WrapMode

Specifies how texture coordinates outside the range [0, 1] are handled.

Values

ValueMeaning
repeat

Repeat the texture. That is, sample the coordinate modulo 1.0.

mirrorRepeat

Mirror the texture. Like tile, but uses abs(coord) before the modulo.

clamp

Clamp the texture to the value at 0.0 or 1.0 respectively.

border

Use border color.

Meta