gfx ~master (2021-03-28T16:54:18Z)
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LightModelUbo
buffer
per draw call UBO for the light pipeline
struct
LightModelUbo {
FMat4
modelViewProj
;
FVec4
position
;
FVec4
colAndLum
;
float
[
8
]
pad
;
}
Members
Variables
colAndLum
FVec4
colAndLum
;
color in RGB, luminosity in A
modelViewProj
FMat4
modelViewProj
;
Undocumented in source.
pad
float
[
8
]
pad
;
Undocumented in source.
position
FVec4
position
;
Undocumented in source.
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buffer
classes
DeferredBuffers
functions
buildUvSpheroid
structs
DynBuffer
GeomFrameUbo
GeomModelData
GeomModelUbo
LightFrameUbo
LightModelUbo
Mesh
MeshBuffer
P2T2Vertex
P3N3Vertex
per draw call UBO for the light pipeline