamedBufferParameteri64v (GLuint buffer, GLenum pname, GLint64* params) const { 8701 assert(_GetNamedBufferParameteri64v !is null, "OpenGL command glGetNamedBufferParameteri64v was not loaded"); 8702 return _GetNamedBufferParameteri64v (buffer, pname, params); 8703 } 8704 /// ditto 8705 public void GetNamedBufferPointerv (GLuint buffer, GLenum pname, void** params) const { 8706 assert(_GetNamedBufferPointerv !is null, "OpenGL command glGetNamedBufferPointerv was not loaded"); 8707 return _GetNamedBufferPointerv (buffer, pname, params); 8708 } 8709 /// ditto 8710 public void GetNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, void* data) const { 8711 assert(_GetNamedBufferSubData !is null, "OpenGL command glGetNamedBufferSubData was not loaded"); 8712 return _GetNamedBufferSubData (buffer, offset, size, data); 8713 } 8714 /// ditto 8715 public void CreateFramebuffers (GLsizei n, GLuint* framebuffers) const { 8716 assert(_CreateFramebuffers !is null, "OpenGL command glCreateFramebuffers was not loaded"); 8717 return _CreateFramebuffers (n, framebuffers); 8718 } 8719 /// ditto 8720 public void NamedFramebufferRenderbuffer (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) const { 8721 assert(_NamedFramebufferRenderbuffer !is null, "OpenGL command glNamedFramebufferRenderbuffer was not loaded"); 8722 return _NamedFramebufferRenderbuffer (framebuffer, attachment, renderbuffertarget, renderbuffer); 8723 } 8724 /// ditto 8725 public void NamedFramebufferParameteri (GLuint framebuffer, GLenum pname, GLint param) const { 8726 assert(_NamedFramebufferParameteri !is null, "OpenGL command glNamedFramebufferParameteri was not loaded"); 8727 return _NamedFramebufferParameteri (framebuffer, pname, param); 8728 } 8729 /// ditto 8730 public void NamedFramebufferTexture (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level) const { 8731 assert(_NamedFramebufferTexture !is null, "OpenGL command glNamedFramebufferTexture was not loaded"); 8732 return _NamedFramebufferTexture (framebuffer, attachment, texture, level); 8733 } 8734 /// ditto 8735 public void NamedFramebufferTextureLayer (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer) const { 8736 assert(_NamedFramebufferTextureLayer !is null, "OpenGL command glNamedFramebufferTextureLayer was not loaded"); 8737 return _NamedFramebufferTextureLayer (framebuffer, attachment, texture, level, layer); 8738 } 8739 /// ditto 8740 public void NamedFramebufferDrawBuffer (GLuint framebuffer, GLenum buf) const { 8741 assert(_NamedFramebufferDrawBuffer !is null, "OpenGL command glNamedFramebufferDrawBuffer was not loaded"); 8742 return _NamedFramebufferDrawBuffer (framebuffer, buf); 8743 } 8744 /// ditto 8745 public void NamedFramebufferDrawBuffers (GLuint framebuffer, GLsizei n, const(GLenum)* bufs) const { 8746 assert(_NamedFramebufferDrawBuffers !is null, "OpenGL command glNamedFramebufferDrawBuffers was not loaded"); 8747 return _NamedFramebufferDrawBuffers (framebuffer, n, bufs); 8748 } 8749 /// ditto 8750 public void NamedFramebufferReadBuffer (GLuint framebuffer, GLenum src) const { 8751 assert(_NamedFramebufferReadBuffer !is null, "OpenGL command glNamedFramebufferReadBuffer was not loaded"); 8752 return _NamedFramebufferReadBuffer (framebuffer, src); 8753 } 8754 /// ditto 8755 public void InvalidateNamedFramebufferData (GLuint framebuffer, GLsizei numAttachments, const(GLenum)* attachments) const { 8756 assert(_InvalidateNamedFramebufferData !is null, "OpenGL command glInvalidateNamedFramebufferData was not loaded"); 8757 return _InvalidateNamedFramebufferData (framebuffer, numAttachments, attachments); 8758 } 8759 /// ditto 8760 public void InvalidateNamedFramebufferSubData (GLuint framebuffer, GLsizei numAttachments, const(GLenum)* attachments, GLint x, GLint y, GLsizei width, GLsizei height) const { 8761 assert(_InvalidateNamedFramebufferSubData !is null, "OpenGL command glInvalidateNamedFramebufferSubData was not loaded"); 8762 return _InvalidateNamedFramebufferSubData (framebuffer, numAttachments, attachments, x, y, width, height); 8763 } 8764 /// ditto 8765 public void ClearNamedFramebufferiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const(GLint)* value) const { 8766 assert(_ClearNamedFramebufferiv !is null, "OpenGL command glClearNamedFramebufferiv was not loaded"); 8767 return _ClearNamedFramebufferiv (framebuffer, buffer, drawbuffer, value); 8768 } 8769 /// ditto 8770 public void ClearNamedFramebufferuiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const(GLuint)* value) const { 8771 assert(_ClearNamedFramebufferuiv !is null, "OpenGL command glClearNamedFramebufferuiv was not loaded"); 8772 return _ClearNamedFramebufferuiv (framebuffer, buffer, drawbuffer, value); 8773 } 8774 /// ditto 8775 public void ClearNamedFramebufferfv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const(GLfloat)* value) const { 8776 assert(_ClearNamedFramebufferfv !is null, "OpenGL command glClearNamedFramebufferfv was not loaded"); 8777 return _ClearNamedFramebufferfv (framebuffer, buffer, drawbuffer, value); 8778 } 8779 /// ditto 8780 public void ClearNamedFramebufferfi (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) const { 8781 assert(_ClearNamedFramebufferfi !is null, "OpenGL command glClearNamedFramebufferfi was not loaded"); 8782 return _ClearNamedFramebufferfi (framebuffer, buffer, drawbuffer, depth, stencil); 8783 } 8784 /// ditto 8785 public void BlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) const { 8786 assert(_BlitNamedFramebuffer !is null, "OpenGL command glBlitNamedFramebuffer was not loaded"); 8787 return _BlitNamedFramebuffer (readFramebuffer, drawFramebuffer, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); 8788 } 8789 /// ditto 8790 public GLenum CheckNamedFramebufferStatus (GLuint framebuffer, GLenum target) const { 8791 assert(_CheckNamedFramebufferStatus !is null, "OpenGL command glCheckNamedFramebufferStatus was not loaded"); 8792 return _CheckNamedFramebufferStatus (framebuffer, target); 8793 } 8794 /// ditto 8795 public void GetNamedFramebufferParameteriv (GLuint framebuffer, GLenum pname, GLint* param) const { 8796 assert(_GetNamedFramebufferParameteriv !is null, "OpenGL command glGetNamedFramebufferParameteriv was not loaded"); 8797 return _GetNamedFramebufferParameteriv (framebuffer, pname, param); 8798 } 8799 /// ditto 8800 public void GetNamedFramebufferAttachmentParameteriv (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params) const { 8801 assert(_GetNamedFramebufferAttachmentParameteriv !is null, "OpenGL command glGetNamedFramebufferAttachmentParameteriv was not loaded"); 8802 return _GetNamedFramebufferAttachmentParameteriv (framebuffer, attachment, pname, params); 8803 } 8804 /// ditto 8805 public void CreateRenderbuffers (GLsizei n, GLuint* renderbuffers) const { 8806 assert(_CreateRenderbuffers !is null, "OpenGL command glCreateRenderbuffers was not loaded"); 8807 return _CreateRenderbuffers (n, renderbuffers); 8808 } 8809 /// ditto 8810 public void NamedRenderbufferStorage (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height) const { 8811 assert(_NamedRenderbufferStorage !is null, "OpenGL command glNamedRenderbufferStorage was not loaded"); 8812 return _NamedRenderbufferStorage (renderbuffer, internalformat, width, height); 8813 } 8814 /// ditto 8815 public void NamedRenderbufferStorageMultisample (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) const { 8816 assert(_NamedRenderbufferStorageMultisample !is null, "OpenGL command glNamedRenderbufferStorageMultisample was not loaded"); 8817 return _NamedRenderbufferStorageMultisample (renderbuffer, samples, internalformat, width, height); 8818 } 8819 /// ditto 8820 public void GetNamedRenderbufferParameteriv (GLuint renderbuffer, GLenum pname, GLint* params) const { 8821 assert(_GetNamedRenderbufferParameteriv !is null, "OpenGL command glGetNamedRenderbufferParameteriv was not loaded"); 8822 return _GetNamedRenderbufferParameteriv (renderbuffer, pname, params); 8823 } 8824 /// ditto 8825 public void CreateTextures (GLenum target, GLsizei n, GLuint* textures) const { 8826 assert(_CreateTextures !is null, "OpenGL command glCreateTextures was not loaded"); 8827 return _CreateTextures (target, n, textures); 8828 } 8829 /// ditto 8830 public void TextureBuffer (GLuint texture, GLenum internalformat, GLuint buffer) const { 8831 assert(_TextureBuffer !is null, "OpenGL command glTextureBuffer was not loaded"); 8832 return _TextureBuffer (texture, internalformat, buffer); 8833 } 8834 /// ditto 8835 public void TextureBufferRange (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) const { 8836 assert(_TextureBufferRange !is null, "OpenGL command glTextureBufferRange was not loaded"); 8837 return _TextureBufferRange (texture, internalformat, buffer, offset, size); 8838 } 8839 /// ditto 8840 public void TextureStorage1D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width) const { 8841 assert(_TextureStorage1D !is null, "OpenGL command glTextureStorage1D was not loaded"); 8842 return _TextureStorage1D (texture, levels, internalformat, width); 8843 } 8844 /// ditto 8845 public void TextureStorage2D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) const { 8846 assert(_TextureStorage2D !is null, "OpenGL command glTextureStorage2D was not loaded"); 8847 return _TextureStorage2D (texture, levels, internalformat, width, height); 8848 } 8849 /// ditto 8850 public void TextureStorage3D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) const { 8851 assert(_TextureStorage3D !is null, "OpenGL command glTextureStorage3D was not loaded"); 8852 return _TextureStorage3D (texture, levels, internalformat, width, height, depth); 8853 } 8854 /// ditto 8855 public void TextureStorage2DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) const { 8856 assert(_TextureStorage2DMultisample !is null, "OpenGL command glTextureStorage2DMultisample was not loaded"); 8857 return _TextureStorage2DMultisample (texture, samples, internalformat, width, height, fixedsamplelocations); 8858 } 8859 /// ditto 8860 public void TextureStorage3DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) const { 8861 assert(_TextureStorage3DMultisample !is null, "OpenGL command glTextureStorage3DMultisample was not loaded"); 8862 return _TextureStorage3DMultisample (texture, samples, internalformat, width, height, depth, fixedsamplelocations); 8863 } 8864 /// ditto 8865 public void TextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const(void)* pixels) const { 8866 assert(_TextureSubImage1D !is null, "OpenGL command glTextureSubImage1D was not loaded"); 8867 return _TextureSubImage1D (texture, level, xoffset, width, format, type, pixels); 8868 } 8869 /// ditto 8870 public void TextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const(void)* pixels) const { 8871 assert(_TextureSubImage2D !is null, "OpenGL command glTextureSubImage2D was not loaded"); 8872 return _TextureSubImage2D (texture, level, xoffset, yoffset, width, height, format, type, pixels); 8873 } 8874 /// ditto 8875 public void TextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const(void)* pixels) const { 8876 assert(_TextureSubImage3D !is null, "OpenGL command glTextureSubImage3D was not loaded"); 8877 return _TextureSubImage3D (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); 8878 } 8879 /// ditto 8880 public void CompressedTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const(void)* data) const { 8881 assert(_CompressedTextureSubImage1D !is null, "OpenGL command glCompressedTextureSubImage1D was not loaded"); 8882 return _CompressedTextureSubImage1D (texture, level, xoffset, width, format, imageSize, data); 8883 } 8884 /// ditto 8885 public void CompressedTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const(void)* data) const { 8886 assert(_CompressedTextureSubImage2D !is null, "OpenGL command glCompressedTextureSubImage2D was not loaded"); 8887 return _CompressedTextureSubImage2D (texture, level, xoffset, yoffset, width, height, format, imageSize, data); 8888 } 8889 /// ditto 8890 public void CompressedTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const(void)* data) const { 8891 assert(_CompressedTextureSubImage3D !is null, "OpenGL command glCompressedTextureSubImage3D was not loaded"); 8892 return _CompressedTextureSubImage3D (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); 8893 } 8894 /// ditto 8895 public void CopyTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) const { 8896 assert(_CopyTextureSubImage1D !is null, "OpenGL command glCopyTextureSubImage1D was not loaded"); 8897 return _CopyTextureSubImage1D (texture, level, xoffset, x, y, width); 8898 } 8899 /// ditto 8900 public void CopyTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) const { 8901 assert(_CopyTextureSubImage2D !is null, "OpenGL command glCopyTextureSubImage2D was not loaded"); 8902 return _CopyTextureSubImage2D (texture, level, xoffset, yoffset, x, y, width, height); 8903 } 8904 /// ditto 8905 public void CopyTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) const { 8906 assert(_CopyTextureSubImage3D !is null, "OpenGL command glCopyTextureSubImage3D was not loaded"); 8907 return _CopyTextureSubImage3D (texture, level, xoffset, yoffset, zoffset, x, y, width, height); 8908 } 8909 /// ditto 8910 public void TextureParameterf (GLuint texture, GLenum pname, GLfloat param) const { 8911 assert(_TextureParameterf !is null, "OpenGL command glTextureParameterf was not loaded"); 8912 return _TextureParameterf (texture, pname, param); 8913 } 8914 /// ditto 8915 public void TextureParameterfv (GLuint texture, GLenum pname, const(GLfloat)* param) const { 8916 assert(_TextureParameterfv !is null, "OpenGL command glTextureParameterfv was not loaded"); 8917 return _TextureParameterfv (texture, pname, param); 8918 } 8919 /// ditto 8920 public void TextureParameteri (GLuint texture, GLenum pname, GLint param) const { 8921 assert(_TextureParameteri !is null, "OpenGL command glTextureParameteri was not loaded"); 8922 return _TextureParameteri (texture, pname, param); 8923 } 8924 /// ditto 8925 public void TextureParameterIiv (GLuint texture, GLenum pname, const(GLint)* params) const { 8926 assert(_TextureParameterIiv !is null, "OpenGL command glTextureParameterIiv was not loaded"); 8927 return _TextureParameterIiv (texture, pname, params); 8928 } 8929 /// ditto 8930 public void TextureParameterIuiv (GLuint texture, GLenum pname, const(GLuint)* params) const { 8931 assert(_TextureParameterIuiv !is null, "OpenGL command glTextureParameterIuiv was not loaded"); 8932 return _TextureParameterIuiv (texture, pname, params); 8933 } 8934 /// ditto 8935 public void TextureParameteriv (GLuint texture, GLenum pname, const(GLint)* param) const { 8936 assert(_TextureParameteriv !is null, "OpenGL command glTextureParameteriv was not loaded"); 8937 return _TextureParameteriv (texture, pname, param); 8938 } 8939 /// ditto 8940 public void GenerateTextureMipmap (GLuint texture) const { 8941 assert(_GenerateTextureMipmap !is null, "OpenGL command glGenerateTextureMipmap was not loaded"); 8942 return _GenerateTextureMipmap (texture); 8943 } 8944 /// ditto 8945 public void BindTextureUnit (GLuint unit, GLuint texture) const { 8946 assert(_BindTextureUnit !is null, "OpenGL command glBindTextureUnit was not loaded"); 8947 return _BindTextureUnit (unit, texture); 8948 } 8949 /// ditto 8950 public void GetTextureImage (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* pixels) const { 8951 assert(_GetTextureImage !is null, "OpenGL command glGetTextureImage was not loaded"); 8952 return _GetTextureImage (texture, level, format, type, bufSize, pixels); 8953 } 8954 /// ditto 8955 public void GetCompressedTextureImage (GLuint texture, GLint level, GLsizei bufSize, void* pixels) const { 8956 assert(_GetCompressedTextureImage !is null, "OpenGL command glGetCompressedTextureImage was not loaded"); 8957 return _GetCompressedTextureImage (texture, level, bufSize, pixels); 8958 } 8959 /// ditto 8960 public void GetTextureLevelParameterfv (GLuint texture, GLint level, GLenum pname, GLfloat* params) const { 8961 assert(_GetTextureLevelParameterfv !is null, "OpenGL command glGetTextureLevelParameterfv was not loaded"); 8962 return _GetTextureLevelParameterfv (texture, level, pname, params); 8963 } 8964 /// ditto 8965 public void GetTextureLevelParameteriv (GLuint texture, GLint level, GLenum pname, GLint* params) const { 8966 assert(_GetTextureLevelParameteriv !is null, "OpenGL command glGetTextureLevelParameteriv was not loaded"); 8967 return _GetTextureLevelParameteriv (texture, level, pname, params); 8968 } 8969 /// ditto 8970 public void GetTextureParameterfv (GLuint texture, GLenum pname, GLfloat* params) const { 8971 assert(_GetTextureParameterfv !is null, "OpenGL command glGetTextureParameterfv was not loaded"); 8972 return _GetTextureParameterfv (texture, pname, params); 8973 } 8974 /// ditto 8975 public void GetTextureParameterIiv (GLuint texture, GLenum pname, GLint* params) const { 8976 assert(_GetTextureParameterIiv !is null, "OpenGL command glGetTextureParameterIiv was not loaded"); 8977 return _GetTextureParameterIiv (texture, pname, params); 8978 } 8979 /// ditto 8980 public void GetTextureParameterIuiv (GLuint texture, GLenum pname, GLuint* params) const { 8981 assert(_GetTextureParameterIuiv !is null, "OpenGL command glGetTextureParameterIuiv was not loaded"); 8982 return _GetTextureParameterIuiv (texture, pname, params); 8983 } 8984 /// ditto 8985 public void GetTextureParameteriv (GLuint texture, GLenum pname, GLint* params) const { 8986 assert(_GetTextureParameteriv !is null, "OpenGL command glGetTextureParameteriv was not loaded"); 8987 return _GetTextureParameteriv (texture, pname, params); 8988 } 8989 /// ditto 8990 public void CreateVertexArrays (GLsizei n, GLuint* arrays) const { 8991 assert(_CreateVertexArrays !is null, "OpenGL command glCreateVertexArrays was not loaded"); 8992 return _CreateVertexArrays (n, arrays); 8993 } 8994 /// ditto 8995 public void DisableVertexArrayAttrib (GLuint vaobj, GLuint index) const { 8996 assert(_DisableVertexArrayAttrib !is null, "OpenGL command glDisableVertexArrayAttrib was not loaded"); 8997 return _DisableVertexArrayAttrib (vaobj, index); 8998 } 8999 /// ditto 9000 public void EnableVertexArrayAttrib (GLuint vaobj, GLuint index) const { 9001 assert(_EnableVertexArrayAttrib !is null, "OpenGL command glEnableVertexArrayAttrib was not loaded"); 9002 return _EnableVertexArrayAttrib (vaobj, index); 9003 } 9004 /// ditto 9005 public void VertexArrayElementBuffer (GLuint vaobj, GLuint buffer) const { 9006 assert(_VertexArrayElementBuffer !is null, "OpenGL command glVertexArrayElementBuffer was not loaded"); 9007 return _VertexArrayElementBuffer (vaobj, buffer); 9008 } 9009 /// ditto 9010 public void VertexArrayVertexBuffer (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) const { 9011 assert(_VertexArrayVertexBuffer !is null, "OpenGL command glVertexArrayVertexBuffer was not loaded"); 9012 return _VertexArrayVertexBuffer (vaobj, bindingindex, buffer, offset, stride); 9013 } 9014 /// ditto 9015 public void VertexArrayVertexBuffers (GLuint vaobj, GLuint first, GLsizei count, const(GLuint)* buffers, const(GLintptr)* offsets, const(GLsizei)* strides) const { 9016 assert(_VertexArrayVertexBuffers !is null, "OpenGL command glVertexArrayVertexBuffers was not loaded"); 9017 return _VertexArrayVertexBuffers (vaobj, first, count, buffers, offsets, strides); 9018 } 9019 /// ditto 9020 public void VertexArrayAttribBinding (GLuint vaobj, GLuint attribindex, GLuint bindingindex) const { 9021 assert(_VertexArrayAttribBinding !is null, "OpenGL command glVertexArrayAttribBinding was not loaded"); 9022 return _VertexArrayAttribBinding (vaobj, attribindex, bindingindex); 9023 } 9024 /// ditto 9025 public void VertexArrayAttribFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) const { 9026 assert(_VertexArrayAttribFormat !is null, "OpenGL command glVertexArrayAttribFormat was not loaded"); 9027 return _VertexArrayAttribFormat (vaobj, attribindex, size, type, normalized, relativeoffset); 9028 } 9029 /// ditto 9030 public void VertexArrayAttribIFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) const { 9031 assert(_VertexArrayAttribIFormat !is null, "OpenGL command glVertexArrayAttribIFormat was not loaded"); 9032 return _VertexArrayAttribIFormat (vaobj, attribindex, size, type, relativeoffset); 9033 } 9034 /// ditto 9035 public void VertexArrayAttribLFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) const { 9036 assert(_VertexArrayAttribLFormat !is null, "OpenGL command glVertexArrayAttribLFormat was not loaded"); 9037 return _VertexArrayAttribLFormat (vaobj, attribindex, size, type, relativeoffset); 9038 } 9039 /// ditto 9040 public void VertexArrayBindingDivisor (GLuint vaobj, GLuint bindingindex, GLuint divisor) const { 9041 assert(_VertexArrayBindingDivisor !is null, "OpenGL command glVertexArrayBindingDivisor was not loaded"); 9042 return _VertexArrayBindingDivisor (vaobj, bindingindex, divisor); 9043 } 9044 /// ditto 9045 public void GetVertexArrayiv (GLuint vaobj, GLenum pname, GLint* param) const { 9046 assert(_GetVertexArrayiv !is null, "OpenGL command glGetVertexArrayiv was not loaded"); 9047 return _GetVertexArrayiv (vaobj, pname, param); 9048 } 9049 /// ditto 9050 public void GetVertexArrayIndexediv (GLuint vaobj, GLuint index, GLenum pname, GLint* param) const { 9051 assert(_GetVertexArrayIndexediv !is null, "OpenGL command glGetVertexArrayIndexediv was not loaded"); 9052 return _GetVertexArrayIndexediv (vaobj, index, pname, param); 9053 } 9054 /// ditto 9055 public void GetVertexArrayIndexed64iv (GLuint vaobj, GLuint index, GLenum pname, GLint64* param) const { 9056 assert(_GetVertexArrayIndexed64iv !is null, "OpenGL command glGetVertexArrayIndexed64iv was not loaded"); 9057 return _GetVertexArrayIndexed64iv (vaobj, index, pname, param); 9058 } 9059 /// ditto 9060 public void CreateSamplers (GLsizei n, GLuint* samplers) const { 9061 assert(_CreateSamplers !is null, "OpenGL command glCreateSamplers was not loaded"); 9062 return _CreateSamplers (n, samplers); 9063 } 9064 /// ditto 9065 public void CreateProgramPipelines (GLsizei n, GLuint* pipelines) const { 9066 assert(_CreateProgramPipelines !is null, "OpenGL command glCreateProgramPipelines was not loaded"); 9067 return _CreateProgramPipelines (n, pipelines); 9068 } 9069 /// ditto 9070 public void CreateQueries (GLenum target, GLsizei n, GLuint* ids) const { 9071 assert(_CreateQueries !is null, "OpenGL command glCreateQueries was not loaded"); 9072 return _CreateQueries (target, n, ids); 9073 } 9074 /// ditto 9075 public void GetQueryBufferObjecti64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset) const { 9076 assert(_GetQueryBufferObjecti64v !is null, "OpenGL command glGetQueryBufferObjecti64v was not loaded"); 9077 return _GetQueryBufferObjecti64v (id, buffer, pname, offset); 9078 } 9079 /// ditto 9080 public void GetQueryBufferObjectiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset) const { 9081 assert(_GetQueryBufferObjectiv !is null, "OpenGL command glGetQueryBufferObjectiv was not loaded"); 9082 return _GetQueryBufferObjectiv (id, buffer, pname, offset); 9083 } 9084 /// ditto 9085 public void GetQueryBufferObjectui64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset) const { 9086 assert(_GetQueryBufferObjectui64v !is null, "OpenGL command glGetQueryBufferObjectui64v was not loaded"); 9087 return _GetQueryBufferObjectui64v (id, buffer, pname, offset); 9088 } 9089 /// ditto 9090 public void GetQueryBufferObjectuiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset) const { 9091 assert(_GetQueryBufferObjectuiv !is null, "OpenGL command glGetQueryBufferObjectuiv was not loaded"); 9092 return _GetQueryBufferObjectuiv (id, buffer, pname, offset); 9093 } 9094 /// ditto 9095 public void MemoryBarrierByRegion (GLbitfield barriers) const { 9096 assert(_MemoryBarrierByRegion !is null, "OpenGL command glMemoryBarrierByRegion was not loaded"); 9097 return _MemoryBarrierByRegion (barriers); 9098 } 9099 /// ditto 9100 public void GetTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void* pixels) const { 9101 assert(_GetTextureSubImage !is null, "OpenGL command glGetTextureSubImage was not loaded"); 9102 return _GetTextureSubImage (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, bufSize, pixels); 9103 } 9104 /// ditto 9105 public void GetCompressedTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void* pixels) const { 9106 assert(_GetCompressedTextureSubImage !is null, "OpenGL command glGetCompressedTextureSubImage was not loaded"); 9107 return _GetCompressedTextureSubImage (texture, level, xoffset, yoffset, zoffset, width, height, depth, bufSize, pixels); 9108 } 9109 /// ditto 9110 public GLenum GetGraphicsResetStatus () const { 9111 assert(_GetGraphicsResetStatus !is null, "OpenGL command glGetGraphicsResetStatus was not loaded"); 9112 return _GetGraphicsResetStatus (); 9113 } 9114 /// ditto 9115 public void GetnCompressedTexImage (GLenum target, GLint lod, GLsizei bufSize, void* pixels) const { 9116 assert(_GetnCompressedTexImage !is null, "OpenGL command glGetnCompressedTexImage was not loaded"); 9117 return _GetnCompressedTexImage (target, lod, bufSize, pixels); 9118 } 9119 /// ditto 9120 public void GetnTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* pixels) const { 9121 assert(_GetnTexImage !is null, "OpenGL command glGetnTexImage was not loaded"); 9122 return _GetnTexImage (target, level, format, type, bufSize, pixels); 9123 } 9124 /// ditto 9125 public void GetnUniformdv (GLuint program, GLint location, GLsizei bufSize, GLdouble* params) const { 9126 assert(_GetnUniformdv !is null, "OpenGL command glGetnUniformdv was not loaded"); 9127 return _GetnUniformdv (program, location, bufSize, params); 9128 } 9129 /// ditto 9130 public void GetnUniformfv (GLuint program, GLint location, GLsizei bufSize, GLfloat* params) const { 9131 assert(_GetnUniformfv !is null, "OpenGL command glGetnUniformfv was not loaded"); 9132 return _GetnUniformfv (program, location, bufSize, params); 9133 } 9134 /// ditto 9135 public void GetnUniformiv (GLuint program, GLint location, GLsizei bufSize, GLint* params) const { 9136 assert(_GetnUniformiv !is null, "OpenGL command glGetnUniformiv was not loaded"); 9137 return _GetnUniformiv (program, location, bufSize, params); 9138 } 9139 /// ditto 9140 public void GetnUniformuiv (GLuint program, GLint location, GLsizei bufSize, GLuint* params) const { 9141 assert(_GetnUniformuiv !is null, "OpenGL command glGetnUniformuiv was not loaded"); 9142 return _GetnUniformuiv (program, location, bufSize, params); 9143 } 9144 /// ditto 9145 public void ReadnPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data) const { 9146 assert(_ReadnPixels !is null, "OpenGL command glReadnPixels was not loaded"); 9147 return _ReadnPixels (x, y, width, height, format, type, bufSize, data); 9148 } 9149 /// ditto 9150 public void TextureBarrier () const { 9151 assert(_TextureBarrier !is null, "OpenGL command glTextureBarrier was not loaded"); 9152 return _TextureBarrier (); 9153 } 9154 9155 /// Commands for GL_VERSION_4_6 9156 public void SpecializeShader (GLuint shader, const(GLchar)* pEntryPoint, GLuint numSpecializationConstants, const(GLuint)* pConstantIndex, const(GLuint)* pConstantValue) const { 9157 assert(_SpecializeShader !is null, "OpenGL command glSpecializeShader was not loaded"); 9158 return _SpecializeShader (shader, pEntryPoint, numSpecializationConstants, pConstantIndex, pConstantValue); 9159 } 9160 /// ditto 9161 public void MultiDrawArraysIndirectCount (GLenum mode, const(void)* indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride) const { 9162 assert(_MultiDrawArraysIndirectCount !is null, "OpenGL command glMultiDrawArraysIndirectCount was not loaded"); 9163 return _MultiDrawArraysIndirectCount (mode, indirect, drawcount, maxdrawcount, stride); 9164 } 9165 /// ditto 9166 public void MultiDrawElementsIndirectCount (GLenum mode, GLenum type, const(void)* indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride) const { 9167 assert(_MultiDrawElementsIndirectCount !is null, "OpenGL command glMultiDrawElementsIndirectCount was not loaded"); 9168 return _MultiDrawElementsIndirectCount (mode, type, indirect, drawcount, maxdrawcount, stride); 9169 } 9170 /// ditto 9171 public void PolygonOffsetClamp (GLfloat factor, GLfloat units, GLfloat clamp) const { 9172 assert(_PolygonOffsetClamp !is null, "OpenGL command glPolygonOffsetClamp was not loaded"); 9173 return _PolygonOffsetClamp (factor, units, clamp); 9174 } 9175 9176 // GL_VERSION_1_0 9177 private PFN_glCullFace _CullFace; 9178 private PFN_glFrontFace _FrontFace; 9179 private PFN_glHint _Hint; 9180 private PFN_glLineWidth _LineWidth; 9181 private PFN_glPointSize _PointSize; 9182 private PFN_glPolygonMode _PolygonMode; 9183 private PFN_glScissor _Scissor; 9184 private PFN_glTexParameterf _TexParameterf; 9185 private PFN_glTexParameterfv _TexParameterfv; 9186 private PFN_glTexParameteri _TexParameteri; 9187 private PFN_glTexParameteriv _TexParameteriv; 9188 private PFN_glTexImage1D _TexImage1D; 9189 private PFN_glTexImage2D _TexImage2D; 9190 private PFN_glDrawBuffer _DrawBuffer; 9191 private PFN_glClear _Clear; 9192 private PFN_glClearColor _ClearColor; 9193 private PFN_glClearStencil _ClearStencil; 9194 private PFN_glClearDepth _ClearDepth; 9195 private PFN_glStencilMask _StencilMask; 9196 private PFN_glColorMask _ColorMask; 9197 private PFN_glDepthMask _DepthMask; 9198 private PFN_glDisable _Disable; 9199 private PFN_glEnable _Enable; 9200 private PFN_glFinish _Finish; 9201 private PFN_glFlush _Flush; 9202 private PFN_glBlendFunc _BlendFunc; 9203 private PFN_glLogicOp _LogicOp; 9204 private PFN_glStencilFunc _StencilFunc; 9205 private PFN_glStencilOp _StencilOp; 9206 private PFN_glDepthFunc _DepthFunc; 9207 private PFN_glPixelStoref _PixelStoref; 9208 private PFN_glPixelStorei _PixelStorei; 9209 private PFN_glReadBuffer _ReadBuffer; 9210 private PFN_glReadPixels _ReadPixels; 9211 private PFN_glGetBooleanv _GetBooleanv; 9212 private PFN_glGetDoublev _GetDoublev; 9213 private PFN_glGetError _GetError; 9214 private PFN_glGetFloatv _GetFloatv; 9215 private PFN_glGetIntegerv _GetIntegerv; 9216 private PFN_glGetString _GetString; 9217 private PFN_glGetTexImage _GetTexImage; 9218 private PFN_glGetTexParameterfv _GetTexParameterfv; 9219 private PFN_glGetTexParameteriv _GetTexParameteriv; 9220 private PFN_glGetTexLevelParameterfv _GetTexLevelParameterfv; 9221 private PFN_glGetTexLevelParameteriv _GetTexLevelParameteriv; 9222 private PFN_glIsEnabled _IsEnabled; 9223 private PFN_glDepthRange _DepthRange; 9224 private PFN_glViewport _Viewport; 9225 9226 // GL_VERSION_1_1 9227 private PFN_glDrawArrays _DrawArrays; 9228 private PFN_glDrawElements _DrawElements; 9229 private PFN_glGetPointerv _GetPointerv; 9230 private PFN_glPolygonOffset _PolygonOffset; 9231 private PFN_glCopyTexImage1D _CopyTexImage1D; 9232 private PFN_glCopyTexImage2D _CopyTexImage2D; 9233 private PFN_glCopyTexSubImage1D _CopyTexSubImage1D; 9234 private PFN_glCopyTexSubImage2D _CopyTexSubImage2D; 9235 private PFN_glTexSubImage1D _TexSubImage1D; 9236 private PFN_glTexSubImage2D _TexSubImage2D; 9237 private PFN_glBindTexture _BindTexture; 9238 private PFN_glDeleteTextures _DeleteTextures; 9239 private PFN_glGenTextures _GenTextures; 9240 private PFN_glIsTexture _IsTexture; 9241 9242 // GL_VERSION_1_2 9243 private PFN_glDrawRangeElements _DrawRangeElements; 9244 private PFN_glTexImage3D _TexImage3D; 9245 private PFN_glTexSubImage3D _TexSubImage3D; 9246 private PFN_glCopyTexSubImage3D _CopyTexSubImage3D; 9247 9248 // GL_VERSION_1_3 9249 private PFN_glActiveTexture _ActiveTexture; 9250 private PFN_glSampleCoverage _SampleCoverage; 9251 private PFN_glCompressedTexImage3D _CompressedTexImage3D; 9252 private PFN_glCompressedTexImage2D _CompressedTexImage2D; 9253 private PFN_glCompressedTexImage1D _CompressedTexImage1D; 9254 private PFN_glCompressedTexSubImage3D _CompressedTexSubImage3D; 9255 private PFN_glCompressedTexSubImage2D _CompressedTexSubImage2D; 9256 private PFN_glCompressedTexSubImage1D _CompressedTexSubImage1D; 9257 private PFN_glGetCompressedTexImage _GetCompressedTexImage; 9258 9259 // GL_VERSION_1_4 9260 private PFN_glBlendFuncSeparate _BlendFuncSeparate; 9261 private PFN_glMultiDrawArrays _MultiDrawArrays; 9262 private PFN_glMultiDrawElements _MultiDrawElements; 9263 private PFN_glPointParameterf _PointParameterf; 9264 private PFN_glPointParameterfv _PointParameterfv; 9265 private PFN_glPointParameteri _PointParameteri; 9266 private PFN_glPointParameteriv _PointParameteriv; 9267 private PFN_glBlendColor _BlendColor; 9268 private PFN_glBlendEquation _BlendEquation; 9269 9270 // GL_VERSION_1_5 9271 private PFN_glGenQueries _GenQueries; 9272 private PFN_glDeleteQueries _DeleteQueries; 9273 private PFN_glIsQuery _IsQuery; 9274 private PFN_glBeginQuery _BeginQuery; 9275 private PFN_glEndQuery _EndQuery; 9276 private PFN_glGetQueryiv _GetQueryiv; 9277 private PFN_glGetQueryObjectiv _GetQueryObjectiv; 9278 private PFN_glGetQueryObjectuiv _GetQueryObjectuiv; 9279 private PFN_glBindBuffer _BindBuffer; 9280 private PFN_glDeleteBuffers _DeleteBuffers; 9281 private PFN_glGenBuffers _GenBuffers; 9282 private PFN_glIsBuffer _IsBuffer; 9283 private PFN_glBufferData _BufferData; 9284 private PFN_glBufferSubData _BufferSubData; 9285 private PFN_glGetBufferSubData _GetBufferSubData; 9286 private PFN_glMapBuffer _MapBuffer; 9287 private PFN_glUnmapBuffer _UnmapBuffer; 9288 private PFN_glGetBufferParameteriv _GetBufferParameteriv; 9289 private PFN_glGetBufferPointerv _GetBufferPointerv; 9290 9291 // GL_VERSION_2_0 9292 private PFN_glBlendEquationSeparate _BlendEquationSeparate; 9293 private PFN_glDrawBuffers _DrawBuffers; 9294 private PFN_glStencilOpSeparate _StencilOpSeparate; 9295 private PFN_glStencilFuncSeparate _StencilFuncSeparate; 9296 private PFN_glStencilMaskSeparate _StencilMaskSeparate; 9297 private PFN_glAttachShader _AttachShader; 9298 private PFN_glBindAttribLocation _BindAttribLocation; 9299 private PFN_glCompileShader _CompileShader; 9300 private PFN_glCreateProgram _CreateProgram; 9301 private PFN_glCreateShader _CreateShader; 9302 private PFN_glDeleteProgram _DeleteProgram; 9303 private PFN_glDeleteShader _DeleteShader; 9304 private PFN_glDetachShader _DetachShader; 9305 private PFN_glDisableVertexAttribArray _DisableVertexAttribArray; 9306 private PFN_glEnableVertexAttribArray _EnableVertexAttribArray; 9307 private PFN_glGetActiveAttrib _GetActiveAttrib; 9308 private PFN_glGetActiveUniform _GetActiveUniform; 9309 private PFN_glGetAttachedShaders _GetAttachedShaders; 9310 private PFN_glGetAttribLocation _GetAttribLocation; 9311 private PFN_glGetProgramiv _GetProgramiv; 9312 private PFN_glGetProgramInfoLog _GetProgramInfoLog; 9313 private PFN_glGetShaderiv _GetShaderiv; 9314 private PFN_glGetShaderInfoLog _GetShaderInfoLog; 9315 private PFN_glGetShaderSource _GetShaderSource; 9316 private PFN_glGetUniformLocation _GetUniformLocation; 9317 private PFN_glGetUniformfv _GetUniformfv; 9318 private PFN_glGetUniformiv _GetUniformiv; 9319 private PFN_glGetVertexAttribdv _GetVertexAttribdv; 9320 private PFN_glGetVertexAttribfv _GetVertexAttribfv; 9321 private PFN_glGetVertexAttribiv _GetVertexAttribiv; 9322 private PFN_glGetVertexAttribPointerv _GetVertexAttribPointerv; 9323 private PFN_glIsProgram _IsProgram; 9324 private PFN_glIsShader _IsShader; 9325 private PFN_glLinkProgram _LinkProgram; 9326 private PFN_glShaderSource _ShaderSource; 9327 private PFN_glUseProgram _UseProgram; 9328 private PFN_glUniform1f _Uniform1f; 9329 private PFN_glUniform2f _Uniform2f; 9330 private PFN_glUniform3f _Uniform3f; 9331 private PFN_glUniform4f _Uniform4f; 9332 private PFN_glUniform1i _Uniform1i; 9333 private PFN_glUniform2i _Uniform2i; 9334 private PFN_glUniform3i _Uniform3i; 9335 private PFN_glUniform4i _Uniform4i; 9336 private PFN_glUniform1fv _Uniform1fv; 9337 private PFN_glUniform2fv _Uniform2fv; 9338 private PFN_glUniform3fv _Uniform3fv; 9339 private PFN_glUniform4fv _Uniform4fv; 9340 private PFN_glUniform1iv _Uniform1iv; 9341 private PFN_glUniform2iv _Uniform2iv; 9342 private PFN_glUniform3iv _Uniform3iv; 9343 private PFN_glUniform4iv _Uniform4iv; 9344 private PFN_glUniformMatrix2fv _UniformMatrix2fv; 9345 private PFN_glUniformMatrix3fv _UniformMatrix3fv; 9346 private PFN_glUniformMatrix4fv _UniformMatrix4fv; 9347 private PFN_glValidateProgram _ValidateProgram; 9348 private PFN_glVertexAttrib1d _VertexAttrib1d; 9349 private PFN_glVertexAttrib1dv _VertexAttrib1dv; 9350 private PFN_glVertexAttrib1f _VertexAttrib1f; 9351 private PFN_glVertexAttrib1fv _VertexAttrib1fv; 9352 private PFN_glVertexAttrib1s _VertexAttrib1s; 9353 private PFN_glVertexAttrib1sv _VertexAttrib1sv; 9354 private PFN_glVertexAttrib2d _VertexAttrib2d; 9355 private PFN_glVertexAttrib2dv _VertexAttrib2dv; 9356 private PFN_glVertexAttrib2f _VertexAttrib2f; 9357 private PFN_glVertexAttrib2fv _VertexAttrib2fv; 9358 private PFN_glVertexAttrib2s _VertexAttrib2s; 9359 private PFN_glVertexAttrib2sv _VertexAttrib2sv; 9360 private PFN_glVertexAttrib3d _VertexAttrib3d; 9361 private PFN_glVertexAttrib3dv _VertexAttrib3dv; 9362 private PFN_glVertexAttrib3f _VertexAttrib3f; 9363 private PFN_glVertexAttrib3fv _VertexAttrib3fv; 9364 private PFN_glVertexAttrib3s _VertexAttrib3s; 9365 private PFN_glVertexAttrib3sv _VertexAttrib3sv; 9366 private PFN_glVertexAttrib4Nbv _VertexAttrib4Nbv; 9367 private PFN_glVertexAttrib4Niv _VertexAttrib4Niv; 9368 private PFN_glVertexAttrib4Nsv _VertexAttrib4Nsv; 9369 private PFN_glVertexAttrib4Nub _VertexAttrib4Nub; 9370 private PFN_glVertexAttrib4Nubv _VertexAttrib4Nubv; 9371 private PFN_glVertexAttrib4Nuiv _VertexAttrib4Nuiv; 9372 private PFN_glVertexAttrib4Nusv _VertexAttrib4Nusv; 9373 private PFN_glVertexAttrib4bv _VertexAttrib4bv; 9374 private PFN_glVertexAttrib4d _VertexAttrib4d; 9375 private PFN_glVertexAttrib4dv _VertexAttrib4dv; 9376 private PFN_glVertexAttrib4f _VertexAttrib4f; 9377 private PFN_glVertexAttrib4fv _VertexAttrib4fv; 9378 private PFN_glVertexAttrib4iv _VertexAttrib4iv; 9379 private PFN_glVertexAttrib4s _VertexAttrib4s; 9380 private PFN_glVertexAttrib4sv _VertexAttrib4sv; 9381 private PFN_glVertexAttrib4ubv _VertexAttrib4ubv; 9382 private PFN_glVertexAttrib4uiv _VertexAttrib4uiv; 9383 private PFN_glVertexAttrib4usv _VertexAttrib4usv; 9384 private PFN_glVertexAttribPointer _VertexAttribPointer; 9385 9386 // GL_VERSION_2_1 9387 private PFN_glUniformMatrix2x3fv _UniformMatrix2x3fv; 9388 private PFN_glUniformMatrix3x2fv _UniformMatrix3x2fv; 9389 private PFN_glUniformMatrix2x4fv _UniformMatrix2x4fv; 9390 private PFN_glUniformMatrix4x2fv _UniformMatrix4x2fv; 9391 private PFN_glUniformMatrix3x4fv _UniformMatrix3x4fv; 9392 private PFN_glUniformMatrix4x3fv _UniformMatrix4x3fv; 9393 9394 // GL_VERSION_3_0 9395 private PFN_glColorMaski _ColorMaski; 9396 private PFN_glGetBooleani_v _GetBooleani_v; 9397 private PFN_glGetIntegeri_v _GetIntegeri_v; 9398 private PFN_glEnablei _Enablei; 9399 private PFN_glDisablei _Disablei; 9400 private PFN_glIsEnabledi _IsEnabledi; 9401 private PFN_glBeginTransformFeedback _BeginTransformFeedback; 9402 private PFN_glEndTransformFeedback _EndTransformFeedback; 9403 private PFN_glBindBufferRange _BindBufferRange; 9404 private PFN_glBindBufferBase _BindBufferBase; 9405 private PFN_glTransformFeedbackVaryings _TransformFeedbackVaryings; 9406 private PFN_glGetTransformFeedbackVarying _GetTransformFeedbackVarying; 9407 private PFN_glClampColor _ClampColor; 9408 private PFN_glBeginConditionalRender _BeginConditionalRender; 9409 private PFN_glEndConditionalRender _EndConditionalRender; 9410 private PFN_glVertexAttribIPointer _VertexAttribIPointer; 9411 private PFN_glGetVertexAttribIiv _GetVertexAttribIiv; 9412 private PFN_glGetVertexAttribIuiv _GetVertexAttribIuiv; 9413 private PFN_glVertexAttribI1i _VertexAttribI1i; 9414 private PFN_glVertexAttribI2i _VertexAttribI2i; 9415 private PFN_glVertexAttribI3i _VertexAttribI3i; 9416 private PFN_glVertexAttribI4i _VertexAttribI4i; 9417 private PFN_glVertexAttribI1ui _VertexAttribI1ui; 9418 private PFN_glVertexAttribI2ui _VertexAttribI2ui; 9419 private PFN_glVertexAttribI3ui _VertexAttribI3ui; 9420 private PFN_glVertexAttribI4ui _VertexAttribI4ui; 9421 private PFN_glVertexAttribI1iv _VertexAttribI1iv; 9422 private PFN_glVertexAttribI2iv _VertexAttribI2iv; 9423 private PFN_glVertexAttribI3iv _VertexAttribI3iv; 9424 private PFN_glVertexAttribI4iv _VertexAttribI4iv; 9425 private PFN_glVertexAttribI1uiv _VertexAttribI1uiv; 9426 private PFN_glVertexAttribI2uiv _VertexAttribI2uiv; 9427 private PFN_glVertexAttribI3uiv _VertexAttribI3uiv; 9428 private PFN_glVertexAttribI4uiv _VertexAttribI4uiv; 9429 private PFN_glVertexAttribI4bv _VertexAttribI4bv; 9430 private PFN_glVertexAttribI4sv _VertexAttribI4sv; 9431 private PFN_glVertexAttribI4ubv _VertexAttribI4ubv; 9432 private PFN_glVertexAttribI4usv _VertexAttribI4usv; 9433 private PFN_glGetUniformuiv _GetUniformuiv; 9434 private PFN_glBindFragDataLocation _BindFragDataLocation; 9435 private PFN_glGetFragDataLocation _GetFragDataLocation; 9436 private PFN_glUniform1ui _Uniform1ui; 9437 private PFN_glUniform2ui _Uniform2ui; 9438 private PFN_glUniform3ui _Uniform3ui; 9439 private PFN_glUniform4ui _Uniform4ui; 9440 private PFN_glUniform1uiv _Uniform1uiv; 9441 private PFN_glUniform2uiv _Uniform2uiv; 9442 private PFN_glUniform3uiv _Uniform3uiv; 9443 private PFN_glUniform4uiv _Uniform4uiv; 9444 private PFN_glTexParameterIiv _TexParameterIiv; 9445 private PFN_glTexParameterIuiv _TexParameterIuiv; 9446 private PFN_glGetTexParameterIiv _GetTexParameterIiv; 9447 private PFN_glGetTexParameterIuiv _GetTexParameterIuiv; 9448 private PFN_glClearBufferiv _ClearBufferiv; 9449 private PFN_glClearBufferuiv _ClearBufferuiv; 9450 private PFN_glClearBufferfv _ClearBufferfv; 9451 private PFN_glClearBufferfi _ClearBufferfi; 9452 private PFN_glGetStringi _GetStringi; 9453 private PFN_glIsRenderbuffer _IsRenderbuffer; 9454 private PFN_glBindRenderbuffer _BindRenderbuffer; 9455 private PFN_glDeleteRenderbuffers _DeleteRenderbuffers; 9456 private PFN_glGenRenderbuffers _GenRenderbuffers; 9457 private PFN_glRenderbufferStorage _RenderbufferStorage; 9458 private PFN_glGetRenderbufferParameteriv _GetRenderbufferParameteriv; 9459 private PFN_glIsFramebuffer _IsFramebuffer; 9460 private PFN_glBindFramebuffer _BindFramebuffer; 9461 private PFN_glDeleteFramebuffers _DeleteFramebuffers; 9462 private PFN_glGenFramebuffers _GenFramebuffers; 9463 private PFN_glCheckFramebufferStatus _CheckFramebufferStatus; 9464 private PFN_glFramebufferTexture1D _FramebufferTexture1D; 9465 private PFN_glFramebufferTexture2D _FramebufferTexture2D; 9466 private PFN_glFramebufferTexture3D _FramebufferTexture3D; 9467 private PFN_glFramebufferRenderbuffer _FramebufferRenderbuffer; 9468 private PFN_glGetFramebufferAttachmentParameteriv _GetFramebufferAttachmentParameteriv; 9469 private PFN_glGenerateMipmap _GenerateMipmap; 9470 private PFN_glBlitFramebuffer _BlitFramebuffer; 9471 private PFN_glRenderbufferStorageMultisample _RenderbufferStorageMultisample; 9472 private PFN_glFramebufferTextureLayer _FramebufferTextureLayer; 9473 private PFN_glMapBufferRange _MapBufferRange; 9474 private PFN_glFlushMappedBufferRange _FlushMappedBufferRange; 9475 private PFN_glBindVertexArray _BindVertexArray; 9476 private PFN_glDeleteVertexArrays _DeleteVertexArrays; 9477 private PFN_glGenVertexArrays _GenVertexArrays; 9478 private PFN_glIsVertexArray _IsVertexArray; 9479 9480 // GL_VERSION_3_1 9481 private PFN_glDrawArraysInstanced _DrawArraysInstanced; 9482 private PFN_glDrawElementsInstanced _DrawElementsInstanced; 9483 private PFN_glTexBuffer _TexBuffer; 9484 private PFN_glPrimitiveRestartIndex _PrimitiveRestartIndex; 9485 private PFN_glCopyBufferSubData _CopyBufferSubData; 9486 private PFN_glGetUniformIndices _GetUniformIndices; 9487 private PFN_glGetActiveUniformsiv _GetActiveUniformsiv; 9488 private PFN_glGetActiveUniformName _GetActiveUniformName; 9489 private PFN_glGetUniformBlockIndex _GetUniformBlockIndex; 9490 private PFN_glGetActiveUniformBlockiv _GetActiveUniformBlockiv; 9491 private PFN_glGetActiveUniformBlockName _GetActiveUniformBlockName; 9492 private PFN_glUniformBlockBinding _UniformBlockBinding; 9493 9494 // GL_VERSION_3_2 9495 private PFN_glDrawElementsBaseVertex _DrawElementsBaseVertex; 9496 private PFN_glDrawRangeElementsBaseVertex _DrawRangeElementsBaseVertex; 9497 private PFN_glDrawElementsInstancedBaseVertex _DrawElementsInstancedBaseVertex; 9498 private PFN_glMultiDrawElementsBaseVertex _MultiDrawElementsBaseVertex; 9499 private PFN_glProvokingVertex _ProvokingVertex; 9500 private PFN_glFenceSync _FenceSync; 9501 private PFN_glIsSync _IsSync; 9502 private PFN_glDeleteSync _DeleteSync; 9503 private PFN_glClientWaitSync _ClientWaitSync; 9504 private PFN_glWaitSync _WaitSync; 9505 private PFN_glGetInteger64v _GetInteger64v; 9506 private PFN_glGetSynciv _GetSynciv; 9507 private PFN_glGetInteger64i_v _GetInteger64i_v; 9508 private PFN_glGetBufferParameteri64v _GetBufferParameteri64v; 9509 private PFN_glFramebufferTexture _FramebufferTexture; 9510 private PFN_glTexImage2DMultisample _TexImage2DMultisample; 9511 private PFN_glTexImage3DMultisample _TexImage3DMultisample; 9512 private PFN_glGetMultisamplefv _GetMultisamplefv; 9513 private PFN_glSampleMaski _SampleMaski; 9514 9515 // GL_VERSION_3_3 9516 private PFN_glBindFragDataLocationIndexed _BindFragDataLocationIndexed; 9517 private PFN_glGetFragDataIndex _GetFragDataIndex; 9518 private PFN_glGenSamplers _GenSamplers; 9519 private PFN_glDeleteSamplers _DeleteSamplers; 9520 private PFN_glIsSampler _IsSampler; 9521 private PFN_glBindSampler _BindSampler; 9522 private PFN_glSamplerParameteri _SamplerParameteri; 9523 private PFN_glSamplerParameteriv _SamplerParameteriv; 9524 private PFN_glSamplerParameterf _SamplerParameterf; 9525 private PFN_glSamplerParameterfv _SamplerParameterfv; 9526 private PFN_glSamplerParameterIiv _SamplerParameterIiv; 9527 private PFN_glSamplerParameterIuiv _SamplerParameterIuiv; 9528 private PFN_glGetSamplerParameteriv _GetSamplerParameteriv; 9529 private PFN_glGetSamplerParameterIiv _GetSamplerParameterIiv; 9530 private PFN_glGetSamplerParameterfv _GetSamplerParameterfv; 9531 private PFN_glGetSamplerParameterIuiv _GetSamplerParameterIuiv; 9532 private PFN_glQueryCounter _QueryCounter; 9533 private PFN_glGetQueryObjecti64v _GetQueryObjecti64v; 9534 private PFN_glGetQueryObjectui64v _GetQueryObjectui64v; 9535 private PFN_glVertexAttribDivisor _VertexAttribDivisor; 9536 private PFN_glVertexAttribP1ui _VertexAttribP1ui; 9537 private PFN_glVertexAttribP1uiv _VertexAttribP1uiv; 9538 private PFN_glVertexAttribP2ui _VertexAttribP2ui; 9539 private PFN_glVertexAttribP2uiv _VertexAttribP2uiv; 9540 private PFN_glVertexAttribP3ui _VertexAttribP3ui; 9541 private PFN_glVertexAttribP3uiv _VertexAttribP3uiv; 9542 private PFN_glVertexAttribP4ui _VertexAttribP4ui; 9543 private PFN_glVertexAttribP4uiv _VertexAttribP4uiv; 9544 9545 // GL_VERSION_4_0 9546 private PFN_glMinSampleShading _MinSampleShading; 9547 private PFN_glBlendEquationi _BlendEquationi; 9548 private PFN_glBlendEquationSeparatei _BlendEquationSeparatei; 9549 private PFN_glBlendFunci _BlendFunci; 9550 private PFN_glBlendFuncSeparatei _BlendFuncSeparatei; 9551 private PFN_glDrawArraysIndirect _DrawArraysIndirect; 9552 private PFN_glDrawElementsIndirect _DrawElementsIndirect; 9553 private PFN_glUniform1d _Uniform1d; 9554 private PFN_glUniform2d _Uniform2d; 9555 private PFN_glUniform3d _Uniform3d; 9556 private PFN_glUniform4d _Uniform4d; 9557 private PFN_glUniform1dv _Uniform1dv; 9558 private PFN_glUniform2dv _Uniform2dv; 9559 private PFN_glUniform3dv _Uniform3dv; 9560 private PFN_glUniform4dv _Uniform4dv; 9561 private PFN_glUniformMatrix2dv _UniformMatrix2dv; 9562 private PFN_glUniformMatrix3dv _UniformMatrix3dv; 9563 private PFN_glUniformMatrix4dv _UniformMatrix4dv; 9564 private PFN_glUniformMatrix2x3dv _UniformMatrix2x3dv; 9565 private PFN_glUniformMatrix2x4dv _UniformMatrix2x4dv; 9566 private PFN_glUniformMatrix3x2dv _UniformMatrix3x2dv; 9567 private PFN_glUniformMatrix3x4dv _UniformMatrix3x4dv; 9568 private PFN_glUniformMatrix4x2dv _UniformMatrix4x2dv; 9569 private PFN_glUniformMatrix4x3dv _UniformMatrix4x3dv; 9570 private PFN_glGetUniformdv _GetUniformdv; 9571 private PFN_glGetSubroutineUniformLocation _GetSubroutineUniformLocation; 9572 private PFN_glGetSubroutineIndex _GetSubroutineIndex; 9573 private PFN_glGetActiveSubroutineUniformiv _GetActiveSubroutineUniformiv; 9574 private PFN_glGetActiveSubroutineUniformName _GetActiveSubroutineUniformName; 9575 private PFN_glGetActiveSubroutineName _GetActiveSubroutineName; 9576 private PFN_glUniformSubroutinesuiv _UniformSubroutinesuiv; 9577 private PFN_glGetUniformSubroutineuiv _GetUniformSubroutineuiv; 9578 private PFN_glGetProgramStageiv _GetProgramStageiv; 9579 private PFN_glPatchParameteri _PatchParameteri; 9580 private PFN_glPatchParameterfv _PatchParameterfv; 9581 private PFN_glBindTransformFeedback _BindTransformFeedback; 9582 private PFN_glDeleteTransformFeedbacks _DeleteTransformFeedbacks; 9583 private PFN_glGenTransformFeedbacks _GenTransformFeedbacks; 9584 private PFN_glIsTransformFeedback _IsTransformFeedback; 9585 private PFN_glPauseTransformFeedback _PauseTransformFeedback; 9586 private PFN_glResumeTransformFeedback _ResumeTransformFeedback; 9587 private PFN_glDrawTransformFeedback _DrawTransformFeedback; 9588 private PFN_glDrawTransformFeedbackStream _DrawTransformFeedbackStream; 9589 private PFN_glBeginQueryIndexed _BeginQueryIndexed; 9590 private PFN_glEndQueryIndexed _EndQueryIndexed; 9591 private PFN_glGetQueryIndexediv _GetQueryIndexediv; 9592 9593 // GL_VERSION_4_1 9594 private PFN_glReleaseShaderCompiler _ReleaseShaderCompiler; 9595 private PFN_glShaderBinary _ShaderBinary; 9596 private PFN_glGetShaderPrecisionFormat _GetShaderPrecisionFormat; 9597 private PFN_glDepthRangef _DepthRangef; 9598 private PFN_glClearDepthf _ClearDepthf; 9599 private PFN_glGetProgramBinary _GetProgramBinary; 9600 private PFN_glProgramBinary _ProgramBinary; 9601 private PFN_glProgramParameteri _ProgramParameteri; 9602 private PFN_glUseProgramStages _UseProgramStages; 9603 private PFN_glActiveShaderProgram _ActiveShaderProgram; 9604 private PFN_glCreateShaderProgramv _CreateShaderProgramv; 9605 private PFN_glBindProgramPipeline _BindProgramPipeline; 9606 private PFN_glDeleteProgramPipelines _DeleteProgramPipelines; 9607 private PFN_glGenProgramPipelines _GenProgramPipelines; 9608 private PFN_glIsProgramPipeline _IsProgramPipeline; 9609 private PFN_glGetProgramPipelineiv _GetProgramPipelineiv; 9610 private PFN_glProgramUniform1i _ProgramUniform1i; 9611 private PFN_glProgramUniform1iv _ProgramUniform1iv; 9612 private PFN_glProgramUniform1f _ProgramUniform1f; 9613 private PFN_glProgramUniform1fv _ProgramUniform1fv; 9614 private PFN_glProgramUniform1d _ProgramUniform1d; 9615 private PFN_glProgramUniform1dv _ProgramUniform1dv; 9616 private PFN_glProgramUniform1ui _ProgramUniform1ui; 9617 private PFN_glProgramUniform1uiv _ProgramUniform1uiv; 9618 private PFN_glProgramUniform2i _ProgramUniform2i; 9619 private PFN_glProgramUniform2iv _ProgramUniform2iv; 9620 private PFN_glProgramUniform2f _ProgramUniform2f; 9621 private PFN_glProgramUniform2fv _ProgramUniform2fv; 9622 private PFN_glProgramUniform2d _ProgramUniform2d; 9623 private PFN_glProgramUniform2dv _ProgramUniform2dv; 9624 private PFN_glProgramUniform2ui _ProgramUniform2ui; 9625 private PFN_glProgramUniform2uiv _ProgramUniform2uiv; 9626 private PFN_glProgramUniform3i _ProgramUniform3i; 9627 private PFN_glProgramUniform3iv _ProgramUniform3iv; 9628 private PFN_glProgramUniform3f _ProgramUniform3f; 9629 private PFN_glProgramUniform3fv _ProgramUniform3fv; 9630 private PFN_glProgramUniform3d _ProgramUniform3d; 9631 private PFN_glProgramUniform3dv _ProgramUniform3dv; 9632 private PFN_glProgramUniform3ui _ProgramUniform3ui; 9633 private PFN_glProgramUniform3uiv _ProgramUniform3uiv; 9634 private PFN_glProgramUniform4i _ProgramUniform4i; 9635 private PFN_glProgramUniform4iv _ProgramUniform4iv; 9636 private PFN_glProgramUniform4f _ProgramUniform4f; 9637 private PFN_glProgramUniform4fv _ProgramUniform4fv; 9638 private PFN_glProgramUniform4d _ProgramUniform4d; 9639 private PFN_glProgramUniform4dv _ProgramUniform4dv; 9640 private PFN_glProgramUniform4ui _ProgramUniform4ui; 9641 private PFN_glProgramUniform4uiv _ProgramUniform4uiv; 9642 private PFN_glProgramUniformMatrix2fv _ProgramUniformMatrix2fv; 9643 private PFN_glProgramUniformMatrix3fv _ProgramUniformMatrix3fv; 9644 private PFN_glProgramUniformMatrix4fv _ProgramUniformMatrix4fv; 9645 private PFN_glProgramUniformMatrix2dv _ProgramUniformMatrix2dv; 9646 private PFN_glProgramUniformMatrix3dv _ProgramUniformMatrix3dv; 9647 private PFN_glProgramUniformMatrix4dv _ProgramUniformMatrix4dv; 9648 private PFN_glProgramUniformMatrix2x3fv _ProgramUniformMatrix2x3fv; 9649 private PFN_glProgramUniformMatrix3x2fv _ProgramUniformMatrix3x2fv; 9650 private PFN_glProgramUniformMatrix2x4fv _ProgramUniformMatrix2x4fv; 9651 private PFN_glProgramUniformMatrix4x2fv _ProgramUniformMatrix4x2fv; 9652 private PFN_glProgramUniformMatrix3x4fv _ProgramUniformMatrix3x4fv; 9653 private PFN_glProgramUniformMatrix4x3fv _ProgramUniformMatrix4x3fv; 9654 private PFN_glProgramUniformMatrix2x3dv _ProgramUniformMatrix2x3dv; 9655 private PFN_glProgramUniformMatrix3x2dv _ProgramUniformMatrix3x2dv; 9656 private PFN_glProgramUniformMatrix2x4dv _ProgramUniformMatrix2x4dv; 9657 private PFN_glProgramUniformMatrix4x2dv _ProgramUniformMatrix4x2dv; 9658 private PFN_glProgramUniformMatrix3x4dv _ProgramUniformMatrix3x4dv; 9659 private PFN_glProgramUniformMatrix4x3dv _ProgramUniformMatrix4x3dv; 9660 private PFN_glValidateProgramPipeline _ValidateProgramPipeline; 9661 private PFN_glGetProgramPipelineInfoLog _GetProgramPipelineInfoLog; 9662 private PFN_glVertexAttribL1d _VertexAttribL1d; 9663 private PFN_glVertexAttribL2d _VertexAttribL2d; 9664 private PFN_glVertexAttribL3d _VertexAttribL3d; 9665 private PFN_glVertexAttribL4d _VertexAttribL4d; 9666 private PFN_glVertexAttribL1dv _VertexAttribL1dv; 9667 private PFN_glVertexAttribL2dv _VertexAttribL2dv; 9668 private PFN_glVertexAttribL3dv _VertexAttribL3dv; 9669 private PFN_glVertexAttribL4dv _VertexAttribL4dv; 9670 private PFN_glVertexAttribLPointer _VertexAttribLPointer; 9671 private PFN_glGetVertexAttribLdv _GetVertexAttribLdv; 9672 private PFN_glViewportArrayv _ViewportArrayv; 9673 private PFN_glViewportIndexedf _ViewportIndexedf; 9674 private PFN_glViewportIndexedfv _ViewportIndexedfv; 9675 private PFN_glScissorArrayv _ScissorArrayv; 9676 private PFN_glScissorIndexed _ScissorIndexed; 9677 private PFN_glScissorIndexedv _ScissorIndexedv; 9678 private PFN_glDepthRangeArrayv _DepthRangeArrayv; 9679 private PFN_glDepthRangeIndexed _DepthRangeIndexed; 9680 private PFN_glGetFloati_v _GetFloati_v; 9681 private PFN_glGetDoublei_v _GetDoublei_v; 9682 9683 // GL_VERSION_4_2 9684 private PFN_glDrawArraysInstancedBaseInstance _DrawArraysInstancedBaseInstance; 9685 private PFN_glDrawElementsInstancedBaseInstance _DrawElementsInstancedBaseInstance; 9686 private PFN_glDrawElementsInstancedBaseVertexBaseInstance _DrawElementsInstancedBaseVertexBaseInstance; 9687 private PFN_glGetInternalformativ _GetInternalformativ; 9688 private PFN_glGetActiveAtomicCounterBufferiv _GetActiveAtomicCounterBufferiv; 9689 private PFN_glBindImageTexture _BindImageTexture; 9690 private PFN_glMemoryBarrier _MemoryBarrier; 9691 private PFN_glTexStorage1D _TexStorage1D; 9692 private PFN_glTexStorage2D _TexStorage2D; 9693 private PFN_glTexStorage3D _TexStorage3D; 9694 private PFN_glDrawTransformFeedbackInstanced _DrawTransformFeedbackInstanced; 9695 private PFN_glDrawTransformFeedbackStreamInstanced _DrawTransformFeedbackStreamInstanced; 9696 9697 // GL_VERSION_4_3 9698 private PFN_glClearBufferData _ClearBufferData; 9699 private PFN_glClearBufferSubData _ClearBufferSubData; 9700 private PFN_glDispatchCompute _DispatchCompute; 9701 private PFN_glDispatchComputeIndirect _DispatchComputeIndirect; 9702 private PFN_glCopyImageSubData _CopyImageSubData; 9703 private PFN_glFramebufferParameteri _FramebufferParameteri; 9704 private PFN_glGetFramebufferParameteriv _GetFramebufferParameteriv; 9705 private PFN_glGetInternalformati64v _GetInternalformati64v; 9706 private PFN_glInvalidateTexSubImage _InvalidateTexSubImage; 9707 private PFN_glInvalidateTexImage _InvalidateTexImage; 9708 private PFN_glInvalidateBufferSubData _InvalidateBufferSubData; 9709 private PFN_glInvalidateBufferData _InvalidateBufferData; 9710 private PFN_glInvalidateFramebuffer _InvalidateFramebuffer; 9711 private PFN_glInvalidateSubFramebuffer _InvalidateSubFramebuffer; 9712 private PFN_glMultiDrawArraysIndirect _MultiDrawArraysIndirect; 9713 private PFN_glMultiDrawElementsIndirect _MultiDrawElementsIndirect; 9714 private PFN_glGetProgramInterfaceiv _GetProgramInterfaceiv; 9715 private PFN_glGetProgramResourceIndex _GetProgramResourceIndex; 9716 private PFN_glGetProgramResourceName _GetProgramResourceName; 9717 private PFN_glGetProgramResourceiv _GetProgramResourceiv; 9718 private PFN_glGetProgramResourceLocation _GetProgramResourceLocation; 9719 private PFN_glGetProgramResourceLocationIndex _GetProgramResourceLocationIndex; 9720 private PFN_glShaderStorageBlockBinding _ShaderStorageBlockBinding; 9721 private PFN_glTexBufferRange _TexBufferRange; 9722 private PFN_glTexStorage2DMultisample _TexStorage2DMultisample; 9723 private PFN_glTexStorage3DMultisample _TexStorage3DMultisample; 9724 private PFN_glTextureView _TextureView; 9725 private PFN_glBindVertexBuffer _BindVertexBuffer; 9726 private PFN_glVertexAttribFormat _VertexAttribFormat; 9727 private PFN_glVertexAttribIFormat _VertexAttribIFormat; 9728 private PFN_glVertexAttribLFormat _VertexAttribLFormat; 9729 private PFN_glVertexAttribBinding _VertexAttribBinding; 9730 private PFN_glVertexBindingDivisor _VertexBindingDivisor; 9731 private PFN_glDebugMessageControl _DebugMessageControl; 9732 private PFN_glDebugMessageInsert _DebugMessageInsert; 9733 private PFN_glDebugMessageCallback _DebugMessageCallback; 9734 private PFN_glGetDebugMessageLog _GetDebugMessageLog; 9735 private PFN_glPushDebugGroup _PushDebugGroup; 9736 private PFN_glPopDebugGroup _PopDebugGroup; 9737 private PFN_glObjectLabel _ObjectLabel; 9738 private PFN_glGetObjectLabel _GetObjectLabel; 9739 private PFN_glObjectPtrLabel _ObjectPtrLabel; 9740 private PFN_glGetObjectPtrLabel _GetObjectPtrLabel; 9741 9742 // GL_VERSION_4_4 9743 private PFN_glBufferStorage _BufferStorage; 9744 private PFN_glClearTexImage _ClearTexImage; 9745 private PFN_glClearTexSubImage _ClearTexSubImage; 9746 private PFN_glBindBuffersBase _BindBuffersBase; 9747 private PFN_glBindBuffersRange _BindBuffersRange; 9748 private PFN_glBindTextures _BindTextures; 9749 private PFN_glBindSamplers _BindSamplers; 9750 private PFN_glBindImageTextures _BindImageTextures; 9751 private PFN_glBindVertexBuffers _BindVertexBuffers; 9752 9753 // GL_VERSION_4_5 9754 private PFN_glClipControl _ClipControl; 9755 private PFN_glCreateTransformFeedbacks _CreateTransformFeedbacks; 9756 private PFN_glTransformFeedbackBufferBase _TransformFeedbackBufferBase; 9757 private PFN_glTransformFeedbackBufferRange _TransformFeedbackBufferRange; 9758 private PFN_glGetTransformFeedbackiv _GetTransformFeedbackiv; 9759 private PFN_glGetTransformFeedbacki_v _GetTransformFeedbacki_v; 9760 private PFN_glGetTransformFeedbacki64_v _GetTransformFeedbacki64_v; 9761 private PFN_glCreateBuffers _CreateBuffers; 9762 private PFN_glNamedBufferStorage _NamedBufferStorage; 9763 private PFN_glNamedBufferData _NamedBufferData; 9764 private PFN_glNamedBufferSubData _NamedBufferSubData; 9765 private PFN_glCopyNamedBufferSubData _CopyNamedBufferSubData; 9766 private PFN_glClearNamedBufferData _ClearNamedBufferData; 9767 private PFN_glClearNamedBufferSubData _ClearNamedBufferSubData; 9768 private PFN_glMapNamedBuffer _MapNamedBuffer; 9769 private PFN_glMapNamedBufferRange _MapNamedBufferRange; 9770 private PFN_glUnmapNamedBuffer _UnmapNamedBuffer; 9771 private PFN_glFlushMappedNamedBufferRange _FlushMappedNamedBufferRange; 9772 private PFN_glGetNamedBufferParameteriv _GetNamedBufferParameteriv; 9773 private PFN_glGetNamedBufferParameteri64v _GetNamedBufferParameteri64v; 9774 private PFN_glGetNamedBufferPointerv _GetNamedBufferPointerv; 9775 private PFN_glGetNamedBufferSubData _GetNamedBufferSubData; 9776 private PFN_glCreateFramebuffers _CreateFramebuffers; 9777 private PFN_glNamedFramebufferRenderbuffer _NamedFramebufferRenderbuffer; 9778 private PFN_glNamedFramebufferParameteri _NamedFramebufferParameteri; 9779 private PFN_glNamedFramebufferTexture _NamedFramebufferTexture; 9780 private PFN_glNamedFramebufferTextureLayer _NamedFramebufferTextureLayer; 9781 private PFN_glNamedFramebufferDrawBuffer _NamedFramebufferDrawBuffer; 9782 private PFN_glNamedFramebufferDrawBuffers _NamedFramebufferDrawBuffers; 9783 private PFN_glNamedFramebufferReadBuffer _NamedFramebufferReadBuffer; 9784 private PFN_glInvalidateNamedFramebufferData _InvalidateNamedFramebufferData; 9785 private PFN_glInvalidateNamedFramebufferSubData _InvalidateNamedFramebufferSubData; 9786 private PFN_glClearNamedFramebufferiv _ClearNamedFramebufferiv; 9787 private PFN_glClearNamedFramebufferuiv _ClearNamedFramebufferuiv; 9788 private PFN_glClearNamedFramebufferfv _ClearNamedFramebufferfv; 9789 private PFN_glClearNamedFramebufferfi _ClearNamedFramebufferfi; 9790 private PFN_glBlitNamedFramebuffer _BlitNamedFramebuffer; 9791 private PFN_glCheckNamedFramebufferStatus _CheckNamedFramebufferStatus; 9792 private PFN_glGetNamedFramebufferParameteriv _GetNamedFramebufferParameteriv; 9793 private PFN_glGetNamedFramebufferAttachmentParameteriv _GetNamedFramebufferAttachmentParameteriv; 9794 private PFN_glCreateRenderbuffers _CreateRenderbuffers; 9795 private PFN_glNamedRenderbufferStorage _NamedRenderbufferStorage; 9796 private PFN_glNamedRenderbufferStorageMultisample _NamedRenderbufferStorageMultisample; 9797 private PFN_glGetNamedRenderbufferParameteriv _GetNamedRenderbufferParameteriv; 9798 private PFN_glCreateTextures _CreateTextures; 9799 private PFN_glTextureBuffer _TextureBuffer; 9800 private PFN_glTextureBufferRange _TextureBufferRange; 9801 private PFN_glTextureStorage1D _TextureStorage1D; 9802 private PFN_glTextureStorage2D _TextureStorage2D; 9803 private PFN_glTextureStorage3D _TextureStorage3D; 9804 private PFN_glTextureStorage2DMultisample _TextureStorage2DMultisample; 9805 private PFN_glTextureStorage3DMultisample _TextureStorage3DMultisample; 9806 private PFN_glTextureSubImage1D _TextureSubImage1D; 9807 private PFN_glTextureSubImage2D _TextureSubImage2D; 9808 private PFN_glTextureSubImage3D _TextureSubImage3D; 9809 private PFN_glCompressedTextureSubImage1D _CompressedTextureSubImage1D; 9810 private PFN_glCompressedTextureSubImage2D _CompressedTextureSubImage2D; 9811 private PFN_glCompressedTextureSubImage3D _CompressedTextureSubImage3D; 9812 private PFN_glCopyTextureSubImage1D _CopyTextureSubImage1D; 9813 private PFN_glCopyTextureSubImage2D _CopyTextureSubImage2D; 9814 private PFN_glCopyTextureSubImage3D _CopyTextureSubImage3D; 9815 private PFN_glTextureParameterf _TextureParameterf; 9816 private PFN_glTextureParameterfv _TextureParameterfv; 9817 private PFN_glTextureParameteri _TextureParameteri; 9818 private PFN_glTextureParameterIiv _TextureParameterIiv; 9819 private PFN_glTextureParameterIuiv _TextureParameterIuiv; 9820 private PFN_glTextureParameteriv _TextureParameteriv; 9821 private PFN_glGenerateTextureMipmap _GenerateTextureMipmap; 9822 private PFN_glBindTextureUnit _BindTextureUnit; 9823 private PFN_glGetTextureImage _GetTextureImage; 9824 private PFN_glGetCompressedTextureImage _GetCompressedTextureImage; 9825 private PFN_glGetTextureLevelParameterfv _GetTextureLevelParameterfv; 9826 private PFN_glGetTextureLevelParameteriv _GetTextureLevelParameteriv; 9827 private PFN_glGetTextureParameterfv _GetTextureParameterfv; 9828 private PFN_glGetTextureParameterIiv _GetTextureParameterIiv; 9829 private PFN_glGetTextureParameterIuiv _GetTextureParameterIuiv; 9830 private PFN_glGetTextureParameteriv _GetTextureParameteriv; 9831 private PFN_glCreateVertexArrays _CreateVertexArrays; 9832 private PFN_glDisableVertexArrayAttrib _DisableVertexArrayAttrib; 9833 private PFN_glEnableVertexArrayAttrib _EnableVertexArrayAttrib; 9834 private PFN_glVertexArrayElementBuffer _VertexArrayElementBuffer; 9835 private PFN_glVertexArrayVertexBuffer _VertexArrayVertexBuffer; 9836 private PFN_glVertexArrayVertexBuffers _VertexArrayVertexBuffers; 9837 private PFN_glVertexArrayAttribBinding _VertexArrayAttribBinding; 9838 private PFN_glVertexArrayAttribFormat _VertexArrayAttribFormat; 9839 private PFN_glVertexArrayAttribIFormat _VertexArrayAttribIFormat; 9840 private PFN_glVertexArrayAttribLFormat _VertexArrayAttribLFormat; 9841 private PFN_glVertexArrayBindingDivisor _VertexArrayBindingDivisor; 9842 private PFN_glGetVertexArrayiv _GetVertexArrayiv; 9843 private PFN_glGetVertexArrayIndexediv _GetVertexArrayIndexediv; 9844 private PFN_glGetVertexArrayIndexed64iv _GetVertexArrayIndexed64iv; 9845 private PFN_glCreateSamplers _CreateSamplers; 9846 private PFN_glCreateProgramPipelines _CreateProgramPipelines; 9847 private PFN_glCreateQueries _CreateQueries; 9848 private PFN_glGetQueryBufferObjecti64v _GetQueryBufferObjecti64v; 9849 private PFN_glGetQueryBufferObjectiv _GetQueryBufferObjectiv; 9850 private PFN_glGetQueryBufferObjectui64v _GetQueryBufferObjectui64v; 9851 private PFN_glGetQueryBufferObjectuiv _GetQueryBufferObjectuiv; 9852 private PFN_glMemoryBarrierByRegion _MemoryBarrierByRegion; 9853 private PFN_glGetTextureSubImage _GetTextureSubImage; 9854 private PFN_glGetCompressedTextureSubImage _GetCompressedTextureSubImage; 9855 private PFN_glGetGraphicsResetStatus _GetGraphicsResetStatus; 9856 private PFN_glGetnCompressedTexImage _GetnCompressedTexImage; 9857 private PFN_glGetnTexImage _GetnTexImage; 9858 private PFN_glGetnUniformdv _GetnUniformdv; 9859 private PFN_glGetnUniformfv _GetnUniformfv; 9860 private PFN_glGetnUniformiv _GetnUniformiv; 9861 private PFN_glGetnUniformuiv _GetnUniformuiv; 9862 private PFN_glReadnPixels _ReadnPixels; 9863 private PFN_glTextureBarrier _TextureBarrier; 9864 9865 // GL_VERSION_4_6 9866 private PFN_glSpecializeShader _SpecializeShader; 9867 private PFN_glMultiDrawArraysIndirectCount _MultiDrawArraysIndirectCount; 9868 private PFN_glMultiDrawElementsIndirectCount _MultiDrawElementsIndirectCount; 9869 private PFN_glPolygonOffsetClamp _PolygonOffsetClamp; 9870 }