1 /// OpenGL bindings for D. Generated automatically by gldgen.py 2 module gfx.bindings.opengl.gl; 3 4 import core.stdc.stdint; 5 import gfx.bindings.core; 6 7 // Base Types 8 9 // Types for GL_VERSION_1_0 10 alias GLvoid = void; 11 alias GLenum = uint; 12 alias GLfloat = float; 13 alias GLint = int; 14 alias GLsizei = int; 15 alias GLbitfield = uint; 16 alias GLdouble = double; 17 alias GLuint = uint; 18 alias GLboolean = ubyte; 19 alias GLubyte = ubyte; 20 21 // Types for GL_VERSION_1_1 22 alias GLclampf = float; 23 alias GLclampd = double; 24 25 // Types for GL_VERSION_1_5 26 alias GLsizeiptr = ptrdiff_t; 27 alias GLintptr = ptrdiff_t; 28 29 // Types for GL_VERSION_2_0 30 alias GLchar = char; 31 alias GLshort = short; 32 alias GLbyte = byte; 33 alias GLushort = ushort; 34 35 // Types for GL_VERSION_3_0 36 alias GLhalf = ushort; 37 38 // Types for GL_VERSION_3_2 39 alias GLsync = __GLsync*; 40 alias GLuint64 = uint64_t; 41 alias GLint64 = int64_t; 42 43 // Types for GL_ARB_bindless_texture 44 alias GLuint64EXT = uint64_t; 45 46 // Types for GL_NV_gpu_shader5 47 alias GLint64EXT = int64_t; 48 49 // Struct declarations 50 struct __GLsync; 51 struct _cl_context; 52 struct _cl_event; 53 54 // Function pointers 55 56 extern(C) nothrow @nogc { 57 58 // for GL_VERSION_4_3 59 alias GLDEBUGPROC = void function( 60 GLenum source, 61 GLenum type, 62 GLuint id, 63 GLenum severity, 64 GLsizei length, 65 const(GLchar)* message, 66 const(void)* userParam 67 ); 68 69 // for GL_ARB_debug_output 70 alias GLDEBUGPROCARB = void function( 71 GLenum source, 72 GLenum type, 73 GLuint id, 74 GLenum severity, 75 GLsizei length, 76 const(GLchar)* message, 77 const(void)* userParam 78 ); 79 80 // for GL_NV_draw_vulkan_image 81 alias GLVULKANPROCNV = void function(); 82 } 83 84 85 // Constants for GL_VERSION_1_0 86 enum GL_DEPTH_BUFFER_BIT = 0x00000100; 87 enum GL_STENCIL_BUFFER_BIT = 0x00000400; 88 enum GL_COLOR_BUFFER_BIT = 0x00004000; 89 enum GL_FALSE = 0; 90 enum GL_TRUE = 1; 91 enum GL_POINTS = 0x0000; 92 enum GL_LINES = 0x0001; 93 enum GL_LINE_LOOP = 0x0002; 94 enum GL_LINE_STRIP = 0x0003; 95 enum GL_TRIANGLES = 0x0004; 96 enum GL_TRIANGLE_STRIP = 0x0005; 97 enum GL_TRIANGLE_FAN = 0x0006; 98 enum GL_QUADS = 0x0007; 99 enum GL_NEVER = 0x0200; 100 enum GL_LESS = 0x0201; 101 enum GL_EQUAL = 0x0202; 102 enum GL_LEQUAL = 0x0203; 103 enum GL_GREATER = 0x0204; 104 enum GL_NOTEQUAL = 0x0205; 105 enum GL_GEQUAL = 0x0206; 106 enum GL_ALWAYS = 0x0207; 107 enum GL_ZERO = 0; 108 enum GL_ONE = 1; 109 enum GL_SRC_COLOR = 0x0300; 110 enum GL_ONE_MINUS_SRC_COLOR = 0x0301; 111 enum GL_SRC_ALPHA = 0x0302; 112 enum GL_ONE_MINUS_SRC_ALPHA = 0x0303; 113 enum GL_DST_ALPHA = 0x0304; 114 enum GL_ONE_MINUS_DST_ALPHA = 0x0305; 115 enum GL_DST_COLOR = 0x0306; 116 enum GL_ONE_MINUS_DST_COLOR = 0x0307; 117 enum GL_SRC_ALPHA_SATURATE = 0x0308; 118 enum GL_NONE = 0; 119 enum GL_FRONT_LEFT = 0x0400; 120 enum GL_FRONT_RIGHT = 0x0401; 121 enum GL_BACK_LEFT = 0x0402; 122 enum GL_BACK_RIGHT = 0x0403; 123 enum GL_FRONT = 0x0404; 124 enum GL_BACK = 0x0405; 125 enum GL_LEFT = 0x0406; 126 enum GL_RIGHT = 0x0407; 127 enum GL_FRONT_AND_BACK = 0x0408; 128 enum GL_NO_ERROR = 0; 129 enum GL_INVALID_ENUM = 0x0500; 130 enum GL_INVALID_VALUE = 0x0501; 131 enum GL_INVALID_OPERATION = 0x0502; 132 enum GL_OUT_OF_MEMORY = 0x0505; 133 enum GL_CW = 0x0900; 134 enum GL_CCW = 0x0901; 135 enum GL_POINT_SIZE = 0x0B11; 136 enum GL_POINT_SIZE_RANGE = 0x0B12; 137 enum GL_POINT_SIZE_GRANULARITY = 0x0B13; 138 enum GL_LINE_SMOOTH = 0x0B20; 139 enum GL_LINE_WIDTH = 0x0B21; 140 enum GL_LINE_WIDTH_RANGE = 0x0B22; 141 enum GL_LINE_WIDTH_GRANULARITY = 0x0B23; 142 enum GL_POLYGON_MODE = 0x0B40; 143 enum GL_POLYGON_SMOOTH = 0x0B41; 144 enum GL_CULL_FACE = 0x0B44; 145 enum GL_CULL_FACE_MODE = 0x0B45; 146 enum GL_FRONT_FACE = 0x0B46; 147 enum GL_DEPTH_RANGE = 0x0B70; 148 enum GL_DEPTH_TEST = 0x0B71; 149 enum GL_DEPTH_WRITEMASK = 0x0B72; 150 enum GL_DEPTH_CLEAR_VALUE = 0x0B73; 151 enum GL_DEPTH_FUNC = 0x0B74; 152 enum GL_STENCIL_TEST = 0x0B90; 153 enum GL_STENCIL_CLEAR_VALUE = 0x0B91; 154 enum GL_STENCIL_FUNC = 0x0B92; 155 enum GL_STENCIL_VALUE_MASK = 0x0B93; 156 enum GL_STENCIL_FAIL = 0x0B94; 157 enum GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95; 158 enum GL_STENCIL_PASS_DEPTH_PASS = 0x0B96; 159 enum GL_STENCIL_REF = 0x0B97; 160 enum GL_STENCIL_WRITEMASK = 0x0B98; 161 enum GL_VIEWPORT = 0x0BA2; 162 enum GL_DITHER = 0x0BD0; 163 enum GL_BLEND_DST = 0x0BE0; 164 enum GL_BLEND_SRC = 0x0BE1; 165 enum GL_BLEND = 0x0BE2; 166 enum GL_LOGIC_OP_MODE = 0x0BF0; 167 enum GL_DRAW_BUFFER = 0x0C01; 168 enum GL_READ_BUFFER = 0x0C02; 169 enum GL_SCISSOR_BOX = 0x0C10; 170 enum GL_SCISSOR_TEST = 0x0C11; 171 enum GL_COLOR_CLEAR_VALUE = 0x0C22; 172 enum GL_COLOR_WRITEMASK = 0x0C23; 173 enum GL_DOUBLEBUFFER = 0x0C32; 174 enum GL_STEREO = 0x0C33; 175 enum GL_LINE_SMOOTH_HINT = 0x0C52; 176 enum GL_POLYGON_SMOOTH_HINT = 0x0C53; 177 enum GL_UNPACK_SWAP_BYTES = 0x0CF0; 178 enum GL_UNPACK_LSB_FIRST = 0x0CF1; 179 enum GL_UNPACK_ROW_LENGTH = 0x0CF2; 180 enum GL_UNPACK_SKIP_ROWS = 0x0CF3; 181 enum GL_UNPACK_SKIP_PIXELS = 0x0CF4; 182 enum GL_UNPACK_ALIGNMENT = 0x0CF5; 183 enum GL_PACK_SWAP_BYTES = 0x0D00; 184 enum GL_PACK_LSB_FIRST = 0x0D01; 185 enum GL_PACK_ROW_LENGTH = 0x0D02; 186 enum GL_PACK_SKIP_ROWS = 0x0D03; 187 enum GL_PACK_SKIP_PIXELS = 0x0D04; 188 enum GL_PACK_ALIGNMENT = 0x0D05; 189 enum GL_MAX_TEXTURE_SIZE = 0x0D33; 190 enum GL_MAX_VIEWPORT_DIMS = 0x0D3A; 191 enum GL_SUBPIXEL_BITS = 0x0D50; 192 enum GL_TEXTURE_1D = 0x0DE0; 193 enum GL_TEXTURE_2D = 0x0DE1; 194 enum GL_TEXTURE_WIDTH = 0x1000; 195 enum GL_TEXTURE_HEIGHT = 0x1001; 196 enum GL_TEXTURE_BORDER_COLOR = 0x1004; 197 enum GL_DONT_CARE = 0x1100; 198 enum GL_FASTEST = 0x1101; 199 enum GL_NICEST = 0x1102; 200 enum GL_BYTE = 0x1400; 201 enum GL_UNSIGNED_BYTE = 0x1401; 202 enum GL_SHORT = 0x1402; 203 enum GL_UNSIGNED_SHORT = 0x1403; 204 enum GL_INT = 0x1404; 205 enum GL_UNSIGNED_INT = 0x1405; 206 enum GL_FLOAT = 0x1406; 207 enum GL_STACK_OVERFLOW = 0x0503; 208 enum GL_STACK_UNDERFLOW = 0x0504; 209 enum GL_CLEAR = 0x1500; 210 enum GL_AND = 0x1501; 211 enum GL_AND_REVERSE = 0x1502; 212 enum GL_COPY = 0x1503; 213 enum GL_AND_INVERTED = 0x1504; 214 enum GL_NOOP = 0x1505; 215 enum GL_XOR = 0x1506; 216 enum GL_OR = 0x1507; 217 enum GL_NOR = 0x1508; 218 enum GL_EQUIV = 0x1509; 219 enum GL_INVERT = 0x150A; 220 enum GL_OR_REVERSE = 0x150B; 221 enum GL_COPY_INVERTED = 0x150C; 222 enum GL_OR_INVERTED = 0x150D; 223 enum GL_NAND = 0x150E; 224 enum GL_SET = 0x150F; 225 enum GL_TEXTURE = 0x1702; 226 enum GL_COLOR = 0x1800; 227 enum GL_DEPTH = 0x1801; 228 enum GL_STENCIL = 0x1802; 229 enum GL_STENCIL_INDEX = 0x1901; 230 enum GL_DEPTH_COMPONENT = 0x1902; 231 enum GL_RED = 0x1903; 232 enum GL_GREEN = 0x1904; 233 enum GL_BLUE = 0x1905; 234 enum GL_ALPHA = 0x1906; 235 enum GL_RGB = 0x1907; 236 enum GL_RGBA = 0x1908; 237 enum GL_POINT = 0x1B00; 238 enum GL_LINE = 0x1B01; 239 enum GL_FILL = 0x1B02; 240 enum GL_KEEP = 0x1E00; 241 enum GL_REPLACE = 0x1E01; 242 enum GL_INCR = 0x1E02; 243 enum GL_DECR = 0x1E03; 244 enum GL_VENDOR = 0x1F00; 245 enum GL_RENDERER = 0x1F01; 246 enum GL_VERSION = 0x1F02; 247 enum GL_EXTENSIONS = 0x1F03; 248 enum GL_NEAREST = 0x2600; 249 enum GL_LINEAR = 0x2601; 250 enum GL_NEAREST_MIPMAP_NEAREST = 0x2700; 251 enum GL_LINEAR_MIPMAP_NEAREST = 0x2701; 252 enum GL_NEAREST_MIPMAP_LINEAR = 0x2702; 253 enum GL_LINEAR_MIPMAP_LINEAR = 0x2703; 254 enum GL_TEXTURE_MAG_FILTER = 0x2800; 255 enum GL_TEXTURE_MIN_FILTER = 0x2801; 256 enum GL_TEXTURE_WRAP_S = 0x2802; 257 enum GL_TEXTURE_WRAP_T = 0x2803; 258 enum GL_REPEAT = 0x2901; 259 260 // Constants for GL_VERSION_1_1 261 enum GL_COLOR_LOGIC_OP = 0x0BF2; 262 enum GL_POLYGON_OFFSET_UNITS = 0x2A00; 263 enum GL_POLYGON_OFFSET_POINT = 0x2A01; 264 enum GL_POLYGON_OFFSET_LINE = 0x2A02; 265 enum GL_POLYGON_OFFSET_FILL = 0x8037; 266 enum GL_POLYGON_OFFSET_FACTOR = 0x8038; 267 enum GL_TEXTURE_BINDING_1D = 0x8068; 268 enum GL_TEXTURE_BINDING_2D = 0x8069; 269 enum GL_TEXTURE_INTERNAL_FORMAT = 0x1003; 270 enum GL_TEXTURE_RED_SIZE = 0x805C; 271 enum GL_TEXTURE_GREEN_SIZE = 0x805D; 272 enum GL_TEXTURE_BLUE_SIZE = 0x805E; 273 enum GL_TEXTURE_ALPHA_SIZE = 0x805F; 274 enum GL_DOUBLE = 0x140A; 275 enum GL_PROXY_TEXTURE_1D = 0x8063; 276 enum GL_PROXY_TEXTURE_2D = 0x8064; 277 enum GL_R3_G3_B2 = 0x2A10; 278 enum GL_RGB4 = 0x804F; 279 enum GL_RGB5 = 0x8050; 280 enum GL_RGB8 = 0x8051; 281 enum GL_RGB10 = 0x8052; 282 enum GL_RGB12 = 0x8053; 283 enum GL_RGB16 = 0x8054; 284 enum GL_RGBA2 = 0x8055; 285 enum GL_RGBA4 = 0x8056; 286 enum GL_RGB5_A1 = 0x8057; 287 enum GL_RGBA8 = 0x8058; 288 enum GL_RGB10_A2 = 0x8059; 289 enum GL_RGBA12 = 0x805A; 290 enum GL_RGBA16 = 0x805B; 291 enum GL_VERTEX_ARRAY = 0x8074; 292 293 // Constants for GL_VERSION_1_2 294 enum GL_UNSIGNED_BYTE_3_3_2 = 0x8032; 295 enum GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033; 296 enum GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034; 297 enum GL_UNSIGNED_INT_8_8_8_8 = 0x8035; 298 enum GL_UNSIGNED_INT_10_10_10_2 = 0x8036; 299 enum GL_TEXTURE_BINDING_3D = 0x806A; 300 enum GL_PACK_SKIP_IMAGES = 0x806B; 301 enum GL_PACK_IMAGE_HEIGHT = 0x806C; 302 enum GL_UNPACK_SKIP_IMAGES = 0x806D; 303 enum GL_UNPACK_IMAGE_HEIGHT = 0x806E; 304 enum GL_TEXTURE_3D = 0x806F; 305 enum GL_PROXY_TEXTURE_3D = 0x8070; 306 enum GL_TEXTURE_DEPTH = 0x8071; 307 enum GL_TEXTURE_WRAP_R = 0x8072; 308 enum GL_MAX_3D_TEXTURE_SIZE = 0x8073; 309 enum GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362; 310 enum GL_UNSIGNED_SHORT_5_6_5 = 0x8363; 311 enum GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364; 312 enum GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365; 313 enum GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366; 314 enum GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367; 315 enum GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368; 316 enum GL_BGR = 0x80E0; 317 enum GL_BGRA = 0x80E1; 318 enum GL_MAX_ELEMENTS_VERTICES = 0x80E8; 319 enum GL_MAX_ELEMENTS_INDICES = 0x80E9; 320 enum GL_CLAMP_TO_EDGE = 0x812F; 321 enum GL_TEXTURE_MIN_LOD = 0x813A; 322 enum GL_TEXTURE_MAX_LOD = 0x813B; 323 enum GL_TEXTURE_BASE_LEVEL = 0x813C; 324 enum GL_TEXTURE_MAX_LEVEL = 0x813D; 325 enum GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12; 326 enum GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13; 327 enum GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22; 328 enum GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23; 329 enum GL_ALIASED_LINE_WIDTH_RANGE = 0x846E; 330 331 // Constants for GL_VERSION_1_3 332 enum GL_TEXTURE0 = 0x84C0; 333 enum GL_TEXTURE1 = 0x84C1; 334 enum GL_TEXTURE2 = 0x84C2; 335 enum GL_TEXTURE3 = 0x84C3; 336 enum GL_TEXTURE4 = 0x84C4; 337 enum GL_TEXTURE5 = 0x84C5; 338 enum GL_TEXTURE6 = 0x84C6; 339 enum GL_TEXTURE7 = 0x84C7; 340 enum GL_TEXTURE8 = 0x84C8; 341 enum GL_TEXTURE9 = 0x84C9; 342 enum GL_TEXTURE10 = 0x84CA; 343 enum GL_TEXTURE11 = 0x84CB; 344 enum GL_TEXTURE12 = 0x84CC; 345 enum GL_TEXTURE13 = 0x84CD; 346 enum GL_TEXTURE14 = 0x84CE; 347 enum GL_TEXTURE15 = 0x84CF; 348 enum GL_TEXTURE16 = 0x84D0; 349 enum GL_TEXTURE17 = 0x84D1; 350 enum GL_TEXTURE18 = 0x84D2; 351 enum GL_TEXTURE19 = 0x84D3; 352 enum GL_TEXTURE20 = 0x84D4; 353 enum GL_TEXTURE21 = 0x84D5; 354 enum GL_TEXTURE22 = 0x84D6; 355 enum GL_TEXTURE23 = 0x84D7; 356 enum GL_TEXTURE24 = 0x84D8; 357 enum GL_TEXTURE25 = 0x84D9; 358 enum GL_TEXTURE26 = 0x84DA; 359 enum GL_TEXTURE27 = 0x84DB; 360 enum GL_TEXTURE28 = 0x84DC; 361 enum GL_TEXTURE29 = 0x84DD; 362 enum GL_TEXTURE30 = 0x84DE; 363 enum GL_TEXTURE31 = 0x84DF; 364 enum GL_ACTIVE_TEXTURE = 0x84E0; 365 enum GL_MULTISAMPLE = 0x809D; 366 enum GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E; 367 enum GL_SAMPLE_ALPHA_TO_ONE = 0x809F; 368 enum GL_SAMPLE_COVERAGE = 0x80A0; 369 enum GL_SAMPLE_BUFFERS = 0x80A8; 370 enum GL_SAMPLES = 0x80A9; 371 enum GL_SAMPLE_COVERAGE_VALUE = 0x80AA; 372 enum GL_SAMPLE_COVERAGE_INVERT = 0x80AB; 373 enum GL_TEXTURE_CUBE_MAP = 0x8513; 374 enum GL_TEXTURE_BINDING_CUBE_MAP = 0x8514; 375 enum GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515; 376 enum GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516; 377 enum GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517; 378 enum GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518; 379 enum GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519; 380 enum GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A; 381 enum GL_PROXY_TEXTURE_CUBE_MAP = 0x851B; 382 enum GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C; 383 enum GL_COMPRESSED_RGB = 0x84ED; 384 enum GL_COMPRESSED_RGBA = 0x84EE; 385 enum GL_TEXTURE_COMPRESSION_HINT = 0x84EF; 386 enum GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0; 387 enum GL_TEXTURE_COMPRESSED = 0x86A1; 388 enum GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; 389 enum GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3; 390 enum GL_CLAMP_TO_BORDER = 0x812D; 391 392 // Constants for GL_VERSION_1_4 393 enum GL_BLEND_DST_RGB = 0x80C8; 394 enum GL_BLEND_SRC_RGB = 0x80C9; 395 enum GL_BLEND_DST_ALPHA = 0x80CA; 396 enum GL_BLEND_SRC_ALPHA = 0x80CB; 397 enum GL_POINT_FADE_THRESHOLD_SIZE = 0x8128; 398 enum GL_DEPTH_COMPONENT16 = 0x81A5; 399 enum GL_DEPTH_COMPONENT24 = 0x81A6; 400 enum GL_DEPTH_COMPONENT32 = 0x81A7; 401 enum GL_MIRRORED_REPEAT = 0x8370; 402 enum GL_MAX_TEXTURE_LOD_BIAS = 0x84FD; 403 enum GL_TEXTURE_LOD_BIAS = 0x8501; 404 enum GL_INCR_WRAP = 0x8507; 405 enum GL_DECR_WRAP = 0x8508; 406 enum GL_TEXTURE_DEPTH_SIZE = 0x884A; 407 enum GL_TEXTURE_COMPARE_MODE = 0x884C; 408 enum GL_TEXTURE_COMPARE_FUNC = 0x884D; 409 enum GL_BLEND_COLOR = 0x8005; 410 enum GL_BLEND_EQUATION = 0x8009; 411 enum GL_CONSTANT_COLOR = 0x8001; 412 enum GL_ONE_MINUS_CONSTANT_COLOR = 0x8002; 413 enum GL_CONSTANT_ALPHA = 0x8003; 414 enum GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004; 415 enum GL_FUNC_ADD = 0x8006; 416 enum GL_FUNC_REVERSE_SUBTRACT = 0x800B; 417 enum GL_FUNC_SUBTRACT = 0x800A; 418 enum GL_MIN = 0x8007; 419 enum GL_MAX = 0x8008; 420 421 // Constants for GL_VERSION_1_5 422 enum GL_BUFFER_SIZE = 0x8764; 423 enum GL_BUFFER_USAGE = 0x8765; 424 enum GL_QUERY_COUNTER_BITS = 0x8864; 425 enum GL_CURRENT_QUERY = 0x8865; 426 enum GL_QUERY_RESULT = 0x8866; 427 enum GL_QUERY_RESULT_AVAILABLE = 0x8867; 428 enum GL_ARRAY_BUFFER = 0x8892; 429 enum GL_ELEMENT_ARRAY_BUFFER = 0x8893; 430 enum GL_ARRAY_BUFFER_BINDING = 0x8894; 431 enum GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; 432 enum GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F; 433 enum GL_READ_ONLY = 0x88B8; 434 enum GL_WRITE_ONLY = 0x88B9; 435 enum GL_READ_WRITE = 0x88BA; 436 enum GL_BUFFER_ACCESS = 0x88BB; 437 enum GL_BUFFER_MAPPED = 0x88BC; 438 enum GL_BUFFER_MAP_POINTER = 0x88BD; 439 enum GL_STREAM_DRAW = 0x88E0; 440 enum GL_STREAM_READ = 0x88E1; 441 enum GL_STREAM_COPY = 0x88E2; 442 enum GL_STATIC_DRAW = 0x88E4; 443 enum GL_STATIC_READ = 0x88E5; 444 enum GL_STATIC_COPY = 0x88E6; 445 enum GL_DYNAMIC_DRAW = 0x88E8; 446 enum GL_DYNAMIC_READ = 0x88E9; 447 enum GL_DYNAMIC_COPY = 0x88EA; 448 enum GL_SAMPLES_PASSED = 0x8914; 449 enum GL_SRC1_ALPHA = 0x8589; 450 451 // Constants for GL_VERSION_2_0 452 enum GL_BLEND_EQUATION_RGB = 0x8009; 453 enum GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622; 454 enum GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623; 455 enum GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624; 456 enum GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625; 457 enum GL_CURRENT_VERTEX_ATTRIB = 0x8626; 458 enum GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642; 459 enum GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645; 460 enum GL_STENCIL_BACK_FUNC = 0x8800; 461 enum GL_STENCIL_BACK_FAIL = 0x8801; 462 enum GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802; 463 enum GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803; 464 enum GL_MAX_DRAW_BUFFERS = 0x8824; 465 enum GL_DRAW_BUFFER0 = 0x8825; 466 enum GL_DRAW_BUFFER1 = 0x8826; 467 enum GL_DRAW_BUFFER2 = 0x8827; 468 enum GL_DRAW_BUFFER3 = 0x8828; 469 enum GL_DRAW_BUFFER4 = 0x8829; 470 enum GL_DRAW_BUFFER5 = 0x882A; 471 enum GL_DRAW_BUFFER6 = 0x882B; 472 enum GL_DRAW_BUFFER7 = 0x882C; 473 enum GL_DRAW_BUFFER8 = 0x882D; 474 enum GL_DRAW_BUFFER9 = 0x882E; 475 enum GL_DRAW_BUFFER10 = 0x882F; 476 enum GL_DRAW_BUFFER11 = 0x8830; 477 enum GL_DRAW_BUFFER12 = 0x8831; 478 enum GL_DRAW_BUFFER13 = 0x8832; 479 enum GL_DRAW_BUFFER14 = 0x8833; 480 enum GL_DRAW_BUFFER15 = 0x8834; 481 enum GL_BLEND_EQUATION_ALPHA = 0x883D; 482 enum GL_MAX_VERTEX_ATTRIBS = 0x8869; 483 enum GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A; 484 enum GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872; 485 enum GL_FRAGMENT_SHADER = 0x8B30; 486 enum GL_VERTEX_SHADER = 0x8B31; 487 enum GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49; 488 enum GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A; 489 enum GL_MAX_VARYING_FLOATS = 0x8B4B; 490 enum GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C; 491 enum GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D; 492 enum GL_SHADER_TYPE = 0x8B4F; 493 enum GL_FLOAT_VEC2 = 0x8B50; 494 enum GL_FLOAT_VEC3 = 0x8B51; 495 enum GL_FLOAT_VEC4 = 0x8B52; 496 enum GL_INT_VEC2 = 0x8B53; 497 enum GL_INT_VEC3 = 0x8B54; 498 enum GL_INT_VEC4 = 0x8B55; 499 enum GL_BOOL = 0x8B56; 500 enum GL_BOOL_VEC2 = 0x8B57; 501 enum GL_BOOL_VEC3 = 0x8B58; 502 enum GL_BOOL_VEC4 = 0x8B59; 503 enum GL_FLOAT_MAT2 = 0x8B5A; 504 enum GL_FLOAT_MAT3 = 0x8B5B; 505 enum GL_FLOAT_MAT4 = 0x8B5C; 506 enum GL_SAMPLER_1D = 0x8B5D; 507 enum GL_SAMPLER_2D = 0x8B5E; 508 enum GL_SAMPLER_3D = 0x8B5F; 509 enum GL_SAMPLER_CUBE = 0x8B60; 510 enum GL_SAMPLER_1D_SHADOW = 0x8B61; 511 enum GL_SAMPLER_2D_SHADOW = 0x8B62; 512 enum GL_DELETE_STATUS = 0x8B80; 513 enum GL_COMPILE_STATUS = 0x8B81; 514 enum GL_LINK_STATUS = 0x8B82; 515 enum GL_VALIDATE_STATUS = 0x8B83; 516 enum GL_INFO_LOG_LENGTH = 0x8B84; 517 enum GL_ATTACHED_SHADERS = 0x8B85; 518 enum GL_ACTIVE_UNIFORMS = 0x8B86; 519 enum GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87; 520 enum GL_SHADER_SOURCE_LENGTH = 0x8B88; 521 enum GL_ACTIVE_ATTRIBUTES = 0x8B89; 522 enum GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A; 523 enum GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B; 524 enum GL_SHADING_LANGUAGE_VERSION = 0x8B8C; 525 enum GL_CURRENT_PROGRAM = 0x8B8D; 526 enum GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0; 527 enum GL_LOWER_LEFT = 0x8CA1; 528 enum GL_UPPER_LEFT = 0x8CA2; 529 enum GL_STENCIL_BACK_REF = 0x8CA3; 530 enum GL_STENCIL_BACK_VALUE_MASK = 0x8CA4; 531 enum GL_STENCIL_BACK_WRITEMASK = 0x8CA5; 532 533 // Constants for GL_VERSION_2_1 534 enum GL_PIXEL_PACK_BUFFER = 0x88EB; 535 enum GL_PIXEL_UNPACK_BUFFER = 0x88EC; 536 enum GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED; 537 enum GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF; 538 enum GL_FLOAT_MAT2x3 = 0x8B65; 539 enum GL_FLOAT_MAT2x4 = 0x8B66; 540 enum GL_FLOAT_MAT3x2 = 0x8B67; 541 enum GL_FLOAT_MAT3x4 = 0x8B68; 542 enum GL_FLOAT_MAT4x2 = 0x8B69; 543 enum GL_FLOAT_MAT4x3 = 0x8B6A; 544 enum GL_SRGB = 0x8C40; 545 enum GL_SRGB8 = 0x8C41; 546 enum GL_SRGB_ALPHA = 0x8C42; 547 enum GL_SRGB8_ALPHA8 = 0x8C43; 548 enum GL_COMPRESSED_SRGB = 0x8C48; 549 enum GL_COMPRESSED_SRGB_ALPHA = 0x8C49; 550 551 // Constants for GL_VERSION_3_0 552 enum GL_COMPARE_REF_TO_TEXTURE = 0x884E; 553 enum GL_CLIP_DISTANCE0 = 0x3000; 554 enum GL_CLIP_DISTANCE1 = 0x3001; 555 enum GL_CLIP_DISTANCE2 = 0x3002; 556 enum GL_CLIP_DISTANCE3 = 0x3003; 557 enum GL_CLIP_DISTANCE4 = 0x3004; 558 enum GL_CLIP_DISTANCE5 = 0x3005; 559 enum GL_CLIP_DISTANCE6 = 0x3006; 560 enum GL_CLIP_DISTANCE7 = 0x3007; 561 enum GL_MAX_CLIP_DISTANCES = 0x0D32; 562 enum GL_MAJOR_VERSION = 0x821B; 563 enum GL_MINOR_VERSION = 0x821C; 564 enum GL_NUM_EXTENSIONS = 0x821D; 565 enum GL_CONTEXT_FLAGS = 0x821E; 566 enum GL_COMPRESSED_RED = 0x8225; 567 enum GL_COMPRESSED_RG = 0x8226; 568 enum GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001; 569 enum GL_RGBA32F = 0x8814; 570 enum GL_RGB32F = 0x8815; 571 enum GL_RGBA16F = 0x881A; 572 enum GL_RGB16F = 0x881B; 573 enum GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD; 574 enum GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF; 575 enum GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904; 576 enum GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905; 577 enum GL_CLAMP_READ_COLOR = 0x891C; 578 enum GL_FIXED_ONLY = 0x891D; 579 enum GL_MAX_VARYING_COMPONENTS = 0x8B4B; 580 enum GL_TEXTURE_1D_ARRAY = 0x8C18; 581 enum GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19; 582 enum GL_TEXTURE_2D_ARRAY = 0x8C1A; 583 enum GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B; 584 enum GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C; 585 enum GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D; 586 enum GL_R11F_G11F_B10F = 0x8C3A; 587 enum GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B; 588 enum GL_RGB9_E5 = 0x8C3D; 589 enum GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E; 590 enum GL_TEXTURE_SHARED_SIZE = 0x8C3F; 591 enum GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76; 592 enum GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F; 593 enum GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80; 594 enum GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83; 595 enum GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84; 596 enum GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85; 597 enum GL_PRIMITIVES_GENERATED = 0x8C87; 598 enum GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88; 599 enum GL_RASTERIZER_DISCARD = 0x8C89; 600 enum GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A; 601 enum GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B; 602 enum GL_INTERLEAVED_ATTRIBS = 0x8C8C; 603 enum GL_SEPARATE_ATTRIBS = 0x8C8D; 604 enum GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E; 605 enum GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F; 606 enum GL_RGBA32UI = 0x8D70; 607 enum GL_RGB32UI = 0x8D71; 608 enum GL_RGBA16UI = 0x8D76; 609 enum GL_RGB16UI = 0x8D77; 610 enum GL_RGBA8UI = 0x8D7C; 611 enum GL_RGB8UI = 0x8D7D; 612 enum GL_RGBA32I = 0x8D82; 613 enum GL_RGB32I = 0x8D83; 614 enum GL_RGBA16I = 0x8D88; 615 enum GL_RGB16I = 0x8D89; 616 enum GL_RGBA8I = 0x8D8E; 617 enum GL_RGB8I = 0x8D8F; 618 enum GL_RED_INTEGER = 0x8D94; 619 enum GL_GREEN_INTEGER = 0x8D95; 620 enum GL_BLUE_INTEGER = 0x8D96; 621 enum GL_RGB_INTEGER = 0x8D98; 622 enum GL_RGBA_INTEGER = 0x8D99; 623 enum GL_BGR_INTEGER = 0x8D9A; 624 enum GL_BGRA_INTEGER = 0x8D9B; 625 enum GL_SAMPLER_1D_ARRAY = 0x8DC0; 626 enum GL_SAMPLER_2D_ARRAY = 0x8DC1; 627 enum GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3; 628 enum GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4; 629 enum GL_SAMPLER_CUBE_SHADOW = 0x8DC5; 630 enum GL_UNSIGNED_INT_VEC2 = 0x8DC6; 631 enum GL_UNSIGNED_INT_VEC3 = 0x8DC7; 632 enum GL_UNSIGNED_INT_VEC4 = 0x8DC8; 633 enum GL_INT_SAMPLER_1D = 0x8DC9; 634 enum GL_INT_SAMPLER_2D = 0x8DCA; 635 enum GL_INT_SAMPLER_3D = 0x8DCB; 636 enum GL_INT_SAMPLER_CUBE = 0x8DCC; 637 enum GL_INT_SAMPLER_1D_ARRAY = 0x8DCE; 638 enum GL_INT_SAMPLER_2D_ARRAY = 0x8DCF; 639 enum GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1; 640 enum GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2; 641 enum GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3; 642 enum GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4; 643 enum GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6; 644 enum GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7; 645 enum GL_QUERY_WAIT = 0x8E13; 646 enum GL_QUERY_NO_WAIT = 0x8E14; 647 enum GL_QUERY_BY_REGION_WAIT = 0x8E15; 648 enum GL_QUERY_BY_REGION_NO_WAIT = 0x8E16; 649 enum GL_BUFFER_ACCESS_FLAGS = 0x911F; 650 enum GL_BUFFER_MAP_LENGTH = 0x9120; 651 enum GL_BUFFER_MAP_OFFSET = 0x9121; 652 enum GL_DEPTH_COMPONENT32F = 0x8CAC; 653 enum GL_DEPTH32F_STENCIL8 = 0x8CAD; 654 enum GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD; 655 enum GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506; 656 enum GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210; 657 enum GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211; 658 enum GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212; 659 enum GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213; 660 enum GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214; 661 enum GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215; 662 enum GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216; 663 enum GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217; 664 enum GL_FRAMEBUFFER_DEFAULT = 0x8218; 665 enum GL_FRAMEBUFFER_UNDEFINED = 0x8219; 666 enum GL_DEPTH_STENCIL_ATTACHMENT = 0x821A; 667 enum GL_MAX_RENDERBUFFER_SIZE = 0x84E8; 668 enum GL_DEPTH_STENCIL = 0x84F9; 669 enum GL_UNSIGNED_INT_24_8 = 0x84FA; 670 enum GL_DEPTH24_STENCIL8 = 0x88F0; 671 enum GL_TEXTURE_STENCIL_SIZE = 0x88F1; 672 enum GL_TEXTURE_RED_TYPE = 0x8C10; 673 enum GL_TEXTURE_GREEN_TYPE = 0x8C11; 674 enum GL_TEXTURE_BLUE_TYPE = 0x8C12; 675 enum GL_TEXTURE_ALPHA_TYPE = 0x8C13; 676 enum GL_TEXTURE_DEPTH_TYPE = 0x8C16; 677 enum GL_UNSIGNED_NORMALIZED = 0x8C17; 678 enum GL_FRAMEBUFFER_BINDING = 0x8CA6; 679 enum GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6; 680 enum GL_RENDERBUFFER_BINDING = 0x8CA7; 681 enum GL_READ_FRAMEBUFFER = 0x8CA8; 682 enum GL_DRAW_FRAMEBUFFER = 0x8CA9; 683 enum GL_READ_FRAMEBUFFER_BINDING = 0x8CAA; 684 enum GL_RENDERBUFFER_SAMPLES = 0x8CAB; 685 enum GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0; 686 enum GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1; 687 enum GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2; 688 enum GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3; 689 enum GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4; 690 enum GL_FRAMEBUFFER_COMPLETE = 0x8CD5; 691 enum GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6; 692 enum GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7; 693 enum GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB; 694 enum GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC; 695 enum GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD; 696 enum GL_MAX_COLOR_ATTACHMENTS = 0x8CDF; 697 enum GL_COLOR_ATTACHMENT0 = 0x8CE0; 698 enum GL_COLOR_ATTACHMENT1 = 0x8CE1; 699 enum GL_COLOR_ATTACHMENT2 = 0x8CE2; 700 enum GL_COLOR_ATTACHMENT3 = 0x8CE3; 701 enum GL_COLOR_ATTACHMENT4 = 0x8CE4; 702 enum GL_COLOR_ATTACHMENT5 = 0x8CE5; 703 enum GL_COLOR_ATTACHMENT6 = 0x8CE6; 704 enum GL_COLOR_ATTACHMENT7 = 0x8CE7; 705 enum GL_COLOR_ATTACHMENT8 = 0x8CE8; 706 enum GL_COLOR_ATTACHMENT9 = 0x8CE9; 707 enum GL_COLOR_ATTACHMENT10 = 0x8CEA; 708 enum GL_COLOR_ATTACHMENT11 = 0x8CEB; 709 enum GL_COLOR_ATTACHMENT12 = 0x8CEC; 710 enum GL_COLOR_ATTACHMENT13 = 0x8CED; 711 enum GL_COLOR_ATTACHMENT14 = 0x8CEE; 712 enum GL_COLOR_ATTACHMENT15 = 0x8CEF; 713 enum GL_COLOR_ATTACHMENT16 = 0x8CF0; 714 enum GL_COLOR_ATTACHMENT17 = 0x8CF1; 715 enum GL_COLOR_ATTACHMENT18 = 0x8CF2; 716 enum GL_COLOR_ATTACHMENT19 = 0x8CF3; 717 enum GL_COLOR_ATTACHMENT20 = 0x8CF4; 718 enum GL_COLOR_ATTACHMENT21 = 0x8CF5; 719 enum GL_COLOR_ATTACHMENT22 = 0x8CF6; 720 enum GL_COLOR_ATTACHMENT23 = 0x8CF7; 721 enum GL_COLOR_ATTACHMENT24 = 0x8CF8; 722 enum GL_COLOR_ATTACHMENT25 = 0x8CF9; 723 enum GL_COLOR_ATTACHMENT26 = 0x8CFA; 724 enum GL_COLOR_ATTACHMENT27 = 0x8CFB; 725 enum GL_COLOR_ATTACHMENT28 = 0x8CFC; 726 enum GL_COLOR_ATTACHMENT29 = 0x8CFD; 727 enum GL_COLOR_ATTACHMENT30 = 0x8CFE; 728 enum GL_COLOR_ATTACHMENT31 = 0x8CFF; 729 enum GL_DEPTH_ATTACHMENT = 0x8D00; 730 enum GL_STENCIL_ATTACHMENT = 0x8D20; 731 enum GL_FRAMEBUFFER = 0x8D40; 732 enum GL_RENDERBUFFER = 0x8D41; 733 enum GL_RENDERBUFFER_WIDTH = 0x8D42; 734 enum GL_RENDERBUFFER_HEIGHT = 0x8D43; 735 enum GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44; 736 enum GL_STENCIL_INDEX1 = 0x8D46; 737 enum GL_STENCIL_INDEX4 = 0x8D47; 738 enum GL_STENCIL_INDEX8 = 0x8D48; 739 enum GL_STENCIL_INDEX16 = 0x8D49; 740 enum GL_RENDERBUFFER_RED_SIZE = 0x8D50; 741 enum GL_RENDERBUFFER_GREEN_SIZE = 0x8D51; 742 enum GL_RENDERBUFFER_BLUE_SIZE = 0x8D52; 743 enum GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53; 744 enum GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54; 745 enum GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55; 746 enum GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56; 747 enum GL_MAX_SAMPLES = 0x8D57; 748 enum GL_FRAMEBUFFER_SRGB = 0x8DB9; 749 enum GL_HALF_FLOAT = 0x140B; 750 enum GL_MAP_READ_BIT = 0x0001; 751 enum GL_MAP_WRITE_BIT = 0x0002; 752 enum GL_MAP_INVALIDATE_RANGE_BIT = 0x0004; 753 enum GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008; 754 enum GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010; 755 enum GL_MAP_UNSYNCHRONIZED_BIT = 0x0020; 756 enum GL_COMPRESSED_RED_RGTC1 = 0x8DBB; 757 enum GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC; 758 enum GL_COMPRESSED_RG_RGTC2 = 0x8DBD; 759 enum GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE; 760 enum GL_RG = 0x8227; 761 enum GL_RG_INTEGER = 0x8228; 762 enum GL_R8 = 0x8229; 763 enum GL_R16 = 0x822A; 764 enum GL_RG8 = 0x822B; 765 enum GL_RG16 = 0x822C; 766 enum GL_R16F = 0x822D; 767 enum GL_R32F = 0x822E; 768 enum GL_RG16F = 0x822F; 769 enum GL_RG32F = 0x8230; 770 enum GL_R8I = 0x8231; 771 enum GL_R8UI = 0x8232; 772 enum GL_R16I = 0x8233; 773 enum GL_R16UI = 0x8234; 774 enum GL_R32I = 0x8235; 775 enum GL_R32UI = 0x8236; 776 enum GL_RG8I = 0x8237; 777 enum GL_RG8UI = 0x8238; 778 enum GL_RG16I = 0x8239; 779 enum GL_RG16UI = 0x823A; 780 enum GL_RG32I = 0x823B; 781 enum GL_RG32UI = 0x823C; 782 enum GL_VERTEX_ARRAY_BINDING = 0x85B5; 783 784 // Constants for GL_VERSION_3_1 785 enum GL_SAMPLER_2D_RECT = 0x8B63; 786 enum GL_SAMPLER_2D_RECT_SHADOW = 0x8B64; 787 enum GL_SAMPLER_BUFFER = 0x8DC2; 788 enum GL_INT_SAMPLER_2D_RECT = 0x8DCD; 789 enum GL_INT_SAMPLER_BUFFER = 0x8DD0; 790 enum GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5; 791 enum GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8; 792 enum GL_TEXTURE_BUFFER = 0x8C2A; 793 enum GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B; 794 enum GL_TEXTURE_BINDING_BUFFER = 0x8C2C; 795 enum GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D; 796 enum GL_TEXTURE_RECTANGLE = 0x84F5; 797 enum GL_TEXTURE_BINDING_RECTANGLE = 0x84F6; 798 enum GL_PROXY_TEXTURE_RECTANGLE = 0x84F7; 799 enum GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8; 800 enum GL_R8_SNORM = 0x8F94; 801 enum GL_RG8_SNORM = 0x8F95; 802 enum GL_RGB8_SNORM = 0x8F96; 803 enum GL_RGBA8_SNORM = 0x8F97; 804 enum GL_R16_SNORM = 0x8F98; 805 enum GL_RG16_SNORM = 0x8F99; 806 enum GL_RGB16_SNORM = 0x8F9A; 807 enum GL_RGBA16_SNORM = 0x8F9B; 808 enum GL_SIGNED_NORMALIZED = 0x8F9C; 809 enum GL_PRIMITIVE_RESTART = 0x8F9D; 810 enum GL_PRIMITIVE_RESTART_INDEX = 0x8F9E; 811 enum GL_COPY_READ_BUFFER = 0x8F36; 812 enum GL_COPY_WRITE_BUFFER = 0x8F37; 813 enum GL_UNIFORM_BUFFER = 0x8A11; 814 enum GL_UNIFORM_BUFFER_BINDING = 0x8A28; 815 enum GL_UNIFORM_BUFFER_START = 0x8A29; 816 enum GL_UNIFORM_BUFFER_SIZE = 0x8A2A; 817 enum GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B; 818 enum GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C; 819 enum GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D; 820 enum GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E; 821 enum GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F; 822 enum GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30; 823 enum GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31; 824 enum GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32; 825 enum GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33; 826 enum GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34; 827 enum GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35; 828 enum GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36; 829 enum GL_UNIFORM_TYPE = 0x8A37; 830 enum GL_UNIFORM_SIZE = 0x8A38; 831 enum GL_UNIFORM_NAME_LENGTH = 0x8A39; 832 enum GL_UNIFORM_BLOCK_INDEX = 0x8A3A; 833 enum GL_UNIFORM_OFFSET = 0x8A3B; 834 enum GL_UNIFORM_ARRAY_STRIDE = 0x8A3C; 835 enum GL_UNIFORM_MATRIX_STRIDE = 0x8A3D; 836 enum GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E; 837 enum GL_UNIFORM_BLOCK_BINDING = 0x8A3F; 838 enum GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40; 839 enum GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41; 840 enum GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42; 841 enum GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43; 842 enum GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44; 843 enum GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45; 844 enum GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46; 845 enum GL_INVALID_INDEX = 0xFFFFFFFF; 846 847 // Constants for GL_VERSION_3_2 848 enum GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001; 849 enum GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002; 850 enum GL_LINES_ADJACENCY = 0x000A; 851 enum GL_LINE_STRIP_ADJACENCY = 0x000B; 852 enum GL_TRIANGLES_ADJACENCY = 0x000C; 853 enum GL_TRIANGLE_STRIP_ADJACENCY = 0x000D; 854 enum GL_PROGRAM_POINT_SIZE = 0x8642; 855 enum GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29; 856 enum GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7; 857 enum GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8; 858 enum GL_GEOMETRY_SHADER = 0x8DD9; 859 enum GL_GEOMETRY_VERTICES_OUT = 0x8916; 860 enum GL_GEOMETRY_INPUT_TYPE = 0x8917; 861 enum GL_GEOMETRY_OUTPUT_TYPE = 0x8918; 862 enum GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF; 863 enum GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0; 864 enum GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1; 865 enum GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122; 866 enum GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123; 867 enum GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124; 868 enum GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125; 869 enum GL_CONTEXT_PROFILE_MASK = 0x9126; 870 enum GL_DEPTH_CLAMP = 0x864F; 871 enum GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C; 872 enum GL_FIRST_VERTEX_CONVENTION = 0x8E4D; 873 enum GL_LAST_VERTEX_CONVENTION = 0x8E4E; 874 enum GL_PROVOKING_VERTEX = 0x8E4F; 875 enum GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F; 876 enum GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111; 877 enum GL_OBJECT_TYPE = 0x9112; 878 enum GL_SYNC_CONDITION = 0x9113; 879 enum GL_SYNC_STATUS = 0x9114; 880 enum GL_SYNC_FLAGS = 0x9115; 881 enum GL_SYNC_FENCE = 0x9116; 882 enum GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117; 883 enum GL_UNSIGNALED = 0x9118; 884 enum GL_SIGNALED = 0x9119; 885 enum GL_ALREADY_SIGNALED = 0x911A; 886 enum GL_TIMEOUT_EXPIRED = 0x911B; 887 enum GL_CONDITION_SATISFIED = 0x911C; 888 enum GL_WAIT_FAILED = 0x911D; 889 enum GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF; 890 enum GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001; 891 enum GL_SAMPLE_POSITION = 0x8E50; 892 enum GL_SAMPLE_MASK = 0x8E51; 893 enum GL_SAMPLE_MASK_VALUE = 0x8E52; 894 enum GL_MAX_SAMPLE_MASK_WORDS = 0x8E59; 895 enum GL_TEXTURE_2D_MULTISAMPLE = 0x9100; 896 enum GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101; 897 enum GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102; 898 enum GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103; 899 enum GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104; 900 enum GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105; 901 enum GL_TEXTURE_SAMPLES = 0x9106; 902 enum GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107; 903 enum GL_SAMPLER_2D_MULTISAMPLE = 0x9108; 904 enum GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109; 905 enum GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A; 906 enum GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B; 907 enum GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C; 908 enum GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D; 909 enum GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E; 910 enum GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F; 911 enum GL_MAX_INTEGER_SAMPLES = 0x9110; 912 913 // Constants for GL_VERSION_3_3 914 enum GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE; 915 enum GL_SRC1_COLOR = 0x88F9; 916 enum GL_ONE_MINUS_SRC1_COLOR = 0x88FA; 917 enum GL_ONE_MINUS_SRC1_ALPHA = 0x88FB; 918 enum GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC; 919 enum GL_ANY_SAMPLES_PASSED = 0x8C2F; 920 enum GL_SAMPLER_BINDING = 0x8919; 921 enum GL_RGB10_A2UI = 0x906F; 922 enum GL_TEXTURE_SWIZZLE_R = 0x8E42; 923 enum GL_TEXTURE_SWIZZLE_G = 0x8E43; 924 enum GL_TEXTURE_SWIZZLE_B = 0x8E44; 925 enum GL_TEXTURE_SWIZZLE_A = 0x8E45; 926 enum GL_TEXTURE_SWIZZLE_RGBA = 0x8E46; 927 enum GL_TIME_ELAPSED = 0x88BF; 928 enum GL_TIMESTAMP = 0x8E28; 929 enum GL_INT_2_10_10_10_REV = 0x8D9F; 930 931 // Constants for GL_VERSION_4_0 932 enum GL_SAMPLE_SHADING = 0x8C36; 933 enum GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37; 934 enum GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E; 935 enum GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F; 936 enum GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009; 937 enum GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A; 938 enum GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B; 939 enum GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C; 940 enum GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D; 941 enum GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E; 942 enum GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F; 943 enum GL_DRAW_INDIRECT_BUFFER = 0x8F3F; 944 enum GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43; 945 enum GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F; 946 enum GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A; 947 enum GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B; 948 enum GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C; 949 enum GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D; 950 enum GL_MAX_VERTEX_STREAMS = 0x8E71; 951 enum GL_DOUBLE_VEC2 = 0x8FFC; 952 enum GL_DOUBLE_VEC3 = 0x8FFD; 953 enum GL_DOUBLE_VEC4 = 0x8FFE; 954 enum GL_DOUBLE_MAT2 = 0x8F46; 955 enum GL_DOUBLE_MAT3 = 0x8F47; 956 enum GL_DOUBLE_MAT4 = 0x8F48; 957 enum GL_DOUBLE_MAT2x3 = 0x8F49; 958 enum GL_DOUBLE_MAT2x4 = 0x8F4A; 959 enum GL_DOUBLE_MAT3x2 = 0x8F4B; 960 enum GL_DOUBLE_MAT3x4 = 0x8F4C; 961 enum GL_DOUBLE_MAT4x2 = 0x8F4D; 962 enum GL_DOUBLE_MAT4x3 = 0x8F4E; 963 enum GL_ACTIVE_SUBROUTINES = 0x8DE5; 964 enum GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6; 965 enum GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47; 966 enum GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48; 967 enum GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49; 968 enum GL_MAX_SUBROUTINES = 0x8DE7; 969 enum GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8; 970 enum GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A; 971 enum GL_COMPATIBLE_SUBROUTINES = 0x8E4B; 972 enum GL_PATCHES = 0x000E; 973 enum GL_PATCH_VERTICES = 0x8E72; 974 enum GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73; 975 enum GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74; 976 enum GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75; 977 enum GL_TESS_GEN_MODE = 0x8E76; 978 enum GL_TESS_GEN_SPACING = 0x8E77; 979 enum GL_TESS_GEN_VERTEX_ORDER = 0x8E78; 980 enum GL_TESS_GEN_POINT_MODE = 0x8E79; 981 enum GL_ISOLINES = 0x8E7A; 982 enum GL_FRACTIONAL_ODD = 0x8E7B; 983 enum GL_FRACTIONAL_EVEN = 0x8E7C; 984 enum GL_MAX_PATCH_VERTICES = 0x8E7D; 985 enum GL_MAX_TESS_GEN_LEVEL = 0x8E7E; 986 enum GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F; 987 enum GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80; 988 enum GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81; 989 enum GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82; 990 enum GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83; 991 enum GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84; 992 enum GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85; 993 enum GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86; 994 enum GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89; 995 enum GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A; 996 enum GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C; 997 enum GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D; 998 enum GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E; 999 enum GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F; 1000 enum GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0; 1001 enum GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1; 1002 enum GL_TESS_EVALUATION_SHADER = 0x8E87; 1003 enum GL_TESS_CONTROL_SHADER = 0x8E88; 1004 enum GL_TRANSFORM_FEEDBACK = 0x8E22; 1005 enum GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23; 1006 enum GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24; 1007 enum GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25; 1008 enum GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70; 1009 1010 // Constants for GL_VERSION_4_1 1011 enum GL_FIXED = 0x140C; 1012 enum GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A; 1013 enum GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B; 1014 enum GL_LOW_FLOAT = 0x8DF0; 1015 enum GL_MEDIUM_FLOAT = 0x8DF1; 1016 enum GL_HIGH_FLOAT = 0x8DF2; 1017 enum GL_LOW_INT = 0x8DF3; 1018 enum GL_MEDIUM_INT = 0x8DF4; 1019 enum GL_HIGH_INT = 0x8DF5; 1020 enum GL_SHADER_COMPILER = 0x8DFA; 1021 enum GL_SHADER_BINARY_FORMATS = 0x8DF8; 1022 enum GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9; 1023 enum GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB; 1024 enum GL_MAX_VARYING_VECTORS = 0x8DFC; 1025 enum GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD; 1026 enum GL_RGB565 = 0x8D62; 1027 enum GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257; 1028 enum GL_PROGRAM_BINARY_LENGTH = 0x8741; 1029 enum GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE; 1030 enum GL_PROGRAM_BINARY_FORMATS = 0x87FF; 1031 enum GL_VERTEX_SHADER_BIT = 0x00000001; 1032 enum GL_FRAGMENT_SHADER_BIT = 0x00000002; 1033 enum GL_GEOMETRY_SHADER_BIT = 0x00000004; 1034 enum GL_TESS_CONTROL_SHADER_BIT = 0x00000008; 1035 enum GL_TESS_EVALUATION_SHADER_BIT = 0x00000010; 1036 enum GL_ALL_SHADER_BITS = 0xFFFFFFFF; 1037 enum GL_PROGRAM_SEPARABLE = 0x8258; 1038 enum GL_ACTIVE_PROGRAM = 0x8259; 1039 enum GL_PROGRAM_PIPELINE_BINDING = 0x825A; 1040 enum GL_MAX_VIEWPORTS = 0x825B; 1041 enum GL_VIEWPORT_SUBPIXEL_BITS = 0x825C; 1042 enum GL_VIEWPORT_BOUNDS_RANGE = 0x825D; 1043 enum GL_LAYER_PROVOKING_VERTEX = 0x825E; 1044 enum GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F; 1045 enum GL_UNDEFINED_VERTEX = 0x8260; 1046 1047 // Constants for GL_VERSION_4_2 1048 enum GL_COPY_READ_BUFFER_BINDING = 0x8F36; 1049 enum GL_COPY_WRITE_BUFFER_BINDING = 0x8F37; 1050 enum GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24; 1051 enum GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23; 1052 enum GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127; 1053 enum GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128; 1054 enum GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129; 1055 enum GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A; 1056 enum GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B; 1057 enum GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C; 1058 enum GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D; 1059 enum GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E; 1060 enum GL_NUM_SAMPLE_COUNTS = 0x9380; 1061 enum GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC; 1062 enum GL_ATOMIC_COUNTER_BUFFER = 0x92C0; 1063 enum GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1; 1064 enum GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2; 1065 enum GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3; 1066 enum GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4; 1067 enum GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5; 1068 enum GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6; 1069 enum GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7; 1070 enum GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8; 1071 enum GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9; 1072 enum GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA; 1073 enum GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB; 1074 enum GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC; 1075 enum GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD; 1076 enum GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE; 1077 enum GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF; 1078 enum GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0; 1079 enum GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1; 1080 enum GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2; 1081 enum GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3; 1082 enum GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4; 1083 enum GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5; 1084 enum GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6; 1085 enum GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7; 1086 enum GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8; 1087 enum GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC; 1088 enum GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9; 1089 enum GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA; 1090 enum GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB; 1091 enum GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001; 1092 enum GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002; 1093 enum GL_UNIFORM_BARRIER_BIT = 0x00000004; 1094 enum GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008; 1095 enum GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020; 1096 enum GL_COMMAND_BARRIER_BIT = 0x00000040; 1097 enum GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080; 1098 enum GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100; 1099 enum GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200; 1100 enum GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400; 1101 enum GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800; 1102 enum GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000; 1103 enum GL_ALL_BARRIER_BITS = 0xFFFFFFFF; 1104 enum GL_MAX_IMAGE_UNITS = 0x8F38; 1105 enum GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39; 1106 enum GL_IMAGE_BINDING_NAME = 0x8F3A; 1107 enum GL_IMAGE_BINDING_LEVEL = 0x8F3B; 1108 enum GL_IMAGE_BINDING_LAYERED = 0x8F3C; 1109 enum GL_IMAGE_BINDING_LAYER = 0x8F3D; 1110 enum GL_IMAGE_BINDING_ACCESS = 0x8F3E; 1111 enum GL_IMAGE_1D = 0x904C; 1112 enum GL_IMAGE_2D = 0x904D; 1113 enum GL_IMAGE_3D = 0x904E; 1114 enum GL_IMAGE_2D_RECT = 0x904F; 1115 enum GL_IMAGE_CUBE = 0x9050; 1116 enum GL_IMAGE_BUFFER = 0x9051; 1117 enum GL_IMAGE_1D_ARRAY = 0x9052; 1118 enum GL_IMAGE_2D_ARRAY = 0x9053; 1119 enum GL_IMAGE_CUBE_MAP_ARRAY = 0x9054; 1120 enum GL_IMAGE_2D_MULTISAMPLE = 0x9055; 1121 enum GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056; 1122 enum GL_INT_IMAGE_1D = 0x9057; 1123 enum GL_INT_IMAGE_2D = 0x9058; 1124 enum GL_INT_IMAGE_3D = 0x9059; 1125 enum GL_INT_IMAGE_2D_RECT = 0x905A; 1126 enum GL_INT_IMAGE_CUBE = 0x905B; 1127 enum GL_INT_IMAGE_BUFFER = 0x905C; 1128 enum GL_INT_IMAGE_1D_ARRAY = 0x905D; 1129 enum GL_INT_IMAGE_2D_ARRAY = 0x905E; 1130 enum GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F; 1131 enum GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060; 1132 enum GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061; 1133 enum GL_UNSIGNED_INT_IMAGE_1D = 0x9062; 1134 enum GL_UNSIGNED_INT_IMAGE_2D = 0x9063; 1135 enum GL_UNSIGNED_INT_IMAGE_3D = 0x9064; 1136 enum GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065; 1137 enum GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066; 1138 enum GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067; 1139 enum GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068; 1140 enum GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069; 1141 enum GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A; 1142 enum GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B; 1143 enum GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C; 1144 enum GL_MAX_IMAGE_SAMPLES = 0x906D; 1145 enum GL_IMAGE_BINDING_FORMAT = 0x906E; 1146 enum GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7; 1147 enum GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8; 1148 enum GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9; 1149 enum GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA; 1150 enum GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB; 1151 enum GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC; 1152 enum GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD; 1153 enum GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE; 1154 enum GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF; 1155 enum GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C; 1156 enum GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D; 1157 enum GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E; 1158 enum GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F; 1159 enum GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F; 1160 1161 // Constants for GL_VERSION_4_3 1162 enum GL_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9; 1163 enum GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E; 1164 enum GL_COMPRESSED_RGB8_ETC2 = 0x9274; 1165 enum GL_COMPRESSED_SRGB8_ETC2 = 0x9275; 1166 enum GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276; 1167 enum GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277; 1168 enum GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278; 1169 enum GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279; 1170 enum GL_COMPRESSED_R11_EAC = 0x9270; 1171 enum GL_COMPRESSED_SIGNED_R11_EAC = 0x9271; 1172 enum GL_COMPRESSED_RG11_EAC = 0x9272; 1173 enum GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273; 1174 enum GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69; 1175 enum GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A; 1176 enum GL_MAX_ELEMENT_INDEX = 0x8D6B; 1177 enum GL_COMPUTE_SHADER = 0x91B9; 1178 enum GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB; 1179 enum GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC; 1180 enum GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD; 1181 enum GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262; 1182 enum GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263; 1183 enum GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264; 1184 enum GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265; 1185 enum GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266; 1186 enum GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB; 1187 enum GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE; 1188 enum GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF; 1189 enum GL_COMPUTE_WORK_GROUP_SIZE = 0x8267; 1190 enum GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC; 1191 enum GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED; 1192 enum GL_DISPATCH_INDIRECT_BUFFER = 0x90EE; 1193 enum GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF; 1194 enum GL_COMPUTE_SHADER_BIT = 0x00000020; 1195 enum GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242; 1196 enum GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243; 1197 enum GL_DEBUG_CALLBACK_FUNCTION = 0x8244; 1198 enum GL_DEBUG_CALLBACK_USER_PARAM = 0x8245; 1199 enum GL_DEBUG_SOURCE_API = 0x8246; 1200 enum GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247; 1201 enum GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248; 1202 enum GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249; 1203 enum GL_DEBUG_SOURCE_APPLICATION = 0x824A; 1204 enum GL_DEBUG_SOURCE_OTHER = 0x824B; 1205 enum GL_DEBUG_TYPE_ERROR = 0x824C; 1206 enum GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D; 1207 enum GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E; 1208 enum GL_DEBUG_TYPE_PORTABILITY = 0x824F; 1209 enum GL_DEBUG_TYPE_PERFORMANCE = 0x8250; 1210 enum GL_DEBUG_TYPE_OTHER = 0x8251; 1211 enum GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143; 1212 enum GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144; 1213 enum GL_DEBUG_LOGGED_MESSAGES = 0x9145; 1214 enum GL_DEBUG_SEVERITY_HIGH = 0x9146; 1215 enum GL_DEBUG_SEVERITY_MEDIUM = 0x9147; 1216 enum GL_DEBUG_SEVERITY_LOW = 0x9148; 1217 enum GL_DEBUG_TYPE_MARKER = 0x8268; 1218 enum GL_DEBUG_TYPE_PUSH_GROUP = 0x8269; 1219 enum GL_DEBUG_TYPE_POP_GROUP = 0x826A; 1220 enum GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B; 1221 enum GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C; 1222 enum GL_DEBUG_GROUP_STACK_DEPTH = 0x826D; 1223 enum GL_BUFFER = 0x82E0; 1224 enum GL_SHADER = 0x82E1; 1225 enum GL_PROGRAM = 0x82E2; 1226 enum GL_QUERY = 0x82E3; 1227 enum GL_PROGRAM_PIPELINE = 0x82E4; 1228 enum GL_SAMPLER = 0x82E6; 1229 enum GL_MAX_LABEL_LENGTH = 0x82E8; 1230 enum GL_DEBUG_OUTPUT = 0x92E0; 1231 enum GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002; 1232 enum GL_MAX_UNIFORM_LOCATIONS = 0x826E; 1233 enum GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310; 1234 enum GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311; 1235 enum GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312; 1236 enum GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313; 1237 enum GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314; 1238 enum GL_MAX_FRAMEBUFFER_WIDTH = 0x9315; 1239 enum GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316; 1240 enum GL_MAX_FRAMEBUFFER_LAYERS = 0x9317; 1241 enum GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318; 1242 enum GL_INTERNALFORMAT_SUPPORTED = 0x826F; 1243 enum GL_INTERNALFORMAT_PREFERRED = 0x8270; 1244 enum GL_INTERNALFORMAT_RED_SIZE = 0x8271; 1245 enum GL_INTERNALFORMAT_GREEN_SIZE = 0x8272; 1246 enum GL_INTERNALFORMAT_BLUE_SIZE = 0x8273; 1247 enum GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274; 1248 enum GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275; 1249 enum GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276; 1250 enum GL_INTERNALFORMAT_SHARED_SIZE = 0x8277; 1251 enum GL_INTERNALFORMAT_RED_TYPE = 0x8278; 1252 enum GL_INTERNALFORMAT_GREEN_TYPE = 0x8279; 1253 enum GL_INTERNALFORMAT_BLUE_TYPE = 0x827A; 1254 enum GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B; 1255 enum GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C; 1256 enum GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D; 1257 enum GL_MAX_WIDTH = 0x827E; 1258 enum GL_MAX_HEIGHT = 0x827F; 1259 enum GL_MAX_DEPTH = 0x8280; 1260 enum GL_MAX_LAYERS = 0x8281; 1261 enum GL_MAX_COMBINED_DIMENSIONS = 0x8282; 1262 enum GL_COLOR_COMPONENTS = 0x8283; 1263 enum GL_DEPTH_COMPONENTS = 0x8284; 1264 enum GL_STENCIL_COMPONENTS = 0x8285; 1265 enum GL_COLOR_RENDERABLE = 0x8286; 1266 enum GL_DEPTH_RENDERABLE = 0x8287; 1267 enum GL_STENCIL_RENDERABLE = 0x8288; 1268 enum GL_FRAMEBUFFER_RENDERABLE = 0x8289; 1269 enum GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A; 1270 enum GL_FRAMEBUFFER_BLEND = 0x828B; 1271 enum GL_READ_PIXELS = 0x828C; 1272 enum GL_READ_PIXELS_FORMAT = 0x828D; 1273 enum GL_READ_PIXELS_TYPE = 0x828E; 1274 enum GL_TEXTURE_IMAGE_FORMAT = 0x828F; 1275 enum GL_TEXTURE_IMAGE_TYPE = 0x8290; 1276 enum GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291; 1277 enum GL_GET_TEXTURE_IMAGE_TYPE = 0x8292; 1278 enum GL_MIPMAP = 0x8293; 1279 enum GL_MANUAL_GENERATE_MIPMAP = 0x8294; 1280 enum GL_AUTO_GENERATE_MIPMAP = 0x8295; 1281 enum GL_COLOR_ENCODING = 0x8296; 1282 enum GL_SRGB_READ = 0x8297; 1283 enum GL_SRGB_WRITE = 0x8298; 1284 enum GL_FILTER = 0x829A; 1285 enum GL_VERTEX_TEXTURE = 0x829B; 1286 enum GL_TESS_CONTROL_TEXTURE = 0x829C; 1287 enum GL_TESS_EVALUATION_TEXTURE = 0x829D; 1288 enum GL_GEOMETRY_TEXTURE = 0x829E; 1289 enum GL_FRAGMENT_TEXTURE = 0x829F; 1290 enum GL_COMPUTE_TEXTURE = 0x82A0; 1291 enum GL_TEXTURE_SHADOW = 0x82A1; 1292 enum GL_TEXTURE_GATHER = 0x82A2; 1293 enum GL_TEXTURE_GATHER_SHADOW = 0x82A3; 1294 enum GL_SHADER_IMAGE_LOAD = 0x82A4; 1295 enum GL_SHADER_IMAGE_STORE = 0x82A5; 1296 enum GL_SHADER_IMAGE_ATOMIC = 0x82A6; 1297 enum GL_IMAGE_TEXEL_SIZE = 0x82A7; 1298 enum GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8; 1299 enum GL_IMAGE_PIXEL_FORMAT = 0x82A9; 1300 enum GL_IMAGE_PIXEL_TYPE = 0x82AA; 1301 enum GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC; 1302 enum GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD; 1303 enum GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE; 1304 enum GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF; 1305 enum GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1; 1306 enum GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2; 1307 enum GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3; 1308 enum GL_CLEAR_BUFFER = 0x82B4; 1309 enum GL_TEXTURE_VIEW = 0x82B5; 1310 enum GL_VIEW_COMPATIBILITY_CLASS = 0x82B6; 1311 enum GL_FULL_SUPPORT = 0x82B7; 1312 enum GL_CAVEAT_SUPPORT = 0x82B8; 1313 enum GL_IMAGE_CLASS_4_X_32 = 0x82B9; 1314 enum GL_IMAGE_CLASS_2_X_32 = 0x82BA; 1315 enum GL_IMAGE_CLASS_1_X_32 = 0x82BB; 1316 enum GL_IMAGE_CLASS_4_X_16 = 0x82BC; 1317 enum GL_IMAGE_CLASS_2_X_16 = 0x82BD; 1318 enum GL_IMAGE_CLASS_1_X_16 = 0x82BE; 1319 enum GL_IMAGE_CLASS_4_X_8 = 0x82BF; 1320 enum GL_IMAGE_CLASS_2_X_8 = 0x82C0; 1321 enum GL_IMAGE_CLASS_1_X_8 = 0x82C1; 1322 enum GL_IMAGE_CLASS_11_11_10 = 0x82C2; 1323 enum GL_IMAGE_CLASS_10_10_10_2 = 0x82C3; 1324 enum GL_VIEW_CLASS_128_BITS = 0x82C4; 1325 enum GL_VIEW_CLASS_96_BITS = 0x82C5; 1326 enum GL_VIEW_CLASS_64_BITS = 0x82C6; 1327 enum GL_VIEW_CLASS_48_BITS = 0x82C7; 1328 enum GL_VIEW_CLASS_32_BITS = 0x82C8; 1329 enum GL_VIEW_CLASS_24_BITS = 0x82C9; 1330 enum GL_VIEW_CLASS_16_BITS = 0x82CA; 1331 enum GL_VIEW_CLASS_8_BITS = 0x82CB; 1332 enum GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC; 1333 enum GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD; 1334 enum GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE; 1335 enum GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF; 1336 enum GL_VIEW_CLASS_RGTC1_RED = 0x82D0; 1337 enum GL_VIEW_CLASS_RGTC2_RG = 0x82D1; 1338 enum GL_VIEW_CLASS_BPTC_UNORM = 0x82D2; 1339 enum GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3; 1340 enum GL_UNIFORM = 0x92E1; 1341 enum GL_UNIFORM_BLOCK = 0x92E2; 1342 enum GL_PROGRAM_INPUT = 0x92E3; 1343 enum GL_PROGRAM_OUTPUT = 0x92E4; 1344 enum GL_BUFFER_VARIABLE = 0x92E5; 1345 enum GL_SHADER_STORAGE_BLOCK = 0x92E6; 1346 enum GL_VERTEX_SUBROUTINE = 0x92E8; 1347 enum GL_TESS_CONTROL_SUBROUTINE = 0x92E9; 1348 enum GL_TESS_EVALUATION_SUBROUTINE = 0x92EA; 1349 enum GL_GEOMETRY_SUBROUTINE = 0x92EB; 1350 enum GL_FRAGMENT_SUBROUTINE = 0x92EC; 1351 enum GL_COMPUTE_SUBROUTINE = 0x92ED; 1352 enum GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE; 1353 enum GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF; 1354 enum GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0; 1355 enum GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1; 1356 enum GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2; 1357 enum GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3; 1358 enum GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4; 1359 enum GL_ACTIVE_RESOURCES = 0x92F5; 1360 enum GL_MAX_NAME_LENGTH = 0x92F6; 1361 enum GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7; 1362 enum GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8; 1363 enum GL_NAME_LENGTH = 0x92F9; 1364 enum GL_TYPE = 0x92FA; 1365 enum GL_ARRAY_SIZE = 0x92FB; 1366 enum GL_OFFSET = 0x92FC; 1367 enum GL_BLOCK_INDEX = 0x92FD; 1368 enum GL_ARRAY_STRIDE = 0x92FE; 1369 enum GL_MATRIX_STRIDE = 0x92FF; 1370 enum GL_IS_ROW_MAJOR = 0x9300; 1371 enum GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301; 1372 enum GL_BUFFER_BINDING = 0x9302; 1373 enum GL_BUFFER_DATA_SIZE = 0x9303; 1374 enum GL_NUM_ACTIVE_VARIABLES = 0x9304; 1375 enum GL_ACTIVE_VARIABLES = 0x9305; 1376 enum GL_REFERENCED_BY_VERTEX_SHADER = 0x9306; 1377 enum GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307; 1378 enum GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308; 1379 enum GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309; 1380 enum GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A; 1381 enum GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B; 1382 enum GL_TOP_LEVEL_ARRAY_SIZE = 0x930C; 1383 enum GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D; 1384 enum GL_LOCATION = 0x930E; 1385 enum GL_LOCATION_INDEX = 0x930F; 1386 enum GL_IS_PER_PATCH = 0x92E7; 1387 enum GL_SHADER_STORAGE_BUFFER = 0x90D2; 1388 enum GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3; 1389 enum GL_SHADER_STORAGE_BUFFER_START = 0x90D4; 1390 enum GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5; 1391 enum GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6; 1392 enum GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7; 1393 enum GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8; 1394 enum GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9; 1395 enum GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA; 1396 enum GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB; 1397 enum GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC; 1398 enum GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD; 1399 enum GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE; 1400 enum GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF; 1401 enum GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000; 1402 enum GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39; 1403 enum GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA; 1404 enum GL_TEXTURE_BUFFER_OFFSET = 0x919D; 1405 enum GL_TEXTURE_BUFFER_SIZE = 0x919E; 1406 enum GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F; 1407 enum GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB; 1408 enum GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC; 1409 enum GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD; 1410 enum GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE; 1411 enum GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF; 1412 enum GL_VERTEX_ATTRIB_BINDING = 0x82D4; 1413 enum GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5; 1414 enum GL_VERTEX_BINDING_DIVISOR = 0x82D6; 1415 enum GL_VERTEX_BINDING_OFFSET = 0x82D7; 1416 enum GL_VERTEX_BINDING_STRIDE = 0x82D8; 1417 enum GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9; 1418 enum GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA; 1419 enum GL_VERTEX_BINDING_BUFFER = 0x8F4F; 1420 1421 // Constants for GL_VERSION_4_4 1422 enum GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5; 1423 enum GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221; 1424 enum GL_TEXTURE_BUFFER_BINDING = 0x8C2A; 1425 enum GL_MAP_PERSISTENT_BIT = 0x0040; 1426 enum GL_MAP_COHERENT_BIT = 0x0080; 1427 enum GL_DYNAMIC_STORAGE_BIT = 0x0100; 1428 enum GL_CLIENT_STORAGE_BIT = 0x0200; 1429 enum GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000; 1430 enum GL_BUFFER_IMMUTABLE_STORAGE = 0x821F; 1431 enum GL_BUFFER_STORAGE_FLAGS = 0x8220; 1432 enum GL_CLEAR_TEXTURE = 0x9365; 1433 enum GL_LOCATION_COMPONENT = 0x934A; 1434 enum GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B; 1435 enum GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C; 1436 enum GL_QUERY_BUFFER = 0x9192; 1437 enum GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000; 1438 enum GL_QUERY_BUFFER_BINDING = 0x9193; 1439 enum GL_QUERY_RESULT_NO_WAIT = 0x9194; 1440 enum GL_MIRROR_CLAMP_TO_EDGE = 0x8743; 1441 1442 // Constants for GL_VERSION_4_5 1443 enum GL_CONTEXT_LOST = 0x0507; 1444 enum GL_NEGATIVE_ONE_TO_ONE = 0x935E; 1445 enum GL_ZERO_TO_ONE = 0x935F; 1446 enum GL_CLIP_ORIGIN = 0x935C; 1447 enum GL_CLIP_DEPTH_MODE = 0x935D; 1448 enum GL_QUERY_WAIT_INVERTED = 0x8E17; 1449 enum GL_QUERY_NO_WAIT_INVERTED = 0x8E18; 1450 enum GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19; 1451 enum GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A; 1452 enum GL_MAX_CULL_DISTANCES = 0x82F9; 1453 enum GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA; 1454 enum GL_TEXTURE_TARGET = 0x1006; 1455 enum GL_QUERY_TARGET = 0x82EA; 1456 enum GL_GUILTY_CONTEXT_RESET = 0x8253; 1457 enum GL_INNOCENT_CONTEXT_RESET = 0x8254; 1458 enum GL_UNKNOWN_CONTEXT_RESET = 0x8255; 1459 enum GL_RESET_NOTIFICATION_STRATEGY = 0x8256; 1460 enum GL_LOSE_CONTEXT_ON_RESET = 0x8252; 1461 enum GL_NO_RESET_NOTIFICATION = 0x8261; 1462 enum GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004; 1463 enum GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB; 1464 enum GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC; 1465 1466 // Constants for GL_VERSION_4_6 1467 enum GL_SHADER_BINARY_FORMAT_SPIR_V = 0x9551; 1468 enum GL_SPIR_V_BINARY = 0x9552; 1469 enum GL_PARAMETER_BUFFER = 0x80EE; 1470 enum GL_PARAMETER_BUFFER_BINDING = 0x80EF; 1471 enum GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008; 1472 enum GL_VERTICES_SUBMITTED = 0x82EE; 1473 enum GL_PRIMITIVES_SUBMITTED = 0x82EF; 1474 enum GL_VERTEX_SHADER_INVOCATIONS = 0x82F0; 1475 enum GL_TESS_CONTROL_SHADER_PATCHES = 0x82F1; 1476 enum GL_TESS_EVALUATION_SHADER_INVOCATIONS = 0x82F2; 1477 enum GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED = 0x82F3; 1478 enum GL_FRAGMENT_SHADER_INVOCATIONS = 0x82F4; 1479 enum GL_COMPUTE_SHADER_INVOCATIONS = 0x82F5; 1480 enum GL_CLIPPING_INPUT_PRIMITIVES = 0x82F6; 1481 enum GL_CLIPPING_OUTPUT_PRIMITIVES = 0x82F7; 1482 enum GL_POLYGON_OFFSET_CLAMP = 0x8E1B; 1483 enum GL_SPIR_V_EXTENSIONS = 0x9553; 1484 enum GL_NUM_SPIR_V_EXTENSIONS = 0x9554; 1485 enum GL_TEXTURE_MAX_ANISOTROPY = 0x84FE; 1486 enum GL_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF; 1487 enum GL_TRANSFORM_FEEDBACK_OVERFLOW = 0x82EC; 1488 enum GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW = 0x82ED; 1489 1490 // Constants for GL_ARB_ES3_2_compatibility 1491 enum GL_PRIMITIVE_BOUNDING_BOX_ARB = 0x92BE; 1492 enum GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB = 0x9381; 1493 enum GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB = 0x9382; 1494 1495 // Constants for GL_ARB_bindless_texture 1496 enum GL_UNSIGNED_INT64_ARB = 0x140F; 1497 1498 // Constants for GL_ARB_cl_event 1499 enum GL_SYNC_CL_EVENT_ARB = 0x8240; 1500 enum GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241; 1501 1502 // Constants for GL_ARB_compute_variable_group_size 1503 enum GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = 0x9344; 1504 enum GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = 0x90EB; 1505 enum GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = 0x9345; 1506 enum GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = 0x91BF; 1507 1508 // Constants for GL_ARB_debug_output 1509 enum GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242; 1510 enum GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243; 1511 enum GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244; 1512 enum GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245; 1513 enum GL_DEBUG_SOURCE_API_ARB = 0x8246; 1514 enum GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247; 1515 enum GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248; 1516 enum GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249; 1517 enum GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A; 1518 enum GL_DEBUG_SOURCE_OTHER_ARB = 0x824B; 1519 enum GL_DEBUG_TYPE_ERROR_ARB = 0x824C; 1520 enum GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D; 1521 enum GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E; 1522 enum GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F; 1523 enum GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250; 1524 enum GL_DEBUG_TYPE_OTHER_ARB = 0x8251; 1525 enum GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143; 1526 enum GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144; 1527 enum GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145; 1528 enum GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146; 1529 enum GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147; 1530 enum GL_DEBUG_SEVERITY_LOW_ARB = 0x9148; 1531 1532 // Constants for GL_ARB_geometry_shader4 1533 enum GL_LINES_ADJACENCY_ARB = 0x000A; 1534 enum GL_LINE_STRIP_ADJACENCY_ARB = 0x000B; 1535 enum GL_TRIANGLES_ADJACENCY_ARB = 0x000C; 1536 enum GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D; 1537 enum GL_PROGRAM_POINT_SIZE_ARB = 0x8642; 1538 enum GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29; 1539 enum GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7; 1540 enum GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8; 1541 enum GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9; 1542 enum GL_GEOMETRY_SHADER_ARB = 0x8DD9; 1543 enum GL_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA; 1544 enum GL_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB; 1545 enum GL_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC; 1546 enum GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD; 1547 enum GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE; 1548 enum GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF; 1549 enum GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0; 1550 enum GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1; 1551 1552 // Constants for GL_ARB_gl_spirv 1553 enum GL_SHADER_BINARY_FORMAT_SPIR_V_ARB = 0x9551; 1554 enum GL_SPIR_V_BINARY_ARB = 0x9552; 1555 1556 // Constants for GL_ARB_gpu_shader_int64 1557 enum GL_INT64_ARB = 0x140E; 1558 enum GL_INT64_VEC2_ARB = 0x8FE9; 1559 enum GL_INT64_VEC3_ARB = 0x8FEA; 1560 enum GL_INT64_VEC4_ARB = 0x8FEB; 1561 enum GL_UNSIGNED_INT64_VEC2_ARB = 0x8FF5; 1562 enum GL_UNSIGNED_INT64_VEC3_ARB = 0x8FF6; 1563 enum GL_UNSIGNED_INT64_VEC4_ARB = 0x8FF7; 1564 1565 // Constants for GL_ARB_indirect_parameters 1566 enum GL_PARAMETER_BUFFER_ARB = 0x80EE; 1567 enum GL_PARAMETER_BUFFER_BINDING_ARB = 0x80EF; 1568 1569 // Constants for GL_ARB_instanced_arrays 1570 enum GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE; 1571 1572 // Constants for GL_ARB_internalformat_query2 1573 enum GL_SRGB_DECODE_ARB = 0x8299; 1574 1575 // Constants for GL_ARB_parallel_shader_compile 1576 enum GL_MAX_SHADER_COMPILER_THREADS_ARB = 0x91B0; 1577 enum GL_COMPLETION_STATUS_ARB = 0x91B1; 1578 1579 // Constants for GL_ARB_pipeline_statistics_query 1580 enum GL_VERTICES_SUBMITTED_ARB = 0x82EE; 1581 enum GL_PRIMITIVES_SUBMITTED_ARB = 0x82EF; 1582 enum GL_VERTEX_SHADER_INVOCATIONS_ARB = 0x82F0; 1583 enum GL_TESS_CONTROL_SHADER_PATCHES_ARB = 0x82F1; 1584 enum GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = 0x82F2; 1585 enum GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = 0x82F3; 1586 enum GL_FRAGMENT_SHADER_INVOCATIONS_ARB = 0x82F4; 1587 enum GL_COMPUTE_SHADER_INVOCATIONS_ARB = 0x82F5; 1588 enum GL_CLIPPING_INPUT_PRIMITIVES_ARB = 0x82F6; 1589 enum GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = 0x82F7; 1590 1591 // Constants for GL_ARB_pixel_buffer_object 1592 enum GL_PIXEL_PACK_BUFFER_ARB = 0x88EB; 1593 enum GL_PIXEL_UNPACK_BUFFER_ARB = 0x88EC; 1594 enum GL_PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED; 1595 enum GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF; 1596 1597 // Constants for GL_ARB_robustness 1598 enum GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004; 1599 enum GL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252; 1600 enum GL_GUILTY_CONTEXT_RESET_ARB = 0x8253; 1601 enum GL_INNOCENT_CONTEXT_RESET_ARB = 0x8254; 1602 enum GL_UNKNOWN_CONTEXT_RESET_ARB = 0x8255; 1603 enum GL_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256; 1604 enum GL_NO_RESET_NOTIFICATION_ARB = 0x8261; 1605 1606 // Constants for GL_ARB_sample_locations 1607 enum GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB = 0x933D; 1608 enum GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB = 0x933E; 1609 enum GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB = 0x933F; 1610 enum GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB = 0x9340; 1611 enum GL_SAMPLE_LOCATION_ARB = 0x8E50; 1612 enum GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB = 0x9341; 1613 enum GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB = 0x9342; 1614 enum GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB = 0x9343; 1615 1616 // Constants for GL_ARB_sample_shading 1617 enum GL_SAMPLE_SHADING_ARB = 0x8C36; 1618 enum GL_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37; 1619 1620 // Constants for GL_ARB_shading_language_include 1621 enum GL_SHADER_INCLUDE_ARB = 0x8DAE; 1622 enum GL_NAMED_STRING_LENGTH_ARB = 0x8DE9; 1623 enum GL_NAMED_STRING_TYPE_ARB = 0x8DEA; 1624 1625 // Constants for GL_ARB_sparse_buffer 1626 enum GL_SPARSE_STORAGE_BIT_ARB = 0x0400; 1627 enum GL_SPARSE_BUFFER_PAGE_SIZE_ARB = 0x82F8; 1628 1629 // Constants for GL_ARB_sparse_texture 1630 enum GL_TEXTURE_SPARSE_ARB = 0x91A6; 1631 enum GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = 0x91A7; 1632 enum GL_NUM_SPARSE_LEVELS_ARB = 0x91AA; 1633 enum GL_NUM_VIRTUAL_PAGE_SIZES_ARB = 0x91A8; 1634 enum GL_VIRTUAL_PAGE_SIZE_X_ARB = 0x9195; 1635 enum GL_VIRTUAL_PAGE_SIZE_Y_ARB = 0x9196; 1636 enum GL_VIRTUAL_PAGE_SIZE_Z_ARB = 0x9197; 1637 enum GL_MAX_SPARSE_TEXTURE_SIZE_ARB = 0x9198; 1638 enum GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = 0x9199; 1639 enum GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = 0x919A; 1640 enum GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = 0x91A9; 1641 1642 // Constants for GL_ARB_texture_border_clamp 1643 enum GL_CLAMP_TO_BORDER_ARB = 0x812D; 1644 1645 // Constants for GL_ARB_texture_buffer_object 1646 enum GL_TEXTURE_BUFFER_ARB = 0x8C2A; 1647 enum GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B; 1648 enum GL_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C; 1649 enum GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D; 1650 enum GL_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E; 1651 1652 // Constants for GL_ARB_texture_compression_bptc 1653 enum GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C; 1654 enum GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D; 1655 enum GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E; 1656 enum GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F; 1657 1658 // Constants for GL_ARB_texture_cube_map_array 1659 enum GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009; 1660 enum GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A; 1661 enum GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B; 1662 enum GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C; 1663 enum GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D; 1664 enum GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E; 1665 enum GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F; 1666 1667 // Constants for GL_ARB_texture_filter_minmax 1668 enum GL_TEXTURE_REDUCTION_MODE_ARB = 0x9366; 1669 enum GL_WEIGHTED_AVERAGE_ARB = 0x9367; 1670 1671 // Constants for GL_ARB_texture_gather 1672 enum GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E; 1673 enum GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F; 1674 enum GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 0x8F9F; 1675 1676 // Constants for GL_ARB_texture_mirrored_repeat 1677 enum GL_MIRRORED_REPEAT_ARB = 0x8370; 1678 1679 // Constants for GL_ARB_transform_feedback_overflow_query 1680 enum GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = 0x82EC; 1681 enum GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = 0x82ED; 1682 1683 // Constants for GL_KHR_blend_equation_advanced 1684 enum GL_MULTIPLY_KHR = 0x9294; 1685 enum GL_SCREEN_KHR = 0x9295; 1686 enum GL_OVERLAY_KHR = 0x9296; 1687 enum GL_DARKEN_KHR = 0x9297; 1688 enum GL_LIGHTEN_KHR = 0x9298; 1689 enum GL_COLORDODGE_KHR = 0x9299; 1690 enum GL_COLORBURN_KHR = 0x929A; 1691 enum GL_HARDLIGHT_KHR = 0x929B; 1692 enum GL_SOFTLIGHT_KHR = 0x929C; 1693 enum GL_DIFFERENCE_KHR = 0x929E; 1694 enum GL_EXCLUSION_KHR = 0x92A0; 1695 enum GL_HSL_HUE_KHR = 0x92AD; 1696 enum GL_HSL_SATURATION_KHR = 0x92AE; 1697 enum GL_HSL_COLOR_KHR = 0x92AF; 1698 enum GL_HSL_LUMINOSITY_KHR = 0x92B0; 1699 1700 // Constants for GL_KHR_blend_equation_advanced_coherent 1701 enum GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285; 1702 1703 // Constants for GL_KHR_no_error 1704 enum GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008; 1705 1706 // Constants for GL_KHR_parallel_shader_compile 1707 enum GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0; 1708 enum GL_COMPLETION_STATUS_KHR = 0x91B1; 1709 1710 // Constants for GL_KHR_robustness 1711 enum GL_CONTEXT_ROBUST_ACCESS = 0x90F3; 1712 1713 // Constants for GL_KHR_texture_compression_astc_hdr 1714 enum GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0; 1715 enum GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1; 1716 enum GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2; 1717 enum GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3; 1718 enum GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4; 1719 enum GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5; 1720 enum GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6; 1721 enum GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7; 1722 enum GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8; 1723 enum GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9; 1724 enum GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA; 1725 enum GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB; 1726 enum GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC; 1727 enum GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD; 1728 enum GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0; 1729 enum GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1; 1730 enum GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2; 1731 enum GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3; 1732 enum GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4; 1733 enum GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5; 1734 enum GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6; 1735 enum GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7; 1736 enum GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8; 1737 enum GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9; 1738 enum GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA; 1739 enum GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB; 1740 enum GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC; 1741 enum GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD; 1742 1743 // Constants for GL_AMD_performance_monitor 1744 enum GL_COUNTER_TYPE_AMD = 0x8BC0; 1745 enum GL_COUNTER_RANGE_AMD = 0x8BC1; 1746 enum GL_UNSIGNED_INT64_AMD = 0x8BC2; 1747 enum GL_PERCENTAGE_AMD = 0x8BC3; 1748 enum GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4; 1749 enum GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5; 1750 enum GL_PERFMON_RESULT_AMD = 0x8BC6; 1751 1752 // Constants for GL_APPLE_rgb_422 1753 enum GL_RGB_422_APPLE = 0x8A1F; 1754 enum GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA; 1755 enum GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB; 1756 enum GL_RGB_RAW_422_APPLE = 0x8A51; 1757 1758 // Constants for GL_EXT_debug_label 1759 enum GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F; 1760 enum GL_PROGRAM_OBJECT_EXT = 0x8B40; 1761 enum GL_SHADER_OBJECT_EXT = 0x8B48; 1762 enum GL_BUFFER_OBJECT_EXT = 0x9151; 1763 enum GL_QUERY_OBJECT_EXT = 0x9153; 1764 enum GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154; 1765 1766 // Constants for GL_EXT_direct_state_access 1767 enum GL_PROGRAM_MATRIX_EXT = 0x8E2D; 1768 enum GL_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E; 1769 enum GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F; 1770 1771 // Constants for GL_EXT_polygon_offset_clamp 1772 enum GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B; 1773 1774 // Constants for GL_EXT_raster_multisample 1775 enum GL_RASTER_MULTISAMPLE_EXT = 0x9327; 1776 enum GL_RASTER_SAMPLES_EXT = 0x9328; 1777 enum GL_MAX_RASTER_SAMPLES_EXT = 0x9329; 1778 enum GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A; 1779 enum GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B; 1780 enum GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C; 1781 1782 // Constants for GL_EXT_separate_shader_objects 1783 enum GL_ACTIVE_PROGRAM_EXT = 0x8B8D; 1784 1785 // Constants for GL_EXT_texture_compression_s3tc 1786 enum GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0; 1787 enum GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1; 1788 enum GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2; 1789 enum GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3; 1790 1791 // Constants for GL_EXT_texture_filter_minmax 1792 enum GL_TEXTURE_REDUCTION_MODE_EXT = 0x9366; 1793 enum GL_WEIGHTED_AVERAGE_EXT = 0x9367; 1794 1795 // Constants for GL_EXT_texture_sRGB_decode 1796 enum GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48; 1797 enum GL_DECODE_EXT = 0x8A49; 1798 enum GL_SKIP_DECODE_EXT = 0x8A4A; 1799 1800 // Constants for GL_EXT_window_rectangles 1801 enum GL_INCLUSIVE_EXT = 0x8F10; 1802 enum GL_EXCLUSIVE_EXT = 0x8F11; 1803 enum GL_WINDOW_RECTANGLE_EXT = 0x8F12; 1804 enum GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13; 1805 enum GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14; 1806 enum GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15; 1807 1808 // Constants for GL_INTEL_conservative_rasterization 1809 enum GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE; 1810 1811 // Constants for GL_INTEL_performance_query 1812 enum GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000; 1813 enum GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001; 1814 enum GL_PERFQUERY_WAIT_INTEL = 0x83FB; 1815 enum GL_PERFQUERY_FLUSH_INTEL = 0x83FA; 1816 enum GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9; 1817 enum GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0; 1818 enum GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1; 1819 enum GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2; 1820 enum GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3; 1821 enum GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4; 1822 enum GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5; 1823 enum GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8; 1824 enum GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9; 1825 enum GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA; 1826 enum GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB; 1827 enum GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC; 1828 enum GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD; 1829 enum GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE; 1830 enum GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF; 1831 enum GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500; 1832 1833 // Constants for GL_NV_blend_equation_advanced 1834 enum GL_BLEND_OVERLAP_NV = 0x9281; 1835 enum GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280; 1836 enum GL_BLUE_NV = 0x1905; 1837 enum GL_COLORBURN_NV = 0x929A; 1838 enum GL_COLORDODGE_NV = 0x9299; 1839 enum GL_CONJOINT_NV = 0x9284; 1840 enum GL_CONTRAST_NV = 0x92A1; 1841 enum GL_DARKEN_NV = 0x9297; 1842 enum GL_DIFFERENCE_NV = 0x929E; 1843 enum GL_DISJOINT_NV = 0x9283; 1844 enum GL_DST_ATOP_NV = 0x928F; 1845 enum GL_DST_IN_NV = 0x928B; 1846 enum GL_DST_NV = 0x9287; 1847 enum GL_DST_OUT_NV = 0x928D; 1848 enum GL_DST_OVER_NV = 0x9289; 1849 enum GL_EXCLUSION_NV = 0x92A0; 1850 enum GL_GREEN_NV = 0x1904; 1851 enum GL_HARDLIGHT_NV = 0x929B; 1852 enum GL_HARDMIX_NV = 0x92A9; 1853 enum GL_HSL_COLOR_NV = 0x92AF; 1854 enum GL_HSL_HUE_NV = 0x92AD; 1855 enum GL_HSL_LUMINOSITY_NV = 0x92B0; 1856 enum GL_HSL_SATURATION_NV = 0x92AE; 1857 enum GL_INVERT_OVG_NV = 0x92B4; 1858 enum GL_INVERT_RGB_NV = 0x92A3; 1859 enum GL_LIGHTEN_NV = 0x9298; 1860 enum GL_LINEARBURN_NV = 0x92A5; 1861 enum GL_LINEARDODGE_NV = 0x92A4; 1862 enum GL_LINEARLIGHT_NV = 0x92A7; 1863 enum GL_MINUS_CLAMPED_NV = 0x92B3; 1864 enum GL_MINUS_NV = 0x929F; 1865 enum GL_MULTIPLY_NV = 0x9294; 1866 enum GL_OVERLAY_NV = 0x9296; 1867 enum GL_PINLIGHT_NV = 0x92A8; 1868 enum GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2; 1869 enum GL_PLUS_CLAMPED_NV = 0x92B1; 1870 enum GL_PLUS_DARKER_NV = 0x9292; 1871 enum GL_PLUS_NV = 0x9291; 1872 enum GL_RED_NV = 0x1903; 1873 enum GL_SCREEN_NV = 0x9295; 1874 enum GL_SOFTLIGHT_NV = 0x929C; 1875 enum GL_SRC_ATOP_NV = 0x928E; 1876 enum GL_SRC_IN_NV = 0x928A; 1877 enum GL_SRC_NV = 0x9286; 1878 enum GL_SRC_OUT_NV = 0x928C; 1879 enum GL_SRC_OVER_NV = 0x9288; 1880 enum GL_UNCORRELATED_NV = 0x9282; 1881 enum GL_VIVIDLIGHT_NV = 0x92A6; 1882 enum GL_XOR_NV = 0x1506; 1883 1884 // Constants for GL_NV_blend_equation_advanced_coherent 1885 enum GL_BLEND_ADVANCED_COHERENT_NV = 0x9285; 1886 1887 // Constants for GL_NV_blend_minmax_factor 1888 enum GL_FACTOR_MIN_AMD = 0x901C; 1889 enum GL_FACTOR_MAX_AMD = 0x901D; 1890 1891 // Constants for GL_NV_clip_space_w_scaling 1892 enum GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C; 1893 enum GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D; 1894 enum GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E; 1895 1896 // Constants for GL_NV_command_list 1897 enum GL_TERMINATE_SEQUENCE_COMMAND_NV = 0x0000; 1898 enum GL_NOP_COMMAND_NV = 0x0001; 1899 enum GL_DRAW_ELEMENTS_COMMAND_NV = 0x0002; 1900 enum GL_DRAW_ARRAYS_COMMAND_NV = 0x0003; 1901 enum GL_DRAW_ELEMENTS_STRIP_COMMAND_NV = 0x0004; 1902 enum GL_DRAW_ARRAYS_STRIP_COMMAND_NV = 0x0005; 1903 enum GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV = 0x0006; 1904 enum GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV = 0x0007; 1905 enum GL_ELEMENT_ADDRESS_COMMAND_NV = 0x0008; 1906 enum GL_ATTRIBUTE_ADDRESS_COMMAND_NV = 0x0009; 1907 enum GL_UNIFORM_ADDRESS_COMMAND_NV = 0x000A; 1908 enum GL_BLEND_COLOR_COMMAND_NV = 0x000B; 1909 enum GL_STENCIL_REF_COMMAND_NV = 0x000C; 1910 enum GL_LINE_WIDTH_COMMAND_NV = 0x000D; 1911 enum GL_POLYGON_OFFSET_COMMAND_NV = 0x000E; 1912 enum GL_ALPHA_REF_COMMAND_NV = 0x000F; 1913 enum GL_VIEWPORT_COMMAND_NV = 0x0010; 1914 enum GL_SCISSOR_COMMAND_NV = 0x0011; 1915 enum GL_FRONT_FACE_COMMAND_NV = 0x0012; 1916 1917 // Constants for GL_NV_conditional_render 1918 enum GL_QUERY_WAIT_NV = 0x8E13; 1919 enum GL_QUERY_NO_WAIT_NV = 0x8E14; 1920 enum GL_QUERY_BY_REGION_WAIT_NV = 0x8E15; 1921 enum GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16; 1922 1923 // Constants for GL_NV_conservative_raster 1924 enum GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346; 1925 enum GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347; 1926 enum GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348; 1927 enum GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349; 1928 1929 // Constants for GL_NV_conservative_raster_dilate 1930 enum GL_CONSERVATIVE_RASTER_DILATE_NV = 0x9379; 1931 enum GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV = 0x937A; 1932 enum GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV = 0x937B; 1933 1934 // Constants for GL_NV_conservative_raster_pre_snap 1935 enum GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550; 1936 1937 // Constants for GL_NV_conservative_raster_pre_snap_triangles 1938 enum GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D; 1939 enum GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E; 1940 enum GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F; 1941 1942 // Constants for GL_NV_fill_rectangle 1943 enum GL_FILL_RECTANGLE_NV = 0x933C; 1944 1945 // Constants for GL_NV_fragment_coverage_to_color 1946 enum GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD; 1947 enum GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE; 1948 1949 // Constants for GL_NV_framebuffer_mixed_samples 1950 enum GL_COVERAGE_MODULATION_TABLE_NV = 0x9331; 1951 enum GL_COLOR_SAMPLES_NV = 0x8E20; 1952 enum GL_DEPTH_SAMPLES_NV = 0x932D; 1953 enum GL_STENCIL_SAMPLES_NV = 0x932E; 1954 enum GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F; 1955 enum GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330; 1956 enum GL_COVERAGE_MODULATION_NV = 0x9332; 1957 enum GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333; 1958 1959 // Constants for GL_NV_framebuffer_multisample_coverage 1960 enum GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB; 1961 enum GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10; 1962 enum GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11; 1963 enum GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12; 1964 1965 // Constants for GL_NV_gpu_shader5 1966 enum GL_INT64_NV = 0x140E; 1967 enum GL_UNSIGNED_INT64_NV = 0x140F; 1968 enum GL_INT8_NV = 0x8FE0; 1969 enum GL_INT8_VEC2_NV = 0x8FE1; 1970 enum GL_INT8_VEC3_NV = 0x8FE2; 1971 enum GL_INT8_VEC4_NV = 0x8FE3; 1972 enum GL_INT16_NV = 0x8FE4; 1973 enum GL_INT16_VEC2_NV = 0x8FE5; 1974 enum GL_INT16_VEC3_NV = 0x8FE6; 1975 enum GL_INT16_VEC4_NV = 0x8FE7; 1976 enum GL_INT64_VEC2_NV = 0x8FE9; 1977 enum GL_INT64_VEC3_NV = 0x8FEA; 1978 enum GL_INT64_VEC4_NV = 0x8FEB; 1979 enum GL_UNSIGNED_INT8_NV = 0x8FEC; 1980 enum GL_UNSIGNED_INT8_VEC2_NV = 0x8FED; 1981 enum GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE; 1982 enum GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF; 1983 enum GL_UNSIGNED_INT16_NV = 0x8FF0; 1984 enum GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1; 1985 enum GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2; 1986 enum GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3; 1987 enum GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5; 1988 enum GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6; 1989 enum GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7; 1990 enum GL_FLOAT16_NV = 0x8FF8; 1991 enum GL_FLOAT16_VEC2_NV = 0x8FF9; 1992 enum GL_FLOAT16_VEC3_NV = 0x8FFA; 1993 enum GL_FLOAT16_VEC4_NV = 0x8FFB; 1994 1995 // Constants for GL_NV_internalformat_sample_query 1996 enum GL_MULTISAMPLES_NV = 0x9371; 1997 enum GL_SUPERSAMPLE_SCALE_X_NV = 0x9372; 1998 enum GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373; 1999 enum GL_CONFORMANT_NV = 0x9374; 2000 2001 // Constants for GL_NV_path_rendering 2002 enum GL_PATH_FORMAT_SVG_NV = 0x9070; 2003 enum GL_PATH_FORMAT_PS_NV = 0x9071; 2004 enum GL_STANDARD_FONT_NAME_NV = 0x9072; 2005 enum GL_SYSTEM_FONT_NAME_NV = 0x9073; 2006 enum GL_FILE_NAME_NV = 0x9074; 2007 enum GL_PATH_STROKE_WIDTH_NV = 0x9075; 2008 enum GL_PATH_END_CAPS_NV = 0x9076; 2009 enum GL_PATH_INITIAL_END_CAP_NV = 0x9077; 2010 enum GL_PATH_TERMINAL_END_CAP_NV = 0x9078; 2011 enum GL_PATH_JOIN_STYLE_NV = 0x9079; 2012 enum GL_PATH_MITER_LIMIT_NV = 0x907A; 2013 enum GL_PATH_DASH_CAPS_NV = 0x907B; 2014 enum GL_PATH_INITIAL_DASH_CAP_NV = 0x907C; 2015 enum GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D; 2016 enum GL_PATH_DASH_OFFSET_NV = 0x907E; 2017 enum GL_PATH_CLIENT_LENGTH_NV = 0x907F; 2018 enum GL_PATH_FILL_MODE_NV = 0x9080; 2019 enum GL_PATH_FILL_MASK_NV = 0x9081; 2020 enum GL_PATH_FILL_COVER_MODE_NV = 0x9082; 2021 enum GL_PATH_STROKE_COVER_MODE_NV = 0x9083; 2022 enum GL_PATH_STROKE_MASK_NV = 0x9084; 2023 enum GL_COUNT_UP_NV = 0x9088; 2024 enum GL_COUNT_DOWN_NV = 0x9089; 2025 enum GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A; 2026 enum GL_CONVEX_HULL_NV = 0x908B; 2027 enum GL_BOUNDING_BOX_NV = 0x908D; 2028 enum GL_TRANSLATE_X_NV = 0x908E; 2029 enum GL_TRANSLATE_Y_NV = 0x908F; 2030 enum GL_TRANSLATE_2D_NV = 0x9090; 2031 enum GL_TRANSLATE_3D_NV = 0x9091; 2032 enum GL_AFFINE_2D_NV = 0x9092; 2033 enum GL_AFFINE_3D_NV = 0x9094; 2034 enum GL_TRANSPOSE_AFFINE_2D_NV = 0x9096; 2035 enum GL_TRANSPOSE_AFFINE_3D_NV = 0x9098; 2036 enum GL_UTF8_NV = 0x909A; 2037 enum GL_UTF16_NV = 0x909B; 2038 enum GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C; 2039 enum GL_PATH_COMMAND_COUNT_NV = 0x909D; 2040 enum GL_PATH_COORD_COUNT_NV = 0x909E; 2041 enum GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F; 2042 enum GL_PATH_COMPUTED_LENGTH_NV = 0x90A0; 2043 enum GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1; 2044 enum GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2; 2045 enum GL_SQUARE_NV = 0x90A3; 2046 enum GL_ROUND_NV = 0x90A4; 2047 enum GL_TRIANGULAR_NV = 0x90A5; 2048 enum GL_BEVEL_NV = 0x90A6; 2049 enum GL_MITER_REVERT_NV = 0x90A7; 2050 enum GL_MITER_TRUNCATE_NV = 0x90A8; 2051 enum GL_SKIP_MISSING_GLYPH_NV = 0x90A9; 2052 enum GL_USE_MISSING_GLYPH_NV = 0x90AA; 2053 enum GL_PATH_ERROR_POSITION_NV = 0x90AB; 2054 enum GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD; 2055 enum GL_ADJACENT_PAIRS_NV = 0x90AE; 2056 enum GL_FIRST_TO_REST_NV = 0x90AF; 2057 enum GL_PATH_GEN_MODE_NV = 0x90B0; 2058 enum GL_PATH_GEN_COEFF_NV = 0x90B1; 2059 enum GL_PATH_GEN_COMPONENTS_NV = 0x90B3; 2060 enum GL_PATH_STENCIL_FUNC_NV = 0x90B7; 2061 enum GL_PATH_STENCIL_REF_NV = 0x90B8; 2062 enum GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9; 2063 enum GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD; 2064 enum GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE; 2065 enum GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF; 2066 enum GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4; 2067 enum GL_MOVE_TO_RESETS_NV = 0x90B5; 2068 enum GL_MOVE_TO_CONTINUES_NV = 0x90B6; 2069 enum GL_CLOSE_PATH_NV = 0x00; 2070 enum GL_MOVE_TO_NV = 0x02; 2071 enum GL_RELATIVE_MOVE_TO_NV = 0x03; 2072 enum GL_LINE_TO_NV = 0x04; 2073 enum GL_RELATIVE_LINE_TO_NV = 0x05; 2074 enum GL_HORIZONTAL_LINE_TO_NV = 0x06; 2075 enum GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07; 2076 enum GL_VERTICAL_LINE_TO_NV = 0x08; 2077 enum GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09; 2078 enum GL_QUADRATIC_CURVE_TO_NV = 0x0A; 2079 enum GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B; 2080 enum GL_CUBIC_CURVE_TO_NV = 0x0C; 2081 enum GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D; 2082 enum GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E; 2083 enum GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F; 2084 enum GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10; 2085 enum GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11; 2086 enum GL_SMALL_CCW_ARC_TO_NV = 0x12; 2087 enum GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13; 2088 enum GL_SMALL_CW_ARC_TO_NV = 0x14; 2089 enum GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15; 2090 enum GL_LARGE_CCW_ARC_TO_NV = 0x16; 2091 enum GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17; 2092 enum GL_LARGE_CW_ARC_TO_NV = 0x18; 2093 enum GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19; 2094 enum GL_RESTART_PATH_NV = 0xF0; 2095 enum GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2; 2096 enum GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4; 2097 enum GL_RECT_NV = 0xF6; 2098 enum GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8; 2099 enum GL_CIRCULAR_CW_ARC_TO_NV = 0xFA; 2100 enum GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC; 2101 enum GL_ARC_TO_NV = 0xFE; 2102 enum GL_RELATIVE_ARC_TO_NV = 0xFF; 2103 enum GL_BOLD_BIT_NV = 0x01; 2104 enum GL_ITALIC_BIT_NV = 0x02; 2105 enum GL_GLYPH_WIDTH_BIT_NV = 0x01; 2106 enum GL_GLYPH_HEIGHT_BIT_NV = 0x02; 2107 enum GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04; 2108 enum GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08; 2109 enum GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10; 2110 enum GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20; 2111 enum GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40; 2112 enum GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80; 2113 enum GL_GLYPH_HAS_KERNING_BIT_NV = 0x100; 2114 enum GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000; 2115 enum GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000; 2116 enum GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000; 2117 enum GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000; 2118 enum GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000; 2119 enum GL_FONT_ASCENDER_BIT_NV = 0x00200000; 2120 enum GL_FONT_DESCENDER_BIT_NV = 0x00400000; 2121 enum GL_FONT_HEIGHT_BIT_NV = 0x00800000; 2122 enum GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000; 2123 enum GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000; 2124 enum GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000; 2125 enum GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000; 2126 enum GL_FONT_HAS_KERNING_BIT_NV = 0x10000000; 2127 enum GL_ROUNDED_RECT_NV = 0xE8; 2128 enum GL_RELATIVE_ROUNDED_RECT_NV = 0xE9; 2129 enum GL_ROUNDED_RECT2_NV = 0xEA; 2130 enum GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB; 2131 enum GL_ROUNDED_RECT4_NV = 0xEC; 2132 enum GL_RELATIVE_ROUNDED_RECT4_NV = 0xED; 2133 enum GL_ROUNDED_RECT8_NV = 0xEE; 2134 enum GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF; 2135 enum GL_RELATIVE_RECT_NV = 0xF7; 2136 enum GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368; 2137 enum GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369; 2138 enum GL_FONT_UNAVAILABLE_NV = 0x936A; 2139 enum GL_FONT_UNINTELLIGIBLE_NV = 0x936B; 2140 enum GL_CONIC_CURVE_TO_NV = 0x1A; 2141 enum GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B; 2142 enum GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000; 2143 enum GL_STANDARD_FONT_FORMAT_NV = 0x936C; 2144 enum GL_PATH_PROJECTION_NV = 0x1701; 2145 enum GL_PATH_MODELVIEW_NV = 0x1700; 2146 enum GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3; 2147 enum GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6; 2148 enum GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36; 2149 enum GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3; 2150 enum GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4; 2151 enum GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7; 2152 enum GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38; 2153 enum GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4; 2154 enum GL_FRAGMENT_INPUT_NV = 0x936D; 2155 2156 // Constants for GL_NV_path_rendering_shared_edge 2157 enum GL_SHARED_EDGE_NV = 0xC0; 2158 2159 // Constants for GL_NV_sample_locations 2160 enum GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D; 2161 enum GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E; 2162 enum GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F; 2163 enum GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340; 2164 enum GL_SAMPLE_LOCATION_NV = 0x8E50; 2165 enum GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341; 2166 enum GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342; 2167 enum GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343; 2168 2169 // Constants for GL_NV_shader_buffer_load 2170 enum GL_BUFFER_GPU_ADDRESS_NV = 0x8F1D; 2171 enum GL_GPU_ADDRESS_NV = 0x8F34; 2172 enum GL_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35; 2173 2174 // Constants for GL_NV_shader_buffer_store 2175 enum GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010; 2176 2177 // Constants for GL_NV_shader_thread_group 2178 enum GL_WARP_SIZE_NV = 0x9339; 2179 enum GL_WARPS_PER_SM_NV = 0x933A; 2180 enum GL_SM_COUNT_NV = 0x933B; 2181 2182 // Constants for GL_NV_uniform_buffer_unified_memory 2183 enum GL_UNIFORM_BUFFER_UNIFIED_NV = 0x936E; 2184 enum GL_UNIFORM_BUFFER_ADDRESS_NV = 0x936F; 2185 enum GL_UNIFORM_BUFFER_LENGTH_NV = 0x9370; 2186 2187 // Constants for GL_NV_vertex_buffer_unified_memory 2188 enum GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E; 2189 enum GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F; 2190 enum GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20; 2191 enum GL_VERTEX_ARRAY_ADDRESS_NV = 0x8F21; 2192 enum GL_NORMAL_ARRAY_ADDRESS_NV = 0x8F22; 2193 enum GL_COLOR_ARRAY_ADDRESS_NV = 0x8F23; 2194 enum GL_INDEX_ARRAY_ADDRESS_NV = 0x8F24; 2195 enum GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25; 2196 enum GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26; 2197 enum GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27; 2198 enum GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28; 2199 enum GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29; 2200 enum GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A; 2201 enum GL_VERTEX_ARRAY_LENGTH_NV = 0x8F2B; 2202 enum GL_NORMAL_ARRAY_LENGTH_NV = 0x8F2C; 2203 enum GL_COLOR_ARRAY_LENGTH_NV = 0x8F2D; 2204 enum GL_INDEX_ARRAY_LENGTH_NV = 0x8F2E; 2205 enum GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F; 2206 enum GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30; 2207 enum GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31; 2208 enum GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32; 2209 enum GL_ELEMENT_ARRAY_LENGTH_NV = 0x8F33; 2210 enum GL_DRAW_INDIRECT_UNIFIED_NV = 0x8F40; 2211 enum GL_DRAW_INDIRECT_ADDRESS_NV = 0x8F41; 2212 enum GL_DRAW_INDIRECT_LENGTH_NV = 0x8F42; 2213 2214 // Constants for GL_NV_viewport_swizzle 2215 enum GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350; 2216 enum GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351; 2217 enum GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352; 2218 enum GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353; 2219 enum GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354; 2220 enum GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355; 2221 enum GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356; 2222 enum GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357; 2223 enum GL_VIEWPORT_SWIZZLE_X_NV = 0x9358; 2224 enum GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359; 2225 enum GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A; 2226 enum GL_VIEWPORT_SWIZZLE_W_NV = 0x935B; 2227 2228 // Constants for GL_OVR_multiview 2229 enum GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630; 2230 enum GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632; 2231 enum GL_MAX_VIEWS_OVR = 0x9631; 2232 enum GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633; 2233 2234 // Command pointer aliases 2235 2236 extern(C) nothrow @nogc { 2237 2238 // Command pointers for GL_VERSION_1_0 2239 alias PFN_glCullFace = void function ( 2240 GLenum mode, 2241 ); 2242 alias PFN_glFrontFace = void function ( 2243 GLenum mode, 2244 ); 2245 alias PFN_glHint = void function ( 2246 GLenum target, 2247 GLenum mode, 2248 ); 2249 alias PFN_glLineWidth = void function ( 2250 GLfloat width, 2251 ); 2252 alias PFN_glPointSize = void function ( 2253 GLfloat size, 2254 ); 2255 alias PFN_glPolygonMode = void function ( 2256 GLenum face, 2257 GLenum mode, 2258 ); 2259 alias PFN_glScissor = void function ( 2260 GLint x, 2261 GLint y, 2262 GLsizei width, 2263 GLsizei height, 2264 ); 2265 alias PFN_glTexParameterf = void function ( 2266 GLenum target, 2267 GLenum pname, 2268 GLfloat param, 2269 ); 2270 alias PFN_glTexParameterfv = void function ( 2271 GLenum target, 2272 GLenum pname, 2273 const(GLfloat)* params, 2274 ); 2275 alias PFN_glTexParameteri = void function ( 2276 GLenum target, 2277 GLenum pname, 2278 GLint param, 2279 ); 2280 alias PFN_glTexParameteriv = void function ( 2281 GLenum target, 2282 GLenum pname, 2283 const(GLint)* params, 2284 ); 2285 alias PFN_glTexImage1D = void function ( 2286 GLenum target, 2287 GLint level, 2288 GLint internalformat, 2289 GLsizei width, 2290 GLint border, 2291 GLenum format, 2292 GLenum type, 2293 const(void)* pixels, 2294 ); 2295 alias PFN_glTexImage2D = void function ( 2296 GLenum target, 2297 GLint level, 2298 GLint internalformat, 2299 GLsizei width, 2300 GLsizei height, 2301 GLint border, 2302 GLenum format, 2303 GLenum type, 2304 const(void)* pixels, 2305 ); 2306 alias PFN_glDrawBuffer = void function ( 2307 GLenum buf, 2308 ); 2309 alias PFN_glClear = void function ( 2310 GLbitfield mask, 2311 ); 2312 alias PFN_glClearColor = void function ( 2313 GLfloat red, 2314 GLfloat green, 2315 GLfloat blue, 2316 GLfloat alpha, 2317 ); 2318 alias PFN_glClearStencil = void function ( 2319 GLint s, 2320 ); 2321 alias PFN_glClearDepth = void function ( 2322 GLdouble depth, 2323 ); 2324 alias PFN_glStencilMask = void function ( 2325 GLuint mask, 2326 ); 2327 alias PFN_glColorMask = void function ( 2328 GLboolean red, 2329 GLboolean green, 2330 GLboolean blue, 2331 GLboolean alpha, 2332 ); 2333 alias PFN_glDepthMask = void function ( 2334 GLboolean flag, 2335 ); 2336 alias PFN_glDisable = void function ( 2337 GLenum cap, 2338 ); 2339 alias PFN_glEnable = void function ( 2340 GLenum cap, 2341 ); 2342 alias PFN_glFinish = void function (); 2343 alias PFN_glFlush = void function (); 2344 alias PFN_glBlendFunc = void function ( 2345 GLenum sfactor, 2346 GLenum dfactor, 2347 ); 2348 alias PFN_glLogicOp = void function ( 2349 GLenum opcode, 2350 ); 2351 alias PFN_glStencilFunc = void function ( 2352 GLenum func, 2353 GLint ref_, 2354 GLuint mask, 2355 ); 2356 alias PFN_glStencilOp = void function ( 2357 GLenum fail, 2358 GLenum zfail, 2359 GLenum zpass, 2360 ); 2361 alias PFN_glDepthFunc = void function ( 2362 GLenum func, 2363 ); 2364 alias PFN_glPixelStoref = void function ( 2365 GLenum pname, 2366 GLfloat param, 2367 ); 2368 alias PFN_glPixelStorei = void function ( 2369 GLenum pname, 2370 GLint param, 2371 ); 2372 alias PFN_glReadBuffer = void function ( 2373 GLenum src, 2374 ); 2375 alias PFN_glReadPixels = void function ( 2376 GLint x, 2377 GLint y, 2378 GLsizei width, 2379 GLsizei height, 2380 GLenum format, 2381 GLenum type, 2382 void* pixels, 2383 ); 2384 alias PFN_glGetBooleanv = void function ( 2385 GLenum pname, 2386 GLboolean* data, 2387 ); 2388 alias PFN_glGetDoublev = void function ( 2389 GLenum pname, 2390 GLdouble* data, 2391 ); 2392 alias PFN_glGetError = GLenum function (); 2393 alias PFN_glGetFloatv = void function ( 2394 GLenum pname, 2395 GLfloat* data, 2396 ); 2397 alias PFN_glGetIntegerv = void function ( 2398 GLenum pname, 2399 GLint* data, 2400 ); 2401 alias PFN_glGetString = const(GLubyte)* function ( 2402 GLenum name, 2403 ); 2404 alias PFN_glGetTexImage = void function ( 2405 GLenum target, 2406 GLint level, 2407 GLenum format, 2408 GLenum type, 2409 void* pixels, 2410 ); 2411 alias PFN_glGetTexParameterfv = void function ( 2412 GLenum target, 2413 GLenum pname, 2414 GLfloat* params, 2415 ); 2416 alias PFN_glGetTexParameteriv = void function ( 2417 GLenum target, 2418 GLenum pname, 2419 GLint* params, 2420 ); 2421 alias PFN_glGetTexLevelParameterfv = void function ( 2422 GLenum target, 2423 GLint level, 2424 GLenum pname, 2425 GLfloat* params, 2426 ); 2427 alias PFN_glGetTexLevelParameteriv = void function ( 2428 GLenum target, 2429 GLint level, 2430 GLenum pname, 2431 GLint* params, 2432 ); 2433 alias PFN_glIsEnabled = GLboolean function ( 2434 GLenum cap, 2435 ); 2436 alias PFN_glDepthRange = void function ( 2437 GLdouble near, 2438 GLdouble far, 2439 ); 2440 alias PFN_glViewport = void function ( 2441 GLint x, 2442 GLint y, 2443 GLsizei width, 2444 GLsizei height, 2445 ); 2446 2447 // Command pointers for GL_VERSION_1_1 2448 alias PFN_glDrawArrays = void function ( 2449 GLenum mode, 2450 GLint first, 2451 GLsizei count, 2452 ); 2453 alias PFN_glDrawElements = void function ( 2454 GLenum mode, 2455 GLsizei count, 2456 GLenum type, 2457 const(void)* indices, 2458 ); 2459 alias PFN_glGetPointerv = void function ( 2460 GLenum pname, 2461 void** params, 2462 ); 2463 alias PFN_glPolygonOffset = void function ( 2464 GLfloat factor, 2465 GLfloat units, 2466 ); 2467 alias PFN_glCopyTexImage1D = void function ( 2468 GLenum target, 2469 GLint level, 2470 GLenum internalformat, 2471 GLint x, 2472 GLint y, 2473 GLsizei width, 2474 GLint border, 2475 ); 2476 alias PFN_glCopyTexImage2D = void function ( 2477 GLenum target, 2478 GLint level, 2479 GLenum internalformat, 2480 GLint x, 2481 GLint y, 2482 GLsizei width, 2483 GLsizei height, 2484 GLint border, 2485 ); 2486 alias PFN_glCopyTexSubImage1D = void function ( 2487 GLenum target, 2488 GLint level, 2489 GLint xoffset, 2490 GLint x, 2491 GLint y, 2492 GLsizei width, 2493 ); 2494 alias PFN_glCopyTexSubImage2D = void function ( 2495 GLenum target, 2496 GLint level, 2497 GLint xoffset, 2498 GLint yoffset, 2499 GLint x, 2500 GLint y, 2501 GLsizei width, 2502 GLsizei height, 2503 ); 2504 alias PFN_glTexSubImage1D = void function ( 2505 GLenum target, 2506 GLint level, 2507 GLint xoffset, 2508 GLsizei width, 2509 GLenum format, 2510 GLenum type, 2511 const(void)* pixels, 2512 ); 2513 alias PFN_glTexSubImage2D = void function ( 2514 GLenum target, 2515 GLint level, 2516 GLint xoffset, 2517 GLint yoffset, 2518 GLsizei width, 2519 GLsizei height, 2520 GLenum format, 2521 GLenum type, 2522 const(void)* pixels, 2523 ); 2524 alias PFN_glBindTexture = void function ( 2525 GLenum target, 2526 GLuint texture, 2527 ); 2528 alias PFN_glDeleteTextures = void function ( 2529 GLsizei n, 2530 const(GLuint)* textures, 2531 ); 2532 alias PFN_glGenTextures = void function ( 2533 GLsizei n, 2534 GLuint* textures, 2535 ); 2536 alias PFN_glIsTexture = GLboolean function ( 2537 GLuint texture, 2538 ); 2539 2540 // Command pointers for GL_VERSION_1_2 2541 alias PFN_glDrawRangeElements = void function ( 2542 GLenum mode, 2543 GLuint start, 2544 GLuint end, 2545 GLsizei count, 2546 GLenum type, 2547 const(void)* indices, 2548 ); 2549 alias PFN_glTexImage3D = void function ( 2550 GLenum target, 2551 GLint level, 2552 GLint internalformat, 2553 GLsizei width, 2554 GLsizei height, 2555 GLsizei depth, 2556 GLint border, 2557 GLenum format, 2558 GLenum type, 2559 const(void)* pixels, 2560 ); 2561 alias PFN_glTexSubImage3D = void function ( 2562 GLenum target, 2563 GLint level, 2564 GLint xoffset, 2565 GLint yoffset, 2566 GLint zoffset, 2567 GLsizei width, 2568 GLsizei height, 2569 GLsizei depth, 2570 GLenum format, 2571 GLenum type, 2572 const(void)* pixels, 2573 ); 2574 alias PFN_glCopyTexSubImage3D = void function ( 2575 GLenum target, 2576 GLint level, 2577 GLint xoffset, 2578 GLint yoffset, 2579 GLint zoffset, 2580 GLint x, 2581 GLint y, 2582 GLsizei width, 2583 GLsizei height, 2584 ); 2585 2586 // Command pointers for GL_VERSION_1_3 2587 alias PFN_glActiveTexture = void function ( 2588 GLenum texture, 2589 ); 2590 alias PFN_glSampleCoverage = void function ( 2591 GLfloat value, 2592 GLboolean invert, 2593 ); 2594 alias PFN_glCompressedTexImage3D = void function ( 2595 GLenum target, 2596 GLint level, 2597 GLenum internalformat, 2598 GLsizei width, 2599 GLsizei height, 2600 GLsizei depth, 2601 GLint border, 2602 GLsizei imageSize, 2603 const(void)* data, 2604 ); 2605 alias PFN_glCompressedTexImage2D = void function ( 2606 GLenum target, 2607 GLint level, 2608 GLenum internalformat, 2609 GLsizei width, 2610 GLsizei height, 2611 GLint border, 2612 GLsizei imageSize, 2613 const(void)* data, 2614 ); 2615 alias PFN_glCompressedTexImage1D = void function ( 2616 GLenum target, 2617 GLint level, 2618 GLenum internalformat, 2619 GLsizei width, 2620 GLint border, 2621 GLsizei imageSize, 2622 const(void)* data, 2623 ); 2624 alias PFN_glCompressedTexSubImage3D = void function ( 2625 GLenum target, 2626 GLint level, 2627 GLint xoffset, 2628 GLint yoffset, 2629 GLint zoffset, 2630 GLsizei width, 2631 GLsizei height, 2632 GLsizei depth, 2633 GLenum format, 2634 GLsizei imageSize, 2635 const(void)* data, 2636 ); 2637 alias PFN_glCompressedTexSubImage2D = void function ( 2638 GLenum target, 2639 GLint level, 2640 GLint xoffset, 2641 GLint yoffset, 2642 GLsizei width, 2643 GLsizei height, 2644 GLenum format, 2645 GLsizei imageSize, 2646 const(void)* data, 2647 ); 2648 alias PFN_glCompressedTexSubImage1D = void function ( 2649 GLenum target, 2650 GLint level, 2651 GLint xoffset, 2652 GLsizei width, 2653 GLenum format, 2654 GLsizei imageSize, 2655 const(void)* data, 2656 ); 2657 alias PFN_glGetCompressedTexImage = void function ( 2658 GLenum target, 2659 GLint level, 2660 void* img, 2661 ); 2662 2663 // Command pointers for GL_VERSION_1_4 2664 alias PFN_glBlendFuncSeparate = void function ( 2665 GLenum sfactorRGB, 2666 GLenum dfactorRGB, 2667 GLenum sfactorAlpha, 2668 GLenum dfactorAlpha, 2669 ); 2670 alias PFN_glMultiDrawArrays = void function ( 2671 GLenum mode, 2672 const(GLint)* first, 2673 const(GLsizei)* count, 2674 GLsizei drawcount, 2675 ); 2676 alias PFN_glMultiDrawElements = void function ( 2677 GLenum mode, 2678 const(GLsizei)* count, 2679 GLenum type, 2680 const(void*)* indices, 2681 GLsizei drawcount, 2682 ); 2683 alias PFN_glPointParameterf = void function ( 2684 GLenum pname, 2685 GLfloat param, 2686 ); 2687 alias PFN_glPointParameterfv = void function ( 2688 GLenum pname, 2689 const(GLfloat)* params, 2690 ); 2691 alias PFN_glPointParameteri = void function ( 2692 GLenum pname, 2693 GLint param, 2694 ); 2695 alias PFN_glPointParameteriv = void function ( 2696 GLenum pname, 2697 const(GLint)* params, 2698 ); 2699 alias PFN_glBlendColor = void function ( 2700 GLfloat red, 2701 GLfloat green, 2702 GLfloat blue, 2703 GLfloat alpha, 2704 ); 2705 alias PFN_glBlendEquation = void function ( 2706 GLenum mode, 2707 ); 2708 2709 // Command pointers for GL_VERSION_1_5 2710 alias PFN_glGenQueries = void function ( 2711 GLsizei n, 2712 GLuint* ids, 2713 ); 2714 alias PFN_glDeleteQueries = void function ( 2715 GLsizei n, 2716 const(GLuint)* ids, 2717 ); 2718 alias PFN_glIsQuery = GLboolean function ( 2719 GLuint id, 2720 ); 2721 alias PFN_glBeginQuery = void function ( 2722 GLenum target, 2723 GLuint id, 2724 ); 2725 alias PFN_glEndQuery = void function ( 2726 GLenum target, 2727 ); 2728 alias PFN_glGetQueryiv = void function ( 2729 GLenum target, 2730 GLenum pname, 2731 GLint* params, 2732 ); 2733 alias PFN_glGetQueryObjectiv = void function ( 2734 GLuint id, 2735 GLenum pname, 2736 GLint* params, 2737 ); 2738 alias PFN_glGetQueryObjectuiv = void function ( 2739 GLuint id, 2740 GLenum pname, 2741 GLuint* params, 2742 ); 2743 alias PFN_glBindBuffer = void function ( 2744 GLenum target, 2745 GLuint buffer, 2746 ); 2747 alias PFN_glDeleteBuffers = void function ( 2748 GLsizei n, 2749 const(GLuint)* buffers, 2750 ); 2751 alias PFN_glGenBuffers = void function ( 2752 GLsizei n, 2753 GLuint* buffers, 2754 ); 2755 alias PFN_glIsBuffer = GLboolean function ( 2756 GLuint buffer, 2757 ); 2758 alias PFN_glBufferData = void function ( 2759 GLenum target, 2760 GLsizeiptr size, 2761 const(void)* data, 2762 GLenum usage, 2763 ); 2764 alias PFN_glBufferSubData = void function ( 2765 GLenum target, 2766 GLintptr offset, 2767 GLsizeiptr size, 2768 const(void)* data, 2769 ); 2770 alias PFN_glGetBufferSubData = void function ( 2771 GLenum target, 2772 GLintptr offset, 2773 GLsizeiptr size, 2774 void* data, 2775 ); 2776 alias PFN_glMapBuffer = void * function ( 2777 GLenum target, 2778 GLenum access, 2779 ); 2780 alias PFN_glUnmapBuffer = GLboolean function ( 2781 GLenum target, 2782 ); 2783 alias PFN_glGetBufferParameteriv = void function ( 2784 GLenum target, 2785 GLenum pname, 2786 GLint* params, 2787 ); 2788 alias PFN_glGetBufferPointerv = void function ( 2789 GLenum target, 2790 GLenum pname, 2791 void** params, 2792 ); 2793 2794 // Command pointers for GL_VERSION_2_0 2795 alias PFN_glBlendEquationSeparate = void function ( 2796 GLenum modeRGB, 2797 GLenum modeAlpha, 2798 ); 2799 alias PFN_glDrawBuffers = void function ( 2800 GLsizei n, 2801 const(GLenum)* bufs, 2802 ); 2803 alias PFN_glStencilOpSeparate = void function ( 2804 GLenum face, 2805 GLenum sfail, 2806 GLenum dpfail, 2807 GLenum dppass, 2808 ); 2809 alias PFN_glStencilFuncSeparate = void function ( 2810 GLenum face, 2811 GLenum func, 2812 GLint ref_, 2813 GLuint mask, 2814 ); 2815 alias PFN_glStencilMaskSeparate = void function ( 2816 GLenum face, 2817 GLuint mask, 2818 ); 2819 alias PFN_glAttachShader = void function ( 2820 GLuint program, 2821 GLuint shader, 2822 ); 2823 alias PFN_glBindAttribLocation = void function ( 2824 GLuint program, 2825 GLuint index, 2826 const(GLchar)* name, 2827 ); 2828 alias PFN_glCompileShader = void function ( 2829 GLuint shader, 2830 ); 2831 alias PFN_glCreateProgram = GLuint function (); 2832 alias PFN_glCreateShader = GLuint function ( 2833 GLenum type, 2834 ); 2835 alias PFN_glDeleteProgram = void function ( 2836 GLuint program, 2837 ); 2838 alias PFN_glDeleteShader = void function ( 2839 GLuint shader, 2840 ); 2841 alias PFN_glDetachShader = void function ( 2842 GLuint program, 2843 GLuint shader, 2844 ); 2845 alias PFN_glDisableVertexAttribArray = void function ( 2846 GLuint index, 2847 ); 2848 alias PFN_glEnableVertexAttribArray = void function ( 2849 GLuint index, 2850 ); 2851 alias PFN_glGetActiveAttrib = void function ( 2852 GLuint program, 2853 GLuint index, 2854 GLsizei bufSize, 2855 GLsizei* length, 2856 GLint* size, 2857 GLenum* type, 2858 GLchar* name, 2859 ); 2860 alias PFN_glGetActiveUniform = void function ( 2861 GLuint program, 2862 GLuint index, 2863 GLsizei bufSize, 2864 GLsizei* length, 2865 GLint* size, 2866 GLenum* type, 2867 GLchar* name, 2868 ); 2869 alias PFN_glGetAttachedShaders = void function ( 2870 GLuint program, 2871 GLsizei maxCount, 2872 GLsizei* count, 2873 GLuint* shaders, 2874 ); 2875 alias PFN_glGetAttribLocation = GLint function ( 2876 GLuint program, 2877 const(GLchar)* name, 2878 ); 2879 alias PFN_glGetProgramiv = void function ( 2880 GLuint program, 2881 GLenum pname, 2882 GLint* params, 2883 ); 2884 alias PFN_glGetProgramInfoLog = void function ( 2885 GLuint program, 2886 GLsizei bufSize, 2887 GLsizei* length, 2888 GLchar* infoLog, 2889 ); 2890 alias PFN_glGetShaderiv = void function ( 2891 GLuint shader, 2892 GLenum pname, 2893 GLint* params, 2894 ); 2895 alias PFN_glGetShaderInfoLog = void function ( 2896 GLuint shader, 2897 GLsizei bufSize, 2898 GLsizei* length, 2899 GLchar* infoLog, 2900 ); 2901 alias PFN_glGetShaderSource = void function ( 2902 GLuint shader, 2903 GLsizei bufSize, 2904 GLsizei* length, 2905 GLchar* source, 2906 ); 2907 alias PFN_glGetUniformLocation = GLint function ( 2908 GLuint program, 2909 const(GLchar)* name, 2910 ); 2911 alias PFN_glGetUniformfv = void function ( 2912 GLuint program, 2913 GLint location, 2914 GLfloat* params, 2915 ); 2916 alias PFN_glGetUniformiv = void function ( 2917 GLuint program, 2918 GLint location, 2919 GLint* params, 2920 ); 2921 alias PFN_glGetVertexAttribdv = void function ( 2922 GLuint index, 2923 GLenum pname, 2924 GLdouble* params, 2925 ); 2926 alias PFN_glGetVertexAttribfv = void function ( 2927 GLuint index, 2928 GLenum pname, 2929 GLfloat* params, 2930 ); 2931 alias PFN_glGetVertexAttribiv = void function ( 2932 GLuint index, 2933 GLenum pname, 2934 GLint* params, 2935 ); 2936 alias PFN_glGetVertexAttribPointerv = void function ( 2937 GLuint index, 2938 GLenum pname, 2939 void** pointer, 2940 ); 2941 alias PFN_glIsProgram = GLboolean function ( 2942 GLuint program, 2943 ); 2944 alias PFN_glIsShader = GLboolean function ( 2945 GLuint shader, 2946 ); 2947 alias PFN_glLinkProgram = void function ( 2948 GLuint program, 2949 ); 2950 alias PFN_glShaderSource = void function ( 2951 GLuint shader, 2952 GLsizei count, 2953 const(GLchar*)* string, 2954 const(GLint)* length, 2955 ); 2956 alias PFN_glUseProgram = void function ( 2957 GLuint program, 2958 ); 2959 alias PFN_glUniform1f = void function ( 2960 GLint location, 2961 GLfloat v0, 2962 ); 2963 alias PFN_glUniform2f = void function ( 2964 GLint location, 2965 GLfloat v0, 2966 GLfloat v1, 2967 ); 2968 alias PFN_glUniform3f = void function ( 2969 GLint location, 2970 GLfloat v0, 2971 GLfloat v1, 2972 GLfloat v2, 2973 ); 2974 alias PFN_glUniform4f = void function ( 2975 GLint location, 2976 GLfloat v0, 2977 GLfloat v1, 2978 GLfloat v2, 2979 GLfloat v3, 2980 ); 2981 alias PFN_glUniform1i = void function ( 2982 GLint location, 2983 GLint v0, 2984 ); 2985 alias PFN_glUniform2i = void function ( 2986 GLint location, 2987 GLint v0, 2988 GLint v1, 2989 ); 2990 alias PFN_glUniform3i = void function ( 2991 GLint location, 2992 GLint v0, 2993 GLint v1, 2994 GLint v2, 2995 ); 2996 alias PFN_glUniform4i = void function ( 2997 GLint location, 2998 GLint v0, 2999 GLint v1, 3000 GLint v2, 3001 GLint v3, 3002 ); 3003 alias PFN_glUniform1fv = void function ( 3004 GLint location, 3005 GLsizei count, 3006 const(GLfloat)* value, 3007 ); 3008 alias PFN_glUniform2fv = void function ( 3009 GLint location, 3010 GLsizei count, 3011 const(GLfloat)* value, 3012 ); 3013 alias PFN_glUniform3fv = void function ( 3014 GLint location, 3015 GLsizei count, 3016 const(GLfloat)* value, 3017 ); 3018 alias PFN_glUniform4fv = void function ( 3019 GLint location, 3020 GLsizei count, 3021 const(GLfloat)* value, 3022 ); 3023 alias PFN_glUniform1iv = void function ( 3024 GLint location, 3025 GLsizei count, 3026 const(GLint)* value, 3027 ); 3028 alias PFN_glUniform2iv = void function ( 3029 GLint location, 3030 GLsizei count, 3031 const(GLint)* value, 3032 ); 3033 alias PFN_glUniform3iv = void function ( 3034 GLint location, 3035 GLsizei count, 3036 const(GLint)* value, 3037 ); 3038 alias PFN_glUniform4iv = void function ( 3039 GLint location, 3040 GLsizei count, 3041 const(GLint)* value, 3042 ); 3043 alias PFN_glUniformMatrix2fv = void function ( 3044 GLint location, 3045 GLsizei count, 3046 GLboolean transpose, 3047 const(GLfloat)* value, 3048 ); 3049 alias PFN_glUniformMatrix3fv = void function ( 3050 GLint location, 3051 GLsizei count, 3052 GLboolean transpose, 3053 const(GLfloat)* value, 3054 ); 3055 alias PFN_glUniformMatrix4fv = void function ( 3056 GLint location, 3057 GLsizei count, 3058 GLboolean transpose, 3059 const(GLfloat)* value, 3060 ); 3061 alias PFN_glValidateProgram = void function ( 3062 GLuint program, 3063 ); 3064 alias PFN_glVertexAttrib1d = void function ( 3065 GLuint index, 3066 GLdouble x, 3067 ); 3068 alias PFN_glVertexAttrib1dv = void function ( 3069 GLuint index, 3070 const(GLdouble)* v, 3071 ); 3072 alias PFN_glVertexAttrib1f = void function ( 3073 GLuint index, 3074 GLfloat x, 3075 ); 3076 alias PFN_glVertexAttrib1fv = void function ( 3077 GLuint index, 3078 const(GLfloat)* v, 3079 ); 3080 alias PFN_glVertexAttrib1s = void function ( 3081 GLuint index, 3082 GLshort x, 3083 ); 3084 alias PFN_glVertexAttrib1sv = void function ( 3085 GLuint index, 3086 const(GLshort)* v, 3087 ); 3088 alias PFN_glVertexAttrib2d = void function ( 3089 GLuint index, 3090 GLdouble x, 3091 GLdouble y, 3092 ); 3093 alias PFN_glVertexAttrib2dv = void function ( 3094 GLuint index, 3095 const(GLdouble)* v, 3096 ); 3097 alias PFN_glVertexAttrib2f = void function ( 3098 GLuint index, 3099 GLfloat x, 3100 GLfloat y, 3101 ); 3102 alias PFN_glVertexAttrib2fv = void function ( 3103 GLuint index, 3104 const(GLfloat)* v, 3105 ); 3106 alias PFN_glVertexAttrib2s = void function ( 3107 GLuint index, 3108 GLshort x, 3109 GLshort y, 3110 ); 3111 alias PFN_glVertexAttrib2sv = void function ( 3112 GLuint index, 3113 const(GLshort)* v, 3114 ); 3115 alias PFN_glVertexAttrib3d = void function ( 3116 GLuint index, 3117 GLdouble x, 3118 GLdouble y, 3119 GLdouble z, 3120 ); 3121 alias PFN_glVertexAttrib3dv = void function ( 3122 GLuint index, 3123 const(GLdouble)* v, 3124 ); 3125 alias PFN_glVertexAttrib3f = void function ( 3126 GLuint index, 3127 GLfloat x, 3128 GLfloat y, 3129 GLfloat z, 3130 ); 3131 alias PFN_glVertexAttrib3fv = void function ( 3132 GLuint index, 3133 const(GLfloat)* v, 3134 ); 3135 alias PFN_glVertexAttrib3s = void function ( 3136 GLuint index, 3137 GLshort x, 3138 GLshort y, 3139 GLshort z, 3140 ); 3141 alias PFN_glVertexAttrib3sv = void function ( 3142 GLuint index, 3143 const(GLshort)* v, 3144 ); 3145 alias PFN_glVertexAttrib4Nbv = void function ( 3146 GLuint index, 3147 const(GLbyte)* v, 3148 ); 3149 alias PFN_glVertexAttrib4Niv = void function ( 3150 GLuint index, 3151 const(GLint)* v, 3152 ); 3153 alias PFN_glVertexAttrib4Nsv = void function ( 3154 GLuint index, 3155 const(GLshort)* v, 3156 ); 3157 alias PFN_glVertexAttrib4Nub = void function ( 3158 GLuint index, 3159 GLubyte x, 3160 GLubyte y, 3161 GLubyte z, 3162 GLubyte w, 3163 ); 3164 alias PFN_glVertexAttrib4Nubv = void function ( 3165 GLuint index, 3166 const(GLubyte)* v, 3167 ); 3168 alias PFN_glVertexAttrib4Nuiv = void function ( 3169 GLuint index, 3170 const(GLuint)* v, 3171 ); 3172 alias PFN_glVertexAttrib4Nusv = void function ( 3173 GLuint index, 3174 const(GLushort)* v, 3175 ); 3176 alias PFN_glVertexAttrib4bv = void function ( 3177 GLuint index, 3178 const(GLbyte)* v, 3179 ); 3180 alias PFN_glVertexAttrib4d = void function ( 3181 GLuint index, 3182 GLdouble x, 3183 GLdouble y, 3184 GLdouble z, 3185 GLdouble w, 3186 ); 3187 alias PFN_glVertexAttrib4dv = void function ( 3188 GLuint index, 3189 const(GLdouble)* v, 3190 ); 3191 alias PFN_glVertexAttrib4f = void function ( 3192 GLuint index, 3193 GLfloat x, 3194 GLfloat y, 3195 GLfloat z, 3196 GLfloat w, 3197 ); 3198 alias PFN_glVertexAttrib4fv = void function ( 3199 GLuint index, 3200 const(GLfloat)* v, 3201 ); 3202 alias PFN_glVertexAttrib4iv = void function ( 3203 GLuint index, 3204 const(GLint)* v, 3205 ); 3206 alias PFN_glVertexAttrib4s = void function ( 3207 GLuint index, 3208 GLshort x, 3209 GLshort y, 3210 GLshort z, 3211 GLshort w, 3212 ); 3213 alias PFN_glVertexAttrib4sv = void function ( 3214 GLuint index, 3215 const(GLshort)* v, 3216 ); 3217 alias PFN_glVertexAttrib4ubv = void function ( 3218 GLuint index, 3219 const(GLubyte)* v, 3220 ); 3221 alias PFN_glVertexAttrib4uiv = void function ( 3222 GLuint index, 3223 const(GLuint)* v, 3224 ); 3225 alias PFN_glVertexAttrib4usv = void function ( 3226 GLuint index, 3227 const(GLushort)* v, 3228 ); 3229 alias PFN_glVertexAttribPointer = void function ( 3230 GLuint index, 3231 GLint size, 3232 GLenum type, 3233 GLboolean normalized, 3234 GLsizei stride, 3235 const(void)* pointer, 3236 ); 3237 3238 // Command pointers for GL_VERSION_2_1 3239 alias PFN_glUniformMatrix2x3fv = void function ( 3240 GLint location, 3241 GLsizei count, 3242 GLboolean transpose, 3243 const(GLfloat)* value, 3244 ); 3245 alias PFN_glUniformMatrix3x2fv = void function ( 3246 GLint location, 3247 GLsizei count, 3248 GLboolean transpose, 3249 const(GLfloat)* value, 3250 ); 3251 alias PFN_glUniformMatrix2x4fv = void function ( 3252 GLint location, 3253 GLsizei count, 3254 GLboolean transpose, 3255 const(GLfloat)* value, 3256 ); 3257 alias PFN_glUniformMatrix4x2fv = void function ( 3258 GLint location, 3259 GLsizei count, 3260 GLboolean transpose, 3261 const(GLfloat)* value, 3262 ); 3263 alias PFN_glUniformMatrix3x4fv = void function ( 3264 GLint location, 3265 GLsizei count, 3266 GLboolean transpose, 3267 const(GLfloat)* value, 3268 ); 3269 alias PFN_glUniformMatrix4x3fv = void function ( 3270 GLint location, 3271 GLsizei count, 3272 GLboolean transpose, 3273 const(GLfloat)* value, 3274 ); 3275 3276 // Command pointers for GL_VERSION_3_0 3277 alias PFN_glColorMaski = void function ( 3278 GLuint index, 3279 GLboolean r, 3280 GLboolean g, 3281 GLboolean b, 3282 GLboolean a, 3283 ); 3284 alias PFN_glGetBooleani_v = void function ( 3285 GLenum target, 3286 GLuint index, 3287 GLboolean* data, 3288 ); 3289 alias PFN_glGetIntegeri_v = void function ( 3290 GLenum target, 3291 GLuint index, 3292 GLint* data, 3293 ); 3294 alias PFN_glEnablei = void function ( 3295 GLenum target, 3296 GLuint index, 3297 ); 3298 alias PFN_glDisablei = void function ( 3299 GLenum target, 3300 GLuint index, 3301 ); 3302 alias PFN_glIsEnabledi = GLboolean function ( 3303 GLenum target, 3304 GLuint index, 3305 ); 3306 alias PFN_glBeginTransformFeedback = void function ( 3307 GLenum primitiveMode, 3308 ); 3309 alias PFN_glEndTransformFeedback = void function (); 3310 alias PFN_glBindBufferRange = void function ( 3311 GLenum target, 3312 GLuint index, 3313 GLuint buffer, 3314 GLintptr offset, 3315 GLsizeiptr size, 3316 ); 3317 alias PFN_glBindBufferBase = void function ( 3318 GLenum target, 3319 GLuint index, 3320 GLuint buffer, 3321 ); 3322 alias PFN_glTransformFeedbackVaryings = void function ( 3323 GLuint program, 3324 GLsizei count, 3325 const(GLchar*)* varyings, 3326 GLenum bufferMode, 3327 ); 3328 alias PFN_glGetTransformFeedbackVarying = void function ( 3329 GLuint program, 3330 GLuint index, 3331 GLsizei bufSize, 3332 GLsizei* length, 3333 GLsizei* size, 3334 GLenum* type, 3335 GLchar* name, 3336 ); 3337 alias PFN_glClampColor = void function ( 3338 GLenum target, 3339 GLenum clamp, 3340 ); 3341 alias PFN_glBeginConditionalRender = void function ( 3342 GLuint id, 3343 GLenum mode, 3344 ); 3345 alias PFN_glEndConditionalRender = void function (); 3346 alias PFN_glVertexAttribIPointer = void function ( 3347 GLuint index, 3348 GLint size, 3349 GLenum type, 3350 GLsizei stride, 3351 const(void)* pointer, 3352 ); 3353 alias PFN_glGetVertexAttribIiv = void function ( 3354 GLuint index, 3355 GLenum pname, 3356 GLint* params, 3357 ); 3358 alias PFN_glGetVertexAttribIuiv = void function ( 3359 GLuint index, 3360 GLenum pname, 3361 GLuint* params, 3362 ); 3363 alias PFN_glVertexAttribI1i = void function ( 3364 GLuint index, 3365 GLint x, 3366 ); 3367 alias PFN_glVertexAttribI2i = void function ( 3368 GLuint index, 3369 GLint x, 3370 GLint y, 3371 ); 3372 alias PFN_glVertexAttribI3i = void function ( 3373 GLuint index, 3374 GLint x, 3375 GLint y, 3376 GLint z, 3377 ); 3378 alias PFN_glVertexAttribI4i = void function ( 3379 GLuint index, 3380 GLint x, 3381 GLint y, 3382 GLint z, 3383 GLint w, 3384 ); 3385 alias PFN_glVertexAttribI1ui = void function ( 3386 GLuint index, 3387 GLuint x, 3388 ); 3389 alias PFN_glVertexAttribI2ui = void function ( 3390 GLuint index, 3391 GLuint x, 3392 GLuint y, 3393 ); 3394 alias PFN_glVertexAttribI3ui = void function ( 3395 GLuint index, 3396 GLuint x, 3397 GLuint y, 3398 GLuint z, 3399 ); 3400 alias PFN_glVertexAttribI4ui = void function ( 3401 GLuint index, 3402 GLuint x, 3403 GLuint y, 3404 GLuint z, 3405 GLuint w, 3406 ); 3407 alias PFN_glVertexAttribI1iv = void function ( 3408 GLuint index, 3409 const(GLint)* v, 3410 ); 3411 alias PFN_glVertexAttribI2iv = void function ( 3412 GLuint index, 3413 const(GLint)* v, 3414 ); 3415 alias PFN_glVertexAttribI3iv = void function ( 3416 GLuint index, 3417 const(GLint)* v, 3418 ); 3419 alias PFN_glVertexAttribI4iv = void function ( 3420 GLuint index, 3421 const(GLint)* v, 3422 ); 3423 alias PFN_glVertexAttribI1uiv = void function ( 3424 GLuint index, 3425 const(GLuint)* v, 3426 ); 3427 alias PFN_glVertexAttribI2uiv = void function ( 3428 GLuint index, 3429 const(GLuint)* v, 3430 ); 3431 alias PFN_glVertexAttribI3uiv = void function ( 3432 GLuint index, 3433 const(GLuint)* v, 3434 ); 3435 alias PFN_glVertexAttribI4uiv = void function ( 3436 GLuint index, 3437 const(GLuint)* v, 3438 ); 3439 alias PFN_glVertexAttribI4bv = void function ( 3440 GLuint index, 3441 const(GLbyte)* v, 3442 ); 3443 alias PFN_glVertexAttribI4sv = void function ( 3444 GLuint index, 3445 const(GLshort)* v, 3446 ); 3447 alias PFN_glVertexAttribI4ubv = void function ( 3448 GLuint index, 3449 const(GLubyte)* v, 3450 ); 3451 alias PFN_glVertexAttribI4usv = void function ( 3452 GLuint index, 3453 const(GLushort)* v, 3454 ); 3455 alias PFN_glGetUniformuiv = void function ( 3456 GLuint program, 3457 GLint location, 3458 GLuint* params, 3459 ); 3460 alias PFN_glBindFragDataLocation = void function ( 3461 GLuint program, 3462 GLuint color, 3463 const(GLchar)* name, 3464 ); 3465 alias PFN_glGetFragDataLocation = GLint function ( 3466 GLuint program, 3467 const(GLchar)* name, 3468 ); 3469 alias PFN_glUniform1ui = void function ( 3470 GLint location, 3471 GLuint v0, 3472 ); 3473 alias PFN_glUniform2ui = void function ( 3474 GLint location, 3475 GLuint v0, 3476 GLuint v1, 3477 ); 3478 alias PFN_glUniform3ui = void function ( 3479 GLint location, 3480 GLuint v0, 3481 GLuint v1, 3482 GLuint v2, 3483 ); 3484 alias PFN_glUniform4ui = void function ( 3485 GLint location, 3486 GLuint v0, 3487 GLuint v1, 3488 GLuint v2, 3489 GLuint v3, 3490 ); 3491 alias PFN_glUniform1uiv = void function ( 3492 GLint location, 3493 GLsizei count, 3494 const(GLuint)* value, 3495 ); 3496 alias PFN_glUniform2uiv = void function ( 3497 GLint location, 3498 GLsizei count, 3499 const(GLuint)* value, 3500 ); 3501 alias PFN_glUniform3uiv = void function ( 3502 GLint location, 3503 GLsizei count, 3504 const(GLuint)* value, 3505 ); 3506 alias PFN_glUniform4uiv = void function ( 3507 GLint location, 3508 GLsizei count, 3509 const(GLuint)* value, 3510 ); 3511 alias PFN_glTexParameterIiv = void function ( 3512 GLenum target, 3513 GLenum pname, 3514 const(GLint)* params, 3515 ); 3516 alias PFN_glTexParameterIuiv = void function ( 3517 GLenum target, 3518 GLenum pname, 3519 const(GLuint)* params, 3520 ); 3521 alias PFN_glGetTexParameterIiv = void function ( 3522 GLenum target, 3523 GLenum pname, 3524 GLint* params, 3525 ); 3526 alias PFN_glGetTexParameterIuiv = void function ( 3527 GLenum target, 3528 GLenum pname, 3529 GLuint* params, 3530 ); 3531 alias PFN_glClearBufferiv = void function ( 3532 GLenum buffer, 3533 GLint drawbuffer, 3534 const(GLint)* value, 3535 ); 3536 alias PFN_glClearBufferuiv = void function ( 3537 GLenum buffer, 3538 GLint drawbuffer, 3539 const(GLuint)* value, 3540 ); 3541 alias PFN_glClearBufferfv = void function ( 3542 GLenum buffer, 3543 GLint drawbuffer, 3544 const(GLfloat)* value, 3545 ); 3546 alias PFN_glClearBufferfi = void function ( 3547 GLenum buffer, 3548 GLint drawbuffer, 3549 GLfloat depth, 3550 GLint stencil, 3551 ); 3552 alias PFN_glGetStringi = const(GLubyte)* function ( 3553 GLenum name, 3554 GLuint index, 3555 ); 3556 alias PFN_glIsRenderbuffer = GLboolean function ( 3557 GLuint renderbuffer, 3558 ); 3559 alias PFN_glBindRenderbuffer = void function ( 3560 GLenum target, 3561 GLuint renderbuffer, 3562 ); 3563 alias PFN_glDeleteRenderbuffers = void function ( 3564 GLsizei n, 3565 const(GLuint)* renderbuffers, 3566 ); 3567 alias PFN_glGenRenderbuffers = void function ( 3568 GLsizei n, 3569 GLuint* renderbuffers, 3570 ); 3571 alias PFN_glRenderbufferStorage = void function ( 3572 GLenum target, 3573 GLenum internalformat, 3574 GLsizei width, 3575 GLsizei height, 3576 ); 3577 alias PFN_glGetRenderbufferParameteriv = void function ( 3578 GLenum target, 3579 GLenum pname, 3580 GLint* params, 3581 ); 3582 alias PFN_glIsFramebuffer = GLboolean function ( 3583 GLuint framebuffer, 3584 ); 3585 alias PFN_glBindFramebuffer = void function ( 3586 GLenum target, 3587 GLuint framebuffer, 3588 ); 3589 alias PFN_glDeleteFramebuffers = void function ( 3590 GLsizei n, 3591 const(GLuint)* framebuffers, 3592 ); 3593 alias PFN_glGenFramebuffers = void function ( 3594 GLsizei n, 3595 GLuint* framebuffers, 3596 ); 3597 alias PFN_glCheckFramebufferStatus = GLenum function ( 3598 GLenum target, 3599 ); 3600 alias PFN_glFramebufferTexture1D = void function ( 3601 GLenum target, 3602 GLenum attachment, 3603 GLenum textarget, 3604 GLuint texture, 3605 GLint level, 3606 ); 3607 alias PFN_glFramebufferTexture2D = void function ( 3608 GLenum target, 3609 GLenum attachment, 3610 GLenum textarget, 3611 GLuint texture, 3612 GLint level, 3613 ); 3614 alias PFN_glFramebufferTexture3D = void function ( 3615 GLenum target, 3616 GLenum attachment, 3617 GLenum textarget, 3618 GLuint texture, 3619 GLint level, 3620 GLint zoffset, 3621 ); 3622 alias PFN_glFramebufferRenderbuffer = void function ( 3623 GLenum target, 3624 GLenum attachment, 3625 GLenum renderbuffertarget, 3626 GLuint renderbuffer, 3627 ); 3628 alias PFN_glGetFramebufferAttachmentParameteriv = void function ( 3629 GLenum target, 3630 GLenum attachment, 3631 GLenum pname, 3632 GLint* params, 3633 ); 3634 alias PFN_glGenerateMipmap = void function ( 3635 GLenum target, 3636 ); 3637 alias PFN_glBlitFramebuffer = void function ( 3638 GLint srcX0, 3639 GLint srcY0, 3640 GLint srcX1, 3641 GLint srcY1, 3642 GLint dstX0, 3643 GLint dstY0, 3644 GLint dstX1, 3645 GLint dstY1, 3646 GLbitfield mask, 3647 GLenum filter, 3648 ); 3649 alias PFN_glRenderbufferStorageMultisample = void function ( 3650 GLenum target, 3651 GLsizei samples, 3652 GLenum internalformat, 3653 GLsizei width, 3654 GLsizei height, 3655 ); 3656 alias PFN_glFramebufferTextureLayer = void function ( 3657 GLenum target, 3658 GLenum attachment, 3659 GLuint texture, 3660 GLint level, 3661 GLint layer, 3662 ); 3663 alias PFN_glMapBufferRange = void * function ( 3664 GLenum target, 3665 GLintptr offset, 3666 GLsizeiptr length, 3667 GLbitfield access, 3668 ); 3669 alias PFN_glFlushMappedBufferRange = void function ( 3670 GLenum target, 3671 GLintptr offset, 3672 GLsizeiptr length, 3673 ); 3674 alias PFN_glBindVertexArray = void function ( 3675 GLuint array, 3676 ); 3677 alias PFN_glDeleteVertexArrays = void function ( 3678 GLsizei n, 3679 const(GLuint)* arrays, 3680 ); 3681 alias PFN_glGenVertexArrays = void function ( 3682 GLsizei n, 3683 GLuint* arrays, 3684 ); 3685 alias PFN_glIsVertexArray = GLboolean function ( 3686 GLuint array, 3687 ); 3688 3689 // Command pointers for GL_VERSION_3_1 3690 alias PFN_glDrawArraysInstanced = void function ( 3691 GLenum mode, 3692 GLint first, 3693 GLsizei count, 3694 GLsizei instancecount, 3695 ); 3696 alias PFN_glDrawElementsInstanced = void function ( 3697 GLenum mode, 3698 GLsizei count, 3699 GLenum type, 3700 const(void)* indices, 3701 GLsizei instancecount, 3702 ); 3703 alias PFN_glTexBuffer = void function ( 3704 GLenum target, 3705 GLenum internalformat, 3706 GLuint buffer, 3707 ); 3708 alias PFN_glPrimitiveRestartIndex = void function ( 3709 GLuint index, 3710 ); 3711 alias PFN_glCopyBufferSubData = void function ( 3712 GLenum readTarget, 3713 GLenum writeTarget, 3714 GLintptr readOffset, 3715 GLintptr writeOffset, 3716 GLsizeiptr size, 3717 ); 3718 alias PFN_glGetUniformIndices = void function ( 3719 GLuint program, 3720 GLsizei uniformCount, 3721 const(GLchar*)* uniformNames, 3722 GLuint* uniformIndices, 3723 ); 3724 alias PFN_glGetActiveUniformsiv = void function ( 3725 GLuint program, 3726 GLsizei uniformCount, 3727 const(GLuint)* uniformIndices, 3728 GLenum pname, 3729 GLint* params, 3730 ); 3731 alias PFN_glGetActiveUniformName = void function ( 3732 GLuint program, 3733 GLuint uniformIndex, 3734 GLsizei bufSize, 3735 GLsizei* length, 3736 GLchar* uniformName, 3737 ); 3738 alias PFN_glGetUniformBlockIndex = GLuint function ( 3739 GLuint program, 3740 const(GLchar)* uniformBlockName, 3741 ); 3742 alias PFN_glGetActiveUniformBlockiv = void function ( 3743 GLuint program, 3744 GLuint uniformBlockIndex, 3745 GLenum pname, 3746 GLint* params, 3747 ); 3748 alias PFN_glGetActiveUniformBlockName = void function ( 3749 GLuint program, 3750 GLuint uniformBlockIndex, 3751 GLsizei bufSize, 3752 GLsizei* length, 3753 GLchar* uniformBlockName, 3754 ); 3755 alias PFN_glUniformBlockBinding = void function ( 3756 GLuint program, 3757 GLuint uniformBlockIndex, 3758 GLuint uniformBlockBinding, 3759 ); 3760 3761 // Command pointers for GL_VERSION_3_2 3762 alias PFN_glDrawElementsBaseVertex = void function ( 3763 GLenum mode, 3764 GLsizei count, 3765 GLenum type, 3766 const(void)* indices, 3767 GLint basevertex, 3768 ); 3769 alias PFN_glDrawRangeElementsBaseVertex = void function ( 3770 GLenum mode, 3771 GLuint start, 3772 GLuint end, 3773 GLsizei count, 3774 GLenum type, 3775 const(void)* indices, 3776 GLint basevertex, 3777 ); 3778 alias PFN_glDrawElementsInstancedBaseVertex = void function ( 3779 GLenum mode, 3780 GLsizei count, 3781 GLenum type, 3782 const(void)* indices, 3783 GLsizei instancecount, 3784 GLint basevertex, 3785 ); 3786 alias PFN_glMultiDrawElementsBaseVertex = void function ( 3787 GLenum mode, 3788 const(GLsizei)* count, 3789 GLenum type, 3790 const(void*)* indices, 3791 GLsizei drawcount, 3792 const(GLint)* basevertex, 3793 ); 3794 alias PFN_glProvokingVertex = void function ( 3795 GLenum mode, 3796 ); 3797 alias PFN_glFenceSync = GLsync function ( 3798 GLenum condition, 3799 GLbitfield flags, 3800 ); 3801 alias PFN_glIsSync = GLboolean function ( 3802 GLsync sync, 3803 ); 3804 alias PFN_glDeleteSync = void function ( 3805 GLsync sync, 3806 ); 3807 alias PFN_glClientWaitSync = GLenum function ( 3808 GLsync sync, 3809 GLbitfield flags, 3810 GLuint64 timeout, 3811 ); 3812 alias PFN_glWaitSync = void function ( 3813 GLsync sync, 3814 GLbitfield flags, 3815 GLuint64 timeout, 3816 ); 3817 alias PFN_glGetInteger64v = void function ( 3818 GLenum pname, 3819 GLint64* data, 3820 ); 3821 alias PFN_glGetSynciv = void function ( 3822 GLsync sync, 3823 GLenum pname, 3824 GLsizei bufSize, 3825 GLsizei* length, 3826 GLint* values, 3827 ); 3828 alias PFN_glGetInteger64i_v = void function ( 3829 GLenum target, 3830 GLuint index, 3831 GLint64* data, 3832 ); 3833 alias PFN_glGetBufferParameteri64v = void function ( 3834 GLenum target, 3835 GLenum pname, 3836 GLint64* params, 3837 ); 3838 alias PFN_glFramebufferTexture = void function ( 3839 GLenum target, 3840 GLenum attachment, 3841 GLuint texture, 3842 GLint level, 3843 ); 3844 alias PFN_glTexImage2DMultisample = void function ( 3845 GLenum target, 3846 GLsizei samples, 3847 GLenum internalformat, 3848 GLsizei width, 3849 GLsizei height, 3850 GLboolean fixedsamplelocations, 3851 ); 3852 alias PFN_glTexImage3DMultisample = void function ( 3853 GLenum target, 3854 GLsizei samples, 3855 GLenum internalformat, 3856 GLsizei width, 3857 GLsizei height, 3858 GLsizei depth, 3859 GLboolean fixedsamplelocations, 3860 ); 3861 alias PFN_glGetMultisamplefv = void function ( 3862 GLenum pname, 3863 GLuint index, 3864 GLfloat* val, 3865 ); 3866 alias PFN_glSampleMaski = void function ( 3867 GLuint maskNumber, 3868 GLbitfield mask, 3869 ); 3870 3871 // Command pointers for GL_VERSION_3_3 3872 alias PFN_glBindFragDataLocationIndexed = void function ( 3873 GLuint program, 3874 GLuint colorNumber, 3875 GLuint index, 3876 const(GLchar)* name, 3877 ); 3878 alias PFN_glGetFragDataIndex = GLint function ( 3879 GLuint program, 3880 const(GLchar)* name, 3881 ); 3882 alias PFN_glGenSamplers = void function ( 3883 GLsizei count, 3884 GLuint* samplers, 3885 ); 3886 alias PFN_glDeleteSamplers = void function ( 3887 GLsizei count, 3888 const(GLuint)* samplers, 3889 ); 3890 alias PFN_glIsSampler = GLboolean function ( 3891 GLuint sampler, 3892 ); 3893 alias PFN_glBindSampler = void function ( 3894 GLuint unit, 3895 GLuint sampler, 3896 ); 3897 alias PFN_glSamplerParameteri = void function ( 3898 GLuint sampler, 3899 GLenum pname, 3900 GLint param, 3901 ); 3902 alias PFN_glSamplerParameteriv = void function ( 3903 GLuint sampler, 3904 GLenum pname, 3905 const(GLint)* param, 3906 ); 3907 alias PFN_glSamplerParameterf = void function ( 3908 GLuint sampler, 3909 GLenum pname, 3910 GLfloat param, 3911 ); 3912 alias PFN_glSamplerParameterfv = void function ( 3913 GLuint sampler, 3914 GLenum pname, 3915 const(GLfloat)* param, 3916 ); 3917 alias PFN_glSamplerParameterIiv = void function ( 3918 GLuint sampler, 3919 GLenum pname, 3920 const(GLint)* param, 3921 ); 3922 alias PFN_glSamplerParameterIuiv = void function ( 3923 GLuint sampler, 3924 GLenum pname, 3925 const(GLuint)* param, 3926 ); 3927 alias PFN_glGetSamplerParameteriv = void function ( 3928 GLuint sampler, 3929 GLenum pname, 3930 GLint* params, 3931 ); 3932 alias PFN_glGetSamplerParameterIiv = void function ( 3933 GLuint sampler, 3934 GLenum pname, 3935 GLint* params, 3936 ); 3937 alias PFN_glGetSamplerParameterfv = void function ( 3938 GLuint sampler, 3939 GLenum pname, 3940 GLfloat* params, 3941 ); 3942 alias PFN_glGetSamplerParameterIuiv = void function ( 3943 GLuint sampler, 3944 GLenum pname, 3945 GLuint* params, 3946 ); 3947 alias PFN_glQueryCounter = void function ( 3948 GLuint id, 3949 GLenum target, 3950 ); 3951 alias PFN_glGetQueryObjecti64v = void function ( 3952 GLuint id, 3953 GLenum pname, 3954 GLint64* params, 3955 ); 3956 alias PFN_glGetQueryObjectui64v = void function ( 3957 GLuint id, 3958 GLenum pname, 3959 GLuint64* params, 3960 ); 3961 alias PFN_glVertexAttribDivisor = void function ( 3962 GLuint index, 3963 GLuint divisor, 3964 ); 3965 alias PFN_glVertexAttribP1ui = void function ( 3966 GLuint index, 3967 GLenum type, 3968 GLboolean normalized, 3969 GLuint value, 3970 ); 3971 alias PFN_glVertexAttribP1uiv = void function ( 3972 GLuint index, 3973 GLenum type, 3974 GLboolean normalized, 3975 const(GLuint)* value, 3976 ); 3977 alias PFN_glVertexAttribP2ui = void function ( 3978 GLuint index, 3979 GLenum type, 3980 GLboolean normalized, 3981 GLuint value, 3982 ); 3983 alias PFN_glVertexAttribP2uiv = void function ( 3984 GLuint index, 3985 GLenum type, 3986 GLboolean normalized, 3987 const(GLuint)* value, 3988 ); 3989 alias PFN_glVertexAttribP3ui = void function ( 3990 GLuint index, 3991 GLenum type, 3992 GLboolean normalized, 3993 GLuint value, 3994 ); 3995 alias PFN_glVertexAttribP3uiv = void function ( 3996 GLuint index, 3997 GLenum type, 3998 GLboolean normalized, 3999 const(GLuint)* value, 4000 ); 4001 alias PFN_glVertexAttribP4ui = void function ( 4002 GLuint index, 4003 GLenum type, 4004 GLboolean normalized, 4005 GLuint value, 4006 ); 4007 alias PFN_glVertexAttribP4uiv = void function ( 4008 GLuint index, 4009 GLenum type, 4010 GLboolean normalized, 4011 const(GLuint)* value, 4012 ); 4013 4014 // Command pointers for GL_VERSION_4_0 4015 alias PFN_glMinSampleShading = void function ( 4016 GLfloat value, 4017 ); 4018 alias PFN_glBlendEquationi = void function ( 4019 GLuint buf, 4020 GLenum mode, 4021 ); 4022 alias PFN_glBlendEquationSeparatei = void function ( 4023 GLuint buf, 4024 GLenum modeRGB, 4025 GLenum modeAlpha, 4026 ); 4027 alias PFN_glBlendFunci = void function ( 4028 GLuint buf, 4029 GLenum src, 4030 GLenum dst, 4031 ); 4032 alias PFN_glBlendFuncSeparatei = void function ( 4033 GLuint buf, 4034 GLenum srcRGB, 4035 GLenum dstRGB, 4036 GLenum srcAlpha, 4037 GLenum dstAlpha, 4038 ); 4039 alias PFN_glDrawArraysIndirect = void function ( 4040 GLenum mode, 4041 const(void)* indirect, 4042 ); 4043 alias PFN_glDrawElementsIndirect = void function ( 4044 GLenum mode, 4045 GLenum type, 4046 const(void)* indirect, 4047 ); 4048 alias PFN_glUniform1d = void function ( 4049 GLint location, 4050 GLdouble x, 4051 ); 4052 alias PFN_glUniform2d = void function ( 4053 GLint location, 4054 GLdouble x, 4055 GLdouble y, 4056 ); 4057 alias PFN_glUniform3d = void function ( 4058 GLint location, 4059 GLdouble x, 4060 GLdouble y, 4061 GLdouble z, 4062 ); 4063 alias PFN_glUniform4d = void function ( 4064 GLint location, 4065 GLdouble x, 4066 GLdouble y, 4067 GLdouble z, 4068 GLdouble w, 4069 ); 4070 alias PFN_glUniform1dv = void function ( 4071 GLint location, 4072 GLsizei count, 4073 const(GLdouble)* value, 4074 ); 4075 alias PFN_glUniform2dv = void function ( 4076 GLint location, 4077 GLsizei count, 4078 const(GLdouble)* value, 4079 ); 4080 alias PFN_glUniform3dv = void function ( 4081 GLint location, 4082 GLsizei count, 4083 const(GLdouble)* value, 4084 ); 4085 alias PFN_glUniform4dv = void function ( 4086 GLint location, 4087 GLsizei count, 4088 const(GLdouble)* value, 4089 ); 4090 alias PFN_glUniformMatrix2dv = void function ( 4091 GLint location, 4092 GLsizei count, 4093 GLboolean transpose, 4094 const(GLdouble)* value, 4095 ); 4096 alias PFN_glUniformMatrix3dv = void function ( 4097 GLint location, 4098 GLsizei count, 4099 GLboolean transpose, 4100 const(GLdouble)* value, 4101 ); 4102 alias PFN_glUniformMatrix4dv = void function ( 4103 GLint location, 4104 GLsizei count, 4105 GLboolean transpose, 4106 const(GLdouble)* value, 4107 ); 4108 alias PFN_glUniformMatrix2x3dv = void function ( 4109 GLint location, 4110 GLsizei count, 4111 GLboolean transpose, 4112 const(GLdouble)* value, 4113 ); 4114 alias PFN_glUniformMatrix2x4dv = void function ( 4115 GLint location, 4116 GLsizei count, 4117 GLboolean transpose, 4118 const(GLdouble)* value, 4119 ); 4120 alias PFN_glUniformMatrix3x2dv = void function ( 4121 GLint location, 4122 GLsizei count, 4123 GLboolean transpose, 4124 const(GLdouble)* value, 4125 ); 4126 alias PFN_glUniformMatrix3x4dv = void function ( 4127 GLint location, 4128 GLsizei count, 4129 GLboolean transpose, 4130 const(GLdouble)* value, 4131 ); 4132 alias PFN_glUniformMatrix4x2dv = void function ( 4133 GLint location, 4134 GLsizei count, 4135 GLboolean transpose, 4136 const(GLdouble)* value, 4137 ); 4138 alias PFN_glUniformMatrix4x3dv = void function ( 4139 GLint location, 4140 GLsizei count, 4141 GLboolean transpose, 4142 const(GLdouble)* value, 4143 ); 4144 alias PFN_glGetUniformdv = void function ( 4145 GLuint program, 4146 GLint location, 4147 GLdouble* params, 4148 ); 4149 alias PFN_glGetSubroutineUniformLocation = GLint function ( 4150 GLuint program, 4151 GLenum shadertype, 4152 const(GLchar)* name, 4153 ); 4154 alias PFN_glGetSubroutineIndex = GLuint function ( 4155 GLuint program, 4156 GLenum shadertype, 4157 const(GLchar)* name, 4158 ); 4159 alias PFN_glGetActiveSubroutineUniformiv = void function ( 4160 GLuint program, 4161 GLenum shadertype, 4162 GLuint index, 4163 GLenum pname, 4164 GLint* values, 4165 ); 4166 alias PFN_glGetActiveSubroutineUniformName = void function ( 4167 GLuint program, 4168 GLenum shadertype, 4169 GLuint index, 4170 GLsizei bufsize, 4171 GLsizei* length, 4172 GLchar* name, 4173 ); 4174 alias PFN_glGetActiveSubroutineName = void function ( 4175 GLuint program, 4176 GLenum shadertype, 4177 GLuint index, 4178 GLsizei bufsize, 4179 GLsizei* length, 4180 GLchar* name, 4181 ); 4182 alias PFN_glUniformSubroutinesuiv = void function ( 4183 GLenum shadertype, 4184 GLsizei count, 4185 const(GLuint)* indices, 4186 ); 4187 alias PFN_glGetUniformSubroutineuiv = void function ( 4188 GLenum shadertype, 4189 GLint location, 4190 GLuint* params, 4191 ); 4192 alias PFN_glGetProgramStageiv = void function ( 4193 GLuint program, 4194 GLenum shadertype, 4195 GLenum pname, 4196 GLint* values, 4197 ); 4198 alias PFN_glPatchParameteri = void function ( 4199 GLenum pname, 4200 GLint value, 4201 ); 4202 alias PFN_glPatchParameterfv = void function ( 4203 GLenum pname, 4204 const(GLfloat)* values, 4205 ); 4206 alias PFN_glBindTransformFeedback = void function ( 4207 GLenum target, 4208 GLuint id, 4209 ); 4210 alias PFN_glDeleteTransformFeedbacks = void function ( 4211 GLsizei n, 4212 const(GLuint)* ids, 4213 ); 4214 alias PFN_glGenTransformFeedbacks = void function ( 4215 GLsizei n, 4216 GLuint* ids, 4217 ); 4218 alias PFN_glIsTransformFeedback = GLboolean function ( 4219 GLuint id, 4220 ); 4221 alias PFN_glPauseTransformFeedback = void function (); 4222 alias PFN_glResumeTransformFeedback = void function (); 4223 alias PFN_glDrawTransformFeedback = void function ( 4224 GLenum mode, 4225 GLuint id, 4226 ); 4227 alias PFN_glDrawTransformFeedbackStream = void function ( 4228 GLenum mode, 4229 GLuint id, 4230 GLuint stream, 4231 ); 4232 alias PFN_glBeginQueryIndexed = void function ( 4233 GLenum target, 4234 GLuint index, 4235 GLuint id, 4236 ); 4237 alias PFN_glEndQueryIndexed = void function ( 4238 GLenum target, 4239 GLuint index, 4240 ); 4241 alias PFN_glGetQueryIndexediv = void function ( 4242 GLenum target, 4243 GLuint index, 4244 GLenum pname, 4245 GLint* params, 4246 ); 4247 4248 // Command pointers for GL_VERSION_4_1 4249 alias PFN_glReleaseShaderCompiler = void function (); 4250 alias PFN_glShaderBinary = void function ( 4251 GLsizei count, 4252 const(GLuint)* shaders, 4253 GLenum binaryformat, 4254 const(void)* binary, 4255 GLsizei length, 4256 ); 4257 alias PFN_glGetShaderPrecisionFormat = void function ( 4258 GLenum shadertype, 4259 GLenum precisiontype, 4260 GLint* range, 4261 GLint* precision, 4262 ); 4263 alias PFN_glDepthRangef = void function ( 4264 GLfloat n, 4265 GLfloat f, 4266 ); 4267 alias PFN_glClearDepthf = void function ( 4268 GLfloat d, 4269 ); 4270 alias PFN_glGetProgramBinary = void function ( 4271 GLuint program, 4272 GLsizei bufSize, 4273 GLsizei* length, 4274 GLenum* binaryFormat, 4275 void* binary, 4276 ); 4277 alias PFN_glProgramBinary = void function ( 4278 GLuint program, 4279 GLenum binaryFormat, 4280 const(void)* binary, 4281 GLsizei length, 4282 ); 4283 alias PFN_glProgramParameteri = void function ( 4284 GLuint program, 4285 GLenum pname, 4286 GLint value, 4287 ); 4288 alias PFN_glUseProgramStages = void function ( 4289 GLuint pipeline, 4290 GLbitfield stages, 4291 GLuint program, 4292 ); 4293 alias PFN_glActiveShaderProgram = void function ( 4294 GLuint pipeline, 4295 GLuint program, 4296 ); 4297 alias PFN_glCreateShaderProgramv = GLuint function ( 4298 GLenum type, 4299 GLsizei count, 4300 const(GLchar*)* strings, 4301 ); 4302 alias PFN_glBindProgramPipeline = void function ( 4303 GLuint pipeline, 4304 ); 4305 alias PFN_glDeleteProgramPipelines = void function ( 4306 GLsizei n, 4307 const(GLuint)* pipelines, 4308 ); 4309 alias PFN_glGenProgramPipelines = void function ( 4310 GLsizei n, 4311 GLuint* pipelines, 4312 ); 4313 alias PFN_glIsProgramPipeline = GLboolean function ( 4314 GLuint pipeline, 4315 ); 4316 alias PFN_glGetProgramPipelineiv = void function ( 4317 GLuint pipeline, 4318 GLenum pname, 4319 GLint* params, 4320 ); 4321 alias PFN_glProgramUniform1i = void function ( 4322 GLuint program, 4323 GLint location, 4324 GLint v0, 4325 ); 4326 alias PFN_glProgramUniform1iv = void function ( 4327 GLuint program, 4328 GLint location, 4329 GLsizei count, 4330 const(GLint)* value, 4331 ); 4332 alias PFN_glProgramUniform1f = void function ( 4333 GLuint program, 4334 GLint location, 4335 GLfloat v0, 4336 ); 4337 alias PFN_glProgramUniform1fv = void function ( 4338 GLuint program, 4339 GLint location, 4340 GLsizei count, 4341 const(GLfloat)* value, 4342 ); 4343 alias PFN_glProgramUniform1d = void function ( 4344 GLuint program, 4345 GLint location, 4346 GLdouble v0, 4347 ); 4348 alias PFN_glProgramUniform1dv = void function ( 4349 GLuint program, 4350 GLint location, 4351 GLsizei count, 4352 const(GLdouble)* value, 4353 ); 4354 alias PFN_glProgramUniform1ui = void function ( 4355 GLuint program, 4356 GLint location, 4357 GLuint v0, 4358 ); 4359 alias PFN_glProgramUniform1uiv = void function ( 4360 GLuint program, 4361 GLint location, 4362 GLsizei count, 4363 const(GLuint)* value, 4364 ); 4365 alias PFN_glProgramUniform2i = void function ( 4366 GLuint program, 4367 GLint location, 4368 GLint v0, 4369 GLint v1, 4370 ); 4371 alias PFN_glProgramUniform2iv = void function ( 4372 GLuint program, 4373 GLint location, 4374 GLsizei count, 4375 const(GLint)* value, 4376 ); 4377 alias PFN_glProgramUniform2f = void function ( 4378 GLuint program, 4379 GLint location, 4380 GLfloat v0, 4381 GLfloat v1, 4382 ); 4383 alias PFN_glProgramUniform2fv = void function ( 4384 GLuint program, 4385 GLint location, 4386 GLsizei count, 4387 const(GLfloat)* value, 4388 ); 4389 alias PFN_glProgramUniform2d = void function ( 4390 GLuint program, 4391 GLint location, 4392 GLdouble v0, 4393 GLdouble v1, 4394 ); 4395 alias PFN_glProgramUniform2dv = void function ( 4396 GLuint program, 4397 GLint location, 4398 GLsizei count, 4399 const(GLdouble)* value, 4400 ); 4401 alias PFN_glProgramUniform2ui = void function ( 4402 GLuint program, 4403 GLint location, 4404 GLuint v0, 4405 GLuint v1, 4406 ); 4407 alias PFN_glProgramUniform2uiv = void function ( 4408 GLuint program, 4409 GLint location, 4410 GLsizei count, 4411 const(GLuint)* value, 4412 ); 4413 alias PFN_glProgramUniform3i = void function ( 4414 GLuint program, 4415 GLint location, 4416 GLint v0, 4417 GLint v1, 4418 GLint v2, 4419 ); 4420 alias PFN_glProgramUniform3iv = void function ( 4421 GLuint program, 4422 GLint location, 4423 GLsizei count, 4424 const(GLint)* value, 4425 ); 4426 alias PFN_glProgramUniform3f = void function ( 4427 GLuint program, 4428 GLint location, 4429 GLfloat v0, 4430 GLfloat v1, 4431 GLfloat v2, 4432 ); 4433 alias PFN_glProgramUniform3fv = void function ( 4434 GLuint program, 4435 GLint location, 4436 GLsizei count, 4437 const(GLfloat)* value, 4438 ); 4439 alias PFN_glProgramUniform3d = void function ( 4440 GLuint program, 4441 GLint location, 4442 GLdouble v0, 4443 GLdouble v1, 4444 GLdouble v2, 4445 ); 4446 alias PFN_glProgramUniform3dv = void function ( 4447 GLuint program, 4448 GLint location, 4449 GLsizei count, 4450 const(GLdouble)* value, 4451 ); 4452 alias PFN_glProgramUniform3ui = void function ( 4453 GLuint program, 4454 GLint location, 4455 GLuint v0, 4456 GLuint v1, 4457 GLuint v2, 4458 ); 4459 alias PFN_glProgramUniform3uiv = void function ( 4460 GLuint program, 4461 GLint location, 4462 GLsizei count, 4463 const(GLuint)* value, 4464 ); 4465 alias PFN_glProgramUniform4i = void function ( 4466 GLuint program, 4467 GLint location, 4468 GLint v0, 4469 GLint v1, 4470 GLint v2, 4471 GLint v3, 4472 ); 4473 alias PFN_glProgramUniform4iv = void function ( 4474 GLuint program, 4475 GLint location, 4476 GLsizei count, 4477 const(GLint)* value, 4478 ); 4479 alias PFN_glProgramUniform4f = void function ( 4480 GLuint program, 4481 GLint location, 4482 GLfloat v0, 4483 GLfloat v1, 4484 GLfloat v2, 4485 GLfloat v3, 4486 ); 4487 alias PFN_glProgramUniform4fv = void function ( 4488 GLuint program, 4489 GLint location, 4490 GLsizei count, 4491 const(GLfloat)* value, 4492 ); 4493 alias PFN_glProgramUniform4d = void function ( 4494 GLuint program, 4495 GLint location, 4496 GLdouble v0, 4497 GLdouble v1, 4498 GLdouble v2, 4499 GLdouble v3, 4500 ); 4501 alias PFN_glProgramUniform4dv = void function ( 4502 GLuint program, 4503 GLint location, 4504 GLsizei count, 4505 const(GLdouble)* value, 4506 ); 4507 alias PFN_glProgramUniform4ui = void function ( 4508 GLuint program, 4509 GLint location, 4510 GLuint v0, 4511 GLuint v1, 4512 GLuint v2, 4513 GLuint v3, 4514 ); 4515 alias PFN_glProgramUniform4uiv = void function ( 4516 GLuint program, 4517 GLint location, 4518 GLsizei count, 4519 const(GLuint)* value, 4520 ); 4521 alias PFN_glProgramUniformMatrix2fv = void function ( 4522 GLuint program, 4523 GLint location, 4524 GLsizei count, 4525 GLboolean transpose, 4526 const(GLfloat)* value, 4527 ); 4528 alias PFN_glProgramUniformMatrix3fv = void function ( 4529 GLuint program, 4530 GLint location, 4531 GLsizei count, 4532 GLboolean transpose, 4533 const(GLfloat)* value, 4534 ); 4535 alias PFN_glProgramUniformMatrix4fv = void function ( 4536 GLuint program, 4537 GLint location, 4538 GLsizei count, 4539 GLboolean transpose, 4540 const(GLfloat)* value, 4541 ); 4542 alias PFN_glProgramUniformMatrix2dv = void function ( 4543 GLuint program, 4544 GLint location, 4545 GLsizei count, 4546 GLboolean transpose, 4547 const(GLdouble)* value, 4548 ); 4549 alias PFN_glProgramUniformMatrix3dv = void function ( 4550 GLuint program, 4551 GLint location, 4552 GLsizei count, 4553 GLboolean transpose, 4554 const(GLdouble)* value, 4555 ); 4556 alias PFN_glProgramUniformMatrix4dv = void function ( 4557 GLuint program, 4558 GLint location, 4559 GLsizei count, 4560 GLboolean transpose, 4561 const(GLdouble)* value, 4562 ); 4563 alias PFN_glProgramUniformMatrix2x3fv = void function ( 4564 GLuint program, 4565 GLint location, 4566 GLsizei count, 4567 GLboolean transpose, 4568 const(GLfloat)* value, 4569 ); 4570 alias PFN_glProgramUniformMatrix3x2fv = void function ( 4571 GLuint program, 4572 GLint location, 4573 GLsizei count, 4574 GLboolean transpose, 4575 const(GLfloat)* value, 4576 ); 4577 alias PFN_glProgramUniformMatrix2x4fv = void function ( 4578 GLuint program, 4579 GLint location, 4580 GLsizei count, 4581 GLboolean transpose, 4582 const(GLfloat)* value, 4583 ); 4584 alias PFN_glProgramUniformMatrix4x2fv = void function ( 4585 GLuint program, 4586 GLint location, 4587 GLsizei count, 4588 GLboolean transpose, 4589 const(GLfloat)* value, 4590 ); 4591 alias PFN_glProgramUniformMatrix3x4fv = void function ( 4592 GLuint program, 4593 GLint location, 4594 GLsizei count, 4595 GLboolean transpose, 4596 const(GLfloat)* value, 4597 ); 4598 alias PFN_glProgramUniformMatrix4x3fv = void function ( 4599 GLuint program, 4600 GLint location, 4601 GLsizei count, 4602 GLboolean transpose, 4603 const(GLfloat)* value, 4604 ); 4605 alias PFN_glProgramUniformMatrix2x3dv = void function ( 4606 GLuint program, 4607 GLint location, 4608 GLsizei count, 4609 GLboolean transpose, 4610 const(GLdouble)* value, 4611 ); 4612 alias PFN_glProgramUniformMatrix3x2dv = void function ( 4613 GLuint program, 4614 GLint location, 4615 GLsizei count, 4616 GLboolean transpose, 4617 const(GLdouble)* value, 4618 ); 4619 alias PFN_glProgramUniformMatrix2x4dv = void function ( 4620 GLuint program, 4621 GLint location, 4622 GLsizei count, 4623 GLboolean transpose, 4624 const(GLdouble)* value, 4625 ); 4626 alias PFN_glProgramUniformMatrix4x2dv = void function ( 4627 GLuint program, 4628 GLint location, 4629 GLsizei count, 4630 GLboolean transpose, 4631 const(GLdouble)* value, 4632 ); 4633 alias PFN_glProgramUniformMatrix3x4dv = void function ( 4634 GLuint program, 4635 GLint location, 4636 GLsizei count, 4637 GLboolean transpose, 4638 const(GLdouble)* value, 4639 ); 4640 alias PFN_glProgramUniformMatrix4x3dv = void function ( 4641 GLuint program, 4642 GLint location, 4643 GLsizei count, 4644 GLboolean transpose, 4645 const(GLdouble)* value, 4646 ); 4647 alias PFN_glValidateProgramPipeline = void function ( 4648 GLuint pipeline, 4649 ); 4650 alias PFN_glGetProgramPipelineInfoLog = void function ( 4651 GLuint pipeline, 4652 GLsizei bufSize, 4653 GLsizei* length, 4654 GLchar* infoLog, 4655 ); 4656 alias PFN_glVertexAttribL1d = void function ( 4657 GLuint index, 4658 GLdouble x, 4659 ); 4660 alias PFN_glVertexAttribL2d = void function ( 4661 GLuint index, 4662 GLdouble x, 4663 GLdouble y, 4664 ); 4665 alias PFN_glVertexAttribL3d = void function ( 4666 GLuint index, 4667 GLdouble x, 4668 GLdouble y, 4669 GLdouble z, 4670 ); 4671 alias PFN_glVertexAttribL4d = void function ( 4672 GLuint index, 4673 GLdouble x, 4674 GLdouble y, 4675 GLdouble z, 4676 GLdouble w, 4677 ); 4678 alias PFN_glVertexAttribL1dv = void function ( 4679 GLuint index, 4680 const(GLdouble)* v, 4681 ); 4682 alias PFN_glVertexAttribL2dv = void function ( 4683 GLuint index, 4684 const(GLdouble)* v, 4685 ); 4686 alias PFN_glVertexAttribL3dv = void function ( 4687 GLuint index, 4688 const(GLdouble)* v, 4689 ); 4690 alias PFN_glVertexAttribL4dv = void function ( 4691 GLuint index, 4692 const(GLdouble)* v, 4693 ); 4694 alias PFN_glVertexAttribLPointer = void function ( 4695 GLuint index, 4696 GLint size, 4697 GLenum type, 4698 GLsizei stride, 4699 const(void)* pointer, 4700 ); 4701 alias PFN_glGetVertexAttribLdv = void function ( 4702 GLuint index, 4703 GLenum pname, 4704 GLdouble* params, 4705 ); 4706 alias PFN_glViewportArrayv = void function ( 4707 GLuint first, 4708 GLsizei count, 4709 const(GLfloat)* v, 4710 ); 4711 alias PFN_glViewportIndexedf = void function ( 4712 GLuint index, 4713 GLfloat x, 4714 GLfloat y, 4715 GLfloat w, 4716 GLfloat h, 4717 ); 4718 alias PFN_glViewportIndexedfv = void function ( 4719 GLuint index, 4720 const(GLfloat)* v, 4721 ); 4722 alias PFN_glScissorArrayv = void function ( 4723 GLuint first, 4724 GLsizei count, 4725 const(GLint)* v, 4726 ); 4727 alias PFN_glScissorIndexed = void function ( 4728 GLuint index, 4729 GLint left, 4730 GLint bottom, 4731 GLsizei width, 4732 GLsizei height, 4733 ); 4734 alias PFN_glScissorIndexedv = void function ( 4735 GLuint index, 4736 const(GLint)* v, 4737 ); 4738 alias PFN_glDepthRangeArrayv = void function ( 4739 GLuint first, 4740 GLsizei count, 4741 const(GLdouble)* v, 4742 ); 4743 alias PFN_glDepthRangeIndexed = void function ( 4744 GLuint index, 4745 GLdouble n, 4746 GLdouble f, 4747 ); 4748 alias PFN_glGetFloati_v = void function ( 4749 GLenum target, 4750 GLuint index, 4751 GLfloat* data, 4752 ); 4753 alias PFN_glGetDoublei_v = void function ( 4754 GLenum target, 4755 GLuint index, 4756 GLdouble* data, 4757 ); 4758 4759 // Command pointers for GL_VERSION_4_2 4760 alias PFN_glDrawArraysInstancedBaseInstance = void function ( 4761 GLenum mode, 4762 GLint first, 4763 GLsizei count, 4764 GLsizei instancecount, 4765 GLuint baseinstance, 4766 ); 4767 alias PFN_glDrawElementsInstancedBaseInstance = void function ( 4768 GLenum mode, 4769 GLsizei count, 4770 GLenum type, 4771 const(void)* indices, 4772 GLsizei instancecount, 4773 GLuint baseinstance, 4774 ); 4775 alias PFN_glDrawElementsInstancedBaseVertexBaseInstance = void function ( 4776 GLenum mode, 4777 GLsizei count, 4778 GLenum type, 4779 const(void)* indices, 4780 GLsizei instancecount, 4781 GLint basevertex, 4782 GLuint baseinstance, 4783 ); 4784 alias PFN_glGetInternalformativ = void function ( 4785 GLenum target, 4786 GLenum internalformat, 4787 GLenum pname, 4788 GLsizei bufSize, 4789 GLint* params, 4790 ); 4791 alias PFN_glGetActiveAtomicCounterBufferiv = void function ( 4792 GLuint program, 4793 GLuint bufferIndex, 4794 GLenum pname, 4795 GLint* params, 4796 ); 4797 alias PFN_glBindImageTexture = void function ( 4798 GLuint unit, 4799 GLuint texture, 4800 GLint level, 4801 GLboolean layered, 4802 GLint layer, 4803 GLenum access, 4804 GLenum format, 4805 ); 4806 alias PFN_glMemoryBarrier = void function ( 4807 GLbitfield barriers, 4808 ); 4809 alias PFN_glTexStorage1D = void function ( 4810 GLenum target, 4811 GLsizei levels, 4812 GLenum internalformat, 4813 GLsizei width, 4814 ); 4815 alias PFN_glTexStorage2D = void function ( 4816 GLenum target, 4817 GLsizei levels, 4818 GLenum internalformat, 4819 GLsizei width, 4820 GLsizei height, 4821 ); 4822 alias PFN_glTexStorage3D = void function ( 4823 GLenum target, 4824 GLsizei levels, 4825 GLenum internalformat, 4826 GLsizei width, 4827 GLsizei height, 4828 GLsizei depth, 4829 ); 4830 alias PFN_glDrawTransformFeedbackInstanced = void function ( 4831 GLenum mode, 4832 GLuint id, 4833 GLsizei instancecount, 4834 ); 4835 alias PFN_glDrawTransformFeedbackStreamInstanced = void function ( 4836 GLenum mode, 4837 GLuint id, 4838 GLuint stream, 4839 GLsizei instancecount, 4840 ); 4841 4842 // Command pointers for GL_VERSION_4_3 4843 alias PFN_glClearBufferData = void function ( 4844 GLenum target, 4845 GLenum internalformat, 4846 GLenum format, 4847 GLenum type, 4848 const(void)* data, 4849 ); 4850 alias PFN_glClearBufferSubData = void function ( 4851 GLenum target, 4852 GLenum internalformat, 4853 GLintptr offset, 4854 GLsizeiptr size, 4855 GLenum format, 4856 GLenum type, 4857 const(void)* data, 4858 ); 4859 alias PFN_glDispatchCompute = void function ( 4860 GLuint num_groups_x, 4861 GLuint num_groups_y, 4862 GLuint num_groups_z, 4863 ); 4864 alias PFN_glDispatchComputeIndirect = void function ( 4865 GLintptr indirect, 4866 ); 4867 alias PFN_glCopyImageSubData = void function ( 4868 GLuint srcName, 4869 GLenum srcTarget, 4870 GLint srcLevel, 4871 GLint srcX, 4872 GLint srcY, 4873 GLint srcZ, 4874 GLuint dstName, 4875 GLenum dstTarget, 4876 GLint dstLevel, 4877 GLint dstX, 4878 GLint dstY, 4879 GLint dstZ, 4880 GLsizei srcWidth, 4881 GLsizei srcHeight, 4882 GLsizei srcDepth, 4883 ); 4884 alias PFN_glFramebufferParameteri = void function ( 4885 GLenum target, 4886 GLenum pname, 4887 GLint param, 4888 ); 4889 alias PFN_glGetFramebufferParameteriv = void function ( 4890 GLenum target, 4891 GLenum pname, 4892 GLint* params, 4893 ); 4894 alias PFN_glGetInternalformati64v = void function ( 4895 GLenum target, 4896 GLenum internalformat, 4897 GLenum pname, 4898 GLsizei bufSize, 4899 GLint64* params, 4900 ); 4901 alias PFN_glInvalidateTexSubImage = void function ( 4902 GLuint texture, 4903 GLint level, 4904 GLint xoffset, 4905 GLint yoffset, 4906 GLint zoffset, 4907 GLsizei width, 4908 GLsizei height, 4909 GLsizei depth, 4910 ); 4911 alias PFN_glInvalidateTexImage = void function ( 4912 GLuint texture, 4913 GLint level, 4914 ); 4915 alias PFN_glInvalidateBufferSubData = void function ( 4916 GLuint buffer, 4917 GLintptr offset, 4918 GLsizeiptr length, 4919 ); 4920 alias PFN_glInvalidateBufferData = void function ( 4921 GLuint buffer, 4922 ); 4923 alias PFN_glInvalidateFramebuffer = void function ( 4924 GLenum target, 4925 GLsizei numAttachments, 4926 const(GLenum)* attachments, 4927 ); 4928 alias PFN_glInvalidateSubFramebuffer = void function ( 4929 GLenum target, 4930 GLsizei numAttachments, 4931 const(GLenum)* attachments, 4932 GLint x, 4933 GLint y, 4934 GLsizei width, 4935 GLsizei height, 4936 ); 4937 alias PFN_glMultiDrawArraysIndirect = void function ( 4938 GLenum mode, 4939 const(void)* indirect, 4940 GLsizei drawcount, 4941 GLsizei stride, 4942 ); 4943 alias PFN_glMultiDrawElementsIndirect = void function ( 4944 GLenum mode, 4945 GLenum type, 4946 const(void)* indirect, 4947 GLsizei drawcount, 4948 GLsizei stride, 4949 ); 4950 alias PFN_glGetProgramInterfaceiv = void function ( 4951 GLuint program, 4952 GLenum programInterface, 4953 GLenum pname, 4954 GLint* params, 4955 ); 4956 alias PFN_glGetProgramResourceIndex = GLuint function ( 4957 GLuint program, 4958 GLenum programInterface, 4959 const(GLchar)* name, 4960 ); 4961 alias PFN_glGetProgramResourceName = void function ( 4962 GLuint program, 4963 GLenum programInterface, 4964 GLuint index, 4965 GLsizei bufSize, 4966 GLsizei* length, 4967 GLchar* name, 4968 ); 4969 alias PFN_glGetProgramResourceiv = void function ( 4970 GLuint program, 4971 GLenum programInterface, 4972 GLuint index, 4973 GLsizei propCount, 4974 const(GLenum)* props, 4975 GLsizei bufSize, 4976 GLsizei* length, 4977 GLint* params, 4978 ); 4979 alias PFN_glGetProgramResourceLocation = GLint function ( 4980 GLuint program, 4981 GLenum programInterface, 4982 const(GLchar)* name, 4983 ); 4984 alias PFN_glGetProgramResourceLocationIndex = GLint function ( 4985 GLuint program, 4986 GLenum programInterface, 4987 const(GLchar)* name, 4988 ); 4989 alias PFN_glShaderStorageBlockBinding = void function ( 4990 GLuint program, 4991 GLuint storageBlockIndex, 4992 GLuint storageBlockBinding, 4993 ); 4994 alias PFN_glTexBufferRange = void function ( 4995 GLenum target, 4996 GLenum internalformat, 4997 GLuint buffer, 4998 GLintptr offset, 4999 GLsizeiptr size, 5000 ); 5001 alias PFN_glTexStorage2DMultisample = void function ( 5002 GLenum target, 5003 GLsizei samples, 5004 GLenum internalformat, 5005 GLsizei width, 5006 GLsizei height, 5007 GLboolean fixedsamplelocations, 5008 ); 5009 alias PFN_glTexStorage3DMultisample = void function ( 5010 GLenum target, 5011 GLsizei samples, 5012 GLenum internalformat, 5013 GLsizei width, 5014 GLsizei height, 5015 GLsizei depth, 5016 GLboolean fixedsamplelocations, 5017 ); 5018 alias PFN_glTextureView = void function ( 5019 GLuint texture, 5020 GLenum target, 5021 GLuint origtexture, 5022 GLenum internalformat, 5023 GLuint minlevel, 5024 GLuint numlevels, 5025 GLuint minlayer, 5026 GLuint numlayers, 5027 ); 5028 alias PFN_glBindVertexBuffer = void function ( 5029 GLuint bindingindex, 5030 GLuint buffer, 5031 GLintptr offset, 5032 GLsizei stride, 5033 ); 5034 alias PFN_glVertexAttribFormat = void function ( 5035 GLuint attribindex, 5036 GLint size, 5037 GLenum type, 5038 GLboolean normalized, 5039 GLuint relativeoffset, 5040 ); 5041 alias PFN_glVertexAttribIFormat = void function ( 5042 GLuint attribindex, 5043 GLint size, 5044 GLenum type, 5045 GLuint relativeoffset, 5046 ); 5047 alias PFN_glVertexAttribLFormat = void function ( 5048 GLuint attribindex, 5049 GLint size, 5050 GLenum type, 5051 GLuint relativeoffset, 5052 ); 5053 alias PFN_glVertexAttribBinding = void function ( 5054 GLuint attribindex, 5055 GLuint bindingindex, 5056 ); 5057 alias PFN_glVertexBindingDivisor = void function ( 5058 GLuint bindingindex, 5059 GLuint divisor, 5060 ); 5061 alias PFN_glDebugMessageControl = void function ( 5062 GLenum source, 5063 GLenum type, 5064 GLenum severity, 5065 GLsizei count, 5066 const(GLuint)* ids, 5067 GLboolean enabled, 5068 ); 5069 alias PFN_glDebugMessageInsert = void function ( 5070 GLenum source, 5071 GLenum type, 5072 GLuint id, 5073 GLenum severity, 5074 GLsizei length, 5075 const(GLchar)* buf, 5076 ); 5077 alias PFN_glDebugMessageCallback = void function ( 5078 GLDEBUGPROC callback, 5079 const(void)* userParam, 5080 ); 5081 alias PFN_glGetDebugMessageLog = GLuint function ( 5082 GLuint count, 5083 GLsizei bufSize, 5084 GLenum* sources, 5085 GLenum* types, 5086 GLuint* ids, 5087 GLenum* severities, 5088 GLsizei* lengths, 5089 GLchar* messageLog, 5090 ); 5091 alias PFN_glPushDebugGroup = void function ( 5092 GLenum source, 5093 GLuint id, 5094 GLsizei length, 5095 const(GLchar)* message, 5096 ); 5097 alias PFN_glPopDebugGroup = void function (); 5098 alias PFN_glObjectLabel = void function ( 5099 GLenum identifier, 5100 GLuint name, 5101 GLsizei length, 5102 const(GLchar)* label, 5103 ); 5104 alias PFN_glGetObjectLabel = void function ( 5105 GLenum identifier, 5106 GLuint name, 5107 GLsizei bufSize, 5108 GLsizei* length, 5109 GLchar* label, 5110 ); 5111 alias PFN_glObjectPtrLabel = void function ( 5112 const(void)* ptr, 5113 GLsizei length, 5114 const(GLchar)* label, 5115 ); 5116 alias PFN_glGetObjectPtrLabel = void function ( 5117 const(void)* ptr, 5118 GLsizei bufSize, 5119 GLsizei* length, 5120 GLchar* label, 5121 ); 5122 5123 // Command pointers for GL_VERSION_4_4 5124 alias PFN_glBufferStorage = void function ( 5125 GLenum target, 5126 GLsizeiptr size, 5127 const(void)* data, 5128 GLbitfield flags, 5129 ); 5130 alias PFN_glClearTexImage = void function ( 5131 GLuint texture, 5132 GLint level, 5133 GLenum format, 5134 GLenum type, 5135 const(void)* data, 5136 ); 5137 alias PFN_glClearTexSubImage = void function ( 5138 GLuint texture, 5139 GLint level, 5140 GLint xoffset, 5141 GLint yoffset, 5142 GLint zoffset, 5143 GLsizei width, 5144 GLsizei height, 5145 GLsizei depth, 5146 GLenum format, 5147 GLenum type, 5148 const(void)* data, 5149 ); 5150 alias PFN_glBindBuffersBase = void function ( 5151 GLenum target, 5152 GLuint first, 5153 GLsizei count, 5154 const(GLuint)* buffers, 5155 ); 5156 alias PFN_glBindBuffersRange = void function ( 5157 GLenum target, 5158 GLuint first, 5159 GLsizei count, 5160 const(GLuint)* buffers, 5161 const(GLintptr)* offsets, 5162 const(GLsizeiptr)* sizes, 5163 ); 5164 alias PFN_glBindTextures = void function ( 5165 GLuint first, 5166 GLsizei count, 5167 const(GLuint)* textures, 5168 ); 5169 alias PFN_glBindSamplers = void function ( 5170 GLuint first, 5171 GLsizei count, 5172 const(GLuint)* samplers, 5173 ); 5174 alias PFN_glBindImageTextures = void function ( 5175 GLuint first, 5176 GLsizei count, 5177 const(GLuint)* textures, 5178 ); 5179 alias PFN_glBindVertexBuffers = void function ( 5180 GLuint first, 5181 GLsizei count, 5182 const(GLuint)* buffers, 5183 const(GLintptr)* offsets, 5184 const(GLsizei)* strides, 5185 ); 5186 5187 // Command pointers for GL_VERSION_4_5 5188 alias PFN_glClipControl = void function ( 5189 GLenum origin, 5190 GLenum depth, 5191 ); 5192 alias PFN_glCreateTransformFeedbacks = void function ( 5193 GLsizei n, 5194 GLuint* ids, 5195 ); 5196 alias PFN_glTransformFeedbackBufferBase = void function ( 5197 GLuint xfb, 5198 GLuint index, 5199 GLuint buffer, 5200 ); 5201 alias PFN_glTransformFeedbackBufferRange = void function ( 5202 GLuint xfb, 5203 GLuint index, 5204 GLuint buffer, 5205 GLintptr offset, 5206 GLsizeiptr size, 5207 ); 5208 alias PFN_glGetTransformFeedbackiv = void function ( 5209 GLuint xfb, 5210 GLenum pname, 5211 GLint* param, 5212 ); 5213 alias PFN_glGetTransformFeedbacki_v = void function ( 5214 GLuint xfb, 5215 GLenum pname, 5216 GLuint index, 5217 GLint* param, 5218 ); 5219 alias PFN_glGetTransformFeedbacki64_v = void function ( 5220 GLuint xfb, 5221 GLenum pname, 5222 GLuint index, 5223 GLint64* param, 5224 ); 5225 alias PFN_glCreateBuffers = void function ( 5226 GLsizei n, 5227 GLuint* buffers, 5228 ); 5229 alias PFN_glNamedBufferStorage = void function ( 5230 GLuint buffer, 5231 GLsizeiptr size, 5232 const(void)* data, 5233 GLbitfield flags, 5234 ); 5235 alias PFN_glNamedBufferData = void function ( 5236 GLuint buffer, 5237 GLsizeiptr size, 5238 const(void)* data, 5239 GLenum usage, 5240 ); 5241 alias PFN_glNamedBufferSubData = void function ( 5242 GLuint buffer, 5243 GLintptr offset, 5244 GLsizeiptr size, 5245 const(void)* data, 5246 ); 5247 alias PFN_glCopyNamedBufferSubData = void function ( 5248 GLuint readBuffer, 5249 GLuint writeBuffer, 5250 GLintptr readOffset, 5251 GLintptr writeOffset, 5252 GLsizeiptr size, 5253 ); 5254 alias PFN_glClearNamedBufferData = void function ( 5255 GLuint buffer, 5256 GLenum internalformat, 5257 GLenum format, 5258 GLenum type, 5259 const(void)* data, 5260 ); 5261 alias PFN_glClearNamedBufferSubData = void function ( 5262 GLuint buffer, 5263 GLenum internalformat, 5264 GLintptr offset, 5265 GLsizeiptr size, 5266 GLenum format, 5267 GLenum type, 5268 const(void)* data, 5269 ); 5270 alias PFN_glMapNamedBuffer = void * function ( 5271 GLuint buffer, 5272 GLenum access, 5273 ); 5274 alias PFN_glMapNamedBufferRange = void * function ( 5275 GLuint buffer, 5276 GLintptr offset, 5277 GLsizeiptr length, 5278 GLbitfield access, 5279 ); 5280 alias PFN_glUnmapNamedBuffer = GLboolean function ( 5281 GLuint buffer, 5282 ); 5283 alias PFN_glFlushMappedNamedBufferRange = void function ( 5284 GLuint buffer, 5285 GLintptr offset, 5286 GLsizeiptr length, 5287 ); 5288 alias PFN_glGetNamedBufferParameteriv = void function ( 5289 GLuint buffer, 5290 GLenum pname, 5291 GLint* params, 5292 ); 5293 alias PFN_glGetNamedBufferParameteri64v = void function ( 5294 GLuint buffer, 5295 GLenum pname, 5296 GLint64* params, 5297 ); 5298 alias PFN_glGetNamedBufferPointerv = void function ( 5299 GLuint buffer, 5300 GLenum pname, 5301 void** params, 5302 ); 5303 alias PFN_glGetNamedBufferSubData = void function ( 5304 GLuint buffer, 5305 GLintptr offset, 5306 GLsizeiptr size, 5307 void* data, 5308 ); 5309 alias PFN_glCreateFramebuffers = void function ( 5310 GLsizei n, 5311 GLuint* framebuffers, 5312 ); 5313 alias PFN_glNamedFramebufferRenderbuffer = void function ( 5314 GLuint framebuffer, 5315 GLenum attachment, 5316 GLenum renderbuffertarget, 5317 GLuint renderbuffer, 5318 ); 5319 alias PFN_glNamedFramebufferParameteri = void function ( 5320 GLuint framebuffer, 5321 GLenum pname, 5322 GLint param, 5323 ); 5324 alias PFN_glNamedFramebufferTexture = void function ( 5325 GLuint framebuffer, 5326 GLenum attachment, 5327 GLuint texture, 5328 GLint level, 5329 ); 5330 alias PFN_glNamedFramebufferTextureLayer = void function ( 5331 GLuint framebuffer, 5332 GLenum attachment, 5333 GLuint texture, 5334 GLint level, 5335 GLint layer, 5336 ); 5337 alias PFN_glNamedFramebufferDrawBuffer = void function ( 5338 GLuint framebuffer, 5339 GLenum buf, 5340 ); 5341 alias PFN_glNamedFramebufferDrawBuffers = void function ( 5342 GLuint framebuffer, 5343 GLsizei n, 5344 const(GLenum)* bufs, 5345 ); 5346 alias PFN_glNamedFramebufferReadBuffer = void function ( 5347 GLuint framebuffer, 5348 GLenum src, 5349 ); 5350 alias PFN_glInvalidateNamedFramebufferData = void function ( 5351 GLuint framebuffer, 5352 GLsizei numAttachments, 5353 const(GLenum)* attachments, 5354 ); 5355 alias PFN_glInvalidateNamedFramebufferSubData = void function ( 5356 GLuint framebuffer, 5357 GLsizei numAttachments, 5358 const(GLenum)* attachments, 5359 GLint x, 5360 GLint y, 5361 GLsizei width, 5362 GLsizei height, 5363 ); 5364 alias PFN_glClearNamedFramebufferiv = void function ( 5365 GLuint framebuffer, 5366 GLenum buffer, 5367 GLint drawbuffer, 5368 const(GLint)* value, 5369 ); 5370 alias PFN_glClearNamedFramebufferuiv = void function ( 5371 GLuint framebuffer, 5372 GLenum buffer, 5373 GLint drawbuffer, 5374 const(GLuint)* value, 5375 ); 5376 alias PFN_glClearNamedFramebufferfv = void function ( 5377 GLuint framebuffer, 5378 GLenum buffer, 5379 GLint drawbuffer, 5380 const(GLfloat)* value, 5381 ); 5382 alias PFN_glClearNamedFramebufferfi = void function ( 5383 GLuint framebuffer, 5384 GLenum buffer, 5385 GLint drawbuffer, 5386 GLfloat depth, 5387 GLint stencil, 5388 ); 5389 alias PFN_glBlitNamedFramebuffer = void function ( 5390 GLuint readFramebuffer, 5391 GLuint drawFramebuffer, 5392 GLint srcX0, 5393 GLint srcY0, 5394 GLint srcX1, 5395 GLint srcY1, 5396 GLint dstX0, 5397 GLint dstY0, 5398 GLint dstX1, 5399 GLint dstY1, 5400 GLbitfield mask, 5401 GLenum filter, 5402 ); 5403 alias PFN_glCheckNamedFramebufferStatus = GLenum function ( 5404 GLuint framebuffer, 5405 GLenum target, 5406 ); 5407 alias PFN_glGetNamedFramebufferParameteriv = void function ( 5408 GLuint framebuffer, 5409 GLenum pname, 5410 GLint* param, 5411 ); 5412 alias PFN_glGetNamedFramebufferAttachmentParameteriv = void function ( 5413 GLuint framebuffer, 5414 GLenum attachment, 5415 GLenum pname, 5416 GLint* params, 5417 ); 5418 alias PFN_glCreateRenderbuffers = void function ( 5419 GLsizei n, 5420 GLuint* renderbuffers, 5421 ); 5422 alias PFN_glNamedRenderbufferStorage = void function ( 5423 GLuint renderbuffer, 5424 GLenum internalformat, 5425 GLsizei width, 5426 GLsizei height, 5427 ); 5428 alias PFN_glNamedRenderbufferStorageMultisample = void function ( 5429 GLuint renderbuffer, 5430 GLsizei samples, 5431 GLenum internalformat, 5432 GLsizei width, 5433 GLsizei height, 5434 ); 5435 alias PFN_glGetNamedRenderbufferParameteriv = void function ( 5436 GLuint renderbuffer, 5437 GLenum pname, 5438 GLint* params, 5439 ); 5440 alias PFN_glCreateTextures = void function ( 5441 GLenum target, 5442 GLsizei n, 5443 GLuint* textures, 5444 ); 5445 alias PFN_glTextureBuffer = void function ( 5446 GLuint texture, 5447 GLenum internalformat, 5448 GLuint buffer, 5449 ); 5450 alias PFN_glTextureBufferRange = void function ( 5451 GLuint texture, 5452 GLenum internalformat, 5453 GLuint buffer, 5454 GLintptr offset, 5455 GLsizeiptr size, 5456 ); 5457 alias PFN_glTextureStorage1D = void function ( 5458 GLuint texture, 5459 GLsizei levels, 5460 GLenum internalformat, 5461 GLsizei width, 5462 ); 5463 alias PFN_glTextureStorage2D = void function ( 5464 GLuint texture, 5465 GLsizei levels, 5466 GLenum internalformat, 5467 GLsizei width, 5468 GLsizei height, 5469 ); 5470 alias PFN_glTextureStorage3D = void function ( 5471 GLuint texture, 5472 GLsizei levels, 5473 GLenum internalformat, 5474 GLsizei width, 5475 GLsizei height, 5476 GLsizei depth, 5477 ); 5478 alias PFN_glTextureStorage2DMultisample = void function ( 5479 GLuint texture, 5480 GLsizei samples, 5481 GLenum internalformat, 5482 GLsizei width, 5483 GLsizei height, 5484 GLboolean fixedsamplelocations, 5485 ); 5486 alias PFN_glTextureStorage3DMultisample = void function ( 5487 GLuint texture, 5488 GLsizei samples, 5489 GLenum internalformat, 5490 GLsizei width, 5491 GLsizei height, 5492 GLsizei depth, 5493 GLboolean fixedsamplelocations, 5494 ); 5495 alias PFN_glTextureSubImage1D = void function ( 5496 GLuint texture, 5497 GLint level, 5498 GLint xoffset, 5499 GLsizei width, 5500 GLenum format, 5501 GLenum type, 5502 const(void)* pixels, 5503 ); 5504 alias PFN_glTextureSubImage2D = void function ( 5505 GLuint texture, 5506 GLint level, 5507 GLint xoffset, 5508 GLint yoffset, 5509 GLsizei width, 5510 GLsizei height, 5511 GLenum format, 5512 GLenum type, 5513 const(void)* pixels, 5514 ); 5515 alias PFN_glTextureSubImage3D = void function ( 5516 GLuint texture, 5517 GLint level, 5518 GLint xoffset, 5519 GLint yoffset, 5520 GLint zoffset, 5521 GLsizei width, 5522 GLsizei height, 5523 GLsizei depth, 5524 GLenum format, 5525 GLenum type, 5526 const(void)* pixels, 5527 ); 5528 alias PFN_glCompressedTextureSubImage1D = void function ( 5529 GLuint texture, 5530 GLint level, 5531 GLint xoffset, 5532 GLsizei width, 5533 GLenum format, 5534 GLsizei imageSize, 5535 const(void)* data, 5536 ); 5537 alias PFN_glCompressedTextureSubImage2D = void function ( 5538 GLuint texture, 5539 GLint level, 5540 GLint xoffset, 5541 GLint yoffset, 5542 GLsizei width, 5543 GLsizei height, 5544 GLenum format, 5545 GLsizei imageSize, 5546 const(void)* data, 5547 ); 5548 alias PFN_glCompressedTextureSubImage3D = void function ( 5549 GLuint texture, 5550 GLint level, 5551 GLint xoffset, 5552 GLint yoffset, 5553 GLint zoffset, 5554 GLsizei width, 5555 GLsizei height, 5556 GLsizei depth, 5557 GLenum format, 5558 GLsizei imageSize, 5559 const(void)* data, 5560 ); 5561 alias PFN_glCopyTextureSubImage1D = void function ( 5562 GLuint texture, 5563 GLint level, 5564 GLint xoffset, 5565 GLint x, 5566 GLint y, 5567 GLsizei width, 5568 ); 5569 alias PFN_glCopyTextureSubImage2D = void function ( 5570 GLuint texture, 5571 GLint level, 5572 GLint xoffset, 5573 GLint yoffset, 5574 GLint x, 5575 GLint y, 5576 GLsizei width, 5577 GLsizei height, 5578 ); 5579 alias PFN_glCopyTextureSubImage3D = void function ( 5580 GLuint texture, 5581 GLint level, 5582 GLint xoffset, 5583 GLint yoffset, 5584 GLint zoffset, 5585 GLint x, 5586 GLint y, 5587 GLsizei width, 5588 GLsizei height, 5589 ); 5590 alias PFN_glTextureParameterf = void function ( 5591 GLuint texture, 5592 GLenum pname, 5593 GLfloat param, 5594 ); 5595 alias PFN_glTextureParameterfv = void function ( 5596 GLuint texture, 5597 GLenum pname, 5598 const(GLfloat)* param, 5599 ); 5600 alias PFN_glTextureParameteri = void function ( 5601 GLuint texture, 5602 GLenum pname, 5603 GLint param, 5604 ); 5605 alias PFN_glTextureParameterIiv = void function ( 5606 GLuint texture, 5607 GLenum pname, 5608 const(GLint)* params, 5609 ); 5610 alias PFN_glTextureParameterIuiv = void function ( 5611 GLuint texture, 5612 GLenum pname, 5613 const(GLuint)* params, 5614 ); 5615 alias PFN_glTextureParameteriv = void function ( 5616 GLuint texture, 5617 GLenum pname, 5618 const(GLint)* param, 5619 ); 5620 alias PFN_glGenerateTextureMipmap = void function ( 5621 GLuint texture, 5622 ); 5623 alias PFN_glBindTextureUnit = void function ( 5624 GLuint unit, 5625 GLuint texture, 5626 ); 5627 alias PFN_glGetTextureImage = void function ( 5628 GLuint texture, 5629 GLint level, 5630 GLenum format, 5631 GLenum type, 5632 GLsizei bufSize, 5633 void* pixels, 5634 ); 5635 alias PFN_glGetCompressedTextureImage = void function ( 5636 GLuint texture, 5637 GLint level, 5638 GLsizei bufSize, 5639 void* pixels, 5640 ); 5641 alias PFN_glGetTextureLevelParameterfv = void function ( 5642 GLuint texture, 5643 GLint level, 5644 GLenum pname, 5645 GLfloat* params, 5646 ); 5647 alias PFN_glGetTextureLevelParameteriv = void function ( 5648 GLuint texture, 5649 GLint level, 5650 GLenum pname, 5651 GLint* params, 5652 ); 5653 alias PFN_glGetTextureParameterfv = void function ( 5654 GLuint texture, 5655 GLenum pname, 5656 GLfloat* params, 5657 ); 5658 alias PFN_glGetTextureParameterIiv = void function ( 5659 GLuint texture, 5660 GLenum pname, 5661 GLint* params, 5662 ); 5663 alias PFN_glGetTextureParameterIuiv = void function ( 5664 GLuint texture, 5665 GLenum pname, 5666 GLuint* params, 5667 ); 5668 alias PFN_glGetTextureParameteriv = void function ( 5669 GLuint texture, 5670 GLenum pname, 5671 GLint* params, 5672 ); 5673 alias PFN_glCreateVertexArrays = void function ( 5674 GLsizei n, 5675 GLuint* arrays, 5676 ); 5677 alias PFN_glDisableVertexArrayAttrib = void function ( 5678 GLuint vaobj, 5679 GLuint index, 5680 ); 5681 alias PFN_glEnableVertexArrayAttrib = void function ( 5682 GLuint vaobj, 5683 GLuint index, 5684 ); 5685 alias PFN_glVertexArrayElementBuffer = void function ( 5686 GLuint vaobj, 5687 GLuint buffer, 5688 ); 5689 alias PFN_glVertexArrayVertexBuffer = void function ( 5690 GLuint vaobj, 5691 GLuint bindingindex, 5692 GLuint buffer, 5693 GLintptr offset, 5694 GLsizei stride, 5695 ); 5696 alias PFN_glVertexArrayVertexBuffers = void function ( 5697 GLuint vaobj, 5698 GLuint first, 5699 GLsizei count, 5700 const(GLuint)* buffers, 5701 const(GLintptr)* offsets, 5702 const(GLsizei)* strides, 5703 ); 5704 alias PFN_glVertexArrayAttribBinding = void function ( 5705 GLuint vaobj, 5706 GLuint attribindex, 5707 GLuint bindingindex, 5708 ); 5709 alias PFN_glVertexArrayAttribFormat = void function ( 5710 GLuint vaobj, 5711 GLuint attribindex, 5712 GLint size, 5713 GLenum type, 5714 GLboolean normalized, 5715 GLuint relativeoffset, 5716 ); 5717 alias PFN_glVertexArrayAttribIFormat = void function ( 5718 GLuint vaobj, 5719 GLuint attribindex, 5720 GLint size, 5721 GLenum type, 5722 GLuint relativeoffset, 5723 ); 5724 alias PFN_glVertexArrayAttribLFormat = void function ( 5725 GLuint vaobj, 5726 GLuint attribindex, 5727 GLint size, 5728 GLenum type, 5729 GLuint relativeoffset, 5730 ); 5731 alias PFN_glVertexArrayBindingDivisor = void function ( 5732 GLuint vaobj, 5733 GLuint bindingindex, 5734 GLuint divisor, 5735 ); 5736 alias PFN_glGetVertexArrayiv = void function ( 5737 GLuint vaobj, 5738 GLenum pname, 5739 GLint* param, 5740 ); 5741 alias PFN_glGetVertexArrayIndexediv = void function ( 5742 GLuint vaobj, 5743 GLuint index, 5744 GLenum pname, 5745 GLint* param, 5746 ); 5747 alias PFN_glGetVertexArrayIndexed64iv = void function ( 5748 GLuint vaobj, 5749 GLuint index, 5750 GLenum pname, 5751 GLint64* param, 5752 ); 5753 alias PFN_glCreateSamplers = void function ( 5754 GLsizei n, 5755 GLuint* samplers, 5756 ); 5757 alias PFN_glCreateProgramPipelines = void function ( 5758 GLsizei n, 5759 GLuint* pipelines, 5760 ); 5761 alias PFN_glCreateQueries = void function ( 5762 GLenum target, 5763 GLsizei n, 5764 GLuint* ids, 5765 ); 5766 alias PFN_glGetQueryBufferObjecti64v = void function ( 5767 GLuint id, 5768 GLuint buffer, 5769 GLenum pname, 5770 GLintptr offset, 5771 ); 5772 alias PFN_glGetQueryBufferObjectiv = void function ( 5773 GLuint id, 5774 GLuint buffer, 5775 GLenum pname, 5776 GLintptr offset, 5777 ); 5778 alias PFN_glGetQueryBufferObjectui64v = void function ( 5779 GLuint id, 5780 GLuint buffer, 5781 GLenum pname, 5782 GLintptr offset, 5783 ); 5784 alias PFN_glGetQueryBufferObjectuiv = void function ( 5785 GLuint id, 5786 GLuint buffer, 5787 GLenum pname, 5788 GLintptr offset, 5789 ); 5790 alias PFN_glMemoryBarrierByRegion = void function ( 5791 GLbitfield barriers, 5792 ); 5793 alias PFN_glGetTextureSubImage = void function ( 5794 GLuint texture, 5795 GLint level, 5796 GLint xoffset, 5797 GLint yoffset, 5798 GLint zoffset, 5799 GLsizei width, 5800 GLsizei height, 5801 GLsizei depth, 5802 GLenum format, 5803 GLenum type, 5804 GLsizei bufSize, 5805 void* pixels, 5806 ); 5807 alias PFN_glGetCompressedTextureSubImage = void function ( 5808 GLuint texture, 5809 GLint level, 5810 GLint xoffset, 5811 GLint yoffset, 5812 GLint zoffset, 5813 GLsizei width, 5814 GLsizei height, 5815 GLsizei depth, 5816 GLsizei bufSize, 5817 void* pixels, 5818 ); 5819 alias PFN_glGetGraphicsResetStatus = GLenum function (); 5820 alias PFN_glGetnCompressedTexImage = void function ( 5821 GLenum target, 5822 GLint lod, 5823 GLsizei bufSize, 5824 void* pixels, 5825 ); 5826 alias PFN_glGetnTexImage = void function ( 5827 GLenum target, 5828 GLint level, 5829 GLenum format, 5830 GLenum type, 5831 GLsizei bufSize, 5832 void* pixels, 5833 ); 5834 alias PFN_glGetnUniformdv = void function ( 5835 GLuint program, 5836 GLint location, 5837 GLsizei bufSize, 5838 GLdouble* params, 5839 ); 5840 alias PFN_glGetnUniformfv = void function ( 5841 GLuint program, 5842 GLint location, 5843 GLsizei bufSize, 5844 GLfloat* params, 5845 ); 5846 alias PFN_glGetnUniformiv = void function ( 5847 GLuint program, 5848 GLint location, 5849 GLsizei bufSize, 5850 GLint* params, 5851 ); 5852 alias PFN_glGetnUniformuiv = void function ( 5853 GLuint program, 5854 GLint location, 5855 GLsizei bufSize, 5856 GLuint* params, 5857 ); 5858 alias PFN_glReadnPixels = void function ( 5859 GLint x, 5860 GLint y, 5861 GLsizei width, 5862 GLsizei height, 5863 GLenum format, 5864 GLenum type, 5865 GLsizei bufSize, 5866 void* data, 5867 ); 5868 alias PFN_glTextureBarrier = void function (); 5869 5870 // Command pointers for GL_VERSION_4_6 5871 alias PFN_glSpecializeShader = void function ( 5872 GLuint shader, 5873 const(GLchar)* pEntryPoint, 5874 GLuint numSpecializationConstants, 5875 const(GLuint)* pConstantIndex, 5876 const(GLuint)* pConstantValue, 5877 ); 5878 alias PFN_glMultiDrawArraysIndirectCount = void function ( 5879 GLenum mode, 5880 const(void)* indirect, 5881 GLintptr drawcount, 5882 GLsizei maxdrawcount, 5883 GLsizei stride, 5884 ); 5885 alias PFN_glMultiDrawElementsIndirectCount = void function ( 5886 GLenum mode, 5887 GLenum type, 5888 const(void)* indirect, 5889 GLintptr drawcount, 5890 GLsizei maxdrawcount, 5891 GLsizei stride, 5892 ); 5893 alias PFN_glPolygonOffsetClamp = void function ( 5894 GLfloat factor, 5895 GLfloat units, 5896 GLfloat clamp, 5897 ); 5898 5899 // Command pointers for GL_ARB_ES3_2_compatibility 5900 alias PFN_glPrimitiveBoundingBoxARB = void function ( 5901 GLfloat minX, 5902 GLfloat minY, 5903 GLfloat minZ, 5904 GLfloat minW, 5905 GLfloat maxX, 5906 GLfloat maxY, 5907 GLfloat maxZ, 5908 GLfloat maxW, 5909 ); 5910 5911 // Command pointers for GL_ARB_bindless_texture 5912 alias PFN_glGetTextureHandleARB = GLuint64 function ( 5913 GLuint texture, 5914 ); 5915 alias PFN_glGetTextureSamplerHandleARB = GLuint64 function ( 5916 GLuint texture, 5917 GLuint sampler, 5918 ); 5919 alias PFN_glMakeTextureHandleResidentARB = void function ( 5920 GLuint64 handle, 5921 ); 5922 alias PFN_glMakeTextureHandleNonResidentARB = void function ( 5923 GLuint64 handle, 5924 ); 5925 alias PFN_glGetImageHandleARB = GLuint64 function ( 5926 GLuint texture, 5927 GLint level, 5928 GLboolean layered, 5929 GLint layer, 5930 GLenum format, 5931 ); 5932 alias PFN_glMakeImageHandleResidentARB = void function ( 5933 GLuint64 handle, 5934 GLenum access, 5935 ); 5936 alias PFN_glMakeImageHandleNonResidentARB = void function ( 5937 GLuint64 handle, 5938 ); 5939 alias PFN_glUniformHandleui64ARB = void function ( 5940 GLint location, 5941 GLuint64 value, 5942 ); 5943 alias PFN_glUniformHandleui64vARB = void function ( 5944 GLint location, 5945 GLsizei count, 5946 const(GLuint64)* value, 5947 ); 5948 alias PFN_glProgramUniformHandleui64ARB = void function ( 5949 GLuint program, 5950 GLint location, 5951 GLuint64 value, 5952 ); 5953 alias PFN_glProgramUniformHandleui64vARB = void function ( 5954 GLuint program, 5955 GLint location, 5956 GLsizei count, 5957 const(GLuint64)* values, 5958 ); 5959 alias PFN_glIsTextureHandleResidentARB = GLboolean function ( 5960 GLuint64 handle, 5961 ); 5962 alias PFN_glIsImageHandleResidentARB = GLboolean function ( 5963 GLuint64 handle, 5964 ); 5965 alias PFN_glVertexAttribL1ui64ARB = void function ( 5966 GLuint index, 5967 GLuint64EXT x, 5968 ); 5969 alias PFN_glVertexAttribL1ui64vARB = void function ( 5970 GLuint index, 5971 const(GLuint64EXT)* v, 5972 ); 5973 alias PFN_glGetVertexAttribLui64vARB = void function ( 5974 GLuint index, 5975 GLenum pname, 5976 GLuint64EXT* params, 5977 ); 5978 5979 // Command pointers for GL_ARB_cl_event 5980 alias PFN_glCreateSyncFromCLeventARB = GLsync function ( 5981 _cl_context* context, 5982 _cl_event* event, 5983 GLbitfield flags, 5984 ); 5985 5986 // Command pointers for GL_ARB_compute_variable_group_size 5987 alias PFN_glDispatchComputeGroupSizeARB = void function ( 5988 GLuint num_groups_x, 5989 GLuint num_groups_y, 5990 GLuint num_groups_z, 5991 GLuint group_size_x, 5992 GLuint group_size_y, 5993 GLuint group_size_z, 5994 ); 5995 5996 // Command pointers for GL_ARB_geometry_shader4 5997 alias PFN_glFramebufferTextureFaceARB = void function ( 5998 GLenum target, 5999 GLenum attachment, 6000 GLuint texture, 6001 GLint level, 6002 GLenum face, 6003 ); 6004 6005 // Command pointers for GL_ARB_gpu_shader_int64 6006 alias PFN_glUniform1i64ARB = void function ( 6007 GLint location, 6008 GLint64 x, 6009 ); 6010 alias PFN_glUniform2i64ARB = void function ( 6011 GLint location, 6012 GLint64 x, 6013 GLint64 y, 6014 ); 6015 alias PFN_glUniform3i64ARB = void function ( 6016 GLint location, 6017 GLint64 x, 6018 GLint64 y, 6019 GLint64 z, 6020 ); 6021 alias PFN_glUniform4i64ARB = void function ( 6022 GLint location, 6023 GLint64 x, 6024 GLint64 y, 6025 GLint64 z, 6026 GLint64 w, 6027 ); 6028 alias PFN_glUniform1i64vARB = void function ( 6029 GLint location, 6030 GLsizei count, 6031 const(GLint64)* value, 6032 ); 6033 alias PFN_glUniform2i64vARB = void function ( 6034 GLint location, 6035 GLsizei count, 6036 const(GLint64)* value, 6037 ); 6038 alias PFN_glUniform3i64vARB = void function ( 6039 GLint location, 6040 GLsizei count, 6041 const(GLint64)* value, 6042 ); 6043 alias PFN_glUniform4i64vARB = void function ( 6044 GLint location, 6045 GLsizei count, 6046 const(GLint64)* value, 6047 ); 6048 alias PFN_glUniform1ui64ARB = void function ( 6049 GLint location, 6050 GLuint64 x, 6051 ); 6052 alias PFN_glUniform2ui64ARB = void function ( 6053 GLint location, 6054 GLuint64 x, 6055 GLuint64 y, 6056 ); 6057 alias PFN_glUniform3ui64ARB = void function ( 6058 GLint location, 6059 GLuint64 x, 6060 GLuint64 y, 6061 GLuint64 z, 6062 ); 6063 alias PFN_glUniform4ui64ARB = void function ( 6064 GLint location, 6065 GLuint64 x, 6066 GLuint64 y, 6067 GLuint64 z, 6068 GLuint64 w, 6069 ); 6070 alias PFN_glUniform1ui64vARB = void function ( 6071 GLint location, 6072 GLsizei count, 6073 const(GLuint64)* value, 6074 ); 6075 alias PFN_glUniform2ui64vARB = void function ( 6076 GLint location, 6077 GLsizei count, 6078 const(GLuint64)* value, 6079 ); 6080 alias PFN_glUniform3ui64vARB = void function ( 6081 GLint location, 6082 GLsizei count, 6083 const(GLuint64)* value, 6084 ); 6085 alias PFN_glUniform4ui64vARB = void function ( 6086 GLint location, 6087 GLsizei count, 6088 const(GLuint64)* value, 6089 ); 6090 alias PFN_glGetUniformi64vARB = void function ( 6091 GLuint program, 6092 GLint location, 6093 GLint64* params, 6094 ); 6095 alias PFN_glGetUniformui64vARB = void function ( 6096 GLuint program, 6097 GLint location, 6098 GLuint64* params, 6099 ); 6100 alias PFN_glGetnUniformi64vARB = void function ( 6101 GLuint program, 6102 GLint location, 6103 GLsizei bufSize, 6104 GLint64* params, 6105 ); 6106 alias PFN_glGetnUniformui64vARB = void function ( 6107 GLuint program, 6108 GLint location, 6109 GLsizei bufSize, 6110 GLuint64* params, 6111 ); 6112 alias PFN_glProgramUniform1i64ARB = void function ( 6113 GLuint program, 6114 GLint location, 6115 GLint64 x, 6116 ); 6117 alias PFN_glProgramUniform2i64ARB = void function ( 6118 GLuint program, 6119 GLint location, 6120 GLint64 x, 6121 GLint64 y, 6122 ); 6123 alias PFN_glProgramUniform3i64ARB = void function ( 6124 GLuint program, 6125 GLint location, 6126 GLint64 x, 6127 GLint64 y, 6128 GLint64 z, 6129 ); 6130 alias PFN_glProgramUniform4i64ARB = void function ( 6131 GLuint program, 6132 GLint location, 6133 GLint64 x, 6134 GLint64 y, 6135 GLint64 z, 6136 GLint64 w, 6137 ); 6138 alias PFN_glProgramUniform1i64vARB = void function ( 6139 GLuint program, 6140 GLint location, 6141 GLsizei count, 6142 const(GLint64)* value, 6143 ); 6144 alias PFN_glProgramUniform2i64vARB = void function ( 6145 GLuint program, 6146 GLint location, 6147 GLsizei count, 6148 const(GLint64)* value, 6149 ); 6150 alias PFN_glProgramUniform3i64vARB = void function ( 6151 GLuint program, 6152 GLint location, 6153 GLsizei count, 6154 const(GLint64)* value, 6155 ); 6156 alias PFN_glProgramUniform4i64vARB = void function ( 6157 GLuint program, 6158 GLint location, 6159 GLsizei count, 6160 const(GLint64)* value, 6161 ); 6162 alias PFN_glProgramUniform1ui64ARB = void function ( 6163 GLuint program, 6164 GLint location, 6165 GLuint64 x, 6166 ); 6167 alias PFN_glProgramUniform2ui64ARB = void function ( 6168 GLuint program, 6169 GLint location, 6170 GLuint64 x, 6171 GLuint64 y, 6172 ); 6173 alias PFN_glProgramUniform3ui64ARB = void function ( 6174 GLuint program, 6175 GLint location, 6176 GLuint64 x, 6177 GLuint64 y, 6178 GLuint64 z, 6179 ); 6180 alias PFN_glProgramUniform4ui64ARB = void function ( 6181 GLuint program, 6182 GLint location, 6183 GLuint64 x, 6184 GLuint64 y, 6185 GLuint64 z, 6186 GLuint64 w, 6187 ); 6188 alias PFN_glProgramUniform1ui64vARB = void function ( 6189 GLuint program, 6190 GLint location, 6191 GLsizei count, 6192 const(GLuint64)* value, 6193 ); 6194 alias PFN_glProgramUniform2ui64vARB = void function ( 6195 GLuint program, 6196 GLint location, 6197 GLsizei count, 6198 const(GLuint64)* value, 6199 ); 6200 alias PFN_glProgramUniform3ui64vARB = void function ( 6201 GLuint program, 6202 GLint location, 6203 GLsizei count, 6204 const(GLuint64)* value, 6205 ); 6206 alias PFN_glProgramUniform4ui64vARB = void function ( 6207 GLuint program, 6208 GLint location, 6209 GLsizei count, 6210 const(GLuint64)* value, 6211 ); 6212 6213 // Command pointers for GL_ARB_parallel_shader_compile 6214 alias PFN_glMaxShaderCompilerThreadsARB = void function ( 6215 GLuint count, 6216 ); 6217 6218 // Command pointers for GL_ARB_robustness 6219 alias PFN_glGetGraphicsResetStatusARB = GLenum function (); 6220 alias PFN_glGetnTexImageARB = void function ( 6221 GLenum target, 6222 GLint level, 6223 GLenum format, 6224 GLenum type, 6225 GLsizei bufSize, 6226 void* img, 6227 ); 6228 alias PFN_glGetnCompressedTexImageARB = void function ( 6229 GLenum target, 6230 GLint lod, 6231 GLsizei bufSize, 6232 void* img, 6233 ); 6234 alias PFN_glGetnUniformfvARB = void function ( 6235 GLuint program, 6236 GLint location, 6237 GLsizei bufSize, 6238 GLfloat* params, 6239 ); 6240 alias PFN_glGetnUniformivARB = void function ( 6241 GLuint program, 6242 GLint location, 6243 GLsizei bufSize, 6244 GLint* params, 6245 ); 6246 alias PFN_glGetnUniformuivARB = void function ( 6247 GLuint program, 6248 GLint location, 6249 GLsizei bufSize, 6250 GLuint* params, 6251 ); 6252 alias PFN_glGetnUniformdvARB = void function ( 6253 GLuint program, 6254 GLint location, 6255 GLsizei bufSize, 6256 GLdouble* params, 6257 ); 6258 6259 // Command pointers for GL_ARB_sample_locations 6260 alias PFN_glFramebufferSampleLocationsfvARB = void function ( 6261 GLenum target, 6262 GLuint start, 6263 GLsizei count, 6264 const(GLfloat)* v, 6265 ); 6266 alias PFN_glNamedFramebufferSampleLocationsfvARB = void function ( 6267 GLuint framebuffer, 6268 GLuint start, 6269 GLsizei count, 6270 const(GLfloat)* v, 6271 ); 6272 alias PFN_glEvaluateDepthValuesARB = void function (); 6273 6274 // Command pointers for GL_ARB_shading_language_include 6275 alias PFN_glNamedStringARB = void function ( 6276 GLenum type, 6277 GLint namelen, 6278 const(GLchar)* name, 6279 GLint stringlen, 6280 const(GLchar)* string, 6281 ); 6282 alias PFN_glDeleteNamedStringARB = void function ( 6283 GLint namelen, 6284 const(GLchar)* name, 6285 ); 6286 alias PFN_glCompileShaderIncludeARB = void function ( 6287 GLuint shader, 6288 GLsizei count, 6289 const(GLchar*)* path, 6290 const(GLint)* length, 6291 ); 6292 alias PFN_glIsNamedStringARB = GLboolean function ( 6293 GLint namelen, 6294 const(GLchar)* name, 6295 ); 6296 alias PFN_glGetNamedStringARB = void function ( 6297 GLint namelen, 6298 const(GLchar)* name, 6299 GLsizei bufSize, 6300 GLint* stringlen, 6301 GLchar* string, 6302 ); 6303 alias PFN_glGetNamedStringivARB = void function ( 6304 GLint namelen, 6305 const(GLchar)* name, 6306 GLenum pname, 6307 GLint* params, 6308 ); 6309 6310 // Command pointers for GL_ARB_sparse_buffer 6311 alias PFN_glBufferPageCommitmentARB = void function ( 6312 GLenum target, 6313 GLintptr offset, 6314 GLsizeiptr size, 6315 GLboolean commit, 6316 ); 6317 alias PFN_glNamedBufferPageCommitmentEXT = void function ( 6318 GLuint buffer, 6319 GLintptr offset, 6320 GLsizeiptr size, 6321 GLboolean commit, 6322 ); 6323 alias PFN_glNamedBufferPageCommitmentARB = void function ( 6324 GLuint buffer, 6325 GLintptr offset, 6326 GLsizeiptr size, 6327 GLboolean commit, 6328 ); 6329 6330 // Command pointers for GL_ARB_sparse_texture 6331 alias PFN_glTexPageCommitmentARB = void function ( 6332 GLenum target, 6333 GLint level, 6334 GLint xoffset, 6335 GLint yoffset, 6336 GLint zoffset, 6337 GLsizei width, 6338 GLsizei height, 6339 GLsizei depth, 6340 GLboolean commit, 6341 ); 6342 6343 // Command pointers for GL_KHR_blend_equation_advanced 6344 alias PFN_glBlendBarrierKHR = void function (); 6345 6346 // Command pointers for GL_KHR_parallel_shader_compile 6347 alias PFN_glMaxShaderCompilerThreadsKHR = void function ( 6348 GLuint count, 6349 ); 6350 6351 // Command pointers for GL_AMD_performance_monitor 6352 alias PFN_glGetPerfMonitorGroupsAMD = void function ( 6353 GLint* numGroups, 6354 GLsizei groupsSize, 6355 GLuint* groups, 6356 ); 6357 alias PFN_glGetPerfMonitorCountersAMD = void function ( 6358 GLuint group, 6359 GLint* numCounters, 6360 GLint* maxActiveCounters, 6361 GLsizei counterSize, 6362 GLuint* counters, 6363 ); 6364 alias PFN_glGetPerfMonitorGroupStringAMD = void function ( 6365 GLuint group, 6366 GLsizei bufSize, 6367 GLsizei* length, 6368 GLchar* groupString, 6369 ); 6370 alias PFN_glGetPerfMonitorCounterStringAMD = void function ( 6371 GLuint group, 6372 GLuint counter, 6373 GLsizei bufSize, 6374 GLsizei* length, 6375 GLchar* counterString, 6376 ); 6377 alias PFN_glGetPerfMonitorCounterInfoAMD = void function ( 6378 GLuint group, 6379 GLuint counter, 6380 GLenum pname, 6381 void* data, 6382 ); 6383 alias PFN_glGenPerfMonitorsAMD = void function ( 6384 GLsizei n, 6385 GLuint* monitors, 6386 ); 6387 alias PFN_glDeletePerfMonitorsAMD = void function ( 6388 GLsizei n, 6389 GLuint* monitors, 6390 ); 6391 alias PFN_glSelectPerfMonitorCountersAMD = void function ( 6392 GLuint monitor, 6393 GLboolean enable, 6394 GLuint group, 6395 GLint numCounters, 6396 GLuint* counterList, 6397 ); 6398 alias PFN_glBeginPerfMonitorAMD = void function ( 6399 GLuint monitor, 6400 ); 6401 alias PFN_glEndPerfMonitorAMD = void function ( 6402 GLuint monitor, 6403 ); 6404 alias PFN_glGetPerfMonitorCounterDataAMD = void function ( 6405 GLuint monitor, 6406 GLenum pname, 6407 GLsizei dataSize, 6408 GLuint* data, 6409 GLint* bytesWritten, 6410 ); 6411 6412 // Command pointers for GL_EXT_debug_label 6413 alias PFN_glLabelObjectEXT = void function ( 6414 GLenum type, 6415 GLuint object, 6416 GLsizei length, 6417 const(GLchar)* label, 6418 ); 6419 alias PFN_glGetObjectLabelEXT = void function ( 6420 GLenum type, 6421 GLuint object, 6422 GLsizei bufSize, 6423 GLsizei* length, 6424 GLchar* label, 6425 ); 6426 6427 // Command pointers for GL_EXT_debug_marker 6428 alias PFN_glInsertEventMarkerEXT = void function ( 6429 GLsizei length, 6430 const(GLchar)* marker, 6431 ); 6432 alias PFN_glPushGroupMarkerEXT = void function ( 6433 GLsizei length, 6434 const(GLchar)* marker, 6435 ); 6436 alias PFN_glPopGroupMarkerEXT = void function (); 6437 6438 // Command pointers for GL_EXT_direct_state_access 6439 alias PFN_glMatrixLoadfEXT = void function ( 6440 GLenum mode, 6441 const(GLfloat)* m, 6442 ); 6443 alias PFN_glMatrixLoaddEXT = void function ( 6444 GLenum mode, 6445 const(GLdouble)* m, 6446 ); 6447 alias PFN_glMatrixMultfEXT = void function ( 6448 GLenum mode, 6449 const(GLfloat)* m, 6450 ); 6451 alias PFN_glMatrixMultdEXT = void function ( 6452 GLenum mode, 6453 const(GLdouble)* m, 6454 ); 6455 alias PFN_glMatrixLoadIdentityEXT = void function ( 6456 GLenum mode, 6457 ); 6458 alias PFN_glMatrixRotatefEXT = void function ( 6459 GLenum mode, 6460 GLfloat angle, 6461 GLfloat x, 6462 GLfloat y, 6463 GLfloat z, 6464 ); 6465 alias PFN_glMatrixRotatedEXT = void function ( 6466 GLenum mode, 6467 GLdouble angle, 6468 GLdouble x, 6469 GLdouble y, 6470 GLdouble z, 6471 ); 6472 alias PFN_glMatrixScalefEXT = void function ( 6473 GLenum mode, 6474 GLfloat x, 6475 GLfloat y, 6476 GLfloat z, 6477 ); 6478 alias PFN_glMatrixScaledEXT = void function ( 6479 GLenum mode, 6480 GLdouble x, 6481 GLdouble y, 6482 GLdouble z, 6483 ); 6484 alias PFN_glMatrixTranslatefEXT = void function ( 6485 GLenum mode, 6486 GLfloat x, 6487 GLfloat y, 6488 GLfloat z, 6489 ); 6490 alias PFN_glMatrixTranslatedEXT = void function ( 6491 GLenum mode, 6492 GLdouble x, 6493 GLdouble y, 6494 GLdouble z, 6495 ); 6496 alias PFN_glMatrixFrustumEXT = void function ( 6497 GLenum mode, 6498 GLdouble left, 6499 GLdouble right, 6500 GLdouble bottom, 6501 GLdouble top, 6502 GLdouble zNear, 6503 GLdouble zFar, 6504 ); 6505 alias PFN_glMatrixOrthoEXT = void function ( 6506 GLenum mode, 6507 GLdouble left, 6508 GLdouble right, 6509 GLdouble bottom, 6510 GLdouble top, 6511 GLdouble zNear, 6512 GLdouble zFar, 6513 ); 6514 alias PFN_glMatrixPopEXT = void function ( 6515 GLenum mode, 6516 ); 6517 alias PFN_glMatrixPushEXT = void function ( 6518 GLenum mode, 6519 ); 6520 alias PFN_glClientAttribDefaultEXT = void function ( 6521 GLbitfield mask, 6522 ); 6523 alias PFN_glPushClientAttribDefaultEXT = void function ( 6524 GLbitfield mask, 6525 ); 6526 alias PFN_glTextureParameterfEXT = void function ( 6527 GLuint texture, 6528 GLenum target, 6529 GLenum pname, 6530 GLfloat param, 6531 ); 6532 alias PFN_glTextureParameterfvEXT = void function ( 6533 GLuint texture, 6534 GLenum target, 6535 GLenum pname, 6536 const(GLfloat)* params, 6537 ); 6538 alias PFN_glTextureParameteriEXT = void function ( 6539 GLuint texture, 6540 GLenum target, 6541 GLenum pname, 6542 GLint param, 6543 ); 6544 alias PFN_glTextureParameterivEXT = void function ( 6545 GLuint texture, 6546 GLenum target, 6547 GLenum pname, 6548 const(GLint)* params, 6549 ); 6550 alias PFN_glTextureImage1DEXT = void function ( 6551 GLuint texture, 6552 GLenum target, 6553 GLint level, 6554 GLint internalformat, 6555 GLsizei width, 6556 GLint border, 6557 GLenum format, 6558 GLenum type, 6559 const(void)* pixels, 6560 ); 6561 alias PFN_glTextureImage2DEXT = void function ( 6562 GLuint texture, 6563 GLenum target, 6564 GLint level, 6565 GLint internalformat, 6566 GLsizei width, 6567 GLsizei height, 6568 GLint border, 6569 GLenum format, 6570 GLenum type, 6571 const(void)* pixels, 6572 ); 6573 alias PFN_glTextureSubImage1DEXT = void function ( 6574 GLuint texture, 6575 GLenum target, 6576 GLint level, 6577 GLint xoffset, 6578 GLsizei width, 6579 GLenum format, 6580 GLenum type, 6581 const(void)* pixels, 6582 ); 6583 alias PFN_glTextureSubImage2DEXT = void function ( 6584 GLuint texture, 6585 GLenum target, 6586 GLint level, 6587 GLint xoffset, 6588 GLint yoffset, 6589 GLsizei width, 6590 GLsizei height, 6591 GLenum format, 6592 GLenum type, 6593 const(void)* pixels, 6594 ); 6595 alias PFN_glCopyTextureImage1DEXT = void function ( 6596 GLuint texture, 6597 GLenum target, 6598 GLint level, 6599 GLenum internalformat, 6600 GLint x, 6601 GLint y, 6602 GLsizei width, 6603 GLint border, 6604 ); 6605 alias PFN_glCopyTextureImage2DEXT = void function ( 6606 GLuint texture, 6607 GLenum target, 6608 GLint level, 6609 GLenum internalformat, 6610 GLint x, 6611 GLint y, 6612 GLsizei width, 6613 GLsizei height, 6614 GLint border, 6615 ); 6616 alias PFN_glCopyTextureSubImage1DEXT = void function ( 6617 GLuint texture, 6618 GLenum target, 6619 GLint level, 6620 GLint xoffset, 6621 GLint x, 6622 GLint y, 6623 GLsizei width, 6624 ); 6625 alias PFN_glCopyTextureSubImage2DEXT = void function ( 6626 GLuint texture, 6627 GLenum target, 6628 GLint level, 6629 GLint xoffset, 6630 GLint yoffset, 6631 GLint x, 6632 GLint y, 6633 GLsizei width, 6634 GLsizei height, 6635 ); 6636 alias PFN_glGetTextureImageEXT = void function ( 6637 GLuint texture, 6638 GLenum target, 6639 GLint level, 6640 GLenum format, 6641 GLenum type, 6642 void* pixels, 6643 ); 6644 alias PFN_glGetTextureParameterfvEXT = void function ( 6645 GLuint texture, 6646 GLenum target, 6647 GLenum pname, 6648 GLfloat* params, 6649 ); 6650 alias PFN_glGetTextureParameterivEXT = void function ( 6651 GLuint texture, 6652 GLenum target, 6653 GLenum pname, 6654 GLint* params, 6655 ); 6656 alias PFN_glGetTextureLevelParameterfvEXT = void function ( 6657 GLuint texture, 6658 GLenum target, 6659 GLint level, 6660 GLenum pname, 6661 GLfloat* params, 6662 ); 6663 alias PFN_glGetTextureLevelParameterivEXT = void function ( 6664 GLuint texture, 6665 GLenum target, 6666 GLint level, 6667 GLenum pname, 6668 GLint* params, 6669 ); 6670 alias PFN_glTextureImage3DEXT = void function ( 6671 GLuint texture, 6672 GLenum target, 6673 GLint level, 6674 GLint internalformat, 6675 GLsizei width, 6676 GLsizei height, 6677 GLsizei depth, 6678 GLint border, 6679 GLenum format, 6680 GLenum type, 6681 const(void)* pixels, 6682 ); 6683 alias PFN_glTextureSubImage3DEXT = void function ( 6684 GLuint texture, 6685 GLenum target, 6686 GLint level, 6687 GLint xoffset, 6688 GLint yoffset, 6689 GLint zoffset, 6690 GLsizei width, 6691 GLsizei height, 6692 GLsizei depth, 6693 GLenum format, 6694 GLenum type, 6695 const(void)* pixels, 6696 ); 6697 alias PFN_glCopyTextureSubImage3DEXT = void function ( 6698 GLuint texture, 6699 GLenum target, 6700 GLint level, 6701 GLint xoffset, 6702 GLint yoffset, 6703 GLint zoffset, 6704 GLint x, 6705 GLint y, 6706 GLsizei width, 6707 GLsizei height, 6708 ); 6709 alias PFN_glBindMultiTextureEXT = void function ( 6710 GLenum texunit, 6711 GLenum target, 6712 GLuint texture, 6713 ); 6714 alias PFN_glMultiTexCoordPointerEXT = void function ( 6715 GLenum texunit, 6716 GLint size, 6717 GLenum type, 6718 GLsizei stride, 6719 const(void)* pointer, 6720 ); 6721 alias PFN_glMultiTexEnvfEXT = void function ( 6722 GLenum texunit, 6723 GLenum target, 6724 GLenum pname, 6725 GLfloat param, 6726 ); 6727 alias PFN_glMultiTexEnvfvEXT = void function ( 6728 GLenum texunit, 6729 GLenum target, 6730 GLenum pname, 6731 const(GLfloat)* params, 6732 ); 6733 alias PFN_glMultiTexEnviEXT = void function ( 6734 GLenum texunit, 6735 GLenum target, 6736 GLenum pname, 6737 GLint param, 6738 ); 6739 alias PFN_glMultiTexEnvivEXT = void function ( 6740 GLenum texunit, 6741 GLenum target, 6742 GLenum pname, 6743 const(GLint)* params, 6744 ); 6745 alias PFN_glMultiTexGendEXT = void function ( 6746 GLenum texunit, 6747 GLenum coord, 6748 GLenum pname, 6749 GLdouble param, 6750 ); 6751 alias PFN_glMultiTexGendvEXT = void function ( 6752 GLenum texunit, 6753 GLenum coord, 6754 GLenum pname, 6755 const(GLdouble)* params, 6756 ); 6757 alias PFN_glMultiTexGenfEXT = void function ( 6758 GLenum texunit, 6759 GLenum coord, 6760 GLenum pname, 6761 GLfloat param, 6762 ); 6763 alias PFN_glMultiTexGenfvEXT = void function ( 6764 GLenum texunit, 6765 GLenum coord, 6766 GLenum pname, 6767 const(GLfloat)* params, 6768 ); 6769 alias PFN_glMultiTexGeniEXT = void function ( 6770 GLenum texunit, 6771 GLenum coord, 6772 GLenum pname, 6773 GLint param, 6774 ); 6775 alias PFN_glMultiTexGenivEXT = void function ( 6776 GLenum texunit, 6777 GLenum coord, 6778 GLenum pname, 6779 const(GLint)* params, 6780 ); 6781 alias PFN_glGetMultiTexEnvfvEXT = void function ( 6782 GLenum texunit, 6783 GLenum target, 6784 GLenum pname, 6785 GLfloat* params, 6786 ); 6787 alias PFN_glGetMultiTexEnvivEXT = void function ( 6788 GLenum texunit, 6789 GLenum target, 6790 GLenum pname, 6791 GLint* params, 6792 ); 6793 alias PFN_glGetMultiTexGendvEXT = void function ( 6794 GLenum texunit, 6795 GLenum coord, 6796 GLenum pname, 6797 GLdouble* params, 6798 ); 6799 alias PFN_glGetMultiTexGenfvEXT = void function ( 6800 GLenum texunit, 6801 GLenum coord, 6802 GLenum pname, 6803 GLfloat* params, 6804 ); 6805 alias PFN_glGetMultiTexGenivEXT = void function ( 6806 GLenum texunit, 6807 GLenum coord, 6808 GLenum pname, 6809 GLint* params, 6810 ); 6811 alias PFN_glMultiTexParameteriEXT = void function ( 6812 GLenum texunit, 6813 GLenum target, 6814 GLenum pname, 6815 GLint param, 6816 ); 6817 alias PFN_glMultiTexParameterivEXT = void function ( 6818 GLenum texunit, 6819 GLenum target, 6820 GLenum pname, 6821 const(GLint)* params, 6822 ); 6823 alias PFN_glMultiTexParameterfEXT = void function ( 6824 GLenum texunit, 6825 GLenum target, 6826 GLenum pname, 6827 GLfloat param, 6828 ); 6829 alias PFN_glMultiTexParameterfvEXT = void function ( 6830 GLenum texunit, 6831 GLenum target, 6832 GLenum pname, 6833 const(GLfloat)* params, 6834 ); 6835 alias PFN_glMultiTexImage1DEXT = void function ( 6836 GLenum texunit, 6837 GLenum target, 6838 GLint level, 6839 GLint internalformat, 6840 GLsizei width, 6841 GLint border, 6842 GLenum format, 6843 GLenum type, 6844 const(void)* pixels, 6845 ); 6846 alias PFN_glMultiTexImage2DEXT = void function ( 6847 GLenum texunit, 6848 GLenum target, 6849 GLint level, 6850 GLint internalformat, 6851 GLsizei width, 6852 GLsizei height, 6853 GLint border, 6854 GLenum format, 6855 GLenum type, 6856 const(void)* pixels, 6857 ); 6858 alias PFN_glMultiTexSubImage1DEXT = void function ( 6859 GLenum texunit, 6860 GLenum target, 6861 GLint level, 6862 GLint xoffset, 6863 GLsizei width, 6864 GLenum format, 6865 GLenum type, 6866 const(void)* pixels, 6867 ); 6868 alias PFN_glMultiTexSubImage2DEXT = void function ( 6869 GLenum texunit, 6870 GLenum target, 6871 GLint level, 6872 GLint xoffset, 6873 GLint yoffset, 6874 GLsizei width, 6875 GLsizei height, 6876 GLenum format, 6877 GLenum type, 6878 const(void)* pixels, 6879 ); 6880 alias PFN_glCopyMultiTexImage1DEXT = void function ( 6881 GLenum texunit, 6882 GLenum target, 6883 GLint level, 6884 GLenum internalformat, 6885 GLint x, 6886 GLint y, 6887 GLsizei width, 6888 GLint border, 6889 ); 6890 alias PFN_glCopyMultiTexImage2DEXT = void function ( 6891 GLenum texunit, 6892 GLenum target, 6893 GLint level, 6894 GLenum internalformat, 6895 GLint x, 6896 GLint y, 6897 GLsizei width, 6898 GLsizei height, 6899 GLint border, 6900 ); 6901 alias PFN_glCopyMultiTexSubImage1DEXT = void function ( 6902 GLenum texunit, 6903 GLenum target, 6904 GLint level, 6905 GLint xoffset, 6906 GLint x, 6907 GLint y, 6908 GLsizei width, 6909 ); 6910 alias PFN_glCopyMultiTexSubImage2DEXT = void function ( 6911 GLenum texunit, 6912 GLenum target, 6913 GLint level, 6914 GLint xoffset, 6915 GLint yoffset, 6916 GLint x, 6917 GLint y, 6918 GLsizei width, 6919 GLsizei height, 6920 ); 6921 alias PFN_glGetMultiTexImageEXT = void function ( 6922 GLenum texunit, 6923 GLenum target, 6924 GLint level, 6925 GLenum format, 6926 GLenum type, 6927 void* pixels, 6928 ); 6929 alias PFN_glGetMultiTexParameterfvEXT = void function ( 6930 GLenum texunit, 6931 GLenum target, 6932 GLenum pname, 6933 GLfloat* params, 6934 ); 6935 alias PFN_glGetMultiTexParameterivEXT = void function ( 6936 GLenum texunit, 6937 GLenum target, 6938 GLenum pname, 6939 GLint* params, 6940 ); 6941 alias PFN_glGetMultiTexLevelParameterfvEXT = void function ( 6942 GLenum texunit, 6943 GLenum target, 6944 GLint level, 6945 GLenum pname, 6946 GLfloat* params, 6947 ); 6948 alias PFN_glGetMultiTexLevelParameterivEXT = void function ( 6949 GLenum texunit, 6950 GLenum target, 6951 GLint level, 6952 GLenum pname, 6953 GLint* params, 6954 ); 6955 alias PFN_glMultiTexImage3DEXT = void function ( 6956 GLenum texunit, 6957 GLenum target, 6958 GLint level, 6959 GLint internalformat, 6960 GLsizei width, 6961 GLsizei height, 6962 GLsizei depth, 6963 GLint border, 6964 GLenum format, 6965 GLenum type, 6966 const(void)* pixels, 6967 ); 6968 alias PFN_glMultiTexSubImage3DEXT = void function ( 6969 GLenum texunit, 6970 GLenum target, 6971 GLint level, 6972 GLint xoffset, 6973 GLint yoffset, 6974 GLint zoffset, 6975 GLsizei width, 6976 GLsizei height, 6977 GLsizei depth, 6978 GLenum format, 6979 GLenum type, 6980 const(void)* pixels, 6981 ); 6982 alias PFN_glCopyMultiTexSubImage3DEXT = void function ( 6983 GLenum texunit, 6984 GLenum target, 6985 GLint level, 6986 GLint xoffset, 6987 GLint yoffset, 6988 GLint zoffset, 6989 GLint x, 6990 GLint y, 6991 GLsizei width, 6992 GLsizei height, 6993 ); 6994 alias PFN_glEnableClientStateIndexedEXT = void function ( 6995 GLenum array, 6996 GLuint index, 6997 ); 6998 alias PFN_glDisableClientStateIndexedEXT = void function ( 6999 GLenum array, 7000 GLuint index, 7001 ); 7002 alias PFN_glGetPointerIndexedvEXT = void function ( 7003 GLenum target, 7004 GLuint index, 7005 void** data, 7006 ); 7007 alias PFN_glCompressedTextureImage3DEXT = void function ( 7008 GLuint texture, 7009 GLenum target, 7010 GLint level, 7011 GLenum internalformat, 7012 GLsizei width, 7013 GLsizei height, 7014 GLsizei depth, 7015 GLint border, 7016 GLsizei imageSize, 7017 const(void)* bits, 7018 ); 7019 alias PFN_glCompressedTextureImage2DEXT = void function ( 7020 GLuint texture, 7021 GLenum target, 7022 GLint level, 7023 GLenum internalformat, 7024 GLsizei width, 7025 GLsizei height, 7026 GLint border, 7027 GLsizei imageSize, 7028 const(void)* bits, 7029 ); 7030 alias PFN_glCompressedTextureImage1DEXT = void function ( 7031 GLuint texture, 7032 GLenum target, 7033 GLint level, 7034 GLenum internalformat, 7035 GLsizei width, 7036 GLint border, 7037 GLsizei imageSize, 7038 const(void)* bits, 7039 ); 7040 alias PFN_glCompressedTextureSubImage3DEXT = void function ( 7041 GLuint texture, 7042 GLenum target, 7043 GLint level, 7044 GLint xoffset, 7045 GLint yoffset, 7046 GLint zoffset, 7047 GLsizei width, 7048 GLsizei height, 7049 GLsizei depth, 7050 GLenum format, 7051 GLsizei imageSize, 7052 const(void)* bits, 7053 ); 7054 alias PFN_glCompressedTextureSubImage2DEXT = void function ( 7055 GLuint texture, 7056 GLenum target, 7057 GLint level, 7058 GLint xoffset, 7059 GLint yoffset, 7060 GLsizei width, 7061 GLsizei height, 7062 GLenum format, 7063 GLsizei imageSize, 7064 const(void)* bits, 7065 ); 7066 alias PFN_glCompressedTextureSubImage1DEXT = void function ( 7067 GLuint texture, 7068 GLenum target, 7069 GLint level, 7070 GLint xoffset, 7071 GLsizei width, 7072 GLenum format, 7073 GLsizei imageSize, 7074 const(void)* bits, 7075 ); 7076 alias PFN_glGetCompressedTextureImageEXT = void function ( 7077 GLuint texture, 7078 GLenum target, 7079 GLint lod, 7080 void* img, 7081 ); 7082 alias PFN_glCompressedMultiTexImage3DEXT = void function ( 7083 GLenum texunit, 7084 GLenum target, 7085 GLint level, 7086 GLenum internalformat, 7087 GLsizei width, 7088 GLsizei height, 7089 GLsizei depth, 7090 GLint border, 7091 GLsizei imageSize, 7092 const(void)* bits, 7093 ); 7094 alias PFN_glCompressedMultiTexImage2DEXT = void function ( 7095 GLenum texunit, 7096 GLenum target, 7097 GLint level, 7098 GLenum internalformat, 7099 GLsizei width, 7100 GLsizei height, 7101 GLint border, 7102 GLsizei imageSize, 7103 const(void)* bits, 7104 ); 7105 alias PFN_glCompressedMultiTexImage1DEXT = void function ( 7106 GLenum texunit, 7107 GLenum target, 7108 GLint level, 7109 GLenum internalformat, 7110 GLsizei width, 7111 GLint border, 7112 GLsizei imageSize, 7113 const(void)* bits, 7114 ); 7115 alias PFN_glCompressedMultiTexSubImage3DEXT = void function ( 7116 GLenum texunit, 7117 GLenum target, 7118 GLint level, 7119 GLint xoffset, 7120 GLint yoffset, 7121 GLint zoffset, 7122 GLsizei width, 7123 GLsizei height, 7124 GLsizei depth, 7125 GLenum format, 7126 GLsizei imageSize, 7127 const(void)* bits, 7128 ); 7129 alias PFN_glCompressedMultiTexSubImage2DEXT = void function ( 7130 GLenum texunit, 7131 GLenum target, 7132 GLint level, 7133 GLint xoffset, 7134 GLint yoffset, 7135 GLsizei width, 7136 GLsizei height, 7137 GLenum format, 7138 GLsizei imageSize, 7139 const(void)* bits, 7140 ); 7141 alias PFN_glCompressedMultiTexSubImage1DEXT = void function ( 7142 GLenum texunit, 7143 GLenum target, 7144 GLint level, 7145 GLint xoffset, 7146 GLsizei width, 7147 GLenum format, 7148 GLsizei imageSize, 7149 const(void)* bits, 7150 ); 7151 alias PFN_glGetCompressedMultiTexImageEXT = void function ( 7152 GLenum texunit, 7153 GLenum target, 7154 GLint lod, 7155 void* img, 7156 ); 7157 alias PFN_glMatrixLoadTransposefEXT = void function ( 7158 GLenum mode, 7159 const(GLfloat)* m, 7160 ); 7161 alias PFN_glMatrixLoadTransposedEXT = void function ( 7162 GLenum mode, 7163 const(GLdouble)* m, 7164 ); 7165 alias PFN_glMatrixMultTransposefEXT = void function ( 7166 GLenum mode, 7167 const(GLfloat)* m, 7168 ); 7169 alias PFN_glMatrixMultTransposedEXT = void function ( 7170 GLenum mode, 7171 const(GLdouble)* m, 7172 ); 7173 alias PFN_glNamedBufferDataEXT = void function ( 7174 GLuint buffer, 7175 GLsizeiptr size, 7176 const(void)* data, 7177 GLenum usage, 7178 ); 7179 alias PFN_glMapNamedBufferEXT = void * function ( 7180 GLuint buffer, 7181 GLenum access, 7182 ); 7183 alias PFN_glUnmapNamedBufferEXT = GLboolean function ( 7184 GLuint buffer, 7185 ); 7186 alias PFN_glGetNamedBufferParameterivEXT = void function ( 7187 GLuint buffer, 7188 GLenum pname, 7189 GLint* params, 7190 ); 7191 alias PFN_glGetNamedBufferPointervEXT = void function ( 7192 GLuint buffer, 7193 GLenum pname, 7194 void** params, 7195 ); 7196 alias PFN_glGetNamedBufferSubDataEXT = void function ( 7197 GLuint buffer, 7198 GLintptr offset, 7199 GLsizeiptr size, 7200 void* data, 7201 ); 7202 alias PFN_glTextureBufferEXT = void function ( 7203 GLuint texture, 7204 GLenum target, 7205 GLenum internalformat, 7206 GLuint buffer, 7207 ); 7208 alias PFN_glMultiTexBufferEXT = void function ( 7209 GLenum texunit, 7210 GLenum target, 7211 GLenum internalformat, 7212 GLuint buffer, 7213 ); 7214 alias PFN_glTextureParameterIivEXT = void function ( 7215 GLuint texture, 7216 GLenum target, 7217 GLenum pname, 7218 const(GLint)* params, 7219 ); 7220 alias PFN_glTextureParameterIuivEXT = void function ( 7221 GLuint texture, 7222 GLenum target, 7223 GLenum pname, 7224 const(GLuint)* params, 7225 ); 7226 alias PFN_glGetTextureParameterIivEXT = void function ( 7227 GLuint texture, 7228 GLenum target, 7229 GLenum pname, 7230 GLint* params, 7231 ); 7232 alias PFN_glGetTextureParameterIuivEXT = void function ( 7233 GLuint texture, 7234 GLenum target, 7235 GLenum pname, 7236 GLuint* params, 7237 ); 7238 alias PFN_glMultiTexParameterIivEXT = void function ( 7239 GLenum texunit, 7240 GLenum target, 7241 GLenum pname, 7242 const(GLint)* params, 7243 ); 7244 alias PFN_glMultiTexParameterIuivEXT = void function ( 7245 GLenum texunit, 7246 GLenum target, 7247 GLenum pname, 7248 const(GLuint)* params, 7249 ); 7250 alias PFN_glGetMultiTexParameterIivEXT = void function ( 7251 GLenum texunit, 7252 GLenum target, 7253 GLenum pname, 7254 GLint* params, 7255 ); 7256 alias PFN_glGetMultiTexParameterIuivEXT = void function ( 7257 GLenum texunit, 7258 GLenum target, 7259 GLenum pname, 7260 GLuint* params, 7261 ); 7262 alias PFN_glNamedProgramLocalParameters4fvEXT = void function ( 7263 GLuint program, 7264 GLenum target, 7265 GLuint index, 7266 GLsizei count, 7267 const(GLfloat)* params, 7268 ); 7269 alias PFN_glNamedProgramLocalParameterI4iEXT = void function ( 7270 GLuint program, 7271 GLenum target, 7272 GLuint index, 7273 GLint x, 7274 GLint y, 7275 GLint z, 7276 GLint w, 7277 ); 7278 alias PFN_glNamedProgramLocalParameterI4ivEXT = void function ( 7279 GLuint program, 7280 GLenum target, 7281 GLuint index, 7282 const(GLint)* params, 7283 ); 7284 alias PFN_glNamedProgramLocalParametersI4ivEXT = void function ( 7285 GLuint program, 7286 GLenum target, 7287 GLuint index, 7288 GLsizei count, 7289 const(GLint)* params, 7290 ); 7291 alias PFN_glNamedProgramLocalParameterI4uiEXT = void function ( 7292 GLuint program, 7293 GLenum target, 7294 GLuint index, 7295 GLuint x, 7296 GLuint y, 7297 GLuint z, 7298 GLuint w, 7299 ); 7300 alias PFN_glNamedProgramLocalParameterI4uivEXT = void function ( 7301 GLuint program, 7302 GLenum target, 7303 GLuint index, 7304 const(GLuint)* params, 7305 ); 7306 alias PFN_glNamedProgramLocalParametersI4uivEXT = void function ( 7307 GLuint program, 7308 GLenum target, 7309 GLuint index, 7310 GLsizei count, 7311 const(GLuint)* params, 7312 ); 7313 alias PFN_glGetNamedProgramLocalParameterIivEXT = void function ( 7314 GLuint program, 7315 GLenum target, 7316 GLuint index, 7317 GLint* params, 7318 ); 7319 alias PFN_glGetNamedProgramLocalParameterIuivEXT = void function ( 7320 GLuint program, 7321 GLenum target, 7322 GLuint index, 7323 GLuint* params, 7324 ); 7325 alias PFN_glEnableClientStateiEXT = void function ( 7326 GLenum array, 7327 GLuint index, 7328 ); 7329 alias PFN_glDisableClientStateiEXT = void function ( 7330 GLenum array, 7331 GLuint index, 7332 ); 7333 alias PFN_glGetPointeri_vEXT = void function ( 7334 GLenum pname, 7335 GLuint index, 7336 void** params, 7337 ); 7338 alias PFN_glNamedProgramStringEXT = void function ( 7339 GLuint program, 7340 GLenum target, 7341 GLenum format, 7342 GLsizei len, 7343 const(void)* string, 7344 ); 7345 alias PFN_glNamedProgramLocalParameter4dEXT = void function ( 7346 GLuint program, 7347 GLenum target, 7348 GLuint index, 7349 GLdouble x, 7350 GLdouble y, 7351 GLdouble z, 7352 GLdouble w, 7353 ); 7354 alias PFN_glNamedProgramLocalParameter4dvEXT = void function ( 7355 GLuint program, 7356 GLenum target, 7357 GLuint index, 7358 const(GLdouble)* params, 7359 ); 7360 alias PFN_glNamedProgramLocalParameter4fEXT = void function ( 7361 GLuint program, 7362 GLenum target, 7363 GLuint index, 7364 GLfloat x, 7365 GLfloat y, 7366 GLfloat z, 7367 GLfloat w, 7368 ); 7369 alias PFN_glNamedProgramLocalParameter4fvEXT = void function ( 7370 GLuint program, 7371 GLenum target, 7372 GLuint index, 7373 const(GLfloat)* params, 7374 ); 7375 alias PFN_glGetNamedProgramLocalParameterdvEXT = void function ( 7376 GLuint program, 7377 GLenum target, 7378 GLuint index, 7379 GLdouble* params, 7380 ); 7381 alias PFN_glGetNamedProgramLocalParameterfvEXT = void function ( 7382 GLuint program, 7383 GLenum target, 7384 GLuint index, 7385 GLfloat* params, 7386 ); 7387 alias PFN_glGetNamedProgramivEXT = void function ( 7388 GLuint program, 7389 GLenum target, 7390 GLenum pname, 7391 GLint* params, 7392 ); 7393 alias PFN_glGetNamedProgramStringEXT = void function ( 7394 GLuint program, 7395 GLenum target, 7396 GLenum pname, 7397 void* string, 7398 ); 7399 alias PFN_glNamedRenderbufferStorageEXT = void function ( 7400 GLuint renderbuffer, 7401 GLenum internalformat, 7402 GLsizei width, 7403 GLsizei height, 7404 ); 7405 alias PFN_glGetNamedRenderbufferParameterivEXT = void function ( 7406 GLuint renderbuffer, 7407 GLenum pname, 7408 GLint* params, 7409 ); 7410 alias PFN_glNamedRenderbufferStorageMultisampleEXT = void function ( 7411 GLuint renderbuffer, 7412 GLsizei samples, 7413 GLenum internalformat, 7414 GLsizei width, 7415 GLsizei height, 7416 ); 7417 alias PFN_glNamedRenderbufferStorageMultisampleCoverageEXT = void function ( 7418 GLuint renderbuffer, 7419 GLsizei coverageSamples, 7420 GLsizei colorSamples, 7421 GLenum internalformat, 7422 GLsizei width, 7423 GLsizei height, 7424 ); 7425 alias PFN_glCheckNamedFramebufferStatusEXT = GLenum function ( 7426 GLuint framebuffer, 7427 GLenum target, 7428 ); 7429 alias PFN_glNamedFramebufferTexture1DEXT = void function ( 7430 GLuint framebuffer, 7431 GLenum attachment, 7432 GLenum textarget, 7433 GLuint texture, 7434 GLint level, 7435 ); 7436 alias PFN_glNamedFramebufferTexture2DEXT = void function ( 7437 GLuint framebuffer, 7438 GLenum attachment, 7439 GLenum textarget, 7440 GLuint texture, 7441 GLint level, 7442 ); 7443 alias PFN_glNamedFramebufferTexture3DEXT = void function ( 7444 GLuint framebuffer, 7445 GLenum attachment, 7446 GLenum textarget, 7447 GLuint texture, 7448 GLint level, 7449 GLint zoffset, 7450 ); 7451 alias PFN_glNamedFramebufferRenderbufferEXT = void function ( 7452 GLuint framebuffer, 7453 GLenum attachment, 7454 GLenum renderbuffertarget, 7455 GLuint renderbuffer, 7456 ); 7457 alias PFN_glGetNamedFramebufferAttachmentParameterivEXT = void function ( 7458 GLuint framebuffer, 7459 GLenum attachment, 7460 GLenum pname, 7461 GLint* params, 7462 ); 7463 alias PFN_glGenerateTextureMipmapEXT = void function ( 7464 GLuint texture, 7465 GLenum target, 7466 ); 7467 alias PFN_glGenerateMultiTexMipmapEXT = void function ( 7468 GLenum texunit, 7469 GLenum target, 7470 ); 7471 alias PFN_glFramebufferDrawBufferEXT = void function ( 7472 GLuint framebuffer, 7473 GLenum mode, 7474 ); 7475 alias PFN_glFramebufferDrawBuffersEXT = void function ( 7476 GLuint framebuffer, 7477 GLsizei n, 7478 const(GLenum)* bufs, 7479 ); 7480 alias PFN_glFramebufferReadBufferEXT = void function ( 7481 GLuint framebuffer, 7482 GLenum mode, 7483 ); 7484 alias PFN_glGetFramebufferParameterivEXT = void function ( 7485 GLuint framebuffer, 7486 GLenum pname, 7487 GLint* params, 7488 ); 7489 alias PFN_glNamedCopyBufferSubDataEXT = void function ( 7490 GLuint readBuffer, 7491 GLuint writeBuffer, 7492 GLintptr readOffset, 7493 GLintptr writeOffset, 7494 GLsizeiptr size, 7495 ); 7496 alias PFN_glNamedFramebufferTextureEXT = void function ( 7497 GLuint framebuffer, 7498 GLenum attachment, 7499 GLuint texture, 7500 GLint level, 7501 ); 7502 alias PFN_glNamedFramebufferTextureLayerEXT = void function ( 7503 GLuint framebuffer, 7504 GLenum attachment, 7505 GLuint texture, 7506 GLint level, 7507 GLint layer, 7508 ); 7509 alias PFN_glNamedFramebufferTextureFaceEXT = void function ( 7510 GLuint framebuffer, 7511 GLenum attachment, 7512 GLuint texture, 7513 GLint level, 7514 GLenum face, 7515 ); 7516 alias PFN_glTextureRenderbufferEXT = void function ( 7517 GLuint texture, 7518 GLenum target, 7519 GLuint renderbuffer, 7520 ); 7521 alias PFN_glMultiTexRenderbufferEXT = void function ( 7522 GLenum texunit, 7523 GLenum target, 7524 GLuint renderbuffer, 7525 ); 7526 alias PFN_glVertexArrayVertexOffsetEXT = void function ( 7527 GLuint vaobj, 7528 GLuint buffer, 7529 GLint size, 7530 GLenum type, 7531 GLsizei stride, 7532 GLintptr offset, 7533 ); 7534 alias PFN_glVertexArrayColorOffsetEXT = void function ( 7535 GLuint vaobj, 7536 GLuint buffer, 7537 GLint size, 7538 GLenum type, 7539 GLsizei stride, 7540 GLintptr offset, 7541 ); 7542 alias PFN_glVertexArrayEdgeFlagOffsetEXT = void function ( 7543 GLuint vaobj, 7544 GLuint buffer, 7545 GLsizei stride, 7546 GLintptr offset, 7547 ); 7548 alias PFN_glVertexArrayIndexOffsetEXT = void function ( 7549 GLuint vaobj, 7550 GLuint buffer, 7551 GLenum type, 7552 GLsizei stride, 7553 GLintptr offset, 7554 ); 7555 alias PFN_glVertexArrayNormalOffsetEXT = void function ( 7556 GLuint vaobj, 7557 GLuint buffer, 7558 GLenum type, 7559 GLsizei stride, 7560 GLintptr offset, 7561 ); 7562 alias PFN_glVertexArrayTexCoordOffsetEXT = void function ( 7563 GLuint vaobj, 7564 GLuint buffer, 7565 GLint size, 7566 GLenum type, 7567 GLsizei stride, 7568 GLintptr offset, 7569 ); 7570 alias PFN_glVertexArrayMultiTexCoordOffsetEXT = void function ( 7571 GLuint vaobj, 7572 GLuint buffer, 7573 GLenum texunit, 7574 GLint size, 7575 GLenum type, 7576 GLsizei stride, 7577 GLintptr offset, 7578 ); 7579 alias PFN_glVertexArrayFogCoordOffsetEXT = void function ( 7580 GLuint vaobj, 7581 GLuint buffer, 7582 GLenum type, 7583 GLsizei stride, 7584 GLintptr offset, 7585 ); 7586 alias PFN_glVertexArraySecondaryColorOffsetEXT = void function ( 7587 GLuint vaobj, 7588 GLuint buffer, 7589 GLint size, 7590 GLenum type, 7591 GLsizei stride, 7592 GLintptr offset, 7593 ); 7594 alias PFN_glVertexArrayVertexAttribOffsetEXT = void function ( 7595 GLuint vaobj, 7596 GLuint buffer, 7597 GLuint index, 7598 GLint size, 7599 GLenum type, 7600 GLboolean normalized, 7601 GLsizei stride, 7602 GLintptr offset, 7603 ); 7604 alias PFN_glVertexArrayVertexAttribIOffsetEXT = void function ( 7605 GLuint vaobj, 7606 GLuint buffer, 7607 GLuint index, 7608 GLint size, 7609 GLenum type, 7610 GLsizei stride, 7611 GLintptr offset, 7612 ); 7613 alias PFN_glEnableVertexArrayEXT = void function ( 7614 GLuint vaobj, 7615 GLenum array, 7616 ); 7617 alias PFN_glDisableVertexArrayEXT = void function ( 7618 GLuint vaobj, 7619 GLenum array, 7620 ); 7621 alias PFN_glEnableVertexArrayAttribEXT = void function ( 7622 GLuint vaobj, 7623 GLuint index, 7624 ); 7625 alias PFN_glDisableVertexArrayAttribEXT = void function ( 7626 GLuint vaobj, 7627 GLuint index, 7628 ); 7629 alias PFN_glGetVertexArrayIntegervEXT = void function ( 7630 GLuint vaobj, 7631 GLenum pname, 7632 GLint* param, 7633 ); 7634 alias PFN_glGetVertexArrayPointervEXT = void function ( 7635 GLuint vaobj, 7636 GLenum pname, 7637 void** param, 7638 ); 7639 alias PFN_glGetVertexArrayIntegeri_vEXT = void function ( 7640 GLuint vaobj, 7641 GLuint index, 7642 GLenum pname, 7643 GLint* param, 7644 ); 7645 alias PFN_glGetVertexArrayPointeri_vEXT = void function ( 7646 GLuint vaobj, 7647 GLuint index, 7648 GLenum pname, 7649 void** param, 7650 ); 7651 alias PFN_glMapNamedBufferRangeEXT = void * function ( 7652 GLuint buffer, 7653 GLintptr offset, 7654 GLsizeiptr length, 7655 GLbitfield access, 7656 ); 7657 alias PFN_glFlushMappedNamedBufferRangeEXT = void function ( 7658 GLuint buffer, 7659 GLintptr offset, 7660 GLsizeiptr length, 7661 ); 7662 alias PFN_glClearNamedBufferDataEXT = void function ( 7663 GLuint buffer, 7664 GLenum internalformat, 7665 GLenum format, 7666 GLenum type, 7667 const(void)* data, 7668 ); 7669 alias PFN_glClearNamedBufferSubDataEXT = void function ( 7670 GLuint buffer, 7671 GLenum internalformat, 7672 GLsizeiptr offset, 7673 GLsizeiptr size, 7674 GLenum format, 7675 GLenum type, 7676 const(void)* data, 7677 ); 7678 alias PFN_glNamedFramebufferParameteriEXT = void function ( 7679 GLuint framebuffer, 7680 GLenum pname, 7681 GLint param, 7682 ); 7683 alias PFN_glGetNamedFramebufferParameterivEXT = void function ( 7684 GLuint framebuffer, 7685 GLenum pname, 7686 GLint* params, 7687 ); 7688 alias PFN_glProgramUniform1dEXT = void function ( 7689 GLuint program, 7690 GLint location, 7691 GLdouble x, 7692 ); 7693 alias PFN_glProgramUniform2dEXT = void function ( 7694 GLuint program, 7695 GLint location, 7696 GLdouble x, 7697 GLdouble y, 7698 ); 7699 alias PFN_glProgramUniform3dEXT = void function ( 7700 GLuint program, 7701 GLint location, 7702 GLdouble x, 7703 GLdouble y, 7704 GLdouble z, 7705 ); 7706 alias PFN_glProgramUniform4dEXT = void function ( 7707 GLuint program, 7708 GLint location, 7709 GLdouble x, 7710 GLdouble y, 7711 GLdouble z, 7712 GLdouble w, 7713 ); 7714 alias PFN_glProgramUniform1dvEXT = void function ( 7715 GLuint program, 7716 GLint location, 7717 GLsizei count, 7718 const(GLdouble)* value, 7719 ); 7720 alias PFN_glProgramUniform2dvEXT = void function ( 7721 GLuint program, 7722 GLint location, 7723 GLsizei count, 7724 const(GLdouble)* value, 7725 ); 7726 alias PFN_glProgramUniform3dvEXT = void function ( 7727 GLuint program, 7728 GLint location, 7729 GLsizei count, 7730 const(GLdouble)* value, 7731 ); 7732 alias PFN_glProgramUniform4dvEXT = void function ( 7733 GLuint program, 7734 GLint location, 7735 GLsizei count, 7736 const(GLdouble)* value, 7737 ); 7738 alias PFN_glProgramUniformMatrix2dvEXT = void function ( 7739 GLuint program, 7740 GLint location, 7741 GLsizei count, 7742 GLboolean transpose, 7743 const(GLdouble)* value, 7744 ); 7745 alias PFN_glProgramUniformMatrix3dvEXT = void function ( 7746 GLuint program, 7747 GLint location, 7748 GLsizei count, 7749 GLboolean transpose, 7750 const(GLdouble)* value, 7751 ); 7752 alias PFN_glProgramUniformMatrix4dvEXT = void function ( 7753 GLuint program, 7754 GLint location, 7755 GLsizei count, 7756 GLboolean transpose, 7757 const(GLdouble)* value, 7758 ); 7759 alias PFN_glProgramUniformMatrix2x3dvEXT = void function ( 7760 GLuint program, 7761 GLint location, 7762 GLsizei count, 7763 GLboolean transpose, 7764 const(GLdouble)* value, 7765 ); 7766 alias PFN_glProgramUniformMatrix2x4dvEXT = void function ( 7767 GLuint program, 7768 GLint location, 7769 GLsizei count, 7770 GLboolean transpose, 7771 const(GLdouble)* value, 7772 ); 7773 alias PFN_glProgramUniformMatrix3x2dvEXT = void function ( 7774 GLuint program, 7775 GLint location, 7776 GLsizei count, 7777 GLboolean transpose, 7778 const(GLdouble)* value, 7779 ); 7780 alias PFN_glProgramUniformMatrix3x4dvEXT = void function ( 7781 GLuint program, 7782 GLint location, 7783 GLsizei count, 7784 GLboolean transpose, 7785 const(GLdouble)* value, 7786 ); 7787 alias PFN_glProgramUniformMatrix4x2dvEXT = void function ( 7788 GLuint program, 7789 GLint location, 7790 GLsizei count, 7791 GLboolean transpose, 7792 const(GLdouble)* value, 7793 ); 7794 alias PFN_glProgramUniformMatrix4x3dvEXT = void function ( 7795 GLuint program, 7796 GLint location, 7797 GLsizei count, 7798 GLboolean transpose, 7799 const(GLdouble)* value, 7800 ); 7801 alias PFN_glTextureBufferRangeEXT = void function ( 7802 GLuint texture, 7803 GLenum target, 7804 GLenum internalformat, 7805 GLuint buffer, 7806 GLintptr offset, 7807 GLsizeiptr size, 7808 ); 7809 alias PFN_glTextureStorage1DEXT = void function ( 7810 GLuint texture, 7811 GLenum target, 7812 GLsizei levels, 7813 GLenum internalformat, 7814 GLsizei width, 7815 ); 7816 alias PFN_glTextureStorage2DEXT = void function ( 7817 GLuint texture, 7818 GLenum target, 7819 GLsizei levels, 7820 GLenum internalformat, 7821 GLsizei width, 7822 GLsizei height, 7823 ); 7824 alias PFN_glTextureStorage3DEXT = void function ( 7825 GLuint texture, 7826 GLenum target, 7827 GLsizei levels, 7828 GLenum internalformat, 7829 GLsizei width, 7830 GLsizei height, 7831 GLsizei depth, 7832 ); 7833 alias PFN_glTextureStorage2DMultisampleEXT = void function ( 7834 GLuint texture, 7835 GLenum target, 7836 GLsizei samples, 7837 GLenum internalformat, 7838 GLsizei width, 7839 GLsizei height, 7840 GLboolean fixedsamplelocations, 7841 ); 7842 alias PFN_glTextureStorage3DMultisampleEXT = void function ( 7843 GLuint texture, 7844 GLenum target, 7845 GLsizei samples, 7846 GLenum internalformat, 7847 GLsizei width, 7848 GLsizei height, 7849 GLsizei depth, 7850 GLboolean fixedsamplelocations, 7851 ); 7852 alias PFN_glVertexArrayBindVertexBufferEXT = void function ( 7853 GLuint vaobj, 7854 GLuint bindingindex, 7855 GLuint buffer, 7856 GLintptr offset, 7857 GLsizei stride, 7858 ); 7859 alias PFN_glVertexArrayVertexAttribFormatEXT = void function ( 7860 GLuint vaobj, 7861 GLuint attribindex, 7862 GLint size, 7863 GLenum type, 7864 GLboolean normalized, 7865 GLuint relativeoffset, 7866 ); 7867 alias PFN_glVertexArrayVertexAttribIFormatEXT = void function ( 7868 GLuint vaobj, 7869 GLuint attribindex, 7870 GLint size, 7871 GLenum type, 7872 GLuint relativeoffset, 7873 ); 7874 alias PFN_glVertexArrayVertexAttribLFormatEXT = void function ( 7875 GLuint vaobj, 7876 GLuint attribindex, 7877 GLint size, 7878 GLenum type, 7879 GLuint relativeoffset, 7880 ); 7881 alias PFN_glVertexArrayVertexAttribBindingEXT = void function ( 7882 GLuint vaobj, 7883 GLuint attribindex, 7884 GLuint bindingindex, 7885 ); 7886 alias PFN_glVertexArrayVertexBindingDivisorEXT = void function ( 7887 GLuint vaobj, 7888 GLuint bindingindex, 7889 GLuint divisor, 7890 ); 7891 alias PFN_glVertexArrayVertexAttribLOffsetEXT = void function ( 7892 GLuint vaobj, 7893 GLuint buffer, 7894 GLuint index, 7895 GLint size, 7896 GLenum type, 7897 GLsizei stride, 7898 GLintptr offset, 7899 ); 7900 alias PFN_glTexturePageCommitmentEXT = void function ( 7901 GLuint texture, 7902 GLint level, 7903 GLint xoffset, 7904 GLint yoffset, 7905 GLint zoffset, 7906 GLsizei width, 7907 GLsizei height, 7908 GLsizei depth, 7909 GLboolean commit, 7910 ); 7911 alias PFN_glVertexArrayVertexAttribDivisorEXT = void function ( 7912 GLuint vaobj, 7913 GLuint index, 7914 GLuint divisor, 7915 ); 7916 7917 // Command pointers for GL_EXT_raster_multisample 7918 alias PFN_glRasterSamplesEXT = void function ( 7919 GLuint samples, 7920 GLboolean fixedsamplelocations, 7921 ); 7922 7923 // Command pointers for GL_EXT_separate_shader_objects 7924 alias PFN_glUseShaderProgramEXT = void function ( 7925 GLenum type, 7926 GLuint program, 7927 ); 7928 alias PFN_glActiveProgramEXT = void function ( 7929 GLuint program, 7930 ); 7931 alias PFN_glCreateShaderProgramEXT = GLuint function ( 7932 GLenum type, 7933 const(GLchar)* string, 7934 ); 7935 7936 // Command pointers for GL_EXT_window_rectangles 7937 alias PFN_glWindowRectanglesEXT = void function ( 7938 GLenum mode, 7939 GLsizei count, 7940 const(GLint)* box, 7941 ); 7942 7943 // Command pointers for GL_INTEL_framebuffer_CMAA 7944 alias PFN_glApplyFramebufferAttachmentCMAAINTEL = void function (); 7945 7946 // Command pointers for GL_INTEL_performance_query 7947 alias PFN_glBeginPerfQueryINTEL = void function ( 7948 GLuint queryHandle, 7949 ); 7950 alias PFN_glCreatePerfQueryINTEL = void function ( 7951 GLuint queryId, 7952 GLuint* queryHandle, 7953 ); 7954 alias PFN_glDeletePerfQueryINTEL = void function ( 7955 GLuint queryHandle, 7956 ); 7957 alias PFN_glEndPerfQueryINTEL = void function ( 7958 GLuint queryHandle, 7959 ); 7960 alias PFN_glGetFirstPerfQueryIdINTEL = void function ( 7961 GLuint* queryId, 7962 ); 7963 alias PFN_glGetNextPerfQueryIdINTEL = void function ( 7964 GLuint queryId, 7965 GLuint* nextQueryId, 7966 ); 7967 alias PFN_glGetPerfCounterInfoINTEL = void function ( 7968 GLuint queryId, 7969 GLuint counterId, 7970 GLuint counterNameLength, 7971 GLchar* counterName, 7972 GLuint counterDescLength, 7973 GLchar* counterDesc, 7974 GLuint* counterOffset, 7975 GLuint* counterDataSize, 7976 GLuint* counterTypeEnum, 7977 GLuint* counterDataTypeEnum, 7978 GLuint64* rawCounterMaxValue, 7979 ); 7980 alias PFN_glGetPerfQueryDataINTEL = void function ( 7981 GLuint queryHandle, 7982 GLuint flags, 7983 GLsizei dataSize, 7984 void* data, 7985 GLuint* bytesWritten, 7986 ); 7987 alias PFN_glGetPerfQueryIdByNameINTEL = void function ( 7988 GLchar* queryName, 7989 GLuint* queryId, 7990 ); 7991 alias PFN_glGetPerfQueryInfoINTEL = void function ( 7992 GLuint queryId, 7993 GLuint queryNameLength, 7994 GLchar* queryName, 7995 GLuint* dataSize, 7996 GLuint* noCounters, 7997 GLuint* noInstances, 7998 GLuint* capsMask, 7999 ); 8000 8001 // Command pointers for GL_NV_bindless_multi_draw_indirect 8002 alias PFN_glMultiDrawArraysIndirectBindlessNV = void function ( 8003 GLenum mode, 8004 const(void)* indirect, 8005 GLsizei drawCount, 8006 GLsizei stride, 8007 GLint vertexBufferCount, 8008 ); 8009 alias PFN_glMultiDrawElementsIndirectBindlessNV = void function ( 8010 GLenum mode, 8011 GLenum type, 8012 const(void)* indirect, 8013 GLsizei drawCount, 8014 GLsizei stride, 8015 GLint vertexBufferCount, 8016 ); 8017 8018 // Command pointers for GL_NV_bindless_multi_draw_indirect_count 8019 alias PFN_glMultiDrawArraysIndirectBindlessCountNV = void function ( 8020 GLenum mode, 8021 const(void)* indirect, 8022 GLsizei drawCount, 8023 GLsizei maxDrawCount, 8024 GLsizei stride, 8025 GLint vertexBufferCount, 8026 ); 8027 alias PFN_glMultiDrawElementsIndirectBindlessCountNV = void function ( 8028 GLenum mode, 8029 GLenum type, 8030 const(void)* indirect, 8031 GLsizei drawCount, 8032 GLsizei maxDrawCount, 8033 GLsizei stride, 8034 GLint vertexBufferCount, 8035 ); 8036 8037 // Command pointers for GL_NV_bindless_texture 8038 alias PFN_glGetTextureHandleNV = GLuint64 function ( 8039 GLuint texture, 8040 ); 8041 alias PFN_glGetTextureSamplerHandleNV = GLuint64 function ( 8042 GLuint texture, 8043 GLuint sampler, 8044 ); 8045 alias PFN_glMakeTextureHandleResidentNV = void function ( 8046 GLuint64 handle, 8047 ); 8048 alias PFN_glMakeTextureHandleNonResidentNV = void function ( 8049 GLuint64 handle, 8050 ); 8051 alias PFN_glGetImageHandleNV = GLuint64 function ( 8052 GLuint texture, 8053 GLint level, 8054 GLboolean layered, 8055 GLint layer, 8056 GLenum format, 8057 ); 8058 alias PFN_glMakeImageHandleResidentNV = void function ( 8059 GLuint64 handle, 8060 GLenum access, 8061 ); 8062 alias PFN_glMakeImageHandleNonResidentNV = void function ( 8063 GLuint64 handle, 8064 ); 8065 alias PFN_glUniformHandleui64NV = void function ( 8066 GLint location, 8067 GLuint64 value, 8068 ); 8069 alias PFN_glUniformHandleui64vNV = void function ( 8070 GLint location, 8071 GLsizei count, 8072 const(GLuint64)* value, 8073 ); 8074 alias PFN_glProgramUniformHandleui64NV = void function ( 8075 GLuint program, 8076 GLint location, 8077 GLuint64 value, 8078 ); 8079 alias PFN_glProgramUniformHandleui64vNV = void function ( 8080 GLuint program, 8081 GLint location, 8082 GLsizei count, 8083 const(GLuint64)* values, 8084 ); 8085 alias PFN_glIsTextureHandleResidentNV = GLboolean function ( 8086 GLuint64 handle, 8087 ); 8088 alias PFN_glIsImageHandleResidentNV = GLboolean function ( 8089 GLuint64 handle, 8090 ); 8091 8092 // Command pointers for GL_NV_blend_equation_advanced 8093 alias PFN_glBlendParameteriNV = void function ( 8094 GLenum pname, 8095 GLint value, 8096 ); 8097 alias PFN_glBlendBarrierNV = void function (); 8098 8099 // Command pointers for GL_NV_clip_space_w_scaling 8100 alias PFN_glViewportPositionWScaleNV = void function ( 8101 GLuint index, 8102 GLfloat xcoeff, 8103 GLfloat ycoeff, 8104 ); 8105 8106 // Command pointers for GL_NV_command_list 8107 alias PFN_glCreateStatesNV = void function ( 8108 GLsizei n, 8109 GLuint* states, 8110 ); 8111 alias PFN_glDeleteStatesNV = void function ( 8112 GLsizei n, 8113 const(GLuint)* states, 8114 ); 8115 alias PFN_glIsStateNV = GLboolean function ( 8116 GLuint state, 8117 ); 8118 alias PFN_glStateCaptureNV = void function ( 8119 GLuint state, 8120 GLenum mode, 8121 ); 8122 alias PFN_glGetCommandHeaderNV = GLuint function ( 8123 GLenum tokenID, 8124 GLuint size, 8125 ); 8126 alias PFN_glGetStageIndexNV = GLushort function ( 8127 GLenum shadertype, 8128 ); 8129 alias PFN_glDrawCommandsNV = void function ( 8130 GLenum primitiveMode, 8131 GLuint buffer, 8132 const(GLintptr)* indirects, 8133 const(GLsizei)* sizes, 8134 GLuint count, 8135 ); 8136 alias PFN_glDrawCommandsAddressNV = void function ( 8137 GLenum primitiveMode, 8138 const(GLuint64)* indirects, 8139 const(GLsizei)* sizes, 8140 GLuint count, 8141 ); 8142 alias PFN_glDrawCommandsStatesNV = void function ( 8143 GLuint buffer, 8144 const(GLintptr)* indirects, 8145 const(GLsizei)* sizes, 8146 const(GLuint)* states, 8147 const(GLuint)* fbos, 8148 GLuint count, 8149 ); 8150 alias PFN_glDrawCommandsStatesAddressNV = void function ( 8151 const(GLuint64)* indirects, 8152 const(GLsizei)* sizes, 8153 const(GLuint)* states, 8154 const(GLuint)* fbos, 8155 GLuint count, 8156 ); 8157 alias PFN_glCreateCommandListsNV = void function ( 8158 GLsizei n, 8159 GLuint* lists, 8160 ); 8161 alias PFN_glDeleteCommandListsNV = void function ( 8162 GLsizei n, 8163 const(GLuint)* lists, 8164 ); 8165 alias PFN_glIsCommandListNV = GLboolean function ( 8166 GLuint list, 8167 ); 8168 alias PFN_glListDrawCommandsStatesClientNV = void function ( 8169 GLuint list, 8170 GLuint segment, 8171 const(void*)* indirects, 8172 const(GLsizei)* sizes, 8173 const(GLuint)* states, 8174 const(GLuint)* fbos, 8175 GLuint count, 8176 ); 8177 alias PFN_glCommandListSegmentsNV = void function ( 8178 GLuint list, 8179 GLuint segments, 8180 ); 8181 alias PFN_glCompileCommandListNV = void function ( 8182 GLuint list, 8183 ); 8184 alias PFN_glCallCommandListNV = void function ( 8185 GLuint list, 8186 ); 8187 8188 // Command pointers for GL_NV_conservative_raster 8189 alias PFN_glSubpixelPrecisionBiasNV = void function ( 8190 GLuint xbits, 8191 GLuint ybits, 8192 ); 8193 8194 // Command pointers for GL_NV_conservative_raster_dilate 8195 alias PFN_glConservativeRasterParameterfNV = void function ( 8196 GLenum pname, 8197 GLfloat value, 8198 ); 8199 8200 // Command pointers for GL_NV_conservative_raster_pre_snap_triangles 8201 alias PFN_glConservativeRasterParameteriNV = void function ( 8202 GLenum pname, 8203 GLint param, 8204 ); 8205 8206 // Command pointers for GL_NV_draw_vulkan_image 8207 alias PFN_glDrawVkImageNV = void function ( 8208 GLuint64 vkImage, 8209 GLuint sampler, 8210 GLfloat x0, 8211 GLfloat y0, 8212 GLfloat x1, 8213 GLfloat y1, 8214 GLfloat z, 8215 GLfloat s0, 8216 GLfloat t0, 8217 GLfloat s1, 8218 GLfloat t1, 8219 ); 8220 alias PFN_glGetVkProcAddrNV = GLVULKANPROCNV function ( 8221 const(GLchar)* name, 8222 ); 8223 alias PFN_glWaitVkSemaphoreNV = void function ( 8224 GLuint64 vkSemaphore, 8225 ); 8226 alias PFN_glSignalVkSemaphoreNV = void function ( 8227 GLuint64 vkSemaphore, 8228 ); 8229 alias PFN_glSignalVkFenceNV = void function ( 8230 GLuint64 vkFence, 8231 ); 8232 8233 // Command pointers for GL_NV_fragment_coverage_to_color 8234 alias PFN_glFragmentCoverageColorNV = void function ( 8235 GLuint color, 8236 ); 8237 8238 // Command pointers for GL_NV_framebuffer_mixed_samples 8239 alias PFN_glCoverageModulationTableNV = void function ( 8240 GLsizei n, 8241 const(GLfloat)* v, 8242 ); 8243 alias PFN_glGetCoverageModulationTableNV = void function ( 8244 GLsizei bufsize, 8245 GLfloat* v, 8246 ); 8247 alias PFN_glCoverageModulationNV = void function ( 8248 GLenum components, 8249 ); 8250 8251 // Command pointers for GL_NV_framebuffer_multisample_coverage 8252 alias PFN_glRenderbufferStorageMultisampleCoverageNV = void function ( 8253 GLenum target, 8254 GLsizei coverageSamples, 8255 GLsizei colorSamples, 8256 GLenum internalformat, 8257 GLsizei width, 8258 GLsizei height, 8259 ); 8260 8261 // Command pointers for GL_NV_gpu_shader5 8262 alias PFN_glUniform1i64NV = void function ( 8263 GLint location, 8264 GLint64EXT x, 8265 ); 8266 alias PFN_glUniform2i64NV = void function ( 8267 GLint location, 8268 GLint64EXT x, 8269 GLint64EXT y, 8270 ); 8271 alias PFN_glUniform3i64NV = void function ( 8272 GLint location, 8273 GLint64EXT x, 8274 GLint64EXT y, 8275 GLint64EXT z, 8276 ); 8277 alias PFN_glUniform4i64NV = void function ( 8278 GLint location, 8279 GLint64EXT x, 8280 GLint64EXT y, 8281 GLint64EXT z, 8282 GLint64EXT w, 8283 ); 8284 alias PFN_glUniform1i64vNV = void function ( 8285 GLint location, 8286 GLsizei count, 8287 const(GLint64EXT)* value, 8288 ); 8289 alias PFN_glUniform2i64vNV = void function ( 8290 GLint location, 8291 GLsizei count, 8292 const(GLint64EXT)* value, 8293 ); 8294 alias PFN_glUniform3i64vNV = void function ( 8295 GLint location, 8296 GLsizei count, 8297 const(GLint64EXT)* value, 8298 ); 8299 alias PFN_glUniform4i64vNV = void function ( 8300 GLint location, 8301 GLsizei count, 8302 const(GLint64EXT)* value, 8303 ); 8304 alias PFN_glUniform1ui64NV = void function ( 8305 GLint location, 8306 GLuint64EXT x, 8307 ); 8308 alias PFN_glUniform2ui64NV = void function ( 8309 GLint location, 8310 GLuint64EXT x, 8311 GLuint64EXT y, 8312 ); 8313 alias PFN_glUniform3ui64NV = void function ( 8314 GLint location, 8315 GLuint64EXT x, 8316 GLuint64EXT y, 8317 GLuint64EXT z, 8318 ); 8319 alias PFN_glUniform4ui64NV = void function ( 8320 GLint location, 8321 GLuint64EXT x, 8322 GLuint64EXT y, 8323 GLuint64EXT z, 8324 GLuint64EXT w, 8325 ); 8326 alias PFN_glUniform1ui64vNV = void function ( 8327 GLint location, 8328 GLsizei count, 8329 const(GLuint64EXT)* value, 8330 ); 8331 alias PFN_glUniform2ui64vNV = void function ( 8332 GLint location, 8333 GLsizei count, 8334 const(GLuint64EXT)* value, 8335 ); 8336 alias PFN_glUniform3ui64vNV = void function ( 8337 GLint location, 8338 GLsizei count, 8339 const(GLuint64EXT)* value, 8340 ); 8341 alias PFN_glUniform4ui64vNV = void function ( 8342 GLint location, 8343 GLsizei count, 8344 const(GLuint64EXT)* value, 8345 ); 8346 alias PFN_glGetUniformi64vNV = void function ( 8347 GLuint program, 8348 GLint location, 8349 GLint64EXT* params, 8350 ); 8351 alias PFN_glProgramUniform1i64NV = void function ( 8352 GLuint program, 8353 GLint location, 8354 GLint64EXT x, 8355 ); 8356 alias PFN_glProgramUniform2i64NV = void function ( 8357 GLuint program, 8358 GLint location, 8359 GLint64EXT x, 8360 GLint64EXT y, 8361 ); 8362 alias PFN_glProgramUniform3i64NV = void function ( 8363 GLuint program, 8364 GLint location, 8365 GLint64EXT x, 8366 GLint64EXT y, 8367 GLint64EXT z, 8368 ); 8369 alias PFN_glProgramUniform4i64NV = void function ( 8370 GLuint program, 8371 GLint location, 8372 GLint64EXT x, 8373 GLint64EXT y, 8374 GLint64EXT z, 8375 GLint64EXT w, 8376 ); 8377 alias PFN_glProgramUniform1i64vNV = void function ( 8378 GLuint program, 8379 GLint location, 8380 GLsizei count, 8381 const(GLint64EXT)* value, 8382 ); 8383 alias PFN_glProgramUniform2i64vNV = void function ( 8384 GLuint program, 8385 GLint location, 8386 GLsizei count, 8387 const(GLint64EXT)* value, 8388 ); 8389 alias PFN_glProgramUniform3i64vNV = void function ( 8390 GLuint program, 8391 GLint location, 8392 GLsizei count, 8393 const(GLint64EXT)* value, 8394 ); 8395 alias PFN_glProgramUniform4i64vNV = void function ( 8396 GLuint program, 8397 GLint location, 8398 GLsizei count, 8399 const(GLint64EXT)* value, 8400 ); 8401 alias PFN_glProgramUniform1ui64NV = void function ( 8402 GLuint program, 8403 GLint location, 8404 GLuint64EXT x, 8405 ); 8406 alias PFN_glProgramUniform2ui64NV = void function ( 8407 GLuint program, 8408 GLint location, 8409 GLuint64EXT x, 8410 GLuint64EXT y, 8411 ); 8412 alias PFN_glProgramUniform3ui64NV = void function ( 8413 GLuint program, 8414 GLint location, 8415 GLuint64EXT x, 8416 GLuint64EXT y, 8417 GLuint64EXT z, 8418 ); 8419 alias PFN_glProgramUniform4ui64NV = void function ( 8420 GLuint program, 8421 GLint location, 8422 GLuint64EXT x, 8423 GLuint64EXT y, 8424 GLuint64EXT z, 8425 GLuint64EXT w, 8426 ); 8427 alias PFN_glProgramUniform1ui64vNV = void function ( 8428 GLuint program, 8429 GLint location, 8430 GLsizei count, 8431 const(GLuint64EXT)* value, 8432 ); 8433 alias PFN_glProgramUniform2ui64vNV = void function ( 8434 GLuint program, 8435 GLint location, 8436 GLsizei count, 8437 const(GLuint64EXT)* value, 8438 ); 8439 alias PFN_glProgramUniform3ui64vNV = void function ( 8440 GLuint program, 8441 GLint location, 8442 GLsizei count, 8443 const(GLuint64EXT)* value, 8444 ); 8445 alias PFN_glProgramUniform4ui64vNV = void function ( 8446 GLuint program, 8447 GLint location, 8448 GLsizei count, 8449 const(GLuint64EXT)* value, 8450 ); 8451 8452 // Command pointers for GL_NV_internalformat_sample_query 8453 alias PFN_glGetInternalformatSampleivNV = void function ( 8454 GLenum target, 8455 GLenum internalformat, 8456 GLsizei samples, 8457 GLenum pname, 8458 GLsizei bufSize, 8459 GLint* params, 8460 ); 8461 8462 // Command pointers for GL_NV_path_rendering 8463 alias PFN_glGenPathsNV = GLuint function ( 8464 GLsizei range, 8465 ); 8466 alias PFN_glDeletePathsNV = void function ( 8467 GLuint path, 8468 GLsizei range, 8469 ); 8470 alias PFN_glIsPathNV = GLboolean function ( 8471 GLuint path, 8472 ); 8473 alias PFN_glPathCommandsNV = void function ( 8474 GLuint path, 8475 GLsizei numCommands, 8476 const(GLubyte)* commands, 8477 GLsizei numCoords, 8478 GLenum coordType, 8479 const(void)* coords, 8480 ); 8481 alias PFN_glPathCoordsNV = void function ( 8482 GLuint path, 8483 GLsizei numCoords, 8484 GLenum coordType, 8485 const(void)* coords, 8486 ); 8487 alias PFN_glPathSubCommandsNV = void function ( 8488 GLuint path, 8489 GLsizei commandStart, 8490 GLsizei commandsToDelete, 8491 GLsizei numCommands, 8492 const(GLubyte)* commands, 8493 GLsizei numCoords, 8494 GLenum coordType, 8495 const(void)* coords, 8496 ); 8497 alias PFN_glPathSubCoordsNV = void function ( 8498 GLuint path, 8499 GLsizei coordStart, 8500 GLsizei numCoords, 8501 GLenum coordType, 8502 const(void)* coords, 8503 ); 8504 alias PFN_glPathStringNV = void function ( 8505 GLuint path, 8506 GLenum format, 8507 GLsizei length, 8508 const(void)* pathString, 8509 ); 8510 alias PFN_glPathGlyphsNV = void function ( 8511 GLuint firstPathName, 8512 GLenum fontTarget, 8513 const(void)* fontName, 8514 GLbitfield fontStyle, 8515 GLsizei numGlyphs, 8516 GLenum type, 8517 const(void)* charcodes, 8518 GLenum handleMissingGlyphs, 8519 GLuint pathParameterTemplate, 8520 GLfloat emScale, 8521 ); 8522 alias PFN_glPathGlyphRangeNV = void function ( 8523 GLuint firstPathName, 8524 GLenum fontTarget, 8525 const(void)* fontName, 8526 GLbitfield fontStyle, 8527 GLuint firstGlyph, 8528 GLsizei numGlyphs, 8529 GLenum handleMissingGlyphs, 8530 GLuint pathParameterTemplate, 8531 GLfloat emScale, 8532 ); 8533 alias PFN_glWeightPathsNV = void function ( 8534 GLuint resultPath, 8535 GLsizei numPaths, 8536 const(GLuint)* paths, 8537 const(GLfloat)* weights, 8538 ); 8539 alias PFN_glCopyPathNV = void function ( 8540 GLuint resultPath, 8541 GLuint srcPath, 8542 ); 8543 alias PFN_glInterpolatePathsNV = void function ( 8544 GLuint resultPath, 8545 GLuint pathA, 8546 GLuint pathB, 8547 GLfloat weight, 8548 ); 8549 alias PFN_glTransformPathNV = void function ( 8550 GLuint resultPath, 8551 GLuint srcPath, 8552 GLenum transformType, 8553 const(GLfloat)* transformValues, 8554 ); 8555 alias PFN_glPathParameterivNV = void function ( 8556 GLuint path, 8557 GLenum pname, 8558 const(GLint)* value, 8559 ); 8560 alias PFN_glPathParameteriNV = void function ( 8561 GLuint path, 8562 GLenum pname, 8563 GLint value, 8564 ); 8565 alias PFN_glPathParameterfvNV = void function ( 8566 GLuint path, 8567 GLenum pname, 8568 const(GLfloat)* value, 8569 ); 8570 alias PFN_glPathParameterfNV = void function ( 8571 GLuint path, 8572 GLenum pname, 8573 GLfloat value, 8574 ); 8575 alias PFN_glPathDashArrayNV = void function ( 8576 GLuint path, 8577 GLsizei dashCount, 8578 const(GLfloat)* dashArray, 8579 ); 8580 alias PFN_glPathStencilFuncNV = void function ( 8581 GLenum func, 8582 GLint ref_, 8583 GLuint mask, 8584 ); 8585 alias PFN_glPathStencilDepthOffsetNV = void function ( 8586 GLfloat factor, 8587 GLfloat units, 8588 ); 8589 alias PFN_glStencilFillPathNV = void function ( 8590 GLuint path, 8591 GLenum fillMode, 8592 GLuint mask, 8593 ); 8594 alias PFN_glStencilStrokePathNV = void function ( 8595 GLuint path, 8596 GLint reference, 8597 GLuint mask, 8598 ); 8599 alias PFN_glStencilFillPathInstancedNV = void function ( 8600 GLsizei numPaths, 8601 GLenum pathNameType, 8602 const(void)* paths, 8603 GLuint pathBase, 8604 GLenum fillMode, 8605 GLuint mask, 8606 GLenum transformType, 8607 const(GLfloat)* transformValues, 8608 ); 8609 alias PFN_glStencilStrokePathInstancedNV = void function ( 8610 GLsizei numPaths, 8611 GLenum pathNameType, 8612 const(void)* paths, 8613 GLuint pathBase, 8614 GLint reference, 8615 GLuint mask, 8616 GLenum transformType, 8617 const(GLfloat)* transformValues, 8618 ); 8619 alias PFN_glPathCoverDepthFuncNV = void function ( 8620 GLenum func, 8621 ); 8622 alias PFN_glCoverFillPathNV = void function ( 8623 GLuint path, 8624 GLenum coverMode, 8625 ); 8626 alias PFN_glCoverStrokePathNV = void function ( 8627 GLuint path, 8628 GLenum coverMode, 8629 ); 8630 alias PFN_glCoverFillPathInstancedNV = void function ( 8631 GLsizei numPaths, 8632 GLenum pathNameType, 8633 const(void)* paths, 8634 GLuint pathBase, 8635 GLenum coverMode, 8636 GLenum transformType, 8637 const(GLfloat)* transformValues, 8638 ); 8639 alias PFN_glCoverStrokePathInstancedNV = void function ( 8640 GLsizei numPaths, 8641 GLenum pathNameType, 8642 const(void)* paths, 8643 GLuint pathBase, 8644 GLenum coverMode, 8645 GLenum transformType, 8646 const(GLfloat)* transformValues, 8647 ); 8648 alias PFN_glGetPathParameterivNV = void function ( 8649 GLuint path, 8650 GLenum pname, 8651 GLint* value, 8652 ); 8653 alias PFN_glGetPathParameterfvNV = void function ( 8654 GLuint path, 8655 GLenum pname, 8656 GLfloat* value, 8657 ); 8658 alias PFN_glGetPathCommandsNV = void function ( 8659 GLuint path, 8660 GLubyte* commands, 8661 ); 8662 alias PFN_glGetPathCoordsNV = void function ( 8663 GLuint path, 8664 GLfloat* coords, 8665 ); 8666 alias PFN_glGetPathDashArrayNV = void function ( 8667 GLuint path, 8668 GLfloat* dashArray, 8669 ); 8670 alias PFN_glGetPathMetricsNV = void function ( 8671 GLbitfield metricQueryMask, 8672 GLsizei numPaths, 8673 GLenum pathNameType, 8674 const(void)* paths, 8675 GLuint pathBase, 8676 GLsizei stride, 8677 GLfloat* metrics, 8678 ); 8679 alias PFN_glGetPathMetricRangeNV = void function ( 8680 GLbitfield metricQueryMask, 8681 GLuint firstPathName, 8682 GLsizei numPaths, 8683 GLsizei stride, 8684 GLfloat* metrics, 8685 ); 8686 alias PFN_glGetPathSpacingNV = void function ( 8687 GLenum pathListMode, 8688 GLsizei numPaths, 8689 GLenum pathNameType, 8690 const(void)* paths, 8691 GLuint pathBase, 8692 GLfloat advanceScale, 8693 GLfloat kerningScale, 8694 GLenum transformType, 8695 GLfloat* returnedSpacing, 8696 ); 8697 alias PFN_glIsPointInFillPathNV = GLboolean function ( 8698 GLuint path, 8699 GLuint mask, 8700 GLfloat x, 8701 GLfloat y, 8702 ); 8703 alias PFN_glIsPointInStrokePathNV = GLboolean function ( 8704 GLuint path, 8705 GLfloat x, 8706 GLfloat y, 8707 ); 8708 alias PFN_glGetPathLengthNV = GLfloat function ( 8709 GLuint path, 8710 GLsizei startSegment, 8711 GLsizei numSegments, 8712 ); 8713 alias PFN_glPointAlongPathNV = GLboolean function ( 8714 GLuint path, 8715 GLsizei startSegment, 8716 GLsizei numSegments, 8717 GLfloat distance, 8718 GLfloat* x, 8719 GLfloat* y, 8720 GLfloat* tangentX, 8721 GLfloat* tangentY, 8722 ); 8723 alias PFN_glMatrixLoad3x2fNV = void function ( 8724 GLenum matrixMode, 8725 const(GLfloat)* m, 8726 ); 8727 alias PFN_glMatrixLoad3x3fNV = void function ( 8728 GLenum matrixMode, 8729 const(GLfloat)* m, 8730 ); 8731 alias PFN_glMatrixLoadTranspose3x3fNV = void function ( 8732 GLenum matrixMode, 8733 const(GLfloat)* m, 8734 ); 8735 alias PFN_glMatrixMult3x2fNV = void function ( 8736 GLenum matrixMode, 8737 const(GLfloat)* m, 8738 ); 8739 alias PFN_glMatrixMult3x3fNV = void function ( 8740 GLenum matrixMode, 8741 const(GLfloat)* m, 8742 ); 8743 alias PFN_glMatrixMultTranspose3x3fNV = void function ( 8744 GLenum matrixMode, 8745 const(GLfloat)* m, 8746 ); 8747 alias PFN_glStencilThenCoverFillPathNV = void function ( 8748 GLuint path, 8749 GLenum fillMode, 8750 GLuint mask, 8751 GLenum coverMode, 8752 ); 8753 alias PFN_glStencilThenCoverStrokePathNV = void function ( 8754 GLuint path, 8755 GLint reference, 8756 GLuint mask, 8757 GLenum coverMode, 8758 ); 8759 alias PFN_glStencilThenCoverFillPathInstancedNV = void function ( 8760 GLsizei numPaths, 8761 GLenum pathNameType, 8762 const(void)* paths, 8763 GLuint pathBase, 8764 GLenum fillMode, 8765 GLuint mask, 8766 GLenum coverMode, 8767 GLenum transformType, 8768 const(GLfloat)* transformValues, 8769 ); 8770 alias PFN_glStencilThenCoverStrokePathInstancedNV = void function ( 8771 GLsizei numPaths, 8772 GLenum pathNameType, 8773 const(void)* paths, 8774 GLuint pathBase, 8775 GLint reference, 8776 GLuint mask, 8777 GLenum coverMode, 8778 GLenum transformType, 8779 const(GLfloat)* transformValues, 8780 ); 8781 alias PFN_glPathGlyphIndexRangeNV = GLenum function ( 8782 GLenum fontTarget, 8783 const(void)* fontName, 8784 GLbitfield fontStyle, 8785 GLuint pathParameterTemplate, 8786 GLfloat emScale, 8787 GLuint [2] baseAndCount, 8788 ); 8789 alias PFN_glPathGlyphIndexArrayNV = GLenum function ( 8790 GLuint firstPathName, 8791 GLenum fontTarget, 8792 const(void)* fontName, 8793 GLbitfield fontStyle, 8794 GLuint firstGlyphIndex, 8795 GLsizei numGlyphs, 8796 GLuint pathParameterTemplate, 8797 GLfloat emScale, 8798 ); 8799 alias PFN_glPathMemoryGlyphIndexArrayNV = GLenum function ( 8800 GLuint firstPathName, 8801 GLenum fontTarget, 8802 GLsizeiptr fontSize, 8803 const(void)* fontData, 8804 GLsizei faceIndex, 8805 GLuint firstGlyphIndex, 8806 GLsizei numGlyphs, 8807 GLuint pathParameterTemplate, 8808 GLfloat emScale, 8809 ); 8810 alias PFN_glProgramPathFragmentInputGenNV = void function ( 8811 GLuint program, 8812 GLint location, 8813 GLenum genMode, 8814 GLint components, 8815 const(GLfloat)* coeffs, 8816 ); 8817 alias PFN_glGetProgramResourcefvNV = void function ( 8818 GLuint program, 8819 GLenum programInterface, 8820 GLuint index, 8821 GLsizei propCount, 8822 const(GLenum)* props, 8823 GLsizei bufSize, 8824 GLsizei* length, 8825 GLfloat* params, 8826 ); 8827 8828 // Command pointers for GL_NV_sample_locations 8829 alias PFN_glFramebufferSampleLocationsfvNV = void function ( 8830 GLenum target, 8831 GLuint start, 8832 GLsizei count, 8833 const(GLfloat)* v, 8834 ); 8835 alias PFN_glNamedFramebufferSampleLocationsfvNV = void function ( 8836 GLuint framebuffer, 8837 GLuint start, 8838 GLsizei count, 8839 const(GLfloat)* v, 8840 ); 8841 alias PFN_glResolveDepthValuesNV = void function (); 8842 8843 // Command pointers for GL_NV_shader_buffer_load 8844 alias PFN_glMakeBufferResidentNV = void function ( 8845 GLenum target, 8846 GLenum access, 8847 ); 8848 alias PFN_glMakeBufferNonResidentNV = void function ( 8849 GLenum target, 8850 ); 8851 alias PFN_glIsBufferResidentNV = GLboolean function ( 8852 GLenum target, 8853 ); 8854 alias PFN_glMakeNamedBufferResidentNV = void function ( 8855 GLuint buffer, 8856 GLenum access, 8857 ); 8858 alias PFN_glMakeNamedBufferNonResidentNV = void function ( 8859 GLuint buffer, 8860 ); 8861 alias PFN_glIsNamedBufferResidentNV = GLboolean function ( 8862 GLuint buffer, 8863 ); 8864 alias PFN_glGetBufferParameterui64vNV = void function ( 8865 GLenum target, 8866 GLenum pname, 8867 GLuint64EXT* params, 8868 ); 8869 alias PFN_glGetNamedBufferParameterui64vNV = void function ( 8870 GLuint buffer, 8871 GLenum pname, 8872 GLuint64EXT* params, 8873 ); 8874 alias PFN_glGetIntegerui64vNV = void function ( 8875 GLenum value, 8876 GLuint64EXT* result, 8877 ); 8878 alias PFN_glUniformui64NV = void function ( 8879 GLint location, 8880 GLuint64EXT value, 8881 ); 8882 alias PFN_glUniformui64vNV = void function ( 8883 GLint location, 8884 GLsizei count, 8885 const(GLuint64EXT)* value, 8886 ); 8887 alias PFN_glGetUniformui64vNV = void function ( 8888 GLuint program, 8889 GLint location, 8890 GLuint64EXT* params, 8891 ); 8892 alias PFN_glProgramUniformui64NV = void function ( 8893 GLuint program, 8894 GLint location, 8895 GLuint64EXT value, 8896 ); 8897 alias PFN_glProgramUniformui64vNV = void function ( 8898 GLuint program, 8899 GLint location, 8900 GLsizei count, 8901 const(GLuint64EXT)* value, 8902 ); 8903 8904 // Command pointers for GL_NV_texture_barrier 8905 alias PFN_glTextureBarrierNV = void function (); 8906 8907 // Command pointers for GL_NV_vertex_attrib_integer_64bit 8908 alias PFN_glVertexAttribL1i64NV = void function ( 8909 GLuint index, 8910 GLint64EXT x, 8911 ); 8912 alias PFN_glVertexAttribL2i64NV = void function ( 8913 GLuint index, 8914 GLint64EXT x, 8915 GLint64EXT y, 8916 ); 8917 alias PFN_glVertexAttribL3i64NV = void function ( 8918 GLuint index, 8919 GLint64EXT x, 8920 GLint64EXT y, 8921 GLint64EXT z, 8922 ); 8923 alias PFN_glVertexAttribL4i64NV = void function ( 8924 GLuint index, 8925 GLint64EXT x, 8926 GLint64EXT y, 8927 GLint64EXT z, 8928 GLint64EXT w, 8929 ); 8930 alias PFN_glVertexAttribL1i64vNV = void function ( 8931 GLuint index, 8932 const(GLint64EXT)* v, 8933 ); 8934 alias PFN_glVertexAttribL2i64vNV = void function ( 8935 GLuint index, 8936 const(GLint64EXT)* v, 8937 ); 8938 alias PFN_glVertexAttribL3i64vNV = void function ( 8939 GLuint index, 8940 const(GLint64EXT)* v, 8941 ); 8942 alias PFN_glVertexAttribL4i64vNV = void function ( 8943 GLuint index, 8944 const(GLint64EXT)* v, 8945 ); 8946 alias PFN_glVertexAttribL1ui64NV = void function ( 8947 GLuint index, 8948 GLuint64EXT x, 8949 ); 8950 alias PFN_glVertexAttribL2ui64NV = void function ( 8951 GLuint index, 8952 GLuint64EXT x, 8953 GLuint64EXT y, 8954 ); 8955 alias PFN_glVertexAttribL3ui64NV = void function ( 8956 GLuint index, 8957 GLuint64EXT x, 8958 GLuint64EXT y, 8959 GLuint64EXT z, 8960 ); 8961 alias PFN_glVertexAttribL4ui64NV = void function ( 8962 GLuint index, 8963 GLuint64EXT x, 8964 GLuint64EXT y, 8965 GLuint64EXT z, 8966 GLuint64EXT w, 8967 ); 8968 alias PFN_glVertexAttribL1ui64vNV = void function ( 8969 GLuint index, 8970 const(GLuint64EXT)* v, 8971 ); 8972 alias PFN_glVertexAttribL2ui64vNV = void function ( 8973 GLuint index, 8974 const(GLuint64EXT)* v, 8975 ); 8976 alias PFN_glVertexAttribL3ui64vNV = void function ( 8977 GLuint index, 8978 const(GLuint64EXT)* v, 8979 ); 8980 alias PFN_glVertexAttribL4ui64vNV = void function ( 8981 GLuint index, 8982 const(GLuint64EXT)* v, 8983 ); 8984 alias PFN_glGetVertexAttribLi64vNV = void function ( 8985 GLuint index, 8986 GLenum pname, 8987 GLint64EXT* params, 8988 ); 8989 alias PFN_glGetVertexAttribLui64vNV = void function ( 8990 GLuint index, 8991 GLenum pname, 8992 GLuint64EXT* params, 8993 ); 8994 alias PFN_glVertexAttribLFormatNV = void function ( 8995 GLuint index, 8996 GLint size, 8997 GLenum type, 8998 GLsizei stride, 8999 ); 9000 9001 // Command pointers for GL_NV_vertex_buffer_unified_memory 9002 alias PFN_glBufferAddressRangeNV = void function ( 9003 GLenum pname, 9004 GLuint index, 9005 GLuint64EXT address, 9006 GLsizeiptr length, 9007 ); 9008 alias PFN_glVertexFormatNV = void function ( 9009 GLint size, 9010 GLenum type, 9011 GLsizei stride, 9012 ); 9013 alias PFN_glNormalFormatNV = void function ( 9014 GLenum type, 9015 GLsizei stride, 9016 ); 9017 alias PFN_glColorFormatNV = void function ( 9018 GLint size, 9019 GLenum type, 9020 GLsizei stride, 9021 ); 9022 alias PFN_glIndexFormatNV = void function ( 9023 GLenum type, 9024 GLsizei stride, 9025 ); 9026 alias PFN_glTexCoordFormatNV = void function ( 9027 GLint size, 9028 GLenum type, 9029 GLsizei stride, 9030 ); 9031 alias PFN_glEdgeFlagFormatNV = void function ( 9032 GLsizei stride, 9033 ); 9034 alias PFN_glSecondaryColorFormatNV = void function ( 9035 GLint size, 9036 GLenum type, 9037 GLsizei stride, 9038 ); 9039 alias PFN_glFogCoordFormatNV = void function ( 9040 GLenum type, 9041 GLsizei stride, 9042 ); 9043 alias PFN_glVertexAttribFormatNV = void function ( 9044 GLuint index, 9045 GLint size, 9046 GLenum type, 9047 GLboolean normalized, 9048 GLsizei stride, 9049 ); 9050 alias PFN_glVertexAttribIFormatNV = void function ( 9051 GLuint index, 9052 GLint size, 9053 GLenum type, 9054 GLsizei stride, 9055 ); 9056 alias PFN_glGetIntegerui64i_vNV = void function ( 9057 GLenum value, 9058 GLuint index, 9059 GLuint64EXT* result, 9060 ); 9061 9062 // Command pointers for GL_NV_viewport_swizzle 9063 alias PFN_glViewportSwizzleNV = void function ( 9064 GLuint index, 9065 GLenum swizzlex, 9066 GLenum swizzley, 9067 GLenum swizzlez, 9068 GLenum swizzlew, 9069 ); 9070 9071 // Command pointers for GL_OVR_multiview 9072 alias PFN_glFramebufferTextureMultiviewOVR = void function ( 9073 GLenum target, 9074 GLenum attachment, 9075 GLuint texture, 9076 GLint level, 9077 GLint baseViewIndex, 9078 GLsizei numViews, 9079 ); 9080 } 9081 9082 /// GlVersion describes the version of OpenGL 9083 enum GlVersion { 9084 gl10 = 10, 9085 gl11 = 11, 9086 gl12 = 12, 9087 gl13 = 13, 9088 gl14 = 14, 9089 gl15 = 15, 9090 gl20 = 20, 9091 gl21 = 21, 9092 gl30 = 30, 9093 gl31 = 31, 9094 gl32 = 32, 9095 gl33 = 33, 9096 gl40 = 40, 9097 gl41 = 41, 9098 gl42 = 42, 9099 gl43 = 43, 9100 gl44 = 44, 9101 gl45 = 45, 9102 gl46 = 46, 9103 } 9104 9105 /// OpenGL loader base class 9106 final class Gl { 9107 this(SymbolLoader loader) { 9108 9109 // GL_VERSION_1_0 9110 _CullFace = cast(PFN_glCullFace)loadSymbol(loader, "glCullFace", []); 9111 _FrontFace = cast(PFN_glFrontFace)loadSymbol(loader, "glFrontFace", []); 9112 _Hint = cast(PFN_glHint)loadSymbol(loader, "glHint", []); 9113 _LineWidth = cast(PFN_glLineWidth)loadSymbol(loader, "glLineWidth", []); 9114 _PointSize = cast(PFN_glPointSize)loadSymbol(loader, "glPointSize", []); 9115 _PolygonMode = cast(PFN_glPolygonMode)loadSymbol(loader, "glPolygonMode", []); 9116 _Scissor = cast(PFN_glScissor)loadSymbol(loader, "glScissor", []); 9117 _TexParameterf = cast(PFN_glTexParameterf)loadSymbol(loader, "glTexParameterf", []); 9118 _TexParameterfv = cast(PFN_glTexParameterfv)loadSymbol(loader, "glTexParameterfv", []); 9119 _TexParameteri = cast(PFN_glTexParameteri)loadSymbol(loader, "glTexParameteri", []); 9120 _TexParameteriv = cast(PFN_glTexParameteriv)loadSymbol(loader, "glTexParameteriv", []); 9121 _TexImage1D = cast(PFN_glTexImage1D)loadSymbol(loader, "glTexImage1D", []); 9122 _TexImage2D = cast(PFN_glTexImage2D)loadSymbol(loader, "glTexImage2D", []); 9123 _DrawBuffer = cast(PFN_glDrawBuffer)loadSymbol(loader, "glDrawBuffer", []); 9124 _Clear = cast(PFN_glClear)loadSymbol(loader, "glClear", []); 9125 _ClearColor = cast(PFN_glClearColor)loadSymbol(loader, "glClearColor", []); 9126 _ClearStencil = cast(PFN_glClearStencil)loadSymbol(loader, "glClearStencil", []); 9127 _ClearDepth = cast(PFN_glClearDepth)loadSymbol(loader, "glClearDepth", []); 9128 _StencilMask = cast(PFN_glStencilMask)loadSymbol(loader, "glStencilMask", []); 9129 _ColorMask = cast(PFN_glColorMask)loadSymbol(loader, "glColorMask", []); 9130 _DepthMask = cast(PFN_glDepthMask)loadSymbol(loader, "glDepthMask", []); 9131 _Disable = cast(PFN_glDisable)loadSymbol(loader, "glDisable", []); 9132 _Enable = cast(PFN_glEnable)loadSymbol(loader, "glEnable", []); 9133 _Finish = cast(PFN_glFinish)loadSymbol(loader, "glFinish", []); 9134 _Flush = cast(PFN_glFlush)loadSymbol(loader, "glFlush", []); 9135 _BlendFunc = cast(PFN_glBlendFunc)loadSymbol(loader, "glBlendFunc", []); 9136 _LogicOp = cast(PFN_glLogicOp)loadSymbol(loader, "glLogicOp", []); 9137 _StencilFunc = cast(PFN_glStencilFunc)loadSymbol(loader, "glStencilFunc", []); 9138 _StencilOp = cast(PFN_glStencilOp)loadSymbol(loader, "glStencilOp", []); 9139 _DepthFunc = cast(PFN_glDepthFunc)loadSymbol(loader, "glDepthFunc", []); 9140 _PixelStoref = cast(PFN_glPixelStoref)loadSymbol(loader, "glPixelStoref", []); 9141 _PixelStorei = cast(PFN_glPixelStorei)loadSymbol(loader, "glPixelStorei", []); 9142 _ReadBuffer = cast(PFN_glReadBuffer)loadSymbol(loader, "glReadBuffer", []); 9143 _ReadPixels = cast(PFN_glReadPixels)loadSymbol(loader, "glReadPixels", []); 9144 _GetBooleanv = cast(PFN_glGetBooleanv)loadSymbol(loader, "glGetBooleanv", []); 9145 _GetDoublev = cast(PFN_glGetDoublev)loadSymbol(loader, "glGetDoublev", []); 9146 _GetError = cast(PFN_glGetError)loadSymbol(loader, "glGetError", []); 9147 _GetFloatv = cast(PFN_glGetFloatv)loadSymbol(loader, "glGetFloatv", []); 9148 _GetIntegerv = cast(PFN_glGetIntegerv)loadSymbol(loader, "glGetIntegerv", []); 9149 _GetString = cast(PFN_glGetString)loadSymbol(loader, "glGetString", []); 9150 _GetTexImage = cast(PFN_glGetTexImage)loadSymbol(loader, "glGetTexImage", []); 9151 _GetTexParameterfv = cast(PFN_glGetTexParameterfv)loadSymbol(loader, "glGetTexParameterfv", []); 9152 _GetTexParameteriv = cast(PFN_glGetTexParameteriv)loadSymbol(loader, "glGetTexParameteriv", []); 9153 _GetTexLevelParameterfv = cast(PFN_glGetTexLevelParameterfv)loadSymbol(loader, "glGetTexLevelParameterfv", []); 9154 _GetTexLevelParameteriv = cast(PFN_glGetTexLevelParameteriv)loadSymbol(loader, "glGetTexLevelParameteriv", []); 9155 _IsEnabled = cast(PFN_glIsEnabled)loadSymbol(loader, "glIsEnabled", []); 9156 _DepthRange = cast(PFN_glDepthRange)loadSymbol(loader, "glDepthRange", []); 9157 _Viewport = cast(PFN_glViewport)loadSymbol(loader, "glViewport", []); 9158 9159 // GL_VERSION_1_1 9160 _DrawArrays = cast(PFN_glDrawArrays)loadSymbol(loader, "glDrawArrays", []); 9161 _DrawElements = cast(PFN_glDrawElements)loadSymbol(loader, "glDrawElements", []); 9162 _GetPointerv = cast(PFN_glGetPointerv)loadSymbol(loader, "glGetPointerv", []); 9163 _PolygonOffset = cast(PFN_glPolygonOffset)loadSymbol(loader, "glPolygonOffset", []); 9164 _CopyTexImage1D = cast(PFN_glCopyTexImage1D)loadSymbol(loader, "glCopyTexImage1D", []); 9165 _CopyTexImage2D = cast(PFN_glCopyTexImage2D)loadSymbol(loader, "glCopyTexImage2D", []); 9166 _CopyTexSubImage1D = cast(PFN_glCopyTexSubImage1D)loadSymbol(loader, "glCopyTexSubImage1D", []); 9167 _CopyTexSubImage2D = cast(PFN_glCopyTexSubImage2D)loadSymbol(loader, "glCopyTexSubImage2D", []); 9168 _TexSubImage1D = cast(PFN_glTexSubImage1D)loadSymbol(loader, "glTexSubImage1D", []); 9169 _TexSubImage2D = cast(PFN_glTexSubImage2D)loadSymbol(loader, "glTexSubImage2D", []); 9170 _BindTexture = cast(PFN_glBindTexture)loadSymbol(loader, "glBindTexture", []); 9171 _DeleteTextures = cast(PFN_glDeleteTextures)loadSymbol(loader, "glDeleteTextures", []); 9172 _GenTextures = cast(PFN_glGenTextures)loadSymbol(loader, "glGenTextures", []); 9173 _IsTexture = cast(PFN_glIsTexture)loadSymbol(loader, "glIsTexture", []); 9174 9175 // GL_VERSION_1_2 9176 _DrawRangeElements = cast(PFN_glDrawRangeElements)loadSymbol(loader, "glDrawRangeElements", []); 9177 _TexImage3D = cast(PFN_glTexImage3D)loadSymbol(loader, "glTexImage3D", []); 9178 _TexSubImage3D = cast(PFN_glTexSubImage3D)loadSymbol(loader, "glTexSubImage3D", []); 9179 _CopyTexSubImage3D = cast(PFN_glCopyTexSubImage3D)loadSymbol(loader, "glCopyTexSubImage3D", []); 9180 9181 // GL_VERSION_1_3 9182 _ActiveTexture = cast(PFN_glActiveTexture)loadSymbol(loader, "glActiveTexture", []); 9183 _SampleCoverage = cast(PFN_glSampleCoverage)loadSymbol(loader, "glSampleCoverage", []); 9184 _CompressedTexImage3D = cast(PFN_glCompressedTexImage3D)loadSymbol(loader, "glCompressedTexImage3D", []); 9185 _CompressedTexImage2D = cast(PFN_glCompressedTexImage2D)loadSymbol(loader, "glCompressedTexImage2D", []); 9186 _CompressedTexImage1D = cast(PFN_glCompressedTexImage1D)loadSymbol(loader, "glCompressedTexImage1D", []); 9187 _CompressedTexSubImage3D = cast(PFN_glCompressedTexSubImage3D)loadSymbol(loader, "glCompressedTexSubImage3D", []); 9188 _CompressedTexSubImage2D = cast(PFN_glCompressedTexSubImage2D)loadSymbol(loader, "glCompressedTexSubImage2D", []); 9189 _CompressedTexSubImage1D = cast(PFN_glCompressedTexSubImage1D)loadSymbol(loader, "glCompressedTexSubImage1D", []); 9190 _GetCompressedTexImage = cast(PFN_glGetCompressedTexImage)loadSymbol(loader, "glGetCompressedTexImage", []); 9191 9192 // GL_VERSION_1_4 9193 _BlendFuncSeparate = cast(PFN_glBlendFuncSeparate)loadSymbol(loader, "glBlendFuncSeparate", []); 9194 _MultiDrawArrays = cast(PFN_glMultiDrawArrays)loadSymbol(loader, "glMultiDrawArrays", []); 9195 _MultiDrawElements = cast(PFN_glMultiDrawElements)loadSymbol(loader, "glMultiDrawElements", []); 9196 _PointParameterf = cast(PFN_glPointParameterf)loadSymbol(loader, "glPointParameterf", []); 9197 _PointParameterfv = cast(PFN_glPointParameterfv)loadSymbol(loader, "glPointParameterfv", []); 9198 _PointParameteri = cast(PFN_glPointParameteri)loadSymbol(loader, "glPointParameteri", []); 9199 _PointParameteriv = cast(PFN_glPointParameteriv)loadSymbol(loader, "glPointParameteriv", []); 9200 _BlendColor = cast(PFN_glBlendColor)loadSymbol(loader, "glBlendColor", []); 9201 _BlendEquation = cast(PFN_glBlendEquation)loadSymbol(loader, "glBlendEquation", []); 9202 9203 // GL_VERSION_1_5 9204 _GenQueries = cast(PFN_glGenQueries)loadSymbol(loader, "glGenQueries", []); 9205 _DeleteQueries = cast(PFN_glDeleteQueries)loadSymbol(loader, "glDeleteQueries", []); 9206 _IsQuery = cast(PFN_glIsQuery)loadSymbol(loader, "glIsQuery", []); 9207 _BeginQuery = cast(PFN_glBeginQuery)loadSymbol(loader, "glBeginQuery", []); 9208 _EndQuery = cast(PFN_glEndQuery)loadSymbol(loader, "glEndQuery", []); 9209 _GetQueryiv = cast(PFN_glGetQueryiv)loadSymbol(loader, "glGetQueryiv", []); 9210 _GetQueryObjectiv = cast(PFN_glGetQueryObjectiv)loadSymbol(loader, "glGetQueryObjectiv", []); 9211 _GetQueryObjectuiv = cast(PFN_glGetQueryObjectuiv)loadSymbol(loader, "glGetQueryObjectuiv", []); 9212 _BindBuffer = cast(PFN_glBindBuffer)loadSymbol(loader, "glBindBuffer", []); 9213 _DeleteBuffers = cast(PFN_glDeleteBuffers)loadSymbol(loader, "glDeleteBuffers", []); 9214 _GenBuffers = cast(PFN_glGenBuffers)loadSymbol(loader, "glGenBuffers", []); 9215 _IsBuffer = cast(PFN_glIsBuffer)loadSymbol(loader, "glIsBuffer", []); 9216 _BufferData = cast(PFN_glBufferData)loadSymbol(loader, "glBufferData", []); 9217 _BufferSubData = cast(PFN_glBufferSubData)loadSymbol(loader, "glBufferSubData", []); 9218 _GetBufferSubData = cast(PFN_glGetBufferSubData)loadSymbol(loader, "glGetBufferSubData", []); 9219 _MapBuffer = cast(PFN_glMapBuffer)loadSymbol(loader, "glMapBuffer", []); 9220 _UnmapBuffer = cast(PFN_glUnmapBuffer)loadSymbol(loader, "glUnmapBuffer", []); 9221 _GetBufferParameteriv = cast(PFN_glGetBufferParameteriv)loadSymbol(loader, "glGetBufferParameteriv", []); 9222 _GetBufferPointerv = cast(PFN_glGetBufferPointerv)loadSymbol(loader, "glGetBufferPointerv", []); 9223 9224 // GL_VERSION_2_0 9225 _BlendEquationSeparate = cast(PFN_glBlendEquationSeparate)loadSymbol(loader, "glBlendEquationSeparate", []); 9226 _DrawBuffers = cast(PFN_glDrawBuffers)loadSymbol(loader, "glDrawBuffers", []); 9227 _StencilOpSeparate = cast(PFN_glStencilOpSeparate)loadSymbol(loader, "glStencilOpSeparate", []); 9228 _StencilFuncSeparate = cast(PFN_glStencilFuncSeparate)loadSymbol(loader, "glStencilFuncSeparate", []); 9229 _StencilMaskSeparate = cast(PFN_glStencilMaskSeparate)loadSymbol(loader, "glStencilMaskSeparate", []); 9230 _AttachShader = cast(PFN_glAttachShader)loadSymbol(loader, "glAttachShader", []); 9231 _BindAttribLocation = cast(PFN_glBindAttribLocation)loadSymbol(loader, "glBindAttribLocation", []); 9232 _CompileShader = cast(PFN_glCompileShader)loadSymbol(loader, "glCompileShader", []); 9233 _CreateProgram = cast(PFN_glCreateProgram)loadSymbol(loader, "glCreateProgram", []); 9234 _CreateShader = cast(PFN_glCreateShader)loadSymbol(loader, "glCreateShader", []); 9235 _DeleteProgram = cast(PFN_glDeleteProgram)loadSymbol(loader, "glDeleteProgram", []); 9236 _DeleteShader = cast(PFN_glDeleteShader)loadSymbol(loader, "glDeleteShader", []); 9237 _DetachShader = cast(PFN_glDetachShader)loadSymbol(loader, "glDetachShader", []); 9238 _DisableVertexAttribArray = cast(PFN_glDisableVertexAttribArray)loadSymbol(loader, "glDisableVertexAttribArray", []); 9239 _EnableVertexAttribArray = cast(PFN_glEnableVertexAttribArray)loadSymbol(loader, "glEnableVertexAttribArray", []); 9240 _GetActiveAttrib = cast(PFN_glGetActiveAttrib)loadSymbol(loader, "glGetActiveAttrib", []); 9241 _GetActiveUniform = cast(PFN_glGetActiveUniform)loadSymbol(loader, "glGetActiveUniform", []); 9242 _GetAttachedShaders = cast(PFN_glGetAttachedShaders)loadSymbol(loader, "glGetAttachedShaders", []); 9243 _GetAttribLocation = cast(PFN_glGetAttribLocation)loadSymbol(loader, "glGetAttribLocation", []); 9244 _GetProgramiv = cast(PFN_glGetProgramiv)loadSymbol(loader, "glGetProgramiv", []); 9245 _GetProgramInfoLog = cast(PFN_glGetProgramInfoLog)loadSymbol(loader, "glGetProgramInfoLog", []); 9246 _GetShaderiv = cast(PFN_glGetShaderiv)loadSymbol(loader, "glGetShaderiv", []); 9247 _GetShaderInfoLog = cast(PFN_glGetShaderInfoLog)loadSymbol(loader, "glGetShaderInfoLog", []); 9248 _GetShaderSource = cast(PFN_glGetShaderSource)loadSymbol(loader, "glGetShaderSource", []); 9249 _GetUniformLocation = cast(PFN_glGetUniformLocation)loadSymbol(loader, "glGetUniformLocation", []); 9250 _GetUniformfv = cast(PFN_glGetUniformfv)loadSymbol(loader, "glGetUniformfv", []); 9251 _GetUniformiv = cast(PFN_glGetUniformiv)loadSymbol(loader, "glGetUniformiv", []); 9252 _GetVertexAttribdv = cast(PFN_glGetVertexAttribdv)loadSymbol(loader, "glGetVertexAttribdv", []); 9253 _GetVertexAttribfv = cast(PFN_glGetVertexAttribfv)loadSymbol(loader, "glGetVertexAttribfv", []); 9254 _GetVertexAttribiv = cast(PFN_glGetVertexAttribiv)loadSymbol(loader, "glGetVertexAttribiv", []); 9255 _GetVertexAttribPointerv = cast(PFN_glGetVertexAttribPointerv)loadSymbol(loader, "glGetVertexAttribPointerv", []); 9256 _IsProgram = cast(PFN_glIsProgram)loadSymbol(loader, "glIsProgram", []); 9257 _IsShader = cast(PFN_glIsShader)loadSymbol(loader, "glIsShader", []); 9258 _LinkProgram = cast(PFN_glLinkProgram)loadSymbol(loader, "glLinkProgram", []); 9259 _ShaderSource = cast(PFN_glShaderSource)loadSymbol(loader, "glShaderSource", []); 9260 _UseProgram = cast(PFN_glUseProgram)loadSymbol(loader, "glUseProgram", []); 9261 _Uniform1f = cast(PFN_glUniform1f)loadSymbol(loader, "glUniform1f", []); 9262 _Uniform2f = cast(PFN_glUniform2f)loadSymbol(loader, "glUniform2f", []); 9263 _Uniform3f = cast(PFN_glUniform3f)loadSymbol(loader, "glUniform3f", []); 9264 _Uniform4f = cast(PFN_glUniform4f)loadSymbol(loader, "glUniform4f", []); 9265 _Uniform1i = cast(PFN_glUniform1i)loadSymbol(loader, "glUniform1i", []); 9266 _Uniform2i = cast(PFN_glUniform2i)loadSymbol(loader, "glUniform2i", []); 9267 _Uniform3i = cast(PFN_glUniform3i)loadSymbol(loader, "glUniform3i", []); 9268 _Uniform4i = cast(PFN_glUniform4i)loadSymbol(loader, "glUniform4i", []); 9269 _Uniform1fv = cast(PFN_glUniform1fv)loadSymbol(loader, "glUniform1fv", []); 9270 _Uniform2fv = cast(PFN_glUniform2fv)loadSymbol(loader, "glUniform2fv", []); 9271 _Uniform3fv = cast(PFN_glUniform3fv)loadSymbol(loader, "glUniform3fv", []); 9272 _Uniform4fv = cast(PFN_glUniform4fv)loadSymbol(loader, "glUniform4fv", []); 9273 _Uniform1iv = cast(PFN_glUniform1iv)loadSymbol(loader, "glUniform1iv", []); 9274 _Uniform2iv = cast(PFN_glUniform2iv)loadSymbol(loader, "glUniform2iv", []); 9275 _Uniform3iv = cast(PFN_glUniform3iv)loadSymbol(loader, "glUniform3iv", []); 9276 _Uniform4iv = cast(PFN_glUniform4iv)loadSymbol(loader, "glUniform4iv", []); 9277 _UniformMatrix2fv = cast(PFN_glUniformMatrix2fv)loadSymbol(loader, "glUniformMatrix2fv", []); 9278 _UniformMatrix3fv = cast(PFN_glUniformMatrix3fv)loadSymbol(loader, "glUniformMatrix3fv", []); 9279 _UniformMatrix4fv = cast(PFN_glUniformMatrix4fv)loadSymbol(loader, "glUniformMatrix4fv", []); 9280 _ValidateProgram = cast(PFN_glValidateProgram)loadSymbol(loader, "glValidateProgram", []); 9281 _VertexAttrib1d = cast(PFN_glVertexAttrib1d)loadSymbol(loader, "glVertexAttrib1d", []); 9282 _VertexAttrib1dv = cast(PFN_glVertexAttrib1dv)loadSymbol(loader, "glVertexAttrib1dv", []); 9283 _VertexAttrib1f = cast(PFN_glVertexAttrib1f)loadSymbol(loader, "glVertexAttrib1f", []); 9284 _VertexAttrib1fv = cast(PFN_glVertexAttrib1fv)loadSymbol(loader, "glVertexAttrib1fv", []); 9285 _VertexAttrib1s = cast(PFN_glVertexAttrib1s)loadSymbol(loader, "glVertexAttrib1s", []); 9286 _VertexAttrib1sv = cast(PFN_glVertexAttrib1sv)loadSymbol(loader, "glVertexAttrib1sv", []); 9287 _VertexAttrib2d = cast(PFN_glVertexAttrib2d)loadSymbol(loader, "glVertexAttrib2d", []); 9288 _VertexAttrib2dv = cast(PFN_glVertexAttrib2dv)loadSymbol(loader, "glVertexAttrib2dv", []); 9289 _VertexAttrib2f = cast(PFN_glVertexAttrib2f)loadSymbol(loader, "glVertexAttrib2f", []); 9290 _VertexAttrib2fv = cast(PFN_glVertexAttrib2fv)loadSymbol(loader, "glVertexAttrib2fv", []); 9291 _VertexAttrib2s = cast(PFN_glVertexAttrib2s)loadSymbol(loader, "glVertexAttrib2s", []); 9292 _VertexAttrib2sv = cast(PFN_glVertexAttrib2sv)loadSymbol(loader, "glVertexAttrib2sv", []); 9293 _VertexAttrib3d = cast(PFN_glVertexAttrib3d)loadSymbol(loader, "glVertexAttrib3d", []); 9294 _VertexAttrib3dv = cast(PFN_glVertexAttrib3dv)loadSymbol(loader, "glVertexAttrib3dv", []); 9295 _VertexAttrib3f = cast(PFN_glVertexAttrib3f)loadSymbol(loader, "glVertexAttrib3f", []); 9296 _VertexAttrib3fv = cast(PFN_glVertexAttrib3fv)loadSymbol(loader, "glVertexAttrib3fv", []); 9297 _VertexAttrib3s = cast(PFN_glVertexAttrib3s)loadSymbol(loader, "glVertexAttrib3s", []); 9298 _VertexAttrib3sv = cast(PFN_glVertexAttrib3sv)loadSymbol(loader, "glVertexAttrib3sv", []); 9299 _VertexAttrib4Nbv = cast(PFN_glVertexAttrib4Nbv)loadSymbol(loader, "glVertexAttrib4Nbv", []); 9300 _VertexAttrib4Niv = cast(PFN_glVertexAttrib4Niv)loadSymbol(loader, "glVertexAttrib4Niv", []); 9301 _VertexAttrib4Nsv = cast(PFN_glVertexAttrib4Nsv)loadSymbol(loader, "glVertexAttrib4Nsv", []); 9302 _VertexAttrib4Nub = cast(PFN_glVertexAttrib4Nub)loadSymbol(loader, "glVertexAttrib4Nub", []); 9303 _VertexAttrib4Nubv = cast(PFN_glVertexAttrib4Nubv)loadSymbol(loader, "glVertexAttrib4Nubv", []); 9304 _VertexAttrib4Nuiv = cast(PFN_glVertexAttrib4Nuiv)loadSymbol(loader, "glVertexAttrib4Nuiv", []); 9305 _VertexAttrib4Nusv = cast(PFN_glVertexAttrib4Nusv)loadSymbol(loader, "glVertexAttrib4Nusv", []); 9306 _VertexAttrib4bv = cast(PFN_glVertexAttrib4bv)loadSymbol(loader, "glVertexAttrib4bv", []); 9307 _VertexAttrib4d = cast(PFN_glVertexAttrib4d)loadSymbol(loader, "glVertexAttrib4d", []); 9308 _VertexAttrib4dv = cast(PFN_glVertexAttrib4dv)loadSymbol(loader, "glVertexAttrib4dv", []); 9309 _VertexAttrib4f = cast(PFN_glVertexAttrib4f)loadSymbol(loader, "glVertexAttrib4f", []); 9310 _VertexAttrib4fv = cast(PFN_glVertexAttrib4fv)loadSymbol(loader, "glVertexAttrib4fv", []); 9311 _VertexAttrib4iv = cast(PFN_glVertexAttrib4iv)loadSymbol(loader, "glVertexAttrib4iv", []); 9312 _VertexAttrib4s = cast(PFN_glVertexAttrib4s)loadSymbol(loader, "glVertexAttrib4s", []); 9313 _VertexAttrib4sv = cast(PFN_glVertexAttrib4sv)loadSymbol(loader, "glVertexAttrib4sv", []); 9314 _VertexAttrib4ubv = cast(PFN_glVertexAttrib4ubv)loadSymbol(loader, "glVertexAttrib4ubv", []); 9315 _VertexAttrib4uiv = cast(PFN_glVertexAttrib4uiv)loadSymbol(loader, "glVertexAttrib4uiv", []); 9316 _VertexAttrib4usv = cast(PFN_glVertexAttrib4usv)loadSymbol(loader, "glVertexAttrib4usv", []); 9317 _VertexAttribPointer = cast(PFN_glVertexAttribPointer)loadSymbol(loader, "glVertexAttribPointer", []); 9318 9319 // GL_VERSION_2_1 9320 _UniformMatrix2x3fv = cast(PFN_glUniformMatrix2x3fv)loadSymbol(loader, "glUniformMatrix2x3fv", []); 9321 _UniformMatrix3x2fv = cast(PFN_glUniformMatrix3x2fv)loadSymbol(loader, "glUniformMatrix3x2fv", []); 9322 _UniformMatrix2x4fv = cast(PFN_glUniformMatrix2x4fv)loadSymbol(loader, "glUniformMatrix2x4fv", []); 9323 _UniformMatrix4x2fv = cast(PFN_glUniformMatrix4x2fv)loadSymbol(loader, "glUniformMatrix4x2fv", []); 9324 _UniformMatrix3x4fv = cast(PFN_glUniformMatrix3x4fv)loadSymbol(loader, "glUniformMatrix3x4fv", []); 9325 _UniformMatrix4x3fv = cast(PFN_glUniformMatrix4x3fv)loadSymbol(loader, "glUniformMatrix4x3fv", []); 9326 9327 // GL_VERSION_3_0 9328 _ColorMaski = cast(PFN_glColorMaski)loadSymbol(loader, "glColorMaski", []); 9329 _GetBooleani_v = cast(PFN_glGetBooleani_v)loadSymbol(loader, "glGetBooleani_v", ["glGetBooleanIndexedvEXT"]); 9330 _GetIntegeri_v = cast(PFN_glGetIntegeri_v)loadSymbol(loader, "glGetIntegeri_v", ["glGetIntegerIndexedvEXT"]); 9331 _Enablei = cast(PFN_glEnablei)loadSymbol(loader, "glEnablei", ["glEnableIndexedEXT"]); 9332 _Disablei = cast(PFN_glDisablei)loadSymbol(loader, "glDisablei", ["glDisableIndexedEXT"]); 9333 _IsEnabledi = cast(PFN_glIsEnabledi)loadSymbol(loader, "glIsEnabledi", ["glIsEnabledIndexedEXT"]); 9334 _BeginTransformFeedback = cast(PFN_glBeginTransformFeedback)loadSymbol(loader, "glBeginTransformFeedback", []); 9335 _EndTransformFeedback = cast(PFN_glEndTransformFeedback)loadSymbol(loader, "glEndTransformFeedback", []); 9336 _BindBufferRange = cast(PFN_glBindBufferRange)loadSymbol(loader, "glBindBufferRange", []); 9337 _BindBufferBase = cast(PFN_glBindBufferBase)loadSymbol(loader, "glBindBufferBase", []); 9338 _TransformFeedbackVaryings = cast(PFN_glTransformFeedbackVaryings)loadSymbol(loader, "glTransformFeedbackVaryings", []); 9339 _GetTransformFeedbackVarying = cast(PFN_glGetTransformFeedbackVarying)loadSymbol(loader, "glGetTransformFeedbackVarying", []); 9340 _ClampColor = cast(PFN_glClampColor)loadSymbol(loader, "glClampColor", []); 9341 _BeginConditionalRender = cast(PFN_glBeginConditionalRender)loadSymbol(loader, "glBeginConditionalRender", ["glBeginConditionalRenderNV"]); 9342 _EndConditionalRender = cast(PFN_glEndConditionalRender)loadSymbol(loader, "glEndConditionalRender", ["glEndConditionalRenderNV"]); 9343 _VertexAttribIPointer = cast(PFN_glVertexAttribIPointer)loadSymbol(loader, "glVertexAttribIPointer", []); 9344 _GetVertexAttribIiv = cast(PFN_glGetVertexAttribIiv)loadSymbol(loader, "glGetVertexAttribIiv", []); 9345 _GetVertexAttribIuiv = cast(PFN_glGetVertexAttribIuiv)loadSymbol(loader, "glGetVertexAttribIuiv", []); 9346 _VertexAttribI1i = cast(PFN_glVertexAttribI1i)loadSymbol(loader, "glVertexAttribI1i", []); 9347 _VertexAttribI2i = cast(PFN_glVertexAttribI2i)loadSymbol(loader, "glVertexAttribI2i", []); 9348 _VertexAttribI3i = cast(PFN_glVertexAttribI3i)loadSymbol(loader, "glVertexAttribI3i", []); 9349 _VertexAttribI4i = cast(PFN_glVertexAttribI4i)loadSymbol(loader, "glVertexAttribI4i", []); 9350 _VertexAttribI1ui = cast(PFN_glVertexAttribI1ui)loadSymbol(loader, "glVertexAttribI1ui", []); 9351 _VertexAttribI2ui = cast(PFN_glVertexAttribI2ui)loadSymbol(loader, "glVertexAttribI2ui", []); 9352 _VertexAttribI3ui = cast(PFN_glVertexAttribI3ui)loadSymbol(loader, "glVertexAttribI3ui", []); 9353 _VertexAttribI4ui = cast(PFN_glVertexAttribI4ui)loadSymbol(loader, "glVertexAttribI4ui", []); 9354 _VertexAttribI1iv = cast(PFN_glVertexAttribI1iv)loadSymbol(loader, "glVertexAttribI1iv", []); 9355 _VertexAttribI2iv = cast(PFN_glVertexAttribI2iv)loadSymbol(loader, "glVertexAttribI2iv", []); 9356 _VertexAttribI3iv = cast(PFN_glVertexAttribI3iv)loadSymbol(loader, "glVertexAttribI3iv", []); 9357 _VertexAttribI4iv = cast(PFN_glVertexAttribI4iv)loadSymbol(loader, "glVertexAttribI4iv", []); 9358 _VertexAttribI1uiv = cast(PFN_glVertexAttribI1uiv)loadSymbol(loader, "glVertexAttribI1uiv", []); 9359 _VertexAttribI2uiv = cast(PFN_glVertexAttribI2uiv)loadSymbol(loader, "glVertexAttribI2uiv", []); 9360 _VertexAttribI3uiv = cast(PFN_glVertexAttribI3uiv)loadSymbol(loader, "glVertexAttribI3uiv", []); 9361 _VertexAttribI4uiv = cast(PFN_glVertexAttribI4uiv)loadSymbol(loader, "glVertexAttribI4uiv", []); 9362 _VertexAttribI4bv = cast(PFN_glVertexAttribI4bv)loadSymbol(loader, "glVertexAttribI4bv", []); 9363 _VertexAttribI4sv = cast(PFN_glVertexAttribI4sv)loadSymbol(loader, "glVertexAttribI4sv", []); 9364 _VertexAttribI4ubv = cast(PFN_glVertexAttribI4ubv)loadSymbol(loader, "glVertexAttribI4ubv", []); 9365 _VertexAttribI4usv = cast(PFN_glVertexAttribI4usv)loadSymbol(loader, "glVertexAttribI4usv", []); 9366 _GetUniformuiv = cast(PFN_glGetUniformuiv)loadSymbol(loader, "glGetUniformuiv", []); 9367 _BindFragDataLocation = cast(PFN_glBindFragDataLocation)loadSymbol(loader, "glBindFragDataLocation", []); 9368 _GetFragDataLocation = cast(PFN_glGetFragDataLocation)loadSymbol(loader, "glGetFragDataLocation", []); 9369 _Uniform1ui = cast(PFN_glUniform1ui)loadSymbol(loader, "glUniform1ui", []); 9370 _Uniform2ui = cast(PFN_glUniform2ui)loadSymbol(loader, "glUniform2ui", []); 9371 _Uniform3ui = cast(PFN_glUniform3ui)loadSymbol(loader, "glUniform3ui", []); 9372 _Uniform4ui = cast(PFN_glUniform4ui)loadSymbol(loader, "glUniform4ui", []); 9373 _Uniform1uiv = cast(PFN_glUniform1uiv)loadSymbol(loader, "glUniform1uiv", []); 9374 _Uniform2uiv = cast(PFN_glUniform2uiv)loadSymbol(loader, "glUniform2uiv", []); 9375 _Uniform3uiv = cast(PFN_glUniform3uiv)loadSymbol(loader, "glUniform3uiv", []); 9376 _Uniform4uiv = cast(PFN_glUniform4uiv)loadSymbol(loader, "glUniform4uiv", []); 9377 _TexParameterIiv = cast(PFN_glTexParameterIiv)loadSymbol(loader, "glTexParameterIiv", []); 9378 _TexParameterIuiv = cast(PFN_glTexParameterIuiv)loadSymbol(loader, "glTexParameterIuiv", []); 9379 _GetTexParameterIiv = cast(PFN_glGetTexParameterIiv)loadSymbol(loader, "glGetTexParameterIiv", []); 9380 _GetTexParameterIuiv = cast(PFN_glGetTexParameterIuiv)loadSymbol(loader, "glGetTexParameterIuiv", []); 9381 _ClearBufferiv = cast(PFN_glClearBufferiv)loadSymbol(loader, "glClearBufferiv", []); 9382 _ClearBufferuiv = cast(PFN_glClearBufferuiv)loadSymbol(loader, "glClearBufferuiv", []); 9383 _ClearBufferfv = cast(PFN_glClearBufferfv)loadSymbol(loader, "glClearBufferfv", []); 9384 _ClearBufferfi = cast(PFN_glClearBufferfi)loadSymbol(loader, "glClearBufferfi", []); 9385 _GetStringi = cast(PFN_glGetStringi)loadSymbol(loader, "glGetStringi", []); 9386 _IsRenderbuffer = cast(PFN_glIsRenderbuffer)loadSymbol(loader, "glIsRenderbuffer", []); 9387 _BindRenderbuffer = cast(PFN_glBindRenderbuffer)loadSymbol(loader, "glBindRenderbuffer", []); 9388 _DeleteRenderbuffers = cast(PFN_glDeleteRenderbuffers)loadSymbol(loader, "glDeleteRenderbuffers", []); 9389 _GenRenderbuffers = cast(PFN_glGenRenderbuffers)loadSymbol(loader, "glGenRenderbuffers", []); 9390 _RenderbufferStorage = cast(PFN_glRenderbufferStorage)loadSymbol(loader, "glRenderbufferStorage", []); 9391 _GetRenderbufferParameteriv = cast(PFN_glGetRenderbufferParameteriv)loadSymbol(loader, "glGetRenderbufferParameteriv", []); 9392 _IsFramebuffer = cast(PFN_glIsFramebuffer)loadSymbol(loader, "glIsFramebuffer", []); 9393 _BindFramebuffer = cast(PFN_glBindFramebuffer)loadSymbol(loader, "glBindFramebuffer", []); 9394 _DeleteFramebuffers = cast(PFN_glDeleteFramebuffers)loadSymbol(loader, "glDeleteFramebuffers", []); 9395 _GenFramebuffers = cast(PFN_glGenFramebuffers)loadSymbol(loader, "glGenFramebuffers", []); 9396 _CheckFramebufferStatus = cast(PFN_glCheckFramebufferStatus)loadSymbol(loader, "glCheckFramebufferStatus", []); 9397 _FramebufferTexture1D = cast(PFN_glFramebufferTexture1D)loadSymbol(loader, "glFramebufferTexture1D", []); 9398 _FramebufferTexture2D = cast(PFN_glFramebufferTexture2D)loadSymbol(loader, "glFramebufferTexture2D", []); 9399 _FramebufferTexture3D = cast(PFN_glFramebufferTexture3D)loadSymbol(loader, "glFramebufferTexture3D", []); 9400 _FramebufferRenderbuffer = cast(PFN_glFramebufferRenderbuffer)loadSymbol(loader, "glFramebufferRenderbuffer", []); 9401 _GetFramebufferAttachmentParameteriv = cast(PFN_glGetFramebufferAttachmentParameteriv)loadSymbol(loader, "glGetFramebufferAttachmentParameteriv", []); 9402 _GenerateMipmap = cast(PFN_glGenerateMipmap)loadSymbol(loader, "glGenerateMipmap", []); 9403 _BlitFramebuffer = cast(PFN_glBlitFramebuffer)loadSymbol(loader, "glBlitFramebuffer", []); 9404 _RenderbufferStorageMultisample = cast(PFN_glRenderbufferStorageMultisample)loadSymbol(loader, "glRenderbufferStorageMultisample", []); 9405 _FramebufferTextureLayer = cast(PFN_glFramebufferTextureLayer)loadSymbol(loader, "glFramebufferTextureLayer", ["glFramebufferTextureLayerARB"]); 9406 _MapBufferRange = cast(PFN_glMapBufferRange)loadSymbol(loader, "glMapBufferRange", []); 9407 _FlushMappedBufferRange = cast(PFN_glFlushMappedBufferRange)loadSymbol(loader, "glFlushMappedBufferRange", []); 9408 _BindVertexArray = cast(PFN_glBindVertexArray)loadSymbol(loader, "glBindVertexArray", []); 9409 _DeleteVertexArrays = cast(PFN_glDeleteVertexArrays)loadSymbol(loader, "glDeleteVertexArrays", []); 9410 _GenVertexArrays = cast(PFN_glGenVertexArrays)loadSymbol(loader, "glGenVertexArrays", []); 9411 _IsVertexArray = cast(PFN_glIsVertexArray)loadSymbol(loader, "glIsVertexArray", []); 9412 9413 // GL_VERSION_3_1 9414 _DrawArraysInstanced = cast(PFN_glDrawArraysInstanced)loadSymbol(loader, "glDrawArraysInstanced", ["glDrawArraysInstancedARB", "glDrawArraysInstancedEXT"]); 9415 _DrawElementsInstanced = cast(PFN_glDrawElementsInstanced)loadSymbol(loader, "glDrawElementsInstanced", ["glDrawElementsInstancedARB", "glDrawElementsInstancedEXT"]); 9416 _TexBuffer = cast(PFN_glTexBuffer)loadSymbol(loader, "glTexBuffer", ["glTexBufferARB"]); 9417 _PrimitiveRestartIndex = cast(PFN_glPrimitiveRestartIndex)loadSymbol(loader, "glPrimitiveRestartIndex", []); 9418 _CopyBufferSubData = cast(PFN_glCopyBufferSubData)loadSymbol(loader, "glCopyBufferSubData", []); 9419 _GetUniformIndices = cast(PFN_glGetUniformIndices)loadSymbol(loader, "glGetUniformIndices", []); 9420 _GetActiveUniformsiv = cast(PFN_glGetActiveUniformsiv)loadSymbol(loader, "glGetActiveUniformsiv", []); 9421 _GetActiveUniformName = cast(PFN_glGetActiveUniformName)loadSymbol(loader, "glGetActiveUniformName", []); 9422 _GetUniformBlockIndex = cast(PFN_glGetUniformBlockIndex)loadSymbol(loader, "glGetUniformBlockIndex", []); 9423 _GetActiveUniformBlockiv = cast(PFN_glGetActiveUniformBlockiv)loadSymbol(loader, "glGetActiveUniformBlockiv", []); 9424 _GetActiveUniformBlockName = cast(PFN_glGetActiveUniformBlockName)loadSymbol(loader, "glGetActiveUniformBlockName", []); 9425 _UniformBlockBinding = cast(PFN_glUniformBlockBinding)loadSymbol(loader, "glUniformBlockBinding", []); 9426 9427 // GL_VERSION_3_2 9428 _DrawElementsBaseVertex = cast(PFN_glDrawElementsBaseVertex)loadSymbol(loader, "glDrawElementsBaseVertex", []); 9429 _DrawRangeElementsBaseVertex = cast(PFN_glDrawRangeElementsBaseVertex)loadSymbol(loader, "glDrawRangeElementsBaseVertex", []); 9430 _DrawElementsInstancedBaseVertex = cast(PFN_glDrawElementsInstancedBaseVertex)loadSymbol(loader, "glDrawElementsInstancedBaseVertex", []); 9431 _MultiDrawElementsBaseVertex = cast(PFN_glMultiDrawElementsBaseVertex)loadSymbol(loader, "glMultiDrawElementsBaseVertex", []); 9432 _ProvokingVertex = cast(PFN_glProvokingVertex)loadSymbol(loader, "glProvokingVertex", []); 9433 _FenceSync = cast(PFN_glFenceSync)loadSymbol(loader, "glFenceSync", []); 9434 _IsSync = cast(PFN_glIsSync)loadSymbol(loader, "glIsSync", []); 9435 _DeleteSync = cast(PFN_glDeleteSync)loadSymbol(loader, "glDeleteSync", []); 9436 _ClientWaitSync = cast(PFN_glClientWaitSync)loadSymbol(loader, "glClientWaitSync", []); 9437 _WaitSync = cast(PFN_glWaitSync)loadSymbol(loader, "glWaitSync", []); 9438 _GetInteger64v = cast(PFN_glGetInteger64v)loadSymbol(loader, "glGetInteger64v", []); 9439 _GetSynciv = cast(PFN_glGetSynciv)loadSymbol(loader, "glGetSynciv", []); 9440 _GetInteger64i_v = cast(PFN_glGetInteger64i_v)loadSymbol(loader, "glGetInteger64i_v", []); 9441 _GetBufferParameteri64v = cast(PFN_glGetBufferParameteri64v)loadSymbol(loader, "glGetBufferParameteri64v", []); 9442 _FramebufferTexture = cast(PFN_glFramebufferTexture)loadSymbol(loader, "glFramebufferTexture", ["glFramebufferTextureARB"]); 9443 _TexImage2DMultisample = cast(PFN_glTexImage2DMultisample)loadSymbol(loader, "glTexImage2DMultisample", []); 9444 _TexImage3DMultisample = cast(PFN_glTexImage3DMultisample)loadSymbol(loader, "glTexImage3DMultisample", []); 9445 _GetMultisamplefv = cast(PFN_glGetMultisamplefv)loadSymbol(loader, "glGetMultisamplefv", []); 9446 _SampleMaski = cast(PFN_glSampleMaski)loadSymbol(loader, "glSampleMaski", []); 9447 9448 // GL_VERSION_3_3 9449 _BindFragDataLocationIndexed = cast(PFN_glBindFragDataLocationIndexed)loadSymbol(loader, "glBindFragDataLocationIndexed", []); 9450 _GetFragDataIndex = cast(PFN_glGetFragDataIndex)loadSymbol(loader, "glGetFragDataIndex", []); 9451 _GenSamplers = cast(PFN_glGenSamplers)loadSymbol(loader, "glGenSamplers", []); 9452 _DeleteSamplers = cast(PFN_glDeleteSamplers)loadSymbol(loader, "glDeleteSamplers", []); 9453 _IsSampler = cast(PFN_glIsSampler)loadSymbol(loader, "glIsSampler", []); 9454 _BindSampler = cast(PFN_glBindSampler)loadSymbol(loader, "glBindSampler", []); 9455 _SamplerParameteri = cast(PFN_glSamplerParameteri)loadSymbol(loader, "glSamplerParameteri", []); 9456 _SamplerParameteriv = cast(PFN_glSamplerParameteriv)loadSymbol(loader, "glSamplerParameteriv", []); 9457 _SamplerParameterf = cast(PFN_glSamplerParameterf)loadSymbol(loader, "glSamplerParameterf", []); 9458 _SamplerParameterfv = cast(PFN_glSamplerParameterfv)loadSymbol(loader, "glSamplerParameterfv", []); 9459 _SamplerParameterIiv = cast(PFN_glSamplerParameterIiv)loadSymbol(loader, "glSamplerParameterIiv", []); 9460 _SamplerParameterIuiv = cast(PFN_glSamplerParameterIuiv)loadSymbol(loader, "glSamplerParameterIuiv", []); 9461 _GetSamplerParameteriv = cast(PFN_glGetSamplerParameteriv)loadSymbol(loader, "glGetSamplerParameteriv", []); 9462 _GetSamplerParameterIiv = cast(PFN_glGetSamplerParameterIiv)loadSymbol(loader, "glGetSamplerParameterIiv", []); 9463 _GetSamplerParameterfv = cast(PFN_glGetSamplerParameterfv)loadSymbol(loader, "glGetSamplerParameterfv", []); 9464 _GetSamplerParameterIuiv = cast(PFN_glGetSamplerParameterIuiv)loadSymbol(loader, "glGetSamplerParameterIuiv", []); 9465 _QueryCounter = cast(PFN_glQueryCounter)loadSymbol(loader, "glQueryCounter", []); 9466 _GetQueryObjecti64v = cast(PFN_glGetQueryObjecti64v)loadSymbol(loader, "glGetQueryObjecti64v", []); 9467 _GetQueryObjectui64v = cast(PFN_glGetQueryObjectui64v)loadSymbol(loader, "glGetQueryObjectui64v", []); 9468 _VertexAttribDivisor = cast(PFN_glVertexAttribDivisor)loadSymbol(loader, "glVertexAttribDivisor", ["glVertexAttribDivisorARB"]); 9469 _VertexAttribP1ui = cast(PFN_glVertexAttribP1ui)loadSymbol(loader, "glVertexAttribP1ui", []); 9470 _VertexAttribP1uiv = cast(PFN_glVertexAttribP1uiv)loadSymbol(loader, "glVertexAttribP1uiv", []); 9471 _VertexAttribP2ui = cast(PFN_glVertexAttribP2ui)loadSymbol(loader, "glVertexAttribP2ui", []); 9472 _VertexAttribP2uiv = cast(PFN_glVertexAttribP2uiv)loadSymbol(loader, "glVertexAttribP2uiv", []); 9473 _VertexAttribP3ui = cast(PFN_glVertexAttribP3ui)loadSymbol(loader, "glVertexAttribP3ui", []); 9474 _VertexAttribP3uiv = cast(PFN_glVertexAttribP3uiv)loadSymbol(loader, "glVertexAttribP3uiv", []); 9475 _VertexAttribP4ui = cast(PFN_glVertexAttribP4ui)loadSymbol(loader, "glVertexAttribP4ui", []); 9476 _VertexAttribP4uiv = cast(PFN_glVertexAttribP4uiv)loadSymbol(loader, "glVertexAttribP4uiv", []); 9477 9478 // GL_VERSION_4_0 9479 _MinSampleShading = cast(PFN_glMinSampleShading)loadSymbol(loader, "glMinSampleShading", ["glMinSampleShadingARB"]); 9480 _BlendEquationi = cast(PFN_glBlendEquationi)loadSymbol(loader, "glBlendEquationi", ["glBlendEquationiARB"]); 9481 _BlendEquationSeparatei = cast(PFN_glBlendEquationSeparatei)loadSymbol(loader, "glBlendEquationSeparatei", ["glBlendEquationSeparateiARB"]); 9482 _BlendFunci = cast(PFN_glBlendFunci)loadSymbol(loader, "glBlendFunci", ["glBlendFunciARB"]); 9483 _BlendFuncSeparatei = cast(PFN_glBlendFuncSeparatei)loadSymbol(loader, "glBlendFuncSeparatei", ["glBlendFuncSeparateiARB"]); 9484 _DrawArraysIndirect = cast(PFN_glDrawArraysIndirect)loadSymbol(loader, "glDrawArraysIndirect", []); 9485 _DrawElementsIndirect = cast(PFN_glDrawElementsIndirect)loadSymbol(loader, "glDrawElementsIndirect", []); 9486 _Uniform1d = cast(PFN_glUniform1d)loadSymbol(loader, "glUniform1d", []); 9487 _Uniform2d = cast(PFN_glUniform2d)loadSymbol(loader, "glUniform2d", []); 9488 _Uniform3d = cast(PFN_glUniform3d)loadSymbol(loader, "glUniform3d", []); 9489 _Uniform4d = cast(PFN_glUniform4d)loadSymbol(loader, "glUniform4d", []); 9490 _Uniform1dv = cast(PFN_glUniform1dv)loadSymbol(loader, "glUniform1dv", []); 9491 _Uniform2dv = cast(PFN_glUniform2dv)loadSymbol(loader, "glUniform2dv", []); 9492 _Uniform3dv = cast(PFN_glUniform3dv)loadSymbol(loader, "glUniform3dv", []); 9493 _Uniform4dv = cast(PFN_glUniform4dv)loadSymbol(loader, "glUniform4dv", []); 9494 _UniformMatrix2dv = cast(PFN_glUniformMatrix2dv)loadSymbol(loader, "glUniformMatrix2dv", []); 9495 _UniformMatrix3dv = cast(PFN_glUniformMatrix3dv)loadSymbol(loader, "glUniformMatrix3dv", []); 9496 _UniformMatrix4dv = cast(PFN_glUniformMatrix4dv)loadSymbol(loader, "glUniformMatrix4dv", []); 9497 _UniformMatrix2x3dv = cast(PFN_glUniformMatrix2x3dv)loadSymbol(loader, "glUniformMatrix2x3dv", []); 9498 _UniformMatrix2x4dv = cast(PFN_glUniformMatrix2x4dv)loadSymbol(loader, "glUniformMatrix2x4dv", []); 9499 _UniformMatrix3x2dv = cast(PFN_glUniformMatrix3x2dv)loadSymbol(loader, "glUniformMatrix3x2dv", []); 9500 _UniformMatrix3x4dv = cast(PFN_glUniformMatrix3x4dv)loadSymbol(loader, "glUniformMatrix3x4dv", []); 9501 _UniformMatrix4x2dv = cast(PFN_glUniformMatrix4x2dv)loadSymbol(loader, "glUniformMatrix4x2dv", []); 9502 _UniformMatrix4x3dv = cast(PFN_glUniformMatrix4x3dv)loadSymbol(loader, "glUniformMatrix4x3dv", []); 9503 _GetUniformdv = cast(PFN_glGetUniformdv)loadSymbol(loader, "glGetUniformdv", []); 9504 _GetSubroutineUniformLocation = cast(PFN_glGetSubroutineUniformLocation)loadSymbol(loader, "glGetSubroutineUniformLocation", []); 9505 _GetSubroutineIndex = cast(PFN_glGetSubroutineIndex)loadSymbol(loader, "glGetSubroutineIndex", []); 9506 _GetActiveSubroutineUniformiv = cast(PFN_glGetActiveSubroutineUniformiv)loadSymbol(loader, "glGetActiveSubroutineUniformiv", []); 9507 _GetActiveSubroutineUniformName = cast(PFN_glGetActiveSubroutineUniformName)loadSymbol(loader, "glGetActiveSubroutineUniformName", []); 9508 _GetActiveSubroutineName = cast(PFN_glGetActiveSubroutineName)loadSymbol(loader, "glGetActiveSubroutineName", []); 9509 _UniformSubroutinesuiv = cast(PFN_glUniformSubroutinesuiv)loadSymbol(loader, "glUniformSubroutinesuiv", []); 9510 _GetUniformSubroutineuiv = cast(PFN_glGetUniformSubroutineuiv)loadSymbol(loader, "glGetUniformSubroutineuiv", []); 9511 _GetProgramStageiv = cast(PFN_glGetProgramStageiv)loadSymbol(loader, "glGetProgramStageiv", []); 9512 _PatchParameteri = cast(PFN_glPatchParameteri)loadSymbol(loader, "glPatchParameteri", []); 9513 _PatchParameterfv = cast(PFN_glPatchParameterfv)loadSymbol(loader, "glPatchParameterfv", []); 9514 _BindTransformFeedback = cast(PFN_glBindTransformFeedback)loadSymbol(loader, "glBindTransformFeedback", []); 9515 _DeleteTransformFeedbacks = cast(PFN_glDeleteTransformFeedbacks)loadSymbol(loader, "glDeleteTransformFeedbacks", []); 9516 _GenTransformFeedbacks = cast(PFN_glGenTransformFeedbacks)loadSymbol(loader, "glGenTransformFeedbacks", []); 9517 _IsTransformFeedback = cast(PFN_glIsTransformFeedback)loadSymbol(loader, "glIsTransformFeedback", []); 9518 _PauseTransformFeedback = cast(PFN_glPauseTransformFeedback)loadSymbol(loader, "glPauseTransformFeedback", []); 9519 _ResumeTransformFeedback = cast(PFN_glResumeTransformFeedback)loadSymbol(loader, "glResumeTransformFeedback", []); 9520 _DrawTransformFeedback = cast(PFN_glDrawTransformFeedback)loadSymbol(loader, "glDrawTransformFeedback", []); 9521 _DrawTransformFeedbackStream = cast(PFN_glDrawTransformFeedbackStream)loadSymbol(loader, "glDrawTransformFeedbackStream", []); 9522 _BeginQueryIndexed = cast(PFN_glBeginQueryIndexed)loadSymbol(loader, "glBeginQueryIndexed", []); 9523 _EndQueryIndexed = cast(PFN_glEndQueryIndexed)loadSymbol(loader, "glEndQueryIndexed", []); 9524 _GetQueryIndexediv = cast(PFN_glGetQueryIndexediv)loadSymbol(loader, "glGetQueryIndexediv", []); 9525 9526 // GL_VERSION_4_1 9527 _ReleaseShaderCompiler = cast(PFN_glReleaseShaderCompiler)loadSymbol(loader, "glReleaseShaderCompiler", []); 9528 _ShaderBinary = cast(PFN_glShaderBinary)loadSymbol(loader, "glShaderBinary", []); 9529 _GetShaderPrecisionFormat = cast(PFN_glGetShaderPrecisionFormat)loadSymbol(loader, "glGetShaderPrecisionFormat", []); 9530 _DepthRangef = cast(PFN_glDepthRangef)loadSymbol(loader, "glDepthRangef", []); 9531 _ClearDepthf = cast(PFN_glClearDepthf)loadSymbol(loader, "glClearDepthf", []); 9532 _GetProgramBinary = cast(PFN_glGetProgramBinary)loadSymbol(loader, "glGetProgramBinary", []); 9533 _ProgramBinary = cast(PFN_glProgramBinary)loadSymbol(loader, "glProgramBinary", []); 9534 _ProgramParameteri = cast(PFN_glProgramParameteri)loadSymbol(loader, "glProgramParameteri", ["glProgramParameteriARB"]); 9535 _UseProgramStages = cast(PFN_glUseProgramStages)loadSymbol(loader, "glUseProgramStages", []); 9536 _ActiveShaderProgram = cast(PFN_glActiveShaderProgram)loadSymbol(loader, "glActiveShaderProgram", []); 9537 _CreateShaderProgramv = cast(PFN_glCreateShaderProgramv)loadSymbol(loader, "glCreateShaderProgramv", []); 9538 _BindProgramPipeline = cast(PFN_glBindProgramPipeline)loadSymbol(loader, "glBindProgramPipeline", []); 9539 _DeleteProgramPipelines = cast(PFN_glDeleteProgramPipelines)loadSymbol(loader, "glDeleteProgramPipelines", []); 9540 _GenProgramPipelines = cast(PFN_glGenProgramPipelines)loadSymbol(loader, "glGenProgramPipelines", []); 9541 _IsProgramPipeline = cast(PFN_glIsProgramPipeline)loadSymbol(loader, "glIsProgramPipeline", []); 9542 _GetProgramPipelineiv = cast(PFN_glGetProgramPipelineiv)loadSymbol(loader, "glGetProgramPipelineiv", []); 9543 _ProgramUniform1i = cast(PFN_glProgramUniform1i)loadSymbol(loader, "glProgramUniform1i", ["glProgramUniform1iEXT"]); 9544 _ProgramUniform1iv = cast(PFN_glProgramUniform1iv)loadSymbol(loader, "glProgramUniform1iv", ["glProgramUniform1ivEXT"]); 9545 _ProgramUniform1f = cast(PFN_glProgramUniform1f)loadSymbol(loader, "glProgramUniform1f", ["glProgramUniform1fEXT"]); 9546 _ProgramUniform1fv = cast(PFN_glProgramUniform1fv)loadSymbol(loader, "glProgramUniform1fv", ["glProgramUniform1fvEXT"]); 9547 _ProgramUniform1d = cast(PFN_glProgramUniform1d)loadSymbol(loader, "glProgramUniform1d", []); 9548 _ProgramUniform1dv = cast(PFN_glProgramUniform1dv)loadSymbol(loader, "glProgramUniform1dv", []); 9549 _ProgramUniform1ui = cast(PFN_glProgramUniform1ui)loadSymbol(loader, "glProgramUniform1ui", ["glProgramUniform1uiEXT"]); 9550 _ProgramUniform1uiv = cast(PFN_glProgramUniform1uiv)loadSymbol(loader, "glProgramUniform1uiv", ["glProgramUniform1uivEXT"]); 9551 _ProgramUniform2i = cast(PFN_glProgramUniform2i)loadSymbol(loader, "glProgramUniform2i", ["glProgramUniform2iEXT"]); 9552 _ProgramUniform2iv = cast(PFN_glProgramUniform2iv)loadSymbol(loader, "glProgramUniform2iv", ["glProgramUniform2ivEXT"]); 9553 _ProgramUniform2f = cast(PFN_glProgramUniform2f)loadSymbol(loader, "glProgramUniform2f", ["glProgramUniform2fEXT"]); 9554 _ProgramUniform2fv = cast(PFN_glProgramUniform2fv)loadSymbol(loader, "glProgramUniform2fv", ["glProgramUniform2fvEXT"]); 9555 _ProgramUniform2d = cast(PFN_glProgramUniform2d)loadSymbol(loader, "glProgramUniform2d", []); 9556 _ProgramUniform2dv = cast(PFN_glProgramUniform2dv)loadSymbol(loader, "glProgramUniform2dv", []); 9557 _ProgramUniform2ui = cast(PFN_glProgramUniform2ui)loadSymbol(loader, "glProgramUniform2ui", ["glProgramUniform2uiEXT"]); 9558 _ProgramUniform2uiv = cast(PFN_glProgramUniform2uiv)loadSymbol(loader, "glProgramUniform2uiv", ["glProgramUniform2uivEXT"]); 9559 _ProgramUniform3i = cast(PFN_glProgramUniform3i)loadSymbol(loader, "glProgramUniform3i", ["glProgramUniform3iEXT"]); 9560 _ProgramUniform3iv = cast(PFN_glProgramUniform3iv)loadSymbol(loader, "glProgramUniform3iv", ["glProgramUniform3ivEXT"]); 9561 _ProgramUniform3f = cast(PFN_glProgramUniform3f)loadSymbol(loader, "glProgramUniform3f", ["glProgramUniform3fEXT"]); 9562 _ProgramUniform3fv = cast(PFN_glProgramUniform3fv)loadSymbol(loader, "glProgramUniform3fv", ["glProgramUniform3fvEXT"]); 9563 _ProgramUniform3d = cast(PFN_glProgramUniform3d)loadSymbol(loader, "glProgramUniform3d", []); 9564 _ProgramUniform3dv = cast(PFN_glProgramUniform3dv)loadSymbol(loader, "glProgramUniform3dv", []); 9565 _ProgramUniform3ui = cast(PFN_glProgramUniform3ui)loadSymbol(loader, "glProgramUniform3ui", ["glProgramUniform3uiEXT"]); 9566 _ProgramUniform3uiv = cast(PFN_glProgramUniform3uiv)loadSymbol(loader, "glProgramUniform3uiv", ["glProgramUniform3uivEXT"]); 9567 _ProgramUniform4i = cast(PFN_glProgramUniform4i)loadSymbol(loader, "glProgramUniform4i", ["glProgramUniform4iEXT"]); 9568 _ProgramUniform4iv = cast(PFN_glProgramUniform4iv)loadSymbol(loader, "glProgramUniform4iv", ["glProgramUniform4ivEXT"]); 9569 _ProgramUniform4f = cast(PFN_glProgramUniform4f)loadSymbol(loader, "glProgramUniform4f", ["glProgramUniform4fEXT"]); 9570 _ProgramUniform4fv = cast(PFN_glProgramUniform4fv)loadSymbol(loader, "glProgramUniform4fv", ["glProgramUniform4fvEXT"]); 9571 _ProgramUniform4d = cast(PFN_glProgramUniform4d)loadSymbol(loader, "glProgramUniform4d", []); 9572 _ProgramUniform4dv = cast(PFN_glProgramUniform4dv)loadSymbol(loader, "glProgramUniform4dv", []); 9573 _ProgramUniform4ui = cast(PFN_glProgramUniform4ui)loadSymbol(loader, "glProgramUniform4ui", ["glProgramUniform4uiEXT"]); 9574 _ProgramUniform4uiv = cast(PFN_glProgramUniform4uiv)loadSymbol(loader, "glProgramUniform4uiv", ["glProgramUniform4uivEXT"]); 9575 _ProgramUniformMatrix2fv = cast(PFN_glProgramUniformMatrix2fv)loadSymbol(loader, "glProgramUniformMatrix2fv", ["glProgramUniformMatrix2fvEXT"]); 9576 _ProgramUniformMatrix3fv = cast(PFN_glProgramUniformMatrix3fv)loadSymbol(loader, "glProgramUniformMatrix3fv", ["glProgramUniformMatrix3fvEXT"]); 9577 _ProgramUniformMatrix4fv = cast(PFN_glProgramUniformMatrix4fv)loadSymbol(loader, "glProgramUniformMatrix4fv", ["glProgramUniformMatrix4fvEXT"]); 9578 _ProgramUniformMatrix2dv = cast(PFN_glProgramUniformMatrix2dv)loadSymbol(loader, "glProgramUniformMatrix2dv", []); 9579 _ProgramUniformMatrix3dv = cast(PFN_glProgramUniformMatrix3dv)loadSymbol(loader, "glProgramUniformMatrix3dv", []); 9580 _ProgramUniformMatrix4dv = cast(PFN_glProgramUniformMatrix4dv)loadSymbol(loader, "glProgramUniformMatrix4dv", []); 9581 _ProgramUniformMatrix2x3fv = cast(PFN_glProgramUniformMatrix2x3fv)loadSymbol(loader, "glProgramUniformMatrix2x3fv", ["glProgramUniformMatrix2x3fvEXT"]); 9582 _ProgramUniformMatrix3x2fv = cast(PFN_glProgramUniformMatrix3x2fv)loadSymbol(loader, "glProgramUniformMatrix3x2fv", ["glProgramUniformMatrix3x2fvEXT"]); 9583 _ProgramUniformMatrix2x4fv = cast(PFN_glProgramUniformMatrix2x4fv)loadSymbol(loader, "glProgramUniformMatrix2x4fv", ["glProgramUniformMatrix2x4fvEXT"]); 9584 _ProgramUniformMatrix4x2fv = cast(PFN_glProgramUniformMatrix4x2fv)loadSymbol(loader, "glProgramUniformMatrix4x2fv", ["glProgramUniformMatrix4x2fvEXT"]); 9585 _ProgramUniformMatrix3x4fv = cast(PFN_glProgramUniformMatrix3x4fv)loadSymbol(loader, "glProgramUniformMatrix3x4fv", ["glProgramUniformMatrix3x4fvEXT"]); 9586 _ProgramUniformMatrix4x3fv = cast(PFN_glProgramUniformMatrix4x3fv)loadSymbol(loader, "glProgramUniformMatrix4x3fv", ["glProgramUniformMatrix4x3fvEXT"]); 9587 _ProgramUniformMatrix2x3dv = cast(PFN_glProgramUniformMatrix2x3dv)loadSymbol(loader, "glProgramUniformMatrix2x3dv", []); 9588 _ProgramUniformMatrix3x2dv = cast(PFN_glProgramUniformMatrix3x2dv)loadSymbol(loader, "glProgramUniformMatrix3x2dv", []); 9589 _ProgramUniformMatrix2x4dv = cast(PFN_glProgramUniformMatrix2x4dv)loadSymbol(loader, "glProgramUniformMatrix2x4dv", []); 9590 _ProgramUniformMatrix4x2dv = cast(PFN_glProgramUniformMatrix4x2dv)loadSymbol(loader, "glProgramUniformMatrix4x2dv", []); 9591 _ProgramUniformMatrix3x4dv = cast(PFN_glProgramUniformMatrix3x4dv)loadSymbol(loader, "glProgramUniformMatrix3x4dv", []); 9592 _ProgramUniformMatrix4x3dv = cast(PFN_glProgramUniformMatrix4x3dv)loadSymbol(loader, "glProgramUniformMatrix4x3dv", []); 9593 _ValidateProgramPipeline = cast(PFN_glValidateProgramPipeline)loadSymbol(loader, "glValidateProgramPipeline", []); 9594 _GetProgramPipelineInfoLog = cast(PFN_glGetProgramPipelineInfoLog)loadSymbol(loader, "glGetProgramPipelineInfoLog", []); 9595 _VertexAttribL1d = cast(PFN_glVertexAttribL1d)loadSymbol(loader, "glVertexAttribL1d", []); 9596 _VertexAttribL2d = cast(PFN_glVertexAttribL2d)loadSymbol(loader, "glVertexAttribL2d", []); 9597 _VertexAttribL3d = cast(PFN_glVertexAttribL3d)loadSymbol(loader, "glVertexAttribL3d", []); 9598 _VertexAttribL4d = cast(PFN_glVertexAttribL4d)loadSymbol(loader, "glVertexAttribL4d", []); 9599 _VertexAttribL1dv = cast(PFN_glVertexAttribL1dv)loadSymbol(loader, "glVertexAttribL1dv", []); 9600 _VertexAttribL2dv = cast(PFN_glVertexAttribL2dv)loadSymbol(loader, "glVertexAttribL2dv", []); 9601 _VertexAttribL3dv = cast(PFN_glVertexAttribL3dv)loadSymbol(loader, "glVertexAttribL3dv", []); 9602 _VertexAttribL4dv = cast(PFN_glVertexAttribL4dv)loadSymbol(loader, "glVertexAttribL4dv", []); 9603 _VertexAttribLPointer = cast(PFN_glVertexAttribLPointer)loadSymbol(loader, "glVertexAttribLPointer", []); 9604 _GetVertexAttribLdv = cast(PFN_glGetVertexAttribLdv)loadSymbol(loader, "glGetVertexAttribLdv", []); 9605 _ViewportArrayv = cast(PFN_glViewportArrayv)loadSymbol(loader, "glViewportArrayv", []); 9606 _ViewportIndexedf = cast(PFN_glViewportIndexedf)loadSymbol(loader, "glViewportIndexedf", []); 9607 _ViewportIndexedfv = cast(PFN_glViewportIndexedfv)loadSymbol(loader, "glViewportIndexedfv", []); 9608 _ScissorArrayv = cast(PFN_glScissorArrayv)loadSymbol(loader, "glScissorArrayv", []); 9609 _ScissorIndexed = cast(PFN_glScissorIndexed)loadSymbol(loader, "glScissorIndexed", []); 9610 _ScissorIndexedv = cast(PFN_glScissorIndexedv)loadSymbol(loader, "glScissorIndexedv", []); 9611 _DepthRangeArrayv = cast(PFN_glDepthRangeArrayv)loadSymbol(loader, "glDepthRangeArrayv", []); 9612 _DepthRangeIndexed = cast(PFN_glDepthRangeIndexed)loadSymbol(loader, "glDepthRangeIndexed", []); 9613 _GetFloati_v = cast(PFN_glGetFloati_v)loadSymbol(loader, "glGetFloati_v", ["glGetFloatIndexedvEXT", "glGetFloati_vEXT"]); 9614 _GetDoublei_v = cast(PFN_glGetDoublei_v)loadSymbol(loader, "glGetDoublei_v", ["glGetDoubleIndexedvEXT", "glGetDoublei_vEXT"]); 9615 9616 // GL_VERSION_4_2 9617 _DrawArraysInstancedBaseInstance = cast(PFN_glDrawArraysInstancedBaseInstance)loadSymbol(loader, "glDrawArraysInstancedBaseInstance", []); 9618 _DrawElementsInstancedBaseInstance = cast(PFN_glDrawElementsInstancedBaseInstance)loadSymbol(loader, "glDrawElementsInstancedBaseInstance", []); 9619 _DrawElementsInstancedBaseVertexBaseInstance = cast(PFN_glDrawElementsInstancedBaseVertexBaseInstance)loadSymbol(loader, "glDrawElementsInstancedBaseVertexBaseInstance", []); 9620 _GetInternalformativ = cast(PFN_glGetInternalformativ)loadSymbol(loader, "glGetInternalformativ", []); 9621 _GetActiveAtomicCounterBufferiv = cast(PFN_glGetActiveAtomicCounterBufferiv)loadSymbol(loader, "glGetActiveAtomicCounterBufferiv", []); 9622 _BindImageTexture = cast(PFN_glBindImageTexture)loadSymbol(loader, "glBindImageTexture", []); 9623 _MemoryBarrier = cast(PFN_glMemoryBarrier)loadSymbol(loader, "glMemoryBarrier", []); 9624 _TexStorage1D = cast(PFN_glTexStorage1D)loadSymbol(loader, "glTexStorage1D", []); 9625 _TexStorage2D = cast(PFN_glTexStorage2D)loadSymbol(loader, "glTexStorage2D", []); 9626 _TexStorage3D = cast(PFN_glTexStorage3D)loadSymbol(loader, "glTexStorage3D", []); 9627 _DrawTransformFeedbackInstanced = cast(PFN_glDrawTransformFeedbackInstanced)loadSymbol(loader, "glDrawTransformFeedbackInstanced", []); 9628 _DrawTransformFeedbackStreamInstanced = cast(PFN_glDrawTransformFeedbackStreamInstanced)loadSymbol(loader, "glDrawTransformFeedbackStreamInstanced", []); 9629 9630 // GL_VERSION_4_3 9631 _ClearBufferData = cast(PFN_glClearBufferData)loadSymbol(loader, "glClearBufferData", []); 9632 _ClearBufferSubData = cast(PFN_glClearBufferSubData)loadSymbol(loader, "glClearBufferSubData", []); 9633 _DispatchCompute = cast(PFN_glDispatchCompute)loadSymbol(loader, "glDispatchCompute", []); 9634 _DispatchComputeIndirect = cast(PFN_glDispatchComputeIndirect)loadSymbol(loader, "glDispatchComputeIndirect", []); 9635 _CopyImageSubData = cast(PFN_glCopyImageSubData)loadSymbol(loader, "glCopyImageSubData", []); 9636 _FramebufferParameteri = cast(PFN_glFramebufferParameteri)loadSymbol(loader, "glFramebufferParameteri", []); 9637 _GetFramebufferParameteriv = cast(PFN_glGetFramebufferParameteriv)loadSymbol(loader, "glGetFramebufferParameteriv", []); 9638 _GetInternalformati64v = cast(PFN_glGetInternalformati64v)loadSymbol(loader, "glGetInternalformati64v", []); 9639 _InvalidateTexSubImage = cast(PFN_glInvalidateTexSubImage)loadSymbol(loader, "glInvalidateTexSubImage", []); 9640 _InvalidateTexImage = cast(PFN_glInvalidateTexImage)loadSymbol(loader, "glInvalidateTexImage", []); 9641 _InvalidateBufferSubData = cast(PFN_glInvalidateBufferSubData)loadSymbol(loader, "glInvalidateBufferSubData", []); 9642 _InvalidateBufferData = cast(PFN_glInvalidateBufferData)loadSymbol(loader, "glInvalidateBufferData", []); 9643 _InvalidateFramebuffer = cast(PFN_glInvalidateFramebuffer)loadSymbol(loader, "glInvalidateFramebuffer", []); 9644 _InvalidateSubFramebuffer = cast(PFN_glInvalidateSubFramebuffer)loadSymbol(loader, "glInvalidateSubFramebuffer", []); 9645 _MultiDrawArraysIndirect = cast(PFN_glMultiDrawArraysIndirect)loadSymbol(loader, "glMultiDrawArraysIndirect", []); 9646 _MultiDrawElementsIndirect = cast(PFN_glMultiDrawElementsIndirect)loadSymbol(loader, "glMultiDrawElementsIndirect", []); 9647 _GetProgramInterfaceiv = cast(PFN_glGetProgramInterfaceiv)loadSymbol(loader, "glGetProgramInterfaceiv", []); 9648 _GetProgramResourceIndex = cast(PFN_glGetProgramResourceIndex)loadSymbol(loader, "glGetProgramResourceIndex", []); 9649 _GetProgramResourceName = cast(PFN_glGetProgramResourceName)loadSymbol(loader, "glGetProgramResourceName", []); 9650 _GetProgramResourceiv = cast(PFN_glGetProgramResourceiv)loadSymbol(loader, "glGetProgramResourceiv", []); 9651 _GetProgramResourceLocation = cast(PFN_glGetProgramResourceLocation)loadSymbol(loader, "glGetProgramResourceLocation", []); 9652 _GetProgramResourceLocationIndex = cast(PFN_glGetProgramResourceLocationIndex)loadSymbol(loader, "glGetProgramResourceLocationIndex", []); 9653 _ShaderStorageBlockBinding = cast(PFN_glShaderStorageBlockBinding)loadSymbol(loader, "glShaderStorageBlockBinding", []); 9654 _TexBufferRange = cast(PFN_glTexBufferRange)loadSymbol(loader, "glTexBufferRange", []); 9655 _TexStorage2DMultisample = cast(PFN_glTexStorage2DMultisample)loadSymbol(loader, "glTexStorage2DMultisample", []); 9656 _TexStorage3DMultisample = cast(PFN_glTexStorage3DMultisample)loadSymbol(loader, "glTexStorage3DMultisample", []); 9657 _TextureView = cast(PFN_glTextureView)loadSymbol(loader, "glTextureView", []); 9658 _BindVertexBuffer = cast(PFN_glBindVertexBuffer)loadSymbol(loader, "glBindVertexBuffer", []); 9659 _VertexAttribFormat = cast(PFN_glVertexAttribFormat)loadSymbol(loader, "glVertexAttribFormat", []); 9660 _VertexAttribIFormat = cast(PFN_glVertexAttribIFormat)loadSymbol(loader, "glVertexAttribIFormat", []); 9661 _VertexAttribLFormat = cast(PFN_glVertexAttribLFormat)loadSymbol(loader, "glVertexAttribLFormat", []); 9662 _VertexAttribBinding = cast(PFN_glVertexAttribBinding)loadSymbol(loader, "glVertexAttribBinding", []); 9663 _VertexBindingDivisor = cast(PFN_glVertexBindingDivisor)loadSymbol(loader, "glVertexBindingDivisor", []); 9664 _DebugMessageControl = cast(PFN_glDebugMessageControl)loadSymbol(loader, "glDebugMessageControl", ["glDebugMessageControlARB"]); 9665 _DebugMessageInsert = cast(PFN_glDebugMessageInsert)loadSymbol(loader, "glDebugMessageInsert", ["glDebugMessageInsertARB"]); 9666 _DebugMessageCallback = cast(PFN_glDebugMessageCallback)loadSymbol(loader, "glDebugMessageCallback", ["glDebugMessageCallbackARB"]); 9667 _GetDebugMessageLog = cast(PFN_glGetDebugMessageLog)loadSymbol(loader, "glGetDebugMessageLog", ["glGetDebugMessageLogARB"]); 9668 _PushDebugGroup = cast(PFN_glPushDebugGroup)loadSymbol(loader, "glPushDebugGroup", []); 9669 _PopDebugGroup = cast(PFN_glPopDebugGroup)loadSymbol(loader, "glPopDebugGroup", []); 9670 _ObjectLabel = cast(PFN_glObjectLabel)loadSymbol(loader, "glObjectLabel", []); 9671 _GetObjectLabel = cast(PFN_glGetObjectLabel)loadSymbol(loader, "glGetObjectLabel", []); 9672 _ObjectPtrLabel = cast(PFN_glObjectPtrLabel)loadSymbol(loader, "glObjectPtrLabel", []); 9673 _GetObjectPtrLabel = cast(PFN_glGetObjectPtrLabel)loadSymbol(loader, "glGetObjectPtrLabel", []); 9674 9675 // GL_VERSION_4_4 9676 _BufferStorage = cast(PFN_glBufferStorage)loadSymbol(loader, "glBufferStorage", []); 9677 _ClearTexImage = cast(PFN_glClearTexImage)loadSymbol(loader, "glClearTexImage", []); 9678 _ClearTexSubImage = cast(PFN_glClearTexSubImage)loadSymbol(loader, "glClearTexSubImage", []); 9679 _BindBuffersBase = cast(PFN_glBindBuffersBase)loadSymbol(loader, "glBindBuffersBase", []); 9680 _BindBuffersRange = cast(PFN_glBindBuffersRange)loadSymbol(loader, "glBindBuffersRange", []); 9681 _BindTextures = cast(PFN_glBindTextures)loadSymbol(loader, "glBindTextures", []); 9682 _BindSamplers = cast(PFN_glBindSamplers)loadSymbol(loader, "glBindSamplers", []); 9683 _BindImageTextures = cast(PFN_glBindImageTextures)loadSymbol(loader, "glBindImageTextures", []); 9684 _BindVertexBuffers = cast(PFN_glBindVertexBuffers)loadSymbol(loader, "glBindVertexBuffers", []); 9685 9686 // GL_VERSION_4_5 9687 _ClipControl = cast(PFN_glClipControl)loadSymbol(loader, "glClipControl", []); 9688 _CreateTransformFeedbacks = cast(PFN_glCreateTransformFeedbacks)loadSymbol(loader, "glCreateTransformFeedbacks", []); 9689 _TransformFeedbackBufferBase = cast(PFN_glTransformFeedbackBufferBase)loadSymbol(loader, "glTransformFeedbackBufferBase", []); 9690 _TransformFeedbackBufferRange = cast(PFN_glTransformFeedbackBufferRange)loadSymbol(loader, "glTransformFeedbackBufferRange", []); 9691 _GetTransformFeedbackiv = cast(PFN_glGetTransformFeedbackiv)loadSymbol(loader, "glGetTransformFeedbackiv", []); 9692 _GetTransformFeedbacki_v = cast(PFN_glGetTransformFeedbacki_v)loadSymbol(loader, "glGetTransformFeedbacki_v", []); 9693 _GetTransformFeedbacki64_v = cast(PFN_glGetTransformFeedbacki64_v)loadSymbol(loader, "glGetTransformFeedbacki64_v", []); 9694 _CreateBuffers = cast(PFN_glCreateBuffers)loadSymbol(loader, "glCreateBuffers", []); 9695 _NamedBufferStorage = cast(PFN_glNamedBufferStorage)loadSymbol(loader, "glNamedBufferStorage", ["glNamedBufferStorageEXT"]); 9696 _NamedBufferData = cast(PFN_glNamedBufferData)loadSymbol(loader, "glNamedBufferData", []); 9697 _NamedBufferSubData = cast(PFN_glNamedBufferSubData)loadSymbol(loader, "glNamedBufferSubData", ["glNamedBufferSubDataEXT"]); 9698 _CopyNamedBufferSubData = cast(PFN_glCopyNamedBufferSubData)loadSymbol(loader, "glCopyNamedBufferSubData", []); 9699 _ClearNamedBufferData = cast(PFN_glClearNamedBufferData)loadSymbol(loader, "glClearNamedBufferData", []); 9700 _ClearNamedBufferSubData = cast(PFN_glClearNamedBufferSubData)loadSymbol(loader, "glClearNamedBufferSubData", []); 9701 _MapNamedBuffer = cast(PFN_glMapNamedBuffer)loadSymbol(loader, "glMapNamedBuffer", []); 9702 _MapNamedBufferRange = cast(PFN_glMapNamedBufferRange)loadSymbol(loader, "glMapNamedBufferRange", []); 9703 _UnmapNamedBuffer = cast(PFN_glUnmapNamedBuffer)loadSymbol(loader, "glUnmapNamedBuffer", []); 9704 _FlushMappedNamedBufferRange = cast(PFN_glFlushMappedNamedBufferRange)loadSymbol(loader, "glFlushMappedNamedBufferRange", []); 9705 _GetNamedBufferParameteriv = cast(PFN_glGetNamedBufferParameteriv)loadSymbol(loader, "glGetNamedBufferParameteriv", []); 9706 _GetNamedBufferParameteri64v = cast(PFN_glGetNamedBufferParameteri64v)loadSymbol(loader, "glGetNamedBufferParameteri64v", []); 9707 _GetNamedBufferPointerv = cast(PFN_glGetNamedBufferPointerv)loadSymbol(loader, "glGetNamedBufferPointerv", []); 9708 _GetNamedBufferSubData = cast(PFN_glGetNamedBufferSubData)loadSymbol(loader, "glGetNamedBufferSubData", []); 9709 _CreateFramebuffers = cast(PFN_glCreateFramebuffers)loadSymbol(loader, "glCreateFramebuffers", []); 9710 _NamedFramebufferRenderbuffer = cast(PFN_glNamedFramebufferRenderbuffer)loadSymbol(loader, "glNamedFramebufferRenderbuffer", []); 9711 _NamedFramebufferParameteri = cast(PFN_glNamedFramebufferParameteri)loadSymbol(loader, "glNamedFramebufferParameteri", []); 9712 _NamedFramebufferTexture = cast(PFN_glNamedFramebufferTexture)loadSymbol(loader, "glNamedFramebufferTexture", []); 9713 _NamedFramebufferTextureLayer = cast(PFN_glNamedFramebufferTextureLayer)loadSymbol(loader, "glNamedFramebufferTextureLayer", []); 9714 _NamedFramebufferDrawBuffer = cast(PFN_glNamedFramebufferDrawBuffer)loadSymbol(loader, "glNamedFramebufferDrawBuffer", []); 9715 _NamedFramebufferDrawBuffers = cast(PFN_glNamedFramebufferDrawBuffers)loadSymbol(loader, "glNamedFramebufferDrawBuffers", []); 9716 _NamedFramebufferReadBuffer = cast(PFN_glNamedFramebufferReadBuffer)loadSymbol(loader, "glNamedFramebufferReadBuffer", []); 9717 _InvalidateNamedFramebufferData = cast(PFN_glInvalidateNamedFramebufferData)loadSymbol(loader, "glInvalidateNamedFramebufferData", []); 9718 _InvalidateNamedFramebufferSubData = cast(PFN_glInvalidateNamedFramebufferSubData)loadSymbol(loader, "glInvalidateNamedFramebufferSubData", []); 9719 _ClearNamedFramebufferiv = cast(PFN_glClearNamedFramebufferiv)loadSymbol(loader, "glClearNamedFramebufferiv", []); 9720 _ClearNamedFramebufferuiv = cast(PFN_glClearNamedFramebufferuiv)loadSymbol(loader, "glClearNamedFramebufferuiv", []); 9721 _ClearNamedFramebufferfv = cast(PFN_glClearNamedFramebufferfv)loadSymbol(loader, "glClearNamedFramebufferfv", []); 9722 _ClearNamedFramebufferfi = cast(PFN_glClearNamedFramebufferfi)loadSymbol(loader, "glClearNamedFramebufferfi", []); 9723 _BlitNamedFramebuffer = cast(PFN_glBlitNamedFramebuffer)loadSymbol(loader, "glBlitNamedFramebuffer", []); 9724 _CheckNamedFramebufferStatus = cast(PFN_glCheckNamedFramebufferStatus)loadSymbol(loader, "glCheckNamedFramebufferStatus", []); 9725 _GetNamedFramebufferParameteriv = cast(PFN_glGetNamedFramebufferParameteriv)loadSymbol(loader, "glGetNamedFramebufferParameteriv", []); 9726 _GetNamedFramebufferAttachmentParameteriv = cast(PFN_glGetNamedFramebufferAttachmentParameteriv)loadSymbol(loader, "glGetNamedFramebufferAttachmentParameteriv", []); 9727 _CreateRenderbuffers = cast(PFN_glCreateRenderbuffers)loadSymbol(loader, "glCreateRenderbuffers", []); 9728 _NamedRenderbufferStorage = cast(PFN_glNamedRenderbufferStorage)loadSymbol(loader, "glNamedRenderbufferStorage", []); 9729 _NamedRenderbufferStorageMultisample = cast(PFN_glNamedRenderbufferStorageMultisample)loadSymbol(loader, "glNamedRenderbufferStorageMultisample", []); 9730 _GetNamedRenderbufferParameteriv = cast(PFN_glGetNamedRenderbufferParameteriv)loadSymbol(loader, "glGetNamedRenderbufferParameteriv", []); 9731 _CreateTextures = cast(PFN_glCreateTextures)loadSymbol(loader, "glCreateTextures", []); 9732 _TextureBuffer = cast(PFN_glTextureBuffer)loadSymbol(loader, "glTextureBuffer", []); 9733 _TextureBufferRange = cast(PFN_glTextureBufferRange)loadSymbol(loader, "glTextureBufferRange", []); 9734 _TextureStorage1D = cast(PFN_glTextureStorage1D)loadSymbol(loader, "glTextureStorage1D", []); 9735 _TextureStorage2D = cast(PFN_glTextureStorage2D)loadSymbol(loader, "glTextureStorage2D", []); 9736 _TextureStorage3D = cast(PFN_glTextureStorage3D)loadSymbol(loader, "glTextureStorage3D", []); 9737 _TextureStorage2DMultisample = cast(PFN_glTextureStorage2DMultisample)loadSymbol(loader, "glTextureStorage2DMultisample", []); 9738 _TextureStorage3DMultisample = cast(PFN_glTextureStorage3DMultisample)loadSymbol(loader, "glTextureStorage3DMultisample", []); 9739 _TextureSubImage1D = cast(PFN_glTextureSubImage1D)loadSymbol(loader, "glTextureSubImage1D", []); 9740 _TextureSubImage2D = cast(PFN_glTextureSubImage2D)loadSymbol(loader, "glTextureSubImage2D", []); 9741 _TextureSubImage3D = cast(PFN_glTextureSubImage3D)loadSymbol(loader, "glTextureSubImage3D", []); 9742 _CompressedTextureSubImage1D = cast(PFN_glCompressedTextureSubImage1D)loadSymbol(loader, "glCompressedTextureSubImage1D", []); 9743 _CompressedTextureSubImage2D = cast(PFN_glCompressedTextureSubImage2D)loadSymbol(loader, "glCompressedTextureSubImage2D", []); 9744 _CompressedTextureSubImage3D = cast(PFN_glCompressedTextureSubImage3D)loadSymbol(loader, "glCompressedTextureSubImage3D", []); 9745 _CopyTextureSubImage1D = cast(PFN_glCopyTextureSubImage1D)loadSymbol(loader, "glCopyTextureSubImage1D", []); 9746 _CopyTextureSubImage2D = cast(PFN_glCopyTextureSubImage2D)loadSymbol(loader, "glCopyTextureSubImage2D", []); 9747 _CopyTextureSubImage3D = cast(PFN_glCopyTextureSubImage3D)loadSymbol(loader, "glCopyTextureSubImage3D", []); 9748 _TextureParameterf = cast(PFN_glTextureParameterf)loadSymbol(loader, "glTextureParameterf", []); 9749 _TextureParameterfv = cast(PFN_glTextureParameterfv)loadSymbol(loader, "glTextureParameterfv", []); 9750 _TextureParameteri = cast(PFN_glTextureParameteri)loadSymbol(loader, "glTextureParameteri", []); 9751 _TextureParameterIiv = cast(PFN_glTextureParameterIiv)loadSymbol(loader, "glTextureParameterIiv", []); 9752 _TextureParameterIuiv = cast(PFN_glTextureParameterIuiv)loadSymbol(loader, "glTextureParameterIuiv", []); 9753 _TextureParameteriv = cast(PFN_glTextureParameteriv)loadSymbol(loader, "glTextureParameteriv", []); 9754 _GenerateTextureMipmap = cast(PFN_glGenerateTextureMipmap)loadSymbol(loader, "glGenerateTextureMipmap", []); 9755 _BindTextureUnit = cast(PFN_glBindTextureUnit)loadSymbol(loader, "glBindTextureUnit", []); 9756 _GetTextureImage = cast(PFN_glGetTextureImage)loadSymbol(loader, "glGetTextureImage", []); 9757 _GetCompressedTextureImage = cast(PFN_glGetCompressedTextureImage)loadSymbol(loader, "glGetCompressedTextureImage", []); 9758 _GetTextureLevelParameterfv = cast(PFN_glGetTextureLevelParameterfv)loadSymbol(loader, "glGetTextureLevelParameterfv", []); 9759 _GetTextureLevelParameteriv = cast(PFN_glGetTextureLevelParameteriv)loadSymbol(loader, "glGetTextureLevelParameteriv", []); 9760 _GetTextureParameterfv = cast(PFN_glGetTextureParameterfv)loadSymbol(loader, "glGetTextureParameterfv", []); 9761 _GetTextureParameterIiv = cast(PFN_glGetTextureParameterIiv)loadSymbol(loader, "glGetTextureParameterIiv", []); 9762 _GetTextureParameterIuiv = cast(PFN_glGetTextureParameterIuiv)loadSymbol(loader, "glGetTextureParameterIuiv", []); 9763 _GetTextureParameteriv = cast(PFN_glGetTextureParameteriv)loadSymbol(loader, "glGetTextureParameteriv", []); 9764 _CreateVertexArrays = cast(PFN_glCreateVertexArrays)loadSymbol(loader, "glCreateVertexArrays", []); 9765 _DisableVertexArrayAttrib = cast(PFN_glDisableVertexArrayAttrib)loadSymbol(loader, "glDisableVertexArrayAttrib", []); 9766 _EnableVertexArrayAttrib = cast(PFN_glEnableVertexArrayAttrib)loadSymbol(loader, "glEnableVertexArrayAttrib", []); 9767 _VertexArrayElementBuffer = cast(PFN_glVertexArrayElementBuffer)loadSymbol(loader, "glVertexArrayElementBuffer", []); 9768 _VertexArrayVertexBuffer = cast(PFN_glVertexArrayVertexBuffer)loadSymbol(loader, "glVertexArrayVertexBuffer", []); 9769 _VertexArrayVertexBuffers = cast(PFN_glVertexArrayVertexBuffers)loadSymbol(loader, "glVertexArrayVertexBuffers", []); 9770 _VertexArrayAttribBinding = cast(PFN_glVertexArrayAttribBinding)loadSymbol(loader, "glVertexArrayAttribBinding", []); 9771 _VertexArrayAttribFormat = cast(PFN_glVertexArrayAttribFormat)loadSymbol(loader, "glVertexArrayAttribFormat", []); 9772 _VertexArrayAttribIFormat = cast(PFN_glVertexArrayAttribIFormat)loadSymbol(loader, "glVertexArrayAttribIFormat", []); 9773 _VertexArrayAttribLFormat = cast(PFN_glVertexArrayAttribLFormat)loadSymbol(loader, "glVertexArrayAttribLFormat", []); 9774 _VertexArrayBindingDivisor = cast(PFN_glVertexArrayBindingDivisor)loadSymbol(loader, "glVertexArrayBindingDivisor", []); 9775 _GetVertexArrayiv = cast(PFN_glGetVertexArrayiv)loadSymbol(loader, "glGetVertexArrayiv", []); 9776 _GetVertexArrayIndexediv = cast(PFN_glGetVertexArrayIndexediv)loadSymbol(loader, "glGetVertexArrayIndexediv", []); 9777 _GetVertexArrayIndexed64iv = cast(PFN_glGetVertexArrayIndexed64iv)loadSymbol(loader, "glGetVertexArrayIndexed64iv", []); 9778 _CreateSamplers = cast(PFN_glCreateSamplers)loadSymbol(loader, "glCreateSamplers", []); 9779 _CreateProgramPipelines = cast(PFN_glCreateProgramPipelines)loadSymbol(loader, "glCreateProgramPipelines", []); 9780 _CreateQueries = cast(PFN_glCreateQueries)loadSymbol(loader, "glCreateQueries", []); 9781 _GetQueryBufferObjecti64v = cast(PFN_glGetQueryBufferObjecti64v)loadSymbol(loader, "glGetQueryBufferObjecti64v", []); 9782 _GetQueryBufferObjectiv = cast(PFN_glGetQueryBufferObjectiv)loadSymbol(loader, "glGetQueryBufferObjectiv", []); 9783 _GetQueryBufferObjectui64v = cast(PFN_glGetQueryBufferObjectui64v)loadSymbol(loader, "glGetQueryBufferObjectui64v", []); 9784 _GetQueryBufferObjectuiv = cast(PFN_glGetQueryBufferObjectuiv)loadSymbol(loader, "glGetQueryBufferObjectuiv", []); 9785 _MemoryBarrierByRegion = cast(PFN_glMemoryBarrierByRegion)loadSymbol(loader, "glMemoryBarrierByRegion", []); 9786 _GetTextureSubImage = cast(PFN_glGetTextureSubImage)loadSymbol(loader, "glGetTextureSubImage", []); 9787 _GetCompressedTextureSubImage = cast(PFN_glGetCompressedTextureSubImage)loadSymbol(loader, "glGetCompressedTextureSubImage", []); 9788 _GetGraphicsResetStatus = cast(PFN_glGetGraphicsResetStatus)loadSymbol(loader, "glGetGraphicsResetStatus", []); 9789 _GetnCompressedTexImage = cast(PFN_glGetnCompressedTexImage)loadSymbol(loader, "glGetnCompressedTexImage", []); 9790 _GetnTexImage = cast(PFN_glGetnTexImage)loadSymbol(loader, "glGetnTexImage", []); 9791 _GetnUniformdv = cast(PFN_glGetnUniformdv)loadSymbol(loader, "glGetnUniformdv", []); 9792 _GetnUniformfv = cast(PFN_glGetnUniformfv)loadSymbol(loader, "glGetnUniformfv", []); 9793 _GetnUniformiv = cast(PFN_glGetnUniformiv)loadSymbol(loader, "glGetnUniformiv", []); 9794 _GetnUniformuiv = cast(PFN_glGetnUniformuiv)loadSymbol(loader, "glGetnUniformuiv", []); 9795 _ReadnPixels = cast(PFN_glReadnPixels)loadSymbol(loader, "glReadnPixels", ["glReadnPixelsARB"]); 9796 _TextureBarrier = cast(PFN_glTextureBarrier)loadSymbol(loader, "glTextureBarrier", []); 9797 9798 // GL_VERSION_4_6 9799 _SpecializeShader = cast(PFN_glSpecializeShader)loadSymbol(loader, "glSpecializeShader", ["glSpecializeShaderARB"]); 9800 _MultiDrawArraysIndirectCount = cast(PFN_glMultiDrawArraysIndirectCount)loadSymbol(loader, "glMultiDrawArraysIndirectCount", ["glMultiDrawArraysIndirectCountARB"]); 9801 _MultiDrawElementsIndirectCount = cast(PFN_glMultiDrawElementsIndirectCount)loadSymbol(loader, "glMultiDrawElementsIndirectCount", ["glMultiDrawElementsIndirectCountARB"]); 9802 _PolygonOffsetClamp = cast(PFN_glPolygonOffsetClamp)loadSymbol(loader, "glPolygonOffsetClamp", ["glPolygonOffsetClampEXT"]); 9803 9804 // GL_ARB_ES3_2_compatibility, 9805 _PrimitiveBoundingBoxARB = cast(PFN_glPrimitiveBoundingBoxARB)loadSymbol(loader, "glPrimitiveBoundingBoxARB", []); 9806 9807 // GL_ARB_bindless_texture, 9808 _GetTextureHandleARB = cast(PFN_glGetTextureHandleARB)loadSymbol(loader, "glGetTextureHandleARB", []); 9809 _GetTextureSamplerHandleARB = cast(PFN_glGetTextureSamplerHandleARB)loadSymbol(loader, "glGetTextureSamplerHandleARB", []); 9810 _MakeTextureHandleResidentARB = cast(PFN_glMakeTextureHandleResidentARB)loadSymbol(loader, "glMakeTextureHandleResidentARB", []); 9811 _MakeTextureHandleNonResidentARB = cast(PFN_glMakeTextureHandleNonResidentARB)loadSymbol(loader, "glMakeTextureHandleNonResidentARB", []); 9812 _GetImageHandleARB = cast(PFN_glGetImageHandleARB)loadSymbol(loader, "glGetImageHandleARB", []); 9813 _MakeImageHandleResidentARB = cast(PFN_glMakeImageHandleResidentARB)loadSymbol(loader, "glMakeImageHandleResidentARB", []); 9814 _MakeImageHandleNonResidentARB = cast(PFN_glMakeImageHandleNonResidentARB)loadSymbol(loader, "glMakeImageHandleNonResidentARB", []); 9815 _UniformHandleui64ARB = cast(PFN_glUniformHandleui64ARB)loadSymbol(loader, "glUniformHandleui64ARB", []); 9816 _UniformHandleui64vARB = cast(PFN_glUniformHandleui64vARB)loadSymbol(loader, "glUniformHandleui64vARB", []); 9817 _ProgramUniformHandleui64ARB = cast(PFN_glProgramUniformHandleui64ARB)loadSymbol(loader, "glProgramUniformHandleui64ARB", []); 9818 _ProgramUniformHandleui64vARB = cast(PFN_glProgramUniformHandleui64vARB)loadSymbol(loader, "glProgramUniformHandleui64vARB", []); 9819 _IsTextureHandleResidentARB = cast(PFN_glIsTextureHandleResidentARB)loadSymbol(loader, "glIsTextureHandleResidentARB", []); 9820 _IsImageHandleResidentARB = cast(PFN_glIsImageHandleResidentARB)loadSymbol(loader, "glIsImageHandleResidentARB", []); 9821 _VertexAttribL1ui64ARB = cast(PFN_glVertexAttribL1ui64ARB)loadSymbol(loader, "glVertexAttribL1ui64ARB", []); 9822 _VertexAttribL1ui64vARB = cast(PFN_glVertexAttribL1ui64vARB)loadSymbol(loader, "glVertexAttribL1ui64vARB", []); 9823 _GetVertexAttribLui64vARB = cast(PFN_glGetVertexAttribLui64vARB)loadSymbol(loader, "glGetVertexAttribLui64vARB", []); 9824 9825 // GL_ARB_cl_event, 9826 _CreateSyncFromCLeventARB = cast(PFN_glCreateSyncFromCLeventARB)loadSymbol(loader, "glCreateSyncFromCLeventARB", []); 9827 9828 // GL_ARB_compute_variable_group_size, 9829 _DispatchComputeGroupSizeARB = cast(PFN_glDispatchComputeGroupSizeARB)loadSymbol(loader, "glDispatchComputeGroupSizeARB", []); 9830 9831 // GL_ARB_geometry_shader4, 9832 _FramebufferTextureFaceARB = cast(PFN_glFramebufferTextureFaceARB)loadSymbol(loader, "glFramebufferTextureFaceARB", []); 9833 9834 // GL_ARB_gpu_shader_int64, 9835 _Uniform1i64ARB = cast(PFN_glUniform1i64ARB)loadSymbol(loader, "glUniform1i64ARB", []); 9836 _Uniform2i64ARB = cast(PFN_glUniform2i64ARB)loadSymbol(loader, "glUniform2i64ARB", []); 9837 _Uniform3i64ARB = cast(PFN_glUniform3i64ARB)loadSymbol(loader, "glUniform3i64ARB", []); 9838 _Uniform4i64ARB = cast(PFN_glUniform4i64ARB)loadSymbol(loader, "glUniform4i64ARB", []); 9839 _Uniform1i64vARB = cast(PFN_glUniform1i64vARB)loadSymbol(loader, "glUniform1i64vARB", []); 9840 _Uniform2i64vARB = cast(PFN_glUniform2i64vARB)loadSymbol(loader, "glUniform2i64vARB", []); 9841 _Uniform3i64vARB = cast(PFN_glUniform3i64vARB)loadSymbol(loader, "glUniform3i64vARB", []); 9842 _Uniform4i64vARB = cast(PFN_glUniform4i64vARB)loadSymbol(loader, "glUniform4i64vARB", []); 9843 _Uniform1ui64ARB = cast(PFN_glUniform1ui64ARB)loadSymbol(loader, "glUniform1ui64ARB", []); 9844 _Uniform2ui64ARB = cast(PFN_glUniform2ui64ARB)loadSymbol(loader, "glUniform2ui64ARB", []); 9845 _Uniform3ui64ARB = cast(PFN_glUniform3ui64ARB)loadSymbol(loader, "glUniform3ui64ARB", []); 9846 _Uniform4ui64ARB = cast(PFN_glUniform4ui64ARB)loadSymbol(loader, "glUniform4ui64ARB", []); 9847 _Uniform1ui64vARB = cast(PFN_glUniform1ui64vARB)loadSymbol(loader, "glUniform1ui64vARB", []); 9848 _Uniform2ui64vARB = cast(PFN_glUniform2ui64vARB)loadSymbol(loader, "glUniform2ui64vARB", []); 9849 _Uniform3ui64vARB = cast(PFN_glUniform3ui64vARB)loadSymbol(loader, "glUniform3ui64vARB", []); 9850 _Uniform4ui64vARB = cast(PFN_glUniform4ui64vARB)loadSymbol(loader, "glUniform4ui64vARB", []); 9851 _GetUniformi64vARB = cast(PFN_glGetUniformi64vARB)loadSymbol(loader, "glGetUniformi64vARB", []); 9852 _GetUniformui64vARB = cast(PFN_glGetUniformui64vARB)loadSymbol(loader, "glGetUniformui64vARB", []); 9853 _GetnUniformi64vARB = cast(PFN_glGetnUniformi64vARB)loadSymbol(loader, "glGetnUniformi64vARB", []); 9854 _GetnUniformui64vARB = cast(PFN_glGetnUniformui64vARB)loadSymbol(loader, "glGetnUniformui64vARB", []); 9855 _ProgramUniform1i64ARB = cast(PFN_glProgramUniform1i64ARB)loadSymbol(loader, "glProgramUniform1i64ARB", []); 9856 _ProgramUniform2i64ARB = cast(PFN_glProgramUniform2i64ARB)loadSymbol(loader, "glProgramUniform2i64ARB", []); 9857 _ProgramUniform3i64ARB = cast(PFN_glProgramUniform3i64ARB)loadSymbol(loader, "glProgramUniform3i64ARB", []); 9858 _ProgramUniform4i64ARB = cast(PFN_glProgramUniform4i64ARB)loadSymbol(loader, "glProgramUniform4i64ARB", []); 9859 _ProgramUniform1i64vARB = cast(PFN_glProgramUniform1i64vARB)loadSymbol(loader, "glProgramUniform1i64vARB", []); 9860 _ProgramUniform2i64vARB = cast(PFN_glProgramUniform2i64vARB)loadSymbol(loader, "glProgramUniform2i64vARB", []); 9861 _ProgramUniform3i64vARB = cast(PFN_glProgramUniform3i64vARB)loadSymbol(loader, "glProgramUniform3i64vARB", []); 9862 _ProgramUniform4i64vARB = cast(PFN_glProgramUniform4i64vARB)loadSymbol(loader, "glProgramUniform4i64vARB", []); 9863 _ProgramUniform1ui64ARB = cast(PFN_glProgramUniform1ui64ARB)loadSymbol(loader, "glProgramUniform1ui64ARB", []); 9864 _ProgramUniform2ui64ARB = cast(PFN_glProgramUniform2ui64ARB)loadSymbol(loader, "glProgramUniform2ui64ARB", []); 9865 _ProgramUniform3ui64ARB = cast(PFN_glProgramUniform3ui64ARB)loadSymbol(loader, "glProgramUniform3ui64ARB", []); 9866 _ProgramUniform4ui64ARB = cast(PFN_glProgramUniform4ui64ARB)loadSymbol(loader, "glProgramUniform4ui64ARB", []); 9867 _ProgramUniform1ui64vARB = cast(PFN_glProgramUniform1ui64vARB)loadSymbol(loader, "glProgramUniform1ui64vARB", []); 9868 _ProgramUniform2ui64vARB = cast(PFN_glProgramUniform2ui64vARB)loadSymbol(loader, "glProgramUniform2ui64vARB", []); 9869 _ProgramUniform3ui64vARB = cast(PFN_glProgramUniform3ui64vARB)loadSymbol(loader, "glProgramUniform3ui64vARB", []); 9870 _ProgramUniform4ui64vARB = cast(PFN_glProgramUniform4ui64vARB)loadSymbol(loader, "glProgramUniform4ui64vARB", []); 9871 9872 // GL_ARB_parallel_shader_compile, 9873 _MaxShaderCompilerThreadsARB = cast(PFN_glMaxShaderCompilerThreadsARB)loadSymbol(loader, "glMaxShaderCompilerThreadsARB", []); 9874 9875 // GL_ARB_robustness, 9876 _GetGraphicsResetStatusARB = cast(PFN_glGetGraphicsResetStatusARB)loadSymbol(loader, "glGetGraphicsResetStatusARB", []); 9877 _GetnTexImageARB = cast(PFN_glGetnTexImageARB)loadSymbol(loader, "glGetnTexImageARB", []); 9878 _GetnCompressedTexImageARB = cast(PFN_glGetnCompressedTexImageARB)loadSymbol(loader, "glGetnCompressedTexImageARB", []); 9879 _GetnUniformfvARB = cast(PFN_glGetnUniformfvARB)loadSymbol(loader, "glGetnUniformfvARB", []); 9880 _GetnUniformivARB = cast(PFN_glGetnUniformivARB)loadSymbol(loader, "glGetnUniformivARB", []); 9881 _GetnUniformuivARB = cast(PFN_glGetnUniformuivARB)loadSymbol(loader, "glGetnUniformuivARB", []); 9882 _GetnUniformdvARB = cast(PFN_glGetnUniformdvARB)loadSymbol(loader, "glGetnUniformdvARB", []); 9883 9884 // GL_ARB_sample_locations, 9885 _FramebufferSampleLocationsfvARB = cast(PFN_glFramebufferSampleLocationsfvARB)loadSymbol(loader, "glFramebufferSampleLocationsfvARB", []); 9886 _NamedFramebufferSampleLocationsfvARB = cast(PFN_glNamedFramebufferSampleLocationsfvARB)loadSymbol(loader, "glNamedFramebufferSampleLocationsfvARB", []); 9887 _EvaluateDepthValuesARB = cast(PFN_glEvaluateDepthValuesARB)loadSymbol(loader, "glEvaluateDepthValuesARB", []); 9888 9889 // GL_ARB_shading_language_include, 9890 _NamedStringARB = cast(PFN_glNamedStringARB)loadSymbol(loader, "glNamedStringARB", []); 9891 _DeleteNamedStringARB = cast(PFN_glDeleteNamedStringARB)loadSymbol(loader, "glDeleteNamedStringARB", []); 9892 _CompileShaderIncludeARB = cast(PFN_glCompileShaderIncludeARB)loadSymbol(loader, "glCompileShaderIncludeARB", []); 9893 _IsNamedStringARB = cast(PFN_glIsNamedStringARB)loadSymbol(loader, "glIsNamedStringARB", []); 9894 _GetNamedStringARB = cast(PFN_glGetNamedStringARB)loadSymbol(loader, "glGetNamedStringARB", []); 9895 _GetNamedStringivARB = cast(PFN_glGetNamedStringivARB)loadSymbol(loader, "glGetNamedStringivARB", []); 9896 9897 // GL_ARB_sparse_buffer, 9898 _BufferPageCommitmentARB = cast(PFN_glBufferPageCommitmentARB)loadSymbol(loader, "glBufferPageCommitmentARB", []); 9899 _NamedBufferPageCommitmentEXT = cast(PFN_glNamedBufferPageCommitmentEXT)loadSymbol(loader, "glNamedBufferPageCommitmentEXT", []); 9900 _NamedBufferPageCommitmentARB = cast(PFN_glNamedBufferPageCommitmentARB)loadSymbol(loader, "glNamedBufferPageCommitmentARB", []); 9901 9902 // GL_ARB_sparse_texture, 9903 _TexPageCommitmentARB = cast(PFN_glTexPageCommitmentARB)loadSymbol(loader, "glTexPageCommitmentARB", []); 9904 9905 // GL_KHR_blend_equation_advanced, 9906 _BlendBarrierKHR = cast(PFN_glBlendBarrierKHR)loadSymbol(loader, "glBlendBarrierKHR", []); 9907 9908 // GL_KHR_parallel_shader_compile, 9909 _MaxShaderCompilerThreadsKHR = cast(PFN_glMaxShaderCompilerThreadsKHR)loadSymbol(loader, "glMaxShaderCompilerThreadsKHR", []); 9910 9911 // GL_AMD_performance_monitor, 9912 _GetPerfMonitorGroupsAMD = cast(PFN_glGetPerfMonitorGroupsAMD)loadSymbol(loader, "glGetPerfMonitorGroupsAMD", []); 9913 _GetPerfMonitorCountersAMD = cast(PFN_glGetPerfMonitorCountersAMD)loadSymbol(loader, "glGetPerfMonitorCountersAMD", []); 9914 _GetPerfMonitorGroupStringAMD = cast(PFN_glGetPerfMonitorGroupStringAMD)loadSymbol(loader, "glGetPerfMonitorGroupStringAMD", []); 9915 _GetPerfMonitorCounterStringAMD = cast(PFN_glGetPerfMonitorCounterStringAMD)loadSymbol(loader, "glGetPerfMonitorCounterStringAMD", []); 9916 _GetPerfMonitorCounterInfoAMD = cast(PFN_glGetPerfMonitorCounterInfoAMD)loadSymbol(loader, "glGetPerfMonitorCounterInfoAMD", []); 9917 _GenPerfMonitorsAMD = cast(PFN_glGenPerfMonitorsAMD)loadSymbol(loader, "glGenPerfMonitorsAMD", []); 9918 _DeletePerfMonitorsAMD = cast(PFN_glDeletePerfMonitorsAMD)loadSymbol(loader, "glDeletePerfMonitorsAMD", []); 9919 _SelectPerfMonitorCountersAMD = cast(PFN_glSelectPerfMonitorCountersAMD)loadSymbol(loader, "glSelectPerfMonitorCountersAMD", []); 9920 _BeginPerfMonitorAMD = cast(PFN_glBeginPerfMonitorAMD)loadSymbol(loader, "glBeginPerfMonitorAMD", []); 9921 _EndPerfMonitorAMD = cast(PFN_glEndPerfMonitorAMD)loadSymbol(loader, "glEndPerfMonitorAMD", []); 9922 _GetPerfMonitorCounterDataAMD = cast(PFN_glGetPerfMonitorCounterDataAMD)loadSymbol(loader, "glGetPerfMonitorCounterDataAMD", []); 9923 9924 // GL_EXT_debug_label, 9925 _LabelObjectEXT = cast(PFN_glLabelObjectEXT)loadSymbol(loader, "glLabelObjectEXT", []); 9926 _GetObjectLabelEXT = cast(PFN_glGetObjectLabelEXT)loadSymbol(loader, "glGetObjectLabelEXT", []); 9927 9928 // GL_EXT_debug_marker, 9929 _InsertEventMarkerEXT = cast(PFN_glInsertEventMarkerEXT)loadSymbol(loader, "glInsertEventMarkerEXT", []); 9930 _PushGroupMarkerEXT = cast(PFN_glPushGroupMarkerEXT)loadSymbol(loader, "glPushGroupMarkerEXT", []); 9931 _PopGroupMarkerEXT = cast(PFN_glPopGroupMarkerEXT)loadSymbol(loader, "glPopGroupMarkerEXT", []); 9932 9933 // GL_EXT_direct_state_access, 9934 _MatrixLoadfEXT = cast(PFN_glMatrixLoadfEXT)loadSymbol(loader, "glMatrixLoadfEXT", []); 9935 _MatrixLoaddEXT = cast(PFN_glMatrixLoaddEXT)loadSymbol(loader, "glMatrixLoaddEXT", []); 9936 _MatrixMultfEXT = cast(PFN_glMatrixMultfEXT)loadSymbol(loader, "glMatrixMultfEXT", []); 9937 _MatrixMultdEXT = cast(PFN_glMatrixMultdEXT)loadSymbol(loader, "glMatrixMultdEXT", []); 9938 _MatrixLoadIdentityEXT = cast(PFN_glMatrixLoadIdentityEXT)loadSymbol(loader, "glMatrixLoadIdentityEXT", []); 9939 _MatrixRotatefEXT = cast(PFN_glMatrixRotatefEXT)loadSymbol(loader, "glMatrixRotatefEXT", []); 9940 _MatrixRotatedEXT = cast(PFN_glMatrixRotatedEXT)loadSymbol(loader, "glMatrixRotatedEXT", []); 9941 _MatrixScalefEXT = cast(PFN_glMatrixScalefEXT)loadSymbol(loader, "glMatrixScalefEXT", []); 9942 _MatrixScaledEXT = cast(PFN_glMatrixScaledEXT)loadSymbol(loader, "glMatrixScaledEXT", []); 9943 _MatrixTranslatefEXT = cast(PFN_glMatrixTranslatefEXT)loadSymbol(loader, "glMatrixTranslatefEXT", []); 9944 _MatrixTranslatedEXT = cast(PFN_glMatrixTranslatedEXT)loadSymbol(loader, "glMatrixTranslatedEXT", []); 9945 _MatrixFrustumEXT = cast(PFN_glMatrixFrustumEXT)loadSymbol(loader, "glMatrixFrustumEXT", []); 9946 _MatrixOrthoEXT = cast(PFN_glMatrixOrthoEXT)loadSymbol(loader, "glMatrixOrthoEXT", []); 9947 _MatrixPopEXT = cast(PFN_glMatrixPopEXT)loadSymbol(loader, "glMatrixPopEXT", []); 9948 _MatrixPushEXT = cast(PFN_glMatrixPushEXT)loadSymbol(loader, "glMatrixPushEXT", []); 9949 _ClientAttribDefaultEXT = cast(PFN_glClientAttribDefaultEXT)loadSymbol(loader, "glClientAttribDefaultEXT", []); 9950 _PushClientAttribDefaultEXT = cast(PFN_glPushClientAttribDefaultEXT)loadSymbol(loader, "glPushClientAttribDefaultEXT", []); 9951 _TextureParameterfEXT = cast(PFN_glTextureParameterfEXT)loadSymbol(loader, "glTextureParameterfEXT", []); 9952 _TextureParameterfvEXT = cast(PFN_glTextureParameterfvEXT)loadSymbol(loader, "glTextureParameterfvEXT", []); 9953 _TextureParameteriEXT = cast(PFN_glTextureParameteriEXT)loadSymbol(loader, "glTextureParameteriEXT", []); 9954 _TextureParameterivEXT = cast(PFN_glTextureParameterivEXT)loadSymbol(loader, "glTextureParameterivEXT", []); 9955 _TextureImage1DEXT = cast(PFN_glTextureImage1DEXT)loadSymbol(loader, "glTextureImage1DEXT", []); 9956 _TextureImage2DEXT = cast(PFN_glTextureImage2DEXT)loadSymbol(loader, "glTextureImage2DEXT", []); 9957 _TextureSubImage1DEXT = cast(PFN_glTextureSubImage1DEXT)loadSymbol(loader, "glTextureSubImage1DEXT", []); 9958 _TextureSubImage2DEXT = cast(PFN_glTextureSubImage2DEXT)loadSymbol(loader, "glTextureSubImage2DEXT", []); 9959 _CopyTextureImage1DEXT = cast(PFN_glCopyTextureImage1DEXT)loadSymbol(loader, "glCopyTextureImage1DEXT", []); 9960 _CopyTextureImage2DEXT = cast(PFN_glCopyTextureImage2DEXT)loadSymbol(loader, "glCopyTextureImage2DEXT", []); 9961 _CopyTextureSubImage1DEXT = cast(PFN_glCopyTextureSubImage1DEXT)loadSymbol(loader, "glCopyTextureSubImage1DEXT", []); 9962 _CopyTextureSubImage2DEXT = cast(PFN_glCopyTextureSubImage2DEXT)loadSymbol(loader, "glCopyTextureSubImage2DEXT", []); 9963 _GetTextureImageEXT = cast(PFN_glGetTextureImageEXT)loadSymbol(loader, "glGetTextureImageEXT", []); 9964 _GetTextureParameterfvEXT = cast(PFN_glGetTextureParameterfvEXT)loadSymbol(loader, "glGetTextureParameterfvEXT", []); 9965 _GetTextureParameterivEXT = cast(PFN_glGetTextureParameterivEXT)loadSymbol(loader, "glGetTextureParameterivEXT", []); 9966 _GetTextureLevelParameterfvEXT = cast(PFN_glGetTextureLevelParameterfvEXT)loadSymbol(loader, "glGetTextureLevelParameterfvEXT", []); 9967 _GetTextureLevelParameterivEXT = cast(PFN_glGetTextureLevelParameterivEXT)loadSymbol(loader, "glGetTextureLevelParameterivEXT", []); 9968 _TextureImage3DEXT = cast(PFN_glTextureImage3DEXT)loadSymbol(loader, "glTextureImage3DEXT", []); 9969 _TextureSubImage3DEXT = cast(PFN_glTextureSubImage3DEXT)loadSymbol(loader, "glTextureSubImage3DEXT", []); 9970 _CopyTextureSubImage3DEXT = cast(PFN_glCopyTextureSubImage3DEXT)loadSymbol(loader, "glCopyTextureSubImage3DEXT", []); 9971 _BindMultiTextureEXT = cast(PFN_glBindMultiTextureEXT)loadSymbol(loader, "glBindMultiTextureEXT", []); 9972 _MultiTexCoordPointerEXT = cast(PFN_glMultiTexCoordPointerEXT)loadSymbol(loader, "glMultiTexCoordPointerEXT", []); 9973 _MultiTexEnvfEXT = cast(PFN_glMultiTexEnvfEXT)loadSymbol(loader, "glMultiTexEnvfEXT", []); 9974 _MultiTexEnvfvEXT = cast(PFN_glMultiTexEnvfvEXT)loadSymbol(loader, "glMultiTexEnvfvEXT", []); 9975 _MultiTexEnviEXT = cast(PFN_glMultiTexEnviEXT)loadSymbol(loader, "glMultiTexEnviEXT", []); 9976 _MultiTexEnvivEXT = cast(PFN_glMultiTexEnvivEXT)loadSymbol(loader, "glMultiTexEnvivEXT", []); 9977 _MultiTexGendEXT = cast(PFN_glMultiTexGendEXT)loadSymbol(loader, "glMultiTexGendEXT", []); 9978 _MultiTexGendvEXT = cast(PFN_glMultiTexGendvEXT)loadSymbol(loader, "glMultiTexGendvEXT", []); 9979 _MultiTexGenfEXT = cast(PFN_glMultiTexGenfEXT)loadSymbol(loader, "glMultiTexGenfEXT", []); 9980 _MultiTexGenfvEXT = cast(PFN_glMultiTexGenfvEXT)loadSymbol(loader, "glMultiTexGenfvEXT", []); 9981 _MultiTexGeniEXT = cast(PFN_glMultiTexGeniEXT)loadSymbol(loader, "glMultiTexGeniEXT", []); 9982 _MultiTexGenivEXT = cast(PFN_glMultiTexGenivEXT)loadSymbol(loader, "glMultiTexGenivEXT", []); 9983 _GetMultiTexEnvfvEXT = cast(PFN_glGetMultiTexEnvfvEXT)loadSymbol(loader, "glGetMultiTexEnvfvEXT", []); 9984 _GetMultiTexEnvivEXT = cast(PFN_glGetMultiTexEnvivEXT)loadSymbol(loader, "glGetMultiTexEnvivEXT", []); 9985 _GetMultiTexGendvEXT = cast(PFN_glGetMultiTexGendvEXT)loadSymbol(loader, "glGetMultiTexGendvEXT", []); 9986 _GetMultiTexGenfvEXT = cast(PFN_glGetMultiTexGenfvEXT)loadSymbol(loader, "glGetMultiTexGenfvEXT", []); 9987 _GetMultiTexGenivEXT = cast(PFN_glGetMultiTexGenivEXT)loadSymbol(loader, "glGetMultiTexGenivEXT", []); 9988 _MultiTexParameteriEXT = cast(PFN_glMultiTexParameteriEXT)loadSymbol(loader, "glMultiTexParameteriEXT", []); 9989 _MultiTexParameterivEXT = cast(PFN_glMultiTexParameterivEXT)loadSymbol(loader, "glMultiTexParameterivEXT", []); 9990 _MultiTexParameterfEXT = cast(PFN_glMultiTexParameterfEXT)loadSymbol(loader, "glMultiTexParameterfEXT", []); 9991 _MultiTexParameterfvEXT = cast(PFN_glMultiTexParameterfvEXT)loadSymbol(loader, "glMultiTexParameterfvEXT", []); 9992 _MultiTexImage1DEXT = cast(PFN_glMultiTexImage1DEXT)loadSymbol(loader, "glMultiTexImage1DEXT", []); 9993 _MultiTexImage2DEXT = cast(PFN_glMultiTexImage2DEXT)loadSymbol(loader, "glMultiTexImage2DEXT", []); 9994 _MultiTexSubImage1DEXT = cast(PFN_glMultiTexSubImage1DEXT)loadSymbol(loader, "glMultiTexSubImage1DEXT", []); 9995 _MultiTexSubImage2DEXT = cast(PFN_glMultiTexSubImage2DEXT)loadSymbol(loader, "glMultiTexSubImage2DEXT", []); 9996 _CopyMultiTexImage1DEXT = cast(PFN_glCopyMultiTexImage1DEXT)loadSymbol(loader, "glCopyMultiTexImage1DEXT", []); 9997 _CopyMultiTexImage2DEXT = cast(PFN_glCopyMultiTexImage2DEXT)loadSymbol(loader, "glCopyMultiTexImage2DEXT", []); 9998 _CopyMultiTexSubImage1DEXT = cast(PFN_glCopyMultiTexSubImage1DEXT)loadSymbol(loader, "glCopyMultiTexSubImage1DEXT", []); 9999 _CopyMultiTexSubImage2DEXT = cast(PFN_glCopyMultiTexSubImage2DEXT)loadSymbol(loader, "glCopyMultiTexSubImage2DEXT", []); 10000 _GetMultiTexImageEXT = cast(PFN_glGetMultiTexImageEXT)loadSymbol(loader, "glGetMultiTexImageEXT", []); 10001 _GetMultiTexParameterfvEXT = cast(PFN_glGetMultiTexParameterfvEXT)loadSymbol(loader, "glGetMultiTexParameterfvEXT", []); 10002 _GetMultiTexParameterivEXT = cast(PFN_glGetMultiTexParameterivEXT)loadSymbol(loader, "glGetMultiTexParameterivEXT", []); 10003 _GetMultiTexLevelParameterfvEXT = cast(PFN_glGetMultiTexLevelParameterfvEXT)loadSymbol(loader, "glGetMultiTexLevelParameterfvEXT", []); 10004 _GetMultiTexLevelParameterivEXT = cast(PFN_glGetMultiTexLevelParameterivEXT)loadSymbol(loader, "glGetMultiTexLevelParameterivEXT", []); 10005 _MultiTexImage3DEXT = cast(PFN_glMultiTexImage3DEXT)loadSymbol(loader, "glMultiTexImage3DEXT", []); 10006 _MultiTexSubImage3DEXT = cast(PFN_glMultiTexSubImage3DEXT)loadSymbol(loader, "glMultiTexSubImage3DEXT", []); 10007 _CopyMultiTexSubImage3DEXT = cast(PFN_glCopyMultiTexSubImage3DEXT)loadSymbol(loader, "glCopyMultiTexSubImage3DEXT", []); 10008 _EnableClientStateIndexedEXT = cast(PFN_glEnableClientStateIndexedEXT)loadSymbol(loader, "glEnableClientStateIndexedEXT", []); 10009 _DisableClientStateIndexedEXT = cast(PFN_glDisableClientStateIndexedEXT)loadSymbol(loader, "glDisableClientStateIndexedEXT", []); 10010 _GetPointerIndexedvEXT = cast(PFN_glGetPointerIndexedvEXT)loadSymbol(loader, "glGetPointerIndexedvEXT", []); 10011 _CompressedTextureImage3DEXT = cast(PFN_glCompressedTextureImage3DEXT)loadSymbol(loader, "glCompressedTextureImage3DEXT", []); 10012 _CompressedTextureImage2DEXT = cast(PFN_glCompressedTextureImage2DEXT)loadSymbol(loader, "glCompressedTextureImage2DEXT", []); 10013 _CompressedTextureImage1DEXT = cast(PFN_glCompressedTextureImage1DEXT)loadSymbol(loader, "glCompressedTextureImage1DEXT", []); 10014 _CompressedTextureSubImage3DEXT = cast(PFN_glCompressedTextureSubImage3DEXT)loadSymbol(loader, "glCompressedTextureSubImage3DEXT", []); 10015 _CompressedTextureSubImage2DEXT = cast(PFN_glCompressedTextureSubImage2DEXT)loadSymbol(loader, "glCompressedTextureSubImage2DEXT", []); 10016 _CompressedTextureSubImage1DEXT = cast(PFN_glCompressedTextureSubImage1DEXT)loadSymbol(loader, "glCompressedTextureSubImage1DEXT", []); 10017 _GetCompressedTextureImageEXT = cast(PFN_glGetCompressedTextureImageEXT)loadSymbol(loader, "glGetCompressedTextureImageEXT", []); 10018 _CompressedMultiTexImage3DEXT = cast(PFN_glCompressedMultiTexImage3DEXT)loadSymbol(loader, "glCompressedMultiTexImage3DEXT", []); 10019 _CompressedMultiTexImage2DEXT = cast(PFN_glCompressedMultiTexImage2DEXT)loadSymbol(loader, "glCompressedMultiTexImage2DEXT", []); 10020 _CompressedMultiTexImage1DEXT = cast(PFN_glCompressedMultiTexImage1DEXT)loadSymbol(loader, "glCompressedMultiTexImage1DEXT", []); 10021 _CompressedMultiTexSubImage3DEXT = cast(PFN_glCompressedMultiTexSubImage3DEXT)loadSymbol(loader, "glCompressedMultiTexSubImage3DEXT", []); 10022 _CompressedMultiTexSubImage2DEXT = cast(PFN_glCompressedMultiTexSubImage2DEXT)loadSymbol(loader, "glCompressedMultiTexSubImage2DEXT", []); 10023 _CompressedMultiTexSubImage1DEXT = cast(PFN_glCompressedMultiTexSubImage1DEXT)loadSymbol(loader, "glCompressedMultiTexSubImage1DEXT", []); 10024 _GetCompressedMultiTexImageEXT = cast(PFN_glGetCompressedMultiTexImageEXT)loadSymbol(loader, "glGetCompressedMultiTexImageEXT", []); 10025 _MatrixLoadTransposefEXT = cast(PFN_glMatrixLoadTransposefEXT)loadSymbol(loader, "glMatrixLoadTransposefEXT", []); 10026 _MatrixLoadTransposedEXT = cast(PFN_glMatrixLoadTransposedEXT)loadSymbol(loader, "glMatrixLoadTransposedEXT", []); 10027 _MatrixMultTransposefEXT = cast(PFN_glMatrixMultTransposefEXT)loadSymbol(loader, "glMatrixMultTransposefEXT", []); 10028 _MatrixMultTransposedEXT = cast(PFN_glMatrixMultTransposedEXT)loadSymbol(loader, "glMatrixMultTransposedEXT", []); 10029 _NamedBufferDataEXT = cast(PFN_glNamedBufferDataEXT)loadSymbol(loader, "glNamedBufferDataEXT", []); 10030 _MapNamedBufferEXT = cast(PFN_glMapNamedBufferEXT)loadSymbol(loader, "glMapNamedBufferEXT", []); 10031 _UnmapNamedBufferEXT = cast(PFN_glUnmapNamedBufferEXT)loadSymbol(loader, "glUnmapNamedBufferEXT", []); 10032 _GetNamedBufferParameterivEXT = cast(PFN_glGetNamedBufferParameterivEXT)loadSymbol(loader, "glGetNamedBufferParameterivEXT", []); 10033 _GetNamedBufferPointervEXT = cast(PFN_glGetNamedBufferPointervEXT)loadSymbol(loader, "glGetNamedBufferPointervEXT", []); 10034 _GetNamedBufferSubDataEXT = cast(PFN_glGetNamedBufferSubDataEXT)loadSymbol(loader, "glGetNamedBufferSubDataEXT", []); 10035 _TextureBufferEXT = cast(PFN_glTextureBufferEXT)loadSymbol(loader, "glTextureBufferEXT", []); 10036 _MultiTexBufferEXT = cast(PFN_glMultiTexBufferEXT)loadSymbol(loader, "glMultiTexBufferEXT", []); 10037 _TextureParameterIivEXT = cast(PFN_glTextureParameterIivEXT)loadSymbol(loader, "glTextureParameterIivEXT", []); 10038 _TextureParameterIuivEXT = cast(PFN_glTextureParameterIuivEXT)loadSymbol(loader, "glTextureParameterIuivEXT", []); 10039 _GetTextureParameterIivEXT = cast(PFN_glGetTextureParameterIivEXT)loadSymbol(loader, "glGetTextureParameterIivEXT", []); 10040 _GetTextureParameterIuivEXT = cast(PFN_glGetTextureParameterIuivEXT)loadSymbol(loader, "glGetTextureParameterIuivEXT", []); 10041 _MultiTexParameterIivEXT = cast(PFN_glMultiTexParameterIivEXT)loadSymbol(loader, "glMultiTexParameterIivEXT", []); 10042 _MultiTexParameterIuivEXT = cast(PFN_glMultiTexParameterIuivEXT)loadSymbol(loader, "glMultiTexParameterIuivEXT", []); 10043 _GetMultiTexParameterIivEXT = cast(PFN_glGetMultiTexParameterIivEXT)loadSymbol(loader, "glGetMultiTexParameterIivEXT", []); 10044 _GetMultiTexParameterIuivEXT = cast(PFN_glGetMultiTexParameterIuivEXT)loadSymbol(loader, "glGetMultiTexParameterIuivEXT", []); 10045 _NamedProgramLocalParameters4fvEXT = cast(PFN_glNamedProgramLocalParameters4fvEXT)loadSymbol(loader, "glNamedProgramLocalParameters4fvEXT", []); 10046 _NamedProgramLocalParameterI4iEXT = cast(PFN_glNamedProgramLocalParameterI4iEXT)loadSymbol(loader, "glNamedProgramLocalParameterI4iEXT", []); 10047 _NamedProgramLocalParameterI4ivEXT = cast(PFN_glNamedProgramLocalParameterI4ivEXT)loadSymbol(loader, "glNamedProgramLocalParameterI4ivEXT", []); 10048 _NamedProgramLocalParametersI4ivEXT = cast(PFN_glNamedProgramLocalParametersI4ivEXT)loadSymbol(loader, "glNamedProgramLocalParametersI4ivEXT", []); 10049 _NamedProgramLocalParameterI4uiEXT = cast(PFN_glNamedProgramLocalParameterI4uiEXT)loadSymbol(loader, "glNamedProgramLocalParameterI4uiEXT", []); 10050 _NamedProgramLocalParameterI4uivEXT = cast(PFN_glNamedProgramLocalParameterI4uivEXT)loadSymbol(loader, "glNamedProgramLocalParameterI4uivEXT", []); 10051 _NamedProgramLocalParametersI4uivEXT = cast(PFN_glNamedProgramLocalParametersI4uivEXT)loadSymbol(loader, "glNamedProgramLocalParametersI4uivEXT", []); 10052 _GetNamedProgramLocalParameterIivEXT = cast(PFN_glGetNamedProgramLocalParameterIivEXT)loadSymbol(loader, "glGetNamedProgramLocalParameterIivEXT", []); 10053 _GetNamedProgramLocalParameterIuivEXT = cast(PFN_glGetNamedProgramLocalParameterIuivEXT)loadSymbol(loader, "glGetNamedProgramLocalParameterIuivEXT", []); 10054 _EnableClientStateiEXT = cast(PFN_glEnableClientStateiEXT)loadSymbol(loader, "glEnableClientStateiEXT", []); 10055 _DisableClientStateiEXT = cast(PFN_glDisableClientStateiEXT)loadSymbol(loader, "glDisableClientStateiEXT", []); 10056 _GetPointeri_vEXT = cast(PFN_glGetPointeri_vEXT)loadSymbol(loader, "glGetPointeri_vEXT", []); 10057 _NamedProgramStringEXT = cast(PFN_glNamedProgramStringEXT)loadSymbol(loader, "glNamedProgramStringEXT", []); 10058 _NamedProgramLocalParameter4dEXT = cast(PFN_glNamedProgramLocalParameter4dEXT)loadSymbol(loader, "glNamedProgramLocalParameter4dEXT", []); 10059 _NamedProgramLocalParameter4dvEXT = cast(PFN_glNamedProgramLocalParameter4dvEXT)loadSymbol(loader, "glNamedProgramLocalParameter4dvEXT", []); 10060 _NamedProgramLocalParameter4fEXT = cast(PFN_glNamedProgramLocalParameter4fEXT)loadSymbol(loader, "glNamedProgramLocalParameter4fEXT", []); 10061 _NamedProgramLocalParameter4fvEXT = cast(PFN_glNamedProgramLocalParameter4fvEXT)loadSymbol(loader, "glNamedProgramLocalParameter4fvEXT", []); 10062 _GetNamedProgramLocalParameterdvEXT = cast(PFN_glGetNamedProgramLocalParameterdvEXT)loadSymbol(loader, "glGetNamedProgramLocalParameterdvEXT", []); 10063 _GetNamedProgramLocalParameterfvEXT = cast(PFN_glGetNamedProgramLocalParameterfvEXT)loadSymbol(loader, "glGetNamedProgramLocalParameterfvEXT", []); 10064 _GetNamedProgramivEXT = cast(PFN_glGetNamedProgramivEXT)loadSymbol(loader, "glGetNamedProgramivEXT", []); 10065 _GetNamedProgramStringEXT = cast(PFN_glGetNamedProgramStringEXT)loadSymbol(loader, "glGetNamedProgramStringEXT", []); 10066 _NamedRenderbufferStorageEXT = cast(PFN_glNamedRenderbufferStorageEXT)loadSymbol(loader, "glNamedRenderbufferStorageEXT", []); 10067 _GetNamedRenderbufferParameterivEXT = cast(PFN_glGetNamedRenderbufferParameterivEXT)loadSymbol(loader, "glGetNamedRenderbufferParameterivEXT", []); 10068 _NamedRenderbufferStorageMultisampleEXT = cast(PFN_glNamedRenderbufferStorageMultisampleEXT)loadSymbol(loader, "glNamedRenderbufferStorageMultisampleEXT", []); 10069 _NamedRenderbufferStorageMultisampleCoverageEXT = cast(PFN_glNamedRenderbufferStorageMultisampleCoverageEXT)loadSymbol(loader, "glNamedRenderbufferStorageMultisampleCoverageEXT", []); 10070 _CheckNamedFramebufferStatusEXT = cast(PFN_glCheckNamedFramebufferStatusEXT)loadSymbol(loader, "glCheckNamedFramebufferStatusEXT", []); 10071 _NamedFramebufferTexture1DEXT = cast(PFN_glNamedFramebufferTexture1DEXT)loadSymbol(loader, "glNamedFramebufferTexture1DEXT", []); 10072 _NamedFramebufferTexture2DEXT = cast(PFN_glNamedFramebufferTexture2DEXT)loadSymbol(loader, "glNamedFramebufferTexture2DEXT", []); 10073 _NamedFramebufferTexture3DEXT = cast(PFN_glNamedFramebufferTexture3DEXT)loadSymbol(loader, "glNamedFramebufferTexture3DEXT", []); 10074 _NamedFramebufferRenderbufferEXT = cast(PFN_glNamedFramebufferRenderbufferEXT)loadSymbol(loader, "glNamedFramebufferRenderbufferEXT", []); 10075 _GetNamedFramebufferAttachmentParameterivEXT = cast(PFN_glGetNamedFramebufferAttachmentParameterivEXT)loadSymbol(loader, "glGetNamedFramebufferAttachmentParameterivEXT", []); 10076 _GenerateTextureMipmapEXT = cast(PFN_glGenerateTextureMipmapEXT)loadSymbol(loader, "glGenerateTextureMipmapEXT", []); 10077 _GenerateMultiTexMipmapEXT = cast(PFN_glGenerateMultiTexMipmapEXT)loadSymbol(loader, "glGenerateMultiTexMipmapEXT", []); 10078 _FramebufferDrawBufferEXT = cast(PFN_glFramebufferDrawBufferEXT)loadSymbol(loader, "glFramebufferDrawBufferEXT", []); 10079 _FramebufferDrawBuffersEXT = cast(PFN_glFramebufferDrawBuffersEXT)loadSymbol(loader, "glFramebufferDrawBuffersEXT", []); 10080 _FramebufferReadBufferEXT = cast(PFN_glFramebufferReadBufferEXT)loadSymbol(loader, "glFramebufferReadBufferEXT", []); 10081 _GetFramebufferParameterivEXT = cast(PFN_glGetFramebufferParameterivEXT)loadSymbol(loader, "glGetFramebufferParameterivEXT", []); 10082 _NamedCopyBufferSubDataEXT = cast(PFN_glNamedCopyBufferSubDataEXT)loadSymbol(loader, "glNamedCopyBufferSubDataEXT", []); 10083 _NamedFramebufferTextureEXT = cast(PFN_glNamedFramebufferTextureEXT)loadSymbol(loader, "glNamedFramebufferTextureEXT", []); 10084 _NamedFramebufferTextureLayerEXT = cast(PFN_glNamedFramebufferTextureLayerEXT)loadSymbol(loader, "glNamedFramebufferTextureLayerEXT", []); 10085 _NamedFramebufferTextureFaceEXT = cast(PFN_glNamedFramebufferTextureFaceEXT)loadSymbol(loader, "glNamedFramebufferTextureFaceEXT", []); 10086 _TextureRenderbufferEXT = cast(PFN_glTextureRenderbufferEXT)loadSymbol(loader, "glTextureRenderbufferEXT", []); 10087 _MultiTexRenderbufferEXT = cast(PFN_glMultiTexRenderbufferEXT)loadSymbol(loader, "glMultiTexRenderbufferEXT", []); 10088 _VertexArrayVertexOffsetEXT = cast(PFN_glVertexArrayVertexOffsetEXT)loadSymbol(loader, "glVertexArrayVertexOffsetEXT", []); 10089 _VertexArrayColorOffsetEXT = cast(PFN_glVertexArrayColorOffsetEXT)loadSymbol(loader, "glVertexArrayColorOffsetEXT", []); 10090 _VertexArrayEdgeFlagOffsetEXT = cast(PFN_glVertexArrayEdgeFlagOffsetEXT)loadSymbol(loader, "glVertexArrayEdgeFlagOffsetEXT", []); 10091 _VertexArrayIndexOffsetEXT = cast(PFN_glVertexArrayIndexOffsetEXT)loadSymbol(loader, "glVertexArrayIndexOffsetEXT", []); 10092 _VertexArrayNormalOffsetEXT = cast(PFN_glVertexArrayNormalOffsetEXT)loadSymbol(loader, "glVertexArrayNormalOffsetEXT", []); 10093 _VertexArrayTexCoordOffsetEXT = cast(PFN_glVertexArrayTexCoordOffsetEXT)loadSymbol(loader, "glVertexArrayTexCoordOffsetEXT", []); 10094 _VertexArrayMultiTexCoordOffsetEXT = cast(PFN_glVertexArrayMultiTexCoordOffsetEXT)loadSymbol(loader, "glVertexArrayMultiTexCoordOffsetEXT", []); 10095 _VertexArrayFogCoordOffsetEXT = cast(PFN_glVertexArrayFogCoordOffsetEXT)loadSymbol(loader, "glVertexArrayFogCoordOffsetEXT", []); 10096 _VertexArraySecondaryColorOffsetEXT = cast(PFN_glVertexArraySecondaryColorOffsetEXT)loadSymbol(loader, "glVertexArraySecondaryColorOffsetEXT", []); 10097 _VertexArrayVertexAttribOffsetEXT = cast(PFN_glVertexArrayVertexAttribOffsetEXT)loadSymbol(loader, "glVertexArrayVertexAttribOffsetEXT", []); 10098 _VertexArrayVertexAttribIOffsetEXT = cast(PFN_glVertexArrayVertexAttribIOffsetEXT)loadSymbol(loader, "glVertexArrayVertexAttribIOffsetEXT", []); 10099 _EnableVertexArrayEXT = cast(PFN_glEnableVertexArrayEXT)loadSymbol(loader, "glEnableVertexArrayEXT", []); 10100 _DisableVertexArrayEXT = cast(PFN_glDisableVertexArrayEXT)loadSymbol(loader, "glDisableVertexArrayEXT", []); 10101 _EnableVertexArrayAttribEXT = cast(PFN_glEnableVertexArrayAttribEXT)loadSymbol(loader, "glEnableVertexArrayAttribEXT", []); 10102 _DisableVertexArrayAttribEXT = cast(PFN_glDisableVertexArrayAttribEXT)loadSymbol(loader, "glDisableVertexArrayAttribEXT", []); 10103 _GetVertexArrayIntegervEXT = cast(PFN_glGetVertexArrayIntegervEXT)loadSymbol(loader, "glGetVertexArrayIntegervEXT", []); 10104 _GetVertexArrayPointervEXT = cast(PFN_glGetVertexArrayPointervEXT)loadSymbol(loader, "glGetVertexArrayPointervEXT", []); 10105 _GetVertexArrayIntegeri_vEXT = cast(PFN_glGetVertexArrayIntegeri_vEXT)loadSymbol(loader, "glGetVertexArrayIntegeri_vEXT", []); 10106 _GetVertexArrayPointeri_vEXT = cast(PFN_glGetVertexArrayPointeri_vEXT)loadSymbol(loader, "glGetVertexArrayPointeri_vEXT", []); 10107 _MapNamedBufferRangeEXT = cast(PFN_glMapNamedBufferRangeEXT)loadSymbol(loader, "glMapNamedBufferRangeEXT", []); 10108 _FlushMappedNamedBufferRangeEXT = cast(PFN_glFlushMappedNamedBufferRangeEXT)loadSymbol(loader, "glFlushMappedNamedBufferRangeEXT", []); 10109 _ClearNamedBufferDataEXT = cast(PFN_glClearNamedBufferDataEXT)loadSymbol(loader, "glClearNamedBufferDataEXT", []); 10110 _ClearNamedBufferSubDataEXT = cast(PFN_glClearNamedBufferSubDataEXT)loadSymbol(loader, "glClearNamedBufferSubDataEXT", []); 10111 _NamedFramebufferParameteriEXT = cast(PFN_glNamedFramebufferParameteriEXT)loadSymbol(loader, "glNamedFramebufferParameteriEXT", []); 10112 _GetNamedFramebufferParameterivEXT = cast(PFN_glGetNamedFramebufferParameterivEXT)loadSymbol(loader, "glGetNamedFramebufferParameterivEXT", []); 10113 _ProgramUniform1dEXT = cast(PFN_glProgramUniform1dEXT)loadSymbol(loader, "glProgramUniform1dEXT", []); 10114 _ProgramUniform2dEXT = cast(PFN_glProgramUniform2dEXT)loadSymbol(loader, "glProgramUniform2dEXT", []); 10115 _ProgramUniform3dEXT = cast(PFN_glProgramUniform3dEXT)loadSymbol(loader, "glProgramUniform3dEXT", []); 10116 _ProgramUniform4dEXT = cast(PFN_glProgramUniform4dEXT)loadSymbol(loader, "glProgramUniform4dEXT", []); 10117 _ProgramUniform1dvEXT = cast(PFN_glProgramUniform1dvEXT)loadSymbol(loader, "glProgramUniform1dvEXT", []); 10118 _ProgramUniform2dvEXT = cast(PFN_glProgramUniform2dvEXT)loadSymbol(loader, "glProgramUniform2dvEXT", []); 10119 _ProgramUniform3dvEXT = cast(PFN_glProgramUniform3dvEXT)loadSymbol(loader, "glProgramUniform3dvEXT", []); 10120 _ProgramUniform4dvEXT = cast(PFN_glProgramUniform4dvEXT)loadSymbol(loader, "glProgramUniform4dvEXT", []); 10121 _ProgramUniformMatrix2dvEXT = cast(PFN_glProgramUniformMatrix2dvEXT)loadSymbol(loader, "glProgramUniformMatrix2dvEXT", []); 10122 _ProgramUniformMatrix3dvEXT = cast(PFN_glProgramUniformMatrix3dvEXT)loadSymbol(loader, "glProgramUniformMatrix3dvEXT", []); 10123 _ProgramUniformMatrix4dvEXT = cast(PFN_glProgramUniformMatrix4dvEXT)loadSymbol(loader, "glProgramUniformMatrix4dvEXT", []); 10124 _ProgramUniformMatrix2x3dvEXT = cast(PFN_glProgramUniformMatrix2x3dvEXT)loadSymbol(loader, "glProgramUniformMatrix2x3dvEXT", []); 10125 _ProgramUniformMatrix2x4dvEXT = cast(PFN_glProgramUniformMatrix2x4dvEXT)loadSymbol(loader, "glProgramUniformMatrix2x4dvEXT", []); 10126 _ProgramUniformMatrix3x2dvEXT = cast(PFN_glProgramUniformMatrix3x2dvEXT)loadSymbol(loader, "glProgramUniformMatrix3x2dvEXT", []); 10127 _ProgramUniformMatrix3x4dvEXT = cast(PFN_glProgramUniformMatrix3x4dvEXT)loadSymbol(loader, "glProgramUniformMatrix3x4dvEXT", []); 10128 _ProgramUniformMatrix4x2dvEXT = cast(PFN_glProgramUniformMatrix4x2dvEXT)loadSymbol(loader, "glProgramUniformMatrix4x2dvEXT", []); 10129 _ProgramUniformMatrix4x3dvEXT = cast(PFN_glProgramUniformMatrix4x3dvEXT)loadSymbol(loader, "glProgramUniformMatrix4x3dvEXT", []); 10130 _TextureBufferRangeEXT = cast(PFN_glTextureBufferRangeEXT)loadSymbol(loader, "glTextureBufferRangeEXT", []); 10131 _TextureStorage1DEXT = cast(PFN_glTextureStorage1DEXT)loadSymbol(loader, "glTextureStorage1DEXT", []); 10132 _TextureStorage2DEXT = cast(PFN_glTextureStorage2DEXT)loadSymbol(loader, "glTextureStorage2DEXT", []); 10133 _TextureStorage3DEXT = cast(PFN_glTextureStorage3DEXT)loadSymbol(loader, "glTextureStorage3DEXT", []); 10134 _TextureStorage2DMultisampleEXT = cast(PFN_glTextureStorage2DMultisampleEXT)loadSymbol(loader, "glTextureStorage2DMultisampleEXT", []); 10135 _TextureStorage3DMultisampleEXT = cast(PFN_glTextureStorage3DMultisampleEXT)loadSymbol(loader, "glTextureStorage3DMultisampleEXT", []); 10136 _VertexArrayBindVertexBufferEXT = cast(PFN_glVertexArrayBindVertexBufferEXT)loadSymbol(loader, "glVertexArrayBindVertexBufferEXT", []); 10137 _VertexArrayVertexAttribFormatEXT = cast(PFN_glVertexArrayVertexAttribFormatEXT)loadSymbol(loader, "glVertexArrayVertexAttribFormatEXT", []); 10138 _VertexArrayVertexAttribIFormatEXT = cast(PFN_glVertexArrayVertexAttribIFormatEXT)loadSymbol(loader, "glVertexArrayVertexAttribIFormatEXT", []); 10139 _VertexArrayVertexAttribLFormatEXT = cast(PFN_glVertexArrayVertexAttribLFormatEXT)loadSymbol(loader, "glVertexArrayVertexAttribLFormatEXT", []); 10140 _VertexArrayVertexAttribBindingEXT = cast(PFN_glVertexArrayVertexAttribBindingEXT)loadSymbol(loader, "glVertexArrayVertexAttribBindingEXT", []); 10141 _VertexArrayVertexBindingDivisorEXT = cast(PFN_glVertexArrayVertexBindingDivisorEXT)loadSymbol(loader, "glVertexArrayVertexBindingDivisorEXT", []); 10142 _VertexArrayVertexAttribLOffsetEXT = cast(PFN_glVertexArrayVertexAttribLOffsetEXT)loadSymbol(loader, "glVertexArrayVertexAttribLOffsetEXT", []); 10143 _TexturePageCommitmentEXT = cast(PFN_glTexturePageCommitmentEXT)loadSymbol(loader, "glTexturePageCommitmentEXT", []); 10144 _VertexArrayVertexAttribDivisorEXT = cast(PFN_glVertexArrayVertexAttribDivisorEXT)loadSymbol(loader, "glVertexArrayVertexAttribDivisorEXT", []); 10145 10146 // GL_EXT_raster_multisample, 10147 _RasterSamplesEXT = cast(PFN_glRasterSamplesEXT)loadSymbol(loader, "glRasterSamplesEXT", []); 10148 10149 // GL_EXT_separate_shader_objects, 10150 _UseShaderProgramEXT = cast(PFN_glUseShaderProgramEXT)loadSymbol(loader, "glUseShaderProgramEXT", []); 10151 _ActiveProgramEXT = cast(PFN_glActiveProgramEXT)loadSymbol(loader, "glActiveProgramEXT", []); 10152 _CreateShaderProgramEXT = cast(PFN_glCreateShaderProgramEXT)loadSymbol(loader, "glCreateShaderProgramEXT", []); 10153 10154 // GL_EXT_window_rectangles, 10155 _WindowRectanglesEXT = cast(PFN_glWindowRectanglesEXT)loadSymbol(loader, "glWindowRectanglesEXT", []); 10156 10157 // GL_INTEL_framebuffer_CMAA, 10158 _ApplyFramebufferAttachmentCMAAINTEL = cast(PFN_glApplyFramebufferAttachmentCMAAINTEL)loadSymbol(loader, "glApplyFramebufferAttachmentCMAAINTEL", []); 10159 10160 // GL_INTEL_performance_query, 10161 _BeginPerfQueryINTEL = cast(PFN_glBeginPerfQueryINTEL)loadSymbol(loader, "glBeginPerfQueryINTEL", []); 10162 _CreatePerfQueryINTEL = cast(PFN_glCreatePerfQueryINTEL)loadSymbol(loader, "glCreatePerfQueryINTEL", []); 10163 _DeletePerfQueryINTEL = cast(PFN_glDeletePerfQueryINTEL)loadSymbol(loader, "glDeletePerfQueryINTEL", []); 10164 _EndPerfQueryINTEL = cast(PFN_glEndPerfQueryINTEL)loadSymbol(loader, "glEndPerfQueryINTEL", []); 10165 _GetFirstPerfQueryIdINTEL = cast(PFN_glGetFirstPerfQueryIdINTEL)loadSymbol(loader, "glGetFirstPerfQueryIdINTEL", []); 10166 _GetNextPerfQueryIdINTEL = cast(PFN_glGetNextPerfQueryIdINTEL)loadSymbol(loader, "glGetNextPerfQueryIdINTEL", []); 10167 _GetPerfCounterInfoINTEL = cast(PFN_glGetPerfCounterInfoINTEL)loadSymbol(loader, "glGetPerfCounterInfoINTEL", []); 10168 _GetPerfQueryDataINTEL = cast(PFN_glGetPerfQueryDataINTEL)loadSymbol(loader, "glGetPerfQueryDataINTEL", []); 10169 _GetPerfQueryIdByNameINTEL = cast(PFN_glGetPerfQueryIdByNameINTEL)loadSymbol(loader, "glGetPerfQueryIdByNameINTEL", []); 10170 _GetPerfQueryInfoINTEL = cast(PFN_glGetPerfQueryInfoINTEL)loadSymbol(loader, "glGetPerfQueryInfoINTEL", []); 10171 10172 // GL_NV_bindless_multi_draw_indirect, 10173 _MultiDrawArraysIndirectBindlessNV = cast(PFN_glMultiDrawArraysIndirectBindlessNV)loadSymbol(loader, "glMultiDrawArraysIndirectBindlessNV", []); 10174 _MultiDrawElementsIndirectBindlessNV = cast(PFN_glMultiDrawElementsIndirectBindlessNV)loadSymbol(loader, "glMultiDrawElementsIndirectBindlessNV", []); 10175 10176 // GL_NV_bindless_multi_draw_indirect_count, 10177 _MultiDrawArraysIndirectBindlessCountNV = cast(PFN_glMultiDrawArraysIndirectBindlessCountNV)loadSymbol(loader, "glMultiDrawArraysIndirectBindlessCountNV", []); 10178 _MultiDrawElementsIndirectBindlessCountNV = cast(PFN_glMultiDrawElementsIndirectBindlessCountNV)loadSymbol(loader, "glMultiDrawElementsIndirectBindlessCountNV", []); 10179 10180 // GL_NV_bindless_texture, 10181 _GetTextureHandleNV = cast(PFN_glGetTextureHandleNV)loadSymbol(loader, "glGetTextureHandleNV", []); 10182 _GetTextureSamplerHandleNV = cast(PFN_glGetTextureSamplerHandleNV)loadSymbol(loader, "glGetTextureSamplerHandleNV", []); 10183 _MakeTextureHandleResidentNV = cast(PFN_glMakeTextureHandleResidentNV)loadSymbol(loader, "glMakeTextureHandleResidentNV", []); 10184 _MakeTextureHandleNonResidentNV = cast(PFN_glMakeTextureHandleNonResidentNV)loadSymbol(loader, "glMakeTextureHandleNonResidentNV", []); 10185 _GetImageHandleNV = cast(PFN_glGetImageHandleNV)loadSymbol(loader, "glGetImageHandleNV", []); 10186 _MakeImageHandleResidentNV = cast(PFN_glMakeImageHandleResidentNV)loadSymbol(loader, "glMakeImageHandleResidentNV", []); 10187 _MakeImageHandleNonResidentNV = cast(PFN_glMakeImageHandleNonResidentNV)loadSymbol(loader, "glMakeImageHandleNonResidentNV", []); 10188 _UniformHandleui64NV = cast(PFN_glUniformHandleui64NV)loadSymbol(loader, "glUniformHandleui64NV", []); 10189 _UniformHandleui64vNV = cast(PFN_glUniformHandleui64vNV)loadSymbol(loader, "glUniformHandleui64vNV", []); 10190 _ProgramUniformHandleui64NV = cast(PFN_glProgramUniformHandleui64NV)loadSymbol(loader, "glProgramUniformHandleui64NV", []); 10191 _ProgramUniformHandleui64vNV = cast(PFN_glProgramUniformHandleui64vNV)loadSymbol(loader, "glProgramUniformHandleui64vNV", []); 10192 _IsTextureHandleResidentNV = cast(PFN_glIsTextureHandleResidentNV)loadSymbol(loader, "glIsTextureHandleResidentNV", []); 10193 _IsImageHandleResidentNV = cast(PFN_glIsImageHandleResidentNV)loadSymbol(loader, "glIsImageHandleResidentNV", []); 10194 10195 // GL_NV_blend_equation_advanced, 10196 _BlendParameteriNV = cast(PFN_glBlendParameteriNV)loadSymbol(loader, "glBlendParameteriNV", []); 10197 _BlendBarrierNV = cast(PFN_glBlendBarrierNV)loadSymbol(loader, "glBlendBarrierNV", []); 10198 10199 // GL_NV_clip_space_w_scaling, 10200 _ViewportPositionWScaleNV = cast(PFN_glViewportPositionWScaleNV)loadSymbol(loader, "glViewportPositionWScaleNV", []); 10201 10202 // GL_NV_command_list, 10203 _CreateStatesNV = cast(PFN_glCreateStatesNV)loadSymbol(loader, "glCreateStatesNV", []); 10204 _DeleteStatesNV = cast(PFN_glDeleteStatesNV)loadSymbol(loader, "glDeleteStatesNV", []); 10205 _IsStateNV = cast(PFN_glIsStateNV)loadSymbol(loader, "glIsStateNV", []); 10206 _StateCaptureNV = cast(PFN_glStateCaptureNV)loadSymbol(loader, "glStateCaptureNV", []); 10207 _GetCommandHeaderNV = cast(PFN_glGetCommandHeaderNV)loadSymbol(loader, "glGetCommandHeaderNV", []); 10208 _GetStageIndexNV = cast(PFN_glGetStageIndexNV)loadSymbol(loader, "glGetStageIndexNV", []); 10209 _DrawCommandsNV = cast(PFN_glDrawCommandsNV)loadSymbol(loader, "glDrawCommandsNV", []); 10210 _DrawCommandsAddressNV = cast(PFN_glDrawCommandsAddressNV)loadSymbol(loader, "glDrawCommandsAddressNV", []); 10211 _DrawCommandsStatesNV = cast(PFN_glDrawCommandsStatesNV)loadSymbol(loader, "glDrawCommandsStatesNV", []); 10212 _DrawCommandsStatesAddressNV = cast(PFN_glDrawCommandsStatesAddressNV)loadSymbol(loader, "glDrawCommandsStatesAddressNV", []); 10213 _CreateCommandListsNV = cast(PFN_glCreateCommandListsNV)loadSymbol(loader, "glCreateCommandListsNV", []); 10214 _DeleteCommandListsNV = cast(PFN_glDeleteCommandListsNV)loadSymbol(loader, "glDeleteCommandListsNV", []); 10215 _IsCommandListNV = cast(PFN_glIsCommandListNV)loadSymbol(loader, "glIsCommandListNV", []); 10216 _ListDrawCommandsStatesClientNV = cast(PFN_glListDrawCommandsStatesClientNV)loadSymbol(loader, "glListDrawCommandsStatesClientNV", []); 10217 _CommandListSegmentsNV = cast(PFN_glCommandListSegmentsNV)loadSymbol(loader, "glCommandListSegmentsNV", []); 10218 _CompileCommandListNV = cast(PFN_glCompileCommandListNV)loadSymbol(loader, "glCompileCommandListNV", []); 10219 _CallCommandListNV = cast(PFN_glCallCommandListNV)loadSymbol(loader, "glCallCommandListNV", []); 10220 10221 // GL_NV_conservative_raster, 10222 _SubpixelPrecisionBiasNV = cast(PFN_glSubpixelPrecisionBiasNV)loadSymbol(loader, "glSubpixelPrecisionBiasNV", []); 10223 10224 // GL_NV_conservative_raster_dilate, 10225 _ConservativeRasterParameterfNV = cast(PFN_glConservativeRasterParameterfNV)loadSymbol(loader, "glConservativeRasterParameterfNV", []); 10226 10227 // GL_NV_conservative_raster_pre_snap_triangles, 10228 _ConservativeRasterParameteriNV = cast(PFN_glConservativeRasterParameteriNV)loadSymbol(loader, "glConservativeRasterParameteriNV", []); 10229 10230 // GL_NV_draw_vulkan_image, 10231 _DrawVkImageNV = cast(PFN_glDrawVkImageNV)loadSymbol(loader, "glDrawVkImageNV", []); 10232 _GetVkProcAddrNV = cast(PFN_glGetVkProcAddrNV)loadSymbol(loader, "glGetVkProcAddrNV", []); 10233 _WaitVkSemaphoreNV = cast(PFN_glWaitVkSemaphoreNV)loadSymbol(loader, "glWaitVkSemaphoreNV", []); 10234 _SignalVkSemaphoreNV = cast(PFN_glSignalVkSemaphoreNV)loadSymbol(loader, "glSignalVkSemaphoreNV", []); 10235 _SignalVkFenceNV = cast(PFN_glSignalVkFenceNV)loadSymbol(loader, "glSignalVkFenceNV", []); 10236 10237 // GL_NV_fragment_coverage_to_color, 10238 _FragmentCoverageColorNV = cast(PFN_glFragmentCoverageColorNV)loadSymbol(loader, "glFragmentCoverageColorNV", []); 10239 10240 // GL_NV_framebuffer_mixed_samples, 10241 _CoverageModulationTableNV = cast(PFN_glCoverageModulationTableNV)loadSymbol(loader, "glCoverageModulationTableNV", []); 10242 _GetCoverageModulationTableNV = cast(PFN_glGetCoverageModulationTableNV)loadSymbol(loader, "glGetCoverageModulationTableNV", []); 10243 _CoverageModulationNV = cast(PFN_glCoverageModulationNV)loadSymbol(loader, "glCoverageModulationNV", []); 10244 10245 // GL_NV_framebuffer_multisample_coverage, 10246 _RenderbufferStorageMultisampleCoverageNV = cast(PFN_glRenderbufferStorageMultisampleCoverageNV)loadSymbol(loader, "glRenderbufferStorageMultisampleCoverageNV", []); 10247 10248 // GL_NV_gpu_shader5, 10249 _Uniform1i64NV = cast(PFN_glUniform1i64NV)loadSymbol(loader, "glUniform1i64NV", []); 10250 _Uniform2i64NV = cast(PFN_glUniform2i64NV)loadSymbol(loader, "glUniform2i64NV", []); 10251 _Uniform3i64NV = cast(PFN_glUniform3i64NV)loadSymbol(loader, "glUniform3i64NV", []); 10252 _Uniform4i64NV = cast(PFN_glUniform4i64NV)loadSymbol(loader, "glUniform4i64NV", []); 10253 _Uniform1i64vNV = cast(PFN_glUniform1i64vNV)loadSymbol(loader, "glUniform1i64vNV", []); 10254 _Uniform2i64vNV = cast(PFN_glUniform2i64vNV)loadSymbol(loader, "glUniform2i64vNV", []); 10255 _Uniform3i64vNV = cast(PFN_glUniform3i64vNV)loadSymbol(loader, "glUniform3i64vNV", []); 10256 _Uniform4i64vNV = cast(PFN_glUniform4i64vNV)loadSymbol(loader, "glUniform4i64vNV", []); 10257 _Uniform1ui64NV = cast(PFN_glUniform1ui64NV)loadSymbol(loader, "glUniform1ui64NV", []); 10258 _Uniform2ui64NV = cast(PFN_glUniform2ui64NV)loadSymbol(loader, "glUniform2ui64NV", []); 10259 _Uniform3ui64NV = cast(PFN_glUniform3ui64NV)loadSymbol(loader, "glUniform3ui64NV", []); 10260 _Uniform4ui64NV = cast(PFN_glUniform4ui64NV)loadSymbol(loader, "glUniform4ui64NV", []); 10261 _Uniform1ui64vNV = cast(PFN_glUniform1ui64vNV)loadSymbol(loader, "glUniform1ui64vNV", []); 10262 _Uniform2ui64vNV = cast(PFN_glUniform2ui64vNV)loadSymbol(loader, "glUniform2ui64vNV", []); 10263 _Uniform3ui64vNV = cast(PFN_glUniform3ui64vNV)loadSymbol(loader, "glUniform3ui64vNV", []); 10264 _Uniform4ui64vNV = cast(PFN_glUniform4ui64vNV)loadSymbol(loader, "glUniform4ui64vNV", []); 10265 _GetUniformi64vNV = cast(PFN_glGetUniformi64vNV)loadSymbol(loader, "glGetUniformi64vNV", []); 10266 _ProgramUniform1i64NV = cast(PFN_glProgramUniform1i64NV)loadSymbol(loader, "glProgramUniform1i64NV", []); 10267 _ProgramUniform2i64NV = cast(PFN_glProgramUniform2i64NV)loadSymbol(loader, "glProgramUniform2i64NV", []); 10268 _ProgramUniform3i64NV = cast(PFN_glProgramUniform3i64NV)loadSymbol(loader, "glProgramUniform3i64NV", []); 10269 _ProgramUniform4i64NV = cast(PFN_glProgramUniform4i64NV)loadSymbol(loader, "glProgramUniform4i64NV", []); 10270 _ProgramUniform1i64vNV = cast(PFN_glProgramUniform1i64vNV)loadSymbol(loader, "glProgramUniform1i64vNV", []); 10271 _ProgramUniform2i64vNV = cast(PFN_glProgramUniform2i64vNV)loadSymbol(loader, "glProgramUniform2i64vNV", []); 10272 _ProgramUniform3i64vNV = cast(PFN_glProgramUniform3i64vNV)loadSymbol(loader, "glProgramUniform3i64vNV", []); 10273 _ProgramUniform4i64vNV = cast(PFN_glProgramUniform4i64vNV)loadSymbol(loader, "glProgramUniform4i64vNV", []); 10274 _ProgramUniform1ui64NV = cast(PFN_glProgramUniform1ui64NV)loadSymbol(loader, "glProgramUniform1ui64NV", []); 10275 _ProgramUniform2ui64NV = cast(PFN_glProgramUniform2ui64NV)loadSymbol(loader, "glProgramUniform2ui64NV", []); 10276 _ProgramUniform3ui64NV = cast(PFN_glProgramUniform3ui64NV)loadSymbol(loader, "glProgramUniform3ui64NV", []); 10277 _ProgramUniform4ui64NV = cast(PFN_glProgramUniform4ui64NV)loadSymbol(loader, "glProgramUniform4ui64NV", []); 10278 _ProgramUniform1ui64vNV = cast(PFN_glProgramUniform1ui64vNV)loadSymbol(loader, "glProgramUniform1ui64vNV", []); 10279 _ProgramUniform2ui64vNV = cast(PFN_glProgramUniform2ui64vNV)loadSymbol(loader, "glProgramUniform2ui64vNV", []); 10280 _ProgramUniform3ui64vNV = cast(PFN_glProgramUniform3ui64vNV)loadSymbol(loader, "glProgramUniform3ui64vNV", []); 10281 _ProgramUniform4ui64vNV = cast(PFN_glProgramUniform4ui64vNV)loadSymbol(loader, "glProgramUniform4ui64vNV", []); 10282 10283 // GL_NV_internalformat_sample_query, 10284 _GetInternalformatSampleivNV = cast(PFN_glGetInternalformatSampleivNV)loadSymbol(loader, "glGetInternalformatSampleivNV", []); 10285 10286 // GL_NV_path_rendering, 10287 _GenPathsNV = cast(PFN_glGenPathsNV)loadSymbol(loader, "glGenPathsNV", []); 10288 _DeletePathsNV = cast(PFN_glDeletePathsNV)loadSymbol(loader, "glDeletePathsNV", []); 10289 _IsPathNV = cast(PFN_glIsPathNV)loadSymbol(loader, "glIsPathNV", []); 10290 _PathCommandsNV = cast(PFN_glPathCommandsNV)loadSymbol(loader, "glPathCommandsNV", []); 10291 _PathCoordsNV = cast(PFN_glPathCoordsNV)loadSymbol(loader, "glPathCoordsNV", []); 10292 _PathSubCommandsNV = cast(PFN_glPathSubCommandsNV)loadSymbol(loader, "glPathSubCommandsNV", []); 10293 _PathSubCoordsNV = cast(PFN_glPathSubCoordsNV)loadSymbol(loader, "glPathSubCoordsNV", []); 10294 _PathStringNV = cast(PFN_glPathStringNV)loadSymbol(loader, "glPathStringNV", []); 10295 _PathGlyphsNV = cast(PFN_glPathGlyphsNV)loadSymbol(loader, "glPathGlyphsNV", []); 10296 _PathGlyphRangeNV = cast(PFN_glPathGlyphRangeNV)loadSymbol(loader, "glPathGlyphRangeNV", []); 10297 _WeightPathsNV = cast(PFN_glWeightPathsNV)loadSymbol(loader, "glWeightPathsNV", []); 10298 _CopyPathNV = cast(PFN_glCopyPathNV)loadSymbol(loader, "glCopyPathNV", []); 10299 _InterpolatePathsNV = cast(PFN_glInterpolatePathsNV)loadSymbol(loader, "glInterpolatePathsNV", []); 10300 _TransformPathNV = cast(PFN_glTransformPathNV)loadSymbol(loader, "glTransformPathNV", []); 10301 _PathParameterivNV = cast(PFN_glPathParameterivNV)loadSymbol(loader, "glPathParameterivNV", []); 10302 _PathParameteriNV = cast(PFN_glPathParameteriNV)loadSymbol(loader, "glPathParameteriNV", []); 10303 _PathParameterfvNV = cast(PFN_glPathParameterfvNV)loadSymbol(loader, "glPathParameterfvNV", []); 10304 _PathParameterfNV = cast(PFN_glPathParameterfNV)loadSymbol(loader, "glPathParameterfNV", []); 10305 _PathDashArrayNV = cast(PFN_glPathDashArrayNV)loadSymbol(loader, "glPathDashArrayNV", []); 10306 _PathStencilFuncNV = cast(PFN_glPathStencilFuncNV)loadSymbol(loader, "glPathStencilFuncNV", []); 10307 _PathStencilDepthOffsetNV = cast(PFN_glPathStencilDepthOffsetNV)loadSymbol(loader, "glPathStencilDepthOffsetNV", []); 10308 _StencilFillPathNV = cast(PFN_glStencilFillPathNV)loadSymbol(loader, "glStencilFillPathNV", []); 10309 _StencilStrokePathNV = cast(PFN_glStencilStrokePathNV)loadSymbol(loader, "glStencilStrokePathNV", []); 10310 _StencilFillPathInstancedNV = cast(PFN_glStencilFillPathInstancedNV)loadSymbol(loader, "glStencilFillPathInstancedNV", []); 10311 _StencilStrokePathInstancedNV = cast(PFN_glStencilStrokePathInstancedNV)loadSymbol(loader, "glStencilStrokePathInstancedNV", []); 10312 _PathCoverDepthFuncNV = cast(PFN_glPathCoverDepthFuncNV)loadSymbol(loader, "glPathCoverDepthFuncNV", []); 10313 _CoverFillPathNV = cast(PFN_glCoverFillPathNV)loadSymbol(loader, "glCoverFillPathNV", []); 10314 _CoverStrokePathNV = cast(PFN_glCoverStrokePathNV)loadSymbol(loader, "glCoverStrokePathNV", []); 10315 _CoverFillPathInstancedNV = cast(PFN_glCoverFillPathInstancedNV)loadSymbol(loader, "glCoverFillPathInstancedNV", []); 10316 _CoverStrokePathInstancedNV = cast(PFN_glCoverStrokePathInstancedNV)loadSymbol(loader, "glCoverStrokePathInstancedNV", []); 10317 _GetPathParameterivNV = cast(PFN_glGetPathParameterivNV)loadSymbol(loader, "glGetPathParameterivNV", []); 10318 _GetPathParameterfvNV = cast(PFN_glGetPathParameterfvNV)loadSymbol(loader, "glGetPathParameterfvNV", []); 10319 _GetPathCommandsNV = cast(PFN_glGetPathCommandsNV)loadSymbol(loader, "glGetPathCommandsNV", []); 10320 _GetPathCoordsNV = cast(PFN_glGetPathCoordsNV)loadSymbol(loader, "glGetPathCoordsNV", []); 10321 _GetPathDashArrayNV = cast(PFN_glGetPathDashArrayNV)loadSymbol(loader, "glGetPathDashArrayNV", []); 10322 _GetPathMetricsNV = cast(PFN_glGetPathMetricsNV)loadSymbol(loader, "glGetPathMetricsNV", []); 10323 _GetPathMetricRangeNV = cast(PFN_glGetPathMetricRangeNV)loadSymbol(loader, "glGetPathMetricRangeNV", []); 10324 _GetPathSpacingNV = cast(PFN_glGetPathSpacingNV)loadSymbol(loader, "glGetPathSpacingNV", []); 10325 _IsPointInFillPathNV = cast(PFN_glIsPointInFillPathNV)loadSymbol(loader, "glIsPointInFillPathNV", []); 10326 _IsPointInStrokePathNV = cast(PFN_glIsPointInStrokePathNV)loadSymbol(loader, "glIsPointInStrokePathNV", []); 10327 _GetPathLengthNV = cast(PFN_glGetPathLengthNV)loadSymbol(loader, "glGetPathLengthNV", []); 10328 _PointAlongPathNV = cast(PFN_glPointAlongPathNV)loadSymbol(loader, "glPointAlongPathNV", []); 10329 _MatrixLoad3x2fNV = cast(PFN_glMatrixLoad3x2fNV)loadSymbol(loader, "glMatrixLoad3x2fNV", []); 10330 _MatrixLoad3x3fNV = cast(PFN_glMatrixLoad3x3fNV)loadSymbol(loader, "glMatrixLoad3x3fNV", []); 10331 _MatrixLoadTranspose3x3fNV = cast(PFN_glMatrixLoadTranspose3x3fNV)loadSymbol(loader, "glMatrixLoadTranspose3x3fNV", []); 10332 _MatrixMult3x2fNV = cast(PFN_glMatrixMult3x2fNV)loadSymbol(loader, "glMatrixMult3x2fNV", []); 10333 _MatrixMult3x3fNV = cast(PFN_glMatrixMult3x3fNV)loadSymbol(loader, "glMatrixMult3x3fNV", []); 10334 _MatrixMultTranspose3x3fNV = cast(PFN_glMatrixMultTranspose3x3fNV)loadSymbol(loader, "glMatrixMultTranspose3x3fNV", []); 10335 _StencilThenCoverFillPathNV = cast(PFN_glStencilThenCoverFillPathNV)loadSymbol(loader, "glStencilThenCoverFillPathNV", []); 10336 _StencilThenCoverStrokePathNV = cast(PFN_glStencilThenCoverStrokePathNV)loadSymbol(loader, "glStencilThenCoverStrokePathNV", []); 10337 _StencilThenCoverFillPathInstancedNV = cast(PFN_glStencilThenCoverFillPathInstancedNV)loadSymbol(loader, "glStencilThenCoverFillPathInstancedNV", []); 10338 _StencilThenCoverStrokePathInstancedNV = cast(PFN_glStencilThenCoverStrokePathInstancedNV)loadSymbol(loader, "glStencilThenCoverStrokePathInstancedNV", []); 10339 _PathGlyphIndexRangeNV = cast(PFN_glPathGlyphIndexRangeNV)loadSymbol(loader, "glPathGlyphIndexRangeNV", []); 10340 _PathGlyphIndexArrayNV = cast(PFN_glPathGlyphIndexArrayNV)loadSymbol(loader, "glPathGlyphIndexArrayNV", []); 10341 _PathMemoryGlyphIndexArrayNV = cast(PFN_glPathMemoryGlyphIndexArrayNV)loadSymbol(loader, "glPathMemoryGlyphIndexArrayNV", []); 10342 _ProgramPathFragmentInputGenNV = cast(PFN_glProgramPathFragmentInputGenNV)loadSymbol(loader, "glProgramPathFragmentInputGenNV", []); 10343 _GetProgramResourcefvNV = cast(PFN_glGetProgramResourcefvNV)loadSymbol(loader, "glGetProgramResourcefvNV", []); 10344 10345 // GL_NV_sample_locations, 10346 _FramebufferSampleLocationsfvNV = cast(PFN_glFramebufferSampleLocationsfvNV)loadSymbol(loader, "glFramebufferSampleLocationsfvNV", []); 10347 _NamedFramebufferSampleLocationsfvNV = cast(PFN_glNamedFramebufferSampleLocationsfvNV)loadSymbol(loader, "glNamedFramebufferSampleLocationsfvNV", []); 10348 _ResolveDepthValuesNV = cast(PFN_glResolveDepthValuesNV)loadSymbol(loader, "glResolveDepthValuesNV", []); 10349 10350 // GL_NV_shader_buffer_load, 10351 _MakeBufferResidentNV = cast(PFN_glMakeBufferResidentNV)loadSymbol(loader, "glMakeBufferResidentNV", []); 10352 _MakeBufferNonResidentNV = cast(PFN_glMakeBufferNonResidentNV)loadSymbol(loader, "glMakeBufferNonResidentNV", []); 10353 _IsBufferResidentNV = cast(PFN_glIsBufferResidentNV)loadSymbol(loader, "glIsBufferResidentNV", []); 10354 _MakeNamedBufferResidentNV = cast(PFN_glMakeNamedBufferResidentNV)loadSymbol(loader, "glMakeNamedBufferResidentNV", []); 10355 _MakeNamedBufferNonResidentNV = cast(PFN_glMakeNamedBufferNonResidentNV)loadSymbol(loader, "glMakeNamedBufferNonResidentNV", []); 10356 _IsNamedBufferResidentNV = cast(PFN_glIsNamedBufferResidentNV)loadSymbol(loader, "glIsNamedBufferResidentNV", []); 10357 _GetBufferParameterui64vNV = cast(PFN_glGetBufferParameterui64vNV)loadSymbol(loader, "glGetBufferParameterui64vNV", []); 10358 _GetNamedBufferParameterui64vNV = cast(PFN_glGetNamedBufferParameterui64vNV)loadSymbol(loader, "glGetNamedBufferParameterui64vNV", []); 10359 _GetIntegerui64vNV = cast(PFN_glGetIntegerui64vNV)loadSymbol(loader, "glGetIntegerui64vNV", []); 10360 _Uniformui64NV = cast(PFN_glUniformui64NV)loadSymbol(loader, "glUniformui64NV", []); 10361 _Uniformui64vNV = cast(PFN_glUniformui64vNV)loadSymbol(loader, "glUniformui64vNV", []); 10362 _GetUniformui64vNV = cast(PFN_glGetUniformui64vNV)loadSymbol(loader, "glGetUniformui64vNV", []); 10363 _ProgramUniformui64NV = cast(PFN_glProgramUniformui64NV)loadSymbol(loader, "glProgramUniformui64NV", []); 10364 _ProgramUniformui64vNV = cast(PFN_glProgramUniformui64vNV)loadSymbol(loader, "glProgramUniformui64vNV", []); 10365 10366 // GL_NV_texture_barrier, 10367 _TextureBarrierNV = cast(PFN_glTextureBarrierNV)loadSymbol(loader, "glTextureBarrierNV", []); 10368 10369 // GL_NV_vertex_attrib_integer_64bit, 10370 _VertexAttribL1i64NV = cast(PFN_glVertexAttribL1i64NV)loadSymbol(loader, "glVertexAttribL1i64NV", []); 10371 _VertexAttribL2i64NV = cast(PFN_glVertexAttribL2i64NV)loadSymbol(loader, "glVertexAttribL2i64NV", []); 10372 _VertexAttribL3i64NV = cast(PFN_glVertexAttribL3i64NV)loadSymbol(loader, "glVertexAttribL3i64NV", []); 10373 _VertexAttribL4i64NV = cast(PFN_glVertexAttribL4i64NV)loadSymbol(loader, "glVertexAttribL4i64NV", []); 10374 _VertexAttribL1i64vNV = cast(PFN_glVertexAttribL1i64vNV)loadSymbol(loader, "glVertexAttribL1i64vNV", []); 10375 _VertexAttribL2i64vNV = cast(PFN_glVertexAttribL2i64vNV)loadSymbol(loader, "glVertexAttribL2i64vNV", []); 10376 _VertexAttribL3i64vNV = cast(PFN_glVertexAttribL3i64vNV)loadSymbol(loader, "glVertexAttribL3i64vNV", []); 10377 _VertexAttribL4i64vNV = cast(PFN_glVertexAttribL4i64vNV)loadSymbol(loader, "glVertexAttribL4i64vNV", []); 10378 _VertexAttribL1ui64NV = cast(PFN_glVertexAttribL1ui64NV)loadSymbol(loader, "glVertexAttribL1ui64NV", []); 10379 _VertexAttribL2ui64NV = cast(PFN_glVertexAttribL2ui64NV)loadSymbol(loader, "glVertexAttribL2ui64NV", []); 10380 _VertexAttribL3ui64NV = cast(PFN_glVertexAttribL3ui64NV)loadSymbol(loader, "glVertexAttribL3ui64NV", []); 10381 _VertexAttribL4ui64NV = cast(PFN_glVertexAttribL4ui64NV)loadSymbol(loader, "glVertexAttribL4ui64NV", []); 10382 _VertexAttribL1ui64vNV = cast(PFN_glVertexAttribL1ui64vNV)loadSymbol(loader, "glVertexAttribL1ui64vNV", []); 10383 _VertexAttribL2ui64vNV = cast(PFN_glVertexAttribL2ui64vNV)loadSymbol(loader, "glVertexAttribL2ui64vNV", []); 10384 _VertexAttribL3ui64vNV = cast(PFN_glVertexAttribL3ui64vNV)loadSymbol(loader, "glVertexAttribL3ui64vNV", []); 10385 _VertexAttribL4ui64vNV = cast(PFN_glVertexAttribL4ui64vNV)loadSymbol(loader, "glVertexAttribL4ui64vNV", []); 10386 _GetVertexAttribLi64vNV = cast(PFN_glGetVertexAttribLi64vNV)loadSymbol(loader, "glGetVertexAttribLi64vNV", []); 10387 _GetVertexAttribLui64vNV = cast(PFN_glGetVertexAttribLui64vNV)loadSymbol(loader, "glGetVertexAttribLui64vNV", []); 10388 _VertexAttribLFormatNV = cast(PFN_glVertexAttribLFormatNV)loadSymbol(loader, "glVertexAttribLFormatNV", []); 10389 10390 // GL_NV_vertex_buffer_unified_memory, 10391 _BufferAddressRangeNV = cast(PFN_glBufferAddressRangeNV)loadSymbol(loader, "glBufferAddressRangeNV", []); 10392 _VertexFormatNV = cast(PFN_glVertexFormatNV)loadSymbol(loader, "glVertexFormatNV", []); 10393 _NormalFormatNV = cast(PFN_glNormalFormatNV)loadSymbol(loader, "glNormalFormatNV", []); 10394 _ColorFormatNV = cast(PFN_glColorFormatNV)loadSymbol(loader, "glColorFormatNV", []); 10395 _IndexFormatNV = cast(PFN_glIndexFormatNV)loadSymbol(loader, "glIndexFormatNV", []); 10396 _TexCoordFormatNV = cast(PFN_glTexCoordFormatNV)loadSymbol(loader, "glTexCoordFormatNV", []); 10397 _EdgeFlagFormatNV = cast(PFN_glEdgeFlagFormatNV)loadSymbol(loader, "glEdgeFlagFormatNV", []); 10398 _SecondaryColorFormatNV = cast(PFN_glSecondaryColorFormatNV)loadSymbol(loader, "glSecondaryColorFormatNV", []); 10399 _FogCoordFormatNV = cast(PFN_glFogCoordFormatNV)loadSymbol(loader, "glFogCoordFormatNV", []); 10400 _VertexAttribFormatNV = cast(PFN_glVertexAttribFormatNV)loadSymbol(loader, "glVertexAttribFormatNV", []); 10401 _VertexAttribIFormatNV = cast(PFN_glVertexAttribIFormatNV)loadSymbol(loader, "glVertexAttribIFormatNV", []); 10402 _GetIntegerui64i_vNV = cast(PFN_glGetIntegerui64i_vNV)loadSymbol(loader, "glGetIntegerui64i_vNV", []); 10403 10404 // GL_NV_viewport_swizzle, 10405 _ViewportSwizzleNV = cast(PFN_glViewportSwizzleNV)loadSymbol(loader, "glViewportSwizzleNV", []); 10406 10407 // GL_OVR_multiview, 10408 _FramebufferTextureMultiviewOVR = cast(PFN_glFramebufferTextureMultiviewOVR)loadSymbol(loader, "glFramebufferTextureMultiviewOVR", []); 10409 } 10410 10411 private static void* loadSymbol(SymbolLoader loader, in string name, in string[] aliases) { 10412 void* sym = loader(name); 10413 if (sym) return sym; 10414 foreach (n; aliases) { 10415 sym = loader(n); 10416 if (sym) return sym; 10417 } 10418 return null; 10419 } 10420 10421 /// Commands for GL_VERSION_1_0 10422 public void CullFace (GLenum mode) const { 10423 assert(_CullFace !is null, "OpenGL command glCullFace was not loaded"); 10424 return _CullFace (mode); 10425 } 10426 /// ditto 10427 public void FrontFace (GLenum mode) const { 10428 assert(_FrontFace !is null, "OpenGL command glFrontFace was not loaded"); 10429 return _FrontFace (mode); 10430 } 10431 /// ditto 10432 public void Hint (GLenum target, GLenum mode) const { 10433 assert(_Hint !is null, "OpenGL command glHint was not loaded"); 10434 return _Hint (target, mode); 10435 } 10436 /// ditto 10437 public void LineWidth (GLfloat width) const { 10438 assert(_LineWidth !is null, "OpenGL command glLineWidth was not loaded"); 10439 return _LineWidth (width); 10440 } 10441 /// ditto 10442 public void PointSize (GLfloat size) const { 10443 assert(_PointSize !is null, "OpenGL command glPointSize was not loaded"); 10444 return _PointSize (size); 10445 } 10446 /// ditto 10447 public void PolygonMode (GLenum face, GLenum mode) const { 10448 assert(_PolygonMode !is null, "OpenGL command glPolygonMode was not loaded"); 10449 return _PolygonMode (face, mode); 10450 } 10451 /// ditto 10452 public void Scissor (GLint x, GLint y, GLsizei width, GLsizei height) const { 10453 assert(_Scissor !is null, "OpenGL command glScissor was not loaded"); 10454 return _Scissor (x, y, width, height); 10455 } 10456 /// ditto 10457 public void TexParameterf (GLenum target, GLenum pname, GLfloat param) const { 10458 assert(_TexParameterf !is null, "OpenGL command glTexParameterf was not loaded"); 10459 return _TexParameterf (target, pname, param); 10460 } 10461 /// ditto 10462 public void TexParameterfv (GLenum target, GLenum pname, const(GLfloat)* params) const { 10463 assert(_TexParameterfv !is null, "OpenGL command glTexParameterfv was not loaded"); 10464 return _TexParameterfv (target, pname, params); 10465 } 10466 /// ditto 10467 public void TexParameteri (GLenum target, GLenum pname, GLint param) const { 10468 assert(_TexParameteri !is null, "OpenGL command glTexParameteri was not loaded"); 10469 return _TexParameteri (target, pname, param); 10470 } 10471 /// ditto 10472 public void TexParameteriv (GLenum target, GLenum pname, const(GLint)* params) const { 10473 assert(_TexParameteriv !is null, "OpenGL command glTexParameteriv was not loaded"); 10474 return _TexParameteriv (target, pname, params); 10475 } 10476 /// ditto 10477 public void TexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const(void)* pixels) const { 10478 assert(_TexImage1D !is null, "OpenGL command glTexImage1D was not loaded"); 10479 return _TexImage1D (target, level, internalformat, width, border, format, type, pixels); 10480 } 10481 /// ditto 10482 public void TexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const(void)* pixels) const { 10483 assert(_TexImage2D !is null, "OpenGL command glTexImage2D was not loaded"); 10484 return _TexImage2D (target, level, internalformat, width, height, border, format, type, pixels); 10485 } 10486 /// ditto 10487 public void DrawBuffer (GLenum buf) const { 10488 assert(_DrawBuffer !is null, "OpenGL command glDrawBuffer was not loaded"); 10489 return _DrawBuffer (buf); 10490 } 10491 /// ditto 10492 public void Clear (GLbitfield mask) const { 10493 assert(_Clear !is null, "OpenGL command glClear was not loaded"); 10494 return _Clear (mask); 10495 } 10496 /// ditto 10497 public void ClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) const { 10498 assert(_ClearColor !is null, "OpenGL command glClearColor was not loaded"); 10499 return _ClearColor (red, green, blue, alpha); 10500 } 10501 /// ditto 10502 public void ClearStencil (GLint s) const { 10503 assert(_ClearStencil !is null, "OpenGL command glClearStencil was not loaded"); 10504 return _ClearStencil (s); 10505 } 10506 /// ditto 10507 public void ClearDepth (GLdouble depth) const { 10508 assert(_ClearDepth !is null, "OpenGL command glClearDepth was not loaded"); 10509 return _ClearDepth (depth); 10510 } 10511 /// ditto 10512 public void StencilMask (GLuint mask) const { 10513 assert(_StencilMask !is null, "OpenGL command glStencilMask was not loaded"); 10514 return _StencilMask (mask); 10515 } 10516 /// ditto 10517 public void ColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) const { 10518 assert(_ColorMask !is null, "OpenGL command glColorMask was not loaded"); 10519 return _ColorMask (red, green, blue, alpha); 10520 } 10521 /// ditto 10522 public void DepthMask (GLboolean flag) const { 10523 assert(_DepthMask !is null, "OpenGL command glDepthMask was not loaded"); 10524 return _DepthMask (flag); 10525 } 10526 /// ditto 10527 public void Disable (GLenum cap) const { 10528 assert(_Disable !is null, "OpenGL command glDisable was not loaded"); 10529 return _Disable (cap); 10530 } 10531 /// ditto 10532 public void Enable (GLenum cap) const { 10533 assert(_Enable !is null, "OpenGL command glEnable was not loaded"); 10534 return _Enable (cap); 10535 } 10536 /// ditto 10537 public void Finish () const { 10538 assert(_Finish !is null, "OpenGL command glFinish was not loaded"); 10539 return _Finish (); 10540 } 10541 /// ditto 10542 public void Flush () const { 10543 assert(_Flush !is null, "OpenGL command glFlush was not loaded"); 10544 return _Flush (); 10545 } 10546 /// ditto 10547 public void BlendFunc (GLenum sfactor, GLenum dfactor) const { 10548 assert(_BlendFunc !is null, "OpenGL command glBlendFunc was not loaded"); 10549 return _BlendFunc (sfactor, dfactor); 10550 } 10551 /// ditto 10552 public void LogicOp (GLenum opcode) const { 10553 assert(_LogicOp !is null, "OpenGL command glLogicOp was not loaded"); 10554 return _LogicOp (opcode); 10555 } 10556 /// ditto 10557 public void StencilFunc (GLenum func, GLint ref_, GLuint mask) const { 10558 assert(_StencilFunc !is null, "OpenGL command glStencilFunc was not loaded"); 10559 return _StencilFunc (func, ref_, mask); 10560 } 10561 /// ditto 10562 public void StencilOp (GLenum fail, GLenum zfail, GLenum zpass) const { 10563 assert(_StencilOp !is null, "OpenGL command glStencilOp was not loaded"); 10564 return _StencilOp (fail, zfail, zpass); 10565 } 10566 /// ditto 10567 public void DepthFunc (GLenum func) const { 10568 assert(_DepthFunc !is null, "OpenGL command glDepthFunc was not loaded"); 10569 return _DepthFunc (func); 10570 } 10571 /// ditto 10572 public void PixelStoref (GLenum pname, GLfloat param) const { 10573 assert(_PixelStoref !is null, "OpenGL command glPixelStoref was not loaded"); 10574 return _PixelStoref (pname, param); 10575 } 10576 /// ditto 10577 public void PixelStorei (GLenum pname, GLint param) const { 10578 assert(_PixelStorei !is null, "OpenGL command glPixelStorei was not loaded"); 10579 return _PixelStorei (pname, param); 10580 } 10581 /// ditto 10582 public void ReadBuffer (GLenum src) const { 10583 assert(_ReadBuffer !is null, "OpenGL command glReadBuffer was not loaded"); 10584 return _ReadBuffer (src); 10585 } 10586 /// ditto 10587 public void ReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels) const { 10588 assert(_ReadPixels !is null, "OpenGL command glReadPixels was not loaded"); 10589 return _ReadPixels (x, y, width, height, format, type, pixels); 10590 } 10591 /// ditto 10592 public void GetBooleanv (GLenum pname, GLboolean* data) const { 10593 assert(_GetBooleanv !is null, "OpenGL command glGetBooleanv was not loaded"); 10594 return _GetBooleanv (pname, data); 10595 } 10596 /// ditto 10597 public void GetDoublev (GLenum pname, GLdouble* data) const { 10598 assert(_GetDoublev !is null, "OpenGL command glGetDoublev was not loaded"); 10599 return _GetDoublev (pname, data); 10600 } 10601 /// ditto 10602 public GLenum GetError () const { 10603 assert(_GetError !is null, "OpenGL command glGetError was not loaded"); 10604 return _GetError (); 10605 } 10606 /// ditto 10607 public void GetFloatv (GLenum pname, GLfloat* data) const { 10608 assert(_GetFloatv !is null, "OpenGL command glGetFloatv was not loaded"); 10609 return _GetFloatv (pname, data); 10610 } 10611 /// ditto 10612 public void GetIntegerv (GLenum pname, GLint* data) const { 10613 assert(_GetIntegerv !is null, "OpenGL command glGetIntegerv was not loaded"); 10614 return _GetIntegerv (pname, data); 10615 } 10616 /// ditto 10617 public const(GLubyte)* GetString (GLenum name) const { 10618 assert(_GetString !is null, "OpenGL command glGetString was not loaded"); 10619 return _GetString (name); 10620 } 10621 /// ditto 10622 public void GetTexImage (GLenum target, GLint level, GLenum format, GLenum type, void* pixels) const { 10623 assert(_GetTexImage !is null, "OpenGL command glGetTexImage was not loaded"); 10624 return _GetTexImage (target, level, format, type, pixels); 10625 } 10626 /// ditto 10627 public void GetTexParameterfv (GLenum target, GLenum pname, GLfloat* params) const { 10628 assert(_GetTexParameterfv !is null, "OpenGL command glGetTexParameterfv was not loaded"); 10629 return _GetTexParameterfv (target, pname, params); 10630 } 10631 /// ditto 10632 public void GetTexParameteriv (GLenum target, GLenum pname, GLint* params) const { 10633 assert(_GetTexParameteriv !is null, "OpenGL command glGetTexParameteriv was not loaded"); 10634 return _GetTexParameteriv (target, pname, params); 10635 } 10636 /// ditto 10637 public void GetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat* params) const { 10638 assert(_GetTexLevelParameterfv !is null, "OpenGL command glGetTexLevelParameterfv was not loaded"); 10639 return _GetTexLevelParameterfv (target, level, pname, params); 10640 } 10641 /// ditto 10642 public void GetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint* params) const { 10643 assert(_GetTexLevelParameteriv !is null, "OpenGL command glGetTexLevelParameteriv was not loaded"); 10644 return _GetTexLevelParameteriv (target, level, pname, params); 10645 } 10646 /// ditto 10647 public GLboolean IsEnabled (GLenum cap) const { 10648 assert(_IsEnabled !is null, "OpenGL command glIsEnabled was not loaded"); 10649 return _IsEnabled (cap); 10650 } 10651 /// ditto 10652 public void DepthRange (GLdouble near, GLdouble far) const { 10653 assert(_DepthRange !is null, "OpenGL command glDepthRange was not loaded"); 10654 return _DepthRange (near, far); 10655 } 10656 /// ditto 10657 public void Viewport (GLint x, GLint y, GLsizei width, GLsizei height) const { 10658 assert(_Viewport !is null, "OpenGL command glViewport was not loaded"); 10659 return _Viewport (x, y, width, height); 10660 } 10661 10662 /// Commands for GL_VERSION_1_1 10663 public void DrawArrays (GLenum mode, GLint first, GLsizei count) const { 10664 assert(_DrawArrays !is null, "OpenGL command glDrawArrays was not loaded"); 10665 return _DrawArrays (mode, first, count); 10666 } 10667 /// ditto 10668 public void DrawElements (GLenum mode, GLsizei count, GLenum type, const(void)* indices) const { 10669 assert(_DrawElements !is null, "OpenGL command glDrawElements was not loaded"); 10670 return _DrawElements (mode, count, type, indices); 10671 } 10672 /// ditto 10673 public void GetPointerv (GLenum pname, void** params) const { 10674 assert(_GetPointerv !is null, "OpenGL command glGetPointerv was not loaded"); 10675 return _GetPointerv (pname, params); 10676 } 10677 /// ditto 10678 public void PolygonOffset (GLfloat factor, GLfloat units) const { 10679 assert(_PolygonOffset !is null, "OpenGL command glPolygonOffset was not loaded"); 10680 return _PolygonOffset (factor, units); 10681 } 10682 /// ditto 10683 public void CopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) const { 10684 assert(_CopyTexImage1D !is null, "OpenGL command glCopyTexImage1D was not loaded"); 10685 return _CopyTexImage1D (target, level, internalformat, x, y, width, border); 10686 } 10687 /// ditto 10688 public void CopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) const { 10689 assert(_CopyTexImage2D !is null, "OpenGL command glCopyTexImage2D was not loaded"); 10690 return _CopyTexImage2D (target, level, internalformat, x, y, width, height, border); 10691 } 10692 /// ditto 10693 public void CopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) const { 10694 assert(_CopyTexSubImage1D !is null, "OpenGL command glCopyTexSubImage1D was not loaded"); 10695 return _CopyTexSubImage1D (target, level, xoffset, x, y, width); 10696 } 10697 /// ditto 10698 public void CopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) const { 10699 assert(_CopyTexSubImage2D !is null, "OpenGL command glCopyTexSubImage2D was not loaded"); 10700 return _CopyTexSubImage2D (target, level, xoffset, yoffset, x, y, width, height); 10701 } 10702 /// ditto 10703 public void TexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const(void)* pixels) const { 10704 assert(_TexSubImage1D !is null, "OpenGL command glTexSubImage1D was not loaded"); 10705 return _TexSubImage1D (target, level, xoffset, width, format, type, pixels); 10706 } 10707 /// ditto 10708 public void TexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const(void)* pixels) const { 10709 assert(_TexSubImage2D !is null, "OpenGL command glTexSubImage2D was not loaded"); 10710 return _TexSubImage2D (target, level, xoffset, yoffset, width, height, format, type, pixels); 10711 } 10712 /// ditto 10713 public void BindTexture (GLenum target, GLuint texture) const { 10714 assert(_BindTexture !is null, "OpenGL command glBindTexture was not loaded"); 10715 return _BindTexture (target, texture); 10716 } 10717 /// ditto 10718 public void DeleteTextures (GLsizei n, const(GLuint)* textures) const { 10719 assert(_DeleteTextures !is null, "OpenGL command glDeleteTextures was not loaded"); 10720 return _DeleteTextures (n, textures); 10721 } 10722 /// ditto 10723 public void GenTextures (GLsizei n, GLuint* textures) const { 10724 assert(_GenTextures !is null, "OpenGL command glGenTextures was not loaded"); 10725 return _GenTextures (n, textures); 10726 } 10727 /// ditto 10728 public GLboolean IsTexture (GLuint texture) const { 10729 assert(_IsTexture !is null, "OpenGL command glIsTexture was not loaded"); 10730 return _IsTexture (texture); 10731 } 10732 10733 /// Commands for GL_VERSION_1_2 10734 public void DrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const(void)* indices) const { 10735 assert(_DrawRangeElements !is null, "OpenGL command glDrawRangeElements was not loaded"); 10736 return _DrawRangeElements (mode, start, end, count, type, indices); 10737 } 10738 /// ditto 10739 public void TexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const(void)* pixels) const { 10740 assert(_TexImage3D !is null, "OpenGL command glTexImage3D was not loaded"); 10741 return _TexImage3D (target, level, internalformat, width, height, depth, border, format, type, pixels); 10742 } 10743 /// ditto 10744 public void TexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const(void)* pixels) const { 10745 assert(_TexSubImage3D !is null, "OpenGL command glTexSubImage3D was not loaded"); 10746 return _TexSubImage3D (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); 10747 } 10748 /// ditto 10749 public void CopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) const { 10750 assert(_CopyTexSubImage3D !is null, "OpenGL command glCopyTexSubImage3D was not loaded"); 10751 return _CopyTexSubImage3D (target, level, xoffset, yoffset, zoffset, x, y, width, height); 10752 } 10753 10754 /// Commands for GL_VERSION_1_3 10755 public void ActiveTexture (GLenum texture) const { 10756 assert(_ActiveTexture !is null, "OpenGL command glActiveTexture was not loaded"); 10757 return _ActiveTexture (texture); 10758 } 10759 /// ditto 10760 public void SampleCoverage (GLfloat value, GLboolean invert) const { 10761 assert(_SampleCoverage !is null, "OpenGL command glSampleCoverage was not loaded"); 10762 return _SampleCoverage (value, invert); 10763 } 10764 /// ditto 10765 public void CompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const(void)* data) const { 10766 assert(_CompressedTexImage3D !is null, "OpenGL command glCompressedTexImage3D was not loaded"); 10767 return _CompressedTexImage3D (target, level, internalformat, width, height, depth, border, imageSize, data); 10768 } 10769 /// ditto 10770 public void CompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const(void)* data) const { 10771 assert(_CompressedTexImage2D !is null, "OpenGL command glCompressedTexImage2D was not loaded"); 10772 return _CompressedTexImage2D (target, level, internalformat, width, height, border, imageSize, data); 10773 } 10774 /// ditto 10775 public void CompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const(void)* data) const { 10776 assert(_CompressedTexImage1D !is null, "OpenGL command glCompressedTexImage1D was not loaded"); 10777 return _CompressedTexImage1D (target, level, internalformat, width, border, imageSize, data); 10778 } 10779 /// ditto 10780 public void CompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const(void)* data) const { 10781 assert(_CompressedTexSubImage3D !is null, "OpenGL command glCompressedTexSubImage3D was not loaded"); 10782 return _CompressedTexSubImage3D (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); 10783 } 10784 /// ditto 10785 public void CompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const(void)* data) const { 10786 assert(_CompressedTexSubImage2D !is null, "OpenGL command glCompressedTexSubImage2D was not loaded"); 10787 return _CompressedTexSubImage2D (target, level, xoffset, yoffset, width, height, format, imageSize, data); 10788 } 10789 /// ditto 10790 public void CompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const(void)* data) const { 10791 assert(_CompressedTexSubImage1D !is null, "OpenGL command glCompressedTexSubImage1D was not loaded"); 10792 return _CompressedTexSubImage1D (target, level, xoffset, width, format, imageSize, data); 10793 } 10794 /// ditto 10795 public void GetCompressedTexImage (GLenum target, GLint level, void* img) const { 10796 assert(_GetCompressedTexImage !is null, "OpenGL command glGetCompressedTexImage was not loaded"); 10797 return _GetCompressedTexImage (target, level, img); 10798 } 10799 10800 /// Commands for GL_VERSION_1_4 10801 public void BlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) const { 10802 assert(_BlendFuncSeparate !is null, "OpenGL command glBlendFuncSeparate was not loaded"); 10803 return _BlendFuncSeparate (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); 10804 } 10805 /// ditto 10806 public void MultiDrawArrays (GLenum mode, const(GLint)* first, const(GLsizei)* count, GLsizei drawcount) const { 10807 assert(_MultiDrawArrays !is null, "OpenGL command glMultiDrawArrays was not loaded"); 10808 return _MultiDrawArrays (mode, first, count, drawcount); 10809 } 10810 /// ditto 10811 public void MultiDrawElements (GLenum mode, const(GLsizei)* count, GLenum type, const(void*)* indices, GLsizei drawcount) const { 10812 assert(_MultiDrawElements !is null, "OpenGL command glMultiDrawElements was not loaded"); 10813 return _MultiDrawElements (mode, count, type, indices, drawcount); 10814 } 10815 /// ditto 10816 public void PointParameterf (GLenum pname, GLfloat param) const { 10817 assert(_PointParameterf !is null, "OpenGL command glPointParameterf was not loaded"); 10818 return _PointParameterf (pname, param); 10819 } 10820 /// ditto 10821 public void PointParameterfv (GLenum pname, const(GLfloat)* params) const { 10822 assert(_PointParameterfv !is null, "OpenGL command glPointParameterfv was not loaded"); 10823 return _PointParameterfv (pname, params); 10824 } 10825 /// ditto 10826 public void PointParameteri (GLenum pname, GLint param) const { 10827 assert(_PointParameteri !is null, "OpenGL command glPointParameteri was not loaded"); 10828 return _PointParameteri (pname, param); 10829 } 10830 /// ditto 10831 public void PointParameteriv (GLenum pname, const(GLint)* params) const { 10832 assert(_PointParameteriv !is null, "OpenGL command glPointParameteriv was not loaded"); 10833 return _PointParameteriv (pname, params); 10834 } 10835 /// ditto 10836 public void BlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) const { 10837 assert(_BlendColor !is null, "OpenGL command glBlendColor was not loaded"); 10838 return _BlendColor (red, green, blue, alpha); 10839 } 10840 /// ditto 10841 public void BlendEquation (GLenum mode) const { 10842 assert(_BlendEquation !is null, "OpenGL command glBlendEquation was not loaded"); 10843 return _BlendEquation (mode); 10844 } 10845 10846 /// Commands for GL_VERSION_1_5 10847 public void GenQueries (GLsizei n, GLuint* ids) const { 10848 assert(_GenQueries !is null, "OpenGL command glGenQueries was not loaded"); 10849 return _GenQueries (n, ids); 10850 } 10851 /// ditto 10852 public void DeleteQueries (GLsizei n, const(GLuint)* ids) const { 10853 assert(_DeleteQueries !is null, "OpenGL command glDeleteQueries was not loaded"); 10854 return _DeleteQueries (n, ids); 10855 } 10856 /// ditto 10857 public GLboolean IsQuery (GLuint id) const { 10858 assert(_IsQuery !is null, "OpenGL command glIsQuery was not loaded"); 10859 return _IsQuery (id); 10860 } 10861 /// ditto 10862 public void BeginQuery (GLenum target, GLuint id) const { 10863 assert(_BeginQuery !is null, "OpenGL command glBeginQuery was not loaded"); 10864 return _BeginQuery (target, id); 10865 } 10866 /// ditto 10867 public void EndQuery (GLenum target) const { 10868 assert(_EndQuery !is null, "OpenGL command glEndQuery was not loaded"); 10869 return _EndQuery (target); 10870 } 10871 /// ditto 10872 public void GetQueryiv (GLenum target, GLenum pname, GLint* params) const { 10873 assert(_GetQueryiv !is null, "OpenGL command glGetQueryiv was not loaded"); 10874 return _GetQueryiv (target, pname, params); 10875 } 10876 /// ditto 10877 public void GetQueryObjectiv (GLuint id, GLenum pname, GLint* params) const { 10878 assert(_GetQueryObjectiv !is null, "OpenGL command glGetQueryObjectiv was not loaded"); 10879 return _GetQueryObjectiv (id, pname, params); 10880 } 10881 /// ditto 10882 public void GetQueryObjectuiv (GLuint id, GLenum pname, GLuint* params) const { 10883 assert(_GetQueryObjectuiv !is null, "OpenGL command glGetQueryObjectuiv was not loaded"); 10884 return _GetQueryObjectuiv (id, pname, params); 10885 } 10886 /// ditto 10887 public void BindBuffer (GLenum target, GLuint buffer) const { 10888 assert(_BindBuffer !is null, "OpenGL command glBindBuffer was not loaded"); 10889 return _BindBuffer (target, buffer); 10890 } 10891 /// ditto 10892 public void DeleteBuffers (GLsizei n, const(GLuint)* buffers) const { 10893 assert(_DeleteBuffers !is null, "OpenGL command glDeleteBuffers was not loaded"); 10894 return _DeleteBuffers (n, buffers); 10895 } 10896 /// ditto 10897 public void GenBuffers (GLsizei n, GLuint* buffers) const { 10898 assert(_GenBuffers !is null, "OpenGL command glGenBuffers was not loaded"); 10899 return _GenBuffers (n, buffers); 10900 } 10901 /// ditto 10902 public GLboolean IsBuffer (GLuint buffer) const { 10903 assert(_IsBuffer !is null, "OpenGL command glIsBuffer was not loaded"); 10904 return _IsBuffer (buffer); 10905 } 10906 /// ditto 10907 public void BufferData (GLenum target, GLsizeiptr size, const(void)* data, GLenum usage) const { 10908 assert(_BufferData !is null, "OpenGL command glBufferData was not loaded"); 10909 return _BufferData (target, size, data, usage); 10910 } 10911 /// ditto 10912 public void BufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const(void)* data) const { 10913 assert(_BufferSubData !is null, "OpenGL command glBufferSubData was not loaded"); 10914 return _BufferSubData (target, offset, size, data); 10915 } 10916 /// ditto 10917 public void GetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, void* data) const { 10918 assert(_GetBufferSubData !is null, "OpenGL command glGetBufferSubData was not loaded"); 10919 return _GetBufferSubData (target, offset, size, data); 10920 } 10921 /// ditto 10922 public void * MapBuffer (GLenum target, GLenum access) const { 10923 assert(_MapBuffer !is null, "OpenGL command glMapBuffer was not loaded"); 10924 return _MapBuffer (target, access); 10925 } 10926 /// ditto 10927 public GLboolean UnmapBuffer (GLenum target) const { 10928 assert(_UnmapBuffer !is null, "OpenGL command glUnmapBuffer was not loaded"); 10929 return _UnmapBuffer (target); 10930 } 10931 /// ditto 10932 public void GetBufferParameteriv (GLenum target, GLenum pname, GLint* params) const { 10933 assert(_GetBufferParameteriv !is null, "OpenGL command glGetBufferParameteriv was not loaded"); 10934 return _GetBufferParameteriv (target, pname, params); 10935 } 10936 /// ditto 10937 public void GetBufferPointerv (GLenum target, GLenum pname, void** params) const { 10938 assert(_GetBufferPointerv !is null, "OpenGL command glGetBufferPointerv was not loaded"); 10939 return _GetBufferPointerv (target, pname, params); 10940 } 10941 10942 /// Commands for GL_VERSION_2_0 10943 public void BlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) const { 10944 assert(_BlendEquationSeparate !is null, "OpenGL command glBlendEquationSeparate was not loaded"); 10945 return _BlendEquationSeparate (modeRGB, modeAlpha); 10946 } 10947 /// ditto 10948 public void DrawBuffers (GLsizei n, const(GLenum)* bufs) const { 10949 assert(_DrawBuffers !is null, "OpenGL command glDrawBuffers was not loaded"); 10950 return _DrawBuffers (n, bufs); 10951 } 10952 /// ditto 10953 public void StencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) const { 10954 assert(_StencilOpSeparate !is null, "OpenGL command glStencilOpSeparate was not loaded"); 10955 return _StencilOpSeparate (face, sfail, dpfail, dppass); 10956 } 10957 /// ditto 10958 public void StencilFuncSeparate (GLenum face, GLenum func, GLint ref_, GLuint mask) const { 10959 assert(_StencilFuncSeparate !is null, "OpenGL command glStencilFuncSeparate was not loaded"); 10960 return _StencilFuncSeparate (face, func, ref_, mask); 10961 } 10962 /// ditto 10963 public void StencilMaskSeparate (GLenum face, GLuint mask) const { 10964 assert(_StencilMaskSeparate !is null, "OpenGL command glStencilMaskSeparate was not loaded"); 10965 return _StencilMaskSeparate (face, mask); 10966 } 10967 /// ditto 10968 public void AttachShader (GLuint program, GLuint shader) const { 10969 assert(_AttachShader !is null, "OpenGL command glAttachShader was not loaded"); 10970 return _AttachShader (program, shader); 10971 } 10972 /// ditto 10973 public void BindAttribLocation (GLuint program, GLuint index, const(GLchar)* name) const { 10974 assert(_BindAttribLocation !is null, "OpenGL command glBindAttribLocation was not loaded"); 10975 return _BindAttribLocation (program, index, name); 10976 } 10977 /// ditto 10978 public void CompileShader (GLuint shader) const { 10979 assert(_CompileShader !is null, "OpenGL command glCompileShader was not loaded"); 10980 return _CompileShader (shader); 10981 } 10982 /// ditto 10983 public GLuint CreateProgram () const { 10984 assert(_CreateProgram !is null, "OpenGL command glCreateProgram was not loaded"); 10985 return _CreateProgram (); 10986 } 10987 /// ditto 10988 public GLuint CreateShader (GLenum type) const { 10989 assert(_CreateShader !is null, "OpenGL command glCreateShader was not loaded"); 10990 return _CreateShader (type); 10991 } 10992 /// ditto 10993 public void DeleteProgram (GLuint program) const { 10994 assert(_DeleteProgram !is null, "OpenGL command glDeleteProgram was not loaded"); 10995 return _DeleteProgram (program); 10996 } 10997 /// ditto 10998 public void DeleteShader (GLuint shader) const { 10999 assert(_DeleteShader !is null, "OpenGL command glDeleteShader was not loaded"); 11000 return _DeleteShader (shader); 11001 } 11002 /// ditto 11003 public void DetachShader (GLuint program, GLuint shader) const { 11004 assert(_DetachShader !is null, "OpenGL command glDetachShader was not loaded"); 11005 return _DetachShader (program, shader); 11006 } 11007 /// ditto 11008 public void DisableVertexAttribArray (GLuint index) const { 11009 assert(_DisableVertexAttribArray !is null, "OpenGL command glDisableVertexAttribArray was not loaded"); 11010 return _DisableVertexAttribArray (index); 11011 } 11012 /// ditto 11013 public void EnableVertexAttribArray (GLuint index) const { 11014 assert(_EnableVertexAttribArray !is null, "OpenGL command glEnableVertexAttribArray was not loaded"); 11015 return _EnableVertexAttribArray (index); 11016 } 11017 /// ditto 11018 public void GetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) const { 11019 assert(_GetActiveAttrib !is null, "OpenGL command glGetActiveAttrib was not loaded"); 11020 return _GetActiveAttrib (program, index, bufSize, length, size, type, name); 11021 } 11022 /// ditto 11023 public void GetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) const { 11024 assert(_GetActiveUniform !is null, "OpenGL command glGetActiveUniform was not loaded"); 11025 return _GetActiveUniform (program, index, bufSize, length, size, type, name); 11026 } 11027 /// ditto 11028 public void GetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders) const { 11029 assert(_GetAttachedShaders !is null, "OpenGL command glGetAttachedShaders was not loaded"); 11030 return _GetAttachedShaders (program, maxCount, count, shaders); 11031 } 11032 /// ditto 11033 public GLint GetAttribLocation (GLuint program, const(GLchar)* name) const { 11034 assert(_GetAttribLocation !is null, "OpenGL command glGetAttribLocation was not loaded"); 11035 return _GetAttribLocation (program, name); 11036 } 11037 /// ditto 11038 public void GetProgramiv (GLuint program, GLenum pname, GLint* params) const { 11039 assert(_GetProgramiv !is null, "OpenGL command glGetProgramiv was not loaded"); 11040 return _GetProgramiv (program, pname, params); 11041 } 11042 /// ditto 11043 public void GetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog) const { 11044 assert(_GetProgramInfoLog !is null, "OpenGL command glGetProgramInfoLog was not loaded"); 11045 return _GetProgramInfoLog (program, bufSize, length, infoLog); 11046 } 11047 /// ditto 11048 public void GetShaderiv (GLuint shader, GLenum pname, GLint* params) const { 11049 assert(_GetShaderiv !is null, "OpenGL command glGetShaderiv was not loaded"); 11050 return _GetShaderiv (shader, pname, params); 11051 } 11052 /// ditto 11053 public void GetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog) const { 11054 assert(_GetShaderInfoLog !is null, "OpenGL command glGetShaderInfoLog was not loaded"); 11055 return _GetShaderInfoLog (shader, bufSize, length, infoLog); 11056 } 11057 /// ditto 11058 public void GetShaderSource (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* source) const { 11059 assert(_GetShaderSource !is null, "OpenGL command glGetShaderSource was not loaded"); 11060 return _GetShaderSource (shader, bufSize, length, source); 11061 } 11062 /// ditto 11063 public GLint GetUniformLocation (GLuint program, const(GLchar)* name) const { 11064 assert(_GetUniformLocation !is null, "OpenGL command glGetUniformLocation was not loaded"); 11065 return _GetUniformLocation (program, name); 11066 } 11067 /// ditto 11068 public void GetUniformfv (GLuint program, GLint location, GLfloat* params) const { 11069 assert(_GetUniformfv !is null, "OpenGL command glGetUniformfv was not loaded"); 11070 return _GetUniformfv (program, location, params); 11071 } 11072 /// ditto 11073 public void GetUniformiv (GLuint program, GLint location, GLint* params) const { 11074 assert(_GetUniformiv !is null, "OpenGL command glGetUniformiv was not loaded"); 11075 return _GetUniformiv (program, location, params); 11076 } 11077 /// ditto 11078 public void GetVertexAttribdv (GLuint index, GLenum pname, GLdouble* params) const { 11079 assert(_GetVertexAttribdv !is null, "OpenGL command glGetVertexAttribdv was not loaded"); 11080 return _GetVertexAttribdv (index, pname, params); 11081 } 11082 /// ditto 11083 public void GetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params) const { 11084 assert(_GetVertexAttribfv !is null, "OpenGL command glGetVertexAttribfv was not loaded"); 11085 return _GetVertexAttribfv (index, pname, params); 11086 } 11087 /// ditto 11088 public void GetVertexAttribiv (GLuint index, GLenum pname, GLint* params) const { 11089 assert(_GetVertexAttribiv !is null, "OpenGL command glGetVertexAttribiv was not loaded"); 11090 return _GetVertexAttribiv (index, pname, params); 11091 } 11092 /// ditto 11093 public void GetVertexAttribPointerv (GLuint index, GLenum pname, void** pointer) const { 11094 assert(_GetVertexAttribPointerv !is null, "OpenGL command glGetVertexAttribPointerv was not loaded"); 11095 return _GetVertexAttribPointerv (index, pname, pointer); 11096 } 11097 /// ditto 11098 public GLboolean IsProgram (GLuint program) const { 11099 assert(_IsProgram !is null, "OpenGL command glIsProgram was not loaded"); 11100 return _IsProgram (program); 11101 } 11102 /// ditto 11103 public GLboolean IsShader (GLuint shader) const { 11104 assert(_IsShader !is null, "OpenGL command glIsShader was not loaded"); 11105 return _IsShader (shader); 11106 } 11107 /// ditto 11108 public void LinkProgram (GLuint program) const { 11109 assert(_LinkProgram !is null, "OpenGL command glLinkProgram was not loaded"); 11110 return _LinkProgram (program); 11111 } 11112 /// ditto 11113 public void ShaderSource (GLuint shader, GLsizei count, const(GLchar*)* string, const(GLint)* length) const { 11114 assert(_ShaderSource !is null, "OpenGL command glShaderSource was not loaded"); 11115 return _ShaderSource (shader, count, string, length); 11116 } 11117 /// ditto 11118 public void UseProgram (GLuint program) const { 11119 assert(_UseProgram !is null, "OpenGL command glUseProgram was not loaded"); 11120 return _UseProgram (program); 11121 } 11122 /// ditto 11123 public void Uniform1f (GLint location, GLfloat v0) const { 11124 assert(_Uniform1f !is null, "OpenGL command glUniform1f was not loaded"); 11125 return _Uniform1f (location, v0); 11126 } 11127 /// ditto 11128 public void Uniform2f (GLint location, GLfloat v0, GLfloat v1) const { 11129 assert(_Uniform2f !is null, "OpenGL command glUniform2f was not loaded"); 11130 return _Uniform2f (location, v0, v1); 11131 } 11132 /// ditto 11133 public void Uniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) const { 11134 assert(_Uniform3f !is null, "OpenGL command glUniform3f was not loaded"); 11135 return _Uniform3f (location, v0, v1, v2); 11136 } 11137 /// ditto 11138 public void Uniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) const { 11139 assert(_Uniform4f !is null, "OpenGL command glUniform4f was not loaded"); 11140 return _Uniform4f (location, v0, v1, v2, v3); 11141 } 11142 /// ditto 11143 public void Uniform1i (GLint location, GLint v0) const { 11144 assert(_Uniform1i !is null, "OpenGL command glUniform1i was not loaded"); 11145 return _Uniform1i (location, v0); 11146 } 11147 /// ditto 11148 public void Uniform2i (GLint location, GLint v0, GLint v1) const { 11149 assert(_Uniform2i !is null, "OpenGL command glUniform2i was not loaded"); 11150 return _Uniform2i (location, v0, v1); 11151 } 11152 /// ditto 11153 public void Uniform3i (GLint location, GLint v0, GLint v1, GLint v2) const { 11154 assert(_Uniform3i !is null, "OpenGL command glUniform3i was not loaded"); 11155 return _Uniform3i (location, v0, v1, v2); 11156 } 11157 /// ditto 11158 public void Uniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) const { 11159 assert(_Uniform4i !is null, "OpenGL command glUniform4i was not loaded"); 11160 return _Uniform4i (location, v0, v1, v2, v3); 11161 } 11162 /// ditto 11163 public void Uniform1fv (GLint location, GLsizei count, const(GLfloat)* value) const { 11164 assert(_Uniform1fv !is null, "OpenGL command glUniform1fv was not loaded"); 11165 return _Uniform1fv (location, count, value); 11166 } 11167 /// ditto 11168 public void Uniform2fv (GLint location, GLsizei count, const(GLfloat)* value) const { 11169 assert(_Uniform2fv !is null, "OpenGL command glUniform2fv was not loaded"); 11170 return _Uniform2fv (location, count, value); 11171 } 11172 /// ditto 11173 public void Uniform3fv (GLint location, GLsizei count, const(GLfloat)* value) const { 11174 assert(_Uniform3fv !is null, "OpenGL command glUniform3fv was not loaded"); 11175 return _Uniform3fv (location, count, value); 11176 } 11177 /// ditto 11178 public void Uniform4fv (GLint location, GLsizei count, const(GLfloat)* value) const { 11179 assert(_Uniform4fv !is null, "OpenGL command glUniform4fv was not loaded"); 11180 return _Uniform4fv (location, count, value); 11181 } 11182 /// ditto 11183 public void Uniform1iv (GLint location, GLsizei count, const(GLint)* value) const { 11184 assert(_Uniform1iv !is null, "OpenGL command glUniform1iv was not loaded"); 11185 return _Uniform1iv (location, count, value); 11186 } 11187 /// ditto 11188 public void Uniform2iv (GLint location, GLsizei count, const(GLint)* value) const { 11189 assert(_Uniform2iv !is null, "OpenGL command glUniform2iv was not loaded"); 11190 return _Uniform2iv (location, count, value); 11191 } 11192 /// ditto 11193 public void Uniform3iv (GLint location, GLsizei count, const(GLint)* value) const { 11194 assert(_Uniform3iv !is null, "OpenGL command glUniform3iv was not loaded"); 11195 return _Uniform3iv (location, count, value); 11196 } 11197 /// ditto 11198 public void Uniform4iv (GLint location, GLsizei count, const(GLint)* value) const { 11199 assert(_Uniform4iv !is null, "OpenGL command glUniform4iv was not loaded"); 11200 return _Uniform4iv (location, count, value); 11201 } 11202 /// ditto 11203 public void UniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 11204 assert(_UniformMatrix2fv !is null, "OpenGL command glUniformMatrix2fv was not loaded"); 11205 return _UniformMatrix2fv (location, count, transpose, value); 11206 } 11207 /// ditto 11208 public void UniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 11209 assert(_UniformMatrix3fv !is null, "OpenGL command glUniformMatrix3fv was not loaded"); 11210 return _UniformMatrix3fv (location, count, transpose, value); 11211 } 11212 /// ditto 11213 public void UniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 11214 assert(_UniformMatrix4fv !is null, "OpenGL command glUniformMatrix4fv was not loaded"); 11215 return _UniformMatrix4fv (location, count, transpose, value); 11216 } 11217 /// ditto 11218 public void ValidateProgram (GLuint program) const { 11219 assert(_ValidateProgram !is null, "OpenGL command glValidateProgram was not loaded"); 11220 return _ValidateProgram (program); 11221 } 11222 /// ditto 11223 public void VertexAttrib1d (GLuint index, GLdouble x) const { 11224 assert(_VertexAttrib1d !is null, "OpenGL command glVertexAttrib1d was not loaded"); 11225 return _VertexAttrib1d (index, x); 11226 } 11227 /// ditto 11228 public void VertexAttrib1dv (GLuint index, const(GLdouble)* v) const { 11229 assert(_VertexAttrib1dv !is null, "OpenGL command glVertexAttrib1dv was not loaded"); 11230 return _VertexAttrib1dv (index, v); 11231 } 11232 /// ditto 11233 public void VertexAttrib1f (GLuint index, GLfloat x) const { 11234 assert(_VertexAttrib1f !is null, "OpenGL command glVertexAttrib1f was not loaded"); 11235 return _VertexAttrib1f (index, x); 11236 } 11237 /// ditto 11238 public void VertexAttrib1fv (GLuint index, const(GLfloat)* v) const { 11239 assert(_VertexAttrib1fv !is null, "OpenGL command glVertexAttrib1fv was not loaded"); 11240 return _VertexAttrib1fv (index, v); 11241 } 11242 /// ditto 11243 public void VertexAttrib1s (GLuint index, GLshort x) const { 11244 assert(_VertexAttrib1s !is null, "OpenGL command glVertexAttrib1s was not loaded"); 11245 return _VertexAttrib1s (index, x); 11246 } 11247 /// ditto 11248 public void VertexAttrib1sv (GLuint index, const(GLshort)* v) const { 11249 assert(_VertexAttrib1sv !is null, "OpenGL command glVertexAttrib1sv was not loaded"); 11250 return _VertexAttrib1sv (index, v); 11251 } 11252 /// ditto 11253 public void VertexAttrib2d (GLuint index, GLdouble x, GLdouble y) const { 11254 assert(_VertexAttrib2d !is null, "OpenGL command glVertexAttrib2d was not loaded"); 11255 return _VertexAttrib2d (index, x, y); 11256 } 11257 /// ditto 11258 public void VertexAttrib2dv (GLuint index, const(GLdouble)* v) const { 11259 assert(_VertexAttrib2dv !is null, "OpenGL command glVertexAttrib2dv was not loaded"); 11260 return _VertexAttrib2dv (index, v); 11261 } 11262 /// ditto 11263 public void VertexAttrib2f (GLuint index, GLfloat x, GLfloat y) const { 11264 assert(_VertexAttrib2f !is null, "OpenGL command glVertexAttrib2f was not loaded"); 11265 return _VertexAttrib2f (index, x, y); 11266 } 11267 /// ditto 11268 public void VertexAttrib2fv (GLuint index, const(GLfloat)* v) const { 11269 assert(_VertexAttrib2fv !is null, "OpenGL command glVertexAttrib2fv was not loaded"); 11270 return _VertexAttrib2fv (index, v); 11271 } 11272 /// ditto 11273 public void VertexAttrib2s (GLuint index, GLshort x, GLshort y) const { 11274 assert(_VertexAttrib2s !is null, "OpenGL command glVertexAttrib2s was not loaded"); 11275 return _VertexAttrib2s (index, x, y); 11276 } 11277 /// ditto 11278 public void VertexAttrib2sv (GLuint index, const(GLshort)* v) const { 11279 assert(_VertexAttrib2sv !is null, "OpenGL command glVertexAttrib2sv was not loaded"); 11280 return _VertexAttrib2sv (index, v); 11281 } 11282 /// ditto 11283 public void VertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z) const { 11284 assert(_VertexAttrib3d !is null, "OpenGL command glVertexAttrib3d was not loaded"); 11285 return _VertexAttrib3d (index, x, y, z); 11286 } 11287 /// ditto 11288 public void VertexAttrib3dv (GLuint index, const(GLdouble)* v) const { 11289 assert(_VertexAttrib3dv !is null, "OpenGL command glVertexAttrib3dv was not loaded"); 11290 return _VertexAttrib3dv (index, v); 11291 } 11292 /// ditto 11293 public void VertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) const { 11294 assert(_VertexAttrib3f !is null, "OpenGL command glVertexAttrib3f was not loaded"); 11295 return _VertexAttrib3f (index, x, y, z); 11296 } 11297 /// ditto 11298 public void VertexAttrib3fv (GLuint index, const(GLfloat)* v) const { 11299 assert(_VertexAttrib3fv !is null, "OpenGL command glVertexAttrib3fv was not loaded"); 11300 return _VertexAttrib3fv (index, v); 11301 } 11302 /// ditto 11303 public void VertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z) const { 11304 assert(_VertexAttrib3s !is null, "OpenGL command glVertexAttrib3s was not loaded"); 11305 return _VertexAttrib3s (index, x, y, z); 11306 } 11307 /// ditto 11308 public void VertexAttrib3sv (GLuint index, const(GLshort)* v) const { 11309 assert(_VertexAttrib3sv !is null, "OpenGL command glVertexAttrib3sv was not loaded"); 11310 return _VertexAttrib3sv (index, v); 11311 } 11312 /// ditto 11313 public void VertexAttrib4Nbv (GLuint index, const(GLbyte)* v) const { 11314 assert(_VertexAttrib4Nbv !is null, "OpenGL command glVertexAttrib4Nbv was not loaded"); 11315 return _VertexAttrib4Nbv (index, v); 11316 } 11317 /// ditto 11318 public void VertexAttrib4Niv (GLuint index, const(GLint)* v) const { 11319 assert(_VertexAttrib4Niv !is null, "OpenGL command glVertexAttrib4Niv was not loaded"); 11320 return _VertexAttrib4Niv (index, v); 11321 } 11322 /// ditto 11323 public void VertexAttrib4Nsv (GLuint index, const(GLshort)* v) const { 11324 assert(_VertexAttrib4Nsv !is null, "OpenGL command glVertexAttrib4Nsv was not loaded"); 11325 return _VertexAttrib4Nsv (index, v); 11326 } 11327 /// ditto 11328 public void VertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) const { 11329 assert(_VertexAttrib4Nub !is null, "OpenGL command glVertexAttrib4Nub was not loaded"); 11330 return _VertexAttrib4Nub (index, x, y, z, w); 11331 } 11332 /// ditto 11333 public void VertexAttrib4Nubv (GLuint index, const(GLubyte)* v) const { 11334 assert(_VertexAttrib4Nubv !is null, "OpenGL command glVertexAttrib4Nubv was not loaded"); 11335 return _VertexAttrib4Nubv (index, v); 11336 } 11337 /// ditto 11338 public void VertexAttrib4Nuiv (GLuint index, const(GLuint)* v) const { 11339 assert(_VertexAttrib4Nuiv !is null, "OpenGL command glVertexAttrib4Nuiv was not loaded"); 11340 return _VertexAttrib4Nuiv (index, v); 11341 } 11342 /// ditto 11343 public void VertexAttrib4Nusv (GLuint index, const(GLushort)* v) const { 11344 assert(_VertexAttrib4Nusv !is null, "OpenGL command glVertexAttrib4Nusv was not loaded"); 11345 return _VertexAttrib4Nusv (index, v); 11346 } 11347 /// ditto 11348 public void VertexAttrib4bv (GLuint index, const(GLbyte)* v) const { 11349 assert(_VertexAttrib4bv !is null, "OpenGL command glVertexAttrib4bv was not loaded"); 11350 return _VertexAttrib4bv (index, v); 11351 } 11352 /// ditto 11353 public void VertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) const { 11354 assert(_VertexAttrib4d !is null, "OpenGL command glVertexAttrib4d was not loaded"); 11355 return _VertexAttrib4d (index, x, y, z, w); 11356 } 11357 /// ditto 11358 public void VertexAttrib4dv (GLuint index, const(GLdouble)* v) const { 11359 assert(_VertexAttrib4dv !is null, "OpenGL command glVertexAttrib4dv was not loaded"); 11360 return _VertexAttrib4dv (index, v); 11361 } 11362 /// ditto 11363 public void VertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) const { 11364 assert(_VertexAttrib4f !is null, "OpenGL command glVertexAttrib4f was not loaded"); 11365 return _VertexAttrib4f (index, x, y, z, w); 11366 } 11367 /// ditto 11368 public void VertexAttrib4fv (GLuint index, const(GLfloat)* v) const { 11369 assert(_VertexAttrib4fv !is null, "OpenGL command glVertexAttrib4fv was not loaded"); 11370 return _VertexAttrib4fv (index, v); 11371 } 11372 /// ditto 11373 public void VertexAttrib4iv (GLuint index, const(GLint)* v) const { 11374 assert(_VertexAttrib4iv !is null, "OpenGL command glVertexAttrib4iv was not loaded"); 11375 return _VertexAttrib4iv (index, v); 11376 } 11377 /// ditto 11378 public void VertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) const { 11379 assert(_VertexAttrib4s !is null, "OpenGL command glVertexAttrib4s was not loaded"); 11380 return _VertexAttrib4s (index, x, y, z, w); 11381 } 11382 /// ditto 11383 public void VertexAttrib4sv (GLuint index, const(GLshort)* v) const { 11384 assert(_VertexAttrib4sv !is null, "OpenGL command glVertexAttrib4sv was not loaded"); 11385 return _VertexAttrib4sv (index, v); 11386 } 11387 /// ditto 11388 public void VertexAttrib4ubv (GLuint index, const(GLubyte)* v) const { 11389 assert(_VertexAttrib4ubv !is null, "OpenGL command glVertexAttrib4ubv was not loaded"); 11390 return _VertexAttrib4ubv (index, v); 11391 } 11392 /// ditto 11393 public void VertexAttrib4uiv (GLuint index, const(GLuint)* v) const { 11394 assert(_VertexAttrib4uiv !is null, "OpenGL command glVertexAttrib4uiv was not loaded"); 11395 return _VertexAttrib4uiv (index, v); 11396 } 11397 /// ditto 11398 public void VertexAttrib4usv (GLuint index, const(GLushort)* v) const { 11399 assert(_VertexAttrib4usv !is null, "OpenGL command glVertexAttrib4usv was not loaded"); 11400 return _VertexAttrib4usv (index, v); 11401 } 11402 /// ditto 11403 public void VertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const(void)* pointer) const { 11404 assert(_VertexAttribPointer !is null, "OpenGL command glVertexAttribPointer was not loaded"); 11405 return _VertexAttribPointer (index, size, type, normalized, stride, pointer); 11406 } 11407 11408 /// Commands for GL_VERSION_2_1 11409 public void UniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 11410 assert(_UniformMatrix2x3fv !is null, "OpenGL command glUniformMatrix2x3fv was not loaded"); 11411 return _UniformMatrix2x3fv (location, count, transpose, value); 11412 } 11413 /// ditto 11414 public void UniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 11415 assert(_UniformMatrix3x2fv !is null, "OpenGL command glUniformMatrix3x2fv was not loaded"); 11416 return _UniformMatrix3x2fv (location, count, transpose, value); 11417 } 11418 /// ditto 11419 public void UniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 11420 assert(_UniformMatrix2x4fv !is null, "OpenGL command glUniformMatrix2x4fv was not loaded"); 11421 return _UniformMatrix2x4fv (location, count, transpose, value); 11422 } 11423 /// ditto 11424 public void UniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 11425 assert(_UniformMatrix4x2fv !is null, "OpenGL command glUniformMatrix4x2fv was not loaded"); 11426 return _UniformMatrix4x2fv (location, count, transpose, value); 11427 } 11428 /// ditto 11429 public void UniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 11430 assert(_UniformMatrix3x4fv !is null, "OpenGL command glUniformMatrix3x4fv was not loaded"); 11431 return _UniformMatrix3x4fv (location, count, transpose, value); 11432 } 11433 /// ditto 11434 public void UniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 11435 assert(_UniformMatrix4x3fv !is null, "OpenGL command glUniformMatrix4x3fv was not loaded"); 11436 return _UniformMatrix4x3fv (location, count, transpose, value); 11437 } 11438 11439 /// Commands for GL_VERSION_3_0 11440 public void ColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) const { 11441 assert(_ColorMaski !is null, "OpenGL command glColorMaski was not loaded"); 11442 return _ColorMaski (index, r, g, b, a); 11443 } 11444 /// ditto 11445 public void GetBooleani_v (GLenum target, GLuint index, GLboolean* data) const { 11446 assert(_GetBooleani_v !is null, "OpenGL command glGetBooleani_v was not loaded"); 11447 return _GetBooleani_v (target, index, data); 11448 } 11449 /// ditto 11450 public void GetIntegeri_v (GLenum target, GLuint index, GLint* data) const { 11451 assert(_GetIntegeri_v !is null, "OpenGL command glGetIntegeri_v was not loaded"); 11452 return _GetIntegeri_v (target, index, data); 11453 } 11454 /// ditto 11455 public void Enablei (GLenum target, GLuint index) const { 11456 assert(_Enablei !is null, "OpenGL command glEnablei was not loaded"); 11457 return _Enablei (target, index); 11458 } 11459 /// ditto 11460 public void Disablei (GLenum target, GLuint index) const { 11461 assert(_Disablei !is null, "OpenGL command glDisablei was not loaded"); 11462 return _Disablei (target, index); 11463 } 11464 /// ditto 11465 public GLboolean IsEnabledi (GLenum target, GLuint index) const { 11466 assert(_IsEnabledi !is null, "OpenGL command glIsEnabledi was not loaded"); 11467 return _IsEnabledi (target, index); 11468 } 11469 /// ditto 11470 public void BeginTransformFeedback (GLenum primitiveMode) const { 11471 assert(_BeginTransformFeedback !is null, "OpenGL command glBeginTransformFeedback was not loaded"); 11472 return _BeginTransformFeedback (primitiveMode); 11473 } 11474 /// ditto 11475 public void EndTransformFeedback () const { 11476 assert(_EndTransformFeedback !is null, "OpenGL command glEndTransformFeedback was not loaded"); 11477 return _EndTransformFeedback (); 11478 } 11479 /// ditto 11480 public void BindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) const { 11481 assert(_BindBufferRange !is null, "OpenGL command glBindBufferRange was not loaded"); 11482 return _BindBufferRange (target, index, buffer, offset, size); 11483 } 11484 /// ditto 11485 public void BindBufferBase (GLenum target, GLuint index, GLuint buffer) const { 11486 assert(_BindBufferBase !is null, "OpenGL command glBindBufferBase was not loaded"); 11487 return _BindBufferBase (target, index, buffer); 11488 } 11489 /// ditto 11490 public void TransformFeedbackVaryings (GLuint program, GLsizei count, const(GLchar*)* varyings, GLenum bufferMode) const { 11491 assert(_TransformFeedbackVaryings !is null, "OpenGL command glTransformFeedbackVaryings was not loaded"); 11492 return _TransformFeedbackVaryings (program, count, varyings, bufferMode); 11493 } 11494 /// ditto 11495 public void GetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name) const { 11496 assert(_GetTransformFeedbackVarying !is null, "OpenGL command glGetTransformFeedbackVarying was not loaded"); 11497 return _GetTransformFeedbackVarying (program, index, bufSize, length, size, type, name); 11498 } 11499 /// ditto 11500 public void ClampColor (GLenum target, GLenum clamp) const { 11501 assert(_ClampColor !is null, "OpenGL command glClampColor was not loaded"); 11502 return _ClampColor (target, clamp); 11503 } 11504 /// ditto 11505 public void BeginConditionalRender (GLuint id, GLenum mode) const { 11506 assert(_BeginConditionalRender !is null, "OpenGL command glBeginConditionalRender was not loaded"); 11507 return _BeginConditionalRender (id, mode); 11508 } 11509 /// ditto 11510 public void EndConditionalRender () const { 11511 assert(_EndConditionalRender !is null, "OpenGL command glEndConditionalRender was not loaded"); 11512 return _EndConditionalRender (); 11513 } 11514 /// ditto 11515 public void VertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const(void)* pointer) const { 11516 assert(_VertexAttribIPointer !is null, "OpenGL command glVertexAttribIPointer was not loaded"); 11517 return _VertexAttribIPointer (index, size, type, stride, pointer); 11518 } 11519 /// ditto 11520 public void GetVertexAttribIiv (GLuint index, GLenum pname, GLint* params) const { 11521 assert(_GetVertexAttribIiv !is null, "OpenGL command glGetVertexAttribIiv was not loaded"); 11522 return _GetVertexAttribIiv (index, pname, params); 11523 } 11524 /// ditto 11525 public void GetVertexAttribIuiv (GLuint index, GLenum pname, GLuint* params) const { 11526 assert(_GetVertexAttribIuiv !is null, "OpenGL command glGetVertexAttribIuiv was not loaded"); 11527 return _GetVertexAttribIuiv (index, pname, params); 11528 } 11529 /// ditto 11530 public void VertexAttribI1i (GLuint index, GLint x) const { 11531 assert(_VertexAttribI1i !is null, "OpenGL command glVertexAttribI1i was not loaded"); 11532 return _VertexAttribI1i (index, x); 11533 } 11534 /// ditto 11535 public void VertexAttribI2i (GLuint index, GLint x, GLint y) const { 11536 assert(_VertexAttribI2i !is null, "OpenGL command glVertexAttribI2i was not loaded"); 11537 return _VertexAttribI2i (index, x, y); 11538 } 11539 /// ditto 11540 public void VertexAttribI3i (GLuint index, GLint x, GLint y, GLint z) const { 11541 assert(_VertexAttribI3i !is null, "OpenGL command glVertexAttribI3i was not loaded"); 11542 return _VertexAttribI3i (index, x, y, z); 11543 } 11544 /// ditto 11545 public void VertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w) const { 11546 assert(_VertexAttribI4i !is null, "OpenGL command glVertexAttribI4i was not loaded"); 11547 return _VertexAttribI4i (index, x, y, z, w); 11548 } 11549 /// ditto 11550 public void VertexAttribI1ui (GLuint index, GLuint x) const { 11551 assert(_VertexAttribI1ui !is null, "OpenGL command glVertexAttribI1ui was not loaded"); 11552 return _VertexAttribI1ui (index, x); 11553 } 11554 /// ditto 11555 public void VertexAttribI2ui (GLuint index, GLuint x, GLuint y) const { 11556 assert(_VertexAttribI2ui !is null, "OpenGL command glVertexAttribI2ui was not loaded"); 11557 return _VertexAttribI2ui (index, x, y); 11558 } 11559 /// ditto 11560 public void VertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z) const { 11561 assert(_VertexAttribI3ui !is null, "OpenGL command glVertexAttribI3ui was not loaded"); 11562 return _VertexAttribI3ui (index, x, y, z); 11563 } 11564 /// ditto 11565 public void VertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) const { 11566 assert(_VertexAttribI4ui !is null, "OpenGL command glVertexAttribI4ui was not loaded"); 11567 return _VertexAttribI4ui (index, x, y, z, w); 11568 } 11569 /// ditto 11570 public void VertexAttribI1iv (GLuint index, const(GLint)* v) const { 11571 assert(_VertexAttribI1iv !is null, "OpenGL command glVertexAttribI1iv was not loaded"); 11572 return _VertexAttribI1iv (index, v); 11573 } 11574 /// ditto 11575 public void VertexAttribI2iv (GLuint index, const(GLint)* v) const { 11576 assert(_VertexAttribI2iv !is null, "OpenGL command glVertexAttribI2iv was not loaded"); 11577 return _VertexAttribI2iv (index, v); 11578 } 11579 /// ditto 11580 public void VertexAttribI3iv (GLuint index, const(GLint)* v) const { 11581 assert(_VertexAttribI3iv !is null, "OpenGL command glVertexAttribI3iv was not loaded"); 11582 return _VertexAttribI3iv (index, v); 11583 } 11584 /// ditto 11585 public void VertexAttribI4iv (GLuint index, const(GLint)* v) const { 11586 assert(_VertexAttribI4iv !is null, "OpenGL command glVertexAttribI4iv was not loaded"); 11587 return _VertexAttribI4iv (index, v); 11588 } 11589 /// ditto 11590 public void VertexAttribI1uiv (GLuint index, const(GLuint)* v) const { 11591 assert(_VertexAttribI1uiv !is null, "OpenGL command glVertexAttribI1uiv was not loaded"); 11592 return _VertexAttribI1uiv (index, v); 11593 } 11594 /// ditto 11595 public void VertexAttribI2uiv (GLuint index, const(GLuint)* v) const { 11596 assert(_VertexAttribI2uiv !is null, "OpenGL command glVertexAttribI2uiv was not loaded"); 11597 return _VertexAttribI2uiv (index, v); 11598 } 11599 /// ditto 11600 public void VertexAttribI3uiv (GLuint index, const(GLuint)* v) const { 11601 assert(_VertexAttribI3uiv !is null, "OpenGL command glVertexAttribI3uiv was not loaded"); 11602 return _VertexAttribI3uiv (index, v); 11603 } 11604 /// ditto 11605 public void VertexAttribI4uiv (GLuint index, const(GLuint)* v) const { 11606 assert(_VertexAttribI4uiv !is null, "OpenGL command glVertexAttribI4uiv was not loaded"); 11607 return _VertexAttribI4uiv (index, v); 11608 } 11609 /// ditto 11610 public void VertexAttribI4bv (GLuint index, const(GLbyte)* v) const { 11611 assert(_VertexAttribI4bv !is null, "OpenGL command glVertexAttribI4bv was not loaded"); 11612 return _VertexAttribI4bv (index, v); 11613 } 11614 /// ditto 11615 public void VertexAttribI4sv (GLuint index, const(GLshort)* v) const { 11616 assert(_VertexAttribI4sv !is null, "OpenGL command glVertexAttribI4sv was not loaded"); 11617 return _VertexAttribI4sv (index, v); 11618 } 11619 /// ditto 11620 public void VertexAttribI4ubv (GLuint index, const(GLubyte)* v) const { 11621 assert(_VertexAttribI4ubv !is null, "OpenGL command glVertexAttribI4ubv was not loaded"); 11622 return _VertexAttribI4ubv (index, v); 11623 } 11624 /// ditto 11625 public void VertexAttribI4usv (GLuint index, const(GLushort)* v) const { 11626 assert(_VertexAttribI4usv !is null, "OpenGL command glVertexAttribI4usv was not loaded"); 11627 return _VertexAttribI4usv (index, v); 11628 } 11629 /// ditto 11630 public void GetUniformuiv (GLuint program, GLint location, GLuint* params) const { 11631 assert(_GetUniformuiv !is null, "OpenGL command glGetUniformuiv was not loaded"); 11632 return _GetUniformuiv (program, location, params); 11633 } 11634 /// ditto 11635 public void BindFragDataLocation (GLuint program, GLuint color, const(GLchar)* name) const { 11636 assert(_BindFragDataLocation !is null, "OpenGL command glBindFragDataLocation was not loaded"); 11637 return _BindFragDataLocation (program, color, name); 11638 } 11639 /// ditto 11640 public GLint GetFragDataLocation (GLuint program, const(GLchar)* name) const { 11641 assert(_GetFragDataLocation !is null, "OpenGL command glGetFragDataLocation was not loaded"); 11642 return _GetFragDataLocation (program, name); 11643 } 11644 /// ditto 11645 public void Uniform1ui (GLint location, GLuint v0) const { 11646 assert(_Uniform1ui !is null, "OpenGL command glUniform1ui was not loaded"); 11647 return _Uniform1ui (location, v0); 11648 } 11649 /// ditto 11650 public void Uniform2ui (GLint location, GLuint v0, GLuint v1) const { 11651 assert(_Uniform2ui !is null, "OpenGL command glUniform2ui was not loaded"); 11652 return _Uniform2ui (location, v0, v1); 11653 } 11654 /// ditto 11655 public void Uniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2) const { 11656 assert(_Uniform3ui !is null, "OpenGL command glUniform3ui was not loaded"); 11657 return _Uniform3ui (location, v0, v1, v2); 11658 } 11659 /// ditto 11660 public void Uniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) const { 11661 assert(_Uniform4ui !is null, "OpenGL command glUniform4ui was not loaded"); 11662 return _Uniform4ui (location, v0, v1, v2, v3); 11663 } 11664 /// ditto 11665 public void Uniform1uiv (GLint location, GLsizei count, const(GLuint)* value) const { 11666 assert(_Uniform1uiv !is null, "OpenGL command glUniform1uiv was not loaded"); 11667 return _Uniform1uiv (location, count, value); 11668 } 11669 /// ditto 11670 public void Uniform2uiv (GLint location, GLsizei count, const(GLuint)* value) const { 11671 assert(_Uniform2uiv !is null, "OpenGL command glUniform2uiv was not loaded"); 11672 return _Uniform2uiv (location, count, value); 11673 } 11674 /// ditto 11675 public void Uniform3uiv (GLint location, GLsizei count, const(GLuint)* value) const { 11676 assert(_Uniform3uiv !is null, "OpenGL command glUniform3uiv was not loaded"); 11677 return _Uniform3uiv (location, count, value); 11678 } 11679 /// ditto 11680 public void Uniform4uiv (GLint location, GLsizei count, const(GLuint)* value) const { 11681 assert(_Uniform4uiv !is null, "OpenGL command glUniform4uiv was not loaded"); 11682 return _Uniform4uiv (location, count, value); 11683 } 11684 /// ditto 11685 public void TexParameterIiv (GLenum target, GLenum pname, const(GLint)* params) const { 11686 assert(_TexParameterIiv !is null, "OpenGL command glTexParameterIiv was not loaded"); 11687 return _TexParameterIiv (target, pname, params); 11688 } 11689 /// ditto 11690 public void TexParameterIuiv (GLenum target, GLenum pname, const(GLuint)* params) const { 11691 assert(_TexParameterIuiv !is null, "OpenGL command glTexParameterIuiv was not loaded"); 11692 return _TexParameterIuiv (target, pname, params); 11693 } 11694 /// ditto 11695 public void GetTexParameterIiv (GLenum target, GLenum pname, GLint* params) const { 11696 assert(_GetTexParameterIiv !is null, "OpenGL command glGetTexParameterIiv was not loaded"); 11697 return _GetTexParameterIiv (target, pname, params); 11698 } 11699 /// ditto 11700 public void GetTexParameterIuiv (GLenum target, GLenum pname, GLuint* params) const { 11701 assert(_GetTexParameterIuiv !is null, "OpenGL command glGetTexParameterIuiv was not loaded"); 11702 return _GetTexParameterIuiv (target, pname, params); 11703 } 11704 /// ditto 11705 public void ClearBufferiv (GLenum buffer, GLint drawbuffer, const(GLint)* value) const { 11706 assert(_ClearBufferiv !is null, "OpenGL command glClearBufferiv was not loaded"); 11707 return _ClearBufferiv (buffer, drawbuffer, value); 11708 } 11709 /// ditto 11710 public void ClearBufferuiv (GLenum buffer, GLint drawbuffer, const(GLuint)* value) const { 11711 assert(_ClearBufferuiv !is null, "OpenGL command glClearBufferuiv was not loaded"); 11712 return _ClearBufferuiv (buffer, drawbuffer, value); 11713 } 11714 /// ditto 11715 public void ClearBufferfv (GLenum buffer, GLint drawbuffer, const(GLfloat)* value) const { 11716 assert(_ClearBufferfv !is null, "OpenGL command glClearBufferfv was not loaded"); 11717 return _ClearBufferfv (buffer, drawbuffer, value); 11718 } 11719 /// ditto 11720 public void ClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) const { 11721 assert(_ClearBufferfi !is null, "OpenGL command glClearBufferfi was not loaded"); 11722 return _ClearBufferfi (buffer, drawbuffer, depth, stencil); 11723 } 11724 /// ditto 11725 public const(GLubyte)* GetStringi (GLenum name, GLuint index) const { 11726 assert(_GetStringi !is null, "OpenGL command glGetStringi was not loaded"); 11727 return _GetStringi (name, index); 11728 } 11729 /// ditto 11730 public GLboolean IsRenderbuffer (GLuint renderbuffer) const { 11731 assert(_IsRenderbuffer !is null, "OpenGL command glIsRenderbuffer was not loaded"); 11732 return _IsRenderbuffer (renderbuffer); 11733 } 11734 /// ditto 11735 public void BindRenderbuffer (GLenum target, GLuint renderbuffer) const { 11736 assert(_BindRenderbuffer !is null, "OpenGL command glBindRenderbuffer was not loaded"); 11737 return _BindRenderbuffer (target, renderbuffer); 11738 } 11739 /// ditto 11740 public void DeleteRenderbuffers (GLsizei n, const(GLuint)* renderbuffers) const { 11741 assert(_DeleteRenderbuffers !is null, "OpenGL command glDeleteRenderbuffers was not loaded"); 11742 return _DeleteRenderbuffers (n, renderbuffers); 11743 } 11744 /// ditto 11745 public void GenRenderbuffers (GLsizei n, GLuint* renderbuffers) const { 11746 assert(_GenRenderbuffers !is null, "OpenGL command glGenRenderbuffers was not loaded"); 11747 return _GenRenderbuffers (n, renderbuffers); 11748 } 11749 /// ditto 11750 public void RenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) const { 11751 assert(_RenderbufferStorage !is null, "OpenGL command glRenderbufferStorage was not loaded"); 11752 return _RenderbufferStorage (target, internalformat, width, height); 11753 } 11754 /// ditto 11755 public void GetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params) const { 11756 assert(_GetRenderbufferParameteriv !is null, "OpenGL command glGetRenderbufferParameteriv was not loaded"); 11757 return _GetRenderbufferParameteriv (target, pname, params); 11758 } 11759 /// ditto 11760 public GLboolean IsFramebuffer (GLuint framebuffer) const { 11761 assert(_IsFramebuffer !is null, "OpenGL command glIsFramebuffer was not loaded"); 11762 return _IsFramebuffer (framebuffer); 11763 } 11764 /// ditto 11765 public void BindFramebuffer (GLenum target, GLuint framebuffer) const { 11766 assert(_BindFramebuffer !is null, "OpenGL command glBindFramebuffer was not loaded"); 11767 return _BindFramebuffer (target, framebuffer); 11768 } 11769 /// ditto 11770 public void DeleteFramebuffers (GLsizei n, const(GLuint)* framebuffers) const { 11771 assert(_DeleteFramebuffers !is null, "OpenGL command glDeleteFramebuffers was not loaded"); 11772 return _DeleteFramebuffers (n, framebuffers); 11773 } 11774 /// ditto 11775 public void GenFramebuffers (GLsizei n, GLuint* framebuffers) const { 11776 assert(_GenFramebuffers !is null, "OpenGL command glGenFramebuffers was not loaded"); 11777 return _GenFramebuffers (n, framebuffers); 11778 } 11779 /// ditto 11780 public GLenum CheckFramebufferStatus (GLenum target) const { 11781 assert(_CheckFramebufferStatus !is null, "OpenGL command glCheckFramebufferStatus was not loaded"); 11782 return _CheckFramebufferStatus (target); 11783 } 11784 /// ditto 11785 public void FramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) const { 11786 assert(_FramebufferTexture1D !is null, "OpenGL command glFramebufferTexture1D was not loaded"); 11787 return _FramebufferTexture1D (target, attachment, textarget, texture, level); 11788 } 11789 /// ditto 11790 public void FramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) const { 11791 assert(_FramebufferTexture2D !is null, "OpenGL command glFramebufferTexture2D was not loaded"); 11792 return _FramebufferTexture2D (target, attachment, textarget, texture, level); 11793 } 11794 /// ditto 11795 public void FramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) const { 11796 assert(_FramebufferTexture3D !is null, "OpenGL command glFramebufferTexture3D was not loaded"); 11797 return _FramebufferTexture3D (target, attachment, textarget, texture, level, zoffset); 11798 } 11799 /// ditto 11800 public void FramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) const { 11801 assert(_FramebufferRenderbuffer !is null, "OpenGL command glFramebufferRenderbuffer was not loaded"); 11802 return _FramebufferRenderbuffer (target, attachment, renderbuffertarget, renderbuffer); 11803 } 11804 /// ditto 11805 public void GetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params) const { 11806 assert(_GetFramebufferAttachmentParameteriv !is null, "OpenGL command glGetFramebufferAttachmentParameteriv was not loaded"); 11807 return _GetFramebufferAttachmentParameteriv (target, attachment, pname, params); 11808 } 11809 /// ditto 11810 public void GenerateMipmap (GLenum target) const { 11811 assert(_GenerateMipmap !is null, "OpenGL command glGenerateMipmap was not loaded"); 11812 return _GenerateMipmap (target); 11813 } 11814 /// ditto 11815 public void BlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) const { 11816 assert(_BlitFramebuffer !is null, "OpenGL command glBlitFramebuffer was not loaded"); 11817 return _BlitFramebuffer (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); 11818 } 11819 /// ditto 11820 public void RenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) const { 11821 assert(_RenderbufferStorageMultisample !is null, "OpenGL command glRenderbufferStorageMultisample was not loaded"); 11822 return _RenderbufferStorageMultisample (target, samples, internalformat, width, height); 11823 } 11824 /// ditto 11825 public void FramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) const { 11826 assert(_FramebufferTextureLayer !is null, "OpenGL command glFramebufferTextureLayer was not loaded"); 11827 return _FramebufferTextureLayer (target, attachment, texture, level, layer); 11828 } 11829 /// ditto 11830 public void * MapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) const { 11831 assert(_MapBufferRange !is null, "OpenGL command glMapBufferRange was not loaded"); 11832 return _MapBufferRange (target, offset, length, access); 11833 } 11834 /// ditto 11835 public void FlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length) const { 11836 assert(_FlushMappedBufferRange !is null, "OpenGL command glFlushMappedBufferRange was not loaded"); 11837 return _FlushMappedBufferRange (target, offset, length); 11838 } 11839 /// ditto 11840 public void BindVertexArray (GLuint array) const { 11841 assert(_BindVertexArray !is null, "OpenGL command glBindVertexArray was not loaded"); 11842 return _BindVertexArray (array); 11843 } 11844 /// ditto 11845 public void DeleteVertexArrays (GLsizei n, const(GLuint)* arrays) const { 11846 assert(_DeleteVertexArrays !is null, "OpenGL command glDeleteVertexArrays was not loaded"); 11847 return _DeleteVertexArrays (n, arrays); 11848 } 11849 /// ditto 11850 public void GenVertexArrays (GLsizei n, GLuint* arrays) const { 11851 assert(_GenVertexArrays !is null, "OpenGL command glGenVertexArrays was not loaded"); 11852 return _GenVertexArrays (n, arrays); 11853 } 11854 /// ditto 11855 public GLboolean IsVertexArray (GLuint array) const { 11856 assert(_IsVertexArray !is null, "OpenGL command glIsVertexArray was not loaded"); 11857 return _IsVertexArray (array); 11858 } 11859 11860 /// Commands for GL_VERSION_3_1 11861 public void DrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount) const { 11862 assert(_DrawArraysInstanced !is null, "OpenGL command glDrawArraysInstanced was not loaded"); 11863 return _DrawArraysInstanced (mode, first, count, instancecount); 11864 } 11865 /// ditto 11866 public void DrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const(void)* indices, GLsizei instancecount) const { 11867 assert(_DrawElementsInstanced !is null, "OpenGL command glDrawElementsInstanced was not loaded"); 11868 return _DrawElementsInstanced (mode, count, type, indices, instancecount); 11869 } 11870 /// ditto 11871 public void TexBuffer (GLenum target, GLenum internalformat, GLuint buffer) const { 11872 assert(_TexBuffer !is null, "OpenGL command glTexBuffer was not loaded"); 11873 return _TexBuffer (target, internalformat, buffer); 11874 } 11875 /// ditto 11876 public void PrimitiveRestartIndex (GLuint index) const { 11877 assert(_PrimitiveRestartIndex !is null, "OpenGL command glPrimitiveRestartIndex was not loaded"); 11878 return _PrimitiveRestartIndex (index); 11879 } 11880 /// ditto 11881 public void CopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) const { 11882 assert(_CopyBufferSubData !is null, "OpenGL command glCopyBufferSubData was not loaded"); 11883 return _CopyBufferSubData (readTarget, writeTarget, readOffset, writeOffset, size); 11884 } 11885 /// ditto 11886 public void GetUniformIndices (GLuint program, GLsizei uniformCount, const(GLchar*)* uniformNames, GLuint* uniformIndices) const { 11887 assert(_GetUniformIndices !is null, "OpenGL command glGetUniformIndices was not loaded"); 11888 return _GetUniformIndices (program, uniformCount, uniformNames, uniformIndices); 11889 } 11890 /// ditto 11891 public void GetActiveUniformsiv (GLuint program, GLsizei uniformCount, const(GLuint)* uniformIndices, GLenum pname, GLint* params) const { 11892 assert(_GetActiveUniformsiv !is null, "OpenGL command glGetActiveUniformsiv was not loaded"); 11893 return _GetActiveUniformsiv (program, uniformCount, uniformIndices, pname, params); 11894 } 11895 /// ditto 11896 public void GetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName) const { 11897 assert(_GetActiveUniformName !is null, "OpenGL command glGetActiveUniformName was not loaded"); 11898 return _GetActiveUniformName (program, uniformIndex, bufSize, length, uniformName); 11899 } 11900 /// ditto 11901 public GLuint GetUniformBlockIndex (GLuint program, const(GLchar)* uniformBlockName) const { 11902 assert(_GetUniformBlockIndex !is null, "OpenGL command glGetUniformBlockIndex was not loaded"); 11903 return _GetUniformBlockIndex (program, uniformBlockName); 11904 } 11905 /// ditto 11906 public void GetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params) const { 11907 assert(_GetActiveUniformBlockiv !is null, "OpenGL command glGetActiveUniformBlockiv was not loaded"); 11908 return _GetActiveUniformBlockiv (program, uniformBlockIndex, pname, params); 11909 } 11910 /// ditto 11911 public void GetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName) const { 11912 assert(_GetActiveUniformBlockName !is null, "OpenGL command glGetActiveUniformBlockName was not loaded"); 11913 return _GetActiveUniformBlockName (program, uniformBlockIndex, bufSize, length, uniformBlockName); 11914 } 11915 /// ditto 11916 public void UniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) const { 11917 assert(_UniformBlockBinding !is null, "OpenGL command glUniformBlockBinding was not loaded"); 11918 return _UniformBlockBinding (program, uniformBlockIndex, uniformBlockBinding); 11919 } 11920 11921 /// Commands for GL_VERSION_3_2 11922 public void DrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const(void)* indices, GLint basevertex) const { 11923 assert(_DrawElementsBaseVertex !is null, "OpenGL command glDrawElementsBaseVertex was not loaded"); 11924 return _DrawElementsBaseVertex (mode, count, type, indices, basevertex); 11925 } 11926 /// ditto 11927 public void DrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const(void)* indices, GLint basevertex) const { 11928 assert(_DrawRangeElementsBaseVertex !is null, "OpenGL command glDrawRangeElementsBaseVertex was not loaded"); 11929 return _DrawRangeElementsBaseVertex (mode, start, end, count, type, indices, basevertex); 11930 } 11931 /// ditto 11932 public void DrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const(void)* indices, GLsizei instancecount, GLint basevertex) const { 11933 assert(_DrawElementsInstancedBaseVertex !is null, "OpenGL command glDrawElementsInstancedBaseVertex was not loaded"); 11934 return _DrawElementsInstancedBaseVertex (mode, count, type, indices, instancecount, basevertex); 11935 } 11936 /// ditto 11937 public void MultiDrawElementsBaseVertex (GLenum mode, const(GLsizei)* count, GLenum type, const(void*)* indices, GLsizei drawcount, const(GLint)* basevertex) const { 11938 assert(_MultiDrawElementsBaseVertex !is null, "OpenGL command glMultiDrawElementsBaseVertex was not loaded"); 11939 return _MultiDrawElementsBaseVertex (mode, count, type, indices, drawcount, basevertex); 11940 } 11941 /// ditto 11942 public void ProvokingVertex (GLenum mode) const { 11943 assert(_ProvokingVertex !is null, "OpenGL command glProvokingVertex was not loaded"); 11944 return _ProvokingVertex (mode); 11945 } 11946 /// ditto 11947 public GLsync FenceSync (GLenum condition, GLbitfield flags) const { 11948 assert(_FenceSync !is null, "OpenGL command glFenceSync was not loaded"); 11949 return _FenceSync (condition, flags); 11950 } 11951 /// ditto 11952 public GLboolean IsSync (GLsync sync) const { 11953 assert(_IsSync !is null, "OpenGL command glIsSync was not loaded"); 11954 return _IsSync (sync); 11955 } 11956 /// ditto 11957 public void DeleteSync (GLsync sync) const { 11958 assert(_DeleteSync !is null, "OpenGL command glDeleteSync was not loaded"); 11959 return _DeleteSync (sync); 11960 } 11961 /// ditto 11962 public GLenum ClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout) const { 11963 assert(_ClientWaitSync !is null, "OpenGL command glClientWaitSync was not loaded"); 11964 return _ClientWaitSync (sync, flags, timeout); 11965 } 11966 /// ditto 11967 public void WaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout) const { 11968 assert(_WaitSync !is null, "OpenGL command glWaitSync was not loaded"); 11969 return _WaitSync (sync, flags, timeout); 11970 } 11971 /// ditto 11972 public void GetInteger64v (GLenum pname, GLint64* data) const { 11973 assert(_GetInteger64v !is null, "OpenGL command glGetInteger64v was not loaded"); 11974 return _GetInteger64v (pname, data); 11975 } 11976 /// ditto 11977 public void GetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values) const { 11978 assert(_GetSynciv !is null, "OpenGL command glGetSynciv was not loaded"); 11979 return _GetSynciv (sync, pname, bufSize, length, values); 11980 } 11981 /// ditto 11982 public void GetInteger64i_v (GLenum target, GLuint index, GLint64* data) const { 11983 assert(_GetInteger64i_v !is null, "OpenGL command glGetInteger64i_v was not loaded"); 11984 return _GetInteger64i_v (target, index, data); 11985 } 11986 /// ditto 11987 public void GetBufferParameteri64v (GLenum target, GLenum pname, GLint64* params) const { 11988 assert(_GetBufferParameteri64v !is null, "OpenGL command glGetBufferParameteri64v was not loaded"); 11989 return _GetBufferParameteri64v (target, pname, params); 11990 } 11991 /// ditto 11992 public void FramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level) const { 11993 assert(_FramebufferTexture !is null, "OpenGL command glFramebufferTexture was not loaded"); 11994 return _FramebufferTexture (target, attachment, texture, level); 11995 } 11996 /// ditto 11997 public void TexImage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) const { 11998 assert(_TexImage2DMultisample !is null, "OpenGL command glTexImage2DMultisample was not loaded"); 11999 return _TexImage2DMultisample (target, samples, internalformat, width, height, fixedsamplelocations); 12000 } 12001 /// ditto 12002 public void TexImage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) const { 12003 assert(_TexImage3DMultisample !is null, "OpenGL command glTexImage3DMultisample was not loaded"); 12004 return _TexImage3DMultisample (target, samples, internalformat, width, height, depth, fixedsamplelocations); 12005 } 12006 /// ditto 12007 public void GetMultisamplefv (GLenum pname, GLuint index, GLfloat* val) const { 12008 assert(_GetMultisamplefv !is null, "OpenGL command glGetMultisamplefv was not loaded"); 12009 return _GetMultisamplefv (pname, index, val); 12010 } 12011 /// ditto 12012 public void SampleMaski (GLuint maskNumber, GLbitfield mask) const { 12013 assert(_SampleMaski !is null, "OpenGL command glSampleMaski was not loaded"); 12014 return _SampleMaski (maskNumber, mask); 12015 } 12016 12017 /// Commands for GL_VERSION_3_3 12018 public void BindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const(GLchar)* name) const { 12019 assert(_BindFragDataLocationIndexed !is null, "OpenGL command glBindFragDataLocationIndexed was not loaded"); 12020 return _BindFragDataLocationIndexed (program, colorNumber, index, name); 12021 } 12022 /// ditto 12023 public GLint GetFragDataIndex (GLuint program, const(GLchar)* name) const { 12024 assert(_GetFragDataIndex !is null, "OpenGL command glGetFragDataIndex was not loaded"); 12025 return _GetFragDataIndex (program, name); 12026 } 12027 /// ditto 12028 public void GenSamplers (GLsizei count, GLuint* samplers) const { 12029 assert(_GenSamplers !is null, "OpenGL command glGenSamplers was not loaded"); 12030 return _GenSamplers (count, samplers); 12031 } 12032 /// ditto 12033 public void DeleteSamplers (GLsizei count, const(GLuint)* samplers) const { 12034 assert(_DeleteSamplers !is null, "OpenGL command glDeleteSamplers was not loaded"); 12035 return _DeleteSamplers (count, samplers); 12036 } 12037 /// ditto 12038 public GLboolean IsSampler (GLuint sampler) const { 12039 assert(_IsSampler !is null, "OpenGL command glIsSampler was not loaded"); 12040 return _IsSampler (sampler); 12041 } 12042 /// ditto 12043 public void BindSampler (GLuint unit, GLuint sampler) const { 12044 assert(_BindSampler !is null, "OpenGL command glBindSampler was not loaded"); 12045 return _BindSampler (unit, sampler); 12046 } 12047 /// ditto 12048 public void SamplerParameteri (GLuint sampler, GLenum pname, GLint param) const { 12049 assert(_SamplerParameteri !is null, "OpenGL command glSamplerParameteri was not loaded"); 12050 return _SamplerParameteri (sampler, pname, param); 12051 } 12052 /// ditto 12053 public void SamplerParameteriv (GLuint sampler, GLenum pname, const(GLint)* param) const { 12054 assert(_SamplerParameteriv !is null, "OpenGL command glSamplerParameteriv was not loaded"); 12055 return _SamplerParameteriv (sampler, pname, param); 12056 } 12057 /// ditto 12058 public void SamplerParameterf (GLuint sampler, GLenum pname, GLfloat param) const { 12059 assert(_SamplerParameterf !is null, "OpenGL command glSamplerParameterf was not loaded"); 12060 return _SamplerParameterf (sampler, pname, param); 12061 } 12062 /// ditto 12063 public void SamplerParameterfv (GLuint sampler, GLenum pname, const(GLfloat)* param) const { 12064 assert(_SamplerParameterfv !is null, "OpenGL command glSamplerParameterfv was not loaded"); 12065 return _SamplerParameterfv (sampler, pname, param); 12066 } 12067 /// ditto 12068 public void SamplerParameterIiv (GLuint sampler, GLenum pname, const(GLint)* param) const { 12069 assert(_SamplerParameterIiv !is null, "OpenGL command glSamplerParameterIiv was not loaded"); 12070 return _SamplerParameterIiv (sampler, pname, param); 12071 } 12072 /// ditto 12073 public void SamplerParameterIuiv (GLuint sampler, GLenum pname, const(GLuint)* param) const { 12074 assert(_SamplerParameterIuiv !is null, "OpenGL command glSamplerParameterIuiv was not loaded"); 12075 return _SamplerParameterIuiv (sampler, pname, param); 12076 } 12077 /// ditto 12078 public void GetSamplerParameteriv (GLuint sampler, GLenum pname, GLint* params) const { 12079 assert(_GetSamplerParameteriv !is null, "OpenGL command glGetSamplerParameteriv was not loaded"); 12080 return _GetSamplerParameteriv (sampler, pname, params); 12081 } 12082 /// ditto 12083 public void GetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint* params) const { 12084 assert(_GetSamplerParameterIiv !is null, "OpenGL command glGetSamplerParameterIiv was not loaded"); 12085 return _GetSamplerParameterIiv (sampler, pname, params); 12086 } 12087 /// ditto 12088 public void GetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat* params) const { 12089 assert(_GetSamplerParameterfv !is null, "OpenGL command glGetSamplerParameterfv was not loaded"); 12090 return _GetSamplerParameterfv (sampler, pname, params); 12091 } 12092 /// ditto 12093 public void GetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint* params) const { 12094 assert(_GetSamplerParameterIuiv !is null, "OpenGL command glGetSamplerParameterIuiv was not loaded"); 12095 return _GetSamplerParameterIuiv (sampler, pname, params); 12096 } 12097 /// ditto 12098 public void QueryCounter (GLuint id, GLenum target) const { 12099 assert(_QueryCounter !is null, "OpenGL command glQueryCounter was not loaded"); 12100 return _QueryCounter (id, target); 12101 } 12102 /// ditto 12103 public void GetQueryObjecti64v (GLuint id, GLenum pname, GLint64* params) const { 12104 assert(_GetQueryObjecti64v !is null, "OpenGL command glGetQueryObjecti64v was not loaded"); 12105 return _GetQueryObjecti64v (id, pname, params); 12106 } 12107 /// ditto 12108 public void GetQueryObjectui64v (GLuint id, GLenum pname, GLuint64* params) const { 12109 assert(_GetQueryObjectui64v !is null, "OpenGL command glGetQueryObjectui64v was not loaded"); 12110 return _GetQueryObjectui64v (id, pname, params); 12111 } 12112 /// ditto 12113 public void VertexAttribDivisor (GLuint index, GLuint divisor) const { 12114 assert(_VertexAttribDivisor !is null, "OpenGL command glVertexAttribDivisor was not loaded"); 12115 return _VertexAttribDivisor (index, divisor); 12116 } 12117 /// ditto 12118 public void VertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value) const { 12119 assert(_VertexAttribP1ui !is null, "OpenGL command glVertexAttribP1ui was not loaded"); 12120 return _VertexAttribP1ui (index, type, normalized, value); 12121 } 12122 /// ditto 12123 public void VertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const(GLuint)* value) const { 12124 assert(_VertexAttribP1uiv !is null, "OpenGL command glVertexAttribP1uiv was not loaded"); 12125 return _VertexAttribP1uiv (index, type, normalized, value); 12126 } 12127 /// ditto 12128 public void VertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value) const { 12129 assert(_VertexAttribP2ui !is null, "OpenGL command glVertexAttribP2ui was not loaded"); 12130 return _VertexAttribP2ui (index, type, normalized, value); 12131 } 12132 /// ditto 12133 public void VertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const(GLuint)* value) const { 12134 assert(_VertexAttribP2uiv !is null, "OpenGL command glVertexAttribP2uiv was not loaded"); 12135 return _VertexAttribP2uiv (index, type, normalized, value); 12136 } 12137 /// ditto 12138 public void VertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value) const { 12139 assert(_VertexAttribP3ui !is null, "OpenGL command glVertexAttribP3ui was not loaded"); 12140 return _VertexAttribP3ui (index, type, normalized, value); 12141 } 12142 /// ditto 12143 public void VertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const(GLuint)* value) const { 12144 assert(_VertexAttribP3uiv !is null, "OpenGL command glVertexAttribP3uiv was not loaded"); 12145 return _VertexAttribP3uiv (index, type, normalized, value); 12146 } 12147 /// ditto 12148 public void VertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value) const { 12149 assert(_VertexAttribP4ui !is null, "OpenGL command glVertexAttribP4ui was not loaded"); 12150 return _VertexAttribP4ui (index, type, normalized, value); 12151 } 12152 /// ditto 12153 public void VertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const(GLuint)* value) const { 12154 assert(_VertexAttribP4uiv !is null, "OpenGL command glVertexAttribP4uiv was not loaded"); 12155 return _VertexAttribP4uiv (index, type, normalized, value); 12156 } 12157 12158 /// Commands for GL_VERSION_4_0 12159 public void MinSampleShading (GLfloat value) const { 12160 assert(_MinSampleShading !is null, "OpenGL command glMinSampleShading was not loaded"); 12161 return _MinSampleShading (value); 12162 } 12163 /// ditto 12164 public void BlendEquationi (GLuint buf, GLenum mode) const { 12165 assert(_BlendEquationi !is null, "OpenGL command glBlendEquationi was not loaded"); 12166 return _BlendEquationi (buf, mode); 12167 } 12168 /// ditto 12169 public void BlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha) const { 12170 assert(_BlendEquationSeparatei !is null, "OpenGL command glBlendEquationSeparatei was not loaded"); 12171 return _BlendEquationSeparatei (buf, modeRGB, modeAlpha); 12172 } 12173 /// ditto 12174 public void BlendFunci (GLuint buf, GLenum src, GLenum dst) const { 12175 assert(_BlendFunci !is null, "OpenGL command glBlendFunci was not loaded"); 12176 return _BlendFunci (buf, src, dst); 12177 } 12178 /// ditto 12179 public void BlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) const { 12180 assert(_BlendFuncSeparatei !is null, "OpenGL command glBlendFuncSeparatei was not loaded"); 12181 return _BlendFuncSeparatei (buf, srcRGB, dstRGB, srcAlpha, dstAlpha); 12182 } 12183 /// ditto 12184 public void DrawArraysIndirect (GLenum mode, const(void)* indirect) const { 12185 assert(_DrawArraysIndirect !is null, "OpenGL command glDrawArraysIndirect was not loaded"); 12186 return _DrawArraysIndirect (mode, indirect); 12187 } 12188 /// ditto 12189 public void DrawElementsIndirect (GLenum mode, GLenum type, const(void)* indirect) const { 12190 assert(_DrawElementsIndirect !is null, "OpenGL command glDrawElementsIndirect was not loaded"); 12191 return _DrawElementsIndirect (mode, type, indirect); 12192 } 12193 /// ditto 12194 public void Uniform1d (GLint location, GLdouble x) const { 12195 assert(_Uniform1d !is null, "OpenGL command glUniform1d was not loaded"); 12196 return _Uniform1d (location, x); 12197 } 12198 /// ditto 12199 public void Uniform2d (GLint location, GLdouble x, GLdouble y) const { 12200 assert(_Uniform2d !is null, "OpenGL command glUniform2d was not loaded"); 12201 return _Uniform2d (location, x, y); 12202 } 12203 /// ditto 12204 public void Uniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z) const { 12205 assert(_Uniform3d !is null, "OpenGL command glUniform3d was not loaded"); 12206 return _Uniform3d (location, x, y, z); 12207 } 12208 /// ditto 12209 public void Uniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) const { 12210 assert(_Uniform4d !is null, "OpenGL command glUniform4d was not loaded"); 12211 return _Uniform4d (location, x, y, z, w); 12212 } 12213 /// ditto 12214 public void Uniform1dv (GLint location, GLsizei count, const(GLdouble)* value) const { 12215 assert(_Uniform1dv !is null, "OpenGL command glUniform1dv was not loaded"); 12216 return _Uniform1dv (location, count, value); 12217 } 12218 /// ditto 12219 public void Uniform2dv (GLint location, GLsizei count, const(GLdouble)* value) const { 12220 assert(_Uniform2dv !is null, "OpenGL command glUniform2dv was not loaded"); 12221 return _Uniform2dv (location, count, value); 12222 } 12223 /// ditto 12224 public void Uniform3dv (GLint location, GLsizei count, const(GLdouble)* value) const { 12225 assert(_Uniform3dv !is null, "OpenGL command glUniform3dv was not loaded"); 12226 return _Uniform3dv (location, count, value); 12227 } 12228 /// ditto 12229 public void Uniform4dv (GLint location, GLsizei count, const(GLdouble)* value) const { 12230 assert(_Uniform4dv !is null, "OpenGL command glUniform4dv was not loaded"); 12231 return _Uniform4dv (location, count, value); 12232 } 12233 /// ditto 12234 public void UniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 12235 assert(_UniformMatrix2dv !is null, "OpenGL command glUniformMatrix2dv was not loaded"); 12236 return _UniformMatrix2dv (location, count, transpose, value); 12237 } 12238 /// ditto 12239 public void UniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 12240 assert(_UniformMatrix3dv !is null, "OpenGL command glUniformMatrix3dv was not loaded"); 12241 return _UniformMatrix3dv (location, count, transpose, value); 12242 } 12243 /// ditto 12244 public void UniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 12245 assert(_UniformMatrix4dv !is null, "OpenGL command glUniformMatrix4dv was not loaded"); 12246 return _UniformMatrix4dv (location, count, transpose, value); 12247 } 12248 /// ditto 12249 public void UniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 12250 assert(_UniformMatrix2x3dv !is null, "OpenGL command glUniformMatrix2x3dv was not loaded"); 12251 return _UniformMatrix2x3dv (location, count, transpose, value); 12252 } 12253 /// ditto 12254 public void UniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 12255 assert(_UniformMatrix2x4dv !is null, "OpenGL command glUniformMatrix2x4dv was not loaded"); 12256 return _UniformMatrix2x4dv (location, count, transpose, value); 12257 } 12258 /// ditto 12259 public void UniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 12260 assert(_UniformMatrix3x2dv !is null, "OpenGL command glUniformMatrix3x2dv was not loaded"); 12261 return _UniformMatrix3x2dv (location, count, transpose, value); 12262 } 12263 /// ditto 12264 public void UniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 12265 assert(_UniformMatrix3x4dv !is null, "OpenGL command glUniformMatrix3x4dv was not loaded"); 12266 return _UniformMatrix3x4dv (location, count, transpose, value); 12267 } 12268 /// ditto 12269 public void UniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 12270 assert(_UniformMatrix4x2dv !is null, "OpenGL command glUniformMatrix4x2dv was not loaded"); 12271 return _UniformMatrix4x2dv (location, count, transpose, value); 12272 } 12273 /// ditto 12274 public void UniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 12275 assert(_UniformMatrix4x3dv !is null, "OpenGL command glUniformMatrix4x3dv was not loaded"); 12276 return _UniformMatrix4x3dv (location, count, transpose, value); 12277 } 12278 /// ditto 12279 public void GetUniformdv (GLuint program, GLint location, GLdouble* params) const { 12280 assert(_GetUniformdv !is null, "OpenGL command glGetUniformdv was not loaded"); 12281 return _GetUniformdv (program, location, params); 12282 } 12283 /// ditto 12284 public GLint GetSubroutineUniformLocation (GLuint program, GLenum shadertype, const(GLchar)* name) const { 12285 assert(_GetSubroutineUniformLocation !is null, "OpenGL command glGetSubroutineUniformLocation was not loaded"); 12286 return _GetSubroutineUniformLocation (program, shadertype, name); 12287 } 12288 /// ditto 12289 public GLuint GetSubroutineIndex (GLuint program, GLenum shadertype, const(GLchar)* name) const { 12290 assert(_GetSubroutineIndex !is null, "OpenGL command glGetSubroutineIndex was not loaded"); 12291 return _GetSubroutineIndex (program, shadertype, name); 12292 } 12293 /// ditto 12294 public void GetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values) const { 12295 assert(_GetActiveSubroutineUniformiv !is null, "OpenGL command glGetActiveSubroutineUniformiv was not loaded"); 12296 return _GetActiveSubroutineUniformiv (program, shadertype, index, pname, values); 12297 } 12298 /// ditto 12299 public void GetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar* name) const { 12300 assert(_GetActiveSubroutineUniformName !is null, "OpenGL command glGetActiveSubroutineUniformName was not loaded"); 12301 return _GetActiveSubroutineUniformName (program, shadertype, index, bufsize, length, name); 12302 } 12303 /// ditto 12304 public void GetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar* name) const { 12305 assert(_GetActiveSubroutineName !is null, "OpenGL command glGetActiveSubroutineName was not loaded"); 12306 return _GetActiveSubroutineName (program, shadertype, index, bufsize, length, name); 12307 } 12308 /// ditto 12309 public void UniformSubroutinesuiv (GLenum shadertype, GLsizei count, const(GLuint)* indices) const { 12310 assert(_UniformSubroutinesuiv !is null, "OpenGL command glUniformSubroutinesuiv was not loaded"); 12311 return _UniformSubroutinesuiv (shadertype, count, indices); 12312 } 12313 /// ditto 12314 public void GetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint* params) const { 12315 assert(_GetUniformSubroutineuiv !is null, "OpenGL command glGetUniformSubroutineuiv was not loaded"); 12316 return _GetUniformSubroutineuiv (shadertype, location, params); 12317 } 12318 /// ditto 12319 public void GetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint* values) const { 12320 assert(_GetProgramStageiv !is null, "OpenGL command glGetProgramStageiv was not loaded"); 12321 return _GetProgramStageiv (program, shadertype, pname, values); 12322 } 12323 /// ditto 12324 public void PatchParameteri (GLenum pname, GLint value) const { 12325 assert(_PatchParameteri !is null, "OpenGL command glPatchParameteri was not loaded"); 12326 return _PatchParameteri (pname, value); 12327 } 12328 /// ditto 12329 public void PatchParameterfv (GLenum pname, const(GLfloat)* values) const { 12330 assert(_PatchParameterfv !is null, "OpenGL command glPatchParameterfv was not loaded"); 12331 return _PatchParameterfv (pname, values); 12332 } 12333 /// ditto 12334 public void BindTransformFeedback (GLenum target, GLuint id) const { 12335 assert(_BindTransformFeedback !is null, "OpenGL command glBindTransformFeedback was not loaded"); 12336 return _BindTransformFeedback (target, id); 12337 } 12338 /// ditto 12339 public void DeleteTransformFeedbacks (GLsizei n, const(GLuint)* ids) const { 12340 assert(_DeleteTransformFeedbacks !is null, "OpenGL command glDeleteTransformFeedbacks was not loaded"); 12341 return _DeleteTransformFeedbacks (n, ids); 12342 } 12343 /// ditto 12344 public void GenTransformFeedbacks (GLsizei n, GLuint* ids) const { 12345 assert(_GenTransformFeedbacks !is null, "OpenGL command glGenTransformFeedbacks was not loaded"); 12346 return _GenTransformFeedbacks (n, ids); 12347 } 12348 /// ditto 12349 public GLboolean IsTransformFeedback (GLuint id) const { 12350 assert(_IsTransformFeedback !is null, "OpenGL command glIsTransformFeedback was not loaded"); 12351 return _IsTransformFeedback (id); 12352 } 12353 /// ditto 12354 public void PauseTransformFeedback () const { 12355 assert(_PauseTransformFeedback !is null, "OpenGL command glPauseTransformFeedback was not loaded"); 12356 return _PauseTransformFeedback (); 12357 } 12358 /// ditto 12359 public void ResumeTransformFeedback () const { 12360 assert(_ResumeTransformFeedback !is null, "OpenGL command glResumeTransformFeedback was not loaded"); 12361 return _ResumeTransformFeedback (); 12362 } 12363 /// ditto 12364 public void DrawTransformFeedback (GLenum mode, GLuint id) const { 12365 assert(_DrawTransformFeedback !is null, "OpenGL command glDrawTransformFeedback was not loaded"); 12366 return _DrawTransformFeedback (mode, id); 12367 } 12368 /// ditto 12369 public void DrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream) const { 12370 assert(_DrawTransformFeedbackStream !is null, "OpenGL command glDrawTransformFeedbackStream was not loaded"); 12371 return _DrawTransformFeedbackStream (mode, id, stream); 12372 } 12373 /// ditto 12374 public void BeginQueryIndexed (GLenum target, GLuint index, GLuint id) const { 12375 assert(_BeginQueryIndexed !is null, "OpenGL command glBeginQueryIndexed was not loaded"); 12376 return _BeginQueryIndexed (target, index, id); 12377 } 12378 /// ditto 12379 public void EndQueryIndexed (GLenum target, GLuint index) const { 12380 assert(_EndQueryIndexed !is null, "OpenGL command glEndQueryIndexed was not loaded"); 12381 return _EndQueryIndexed (target, index); 12382 } 12383 /// ditto 12384 public void GetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint* params) const { 12385 assert(_GetQueryIndexediv !is null, "OpenGL command glGetQueryIndexediv was not loaded"); 12386 return _GetQueryIndexediv (target, index, pname, params); 12387 } 12388 12389 /// Commands for GL_VERSION_4_1 12390 public void ReleaseShaderCompiler () const { 12391 assert(_ReleaseShaderCompiler !is null, "OpenGL command glReleaseShaderCompiler was not loaded"); 12392 return _ReleaseShaderCompiler (); 12393 } 12394 /// ditto 12395 public void ShaderBinary (GLsizei count, const(GLuint)* shaders, GLenum binaryformat, const(void)* binary, GLsizei length) const { 12396 assert(_ShaderBinary !is null, "OpenGL command glShaderBinary was not loaded"); 12397 return _ShaderBinary (count, shaders, binaryformat, binary, length); 12398 } 12399 /// ditto 12400 public void GetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) const { 12401 assert(_GetShaderPrecisionFormat !is null, "OpenGL command glGetShaderPrecisionFormat was not loaded"); 12402 return _GetShaderPrecisionFormat (shadertype, precisiontype, range, precision); 12403 } 12404 /// ditto 12405 public void DepthRangef (GLfloat n, GLfloat f) const { 12406 assert(_DepthRangef !is null, "OpenGL command glDepthRangef was not loaded"); 12407 return _DepthRangef (n, f); 12408 } 12409 /// ditto 12410 public void ClearDepthf (GLfloat d) const { 12411 assert(_ClearDepthf !is null, "OpenGL command glClearDepthf was not loaded"); 12412 return _ClearDepthf (d); 12413 } 12414 /// ditto 12415 public void GetProgramBinary (GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, void* binary) const { 12416 assert(_GetProgramBinary !is null, "OpenGL command glGetProgramBinary was not loaded"); 12417 return _GetProgramBinary (program, bufSize, length, binaryFormat, binary); 12418 } 12419 /// ditto 12420 public void ProgramBinary (GLuint program, GLenum binaryFormat, const(void)* binary, GLsizei length) const { 12421 assert(_ProgramBinary !is null, "OpenGL command glProgramBinary was not loaded"); 12422 return _ProgramBinary (program, binaryFormat, binary, length); 12423 } 12424 /// ditto 12425 public void ProgramParameteri (GLuint program, GLenum pname, GLint value) const { 12426 assert(_ProgramParameteri !is null, "OpenGL command glProgramParameteri was not loaded"); 12427 return _ProgramParameteri (program, pname, value); 12428 } 12429 /// ditto 12430 public void UseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program) const { 12431 assert(_UseProgramStages !is null, "OpenGL command glUseProgramStages was not loaded"); 12432 return _UseProgramStages (pipeline, stages, program); 12433 } 12434 /// ditto 12435 public void ActiveShaderProgram (GLuint pipeline, GLuint program) const { 12436 assert(_ActiveShaderProgram !is null, "OpenGL command glActiveShaderProgram was not loaded"); 12437 return _ActiveShaderProgram (pipeline, program); 12438 } 12439 /// ditto 12440 public GLuint CreateShaderProgramv (GLenum type, GLsizei count, const(GLchar*)* strings) const { 12441 assert(_CreateShaderProgramv !is null, "OpenGL command glCreateShaderProgramv was not loaded"); 12442 return _CreateShaderProgramv (type, count, strings); 12443 } 12444 /// ditto 12445 public void BindProgramPipeline (GLuint pipeline) const { 12446 assert(_BindProgramPipeline !is null, "OpenGL command glBindProgramPipeline was not loaded"); 12447 return _BindProgramPipeline (pipeline); 12448 } 12449 /// ditto 12450 public void DeleteProgramPipelines (GLsizei n, const(GLuint)* pipelines) const { 12451 assert(_DeleteProgramPipelines !is null, "OpenGL command glDeleteProgramPipelines was not loaded"); 12452 return _DeleteProgramPipelines (n, pipelines); 12453 } 12454 /// ditto 12455 public void GenProgramPipelines (GLsizei n, GLuint* pipelines) const { 12456 assert(_GenProgramPipelines !is null, "OpenGL command glGenProgramPipelines was not loaded"); 12457 return _GenProgramPipelines (n, pipelines); 12458 } 12459 /// ditto 12460 public GLboolean IsProgramPipeline (GLuint pipeline) const { 12461 assert(_IsProgramPipeline !is null, "OpenGL command glIsProgramPipeline was not loaded"); 12462 return _IsProgramPipeline (pipeline); 12463 } 12464 /// ditto 12465 public void GetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint* params) const { 12466 assert(_GetProgramPipelineiv !is null, "OpenGL command glGetProgramPipelineiv was not loaded"); 12467 return _GetProgramPipelineiv (pipeline, pname, params); 12468 } 12469 /// ditto 12470 public void ProgramUniform1i (GLuint program, GLint location, GLint v0) const { 12471 assert(_ProgramUniform1i !is null, "OpenGL command glProgramUniform1i was not loaded"); 12472 return _ProgramUniform1i (program, location, v0); 12473 } 12474 /// ditto 12475 public void ProgramUniform1iv (GLuint program, GLint location, GLsizei count, const(GLint)* value) const { 12476 assert(_ProgramUniform1iv !is null, "OpenGL command glProgramUniform1iv was not loaded"); 12477 return _ProgramUniform1iv (program, location, count, value); 12478 } 12479 /// ditto 12480 public void ProgramUniform1f (GLuint program, GLint location, GLfloat v0) const { 12481 assert(_ProgramUniform1f !is null, "OpenGL command glProgramUniform1f was not loaded"); 12482 return _ProgramUniform1f (program, location, v0); 12483 } 12484 /// ditto 12485 public void ProgramUniform1fv (GLuint program, GLint location, GLsizei count, const(GLfloat)* value) const { 12486 assert(_ProgramUniform1fv !is null, "OpenGL command glProgramUniform1fv was not loaded"); 12487 return _ProgramUniform1fv (program, location, count, value); 12488 } 12489 /// ditto 12490 public void ProgramUniform1d (GLuint program, GLint location, GLdouble v0) const { 12491 assert(_ProgramUniform1d !is null, "OpenGL command glProgramUniform1d was not loaded"); 12492 return _ProgramUniform1d (program, location, v0); 12493 } 12494 /// ditto 12495 public void ProgramUniform1dv (GLuint program, GLint location, GLsizei count, const(GLdouble)* value) const { 12496 assert(_ProgramUniform1dv !is null, "OpenGL command glProgramUniform1dv was not loaded"); 12497 return _ProgramUniform1dv (program, location, count, value); 12498 } 12499 /// ditto 12500 public void ProgramUniform1ui (GLuint program, GLint location, GLuint v0) const { 12501 assert(_ProgramUniform1ui !is null, "OpenGL command glProgramUniform1ui was not loaded"); 12502 return _ProgramUniform1ui (program, location, v0); 12503 } 12504 /// ditto 12505 public void ProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const(GLuint)* value) const { 12506 assert(_ProgramUniform1uiv !is null, "OpenGL command glProgramUniform1uiv was not loaded"); 12507 return _ProgramUniform1uiv (program, location, count, value); 12508 } 12509 /// ditto 12510 public void ProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1) const { 12511 assert(_ProgramUniform2i !is null, "OpenGL command glProgramUniform2i was not loaded"); 12512 return _ProgramUniform2i (program, location, v0, v1); 12513 } 12514 /// ditto 12515 public void ProgramUniform2iv (GLuint program, GLint location, GLsizei count, const(GLint)* value) const { 12516 assert(_ProgramUniform2iv !is null, "OpenGL command glProgramUniform2iv was not loaded"); 12517 return _ProgramUniform2iv (program, location, count, value); 12518 } 12519 /// ditto 12520 public void ProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1) const { 12521 assert(_ProgramUniform2f !is null, "OpenGL command glProgramUniform2f was not loaded"); 12522 return _ProgramUniform2f (program, location, v0, v1); 12523 } 12524 /// ditto 12525 public void ProgramUniform2fv (GLuint program, GLint location, GLsizei count, const(GLfloat)* value) const { 12526 assert(_ProgramUniform2fv !is null, "OpenGL command glProgramUniform2fv was not loaded"); 12527 return _ProgramUniform2fv (program, location, count, value); 12528 } 12529 /// ditto 12530 public void ProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1) const { 12531 assert(_ProgramUniform2d !is null, "OpenGL command glProgramUniform2d was not loaded"); 12532 return _ProgramUniform2d (program, location, v0, v1); 12533 } 12534 /// ditto 12535 public void ProgramUniform2dv (GLuint program, GLint location, GLsizei count, const(GLdouble)* value) const { 12536 assert(_ProgramUniform2dv !is null, "OpenGL command glProgramUniform2dv was not loaded"); 12537 return _ProgramUniform2dv (program, location, count, value); 12538 } 12539 /// ditto 12540 public void ProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1) const { 12541 assert(_ProgramUniform2ui !is null, "OpenGL command glProgramUniform2ui was not loaded"); 12542 return _ProgramUniform2ui (program, location, v0, v1); 12543 } 12544 /// ditto 12545 public void ProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const(GLuint)* value) const { 12546 assert(_ProgramUniform2uiv !is null, "OpenGL command glProgramUniform2uiv was not loaded"); 12547 return _ProgramUniform2uiv (program, location, count, value); 12548 } 12549 /// ditto 12550 public void ProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2) const { 12551 assert(_ProgramUniform3i !is null, "OpenGL command glProgramUniform3i was not loaded"); 12552 return _ProgramUniform3i (program, location, v0, v1, v2); 12553 } 12554 /// ditto 12555 public void ProgramUniform3iv (GLuint program, GLint location, GLsizei count, const(GLint)* value) const { 12556 assert(_ProgramUniform3iv !is null, "OpenGL command glProgramUniform3iv was not loaded"); 12557 return _ProgramUniform3iv (program, location, count, value); 12558 } 12559 /// ditto 12560 public void ProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) const { 12561 assert(_ProgramUniform3f !is null, "OpenGL command glProgramUniform3f was not loaded"); 12562 return _ProgramUniform3f (program, location, v0, v1, v2); 12563 } 12564 /// ditto 12565 public void ProgramUniform3fv (GLuint program, GLint location, GLsizei count, const(GLfloat)* value) const { 12566 assert(_ProgramUniform3fv !is null, "OpenGL command glProgramUniform3fv was not loaded"); 12567 return _ProgramUniform3fv (program, location, count, value); 12568 } 12569 /// ditto 12570 public void ProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) const { 12571 assert(_ProgramUniform3d !is null, "OpenGL command glProgramUniform3d was not loaded"); 12572 return _ProgramUniform3d (program, location, v0, v1, v2); 12573 } 12574 /// ditto 12575 public void ProgramUniform3dv (GLuint program, GLint location, GLsizei count, const(GLdouble)* value) const { 12576 assert(_ProgramUniform3dv !is null, "OpenGL command glProgramUniform3dv was not loaded"); 12577 return _ProgramUniform3dv (program, location, count, value); 12578 } 12579 /// ditto 12580 public void ProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) const { 12581 assert(_ProgramUniform3ui !is null, "OpenGL command glProgramUniform3ui was not loaded"); 12582 return _ProgramUniform3ui (program, location, v0, v1, v2); 12583 } 12584 /// ditto 12585 public void ProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const(GLuint)* value) const { 12586 assert(_ProgramUniform3uiv !is null, "OpenGL command glProgramUniform3uiv was not loaded"); 12587 return _ProgramUniform3uiv (program, location, count, value); 12588 } 12589 /// ditto 12590 public void ProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) const { 12591 assert(_ProgramUniform4i !is null, "OpenGL command glProgramUniform4i was not loaded"); 12592 return _ProgramUniform4i (program, location, v0, v1, v2, v3); 12593 } 12594 /// ditto 12595 public void ProgramUniform4iv (GLuint program, GLint location, GLsizei count, const(GLint)* value) const { 12596 assert(_ProgramUniform4iv !is null, "OpenGL command glProgramUniform4iv was not loaded"); 12597 return _ProgramUniform4iv (program, location, count, value); 12598 } 12599 /// ditto 12600 public void ProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) const { 12601 assert(_ProgramUniform4f !is null, "OpenGL command glProgramUniform4f was not loaded"); 12602 return _ProgramUniform4f (program, location, v0, v1, v2, v3); 12603 } 12604 /// ditto 12605 public void ProgramUniform4fv (GLuint program, GLint location, GLsizei count, const(GLfloat)* value) const { 12606 assert(_ProgramUniform4fv !is null, "OpenGL command glProgramUniform4fv was not loaded"); 12607 return _ProgramUniform4fv (program, location, count, value); 12608 } 12609 /// ditto 12610 public void ProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) const { 12611 assert(_ProgramUniform4d !is null, "OpenGL command glProgramUniform4d was not loaded"); 12612 return _ProgramUniform4d (program, location, v0, v1, v2, v3); 12613 } 12614 /// ditto 12615 public void ProgramUniform4dv (GLuint program, GLint location, GLsizei count, const(GLdouble)* value) const { 12616 assert(_ProgramUniform4dv !is null, "OpenGL command glProgramUniform4dv was not loaded"); 12617 return _ProgramUniform4dv (program, location, count, value); 12618 } 12619 /// ditto 12620 public void ProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) const { 12621 assert(_ProgramUniform4ui !is null, "OpenGL command glProgramUniform4ui was not loaded"); 12622 return _ProgramUniform4ui (program, location, v0, v1, v2, v3); 12623 } 12624 /// ditto 12625 public void ProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const(GLuint)* value) const { 12626 assert(_ProgramUniform4uiv !is null, "OpenGL command glProgramUniform4uiv was not loaded"); 12627 return _ProgramUniform4uiv (program, location, count, value); 12628 } 12629 /// ditto 12630 public void ProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 12631 assert(_ProgramUniformMatrix2fv !is null, "OpenGL command glProgramUniformMatrix2fv was not loaded"); 12632 return _ProgramUniformMatrix2fv (program, location, count, transpose, value); 12633 } 12634 /// ditto 12635 public void ProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 12636 assert(_ProgramUniformMatrix3fv !is null, "OpenGL command glProgramUniformMatrix3fv was not loaded"); 12637 return _ProgramUniformMatrix3fv (program, location, count, transpose, value); 12638 } 12639 /// ditto 12640 public void ProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 12641 assert(_ProgramUniformMatrix4fv !is null, "OpenGL command glProgramUniformMatrix4fv was not loaded"); 12642 return _ProgramUniformMatrix4fv (program, location, count, transpose, value); 12643 } 12644 /// ditto 12645 public void ProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 12646 assert(_ProgramUniformMatrix2dv !is null, "OpenGL command glProgramUniformMatrix2dv was not loaded"); 12647 return _ProgramUniformMatrix2dv (program, location, count, transpose, value); 12648 } 12649 /// ditto 12650 public void ProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 12651 assert(_ProgramUniformMatrix3dv !is null, "OpenGL command glProgramUniformMatrix3dv was not loaded"); 12652 return _ProgramUniformMatrix3dv (program, location, count, transpose, value); 12653 } 12654 /// ditto 12655 public void ProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 12656 assert(_ProgramUniformMatrix4dv !is null, "OpenGL command glProgramUniformMatrix4dv was not loaded"); 12657 return _ProgramUniformMatrix4dv (program, location, count, transpose, value); 12658 } 12659 /// ditto 12660 public void ProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 12661 assert(_ProgramUniformMatrix2x3fv !is null, "OpenGL command glProgramUniformMatrix2x3fv was not loaded"); 12662 return _ProgramUniformMatrix2x3fv (program, location, count, transpose, value); 12663 } 12664 /// ditto 12665 public void ProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 12666 assert(_ProgramUniformMatrix3x2fv !is null, "OpenGL command glProgramUniformMatrix3x2fv was not loaded"); 12667 return _ProgramUniformMatrix3x2fv (program, location, count, transpose, value); 12668 } 12669 /// ditto 12670 public void ProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 12671 assert(_ProgramUniformMatrix2x4fv !is null, "OpenGL command glProgramUniformMatrix2x4fv was not loaded"); 12672 return _ProgramUniformMatrix2x4fv (program, location, count, transpose, value); 12673 } 12674 /// ditto 12675 public void ProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 12676 assert(_ProgramUniformMatrix4x2fv !is null, "OpenGL command glProgramUniformMatrix4x2fv was not loaded"); 12677 return _ProgramUniformMatrix4x2fv (program, location, count, transpose, value); 12678 } 12679 /// ditto 12680 public void ProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 12681 assert(_ProgramUniformMatrix3x4fv !is null, "OpenGL command glProgramUniformMatrix3x4fv was not loaded"); 12682 return _ProgramUniformMatrix3x4fv (program, location, count, transpose, value); 12683 } 12684 /// ditto 12685 public void ProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLfloat)* value) const { 12686 assert(_ProgramUniformMatrix4x3fv !is null, "OpenGL command glProgramUniformMatrix4x3fv was not loaded"); 12687 return _ProgramUniformMatrix4x3fv (program, location, count, transpose, value); 12688 } 12689 /// ditto 12690 public void ProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 12691 assert(_ProgramUniformMatrix2x3dv !is null, "OpenGL command glProgramUniformMatrix2x3dv was not loaded"); 12692 return _ProgramUniformMatrix2x3dv (program, location, count, transpose, value); 12693 } 12694 /// ditto 12695 public void ProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 12696 assert(_ProgramUniformMatrix3x2dv !is null, "OpenGL command glProgramUniformMatrix3x2dv was not loaded"); 12697 return _ProgramUniformMatrix3x2dv (program, location, count, transpose, value); 12698 } 12699 /// ditto 12700 public void ProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 12701 assert(_ProgramUniformMatrix2x4dv !is null, "OpenGL command glProgramUniformMatrix2x4dv was not loaded"); 12702 return _ProgramUniformMatrix2x4dv (program, location, count, transpose, value); 12703 } 12704 /// ditto 12705 public void ProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 12706 assert(_ProgramUniformMatrix4x2dv !is null, "OpenGL command glProgramUniformMatrix4x2dv was not loaded"); 12707 return _ProgramUniformMatrix4x2dv (program, location, count, transpose, value); 12708 } 12709 /// ditto 12710 public void ProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 12711 assert(_ProgramUniformMatrix3x4dv !is null, "OpenGL command glProgramUniformMatrix3x4dv was not loaded"); 12712 return _ProgramUniformMatrix3x4dv (program, location, count, transpose, value); 12713 } 12714 /// ditto 12715 public void ProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 12716 assert(_ProgramUniformMatrix4x3dv !is null, "OpenGL command glProgramUniformMatrix4x3dv was not loaded"); 12717 return _ProgramUniformMatrix4x3dv (program, location, count, transpose, value); 12718 } 12719 /// ditto 12720 public void ValidateProgramPipeline (GLuint pipeline) const { 12721 assert(_ValidateProgramPipeline !is null, "OpenGL command glValidateProgramPipeline was not loaded"); 12722 return _ValidateProgramPipeline (pipeline); 12723 } 12724 /// ditto 12725 public void GetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar* infoLog) const { 12726 assert(_GetProgramPipelineInfoLog !is null, "OpenGL command glGetProgramPipelineInfoLog was not loaded"); 12727 return _GetProgramPipelineInfoLog (pipeline, bufSize, length, infoLog); 12728 } 12729 /// ditto 12730 public void VertexAttribL1d (GLuint index, GLdouble x) const { 12731 assert(_VertexAttribL1d !is null, "OpenGL command glVertexAttribL1d was not loaded"); 12732 return _VertexAttribL1d (index, x); 12733 } 12734 /// ditto 12735 public void VertexAttribL2d (GLuint index, GLdouble x, GLdouble y) const { 12736 assert(_VertexAttribL2d !is null, "OpenGL command glVertexAttribL2d was not loaded"); 12737 return _VertexAttribL2d (index, x, y); 12738 } 12739 /// ditto 12740 public void VertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z) const { 12741 assert(_VertexAttribL3d !is null, "OpenGL command glVertexAttribL3d was not loaded"); 12742 return _VertexAttribL3d (index, x, y, z); 12743 } 12744 /// ditto 12745 public void VertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) const { 12746 assert(_VertexAttribL4d !is null, "OpenGL command glVertexAttribL4d was not loaded"); 12747 return _VertexAttribL4d (index, x, y, z, w); 12748 } 12749 /// ditto 12750 public void VertexAttribL1dv (GLuint index, const(GLdouble)* v) const { 12751 assert(_VertexAttribL1dv !is null, "OpenGL command glVertexAttribL1dv was not loaded"); 12752 return _VertexAttribL1dv (index, v); 12753 } 12754 /// ditto 12755 public void VertexAttribL2dv (GLuint index, const(GLdouble)* v) const { 12756 assert(_VertexAttribL2dv !is null, "OpenGL command glVertexAttribL2dv was not loaded"); 12757 return _VertexAttribL2dv (index, v); 12758 } 12759 /// ditto 12760 public void VertexAttribL3dv (GLuint index, const(GLdouble)* v) const { 12761 assert(_VertexAttribL3dv !is null, "OpenGL command glVertexAttribL3dv was not loaded"); 12762 return _VertexAttribL3dv (index, v); 12763 } 12764 /// ditto 12765 public void VertexAttribL4dv (GLuint index, const(GLdouble)* v) const { 12766 assert(_VertexAttribL4dv !is null, "OpenGL command glVertexAttribL4dv was not loaded"); 12767 return _VertexAttribL4dv (index, v); 12768 } 12769 /// ditto 12770 public void VertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const(void)* pointer) const { 12771 assert(_VertexAttribLPointer !is null, "OpenGL command glVertexAttribLPointer was not loaded"); 12772 return _VertexAttribLPointer (index, size, type, stride, pointer); 12773 } 12774 /// ditto 12775 public void GetVertexAttribLdv (GLuint index, GLenum pname, GLdouble* params) const { 12776 assert(_GetVertexAttribLdv !is null, "OpenGL command glGetVertexAttribLdv was not loaded"); 12777 return _GetVertexAttribLdv (index, pname, params); 12778 } 12779 /// ditto 12780 public void ViewportArrayv (GLuint first, GLsizei count, const(GLfloat)* v) const { 12781 assert(_ViewportArrayv !is null, "OpenGL command glViewportArrayv was not loaded"); 12782 return _ViewportArrayv (first, count, v); 12783 } 12784 /// ditto 12785 public void ViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) const { 12786 assert(_ViewportIndexedf !is null, "OpenGL command glViewportIndexedf was not loaded"); 12787 return _ViewportIndexedf (index, x, y, w, h); 12788 } 12789 /// ditto 12790 public void ViewportIndexedfv (GLuint index, const(GLfloat)* v) const { 12791 assert(_ViewportIndexedfv !is null, "OpenGL command glViewportIndexedfv was not loaded"); 12792 return _ViewportIndexedfv (index, v); 12793 } 12794 /// ditto 12795 public void ScissorArrayv (GLuint first, GLsizei count, const(GLint)* v) const { 12796 assert(_ScissorArrayv !is null, "OpenGL command glScissorArrayv was not loaded"); 12797 return _ScissorArrayv (first, count, v); 12798 } 12799 /// ditto 12800 public void ScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) const { 12801 assert(_ScissorIndexed !is null, "OpenGL command glScissorIndexed was not loaded"); 12802 return _ScissorIndexed (index, left, bottom, width, height); 12803 } 12804 /// ditto 12805 public void ScissorIndexedv (GLuint index, const(GLint)* v) const { 12806 assert(_ScissorIndexedv !is null, "OpenGL command glScissorIndexedv was not loaded"); 12807 return _ScissorIndexedv (index, v); 12808 } 12809 /// ditto 12810 public void DepthRangeArrayv (GLuint first, GLsizei count, const(GLdouble)* v) const { 12811 assert(_DepthRangeArrayv !is null, "OpenGL command glDepthRangeArrayv was not loaded"); 12812 return _DepthRangeArrayv (first, count, v); 12813 } 12814 /// ditto 12815 public void DepthRangeIndexed (GLuint index, GLdouble n, GLdouble f) const { 12816 assert(_DepthRangeIndexed !is null, "OpenGL command glDepthRangeIndexed was not loaded"); 12817 return _DepthRangeIndexed (index, n, f); 12818 } 12819 /// ditto 12820 public void GetFloati_v (GLenum target, GLuint index, GLfloat* data) const { 12821 assert(_GetFloati_v !is null, "OpenGL command glGetFloati_v was not loaded"); 12822 return _GetFloati_v (target, index, data); 12823 } 12824 /// ditto 12825 public void GetDoublei_v (GLenum target, GLuint index, GLdouble* data) const { 12826 assert(_GetDoublei_v !is null, "OpenGL command glGetDoublei_v was not loaded"); 12827 return _GetDoublei_v (target, index, data); 12828 } 12829 12830 /// Commands for GL_VERSION_4_2 12831 public void DrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance) const { 12832 assert(_DrawArraysInstancedBaseInstance !is null, "OpenGL command glDrawArraysInstancedBaseInstance was not loaded"); 12833 return _DrawArraysInstancedBaseInstance (mode, first, count, instancecount, baseinstance); 12834 } 12835 /// ditto 12836 public void DrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const(void)* indices, GLsizei instancecount, GLuint baseinstance) const { 12837 assert(_DrawElementsInstancedBaseInstance !is null, "OpenGL command glDrawElementsInstancedBaseInstance was not loaded"); 12838 return _DrawElementsInstancedBaseInstance (mode, count, type, indices, instancecount, baseinstance); 12839 } 12840 /// ditto 12841 public void DrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const(void)* indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance) const { 12842 assert(_DrawElementsInstancedBaseVertexBaseInstance !is null, "OpenGL command glDrawElementsInstancedBaseVertexBaseInstance was not loaded"); 12843 return _DrawElementsInstancedBaseVertexBaseInstance (mode, count, type, indices, instancecount, basevertex, baseinstance); 12844 } 12845 /// ditto 12846 public void GetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params) const { 12847 assert(_GetInternalformativ !is null, "OpenGL command glGetInternalformativ was not loaded"); 12848 return _GetInternalformativ (target, internalformat, pname, bufSize, params); 12849 } 12850 /// ditto 12851 public void GetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint* params) const { 12852 assert(_GetActiveAtomicCounterBufferiv !is null, "OpenGL command glGetActiveAtomicCounterBufferiv was not loaded"); 12853 return _GetActiveAtomicCounterBufferiv (program, bufferIndex, pname, params); 12854 } 12855 /// ditto 12856 public void BindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) const { 12857 assert(_BindImageTexture !is null, "OpenGL command glBindImageTexture was not loaded"); 12858 return _BindImageTexture (unit, texture, level, layered, layer, access, format); 12859 } 12860 /// ditto 12861 public void MemoryBarrier (GLbitfield barriers) const { 12862 assert(_MemoryBarrier !is null, "OpenGL command glMemoryBarrier was not loaded"); 12863 return _MemoryBarrier (barriers); 12864 } 12865 /// ditto 12866 public void TexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) const { 12867 assert(_TexStorage1D !is null, "OpenGL command glTexStorage1D was not loaded"); 12868 return _TexStorage1D (target, levels, internalformat, width); 12869 } 12870 /// ditto 12871 public void TexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) const { 12872 assert(_TexStorage2D !is null, "OpenGL command glTexStorage2D was not loaded"); 12873 return _TexStorage2D (target, levels, internalformat, width, height); 12874 } 12875 /// ditto 12876 public void TexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) const { 12877 assert(_TexStorage3D !is null, "OpenGL command glTexStorage3D was not loaded"); 12878 return _TexStorage3D (target, levels, internalformat, width, height, depth); 12879 } 12880 /// ditto 12881 public void DrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount) const { 12882 assert(_DrawTransformFeedbackInstanced !is null, "OpenGL command glDrawTransformFeedbackInstanced was not loaded"); 12883 return _DrawTransformFeedbackInstanced (mode, id, instancecount); 12884 } 12885 /// ditto 12886 public void DrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount) const { 12887 assert(_DrawTransformFeedbackStreamInstanced !is null, "OpenGL command glDrawTransformFeedbackStreamInstanced was not loaded"); 12888 return _DrawTransformFeedbackStreamInstanced (mode, id, stream, instancecount); 12889 } 12890 12891 /// Commands for GL_VERSION_4_3 12892 public void ClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const(void)* data) const { 12893 assert(_ClearBufferData !is null, "OpenGL command glClearBufferData was not loaded"); 12894 return _ClearBufferData (target, internalformat, format, type, data); 12895 } 12896 /// ditto 12897 public void ClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const(void)* data) const { 12898 assert(_ClearBufferSubData !is null, "OpenGL command glClearBufferSubData was not loaded"); 12899 return _ClearBufferSubData (target, internalformat, offset, size, format, type, data); 12900 } 12901 /// ditto 12902 public void DispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z) const { 12903 assert(_DispatchCompute !is null, "OpenGL command glDispatchCompute was not loaded"); 12904 return _DispatchCompute (num_groups_x, num_groups_y, num_groups_z); 12905 } 12906 /// ditto 12907 public void DispatchComputeIndirect (GLintptr indirect) const { 12908 assert(_DispatchComputeIndirect !is null, "OpenGL command glDispatchComputeIndirect was not loaded"); 12909 return _DispatchComputeIndirect (indirect); 12910 } 12911 /// ditto 12912 public void CopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) const { 12913 assert(_CopyImageSubData !is null, "OpenGL command glCopyImageSubData was not loaded"); 12914 return _CopyImageSubData (srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth); 12915 } 12916 /// ditto 12917 public void FramebufferParameteri (GLenum target, GLenum pname, GLint param) const { 12918 assert(_FramebufferParameteri !is null, "OpenGL command glFramebufferParameteri was not loaded"); 12919 return _FramebufferParameteri (target, pname, param); 12920 } 12921 /// ditto 12922 public void GetFramebufferParameteriv (GLenum target, GLenum pname, GLint* params) const { 12923 assert(_GetFramebufferParameteriv !is null, "OpenGL command glGetFramebufferParameteriv was not loaded"); 12924 return _GetFramebufferParameteriv (target, pname, params); 12925 } 12926 /// ditto 12927 public void GetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64* params) const { 12928 assert(_GetInternalformati64v !is null, "OpenGL command glGetInternalformati64v was not loaded"); 12929 return _GetInternalformati64v (target, internalformat, pname, bufSize, params); 12930 } 12931 /// ditto 12932 public void InvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) const { 12933 assert(_InvalidateTexSubImage !is null, "OpenGL command glInvalidateTexSubImage was not loaded"); 12934 return _InvalidateTexSubImage (texture, level, xoffset, yoffset, zoffset, width, height, depth); 12935 } 12936 /// ditto 12937 public void InvalidateTexImage (GLuint texture, GLint level) const { 12938 assert(_InvalidateTexImage !is null, "OpenGL command glInvalidateTexImage was not loaded"); 12939 return _InvalidateTexImage (texture, level); 12940 } 12941 /// ditto 12942 public void InvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length) const { 12943 assert(_InvalidateBufferSubData !is null, "OpenGL command glInvalidateBufferSubData was not loaded"); 12944 return _InvalidateBufferSubData (buffer, offset, length); 12945 } 12946 /// ditto 12947 public void InvalidateBufferData (GLuint buffer) const { 12948 assert(_InvalidateBufferData !is null, "OpenGL command glInvalidateBufferData was not loaded"); 12949 return _InvalidateBufferData (buffer); 12950 } 12951 /// ditto 12952 public void InvalidateFramebuffer (GLenum target, GLsizei numAttachments, const(GLenum)* attachments) const { 12953 assert(_InvalidateFramebuffer !is null, "OpenGL command glInvalidateFramebuffer was not loaded"); 12954 return _InvalidateFramebuffer (target, numAttachments, attachments); 12955 } 12956 /// ditto 12957 public void InvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const(GLenum)* attachments, GLint x, GLint y, GLsizei width, GLsizei height) const { 12958 assert(_InvalidateSubFramebuffer !is null, "OpenGL command glInvalidateSubFramebuffer was not loaded"); 12959 return _InvalidateSubFramebuffer (target, numAttachments, attachments, x, y, width, height); 12960 } 12961 /// ditto 12962 public void MultiDrawArraysIndirect (GLenum mode, const(void)* indirect, GLsizei drawcount, GLsizei stride) const { 12963 assert(_MultiDrawArraysIndirect !is null, "OpenGL command glMultiDrawArraysIndirect was not loaded"); 12964 return _MultiDrawArraysIndirect (mode, indirect, drawcount, stride); 12965 } 12966 /// ditto 12967 public void MultiDrawElementsIndirect (GLenum mode, GLenum type, const(void)* indirect, GLsizei drawcount, GLsizei stride) const { 12968 assert(_MultiDrawElementsIndirect !is null, "OpenGL command glMultiDrawElementsIndirect was not loaded"); 12969 return _MultiDrawElementsIndirect (mode, type, indirect, drawcount, stride); 12970 } 12971 /// ditto 12972 public void GetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint* params) const { 12973 assert(_GetProgramInterfaceiv !is null, "OpenGL command glGetProgramInterfaceiv was not loaded"); 12974 return _GetProgramInterfaceiv (program, programInterface, pname, params); 12975 } 12976 /// ditto 12977 public GLuint GetProgramResourceIndex (GLuint program, GLenum programInterface, const(GLchar)* name) const { 12978 assert(_GetProgramResourceIndex !is null, "OpenGL command glGetProgramResourceIndex was not loaded"); 12979 return _GetProgramResourceIndex (program, programInterface, name); 12980 } 12981 /// ditto 12982 public void GetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei* length, GLchar* name) const { 12983 assert(_GetProgramResourceName !is null, "OpenGL command glGetProgramResourceName was not loaded"); 12984 return _GetProgramResourceName (program, programInterface, index, bufSize, length, name); 12985 } 12986 /// ditto 12987 public void GetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const(GLenum)* props, GLsizei bufSize, GLsizei* length, GLint* params) const { 12988 assert(_GetProgramResourceiv !is null, "OpenGL command glGetProgramResourceiv was not loaded"); 12989 return _GetProgramResourceiv (program, programInterface, index, propCount, props, bufSize, length, params); 12990 } 12991 /// ditto 12992 public GLint GetProgramResourceLocation (GLuint program, GLenum programInterface, const(GLchar)* name) const { 12993 assert(_GetProgramResourceLocation !is null, "OpenGL command glGetProgramResourceLocation was not loaded"); 12994 return _GetProgramResourceLocation (program, programInterface, name); 12995 } 12996 /// ditto 12997 public GLint GetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const(GLchar)* name) const { 12998 assert(_GetProgramResourceLocationIndex !is null, "OpenGL command glGetProgramResourceLocationIndex was not loaded"); 12999 return _GetProgramResourceLocationIndex (program, programInterface, name); 13000 } 13001 /// ditto 13002 public void ShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding) const { 13003 assert(_ShaderStorageBlockBinding !is null, "OpenGL command glShaderStorageBlockBinding was not loaded"); 13004 return _ShaderStorageBlockBinding (program, storageBlockIndex, storageBlockBinding); 13005 } 13006 /// ditto 13007 public void TexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) const { 13008 assert(_TexBufferRange !is null, "OpenGL command glTexBufferRange was not loaded"); 13009 return _TexBufferRange (target, internalformat, buffer, offset, size); 13010 } 13011 /// ditto 13012 public void TexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) const { 13013 assert(_TexStorage2DMultisample !is null, "OpenGL command glTexStorage2DMultisample was not loaded"); 13014 return _TexStorage2DMultisample (target, samples, internalformat, width, height, fixedsamplelocations); 13015 } 13016 /// ditto 13017 public void TexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) const { 13018 assert(_TexStorage3DMultisample !is null, "OpenGL command glTexStorage3DMultisample was not loaded"); 13019 return _TexStorage3DMultisample (target, samples, internalformat, width, height, depth, fixedsamplelocations); 13020 } 13021 /// ditto 13022 public void TextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) const { 13023 assert(_TextureView !is null, "OpenGL command glTextureView was not loaded"); 13024 return _TextureView (texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers); 13025 } 13026 /// ditto 13027 public void BindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) const { 13028 assert(_BindVertexBuffer !is null, "OpenGL command glBindVertexBuffer was not loaded"); 13029 return _BindVertexBuffer (bindingindex, buffer, offset, stride); 13030 } 13031 /// ditto 13032 public void VertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) const { 13033 assert(_VertexAttribFormat !is null, "OpenGL command glVertexAttribFormat was not loaded"); 13034 return _VertexAttribFormat (attribindex, size, type, normalized, relativeoffset); 13035 } 13036 /// ditto 13037 public void VertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) const { 13038 assert(_VertexAttribIFormat !is null, "OpenGL command glVertexAttribIFormat was not loaded"); 13039 return _VertexAttribIFormat (attribindex, size, type, relativeoffset); 13040 } 13041 /// ditto 13042 public void VertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) const { 13043 assert(_VertexAttribLFormat !is null, "OpenGL command glVertexAttribLFormat was not loaded"); 13044 return _VertexAttribLFormat (attribindex, size, type, relativeoffset); 13045 } 13046 /// ditto 13047 public void VertexAttribBinding (GLuint attribindex, GLuint bindingindex) const { 13048 assert(_VertexAttribBinding !is null, "OpenGL command glVertexAttribBinding was not loaded"); 13049 return _VertexAttribBinding (attribindex, bindingindex); 13050 } 13051 /// ditto 13052 public void VertexBindingDivisor (GLuint bindingindex, GLuint divisor) const { 13053 assert(_VertexBindingDivisor !is null, "OpenGL command glVertexBindingDivisor was not loaded"); 13054 return _VertexBindingDivisor (bindingindex, divisor); 13055 } 13056 /// ditto 13057 public void DebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const(GLuint)* ids, GLboolean enabled) const { 13058 assert(_DebugMessageControl !is null, "OpenGL command glDebugMessageControl was not loaded"); 13059 return _DebugMessageControl (source, type, severity, count, ids, enabled); 13060 } 13061 /// ditto 13062 public void DebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const(GLchar)* buf) const { 13063 assert(_DebugMessageInsert !is null, "OpenGL command glDebugMessageInsert was not loaded"); 13064 return _DebugMessageInsert (source, type, id, severity, length, buf); 13065 } 13066 /// ditto 13067 public void DebugMessageCallback (GLDEBUGPROC callback, const(void)* userParam) const { 13068 assert(_DebugMessageCallback !is null, "OpenGL command glDebugMessageCallback was not loaded"); 13069 return _DebugMessageCallback (callback, userParam); 13070 } 13071 /// ditto 13072 public GLuint GetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog) const { 13073 assert(_GetDebugMessageLog !is null, "OpenGL command glGetDebugMessageLog was not loaded"); 13074 return _GetDebugMessageLog (count, bufSize, sources, types, ids, severities, lengths, messageLog); 13075 } 13076 /// ditto 13077 public void PushDebugGroup (GLenum source, GLuint id, GLsizei length, const(GLchar)* message) const { 13078 assert(_PushDebugGroup !is null, "OpenGL command glPushDebugGroup was not loaded"); 13079 return _PushDebugGroup (source, id, length, message); 13080 } 13081 /// ditto 13082 public void PopDebugGroup () const { 13083 assert(_PopDebugGroup !is null, "OpenGL command glPopDebugGroup was not loaded"); 13084 return _PopDebugGroup (); 13085 } 13086 /// ditto 13087 public void ObjectLabel (GLenum identifier, GLuint name, GLsizei length, const(GLchar)* label) const { 13088 assert(_ObjectLabel !is null, "OpenGL command glObjectLabel was not loaded"); 13089 return _ObjectLabel (identifier, name, length, label); 13090 } 13091 /// ditto 13092 public void GetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei* length, GLchar* label) const { 13093 assert(_GetObjectLabel !is null, "OpenGL command glGetObjectLabel was not loaded"); 13094 return _GetObjectLabel (identifier, name, bufSize, length, label); 13095 } 13096 /// ditto 13097 public void ObjectPtrLabel (const(void)* ptr, GLsizei length, const(GLchar)* label) const { 13098 assert(_ObjectPtrLabel !is null, "OpenGL command glObjectPtrLabel was not loaded"); 13099 return _ObjectPtrLabel (ptr, length, label); 13100 } 13101 /// ditto 13102 public void GetObjectPtrLabel (const(void)* ptr, GLsizei bufSize, GLsizei* length, GLchar* label) const { 13103 assert(_GetObjectPtrLabel !is null, "OpenGL command glGetObjectPtrLabel was not loaded"); 13104 return _GetObjectPtrLabel (ptr, bufSize, length, label); 13105 } 13106 13107 /// Commands for GL_VERSION_4_4 13108 public void BufferStorage (GLenum target, GLsizeiptr size, const(void)* data, GLbitfield flags) const { 13109 assert(_BufferStorage !is null, "OpenGL command glBufferStorage was not loaded"); 13110 return _BufferStorage (target, size, data, flags); 13111 } 13112 /// ditto 13113 public void ClearTexImage (GLuint texture, GLint level, GLenum format, GLenum type, const(void)* data) const { 13114 assert(_ClearTexImage !is null, "OpenGL command glClearTexImage was not loaded"); 13115 return _ClearTexImage (texture, level, format, type, data); 13116 } 13117 /// ditto 13118 public void ClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const(void)* data) const { 13119 assert(_ClearTexSubImage !is null, "OpenGL command glClearTexSubImage was not loaded"); 13120 return _ClearTexSubImage (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data); 13121 } 13122 /// ditto 13123 public void BindBuffersBase (GLenum target, GLuint first, GLsizei count, const(GLuint)* buffers) const { 13124 assert(_BindBuffersBase !is null, "OpenGL command glBindBuffersBase was not loaded"); 13125 return _BindBuffersBase (target, first, count, buffers); 13126 } 13127 /// ditto 13128 public void BindBuffersRange (GLenum target, GLuint first, GLsizei count, const(GLuint)* buffers, const(GLintptr)* offsets, const(GLsizeiptr)* sizes) const { 13129 assert(_BindBuffersRange !is null, "OpenGL command glBindBuffersRange was not loaded"); 13130 return _BindBuffersRange (target, first, count, buffers, offsets, sizes); 13131 } 13132 /// ditto 13133 public void BindTextures (GLuint first, GLsizei count, const(GLuint)* textures) const { 13134 assert(_BindTextures !is null, "OpenGL command glBindTextures was not loaded"); 13135 return _BindTextures (first, count, textures); 13136 } 13137 /// ditto 13138 public void BindSamplers (GLuint first, GLsizei count, const(GLuint)* samplers) const { 13139 assert(_BindSamplers !is null, "OpenGL command glBindSamplers was not loaded"); 13140 return _BindSamplers (first, count, samplers); 13141 } 13142 /// ditto 13143 public void BindImageTextures (GLuint first, GLsizei count, const(GLuint)* textures) const { 13144 assert(_BindImageTextures !is null, "OpenGL command glBindImageTextures was not loaded"); 13145 return _BindImageTextures (first, count, textures); 13146 } 13147 /// ditto 13148 public void BindVertexBuffers (GLuint first, GLsizei count, const(GLuint)* buffers, const(GLintptr)* offsets, const(GLsizei)* strides) const { 13149 assert(_BindVertexBuffers !is null, "OpenGL command glBindVertexBuffers was not loaded"); 13150 return _BindVertexBuffers (first, count, buffers, offsets, strides); 13151 } 13152 13153 /// Commands for GL_VERSION_4_5 13154 public void ClipControl (GLenum origin, GLenum depth) const { 13155 assert(_ClipControl !is null, "OpenGL command glClipControl was not loaded"); 13156 return _ClipControl (origin, depth); 13157 } 13158 /// ditto 13159 public void CreateTransformFeedbacks (GLsizei n, GLuint* ids) const { 13160 assert(_CreateTransformFeedbacks !is null, "OpenGL command glCreateTransformFeedbacks was not loaded"); 13161 return _CreateTransformFeedbacks (n, ids); 13162 } 13163 /// ditto 13164 public void TransformFeedbackBufferBase (GLuint xfb, GLuint index, GLuint buffer) const { 13165 assert(_TransformFeedbackBufferBase !is null, "OpenGL command glTransformFeedbackBufferBase was not loaded"); 13166 return _TransformFeedbackBufferBase (xfb, index, buffer); 13167 } 13168 /// ditto 13169 public void TransformFeedbackBufferRange (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) const { 13170 assert(_TransformFeedbackBufferRange !is null, "OpenGL command glTransformFeedbackBufferRange was not loaded"); 13171 return _TransformFeedbackBufferRange (xfb, index, buffer, offset, size); 13172 } 13173 /// ditto 13174 public void GetTransformFeedbackiv (GLuint xfb, GLenum pname, GLint* param) const { 13175 assert(_GetTransformFeedbackiv !is null, "OpenGL command glGetTransformFeedbackiv was not loaded"); 13176 return _GetTransformFeedbackiv (xfb, pname, param); 13177 } 13178 /// ditto 13179 public void GetTransformFeedbacki_v (GLuint xfb, GLenum pname, GLuint index, GLint* param) const { 13180 assert(_GetTransformFeedbacki_v !is null, "OpenGL command glGetTransformFeedbacki_v was not loaded"); 13181 return _GetTransformFeedbacki_v (xfb, pname, index, param); 13182 } 13183 /// ditto 13184 public void GetTransformFeedbacki64_v (GLuint xfb, GLenum pname, GLuint index, GLint64* param) const { 13185 assert(_GetTransformFeedbacki64_v !is null, "OpenGL command glGetTransformFeedbacki64_v was not loaded"); 13186 return _GetTransformFeedbacki64_v (xfb, pname, index, param); 13187 } 13188 /// ditto 13189 public void CreateBuffers (GLsizei n, GLuint* buffers) const { 13190 assert(_CreateBuffers !is null, "OpenGL command glCreateBuffers was not loaded"); 13191 return _CreateBuffers (n, buffers); 13192 } 13193 /// ditto 13194 public void NamedBufferStorage (GLuint buffer, GLsizeiptr size, const(void)* data, GLbitfield flags) const { 13195 assert(_NamedBufferStorage !is null, "OpenGL command glNamedBufferStorage was not loaded"); 13196 return _NamedBufferStorage (buffer, size, data, flags); 13197 } 13198 /// ditto 13199 public void NamedBufferData (GLuint buffer, GLsizeiptr size, const(void)* data, GLenum usage) const { 13200 assert(_NamedBufferData !is null, "OpenGL command glNamedBufferData was not loaded"); 13201 return _NamedBufferData (buffer, size, data, usage); 13202 } 13203 /// ditto 13204 public void NamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, const(void)* data) const { 13205 assert(_NamedBufferSubData !is null, "OpenGL command glNamedBufferSubData was not loaded"); 13206 return _NamedBufferSubData (buffer, offset, size, data); 13207 } 13208 /// ditto 13209 public void CopyNamedBufferSubData (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) const { 13210 assert(_CopyNamedBufferSubData !is null, "OpenGL command glCopyNamedBufferSubData was not loaded"); 13211 return _CopyNamedBufferSubData (readBuffer, writeBuffer, readOffset, writeOffset, size); 13212 } 13213 /// ditto 13214 public void ClearNamedBufferData (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const(void)* data) const { 13215 assert(_ClearNamedBufferData !is null, "OpenGL command glClearNamedBufferData was not loaded"); 13216 return _ClearNamedBufferData (buffer, internalformat, format, type, data); 13217 } 13218 /// ditto 13219 public void ClearNamedBufferSubData (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const(void)* data) const { 13220 assert(_ClearNamedBufferSubData !is null, "OpenGL command glClearNamedBufferSubData was not loaded"); 13221 return _ClearNamedBufferSubData (buffer, internalformat, offset, size, format, type, data); 13222 } 13223 /// ditto 13224 public void * MapNamedBuffer (GLuint buffer, GLenum access) const { 13225 assert(_MapNamedBuffer !is null, "OpenGL command glMapNamedBuffer was not loaded"); 13226 return _MapNamedBuffer (buffer, access); 13227 } 13228 /// ditto 13229 public void * MapNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access) const { 13230 assert(_MapNamedBufferRange !is null, "OpenGL command glMapNamedBufferRange was not loaded"); 13231 return _MapNamedBufferRange (buffer, offset, length, access); 13232 } 13233 /// ditto 13234 public GLboolean UnmapNamedBuffer (GLuint buffer) const { 13235 assert(_UnmapNamedBuffer !is null, "OpenGL command glUnmapNamedBuffer was not loaded"); 13236 return _UnmapNamedBuffer (buffer); 13237 } 13238 /// ditto 13239 public void FlushMappedNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length) const { 13240 assert(_FlushMappedNamedBufferRange !is null, "OpenGL command glFlushMappedNamedBufferRange was not loaded"); 13241 return _FlushMappedNamedBufferRange (buffer, offset, length); 13242 } 13243 /// ditto 13244 public void GetNamedBufferParameteriv (GLuint buffer, GLenum pname, GLint* params) const { 13245 assert(_GetNamedBufferParameteriv !is null, "OpenGL command glGetNamedBufferParameteriv was not loaded"); 13246 return _GetNamedBufferParameteriv (buffer, pname, params); 13247 } 13248 /// ditto 13249 public void GetNamedBufferParameteri64v (GLuint buffer, GLenum pname, GLint64* params) const { 13250 assert(_GetNamedBufferParameteri64v !is null, "OpenGL command glGetNamedBufferParameteri64v was not loaded"); 13251 return _GetNamedBufferParameteri64v (buffer, pname, params); 13252 } 13253 /// ditto 13254 public void GetNamedBufferPointerv (GLuint buffer, GLenum pname, void** params) const { 13255 assert(_GetNamedBufferPointerv !is null, "OpenGL command glGetNamedBufferPointerv was not loaded"); 13256 return _GetNamedBufferPointerv (buffer, pname, params); 13257 } 13258 /// ditto 13259 public void GetNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, void* data) const { 13260 assert(_GetNamedBufferSubData !is null, "OpenGL command glGetNamedBufferSubData was not loaded"); 13261 return _GetNamedBufferSubData (buffer, offset, size, data); 13262 } 13263 /// ditto 13264 public void CreateFramebuffers (GLsizei n, GLuint* framebuffers) const { 13265 assert(_CreateFramebuffers !is null, "OpenGL command glCreateFramebuffers was not loaded"); 13266 return _CreateFramebuffers (n, framebuffers); 13267 } 13268 /// ditto 13269 public void NamedFramebufferRenderbuffer (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) const { 13270 assert(_NamedFramebufferRenderbuffer !is null, "OpenGL command glNamedFramebufferRenderbuffer was not loaded"); 13271 return _NamedFramebufferRenderbuffer (framebuffer, attachment, renderbuffertarget, renderbuffer); 13272 } 13273 /// ditto 13274 public void NamedFramebufferParameteri (GLuint framebuffer, GLenum pname, GLint param) const { 13275 assert(_NamedFramebufferParameteri !is null, "OpenGL command glNamedFramebufferParameteri was not loaded"); 13276 return _NamedFramebufferParameteri (framebuffer, pname, param); 13277 } 13278 /// ditto 13279 public void NamedFramebufferTexture (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level) const { 13280 assert(_NamedFramebufferTexture !is null, "OpenGL command glNamedFramebufferTexture was not loaded"); 13281 return _NamedFramebufferTexture (framebuffer, attachment, texture, level); 13282 } 13283 /// ditto 13284 public void NamedFramebufferTextureLayer (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer) const { 13285 assert(_NamedFramebufferTextureLayer !is null, "OpenGL command glNamedFramebufferTextureLayer was not loaded"); 13286 return _NamedFramebufferTextureLayer (framebuffer, attachment, texture, level, layer); 13287 } 13288 /// ditto 13289 public void NamedFramebufferDrawBuffer (GLuint framebuffer, GLenum buf) const { 13290 assert(_NamedFramebufferDrawBuffer !is null, "OpenGL command glNamedFramebufferDrawBuffer was not loaded"); 13291 return _NamedFramebufferDrawBuffer (framebuffer, buf); 13292 } 13293 /// ditto 13294 public void NamedFramebufferDrawBuffers (GLuint framebuffer, GLsizei n, const(GLenum)* bufs) const { 13295 assert(_NamedFramebufferDrawBuffers !is null, "OpenGL command glNamedFramebufferDrawBuffers was not loaded"); 13296 return _NamedFramebufferDrawBuffers (framebuffer, n, bufs); 13297 } 13298 /// ditto 13299 public void NamedFramebufferReadBuffer (GLuint framebuffer, GLenum src) const { 13300 assert(_NamedFramebufferReadBuffer !is null, "OpenGL command glNamedFramebufferReadBuffer was not loaded"); 13301 return _NamedFramebufferReadBuffer (framebuffer, src); 13302 } 13303 /// ditto 13304 public void InvalidateNamedFramebufferData (GLuint framebuffer, GLsizei numAttachments, const(GLenum)* attachments) const { 13305 assert(_InvalidateNamedFramebufferData !is null, "OpenGL command glInvalidateNamedFramebufferData was not loaded"); 13306 return _InvalidateNamedFramebufferData (framebuffer, numAttachments, attachments); 13307 } 13308 /// ditto 13309 public void InvalidateNamedFramebufferSubData (GLuint framebuffer, GLsizei numAttachments, const(GLenum)* attachments, GLint x, GLint y, GLsizei width, GLsizei height) const { 13310 assert(_InvalidateNamedFramebufferSubData !is null, "OpenGL command glInvalidateNamedFramebufferSubData was not loaded"); 13311 return _InvalidateNamedFramebufferSubData (framebuffer, numAttachments, attachments, x, y, width, height); 13312 } 13313 /// ditto 13314 public void ClearNamedFramebufferiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const(GLint)* value) const { 13315 assert(_ClearNamedFramebufferiv !is null, "OpenGL command glClearNamedFramebufferiv was not loaded"); 13316 return _ClearNamedFramebufferiv (framebuffer, buffer, drawbuffer, value); 13317 } 13318 /// ditto 13319 public void ClearNamedFramebufferuiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const(GLuint)* value) const { 13320 assert(_ClearNamedFramebufferuiv !is null, "OpenGL command glClearNamedFramebufferuiv was not loaded"); 13321 return _ClearNamedFramebufferuiv (framebuffer, buffer, drawbuffer, value); 13322 } 13323 /// ditto 13324 public void ClearNamedFramebufferfv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const(GLfloat)* value) const { 13325 assert(_ClearNamedFramebufferfv !is null, "OpenGL command glClearNamedFramebufferfv was not loaded"); 13326 return _ClearNamedFramebufferfv (framebuffer, buffer, drawbuffer, value); 13327 } 13328 /// ditto 13329 public void ClearNamedFramebufferfi (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) const { 13330 assert(_ClearNamedFramebufferfi !is null, "OpenGL command glClearNamedFramebufferfi was not loaded"); 13331 return _ClearNamedFramebufferfi (framebuffer, buffer, drawbuffer, depth, stencil); 13332 } 13333 /// ditto 13334 public void BlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) const { 13335 assert(_BlitNamedFramebuffer !is null, "OpenGL command glBlitNamedFramebuffer was not loaded"); 13336 return _BlitNamedFramebuffer (readFramebuffer, drawFramebuffer, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); 13337 } 13338 /// ditto 13339 public GLenum CheckNamedFramebufferStatus (GLuint framebuffer, GLenum target) const { 13340 assert(_CheckNamedFramebufferStatus !is null, "OpenGL command glCheckNamedFramebufferStatus was not loaded"); 13341 return _CheckNamedFramebufferStatus (framebuffer, target); 13342 } 13343 /// ditto 13344 public void GetNamedFramebufferParameteriv (GLuint framebuffer, GLenum pname, GLint* param) const { 13345 assert(_GetNamedFramebufferParameteriv !is null, "OpenGL command glGetNamedFramebufferParameteriv was not loaded"); 13346 return _GetNamedFramebufferParameteriv (framebuffer, pname, param); 13347 } 13348 /// ditto 13349 public void GetNamedFramebufferAttachmentParameteriv (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params) const { 13350 assert(_GetNamedFramebufferAttachmentParameteriv !is null, "OpenGL command glGetNamedFramebufferAttachmentParameteriv was not loaded"); 13351 return _GetNamedFramebufferAttachmentParameteriv (framebuffer, attachment, pname, params); 13352 } 13353 /// ditto 13354 public void CreateRenderbuffers (GLsizei n, GLuint* renderbuffers) const { 13355 assert(_CreateRenderbuffers !is null, "OpenGL command glCreateRenderbuffers was not loaded"); 13356 return _CreateRenderbuffers (n, renderbuffers); 13357 } 13358 /// ditto 13359 public void NamedRenderbufferStorage (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height) const { 13360 assert(_NamedRenderbufferStorage !is null, "OpenGL command glNamedRenderbufferStorage was not loaded"); 13361 return _NamedRenderbufferStorage (renderbuffer, internalformat, width, height); 13362 } 13363 /// ditto 13364 public void NamedRenderbufferStorageMultisample (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) const { 13365 assert(_NamedRenderbufferStorageMultisample !is null, "OpenGL command glNamedRenderbufferStorageMultisample was not loaded"); 13366 return _NamedRenderbufferStorageMultisample (renderbuffer, samples, internalformat, width, height); 13367 } 13368 /// ditto 13369 public void GetNamedRenderbufferParameteriv (GLuint renderbuffer, GLenum pname, GLint* params) const { 13370 assert(_GetNamedRenderbufferParameteriv !is null, "OpenGL command glGetNamedRenderbufferParameteriv was not loaded"); 13371 return _GetNamedRenderbufferParameteriv (renderbuffer, pname, params); 13372 } 13373 /// ditto 13374 public void CreateTextures (GLenum target, GLsizei n, GLuint* textures) const { 13375 assert(_CreateTextures !is null, "OpenGL command glCreateTextures was not loaded"); 13376 return _CreateTextures (target, n, textures); 13377 } 13378 /// ditto 13379 public void TextureBuffer (GLuint texture, GLenum internalformat, GLuint buffer) const { 13380 assert(_TextureBuffer !is null, "OpenGL command glTextureBuffer was not loaded"); 13381 return _TextureBuffer (texture, internalformat, buffer); 13382 } 13383 /// ditto 13384 public void TextureBufferRange (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) const { 13385 assert(_TextureBufferRange !is null, "OpenGL command glTextureBufferRange was not loaded"); 13386 return _TextureBufferRange (texture, internalformat, buffer, offset, size); 13387 } 13388 /// ditto 13389 public void TextureStorage1D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width) const { 13390 assert(_TextureStorage1D !is null, "OpenGL command glTextureStorage1D was not loaded"); 13391 return _TextureStorage1D (texture, levels, internalformat, width); 13392 } 13393 /// ditto 13394 public void TextureStorage2D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) const { 13395 assert(_TextureStorage2D !is null, "OpenGL command glTextureStorage2D was not loaded"); 13396 return _TextureStorage2D (texture, levels, internalformat, width, height); 13397 } 13398 /// ditto 13399 public void TextureStorage3D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) const { 13400 assert(_TextureStorage3D !is null, "OpenGL command glTextureStorage3D was not loaded"); 13401 return _TextureStorage3D (texture, levels, internalformat, width, height, depth); 13402 } 13403 /// ditto 13404 public void TextureStorage2DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) const { 13405 assert(_TextureStorage2DMultisample !is null, "OpenGL command glTextureStorage2DMultisample was not loaded"); 13406 return _TextureStorage2DMultisample (texture, samples, internalformat, width, height, fixedsamplelocations); 13407 } 13408 /// ditto 13409 public void TextureStorage3DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) const { 13410 assert(_TextureStorage3DMultisample !is null, "OpenGL command glTextureStorage3DMultisample was not loaded"); 13411 return _TextureStorage3DMultisample (texture, samples, internalformat, width, height, depth, fixedsamplelocations); 13412 } 13413 /// ditto 13414 public void TextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const(void)* pixels) const { 13415 assert(_TextureSubImage1D !is null, "OpenGL command glTextureSubImage1D was not loaded"); 13416 return _TextureSubImage1D (texture, level, xoffset, width, format, type, pixels); 13417 } 13418 /// ditto 13419 public void TextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const(void)* pixels) const { 13420 assert(_TextureSubImage2D !is null, "OpenGL command glTextureSubImage2D was not loaded"); 13421 return _TextureSubImage2D (texture, level, xoffset, yoffset, width, height, format, type, pixels); 13422 } 13423 /// ditto 13424 public void TextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const(void)* pixels) const { 13425 assert(_TextureSubImage3D !is null, "OpenGL command glTextureSubImage3D was not loaded"); 13426 return _TextureSubImage3D (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); 13427 } 13428 /// ditto 13429 public void CompressedTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const(void)* data) const { 13430 assert(_CompressedTextureSubImage1D !is null, "OpenGL command glCompressedTextureSubImage1D was not loaded"); 13431 return _CompressedTextureSubImage1D (texture, level, xoffset, width, format, imageSize, data); 13432 } 13433 /// ditto 13434 public void CompressedTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const(void)* data) const { 13435 assert(_CompressedTextureSubImage2D !is null, "OpenGL command glCompressedTextureSubImage2D was not loaded"); 13436 return _CompressedTextureSubImage2D (texture, level, xoffset, yoffset, width, height, format, imageSize, data); 13437 } 13438 /// ditto 13439 public void CompressedTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const(void)* data) const { 13440 assert(_CompressedTextureSubImage3D !is null, "OpenGL command glCompressedTextureSubImage3D was not loaded"); 13441 return _CompressedTextureSubImage3D (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); 13442 } 13443 /// ditto 13444 public void CopyTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) const { 13445 assert(_CopyTextureSubImage1D !is null, "OpenGL command glCopyTextureSubImage1D was not loaded"); 13446 return _CopyTextureSubImage1D (texture, level, xoffset, x, y, width); 13447 } 13448 /// ditto 13449 public void CopyTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) const { 13450 assert(_CopyTextureSubImage2D !is null, "OpenGL command glCopyTextureSubImage2D was not loaded"); 13451 return _CopyTextureSubImage2D (texture, level, xoffset, yoffset, x, y, width, height); 13452 } 13453 /// ditto 13454 public void CopyTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) const { 13455 assert(_CopyTextureSubImage3D !is null, "OpenGL command glCopyTextureSubImage3D was not loaded"); 13456 return _CopyTextureSubImage3D (texture, level, xoffset, yoffset, zoffset, x, y, width, height); 13457 } 13458 /// ditto 13459 public void TextureParameterf (GLuint texture, GLenum pname, GLfloat param) const { 13460 assert(_TextureParameterf !is null, "OpenGL command glTextureParameterf was not loaded"); 13461 return _TextureParameterf (texture, pname, param); 13462 } 13463 /// ditto 13464 public void TextureParameterfv (GLuint texture, GLenum pname, const(GLfloat)* param) const { 13465 assert(_TextureParameterfv !is null, "OpenGL command glTextureParameterfv was not loaded"); 13466 return _TextureParameterfv (texture, pname, param); 13467 } 13468 /// ditto 13469 public void TextureParameteri (GLuint texture, GLenum pname, GLint param) const { 13470 assert(_TextureParameteri !is null, "OpenGL command glTextureParameteri was not loaded"); 13471 return _TextureParameteri (texture, pname, param); 13472 } 13473 /// ditto 13474 public void TextureParameterIiv (GLuint texture, GLenum pname, const(GLint)* params) const { 13475 assert(_TextureParameterIiv !is null, "OpenGL command glTextureParameterIiv was not loaded"); 13476 return _TextureParameterIiv (texture, pname, params); 13477 } 13478 /// ditto 13479 public void TextureParameterIuiv (GLuint texture, GLenum pname, const(GLuint)* params) const { 13480 assert(_TextureParameterIuiv !is null, "OpenGL command glTextureParameterIuiv was not loaded"); 13481 return _TextureParameterIuiv (texture, pname, params); 13482 } 13483 /// ditto 13484 public void TextureParameteriv (GLuint texture, GLenum pname, const(GLint)* param) const { 13485 assert(_TextureParameteriv !is null, "OpenGL command glTextureParameteriv was not loaded"); 13486 return _TextureParameteriv (texture, pname, param); 13487 } 13488 /// ditto 13489 public void GenerateTextureMipmap (GLuint texture) const { 13490 assert(_GenerateTextureMipmap !is null, "OpenGL command glGenerateTextureMipmap was not loaded"); 13491 return _GenerateTextureMipmap (texture); 13492 } 13493 /// ditto 13494 public void BindTextureUnit (GLuint unit, GLuint texture) const { 13495 assert(_BindTextureUnit !is null, "OpenGL command glBindTextureUnit was not loaded"); 13496 return _BindTextureUnit (unit, texture); 13497 } 13498 /// ditto 13499 public void GetTextureImage (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* pixels) const { 13500 assert(_GetTextureImage !is null, "OpenGL command glGetTextureImage was not loaded"); 13501 return _GetTextureImage (texture, level, format, type, bufSize, pixels); 13502 } 13503 /// ditto 13504 public void GetCompressedTextureImage (GLuint texture, GLint level, GLsizei bufSize, void* pixels) const { 13505 assert(_GetCompressedTextureImage !is null, "OpenGL command glGetCompressedTextureImage was not loaded"); 13506 return _GetCompressedTextureImage (texture, level, bufSize, pixels); 13507 } 13508 /// ditto 13509 public void GetTextureLevelParameterfv (GLuint texture, GLint level, GLenum pname, GLfloat* params) const { 13510 assert(_GetTextureLevelParameterfv !is null, "OpenGL command glGetTextureLevelParameterfv was not loaded"); 13511 return _GetTextureLevelParameterfv (texture, level, pname, params); 13512 } 13513 /// ditto 13514 public void GetTextureLevelParameteriv (GLuint texture, GLint level, GLenum pname, GLint* params) const { 13515 assert(_GetTextureLevelParameteriv !is null, "OpenGL command glGetTextureLevelParameteriv was not loaded"); 13516 return _GetTextureLevelParameteriv (texture, level, pname, params); 13517 } 13518 /// ditto 13519 public void GetTextureParameterfv (GLuint texture, GLenum pname, GLfloat* params) const { 13520 assert(_GetTextureParameterfv !is null, "OpenGL command glGetTextureParameterfv was not loaded"); 13521 return _GetTextureParameterfv (texture, pname, params); 13522 } 13523 /// ditto 13524 public void GetTextureParameterIiv (GLuint texture, GLenum pname, GLint* params) const { 13525 assert(_GetTextureParameterIiv !is null, "OpenGL command glGetTextureParameterIiv was not loaded"); 13526 return _GetTextureParameterIiv (texture, pname, params); 13527 } 13528 /// ditto 13529 public void GetTextureParameterIuiv (GLuint texture, GLenum pname, GLuint* params) const { 13530 assert(_GetTextureParameterIuiv !is null, "OpenGL command glGetTextureParameterIuiv was not loaded"); 13531 return _GetTextureParameterIuiv (texture, pname, params); 13532 } 13533 /// ditto 13534 public void GetTextureParameteriv (GLuint texture, GLenum pname, GLint* params) const { 13535 assert(_GetTextureParameteriv !is null, "OpenGL command glGetTextureParameteriv was not loaded"); 13536 return _GetTextureParameteriv (texture, pname, params); 13537 } 13538 /// ditto 13539 public void CreateVertexArrays (GLsizei n, GLuint* arrays) const { 13540 assert(_CreateVertexArrays !is null, "OpenGL command glCreateVertexArrays was not loaded"); 13541 return _CreateVertexArrays (n, arrays); 13542 } 13543 /// ditto 13544 public void DisableVertexArrayAttrib (GLuint vaobj, GLuint index) const { 13545 assert(_DisableVertexArrayAttrib !is null, "OpenGL command glDisableVertexArrayAttrib was not loaded"); 13546 return _DisableVertexArrayAttrib (vaobj, index); 13547 } 13548 /// ditto 13549 public void EnableVertexArrayAttrib (GLuint vaobj, GLuint index) const { 13550 assert(_EnableVertexArrayAttrib !is null, "OpenGL command glEnableVertexArrayAttrib was not loaded"); 13551 return _EnableVertexArrayAttrib (vaobj, index); 13552 } 13553 /// ditto 13554 public void VertexArrayElementBuffer (GLuint vaobj, GLuint buffer) const { 13555 assert(_VertexArrayElementBuffer !is null, "OpenGL command glVertexArrayElementBuffer was not loaded"); 13556 return _VertexArrayElementBuffer (vaobj, buffer); 13557 } 13558 /// ditto 13559 public void VertexArrayVertexBuffer (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) const { 13560 assert(_VertexArrayVertexBuffer !is null, "OpenGL command glVertexArrayVertexBuffer was not loaded"); 13561 return _VertexArrayVertexBuffer (vaobj, bindingindex, buffer, offset, stride); 13562 } 13563 /// ditto 13564 public void VertexArrayVertexBuffers (GLuint vaobj, GLuint first, GLsizei count, const(GLuint)* buffers, const(GLintptr)* offsets, const(GLsizei)* strides) const { 13565 assert(_VertexArrayVertexBuffers !is null, "OpenGL command glVertexArrayVertexBuffers was not loaded"); 13566 return _VertexArrayVertexBuffers (vaobj, first, count, buffers, offsets, strides); 13567 } 13568 /// ditto 13569 public void VertexArrayAttribBinding (GLuint vaobj, GLuint attribindex, GLuint bindingindex) const { 13570 assert(_VertexArrayAttribBinding !is null, "OpenGL command glVertexArrayAttribBinding was not loaded"); 13571 return _VertexArrayAttribBinding (vaobj, attribindex, bindingindex); 13572 } 13573 /// ditto 13574 public void VertexArrayAttribFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) const { 13575 assert(_VertexArrayAttribFormat !is null, "OpenGL command glVertexArrayAttribFormat was not loaded"); 13576 return _VertexArrayAttribFormat (vaobj, attribindex, size, type, normalized, relativeoffset); 13577 } 13578 /// ditto 13579 public void VertexArrayAttribIFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) const { 13580 assert(_VertexArrayAttribIFormat !is null, "OpenGL command glVertexArrayAttribIFormat was not loaded"); 13581 return _VertexArrayAttribIFormat (vaobj, attribindex, size, type, relativeoffset); 13582 } 13583 /// ditto 13584 public void VertexArrayAttribLFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) const { 13585 assert(_VertexArrayAttribLFormat !is null, "OpenGL command glVertexArrayAttribLFormat was not loaded"); 13586 return _VertexArrayAttribLFormat (vaobj, attribindex, size, type, relativeoffset); 13587 } 13588 /// ditto 13589 public void VertexArrayBindingDivisor (GLuint vaobj, GLuint bindingindex, GLuint divisor) const { 13590 assert(_VertexArrayBindingDivisor !is null, "OpenGL command glVertexArrayBindingDivisor was not loaded"); 13591 return _VertexArrayBindingDivisor (vaobj, bindingindex, divisor); 13592 } 13593 /// ditto 13594 public void GetVertexArrayiv (GLuint vaobj, GLenum pname, GLint* param) const { 13595 assert(_GetVertexArrayiv !is null, "OpenGL command glGetVertexArrayiv was not loaded"); 13596 return _GetVertexArrayiv (vaobj, pname, param); 13597 } 13598 /// ditto 13599 public void GetVertexArrayIndexediv (GLuint vaobj, GLuint index, GLenum pname, GLint* param) const { 13600 assert(_GetVertexArrayIndexediv !is null, "OpenGL command glGetVertexArrayIndexediv was not loaded"); 13601 return _GetVertexArrayIndexediv (vaobj, index, pname, param); 13602 } 13603 /// ditto 13604 public void GetVertexArrayIndexed64iv (GLuint vaobj, GLuint index, GLenum pname, GLint64* param) const { 13605 assert(_GetVertexArrayIndexed64iv !is null, "OpenGL command glGetVertexArrayIndexed64iv was not loaded"); 13606 return _GetVertexArrayIndexed64iv (vaobj, index, pname, param); 13607 } 13608 /// ditto 13609 public void CreateSamplers (GLsizei n, GLuint* samplers) const { 13610 assert(_CreateSamplers !is null, "OpenGL command glCreateSamplers was not loaded"); 13611 return _CreateSamplers (n, samplers); 13612 } 13613 /// ditto 13614 public void CreateProgramPipelines (GLsizei n, GLuint* pipelines) const { 13615 assert(_CreateProgramPipelines !is null, "OpenGL command glCreateProgramPipelines was not loaded"); 13616 return _CreateProgramPipelines (n, pipelines); 13617 } 13618 /// ditto 13619 public void CreateQueries (GLenum target, GLsizei n, GLuint* ids) const { 13620 assert(_CreateQueries !is null, "OpenGL command glCreateQueries was not loaded"); 13621 return _CreateQueries (target, n, ids); 13622 } 13623 /// ditto 13624 public void GetQueryBufferObjecti64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset) const { 13625 assert(_GetQueryBufferObjecti64v !is null, "OpenGL command glGetQueryBufferObjecti64v was not loaded"); 13626 return _GetQueryBufferObjecti64v (id, buffer, pname, offset); 13627 } 13628 /// ditto 13629 public void GetQueryBufferObjectiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset) const { 13630 assert(_GetQueryBufferObjectiv !is null, "OpenGL command glGetQueryBufferObjectiv was not loaded"); 13631 return _GetQueryBufferObjectiv (id, buffer, pname, offset); 13632 } 13633 /// ditto 13634 public void GetQueryBufferObjectui64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset) const { 13635 assert(_GetQueryBufferObjectui64v !is null, "OpenGL command glGetQueryBufferObjectui64v was not loaded"); 13636 return _GetQueryBufferObjectui64v (id, buffer, pname, offset); 13637 } 13638 /// ditto 13639 public void GetQueryBufferObjectuiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset) const { 13640 assert(_GetQueryBufferObjectuiv !is null, "OpenGL command glGetQueryBufferObjectuiv was not loaded"); 13641 return _GetQueryBufferObjectuiv (id, buffer, pname, offset); 13642 } 13643 /// ditto 13644 public void MemoryBarrierByRegion (GLbitfield barriers) const { 13645 assert(_MemoryBarrierByRegion !is null, "OpenGL command glMemoryBarrierByRegion was not loaded"); 13646 return _MemoryBarrierByRegion (barriers); 13647 } 13648 /// ditto 13649 public void GetTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void* pixels) const { 13650 assert(_GetTextureSubImage !is null, "OpenGL command glGetTextureSubImage was not loaded"); 13651 return _GetTextureSubImage (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, bufSize, pixels); 13652 } 13653 /// ditto 13654 public void GetCompressedTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void* pixels) const { 13655 assert(_GetCompressedTextureSubImage !is null, "OpenGL command glGetCompressedTextureSubImage was not loaded"); 13656 return _GetCompressedTextureSubImage (texture, level, xoffset, yoffset, zoffset, width, height, depth, bufSize, pixels); 13657 } 13658 /// ditto 13659 public GLenum GetGraphicsResetStatus () const { 13660 assert(_GetGraphicsResetStatus !is null, "OpenGL command glGetGraphicsResetStatus was not loaded"); 13661 return _GetGraphicsResetStatus (); 13662 } 13663 /// ditto 13664 public void GetnCompressedTexImage (GLenum target, GLint lod, GLsizei bufSize, void* pixels) const { 13665 assert(_GetnCompressedTexImage !is null, "OpenGL command glGetnCompressedTexImage was not loaded"); 13666 return _GetnCompressedTexImage (target, lod, bufSize, pixels); 13667 } 13668 /// ditto 13669 public void GetnTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* pixels) const { 13670 assert(_GetnTexImage !is null, "OpenGL command glGetnTexImage was not loaded"); 13671 return _GetnTexImage (target, level, format, type, bufSize, pixels); 13672 } 13673 /// ditto 13674 public void GetnUniformdv (GLuint program, GLint location, GLsizei bufSize, GLdouble* params) const { 13675 assert(_GetnUniformdv !is null, "OpenGL command glGetnUniformdv was not loaded"); 13676 return _GetnUniformdv (program, location, bufSize, params); 13677 } 13678 /// ditto 13679 public void GetnUniformfv (GLuint program, GLint location, GLsizei bufSize, GLfloat* params) const { 13680 assert(_GetnUniformfv !is null, "OpenGL command glGetnUniformfv was not loaded"); 13681 return _GetnUniformfv (program, location, bufSize, params); 13682 } 13683 /// ditto 13684 public void GetnUniformiv (GLuint program, GLint location, GLsizei bufSize, GLint* params) const { 13685 assert(_GetnUniformiv !is null, "OpenGL command glGetnUniformiv was not loaded"); 13686 return _GetnUniformiv (program, location, bufSize, params); 13687 } 13688 /// ditto 13689 public void GetnUniformuiv (GLuint program, GLint location, GLsizei bufSize, GLuint* params) const { 13690 assert(_GetnUniformuiv !is null, "OpenGL command glGetnUniformuiv was not loaded"); 13691 return _GetnUniformuiv (program, location, bufSize, params); 13692 } 13693 /// ditto 13694 public void ReadnPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data) const { 13695 assert(_ReadnPixels !is null, "OpenGL command glReadnPixels was not loaded"); 13696 return _ReadnPixels (x, y, width, height, format, type, bufSize, data); 13697 } 13698 /// ditto 13699 public void TextureBarrier () const { 13700 assert(_TextureBarrier !is null, "OpenGL command glTextureBarrier was not loaded"); 13701 return _TextureBarrier (); 13702 } 13703 13704 /// Commands for GL_VERSION_4_6 13705 public void SpecializeShader (GLuint shader, const(GLchar)* pEntryPoint, GLuint numSpecializationConstants, const(GLuint)* pConstantIndex, const(GLuint)* pConstantValue) const { 13706 assert(_SpecializeShader !is null, "OpenGL command glSpecializeShader was not loaded"); 13707 return _SpecializeShader (shader, pEntryPoint, numSpecializationConstants, pConstantIndex, pConstantValue); 13708 } 13709 /// ditto 13710 public void MultiDrawArraysIndirectCount (GLenum mode, const(void)* indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride) const { 13711 assert(_MultiDrawArraysIndirectCount !is null, "OpenGL command glMultiDrawArraysIndirectCount was not loaded"); 13712 return _MultiDrawArraysIndirectCount (mode, indirect, drawcount, maxdrawcount, stride); 13713 } 13714 /// ditto 13715 public void MultiDrawElementsIndirectCount (GLenum mode, GLenum type, const(void)* indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride) const { 13716 assert(_MultiDrawElementsIndirectCount !is null, "OpenGL command glMultiDrawElementsIndirectCount was not loaded"); 13717 return _MultiDrawElementsIndirectCount (mode, type, indirect, drawcount, maxdrawcount, stride); 13718 } 13719 /// ditto 13720 public void PolygonOffsetClamp (GLfloat factor, GLfloat units, GLfloat clamp) const { 13721 assert(_PolygonOffsetClamp !is null, "OpenGL command glPolygonOffsetClamp was not loaded"); 13722 return _PolygonOffsetClamp (factor, units, clamp); 13723 } 13724 13725 /// Commands for GL_ARB_ES3_2_compatibility 13726 public void PrimitiveBoundingBoxARB (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) const { 13727 assert(_PrimitiveBoundingBoxARB !is null, "OpenGL command glPrimitiveBoundingBoxARB was not loaded"); 13728 return _PrimitiveBoundingBoxARB (minX, minY, minZ, minW, maxX, maxY, maxZ, maxW); 13729 } 13730 13731 /// Commands for GL_ARB_bindless_texture 13732 public GLuint64 GetTextureHandleARB (GLuint texture) const { 13733 assert(_GetTextureHandleARB !is null, "OpenGL command glGetTextureHandleARB was not loaded"); 13734 return _GetTextureHandleARB (texture); 13735 } 13736 /// ditto 13737 public GLuint64 GetTextureSamplerHandleARB (GLuint texture, GLuint sampler) const { 13738 assert(_GetTextureSamplerHandleARB !is null, "OpenGL command glGetTextureSamplerHandleARB was not loaded"); 13739 return _GetTextureSamplerHandleARB (texture, sampler); 13740 } 13741 /// ditto 13742 public void MakeTextureHandleResidentARB (GLuint64 handle) const { 13743 assert(_MakeTextureHandleResidentARB !is null, "OpenGL command glMakeTextureHandleResidentARB was not loaded"); 13744 return _MakeTextureHandleResidentARB (handle); 13745 } 13746 /// ditto 13747 public void MakeTextureHandleNonResidentARB (GLuint64 handle) const { 13748 assert(_MakeTextureHandleNonResidentARB !is null, "OpenGL command glMakeTextureHandleNonResidentARB was not loaded"); 13749 return _MakeTextureHandleNonResidentARB (handle); 13750 } 13751 /// ditto 13752 public GLuint64 GetImageHandleARB (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format) const { 13753 assert(_GetImageHandleARB !is null, "OpenGL command glGetImageHandleARB was not loaded"); 13754 return _GetImageHandleARB (texture, level, layered, layer, format); 13755 } 13756 /// ditto 13757 public void MakeImageHandleResidentARB (GLuint64 handle, GLenum access) const { 13758 assert(_MakeImageHandleResidentARB !is null, "OpenGL command glMakeImageHandleResidentARB was not loaded"); 13759 return _MakeImageHandleResidentARB (handle, access); 13760 } 13761 /// ditto 13762 public void MakeImageHandleNonResidentARB (GLuint64 handle) const { 13763 assert(_MakeImageHandleNonResidentARB !is null, "OpenGL command glMakeImageHandleNonResidentARB was not loaded"); 13764 return _MakeImageHandleNonResidentARB (handle); 13765 } 13766 /// ditto 13767 public void UniformHandleui64ARB (GLint location, GLuint64 value) const { 13768 assert(_UniformHandleui64ARB !is null, "OpenGL command glUniformHandleui64ARB was not loaded"); 13769 return _UniformHandleui64ARB (location, value); 13770 } 13771 /// ditto 13772 public void UniformHandleui64vARB (GLint location, GLsizei count, const(GLuint64)* value) const { 13773 assert(_UniformHandleui64vARB !is null, "OpenGL command glUniformHandleui64vARB was not loaded"); 13774 return _UniformHandleui64vARB (location, count, value); 13775 } 13776 /// ditto 13777 public void ProgramUniformHandleui64ARB (GLuint program, GLint location, GLuint64 value) const { 13778 assert(_ProgramUniformHandleui64ARB !is null, "OpenGL command glProgramUniformHandleui64ARB was not loaded"); 13779 return _ProgramUniformHandleui64ARB (program, location, value); 13780 } 13781 /// ditto 13782 public void ProgramUniformHandleui64vARB (GLuint program, GLint location, GLsizei count, const(GLuint64)* values) const { 13783 assert(_ProgramUniformHandleui64vARB !is null, "OpenGL command glProgramUniformHandleui64vARB was not loaded"); 13784 return _ProgramUniformHandleui64vARB (program, location, count, values); 13785 } 13786 /// ditto 13787 public GLboolean IsTextureHandleResidentARB (GLuint64 handle) const { 13788 assert(_IsTextureHandleResidentARB !is null, "OpenGL command glIsTextureHandleResidentARB was not loaded"); 13789 return _IsTextureHandleResidentARB (handle); 13790 } 13791 /// ditto 13792 public GLboolean IsImageHandleResidentARB (GLuint64 handle) const { 13793 assert(_IsImageHandleResidentARB !is null, "OpenGL command glIsImageHandleResidentARB was not loaded"); 13794 return _IsImageHandleResidentARB (handle); 13795 } 13796 /// ditto 13797 public void VertexAttribL1ui64ARB (GLuint index, GLuint64EXT x) const { 13798 assert(_VertexAttribL1ui64ARB !is null, "OpenGL command glVertexAttribL1ui64ARB was not loaded"); 13799 return _VertexAttribL1ui64ARB (index, x); 13800 } 13801 /// ditto 13802 public void VertexAttribL1ui64vARB (GLuint index, const(GLuint64EXT)* v) const { 13803 assert(_VertexAttribL1ui64vARB !is null, "OpenGL command glVertexAttribL1ui64vARB was not loaded"); 13804 return _VertexAttribL1ui64vARB (index, v); 13805 } 13806 /// ditto 13807 public void GetVertexAttribLui64vARB (GLuint index, GLenum pname, GLuint64EXT* params) const { 13808 assert(_GetVertexAttribLui64vARB !is null, "OpenGL command glGetVertexAttribLui64vARB was not loaded"); 13809 return _GetVertexAttribLui64vARB (index, pname, params); 13810 } 13811 13812 /// Commands for GL_ARB_cl_event 13813 public GLsync CreateSyncFromCLeventARB (_cl_context* context, _cl_event* event, GLbitfield flags) const { 13814 assert(_CreateSyncFromCLeventARB !is null, "OpenGL command glCreateSyncFromCLeventARB was not loaded"); 13815 return _CreateSyncFromCLeventARB (context, event, flags); 13816 } 13817 13818 /// Commands for GL_ARB_compute_variable_group_size 13819 public void DispatchComputeGroupSizeARB (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z) const { 13820 assert(_DispatchComputeGroupSizeARB !is null, "OpenGL command glDispatchComputeGroupSizeARB was not loaded"); 13821 return _DispatchComputeGroupSizeARB (num_groups_x, num_groups_y, num_groups_z, group_size_x, group_size_y, group_size_z); 13822 } 13823 13824 /// Commands for GL_ARB_geometry_shader4 13825 public void FramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) const { 13826 assert(_FramebufferTextureFaceARB !is null, "OpenGL command glFramebufferTextureFaceARB was not loaded"); 13827 return _FramebufferTextureFaceARB (target, attachment, texture, level, face); 13828 } 13829 13830 /// Commands for GL_ARB_gpu_shader_int64 13831 public void Uniform1i64ARB (GLint location, GLint64 x) const { 13832 assert(_Uniform1i64ARB !is null, "OpenGL command glUniform1i64ARB was not loaded"); 13833 return _Uniform1i64ARB (location, x); 13834 } 13835 /// ditto 13836 public void Uniform2i64ARB (GLint location, GLint64 x, GLint64 y) const { 13837 assert(_Uniform2i64ARB !is null, "OpenGL command glUniform2i64ARB was not loaded"); 13838 return _Uniform2i64ARB (location, x, y); 13839 } 13840 /// ditto 13841 public void Uniform3i64ARB (GLint location, GLint64 x, GLint64 y, GLint64 z) const { 13842 assert(_Uniform3i64ARB !is null, "OpenGL command glUniform3i64ARB was not loaded"); 13843 return _Uniform3i64ARB (location, x, y, z); 13844 } 13845 /// ditto 13846 public void Uniform4i64ARB (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w) const { 13847 assert(_Uniform4i64ARB !is null, "OpenGL command glUniform4i64ARB was not loaded"); 13848 return _Uniform4i64ARB (location, x, y, z, w); 13849 } 13850 /// ditto 13851 public void Uniform1i64vARB (GLint location, GLsizei count, const(GLint64)* value) const { 13852 assert(_Uniform1i64vARB !is null, "OpenGL command glUniform1i64vARB was not loaded"); 13853 return _Uniform1i64vARB (location, count, value); 13854 } 13855 /// ditto 13856 public void Uniform2i64vARB (GLint location, GLsizei count, const(GLint64)* value) const { 13857 assert(_Uniform2i64vARB !is null, "OpenGL command glUniform2i64vARB was not loaded"); 13858 return _Uniform2i64vARB (location, count, value); 13859 } 13860 /// ditto 13861 public void Uniform3i64vARB (GLint location, GLsizei count, const(GLint64)* value) const { 13862 assert(_Uniform3i64vARB !is null, "OpenGL command glUniform3i64vARB was not loaded"); 13863 return _Uniform3i64vARB (location, count, value); 13864 } 13865 /// ditto 13866 public void Uniform4i64vARB (GLint location, GLsizei count, const(GLint64)* value) const { 13867 assert(_Uniform4i64vARB !is null, "OpenGL command glUniform4i64vARB was not loaded"); 13868 return _Uniform4i64vARB (location, count, value); 13869 } 13870 /// ditto 13871 public void Uniform1ui64ARB (GLint location, GLuint64 x) const { 13872 assert(_Uniform1ui64ARB !is null, "OpenGL command glUniform1ui64ARB was not loaded"); 13873 return _Uniform1ui64ARB (location, x); 13874 } 13875 /// ditto 13876 public void Uniform2ui64ARB (GLint location, GLuint64 x, GLuint64 y) const { 13877 assert(_Uniform2ui64ARB !is null, "OpenGL command glUniform2ui64ARB was not loaded"); 13878 return _Uniform2ui64ARB (location, x, y); 13879 } 13880 /// ditto 13881 public void Uniform3ui64ARB (GLint location, GLuint64 x, GLuint64 y, GLuint64 z) const { 13882 assert(_Uniform3ui64ARB !is null, "OpenGL command glUniform3ui64ARB was not loaded"); 13883 return _Uniform3ui64ARB (location, x, y, z); 13884 } 13885 /// ditto 13886 public void Uniform4ui64ARB (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w) const { 13887 assert(_Uniform4ui64ARB !is null, "OpenGL command glUniform4ui64ARB was not loaded"); 13888 return _Uniform4ui64ARB (location, x, y, z, w); 13889 } 13890 /// ditto 13891 public void Uniform1ui64vARB (GLint location, GLsizei count, const(GLuint64)* value) const { 13892 assert(_Uniform1ui64vARB !is null, "OpenGL command glUniform1ui64vARB was not loaded"); 13893 return _Uniform1ui64vARB (location, count, value); 13894 } 13895 /// ditto 13896 public void Uniform2ui64vARB (GLint location, GLsizei count, const(GLuint64)* value) const { 13897 assert(_Uniform2ui64vARB !is null, "OpenGL command glUniform2ui64vARB was not loaded"); 13898 return _Uniform2ui64vARB (location, count, value); 13899 } 13900 /// ditto 13901 public void Uniform3ui64vARB (GLint location, GLsizei count, const(GLuint64)* value) const { 13902 assert(_Uniform3ui64vARB !is null, "OpenGL command glUniform3ui64vARB was not loaded"); 13903 return _Uniform3ui64vARB (location, count, value); 13904 } 13905 /// ditto 13906 public void Uniform4ui64vARB (GLint location, GLsizei count, const(GLuint64)* value) const { 13907 assert(_Uniform4ui64vARB !is null, "OpenGL command glUniform4ui64vARB was not loaded"); 13908 return _Uniform4ui64vARB (location, count, value); 13909 } 13910 /// ditto 13911 public void GetUniformi64vARB (GLuint program, GLint location, GLint64* params) const { 13912 assert(_GetUniformi64vARB !is null, "OpenGL command glGetUniformi64vARB was not loaded"); 13913 return _GetUniformi64vARB (program, location, params); 13914 } 13915 /// ditto 13916 public void GetUniformui64vARB (GLuint program, GLint location, GLuint64* params) const { 13917 assert(_GetUniformui64vARB !is null, "OpenGL command glGetUniformui64vARB was not loaded"); 13918 return _GetUniformui64vARB (program, location, params); 13919 } 13920 /// ditto 13921 public void GetnUniformi64vARB (GLuint program, GLint location, GLsizei bufSize, GLint64* params) const { 13922 assert(_GetnUniformi64vARB !is null, "OpenGL command glGetnUniformi64vARB was not loaded"); 13923 return _GetnUniformi64vARB (program, location, bufSize, params); 13924 } 13925 /// ditto 13926 public void GetnUniformui64vARB (GLuint program, GLint location, GLsizei bufSize, GLuint64* params) const { 13927 assert(_GetnUniformui64vARB !is null, "OpenGL command glGetnUniformui64vARB was not loaded"); 13928 return _GetnUniformui64vARB (program, location, bufSize, params); 13929 } 13930 /// ditto 13931 public void ProgramUniform1i64ARB (GLuint program, GLint location, GLint64 x) const { 13932 assert(_ProgramUniform1i64ARB !is null, "OpenGL command glProgramUniform1i64ARB was not loaded"); 13933 return _ProgramUniform1i64ARB (program, location, x); 13934 } 13935 /// ditto 13936 public void ProgramUniform2i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y) const { 13937 assert(_ProgramUniform2i64ARB !is null, "OpenGL command glProgramUniform2i64ARB was not loaded"); 13938 return _ProgramUniform2i64ARB (program, location, x, y); 13939 } 13940 /// ditto 13941 public void ProgramUniform3i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z) const { 13942 assert(_ProgramUniform3i64ARB !is null, "OpenGL command glProgramUniform3i64ARB was not loaded"); 13943 return _ProgramUniform3i64ARB (program, location, x, y, z); 13944 } 13945 /// ditto 13946 public void ProgramUniform4i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w) const { 13947 assert(_ProgramUniform4i64ARB !is null, "OpenGL command glProgramUniform4i64ARB was not loaded"); 13948 return _ProgramUniform4i64ARB (program, location, x, y, z, w); 13949 } 13950 /// ditto 13951 public void ProgramUniform1i64vARB (GLuint program, GLint location, GLsizei count, const(GLint64)* value) const { 13952 assert(_ProgramUniform1i64vARB !is null, "OpenGL command glProgramUniform1i64vARB was not loaded"); 13953 return _ProgramUniform1i64vARB (program, location, count, value); 13954 } 13955 /// ditto 13956 public void ProgramUniform2i64vARB (GLuint program, GLint location, GLsizei count, const(GLint64)* value) const { 13957 assert(_ProgramUniform2i64vARB !is null, "OpenGL command glProgramUniform2i64vARB was not loaded"); 13958 return _ProgramUniform2i64vARB (program, location, count, value); 13959 } 13960 /// ditto 13961 public void ProgramUniform3i64vARB (GLuint program, GLint location, GLsizei count, const(GLint64)* value) const { 13962 assert(_ProgramUniform3i64vARB !is null, "OpenGL command glProgramUniform3i64vARB was not loaded"); 13963 return _ProgramUniform3i64vARB (program, location, count, value); 13964 } 13965 /// ditto 13966 public void ProgramUniform4i64vARB (GLuint program, GLint location, GLsizei count, const(GLint64)* value) const { 13967 assert(_ProgramUniform4i64vARB !is null, "OpenGL command glProgramUniform4i64vARB was not loaded"); 13968 return _ProgramUniform4i64vARB (program, location, count, value); 13969 } 13970 /// ditto 13971 public void ProgramUniform1ui64ARB (GLuint program, GLint location, GLuint64 x) const { 13972 assert(_ProgramUniform1ui64ARB !is null, "OpenGL command glProgramUniform1ui64ARB was not loaded"); 13973 return _ProgramUniform1ui64ARB (program, location, x); 13974 } 13975 /// ditto 13976 public void ProgramUniform2ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y) const { 13977 assert(_ProgramUniform2ui64ARB !is null, "OpenGL command glProgramUniform2ui64ARB was not loaded"); 13978 return _ProgramUniform2ui64ARB (program, location, x, y); 13979 } 13980 /// ditto 13981 public void ProgramUniform3ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z) const { 13982 assert(_ProgramUniform3ui64ARB !is null, "OpenGL command glProgramUniform3ui64ARB was not loaded"); 13983 return _ProgramUniform3ui64ARB (program, location, x, y, z); 13984 } 13985 /// ditto 13986 public void ProgramUniform4ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w) const { 13987 assert(_ProgramUniform4ui64ARB !is null, "OpenGL command glProgramUniform4ui64ARB was not loaded"); 13988 return _ProgramUniform4ui64ARB (program, location, x, y, z, w); 13989 } 13990 /// ditto 13991 public void ProgramUniform1ui64vARB (GLuint program, GLint location, GLsizei count, const(GLuint64)* value) const { 13992 assert(_ProgramUniform1ui64vARB !is null, "OpenGL command glProgramUniform1ui64vARB was not loaded"); 13993 return _ProgramUniform1ui64vARB (program, location, count, value); 13994 } 13995 /// ditto 13996 public void ProgramUniform2ui64vARB (GLuint program, GLint location, GLsizei count, const(GLuint64)* value) const { 13997 assert(_ProgramUniform2ui64vARB !is null, "OpenGL command glProgramUniform2ui64vARB was not loaded"); 13998 return _ProgramUniform2ui64vARB (program, location, count, value); 13999 } 14000 /// ditto 14001 public void ProgramUniform3ui64vARB (GLuint program, GLint location, GLsizei count, const(GLuint64)* value) const { 14002 assert(_ProgramUniform3ui64vARB !is null, "OpenGL command glProgramUniform3ui64vARB was not loaded"); 14003 return _ProgramUniform3ui64vARB (program, location, count, value); 14004 } 14005 /// ditto 14006 public void ProgramUniform4ui64vARB (GLuint program, GLint location, GLsizei count, const(GLuint64)* value) const { 14007 assert(_ProgramUniform4ui64vARB !is null, "OpenGL command glProgramUniform4ui64vARB was not loaded"); 14008 return _ProgramUniform4ui64vARB (program, location, count, value); 14009 } 14010 14011 /// Commands for GL_ARB_parallel_shader_compile 14012 public void MaxShaderCompilerThreadsARB (GLuint count) const { 14013 assert(_MaxShaderCompilerThreadsARB !is null, "OpenGL command glMaxShaderCompilerThreadsARB was not loaded"); 14014 return _MaxShaderCompilerThreadsARB (count); 14015 } 14016 14017 /// Commands for GL_ARB_robustness 14018 public GLenum GetGraphicsResetStatusARB () const { 14019 assert(_GetGraphicsResetStatusARB !is null, "OpenGL command glGetGraphicsResetStatusARB was not loaded"); 14020 return _GetGraphicsResetStatusARB (); 14021 } 14022 /// ditto 14023 public void GetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* img) const { 14024 assert(_GetnTexImageARB !is null, "OpenGL command glGetnTexImageARB was not loaded"); 14025 return _GetnTexImageARB (target, level, format, type, bufSize, img); 14026 } 14027 /// ditto 14028 public void GetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, void* img) const { 14029 assert(_GetnCompressedTexImageARB !is null, "OpenGL command glGetnCompressedTexImageARB was not loaded"); 14030 return _GetnCompressedTexImageARB (target, lod, bufSize, img); 14031 } 14032 /// ditto 14033 public void GetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat* params) const { 14034 assert(_GetnUniformfvARB !is null, "OpenGL command glGetnUniformfvARB was not loaded"); 14035 return _GetnUniformfvARB (program, location, bufSize, params); 14036 } 14037 /// ditto 14038 public void GetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint* params) const { 14039 assert(_GetnUniformivARB !is null, "OpenGL command glGetnUniformivARB was not loaded"); 14040 return _GetnUniformivARB (program, location, bufSize, params); 14041 } 14042 /// ditto 14043 public void GetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint* params) const { 14044 assert(_GetnUniformuivARB !is null, "OpenGL command glGetnUniformuivARB was not loaded"); 14045 return _GetnUniformuivARB (program, location, bufSize, params); 14046 } 14047 /// ditto 14048 public void GetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble* params) const { 14049 assert(_GetnUniformdvARB !is null, "OpenGL command glGetnUniformdvARB was not loaded"); 14050 return _GetnUniformdvARB (program, location, bufSize, params); 14051 } 14052 14053 /// Commands for GL_ARB_sample_locations 14054 public void FramebufferSampleLocationsfvARB (GLenum target, GLuint start, GLsizei count, const(GLfloat)* v) const { 14055 assert(_FramebufferSampleLocationsfvARB !is null, "OpenGL command glFramebufferSampleLocationsfvARB was not loaded"); 14056 return _FramebufferSampleLocationsfvARB (target, start, count, v); 14057 } 14058 /// ditto 14059 public void NamedFramebufferSampleLocationsfvARB (GLuint framebuffer, GLuint start, GLsizei count, const(GLfloat)* v) const { 14060 assert(_NamedFramebufferSampleLocationsfvARB !is null, "OpenGL command glNamedFramebufferSampleLocationsfvARB was not loaded"); 14061 return _NamedFramebufferSampleLocationsfvARB (framebuffer, start, count, v); 14062 } 14063 /// ditto 14064 public void EvaluateDepthValuesARB () const { 14065 assert(_EvaluateDepthValuesARB !is null, "OpenGL command glEvaluateDepthValuesARB was not loaded"); 14066 return _EvaluateDepthValuesARB (); 14067 } 14068 14069 /// Commands for GL_ARB_shading_language_include 14070 public void NamedStringARB (GLenum type, GLint namelen, const(GLchar)* name, GLint stringlen, const(GLchar)* string) const { 14071 assert(_NamedStringARB !is null, "OpenGL command glNamedStringARB was not loaded"); 14072 return _NamedStringARB (type, namelen, name, stringlen, string); 14073 } 14074 /// ditto 14075 public void DeleteNamedStringARB (GLint namelen, const(GLchar)* name) const { 14076 assert(_DeleteNamedStringARB !is null, "OpenGL command glDeleteNamedStringARB was not loaded"); 14077 return _DeleteNamedStringARB (namelen, name); 14078 } 14079 /// ditto 14080 public void CompileShaderIncludeARB (GLuint shader, GLsizei count, const(GLchar*)* path, const(GLint)* length) const { 14081 assert(_CompileShaderIncludeARB !is null, "OpenGL command glCompileShaderIncludeARB was not loaded"); 14082 return _CompileShaderIncludeARB (shader, count, path, length); 14083 } 14084 /// ditto 14085 public GLboolean IsNamedStringARB (GLint namelen, const(GLchar)* name) const { 14086 assert(_IsNamedStringARB !is null, "OpenGL command glIsNamedStringARB was not loaded"); 14087 return _IsNamedStringARB (namelen, name); 14088 } 14089 /// ditto 14090 public void GetNamedStringARB (GLint namelen, const(GLchar)* name, GLsizei bufSize, GLint* stringlen, GLchar* string) const { 14091 assert(_GetNamedStringARB !is null, "OpenGL command glGetNamedStringARB was not loaded"); 14092 return _GetNamedStringARB (namelen, name, bufSize, stringlen, string); 14093 } 14094 /// ditto 14095 public void GetNamedStringivARB (GLint namelen, const(GLchar)* name, GLenum pname, GLint* params) const { 14096 assert(_GetNamedStringivARB !is null, "OpenGL command glGetNamedStringivARB was not loaded"); 14097 return _GetNamedStringivARB (namelen, name, pname, params); 14098 } 14099 14100 /// Commands for GL_ARB_sparse_buffer 14101 public void BufferPageCommitmentARB (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit) const { 14102 assert(_BufferPageCommitmentARB !is null, "OpenGL command glBufferPageCommitmentARB was not loaded"); 14103 return _BufferPageCommitmentARB (target, offset, size, commit); 14104 } 14105 /// ditto 14106 public void NamedBufferPageCommitmentEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit) const { 14107 assert(_NamedBufferPageCommitmentEXT !is null, "OpenGL command glNamedBufferPageCommitmentEXT was not loaded"); 14108 return _NamedBufferPageCommitmentEXT (buffer, offset, size, commit); 14109 } 14110 /// ditto 14111 public void NamedBufferPageCommitmentARB (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit) const { 14112 assert(_NamedBufferPageCommitmentARB !is null, "OpenGL command glNamedBufferPageCommitmentARB was not loaded"); 14113 return _NamedBufferPageCommitmentARB (buffer, offset, size, commit); 14114 } 14115 14116 /// Commands for GL_ARB_sparse_texture 14117 public void TexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit) const { 14118 assert(_TexPageCommitmentARB !is null, "OpenGL command glTexPageCommitmentARB was not loaded"); 14119 return _TexPageCommitmentARB (target, level, xoffset, yoffset, zoffset, width, height, depth, commit); 14120 } 14121 14122 /// Commands for GL_KHR_blend_equation_advanced 14123 public void BlendBarrierKHR () const { 14124 assert(_BlendBarrierKHR !is null, "OpenGL command glBlendBarrierKHR was not loaded"); 14125 return _BlendBarrierKHR (); 14126 } 14127 14128 /// Commands for GL_KHR_parallel_shader_compile 14129 public void MaxShaderCompilerThreadsKHR (GLuint count) const { 14130 assert(_MaxShaderCompilerThreadsKHR !is null, "OpenGL command glMaxShaderCompilerThreadsKHR was not loaded"); 14131 return _MaxShaderCompilerThreadsKHR (count); 14132 } 14133 14134 /// Commands for GL_AMD_performance_monitor 14135 public void GetPerfMonitorGroupsAMD (GLint* numGroups, GLsizei groupsSize, GLuint* groups) const { 14136 assert(_GetPerfMonitorGroupsAMD !is null, "OpenGL command glGetPerfMonitorGroupsAMD was not loaded"); 14137 return _GetPerfMonitorGroupsAMD (numGroups, groupsSize, groups); 14138 } 14139 /// ditto 14140 public void GetPerfMonitorCountersAMD (GLuint group, GLint* numCounters, GLint* maxActiveCounters, GLsizei counterSize, GLuint* counters) const { 14141 assert(_GetPerfMonitorCountersAMD !is null, "OpenGL command glGetPerfMonitorCountersAMD was not loaded"); 14142 return _GetPerfMonitorCountersAMD (group, numCounters, maxActiveCounters, counterSize, counters); 14143 } 14144 /// ditto 14145 public void GetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei* length, GLchar* groupString) const { 14146 assert(_GetPerfMonitorGroupStringAMD !is null, "OpenGL command glGetPerfMonitorGroupStringAMD was not loaded"); 14147 return _GetPerfMonitorGroupStringAMD (group, bufSize, length, groupString); 14148 } 14149 /// ditto 14150 public void GetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar* counterString) const { 14151 assert(_GetPerfMonitorCounterStringAMD !is null, "OpenGL command glGetPerfMonitorCounterStringAMD was not loaded"); 14152 return _GetPerfMonitorCounterStringAMD (group, counter, bufSize, length, counterString); 14153 } 14154 /// ditto 14155 public void GetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void* data) const { 14156 assert(_GetPerfMonitorCounterInfoAMD !is null, "OpenGL command glGetPerfMonitorCounterInfoAMD was not loaded"); 14157 return _GetPerfMonitorCounterInfoAMD (group, counter, pname, data); 14158 } 14159 /// ditto 14160 public void GenPerfMonitorsAMD (GLsizei n, GLuint* monitors) const { 14161 assert(_GenPerfMonitorsAMD !is null, "OpenGL command glGenPerfMonitorsAMD was not loaded"); 14162 return _GenPerfMonitorsAMD (n, monitors); 14163 } 14164 /// ditto 14165 public void DeletePerfMonitorsAMD (GLsizei n, GLuint* monitors) const { 14166 assert(_DeletePerfMonitorsAMD !is null, "OpenGL command glDeletePerfMonitorsAMD was not loaded"); 14167 return _DeletePerfMonitorsAMD (n, monitors); 14168 } 14169 /// ditto 14170 public void SelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* counterList) const { 14171 assert(_SelectPerfMonitorCountersAMD !is null, "OpenGL command glSelectPerfMonitorCountersAMD was not loaded"); 14172 return _SelectPerfMonitorCountersAMD (monitor, enable, group, numCounters, counterList); 14173 } 14174 /// ditto 14175 public void BeginPerfMonitorAMD (GLuint monitor) const { 14176 assert(_BeginPerfMonitorAMD !is null, "OpenGL command glBeginPerfMonitorAMD was not loaded"); 14177 return _BeginPerfMonitorAMD (monitor); 14178 } 14179 /// ditto 14180 public void EndPerfMonitorAMD (GLuint monitor) const { 14181 assert(_EndPerfMonitorAMD !is null, "OpenGL command glEndPerfMonitorAMD was not loaded"); 14182 return _EndPerfMonitorAMD (monitor); 14183 } 14184 /// ditto 14185 public void GetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint* bytesWritten) const { 14186 assert(_GetPerfMonitorCounterDataAMD !is null, "OpenGL command glGetPerfMonitorCounterDataAMD was not loaded"); 14187 return _GetPerfMonitorCounterDataAMD (monitor, pname, dataSize, data, bytesWritten); 14188 } 14189 14190 /// Commands for GL_EXT_debug_label 14191 public void LabelObjectEXT (GLenum type, GLuint object, GLsizei length, const(GLchar)* label) const { 14192 assert(_LabelObjectEXT !is null, "OpenGL command glLabelObjectEXT was not loaded"); 14193 return _LabelObjectEXT (type, object, length, label); 14194 } 14195 /// ditto 14196 public void GetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei* length, GLchar* label) const { 14197 assert(_GetObjectLabelEXT !is null, "OpenGL command glGetObjectLabelEXT was not loaded"); 14198 return _GetObjectLabelEXT (type, object, bufSize, length, label); 14199 } 14200 14201 /// Commands for GL_EXT_debug_marker 14202 public void InsertEventMarkerEXT (GLsizei length, const(GLchar)* marker) const { 14203 assert(_InsertEventMarkerEXT !is null, "OpenGL command glInsertEventMarkerEXT was not loaded"); 14204 return _InsertEventMarkerEXT (length, marker); 14205 } 14206 /// ditto 14207 public void PushGroupMarkerEXT (GLsizei length, const(GLchar)* marker) const { 14208 assert(_PushGroupMarkerEXT !is null, "OpenGL command glPushGroupMarkerEXT was not loaded"); 14209 return _PushGroupMarkerEXT (length, marker); 14210 } 14211 /// ditto 14212 public void PopGroupMarkerEXT () const { 14213 assert(_PopGroupMarkerEXT !is null, "OpenGL command glPopGroupMarkerEXT was not loaded"); 14214 return _PopGroupMarkerEXT (); 14215 } 14216 14217 /// Commands for GL_EXT_direct_state_access 14218 public void MatrixLoadfEXT (GLenum mode, const(GLfloat)* m) const { 14219 assert(_MatrixLoadfEXT !is null, "OpenGL command glMatrixLoadfEXT was not loaded"); 14220 return _MatrixLoadfEXT (mode, m); 14221 } 14222 /// ditto 14223 public void MatrixLoaddEXT (GLenum mode, const(GLdouble)* m) const { 14224 assert(_MatrixLoaddEXT !is null, "OpenGL command glMatrixLoaddEXT was not loaded"); 14225 return _MatrixLoaddEXT (mode, m); 14226 } 14227 /// ditto 14228 public void MatrixMultfEXT (GLenum mode, const(GLfloat)* m) const { 14229 assert(_MatrixMultfEXT !is null, "OpenGL command glMatrixMultfEXT was not loaded"); 14230 return _MatrixMultfEXT (mode, m); 14231 } 14232 /// ditto 14233 public void MatrixMultdEXT (GLenum mode, const(GLdouble)* m) const { 14234 assert(_MatrixMultdEXT !is null, "OpenGL command glMatrixMultdEXT was not loaded"); 14235 return _MatrixMultdEXT (mode, m); 14236 } 14237 /// ditto 14238 public void MatrixLoadIdentityEXT (GLenum mode) const { 14239 assert(_MatrixLoadIdentityEXT !is null, "OpenGL command glMatrixLoadIdentityEXT was not loaded"); 14240 return _MatrixLoadIdentityEXT (mode); 14241 } 14242 /// ditto 14243 public void MatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z) const { 14244 assert(_MatrixRotatefEXT !is null, "OpenGL command glMatrixRotatefEXT was not loaded"); 14245 return _MatrixRotatefEXT (mode, angle, x, y, z); 14246 } 14247 /// ditto 14248 public void MatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z) const { 14249 assert(_MatrixRotatedEXT !is null, "OpenGL command glMatrixRotatedEXT was not loaded"); 14250 return _MatrixRotatedEXT (mode, angle, x, y, z); 14251 } 14252 /// ditto 14253 public void MatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z) const { 14254 assert(_MatrixScalefEXT !is null, "OpenGL command glMatrixScalefEXT was not loaded"); 14255 return _MatrixScalefEXT (mode, x, y, z); 14256 } 14257 /// ditto 14258 public void MatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z) const { 14259 assert(_MatrixScaledEXT !is null, "OpenGL command glMatrixScaledEXT was not loaded"); 14260 return _MatrixScaledEXT (mode, x, y, z); 14261 } 14262 /// ditto 14263 public void MatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z) const { 14264 assert(_MatrixTranslatefEXT !is null, "OpenGL command glMatrixTranslatefEXT was not loaded"); 14265 return _MatrixTranslatefEXT (mode, x, y, z); 14266 } 14267 /// ditto 14268 public void MatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z) const { 14269 assert(_MatrixTranslatedEXT !is null, "OpenGL command glMatrixTranslatedEXT was not loaded"); 14270 return _MatrixTranslatedEXT (mode, x, y, z); 14271 } 14272 /// ditto 14273 public void MatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) const { 14274 assert(_MatrixFrustumEXT !is null, "OpenGL command glMatrixFrustumEXT was not loaded"); 14275 return _MatrixFrustumEXT (mode, left, right, bottom, top, zNear, zFar); 14276 } 14277 /// ditto 14278 public void MatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) const { 14279 assert(_MatrixOrthoEXT !is null, "OpenGL command glMatrixOrthoEXT was not loaded"); 14280 return _MatrixOrthoEXT (mode, left, right, bottom, top, zNear, zFar); 14281 } 14282 /// ditto 14283 public void MatrixPopEXT (GLenum mode) const { 14284 assert(_MatrixPopEXT !is null, "OpenGL command glMatrixPopEXT was not loaded"); 14285 return _MatrixPopEXT (mode); 14286 } 14287 /// ditto 14288 public void MatrixPushEXT (GLenum mode) const { 14289 assert(_MatrixPushEXT !is null, "OpenGL command glMatrixPushEXT was not loaded"); 14290 return _MatrixPushEXT (mode); 14291 } 14292 /// ditto 14293 public void ClientAttribDefaultEXT (GLbitfield mask) const { 14294 assert(_ClientAttribDefaultEXT !is null, "OpenGL command glClientAttribDefaultEXT was not loaded"); 14295 return _ClientAttribDefaultEXT (mask); 14296 } 14297 /// ditto 14298 public void PushClientAttribDefaultEXT (GLbitfield mask) const { 14299 assert(_PushClientAttribDefaultEXT !is null, "OpenGL command glPushClientAttribDefaultEXT was not loaded"); 14300 return _PushClientAttribDefaultEXT (mask); 14301 } 14302 /// ditto 14303 public void TextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param) const { 14304 assert(_TextureParameterfEXT !is null, "OpenGL command glTextureParameterfEXT was not loaded"); 14305 return _TextureParameterfEXT (texture, target, pname, param); 14306 } 14307 /// ditto 14308 public void TextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const(GLfloat)* params) const { 14309 assert(_TextureParameterfvEXT !is null, "OpenGL command glTextureParameterfvEXT was not loaded"); 14310 return _TextureParameterfvEXT (texture, target, pname, params); 14311 } 14312 /// ditto 14313 public void TextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param) const { 14314 assert(_TextureParameteriEXT !is null, "OpenGL command glTextureParameteriEXT was not loaded"); 14315 return _TextureParameteriEXT (texture, target, pname, param); 14316 } 14317 /// ditto 14318 public void TextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const(GLint)* params) const { 14319 assert(_TextureParameterivEXT !is null, "OpenGL command glTextureParameterivEXT was not loaded"); 14320 return _TextureParameterivEXT (texture, target, pname, params); 14321 } 14322 /// ditto 14323 public void TextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const(void)* pixels) const { 14324 assert(_TextureImage1DEXT !is null, "OpenGL command glTextureImage1DEXT was not loaded"); 14325 return _TextureImage1DEXT (texture, target, level, internalformat, width, border, format, type, pixels); 14326 } 14327 /// ditto 14328 public void TextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const(void)* pixels) const { 14329 assert(_TextureImage2DEXT !is null, "OpenGL command glTextureImage2DEXT was not loaded"); 14330 return _TextureImage2DEXT (texture, target, level, internalformat, width, height, border, format, type, pixels); 14331 } 14332 /// ditto 14333 public void TextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const(void)* pixels) const { 14334 assert(_TextureSubImage1DEXT !is null, "OpenGL command glTextureSubImage1DEXT was not loaded"); 14335 return _TextureSubImage1DEXT (texture, target, level, xoffset, width, format, type, pixels); 14336 } 14337 /// ditto 14338 public void TextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const(void)* pixels) const { 14339 assert(_TextureSubImage2DEXT !is null, "OpenGL command glTextureSubImage2DEXT was not loaded"); 14340 return _TextureSubImage2DEXT (texture, target, level, xoffset, yoffset, width, height, format, type, pixels); 14341 } 14342 /// ditto 14343 public void CopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) const { 14344 assert(_CopyTextureImage1DEXT !is null, "OpenGL command glCopyTextureImage1DEXT was not loaded"); 14345 return _CopyTextureImage1DEXT (texture, target, level, internalformat, x, y, width, border); 14346 } 14347 /// ditto 14348 public void CopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) const { 14349 assert(_CopyTextureImage2DEXT !is null, "OpenGL command glCopyTextureImage2DEXT was not loaded"); 14350 return _CopyTextureImage2DEXT (texture, target, level, internalformat, x, y, width, height, border); 14351 } 14352 /// ditto 14353 public void CopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) const { 14354 assert(_CopyTextureSubImage1DEXT !is null, "OpenGL command glCopyTextureSubImage1DEXT was not loaded"); 14355 return _CopyTextureSubImage1DEXT (texture, target, level, xoffset, x, y, width); 14356 } 14357 /// ditto 14358 public void CopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) const { 14359 assert(_CopyTextureSubImage2DEXT !is null, "OpenGL command glCopyTextureSubImage2DEXT was not loaded"); 14360 return _CopyTextureSubImage2DEXT (texture, target, level, xoffset, yoffset, x, y, width, height); 14361 } 14362 /// ditto 14363 public void GetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void* pixels) const { 14364 assert(_GetTextureImageEXT !is null, "OpenGL command glGetTextureImageEXT was not loaded"); 14365 return _GetTextureImageEXT (texture, target, level, format, type, pixels); 14366 } 14367 /// ditto 14368 public void GetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat* params) const { 14369 assert(_GetTextureParameterfvEXT !is null, "OpenGL command glGetTextureParameterfvEXT was not loaded"); 14370 return _GetTextureParameterfvEXT (texture, target, pname, params); 14371 } 14372 /// ditto 14373 public void GetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint* params) const { 14374 assert(_GetTextureParameterivEXT !is null, "OpenGL command glGetTextureParameterivEXT was not loaded"); 14375 return _GetTextureParameterivEXT (texture, target, pname, params); 14376 } 14377 /// ditto 14378 public void GetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params) const { 14379 assert(_GetTextureLevelParameterfvEXT !is null, "OpenGL command glGetTextureLevelParameterfvEXT was not loaded"); 14380 return _GetTextureLevelParameterfvEXT (texture, target, level, pname, params); 14381 } 14382 /// ditto 14383 public void GetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params) const { 14384 assert(_GetTextureLevelParameterivEXT !is null, "OpenGL command glGetTextureLevelParameterivEXT was not loaded"); 14385 return _GetTextureLevelParameterivEXT (texture, target, level, pname, params); 14386 } 14387 /// ditto 14388 public void TextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const(void)* pixels) const { 14389 assert(_TextureImage3DEXT !is null, "OpenGL command glTextureImage3DEXT was not loaded"); 14390 return _TextureImage3DEXT (texture, target, level, internalformat, width, height, depth, border, format, type, pixels); 14391 } 14392 /// ditto 14393 public void TextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const(void)* pixels) const { 14394 assert(_TextureSubImage3DEXT !is null, "OpenGL command glTextureSubImage3DEXT was not loaded"); 14395 return _TextureSubImage3DEXT (texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); 14396 } 14397 /// ditto 14398 public void CopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) const { 14399 assert(_CopyTextureSubImage3DEXT !is null, "OpenGL command glCopyTextureSubImage3DEXT was not loaded"); 14400 return _CopyTextureSubImage3DEXT (texture, target, level, xoffset, yoffset, zoffset, x, y, width, height); 14401 } 14402 /// ditto 14403 public void BindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture) const { 14404 assert(_BindMultiTextureEXT !is null, "OpenGL command glBindMultiTextureEXT was not loaded"); 14405 return _BindMultiTextureEXT (texunit, target, texture); 14406 } 14407 /// ditto 14408 public void MultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const(void)* pointer) const { 14409 assert(_MultiTexCoordPointerEXT !is null, "OpenGL command glMultiTexCoordPointerEXT was not loaded"); 14410 return _MultiTexCoordPointerEXT (texunit, size, type, stride, pointer); 14411 } 14412 /// ditto 14413 public void MultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param) const { 14414 assert(_MultiTexEnvfEXT !is null, "OpenGL command glMultiTexEnvfEXT was not loaded"); 14415 return _MultiTexEnvfEXT (texunit, target, pname, param); 14416 } 14417 /// ditto 14418 public void MultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const(GLfloat)* params) const { 14419 assert(_MultiTexEnvfvEXT !is null, "OpenGL command glMultiTexEnvfvEXT was not loaded"); 14420 return _MultiTexEnvfvEXT (texunit, target, pname, params); 14421 } 14422 /// ditto 14423 public void MultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param) const { 14424 assert(_MultiTexEnviEXT !is null, "OpenGL command glMultiTexEnviEXT was not loaded"); 14425 return _MultiTexEnviEXT (texunit, target, pname, param); 14426 } 14427 /// ditto 14428 public void MultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const(GLint)* params) const { 14429 assert(_MultiTexEnvivEXT !is null, "OpenGL command glMultiTexEnvivEXT was not loaded"); 14430 return _MultiTexEnvivEXT (texunit, target, pname, params); 14431 } 14432 /// ditto 14433 public void MultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param) const { 14434 assert(_MultiTexGendEXT !is null, "OpenGL command glMultiTexGendEXT was not loaded"); 14435 return _MultiTexGendEXT (texunit, coord, pname, param); 14436 } 14437 /// ditto 14438 public void MultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const(GLdouble)* params) const { 14439 assert(_MultiTexGendvEXT !is null, "OpenGL command glMultiTexGendvEXT was not loaded"); 14440 return _MultiTexGendvEXT (texunit, coord, pname, params); 14441 } 14442 /// ditto 14443 public void MultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param) const { 14444 assert(_MultiTexGenfEXT !is null, "OpenGL command glMultiTexGenfEXT was not loaded"); 14445 return _MultiTexGenfEXT (texunit, coord, pname, param); 14446 } 14447 /// ditto 14448 public void MultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const(GLfloat)* params) const { 14449 assert(_MultiTexGenfvEXT !is null, "OpenGL command glMultiTexGenfvEXT was not loaded"); 14450 return _MultiTexGenfvEXT (texunit, coord, pname, params); 14451 } 14452 /// ditto 14453 public void MultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param) const { 14454 assert(_MultiTexGeniEXT !is null, "OpenGL command glMultiTexGeniEXT was not loaded"); 14455 return _MultiTexGeniEXT (texunit, coord, pname, param); 14456 } 14457 /// ditto 14458 public void MultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const(GLint)* params) const { 14459 assert(_MultiTexGenivEXT !is null, "OpenGL command glMultiTexGenivEXT was not loaded"); 14460 return _MultiTexGenivEXT (texunit, coord, pname, params); 14461 } 14462 /// ditto 14463 public void GetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat* params) const { 14464 assert(_GetMultiTexEnvfvEXT !is null, "OpenGL command glGetMultiTexEnvfvEXT was not loaded"); 14465 return _GetMultiTexEnvfvEXT (texunit, target, pname, params); 14466 } 14467 /// ditto 14468 public void GetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint* params) const { 14469 assert(_GetMultiTexEnvivEXT !is null, "OpenGL command glGetMultiTexEnvivEXT was not loaded"); 14470 return _GetMultiTexEnvivEXT (texunit, target, pname, params); 14471 } 14472 /// ditto 14473 public void GetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble* params) const { 14474 assert(_GetMultiTexGendvEXT !is null, "OpenGL command glGetMultiTexGendvEXT was not loaded"); 14475 return _GetMultiTexGendvEXT (texunit, coord, pname, params); 14476 } 14477 /// ditto 14478 public void GetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat* params) const { 14479 assert(_GetMultiTexGenfvEXT !is null, "OpenGL command glGetMultiTexGenfvEXT was not loaded"); 14480 return _GetMultiTexGenfvEXT (texunit, coord, pname, params); 14481 } 14482 /// ditto 14483 public void GetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint* params) const { 14484 assert(_GetMultiTexGenivEXT !is null, "OpenGL command glGetMultiTexGenivEXT was not loaded"); 14485 return _GetMultiTexGenivEXT (texunit, coord, pname, params); 14486 } 14487 /// ditto 14488 public void MultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param) const { 14489 assert(_MultiTexParameteriEXT !is null, "OpenGL command glMultiTexParameteriEXT was not loaded"); 14490 return _MultiTexParameteriEXT (texunit, target, pname, param); 14491 } 14492 /// ditto 14493 public void MultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const(GLint)* params) const { 14494 assert(_MultiTexParameterivEXT !is null, "OpenGL command glMultiTexParameterivEXT was not loaded"); 14495 return _MultiTexParameterivEXT (texunit, target, pname, params); 14496 } 14497 /// ditto 14498 public void MultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param) const { 14499 assert(_MultiTexParameterfEXT !is null, "OpenGL command glMultiTexParameterfEXT was not loaded"); 14500 return _MultiTexParameterfEXT (texunit, target, pname, param); 14501 } 14502 /// ditto 14503 public void MultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const(GLfloat)* params) const { 14504 assert(_MultiTexParameterfvEXT !is null, "OpenGL command glMultiTexParameterfvEXT was not loaded"); 14505 return _MultiTexParameterfvEXT (texunit, target, pname, params); 14506 } 14507 /// ditto 14508 public void MultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const(void)* pixels) const { 14509 assert(_MultiTexImage1DEXT !is null, "OpenGL command glMultiTexImage1DEXT was not loaded"); 14510 return _MultiTexImage1DEXT (texunit, target, level, internalformat, width, border, format, type, pixels); 14511 } 14512 /// ditto 14513 public void MultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const(void)* pixels) const { 14514 assert(_MultiTexImage2DEXT !is null, "OpenGL command glMultiTexImage2DEXT was not loaded"); 14515 return _MultiTexImage2DEXT (texunit, target, level, internalformat, width, height, border, format, type, pixels); 14516 } 14517 /// ditto 14518 public void MultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const(void)* pixels) const { 14519 assert(_MultiTexSubImage1DEXT !is null, "OpenGL command glMultiTexSubImage1DEXT was not loaded"); 14520 return _MultiTexSubImage1DEXT (texunit, target, level, xoffset, width, format, type, pixels); 14521 } 14522 /// ditto 14523 public void MultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const(void)* pixels) const { 14524 assert(_MultiTexSubImage2DEXT !is null, "OpenGL command glMultiTexSubImage2DEXT was not loaded"); 14525 return _MultiTexSubImage2DEXT (texunit, target, level, xoffset, yoffset, width, height, format, type, pixels); 14526 } 14527 /// ditto 14528 public void CopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) const { 14529 assert(_CopyMultiTexImage1DEXT !is null, "OpenGL command glCopyMultiTexImage1DEXT was not loaded"); 14530 return _CopyMultiTexImage1DEXT (texunit, target, level, internalformat, x, y, width, border); 14531 } 14532 /// ditto 14533 public void CopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) const { 14534 assert(_CopyMultiTexImage2DEXT !is null, "OpenGL command glCopyMultiTexImage2DEXT was not loaded"); 14535 return _CopyMultiTexImage2DEXT (texunit, target, level, internalformat, x, y, width, height, border); 14536 } 14537 /// ditto 14538 public void CopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) const { 14539 assert(_CopyMultiTexSubImage1DEXT !is null, "OpenGL command glCopyMultiTexSubImage1DEXT was not loaded"); 14540 return _CopyMultiTexSubImage1DEXT (texunit, target, level, xoffset, x, y, width); 14541 } 14542 /// ditto 14543 public void CopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) const { 14544 assert(_CopyMultiTexSubImage2DEXT !is null, "OpenGL command glCopyMultiTexSubImage2DEXT was not loaded"); 14545 return _CopyMultiTexSubImage2DEXT (texunit, target, level, xoffset, yoffset, x, y, width, height); 14546 } 14547 /// ditto 14548 public void GetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void* pixels) const { 14549 assert(_GetMultiTexImageEXT !is null, "OpenGL command glGetMultiTexImageEXT was not loaded"); 14550 return _GetMultiTexImageEXT (texunit, target, level, format, type, pixels); 14551 } 14552 /// ditto 14553 public void GetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat* params) const { 14554 assert(_GetMultiTexParameterfvEXT !is null, "OpenGL command glGetMultiTexParameterfvEXT was not loaded"); 14555 return _GetMultiTexParameterfvEXT (texunit, target, pname, params); 14556 } 14557 /// ditto 14558 public void GetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint* params) const { 14559 assert(_GetMultiTexParameterivEXT !is null, "OpenGL command glGetMultiTexParameterivEXT was not loaded"); 14560 return _GetMultiTexParameterivEXT (texunit, target, pname, params); 14561 } 14562 /// ditto 14563 public void GetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params) const { 14564 assert(_GetMultiTexLevelParameterfvEXT !is null, "OpenGL command glGetMultiTexLevelParameterfvEXT was not loaded"); 14565 return _GetMultiTexLevelParameterfvEXT (texunit, target, level, pname, params); 14566 } 14567 /// ditto 14568 public void GetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params) const { 14569 assert(_GetMultiTexLevelParameterivEXT !is null, "OpenGL command glGetMultiTexLevelParameterivEXT was not loaded"); 14570 return _GetMultiTexLevelParameterivEXT (texunit, target, level, pname, params); 14571 } 14572 /// ditto 14573 public void MultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const(void)* pixels) const { 14574 assert(_MultiTexImage3DEXT !is null, "OpenGL command glMultiTexImage3DEXT was not loaded"); 14575 return _MultiTexImage3DEXT (texunit, target, level, internalformat, width, height, depth, border, format, type, pixels); 14576 } 14577 /// ditto 14578 public void MultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const(void)* pixels) const { 14579 assert(_MultiTexSubImage3DEXT !is null, "OpenGL command glMultiTexSubImage3DEXT was not loaded"); 14580 return _MultiTexSubImage3DEXT (texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); 14581 } 14582 /// ditto 14583 public void CopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) const { 14584 assert(_CopyMultiTexSubImage3DEXT !is null, "OpenGL command glCopyMultiTexSubImage3DEXT was not loaded"); 14585 return _CopyMultiTexSubImage3DEXT (texunit, target, level, xoffset, yoffset, zoffset, x, y, width, height); 14586 } 14587 /// ditto 14588 public void EnableClientStateIndexedEXT (GLenum array, GLuint index) const { 14589 assert(_EnableClientStateIndexedEXT !is null, "OpenGL command glEnableClientStateIndexedEXT was not loaded"); 14590 return _EnableClientStateIndexedEXT (array, index); 14591 } 14592 /// ditto 14593 public void DisableClientStateIndexedEXT (GLenum array, GLuint index) const { 14594 assert(_DisableClientStateIndexedEXT !is null, "OpenGL command glDisableClientStateIndexedEXT was not loaded"); 14595 return _DisableClientStateIndexedEXT (array, index); 14596 } 14597 /// ditto 14598 public void GetPointerIndexedvEXT (GLenum target, GLuint index, void** data) const { 14599 assert(_GetPointerIndexedvEXT !is null, "OpenGL command glGetPointerIndexedvEXT was not loaded"); 14600 return _GetPointerIndexedvEXT (target, index, data); 14601 } 14602 /// ditto 14603 public void CompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const(void)* bits) const { 14604 assert(_CompressedTextureImage3DEXT !is null, "OpenGL command glCompressedTextureImage3DEXT was not loaded"); 14605 return _CompressedTextureImage3DEXT (texture, target, level, internalformat, width, height, depth, border, imageSize, bits); 14606 } 14607 /// ditto 14608 public void CompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const(void)* bits) const { 14609 assert(_CompressedTextureImage2DEXT !is null, "OpenGL command glCompressedTextureImage2DEXT was not loaded"); 14610 return _CompressedTextureImage2DEXT (texture, target, level, internalformat, width, height, border, imageSize, bits); 14611 } 14612 /// ditto 14613 public void CompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const(void)* bits) const { 14614 assert(_CompressedTextureImage1DEXT !is null, "OpenGL command glCompressedTextureImage1DEXT was not loaded"); 14615 return _CompressedTextureImage1DEXT (texture, target, level, internalformat, width, border, imageSize, bits); 14616 } 14617 /// ditto 14618 public void CompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const(void)* bits) const { 14619 assert(_CompressedTextureSubImage3DEXT !is null, "OpenGL command glCompressedTextureSubImage3DEXT was not loaded"); 14620 return _CompressedTextureSubImage3DEXT (texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits); 14621 } 14622 /// ditto 14623 public void CompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const(void)* bits) const { 14624 assert(_CompressedTextureSubImage2DEXT !is null, "OpenGL command glCompressedTextureSubImage2DEXT was not loaded"); 14625 return _CompressedTextureSubImage2DEXT (texture, target, level, xoffset, yoffset, width, height, format, imageSize, bits); 14626 } 14627 /// ditto 14628 public void CompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const(void)* bits) const { 14629 assert(_CompressedTextureSubImage1DEXT !is null, "OpenGL command glCompressedTextureSubImage1DEXT was not loaded"); 14630 return _CompressedTextureSubImage1DEXT (texture, target, level, xoffset, width, format, imageSize, bits); 14631 } 14632 /// ditto 14633 public void GetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, void* img) const { 14634 assert(_GetCompressedTextureImageEXT !is null, "OpenGL command glGetCompressedTextureImageEXT was not loaded"); 14635 return _GetCompressedTextureImageEXT (texture, target, lod, img); 14636 } 14637 /// ditto 14638 public void CompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const(void)* bits) const { 14639 assert(_CompressedMultiTexImage3DEXT !is null, "OpenGL command glCompressedMultiTexImage3DEXT was not loaded"); 14640 return _CompressedMultiTexImage3DEXT (texunit, target, level, internalformat, width, height, depth, border, imageSize, bits); 14641 } 14642 /// ditto 14643 public void CompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const(void)* bits) const { 14644 assert(_CompressedMultiTexImage2DEXT !is null, "OpenGL command glCompressedMultiTexImage2DEXT was not loaded"); 14645 return _CompressedMultiTexImage2DEXT (texunit, target, level, internalformat, width, height, border, imageSize, bits); 14646 } 14647 /// ditto 14648 public void CompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const(void)* bits) const { 14649 assert(_CompressedMultiTexImage1DEXT !is null, "OpenGL command glCompressedMultiTexImage1DEXT was not loaded"); 14650 return _CompressedMultiTexImage1DEXT (texunit, target, level, internalformat, width, border, imageSize, bits); 14651 } 14652 /// ditto 14653 public void CompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const(void)* bits) const { 14654 assert(_CompressedMultiTexSubImage3DEXT !is null, "OpenGL command glCompressedMultiTexSubImage3DEXT was not loaded"); 14655 return _CompressedMultiTexSubImage3DEXT (texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits); 14656 } 14657 /// ditto 14658 public void CompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const(void)* bits) const { 14659 assert(_CompressedMultiTexSubImage2DEXT !is null, "OpenGL command glCompressedMultiTexSubImage2DEXT was not loaded"); 14660 return _CompressedMultiTexSubImage2DEXT (texunit, target, level, xoffset, yoffset, width, height, format, imageSize, bits); 14661 } 14662 /// ditto 14663 public void CompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const(void)* bits) const { 14664 assert(_CompressedMultiTexSubImage1DEXT !is null, "OpenGL command glCompressedMultiTexSubImage1DEXT was not loaded"); 14665 return _CompressedMultiTexSubImage1DEXT (texunit, target, level, xoffset, width, format, imageSize, bits); 14666 } 14667 /// ditto 14668 public void GetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, void* img) const { 14669 assert(_GetCompressedMultiTexImageEXT !is null, "OpenGL command glGetCompressedMultiTexImageEXT was not loaded"); 14670 return _GetCompressedMultiTexImageEXT (texunit, target, lod, img); 14671 } 14672 /// ditto 14673 public void MatrixLoadTransposefEXT (GLenum mode, const(GLfloat)* m) const { 14674 assert(_MatrixLoadTransposefEXT !is null, "OpenGL command glMatrixLoadTransposefEXT was not loaded"); 14675 return _MatrixLoadTransposefEXT (mode, m); 14676 } 14677 /// ditto 14678 public void MatrixLoadTransposedEXT (GLenum mode, const(GLdouble)* m) const { 14679 assert(_MatrixLoadTransposedEXT !is null, "OpenGL command glMatrixLoadTransposedEXT was not loaded"); 14680 return _MatrixLoadTransposedEXT (mode, m); 14681 } 14682 /// ditto 14683 public void MatrixMultTransposefEXT (GLenum mode, const(GLfloat)* m) const { 14684 assert(_MatrixMultTransposefEXT !is null, "OpenGL command glMatrixMultTransposefEXT was not loaded"); 14685 return _MatrixMultTransposefEXT (mode, m); 14686 } 14687 /// ditto 14688 public void MatrixMultTransposedEXT (GLenum mode, const(GLdouble)* m) const { 14689 assert(_MatrixMultTransposedEXT !is null, "OpenGL command glMatrixMultTransposedEXT was not loaded"); 14690 return _MatrixMultTransposedEXT (mode, m); 14691 } 14692 /// ditto 14693 public void NamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const(void)* data, GLenum usage) const { 14694 assert(_NamedBufferDataEXT !is null, "OpenGL command glNamedBufferDataEXT was not loaded"); 14695 return _NamedBufferDataEXT (buffer, size, data, usage); 14696 } 14697 /// ditto 14698 public void * MapNamedBufferEXT (GLuint buffer, GLenum access) const { 14699 assert(_MapNamedBufferEXT !is null, "OpenGL command glMapNamedBufferEXT was not loaded"); 14700 return _MapNamedBufferEXT (buffer, access); 14701 } 14702 /// ditto 14703 public GLboolean UnmapNamedBufferEXT (GLuint buffer) const { 14704 assert(_UnmapNamedBufferEXT !is null, "OpenGL command glUnmapNamedBufferEXT was not loaded"); 14705 return _UnmapNamedBufferEXT (buffer); 14706 } 14707 /// ditto 14708 public void GetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint* params) const { 14709 assert(_GetNamedBufferParameterivEXT !is null, "OpenGL command glGetNamedBufferParameterivEXT was not loaded"); 14710 return _GetNamedBufferParameterivEXT (buffer, pname, params); 14711 } 14712 /// ditto 14713 public void GetNamedBufferPointervEXT (GLuint buffer, GLenum pname, void** params) const { 14714 assert(_GetNamedBufferPointervEXT !is null, "OpenGL command glGetNamedBufferPointervEXT was not loaded"); 14715 return _GetNamedBufferPointervEXT (buffer, pname, params); 14716 } 14717 /// ditto 14718 public void GetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, void* data) const { 14719 assert(_GetNamedBufferSubDataEXT !is null, "OpenGL command glGetNamedBufferSubDataEXT was not loaded"); 14720 return _GetNamedBufferSubDataEXT (buffer, offset, size, data); 14721 } 14722 /// ditto 14723 public void TextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer) const { 14724 assert(_TextureBufferEXT !is null, "OpenGL command glTextureBufferEXT was not loaded"); 14725 return _TextureBufferEXT (texture, target, internalformat, buffer); 14726 } 14727 /// ditto 14728 public void MultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer) const { 14729 assert(_MultiTexBufferEXT !is null, "OpenGL command glMultiTexBufferEXT was not loaded"); 14730 return _MultiTexBufferEXT (texunit, target, internalformat, buffer); 14731 } 14732 /// ditto 14733 public void TextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const(GLint)* params) const { 14734 assert(_TextureParameterIivEXT !is null, "OpenGL command glTextureParameterIivEXT was not loaded"); 14735 return _TextureParameterIivEXT (texture, target, pname, params); 14736 } 14737 /// ditto 14738 public void TextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const(GLuint)* params) const { 14739 assert(_TextureParameterIuivEXT !is null, "OpenGL command glTextureParameterIuivEXT was not loaded"); 14740 return _TextureParameterIuivEXT (texture, target, pname, params); 14741 } 14742 /// ditto 14743 public void GetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint* params) const { 14744 assert(_GetTextureParameterIivEXT !is null, "OpenGL command glGetTextureParameterIivEXT was not loaded"); 14745 return _GetTextureParameterIivEXT (texture, target, pname, params); 14746 } 14747 /// ditto 14748 public void GetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint* params) const { 14749 assert(_GetTextureParameterIuivEXT !is null, "OpenGL command glGetTextureParameterIuivEXT was not loaded"); 14750 return _GetTextureParameterIuivEXT (texture, target, pname, params); 14751 } 14752 /// ditto 14753 public void MultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const(GLint)* params) const { 14754 assert(_MultiTexParameterIivEXT !is null, "OpenGL command glMultiTexParameterIivEXT was not loaded"); 14755 return _MultiTexParameterIivEXT (texunit, target, pname, params); 14756 } 14757 /// ditto 14758 public void MultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const(GLuint)* params) const { 14759 assert(_MultiTexParameterIuivEXT !is null, "OpenGL command glMultiTexParameterIuivEXT was not loaded"); 14760 return _MultiTexParameterIuivEXT (texunit, target, pname, params); 14761 } 14762 /// ditto 14763 public void GetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint* params) const { 14764 assert(_GetMultiTexParameterIivEXT !is null, "OpenGL command glGetMultiTexParameterIivEXT was not loaded"); 14765 return _GetMultiTexParameterIivEXT (texunit, target, pname, params); 14766 } 14767 /// ditto 14768 public void GetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint* params) const { 14769 assert(_GetMultiTexParameterIuivEXT !is null, "OpenGL command glGetMultiTexParameterIuivEXT was not loaded"); 14770 return _GetMultiTexParameterIuivEXT (texunit, target, pname, params); 14771 } 14772 /// ditto 14773 public void NamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const(GLfloat)* params) const { 14774 assert(_NamedProgramLocalParameters4fvEXT !is null, "OpenGL command glNamedProgramLocalParameters4fvEXT was not loaded"); 14775 return _NamedProgramLocalParameters4fvEXT (program, target, index, count, params); 14776 } 14777 /// ditto 14778 public void NamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w) const { 14779 assert(_NamedProgramLocalParameterI4iEXT !is null, "OpenGL command glNamedProgramLocalParameterI4iEXT was not loaded"); 14780 return _NamedProgramLocalParameterI4iEXT (program, target, index, x, y, z, w); 14781 } 14782 /// ditto 14783 public void NamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const(GLint)* params) const { 14784 assert(_NamedProgramLocalParameterI4ivEXT !is null, "OpenGL command glNamedProgramLocalParameterI4ivEXT was not loaded"); 14785 return _NamedProgramLocalParameterI4ivEXT (program, target, index, params); 14786 } 14787 /// ditto 14788 public void NamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const(GLint)* params) const { 14789 assert(_NamedProgramLocalParametersI4ivEXT !is null, "OpenGL command glNamedProgramLocalParametersI4ivEXT was not loaded"); 14790 return _NamedProgramLocalParametersI4ivEXT (program, target, index, count, params); 14791 } 14792 /// ditto 14793 public void NamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) const { 14794 assert(_NamedProgramLocalParameterI4uiEXT !is null, "OpenGL command glNamedProgramLocalParameterI4uiEXT was not loaded"); 14795 return _NamedProgramLocalParameterI4uiEXT (program, target, index, x, y, z, w); 14796 } 14797 /// ditto 14798 public void NamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const(GLuint)* params) const { 14799 assert(_NamedProgramLocalParameterI4uivEXT !is null, "OpenGL command glNamedProgramLocalParameterI4uivEXT was not loaded"); 14800 return _NamedProgramLocalParameterI4uivEXT (program, target, index, params); 14801 } 14802 /// ditto 14803 public void NamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const(GLuint)* params) const { 14804 assert(_NamedProgramLocalParametersI4uivEXT !is null, "OpenGL command glNamedProgramLocalParametersI4uivEXT was not loaded"); 14805 return _NamedProgramLocalParametersI4uivEXT (program, target, index, count, params); 14806 } 14807 /// ditto 14808 public void GetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint* params) const { 14809 assert(_GetNamedProgramLocalParameterIivEXT !is null, "OpenGL command glGetNamedProgramLocalParameterIivEXT was not loaded"); 14810 return _GetNamedProgramLocalParameterIivEXT (program, target, index, params); 14811 } 14812 /// ditto 14813 public void GetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint* params) const { 14814 assert(_GetNamedProgramLocalParameterIuivEXT !is null, "OpenGL command glGetNamedProgramLocalParameterIuivEXT was not loaded"); 14815 return _GetNamedProgramLocalParameterIuivEXT (program, target, index, params); 14816 } 14817 /// ditto 14818 public void EnableClientStateiEXT (GLenum array, GLuint index) const { 14819 assert(_EnableClientStateiEXT !is null, "OpenGL command glEnableClientStateiEXT was not loaded"); 14820 return _EnableClientStateiEXT (array, index); 14821 } 14822 /// ditto 14823 public void DisableClientStateiEXT (GLenum array, GLuint index) const { 14824 assert(_DisableClientStateiEXT !is null, "OpenGL command glDisableClientStateiEXT was not loaded"); 14825 return _DisableClientStateiEXT (array, index); 14826 } 14827 /// ditto 14828 public void GetPointeri_vEXT (GLenum pname, GLuint index, void** params) const { 14829 assert(_GetPointeri_vEXT !is null, "OpenGL command glGetPointeri_vEXT was not loaded"); 14830 return _GetPointeri_vEXT (pname, index, params); 14831 } 14832 /// ditto 14833 public void NamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const(void)* string) const { 14834 assert(_NamedProgramStringEXT !is null, "OpenGL command glNamedProgramStringEXT was not loaded"); 14835 return _NamedProgramStringEXT (program, target, format, len, string); 14836 } 14837 /// ditto 14838 public void NamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) const { 14839 assert(_NamedProgramLocalParameter4dEXT !is null, "OpenGL command glNamedProgramLocalParameter4dEXT was not loaded"); 14840 return _NamedProgramLocalParameter4dEXT (program, target, index, x, y, z, w); 14841 } 14842 /// ditto 14843 public void NamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const(GLdouble)* params) const { 14844 assert(_NamedProgramLocalParameter4dvEXT !is null, "OpenGL command glNamedProgramLocalParameter4dvEXT was not loaded"); 14845 return _NamedProgramLocalParameter4dvEXT (program, target, index, params); 14846 } 14847 /// ditto 14848 public void NamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) const { 14849 assert(_NamedProgramLocalParameter4fEXT !is null, "OpenGL command glNamedProgramLocalParameter4fEXT was not loaded"); 14850 return _NamedProgramLocalParameter4fEXT (program, target, index, x, y, z, w); 14851 } 14852 /// ditto 14853 public void NamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const(GLfloat)* params) const { 14854 assert(_NamedProgramLocalParameter4fvEXT !is null, "OpenGL command glNamedProgramLocalParameter4fvEXT was not loaded"); 14855 return _NamedProgramLocalParameter4fvEXT (program, target, index, params); 14856 } 14857 /// ditto 14858 public void GetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble* params) const { 14859 assert(_GetNamedProgramLocalParameterdvEXT !is null, "OpenGL command glGetNamedProgramLocalParameterdvEXT was not loaded"); 14860 return _GetNamedProgramLocalParameterdvEXT (program, target, index, params); 14861 } 14862 /// ditto 14863 public void GetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat* params) const { 14864 assert(_GetNamedProgramLocalParameterfvEXT !is null, "OpenGL command glGetNamedProgramLocalParameterfvEXT was not loaded"); 14865 return _GetNamedProgramLocalParameterfvEXT (program, target, index, params); 14866 } 14867 /// ditto 14868 public void GetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint* params) const { 14869 assert(_GetNamedProgramivEXT !is null, "OpenGL command glGetNamedProgramivEXT was not loaded"); 14870 return _GetNamedProgramivEXT (program, target, pname, params); 14871 } 14872 /// ditto 14873 public void GetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, void* string) const { 14874 assert(_GetNamedProgramStringEXT !is null, "OpenGL command glGetNamedProgramStringEXT was not loaded"); 14875 return _GetNamedProgramStringEXT (program, target, pname, string); 14876 } 14877 /// ditto 14878 public void NamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height) const { 14879 assert(_NamedRenderbufferStorageEXT !is null, "OpenGL command glNamedRenderbufferStorageEXT was not loaded"); 14880 return _NamedRenderbufferStorageEXT (renderbuffer, internalformat, width, height); 14881 } 14882 /// ditto 14883 public void GetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint* params) const { 14884 assert(_GetNamedRenderbufferParameterivEXT !is null, "OpenGL command glGetNamedRenderbufferParameterivEXT was not loaded"); 14885 return _GetNamedRenderbufferParameterivEXT (renderbuffer, pname, params); 14886 } 14887 /// ditto 14888 public void NamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) const { 14889 assert(_NamedRenderbufferStorageMultisampleEXT !is null, "OpenGL command glNamedRenderbufferStorageMultisampleEXT was not loaded"); 14890 return _NamedRenderbufferStorageMultisampleEXT (renderbuffer, samples, internalformat, width, height); 14891 } 14892 /// ditto 14893 public void NamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height) const { 14894 assert(_NamedRenderbufferStorageMultisampleCoverageEXT !is null, "OpenGL command glNamedRenderbufferStorageMultisampleCoverageEXT was not loaded"); 14895 return _NamedRenderbufferStorageMultisampleCoverageEXT (renderbuffer, coverageSamples, colorSamples, internalformat, width, height); 14896 } 14897 /// ditto 14898 public GLenum CheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target) const { 14899 assert(_CheckNamedFramebufferStatusEXT !is null, "OpenGL command glCheckNamedFramebufferStatusEXT was not loaded"); 14900 return _CheckNamedFramebufferStatusEXT (framebuffer, target); 14901 } 14902 /// ditto 14903 public void NamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level) const { 14904 assert(_NamedFramebufferTexture1DEXT !is null, "OpenGL command glNamedFramebufferTexture1DEXT was not loaded"); 14905 return _NamedFramebufferTexture1DEXT (framebuffer, attachment, textarget, texture, level); 14906 } 14907 /// ditto 14908 public void NamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level) const { 14909 assert(_NamedFramebufferTexture2DEXT !is null, "OpenGL command glNamedFramebufferTexture2DEXT was not loaded"); 14910 return _NamedFramebufferTexture2DEXT (framebuffer, attachment, textarget, texture, level); 14911 } 14912 /// ditto 14913 public void NamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) const { 14914 assert(_NamedFramebufferTexture3DEXT !is null, "OpenGL command glNamedFramebufferTexture3DEXT was not loaded"); 14915 return _NamedFramebufferTexture3DEXT (framebuffer, attachment, textarget, texture, level, zoffset); 14916 } 14917 /// ditto 14918 public void NamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) const { 14919 assert(_NamedFramebufferRenderbufferEXT !is null, "OpenGL command glNamedFramebufferRenderbufferEXT was not loaded"); 14920 return _NamedFramebufferRenderbufferEXT (framebuffer, attachment, renderbuffertarget, renderbuffer); 14921 } 14922 /// ditto 14923 public void GetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params) const { 14924 assert(_GetNamedFramebufferAttachmentParameterivEXT !is null, "OpenGL command glGetNamedFramebufferAttachmentParameterivEXT was not loaded"); 14925 return _GetNamedFramebufferAttachmentParameterivEXT (framebuffer, attachment, pname, params); 14926 } 14927 /// ditto 14928 public void GenerateTextureMipmapEXT (GLuint texture, GLenum target) const { 14929 assert(_GenerateTextureMipmapEXT !is null, "OpenGL command glGenerateTextureMipmapEXT was not loaded"); 14930 return _GenerateTextureMipmapEXT (texture, target); 14931 } 14932 /// ditto 14933 public void GenerateMultiTexMipmapEXT (GLenum texunit, GLenum target) const { 14934 assert(_GenerateMultiTexMipmapEXT !is null, "OpenGL command glGenerateMultiTexMipmapEXT was not loaded"); 14935 return _GenerateMultiTexMipmapEXT (texunit, target); 14936 } 14937 /// ditto 14938 public void FramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode) const { 14939 assert(_FramebufferDrawBufferEXT !is null, "OpenGL command glFramebufferDrawBufferEXT was not loaded"); 14940 return _FramebufferDrawBufferEXT (framebuffer, mode); 14941 } 14942 /// ditto 14943 public void FramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const(GLenum)* bufs) const { 14944 assert(_FramebufferDrawBuffersEXT !is null, "OpenGL command glFramebufferDrawBuffersEXT was not loaded"); 14945 return _FramebufferDrawBuffersEXT (framebuffer, n, bufs); 14946 } 14947 /// ditto 14948 public void FramebufferReadBufferEXT (GLuint framebuffer, GLenum mode) const { 14949 assert(_FramebufferReadBufferEXT !is null, "OpenGL command glFramebufferReadBufferEXT was not loaded"); 14950 return _FramebufferReadBufferEXT (framebuffer, mode); 14951 } 14952 /// ditto 14953 public void GetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint* params) const { 14954 assert(_GetFramebufferParameterivEXT !is null, "OpenGL command glGetFramebufferParameterivEXT was not loaded"); 14955 return _GetFramebufferParameterivEXT (framebuffer, pname, params); 14956 } 14957 /// ditto 14958 public void NamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) const { 14959 assert(_NamedCopyBufferSubDataEXT !is null, "OpenGL command glNamedCopyBufferSubDataEXT was not loaded"); 14960 return _NamedCopyBufferSubDataEXT (readBuffer, writeBuffer, readOffset, writeOffset, size); 14961 } 14962 /// ditto 14963 public void NamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level) const { 14964 assert(_NamedFramebufferTextureEXT !is null, "OpenGL command glNamedFramebufferTextureEXT was not loaded"); 14965 return _NamedFramebufferTextureEXT (framebuffer, attachment, texture, level); 14966 } 14967 /// ditto 14968 public void NamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer) const { 14969 assert(_NamedFramebufferTextureLayerEXT !is null, "OpenGL command glNamedFramebufferTextureLayerEXT was not loaded"); 14970 return _NamedFramebufferTextureLayerEXT (framebuffer, attachment, texture, level, layer); 14971 } 14972 /// ditto 14973 public void NamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face) const { 14974 assert(_NamedFramebufferTextureFaceEXT !is null, "OpenGL command glNamedFramebufferTextureFaceEXT was not loaded"); 14975 return _NamedFramebufferTextureFaceEXT (framebuffer, attachment, texture, level, face); 14976 } 14977 /// ditto 14978 public void TextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer) const { 14979 assert(_TextureRenderbufferEXT !is null, "OpenGL command glTextureRenderbufferEXT was not loaded"); 14980 return _TextureRenderbufferEXT (texture, target, renderbuffer); 14981 } 14982 /// ditto 14983 public void MultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer) const { 14984 assert(_MultiTexRenderbufferEXT !is null, "OpenGL command glMultiTexRenderbufferEXT was not loaded"); 14985 return _MultiTexRenderbufferEXT (texunit, target, renderbuffer); 14986 } 14987 /// ditto 14988 public void VertexArrayVertexOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset) const { 14989 assert(_VertexArrayVertexOffsetEXT !is null, "OpenGL command glVertexArrayVertexOffsetEXT was not loaded"); 14990 return _VertexArrayVertexOffsetEXT (vaobj, buffer, size, type, stride, offset); 14991 } 14992 /// ditto 14993 public void VertexArrayColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset) const { 14994 assert(_VertexArrayColorOffsetEXT !is null, "OpenGL command glVertexArrayColorOffsetEXT was not loaded"); 14995 return _VertexArrayColorOffsetEXT (vaobj, buffer, size, type, stride, offset); 14996 } 14997 /// ditto 14998 public void VertexArrayEdgeFlagOffsetEXT (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset) const { 14999 assert(_VertexArrayEdgeFlagOffsetEXT !is null, "OpenGL command glVertexArrayEdgeFlagOffsetEXT was not loaded"); 15000 return _VertexArrayEdgeFlagOffsetEXT (vaobj, buffer, stride, offset); 15001 } 15002 /// ditto 15003 public void VertexArrayIndexOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset) const { 15004 assert(_VertexArrayIndexOffsetEXT !is null, "OpenGL command glVertexArrayIndexOffsetEXT was not loaded"); 15005 return _VertexArrayIndexOffsetEXT (vaobj, buffer, type, stride, offset); 15006 } 15007 /// ditto 15008 public void VertexArrayNormalOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset) const { 15009 assert(_VertexArrayNormalOffsetEXT !is null, "OpenGL command glVertexArrayNormalOffsetEXT was not loaded"); 15010 return _VertexArrayNormalOffsetEXT (vaobj, buffer, type, stride, offset); 15011 } 15012 /// ditto 15013 public void VertexArrayTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset) const { 15014 assert(_VertexArrayTexCoordOffsetEXT !is null, "OpenGL command glVertexArrayTexCoordOffsetEXT was not loaded"); 15015 return _VertexArrayTexCoordOffsetEXT (vaobj, buffer, size, type, stride, offset); 15016 } 15017 /// ditto 15018 public void VertexArrayMultiTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset) const { 15019 assert(_VertexArrayMultiTexCoordOffsetEXT !is null, "OpenGL command glVertexArrayMultiTexCoordOffsetEXT was not loaded"); 15020 return _VertexArrayMultiTexCoordOffsetEXT (vaobj, buffer, texunit, size, type, stride, offset); 15021 } 15022 /// ditto 15023 public void VertexArrayFogCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset) const { 15024 assert(_VertexArrayFogCoordOffsetEXT !is null, "OpenGL command glVertexArrayFogCoordOffsetEXT was not loaded"); 15025 return _VertexArrayFogCoordOffsetEXT (vaobj, buffer, type, stride, offset); 15026 } 15027 /// ditto 15028 public void VertexArraySecondaryColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset) const { 15029 assert(_VertexArraySecondaryColorOffsetEXT !is null, "OpenGL command glVertexArraySecondaryColorOffsetEXT was not loaded"); 15030 return _VertexArraySecondaryColorOffsetEXT (vaobj, buffer, size, type, stride, offset); 15031 } 15032 /// ditto 15033 public void VertexArrayVertexAttribOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset) const { 15034 assert(_VertexArrayVertexAttribOffsetEXT !is null, "OpenGL command glVertexArrayVertexAttribOffsetEXT was not loaded"); 15035 return _VertexArrayVertexAttribOffsetEXT (vaobj, buffer, index, size, type, normalized, stride, offset); 15036 } 15037 /// ditto 15038 public void VertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset) const { 15039 assert(_VertexArrayVertexAttribIOffsetEXT !is null, "OpenGL command glVertexArrayVertexAttribIOffsetEXT was not loaded"); 15040 return _VertexArrayVertexAttribIOffsetEXT (vaobj, buffer, index, size, type, stride, offset); 15041 } 15042 /// ditto 15043 public void EnableVertexArrayEXT (GLuint vaobj, GLenum array) const { 15044 assert(_EnableVertexArrayEXT !is null, "OpenGL command glEnableVertexArrayEXT was not loaded"); 15045 return _EnableVertexArrayEXT (vaobj, array); 15046 } 15047 /// ditto 15048 public void DisableVertexArrayEXT (GLuint vaobj, GLenum array) const { 15049 assert(_DisableVertexArrayEXT !is null, "OpenGL command glDisableVertexArrayEXT was not loaded"); 15050 return _DisableVertexArrayEXT (vaobj, array); 15051 } 15052 /// ditto 15053 public void EnableVertexArrayAttribEXT (GLuint vaobj, GLuint index) const { 15054 assert(_EnableVertexArrayAttribEXT !is null, "OpenGL command glEnableVertexArrayAttribEXT was not loaded"); 15055 return _EnableVertexArrayAttribEXT (vaobj, index); 15056 } 15057 /// ditto 15058 public void DisableVertexArrayAttribEXT (GLuint vaobj, GLuint index) const { 15059 assert(_DisableVertexArrayAttribEXT !is null, "OpenGL command glDisableVertexArrayAttribEXT was not loaded"); 15060 return _DisableVertexArrayAttribEXT (vaobj, index); 15061 } 15062 /// ditto 15063 public void GetVertexArrayIntegervEXT (GLuint vaobj, GLenum pname, GLint* param) const { 15064 assert(_GetVertexArrayIntegervEXT !is null, "OpenGL command glGetVertexArrayIntegervEXT was not loaded"); 15065 return _GetVertexArrayIntegervEXT (vaobj, pname, param); 15066 } 15067 /// ditto 15068 public void GetVertexArrayPointervEXT (GLuint vaobj, GLenum pname, void** param) const { 15069 assert(_GetVertexArrayPointervEXT !is null, "OpenGL command glGetVertexArrayPointervEXT was not loaded"); 15070 return _GetVertexArrayPointervEXT (vaobj, pname, param); 15071 } 15072 /// ditto 15073 public void GetVertexArrayIntegeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLint* param) const { 15074 assert(_GetVertexArrayIntegeri_vEXT !is null, "OpenGL command glGetVertexArrayIntegeri_vEXT was not loaded"); 15075 return _GetVertexArrayIntegeri_vEXT (vaobj, index, pname, param); 15076 } 15077 /// ditto 15078 public void GetVertexArrayPointeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, void** param) const { 15079 assert(_GetVertexArrayPointeri_vEXT !is null, "OpenGL command glGetVertexArrayPointeri_vEXT was not loaded"); 15080 return _GetVertexArrayPointeri_vEXT (vaobj, index, pname, param); 15081 } 15082 /// ditto 15083 public void * MapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access) const { 15084 assert(_MapNamedBufferRangeEXT !is null, "OpenGL command glMapNamedBufferRangeEXT was not loaded"); 15085 return _MapNamedBufferRangeEXT (buffer, offset, length, access); 15086 } 15087 /// ditto 15088 public void FlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length) const { 15089 assert(_FlushMappedNamedBufferRangeEXT !is null, "OpenGL command glFlushMappedNamedBufferRangeEXT was not loaded"); 15090 return _FlushMappedNamedBufferRangeEXT (buffer, offset, length); 15091 } 15092 /// ditto 15093 public void ClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const(void)* data) const { 15094 assert(_ClearNamedBufferDataEXT !is null, "OpenGL command glClearNamedBufferDataEXT was not loaded"); 15095 return _ClearNamedBufferDataEXT (buffer, internalformat, format, type, data); 15096 } 15097 /// ditto 15098 public void ClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const(void)* data) const { 15099 assert(_ClearNamedBufferSubDataEXT !is null, "OpenGL command glClearNamedBufferSubDataEXT was not loaded"); 15100 return _ClearNamedBufferSubDataEXT (buffer, internalformat, offset, size, format, type, data); 15101 } 15102 /// ditto 15103 public void NamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param) const { 15104 assert(_NamedFramebufferParameteriEXT !is null, "OpenGL command glNamedFramebufferParameteriEXT was not loaded"); 15105 return _NamedFramebufferParameteriEXT (framebuffer, pname, param); 15106 } 15107 /// ditto 15108 public void GetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint* params) const { 15109 assert(_GetNamedFramebufferParameterivEXT !is null, "OpenGL command glGetNamedFramebufferParameterivEXT was not loaded"); 15110 return _GetNamedFramebufferParameterivEXT (framebuffer, pname, params); 15111 } 15112 /// ditto 15113 public void ProgramUniform1dEXT (GLuint program, GLint location, GLdouble x) const { 15114 assert(_ProgramUniform1dEXT !is null, "OpenGL command glProgramUniform1dEXT was not loaded"); 15115 return _ProgramUniform1dEXT (program, location, x); 15116 } 15117 /// ditto 15118 public void ProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y) const { 15119 assert(_ProgramUniform2dEXT !is null, "OpenGL command glProgramUniform2dEXT was not loaded"); 15120 return _ProgramUniform2dEXT (program, location, x, y); 15121 } 15122 /// ditto 15123 public void ProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z) const { 15124 assert(_ProgramUniform3dEXT !is null, "OpenGL command glProgramUniform3dEXT was not loaded"); 15125 return _ProgramUniform3dEXT (program, location, x, y, z); 15126 } 15127 /// ditto 15128 public void ProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) const { 15129 assert(_ProgramUniform4dEXT !is null, "OpenGL command glProgramUniform4dEXT was not loaded"); 15130 return _ProgramUniform4dEXT (program, location, x, y, z, w); 15131 } 15132 /// ditto 15133 public void ProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const(GLdouble)* value) const { 15134 assert(_ProgramUniform1dvEXT !is null, "OpenGL command glProgramUniform1dvEXT was not loaded"); 15135 return _ProgramUniform1dvEXT (program, location, count, value); 15136 } 15137 /// ditto 15138 public void ProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const(GLdouble)* value) const { 15139 assert(_ProgramUniform2dvEXT !is null, "OpenGL command glProgramUniform2dvEXT was not loaded"); 15140 return _ProgramUniform2dvEXT (program, location, count, value); 15141 } 15142 /// ditto 15143 public void ProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const(GLdouble)* value) const { 15144 assert(_ProgramUniform3dvEXT !is null, "OpenGL command glProgramUniform3dvEXT was not loaded"); 15145 return _ProgramUniform3dvEXT (program, location, count, value); 15146 } 15147 /// ditto 15148 public void ProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const(GLdouble)* value) const { 15149 assert(_ProgramUniform4dvEXT !is null, "OpenGL command glProgramUniform4dvEXT was not loaded"); 15150 return _ProgramUniform4dvEXT (program, location, count, value); 15151 } 15152 /// ditto 15153 public void ProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 15154 assert(_ProgramUniformMatrix2dvEXT !is null, "OpenGL command glProgramUniformMatrix2dvEXT was not loaded"); 15155 return _ProgramUniformMatrix2dvEXT (program, location, count, transpose, value); 15156 } 15157 /// ditto 15158 public void ProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 15159 assert(_ProgramUniformMatrix3dvEXT !is null, "OpenGL command glProgramUniformMatrix3dvEXT was not loaded"); 15160 return _ProgramUniformMatrix3dvEXT (program, location, count, transpose, value); 15161 } 15162 /// ditto 15163 public void ProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 15164 assert(_ProgramUniformMatrix4dvEXT !is null, "OpenGL command glProgramUniformMatrix4dvEXT was not loaded"); 15165 return _ProgramUniformMatrix4dvEXT (program, location, count, transpose, value); 15166 } 15167 /// ditto 15168 public void ProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 15169 assert(_ProgramUniformMatrix2x3dvEXT !is null, "OpenGL command glProgramUniformMatrix2x3dvEXT was not loaded"); 15170 return _ProgramUniformMatrix2x3dvEXT (program, location, count, transpose, value); 15171 } 15172 /// ditto 15173 public void ProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 15174 assert(_ProgramUniformMatrix2x4dvEXT !is null, "OpenGL command glProgramUniformMatrix2x4dvEXT was not loaded"); 15175 return _ProgramUniformMatrix2x4dvEXT (program, location, count, transpose, value); 15176 } 15177 /// ditto 15178 public void ProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 15179 assert(_ProgramUniformMatrix3x2dvEXT !is null, "OpenGL command glProgramUniformMatrix3x2dvEXT was not loaded"); 15180 return _ProgramUniformMatrix3x2dvEXT (program, location, count, transpose, value); 15181 } 15182 /// ditto 15183 public void ProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 15184 assert(_ProgramUniformMatrix3x4dvEXT !is null, "OpenGL command glProgramUniformMatrix3x4dvEXT was not loaded"); 15185 return _ProgramUniformMatrix3x4dvEXT (program, location, count, transpose, value); 15186 } 15187 /// ditto 15188 public void ProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 15189 assert(_ProgramUniformMatrix4x2dvEXT !is null, "OpenGL command glProgramUniformMatrix4x2dvEXT was not loaded"); 15190 return _ProgramUniformMatrix4x2dvEXT (program, location, count, transpose, value); 15191 } 15192 /// ditto 15193 public void ProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const(GLdouble)* value) const { 15194 assert(_ProgramUniformMatrix4x3dvEXT !is null, "OpenGL command glProgramUniformMatrix4x3dvEXT was not loaded"); 15195 return _ProgramUniformMatrix4x3dvEXT (program, location, count, transpose, value); 15196 } 15197 /// ditto 15198 public void TextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) const { 15199 assert(_TextureBufferRangeEXT !is null, "OpenGL command glTextureBufferRangeEXT was not loaded"); 15200 return _TextureBufferRangeEXT (texture, target, internalformat, buffer, offset, size); 15201 } 15202 /// ditto 15203 public void TextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) const { 15204 assert(_TextureStorage1DEXT !is null, "OpenGL command glTextureStorage1DEXT was not loaded"); 15205 return _TextureStorage1DEXT (texture, target, levels, internalformat, width); 15206 } 15207 /// ditto 15208 public void TextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) const { 15209 assert(_TextureStorage2DEXT !is null, "OpenGL command glTextureStorage2DEXT was not loaded"); 15210 return _TextureStorage2DEXT (texture, target, levels, internalformat, width, height); 15211 } 15212 /// ditto 15213 public void TextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) const { 15214 assert(_TextureStorage3DEXT !is null, "OpenGL command glTextureStorage3DEXT was not loaded"); 15215 return _TextureStorage3DEXT (texture, target, levels, internalformat, width, height, depth); 15216 } 15217 /// ditto 15218 public void TextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) const { 15219 assert(_TextureStorage2DMultisampleEXT !is null, "OpenGL command glTextureStorage2DMultisampleEXT was not loaded"); 15220 return _TextureStorage2DMultisampleEXT (texture, target, samples, internalformat, width, height, fixedsamplelocations); 15221 } 15222 /// ditto 15223 public void TextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) const { 15224 assert(_TextureStorage3DMultisampleEXT !is null, "OpenGL command glTextureStorage3DMultisampleEXT was not loaded"); 15225 return _TextureStorage3DMultisampleEXT (texture, target, samples, internalformat, width, height, depth, fixedsamplelocations); 15226 } 15227 /// ditto 15228 public void VertexArrayBindVertexBufferEXT (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) const { 15229 assert(_VertexArrayBindVertexBufferEXT !is null, "OpenGL command glVertexArrayBindVertexBufferEXT was not loaded"); 15230 return _VertexArrayBindVertexBufferEXT (vaobj, bindingindex, buffer, offset, stride); 15231 } 15232 /// ditto 15233 public void VertexArrayVertexAttribFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) const { 15234 assert(_VertexArrayVertexAttribFormatEXT !is null, "OpenGL command glVertexArrayVertexAttribFormatEXT was not loaded"); 15235 return _VertexArrayVertexAttribFormatEXT (vaobj, attribindex, size, type, normalized, relativeoffset); 15236 } 15237 /// ditto 15238 public void VertexArrayVertexAttribIFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) const { 15239 assert(_VertexArrayVertexAttribIFormatEXT !is null, "OpenGL command glVertexArrayVertexAttribIFormatEXT was not loaded"); 15240 return _VertexArrayVertexAttribIFormatEXT (vaobj, attribindex, size, type, relativeoffset); 15241 } 15242 /// ditto 15243 public void VertexArrayVertexAttribLFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) const { 15244 assert(_VertexArrayVertexAttribLFormatEXT !is null, "OpenGL command glVertexArrayVertexAttribLFormatEXT was not loaded"); 15245 return _VertexArrayVertexAttribLFormatEXT (vaobj, attribindex, size, type, relativeoffset); 15246 } 15247 /// ditto 15248 public void VertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex) const { 15249 assert(_VertexArrayVertexAttribBindingEXT !is null, "OpenGL command glVertexArrayVertexAttribBindingEXT was not loaded"); 15250 return _VertexArrayVertexAttribBindingEXT (vaobj, attribindex, bindingindex); 15251 } 15252 /// ditto 15253 public void VertexArrayVertexBindingDivisorEXT (GLuint vaobj, GLuint bindingindex, GLuint divisor) const { 15254 assert(_VertexArrayVertexBindingDivisorEXT !is null, "OpenGL command glVertexArrayVertexBindingDivisorEXT was not loaded"); 15255 return _VertexArrayVertexBindingDivisorEXT (vaobj, bindingindex, divisor); 15256 } 15257 /// ditto 15258 public void VertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset) const { 15259 assert(_VertexArrayVertexAttribLOffsetEXT !is null, "OpenGL command glVertexArrayVertexAttribLOffsetEXT was not loaded"); 15260 return _VertexArrayVertexAttribLOffsetEXT (vaobj, buffer, index, size, type, stride, offset); 15261 } 15262 /// ditto 15263 public void TexturePageCommitmentEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit) const { 15264 assert(_TexturePageCommitmentEXT !is null, "OpenGL command glTexturePageCommitmentEXT was not loaded"); 15265 return _TexturePageCommitmentEXT (texture, level, xoffset, yoffset, zoffset, width, height, depth, commit); 15266 } 15267 /// ditto 15268 public void VertexArrayVertexAttribDivisorEXT (GLuint vaobj, GLuint index, GLuint divisor) const { 15269 assert(_VertexArrayVertexAttribDivisorEXT !is null, "OpenGL command glVertexArrayVertexAttribDivisorEXT was not loaded"); 15270 return _VertexArrayVertexAttribDivisorEXT (vaobj, index, divisor); 15271 } 15272 15273 /// Commands for GL_EXT_raster_multisample 15274 public void RasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations) const { 15275 assert(_RasterSamplesEXT !is null, "OpenGL command glRasterSamplesEXT was not loaded"); 15276 return _RasterSamplesEXT (samples, fixedsamplelocations); 15277 } 15278 15279 /// Commands for GL_EXT_separate_shader_objects 15280 public void UseShaderProgramEXT (GLenum type, GLuint program) const { 15281 assert(_UseShaderProgramEXT !is null, "OpenGL command glUseShaderProgramEXT was not loaded"); 15282 return _UseShaderProgramEXT (type, program); 15283 } 15284 /// ditto 15285 public void ActiveProgramEXT (GLuint program) const { 15286 assert(_ActiveProgramEXT !is null, "OpenGL command glActiveProgramEXT was not loaded"); 15287 return _ActiveProgramEXT (program); 15288 } 15289 /// ditto 15290 public GLuint CreateShaderProgramEXT (GLenum type, const(GLchar)* string) const { 15291 assert(_CreateShaderProgramEXT !is null, "OpenGL command glCreateShaderProgramEXT was not loaded"); 15292 return _CreateShaderProgramEXT (type, string); 15293 } 15294 15295 /// Commands for GL_EXT_window_rectangles 15296 public void WindowRectanglesEXT (GLenum mode, GLsizei count, const(GLint)* box) const { 15297 assert(_WindowRectanglesEXT !is null, "OpenGL command glWindowRectanglesEXT was not loaded"); 15298 return _WindowRectanglesEXT (mode, count, box); 15299 } 15300 15301 /// Commands for GL_INTEL_framebuffer_CMAA 15302 public void ApplyFramebufferAttachmentCMAAINTEL () const { 15303 assert(_ApplyFramebufferAttachmentCMAAINTEL !is null, "OpenGL command glApplyFramebufferAttachmentCMAAINTEL was not loaded"); 15304 return _ApplyFramebufferAttachmentCMAAINTEL (); 15305 } 15306 15307 /// Commands for GL_INTEL_performance_query 15308 public void BeginPerfQueryINTEL (GLuint queryHandle) const { 15309 assert(_BeginPerfQueryINTEL !is null, "OpenGL command glBeginPerfQueryINTEL was not loaded"); 15310 return _BeginPerfQueryINTEL (queryHandle); 15311 } 15312 /// ditto 15313 public void CreatePerfQueryINTEL (GLuint queryId, GLuint* queryHandle) const { 15314 assert(_CreatePerfQueryINTEL !is null, "OpenGL command glCreatePerfQueryINTEL was not loaded"); 15315 return _CreatePerfQueryINTEL (queryId, queryHandle); 15316 } 15317 /// ditto 15318 public void DeletePerfQueryINTEL (GLuint queryHandle) const { 15319 assert(_DeletePerfQueryINTEL !is null, "OpenGL command glDeletePerfQueryINTEL was not loaded"); 15320 return _DeletePerfQueryINTEL (queryHandle); 15321 } 15322 /// ditto 15323 public void EndPerfQueryINTEL (GLuint queryHandle) const { 15324 assert(_EndPerfQueryINTEL !is null, "OpenGL command glEndPerfQueryINTEL was not loaded"); 15325 return _EndPerfQueryINTEL (queryHandle); 15326 } 15327 /// ditto 15328 public void GetFirstPerfQueryIdINTEL (GLuint* queryId) const { 15329 assert(_GetFirstPerfQueryIdINTEL !is null, "OpenGL command glGetFirstPerfQueryIdINTEL was not loaded"); 15330 return _GetFirstPerfQueryIdINTEL (queryId); 15331 } 15332 /// ditto 15333 public void GetNextPerfQueryIdINTEL (GLuint queryId, GLuint* nextQueryId) const { 15334 assert(_GetNextPerfQueryIdINTEL !is null, "OpenGL command glGetNextPerfQueryIdINTEL was not loaded"); 15335 return _GetNextPerfQueryIdINTEL (queryId, nextQueryId); 15336 } 15337 /// ditto 15338 public void GetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar* counterName, GLuint counterDescLength, GLchar* counterDesc, GLuint* counterOffset, GLuint* counterDataSize, GLuint* counterTypeEnum, GLuint* counterDataTypeEnum, GLuint64* rawCounterMaxValue) const { 15339 assert(_GetPerfCounterInfoINTEL !is null, "OpenGL command glGetPerfCounterInfoINTEL was not loaded"); 15340 return _GetPerfCounterInfoINTEL (queryId, counterId, counterNameLength, counterName, counterDescLength, counterDesc, counterOffset, counterDataSize, counterTypeEnum, counterDataTypeEnum, rawCounterMaxValue); 15341 } 15342 /// ditto 15343 public void GetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, void* data, GLuint* bytesWritten) const { 15344 assert(_GetPerfQueryDataINTEL !is null, "OpenGL command glGetPerfQueryDataINTEL was not loaded"); 15345 return _GetPerfQueryDataINTEL (queryHandle, flags, dataSize, data, bytesWritten); 15346 } 15347 /// ditto 15348 public void GetPerfQueryIdByNameINTEL (GLchar* queryName, GLuint* queryId) const { 15349 assert(_GetPerfQueryIdByNameINTEL !is null, "OpenGL command glGetPerfQueryIdByNameINTEL was not loaded"); 15350 return _GetPerfQueryIdByNameINTEL (queryName, queryId); 15351 } 15352 /// ditto 15353 public void GetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar* queryName, GLuint* dataSize, GLuint* noCounters, GLuint* noInstances, GLuint* capsMask) const { 15354 assert(_GetPerfQueryInfoINTEL !is null, "OpenGL command glGetPerfQueryInfoINTEL was not loaded"); 15355 return _GetPerfQueryInfoINTEL (queryId, queryNameLength, queryName, dataSize, noCounters, noInstances, capsMask); 15356 } 15357 15358 /// Commands for GL_NV_bindless_multi_draw_indirect 15359 public void MultiDrawArraysIndirectBindlessNV (GLenum mode, const(void)* indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount) const { 15360 assert(_MultiDrawArraysIndirectBindlessNV !is null, "OpenGL command glMultiDrawArraysIndirectBindlessNV was not loaded"); 15361 return _MultiDrawArraysIndirectBindlessNV (mode, indirect, drawCount, stride, vertexBufferCount); 15362 } 15363 /// ditto 15364 public void MultiDrawElementsIndirectBindlessNV (GLenum mode, GLenum type, const(void)* indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount) const { 15365 assert(_MultiDrawElementsIndirectBindlessNV !is null, "OpenGL command glMultiDrawElementsIndirectBindlessNV was not loaded"); 15366 return _MultiDrawElementsIndirectBindlessNV (mode, type, indirect, drawCount, stride, vertexBufferCount); 15367 } 15368 15369 /// Commands for GL_NV_bindless_multi_draw_indirect_count 15370 public void MultiDrawArraysIndirectBindlessCountNV (GLenum mode, const(void)* indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount) const { 15371 assert(_MultiDrawArraysIndirectBindlessCountNV !is null, "OpenGL command glMultiDrawArraysIndirectBindlessCountNV was not loaded"); 15372 return _MultiDrawArraysIndirectBindlessCountNV (mode, indirect, drawCount, maxDrawCount, stride, vertexBufferCount); 15373 } 15374 /// ditto 15375 public void MultiDrawElementsIndirectBindlessCountNV (GLenum mode, GLenum type, const(void)* indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount) const { 15376 assert(_MultiDrawElementsIndirectBindlessCountNV !is null, "OpenGL command glMultiDrawElementsIndirectBindlessCountNV was not loaded"); 15377 return _MultiDrawElementsIndirectBindlessCountNV (mode, type, indirect, drawCount, maxDrawCount, stride, vertexBufferCount); 15378 } 15379 15380 /// Commands for GL_NV_bindless_texture 15381 public GLuint64 GetTextureHandleNV (GLuint texture) const { 15382 assert(_GetTextureHandleNV !is null, "OpenGL command glGetTextureHandleNV was not loaded"); 15383 return _GetTextureHandleNV (texture); 15384 } 15385 /// ditto 15386 public GLuint64 GetTextureSamplerHandleNV (GLuint texture, GLuint sampler) const { 15387 assert(_GetTextureSamplerHandleNV !is null, "OpenGL command glGetTextureSamplerHandleNV was not loaded"); 15388 return _GetTextureSamplerHandleNV (texture, sampler); 15389 } 15390 /// ditto 15391 public void MakeTextureHandleResidentNV (GLuint64 handle) const { 15392 assert(_MakeTextureHandleResidentNV !is null, "OpenGL command glMakeTextureHandleResidentNV was not loaded"); 15393 return _MakeTextureHandleResidentNV (handle); 15394 } 15395 /// ditto 15396 public void MakeTextureHandleNonResidentNV (GLuint64 handle) const { 15397 assert(_MakeTextureHandleNonResidentNV !is null, "OpenGL command glMakeTextureHandleNonResidentNV was not loaded"); 15398 return _MakeTextureHandleNonResidentNV (handle); 15399 } 15400 /// ditto 15401 public GLuint64 GetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format) const { 15402 assert(_GetImageHandleNV !is null, "OpenGL command glGetImageHandleNV was not loaded"); 15403 return _GetImageHandleNV (texture, level, layered, layer, format); 15404 } 15405 /// ditto 15406 public void MakeImageHandleResidentNV (GLuint64 handle, GLenum access) const { 15407 assert(_MakeImageHandleResidentNV !is null, "OpenGL command glMakeImageHandleResidentNV was not loaded"); 15408 return _MakeImageHandleResidentNV (handle, access); 15409 } 15410 /// ditto 15411 public void MakeImageHandleNonResidentNV (GLuint64 handle) const { 15412 assert(_MakeImageHandleNonResidentNV !is null, "OpenGL command glMakeImageHandleNonResidentNV was not loaded"); 15413 return _MakeImageHandleNonResidentNV (handle); 15414 } 15415 /// ditto 15416 public void UniformHandleui64NV (GLint location, GLuint64 value) const { 15417 assert(_UniformHandleui64NV !is null, "OpenGL command glUniformHandleui64NV was not loaded"); 15418 return _UniformHandleui64NV (location, value); 15419 } 15420 /// ditto 15421 public void UniformHandleui64vNV (GLint location, GLsizei count, const(GLuint64)* value) const { 15422 assert(_UniformHandleui64vNV !is null, "OpenGL command glUniformHandleui64vNV was not loaded"); 15423 return _UniformHandleui64vNV (location, count, value); 15424 } 15425 /// ditto 15426 public void ProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value) const { 15427 assert(_ProgramUniformHandleui64NV !is null, "OpenGL command glProgramUniformHandleui64NV was not loaded"); 15428 return _ProgramUniformHandleui64NV (program, location, value); 15429 } 15430 /// ditto 15431 public void ProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const(GLuint64)* values) const { 15432 assert(_ProgramUniformHandleui64vNV !is null, "OpenGL command glProgramUniformHandleui64vNV was not loaded"); 15433 return _ProgramUniformHandleui64vNV (program, location, count, values); 15434 } 15435 /// ditto 15436 public GLboolean IsTextureHandleResidentNV (GLuint64 handle) const { 15437 assert(_IsTextureHandleResidentNV !is null, "OpenGL command glIsTextureHandleResidentNV was not loaded"); 15438 return _IsTextureHandleResidentNV (handle); 15439 } 15440 /// ditto 15441 public GLboolean IsImageHandleResidentNV (GLuint64 handle) const { 15442 assert(_IsImageHandleResidentNV !is null, "OpenGL command glIsImageHandleResidentNV was not loaded"); 15443 return _IsImageHandleResidentNV (handle); 15444 } 15445 15446 /// Commands for GL_NV_blend_equation_advanced 15447 public void BlendParameteriNV (GLenum pname, GLint value) const { 15448 assert(_BlendParameteriNV !is null, "OpenGL command glBlendParameteriNV was not loaded"); 15449 return _BlendParameteriNV (pname, value); 15450 } 15451 /// ditto 15452 public void BlendBarrierNV () const { 15453 assert(_BlendBarrierNV !is null, "OpenGL command glBlendBarrierNV was not loaded"); 15454 return _BlendBarrierNV (); 15455 } 15456 15457 /// Commands for GL_NV_clip_space_w_scaling 15458 public void ViewportPositionWScaleNV (GLuint index, GLfloat xcoeff, GLfloat ycoeff) const { 15459 assert(_ViewportPositionWScaleNV !is null, "OpenGL command glViewportPositionWScaleNV was not loaded"); 15460 return _ViewportPositionWScaleNV (index, xcoeff, ycoeff); 15461 } 15462 15463 /// Commands for GL_NV_command_list 15464 public void CreateStatesNV (GLsizei n, GLuint* states) const { 15465 assert(_CreateStatesNV !is null, "OpenGL command glCreateStatesNV was not loaded"); 15466 return _CreateStatesNV (n, states); 15467 } 15468 /// ditto 15469 public void DeleteStatesNV (GLsizei n, const(GLuint)* states) const { 15470 assert(_DeleteStatesNV !is null, "OpenGL command glDeleteStatesNV was not loaded"); 15471 return _DeleteStatesNV (n, states); 15472 } 15473 /// ditto 15474 public GLboolean IsStateNV (GLuint state) const { 15475 assert(_IsStateNV !is null, "OpenGL command glIsStateNV was not loaded"); 15476 return _IsStateNV (state); 15477 } 15478 /// ditto 15479 public void StateCaptureNV (GLuint state, GLenum mode) const { 15480 assert(_StateCaptureNV !is null, "OpenGL command glStateCaptureNV was not loaded"); 15481 return _StateCaptureNV (state, mode); 15482 } 15483 /// ditto 15484 public GLuint GetCommandHeaderNV (GLenum tokenID, GLuint size) const { 15485 assert(_GetCommandHeaderNV !is null, "OpenGL command glGetCommandHeaderNV was not loaded"); 15486 return _GetCommandHeaderNV (tokenID, size); 15487 } 15488 /// ditto 15489 public GLushort GetStageIndexNV (GLenum shadertype) const { 15490 assert(_GetStageIndexNV !is null, "OpenGL command glGetStageIndexNV was not loaded"); 15491 return _GetStageIndexNV (shadertype); 15492 } 15493 /// ditto 15494 public void DrawCommandsNV (GLenum primitiveMode, GLuint buffer, const(GLintptr)* indirects, const(GLsizei)* sizes, GLuint count) const { 15495 assert(_DrawCommandsNV !is null, "OpenGL command glDrawCommandsNV was not loaded"); 15496 return _DrawCommandsNV (primitiveMode, buffer, indirects, sizes, count); 15497 } 15498 /// ditto 15499 public void DrawCommandsAddressNV (GLenum primitiveMode, const(GLuint64)* indirects, const(GLsizei)* sizes, GLuint count) const { 15500 assert(_DrawCommandsAddressNV !is null, "OpenGL command glDrawCommandsAddressNV was not loaded"); 15501 return _DrawCommandsAddressNV (primitiveMode, indirects, sizes, count); 15502 } 15503 /// ditto 15504 public void DrawCommandsStatesNV (GLuint buffer, const(GLintptr)* indirects, const(GLsizei)* sizes, const(GLuint)* states, const(GLuint)* fbos, GLuint count) const { 15505 assert(_DrawCommandsStatesNV !is null, "OpenGL command glDrawCommandsStatesNV was not loaded"); 15506 return _DrawCommandsStatesNV (buffer, indirects, sizes, states, fbos, count); 15507 } 15508 /// ditto 15509 public void DrawCommandsStatesAddressNV (const(GLuint64)* indirects, const(GLsizei)* sizes, const(GLuint)* states, const(GLuint)* fbos, GLuint count) const { 15510 assert(_DrawCommandsStatesAddressNV !is null, "OpenGL command glDrawCommandsStatesAddressNV was not loaded"); 15511 return _DrawCommandsStatesAddressNV (indirects, sizes, states, fbos, count); 15512 } 15513 /// ditto 15514 public void CreateCommandListsNV (GLsizei n, GLuint* lists) const { 15515 assert(_CreateCommandListsNV !is null, "OpenGL command glCreateCommandListsNV was not loaded"); 15516 return _CreateCommandListsNV (n, lists); 15517 } 15518 /// ditto 15519 public void DeleteCommandListsNV (GLsizei n, const(GLuint)* lists) const { 15520 assert(_DeleteCommandListsNV !is null, "OpenGL command glDeleteCommandListsNV was not loaded"); 15521 return _DeleteCommandListsNV (n, lists); 15522 } 15523 /// ditto 15524 public GLboolean IsCommandListNV (GLuint list) const { 15525 assert(_IsCommandListNV !is null, "OpenGL command glIsCommandListNV was not loaded"); 15526 return _IsCommandListNV (list); 15527 } 15528 /// ditto 15529 public void ListDrawCommandsStatesClientNV (GLuint list, GLuint segment, const(void*)* indirects, const(GLsizei)* sizes, const(GLuint)* states, const(GLuint)* fbos, GLuint count) const { 15530 assert(_ListDrawCommandsStatesClientNV !is null, "OpenGL command glListDrawCommandsStatesClientNV was not loaded"); 15531 return _ListDrawCommandsStatesClientNV (list, segment, indirects, sizes, states, fbos, count); 15532 } 15533 /// ditto 15534 public void CommandListSegmentsNV (GLuint list, GLuint segments) const { 15535 assert(_CommandListSegmentsNV !is null, "OpenGL command glCommandListSegmentsNV was not loaded"); 15536 return _CommandListSegmentsNV (list, segments); 15537 } 15538 /// ditto 15539 public void CompileCommandListNV (GLuint list) const { 15540 assert(_CompileCommandListNV !is null, "OpenGL command glCompileCommandListNV was not loaded"); 15541 return _CompileCommandListNV (list); 15542 } 15543 /// ditto 15544 public void CallCommandListNV (GLuint list) const { 15545 assert(_CallCommandListNV !is null, "OpenGL command glCallCommandListNV was not loaded"); 15546 return _CallCommandListNV (list); 15547 } 15548 15549 /// Commands for GL_NV_conservative_raster 15550 public void SubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits) const { 15551 assert(_SubpixelPrecisionBiasNV !is null, "OpenGL command glSubpixelPrecisionBiasNV was not loaded"); 15552 return _SubpixelPrecisionBiasNV (xbits, ybits); 15553 } 15554 15555 /// Commands for GL_NV_conservative_raster_dilate 15556 public void ConservativeRasterParameterfNV (GLenum pname, GLfloat value) const { 15557 assert(_ConservativeRasterParameterfNV !is null, "OpenGL command glConservativeRasterParameterfNV was not loaded"); 15558 return _ConservativeRasterParameterfNV (pname, value); 15559 } 15560 15561 /// Commands for GL_NV_conservative_raster_pre_snap_triangles 15562 public void ConservativeRasterParameteriNV (GLenum pname, GLint param) const { 15563 assert(_ConservativeRasterParameteriNV !is null, "OpenGL command glConservativeRasterParameteriNV was not loaded"); 15564 return _ConservativeRasterParameteriNV (pname, param); 15565 } 15566 15567 /// Commands for GL_NV_draw_vulkan_image 15568 public void DrawVkImageNV (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1) const { 15569 assert(_DrawVkImageNV !is null, "OpenGL command glDrawVkImageNV was not loaded"); 15570 return _DrawVkImageNV (vkImage, sampler, x0, y0, x1, y1, z, s0, t0, s1, t1); 15571 } 15572 /// ditto 15573 public GLVULKANPROCNV GetVkProcAddrNV (const(GLchar)* name) const { 15574 assert(_GetVkProcAddrNV !is null, "OpenGL command glGetVkProcAddrNV was not loaded"); 15575 return _GetVkProcAddrNV (name); 15576 } 15577 /// ditto 15578 public void WaitVkSemaphoreNV (GLuint64 vkSemaphore) const { 15579 assert(_WaitVkSemaphoreNV !is null, "OpenGL command glWaitVkSemaphoreNV was not loaded"); 15580 return _WaitVkSemaphoreNV (vkSemaphore); 15581 } 15582 /// ditto 15583 public void SignalVkSemaphoreNV (GLuint64 vkSemaphore) const { 15584 assert(_SignalVkSemaphoreNV !is null, "OpenGL command glSignalVkSemaphoreNV was not loaded"); 15585 return _SignalVkSemaphoreNV (vkSemaphore); 15586 } 15587 /// ditto 15588 public void SignalVkFenceNV (GLuint64 vkFence) const { 15589 assert(_SignalVkFenceNV !is null, "OpenGL command glSignalVkFenceNV was not loaded"); 15590 return _SignalVkFenceNV (vkFence); 15591 } 15592 15593 /// Commands for GL_NV_fragment_coverage_to_color 15594 public void FragmentCoverageColorNV (GLuint color) const { 15595 assert(_FragmentCoverageColorNV !is null, "OpenGL command glFragmentCoverageColorNV was not loaded"); 15596 return _FragmentCoverageColorNV (color); 15597 } 15598 15599 /// Commands for GL_NV_framebuffer_mixed_samples 15600 public void CoverageModulationTableNV (GLsizei n, const(GLfloat)* v) const { 15601 assert(_CoverageModulationTableNV !is null, "OpenGL command glCoverageModulationTableNV was not loaded"); 15602 return _CoverageModulationTableNV (n, v); 15603 } 15604 /// ditto 15605 public void GetCoverageModulationTableNV (GLsizei bufsize, GLfloat* v) const { 15606 assert(_GetCoverageModulationTableNV !is null, "OpenGL command glGetCoverageModulationTableNV was not loaded"); 15607 return _GetCoverageModulationTableNV (bufsize, v); 15608 } 15609 /// ditto 15610 public void CoverageModulationNV (GLenum components) const { 15611 assert(_CoverageModulationNV !is null, "OpenGL command glCoverageModulationNV was not loaded"); 15612 return _CoverageModulationNV (components); 15613 } 15614 15615 /// Commands for GL_NV_framebuffer_multisample_coverage 15616 public void RenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height) const { 15617 assert(_RenderbufferStorageMultisampleCoverageNV !is null, "OpenGL command glRenderbufferStorageMultisampleCoverageNV was not loaded"); 15618 return _RenderbufferStorageMultisampleCoverageNV (target, coverageSamples, colorSamples, internalformat, width, height); 15619 } 15620 15621 /// Commands for GL_NV_gpu_shader5 15622 public void Uniform1i64NV (GLint location, GLint64EXT x) const { 15623 assert(_Uniform1i64NV !is null, "OpenGL command glUniform1i64NV was not loaded"); 15624 return _Uniform1i64NV (location, x); 15625 } 15626 /// ditto 15627 public void Uniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y) const { 15628 assert(_Uniform2i64NV !is null, "OpenGL command glUniform2i64NV was not loaded"); 15629 return _Uniform2i64NV (location, x, y); 15630 } 15631 /// ditto 15632 public void Uniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z) const { 15633 assert(_Uniform3i64NV !is null, "OpenGL command glUniform3i64NV was not loaded"); 15634 return _Uniform3i64NV (location, x, y, z); 15635 } 15636 /// ditto 15637 public void Uniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w) const { 15638 assert(_Uniform4i64NV !is null, "OpenGL command glUniform4i64NV was not loaded"); 15639 return _Uniform4i64NV (location, x, y, z, w); 15640 } 15641 /// ditto 15642 public void Uniform1i64vNV (GLint location, GLsizei count, const(GLint64EXT)* value) const { 15643 assert(_Uniform1i64vNV !is null, "OpenGL command glUniform1i64vNV was not loaded"); 15644 return _Uniform1i64vNV (location, count, value); 15645 } 15646 /// ditto 15647 public void Uniform2i64vNV (GLint location, GLsizei count, const(GLint64EXT)* value) const { 15648 assert(_Uniform2i64vNV !is null, "OpenGL command glUniform2i64vNV was not loaded"); 15649 return _Uniform2i64vNV (location, count, value); 15650 } 15651 /// ditto 15652 public void Uniform3i64vNV (GLint location, GLsizei count, const(GLint64EXT)* value) const { 15653 assert(_Uniform3i64vNV !is null, "OpenGL command glUniform3i64vNV was not loaded"); 15654 return _Uniform3i64vNV (location, count, value); 15655 } 15656 /// ditto 15657 public void Uniform4i64vNV (GLint location, GLsizei count, const(GLint64EXT)* value) const { 15658 assert(_Uniform4i64vNV !is null, "OpenGL command glUniform4i64vNV was not loaded"); 15659 return _Uniform4i64vNV (location, count, value); 15660 } 15661 /// ditto 15662 public void Uniform1ui64NV (GLint location, GLuint64EXT x) const { 15663 assert(_Uniform1ui64NV !is null, "OpenGL command glUniform1ui64NV was not loaded"); 15664 return _Uniform1ui64NV (location, x); 15665 } 15666 /// ditto 15667 public void Uniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y) const { 15668 assert(_Uniform2ui64NV !is null, "OpenGL command glUniform2ui64NV was not loaded"); 15669 return _Uniform2ui64NV (location, x, y); 15670 } 15671 /// ditto 15672 public void Uniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z) const { 15673 assert(_Uniform3ui64NV !is null, "OpenGL command glUniform3ui64NV was not loaded"); 15674 return _Uniform3ui64NV (location, x, y, z); 15675 } 15676 /// ditto 15677 public void Uniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w) const { 15678 assert(_Uniform4ui64NV !is null, "OpenGL command glUniform4ui64NV was not loaded"); 15679 return _Uniform4ui64NV (location, x, y, z, w); 15680 } 15681 /// ditto 15682 public void Uniform1ui64vNV (GLint location, GLsizei count, const(GLuint64EXT)* value) const { 15683 assert(_Uniform1ui64vNV !is null, "OpenGL command glUniform1ui64vNV was not loaded"); 15684 return _Uniform1ui64vNV (location, count, value); 15685 } 15686 /// ditto 15687 public void Uniform2ui64vNV (GLint location, GLsizei count, const(GLuint64EXT)* value) const { 15688 assert(_Uniform2ui64vNV !is null, "OpenGL command glUniform2ui64vNV was not loaded"); 15689 return _Uniform2ui64vNV (location, count, value); 15690 } 15691 /// ditto 15692 public void Uniform3ui64vNV (GLint location, GLsizei count, const(GLuint64EXT)* value) const { 15693 assert(_Uniform3ui64vNV !is null, "OpenGL command glUniform3ui64vNV was not loaded"); 15694 return _Uniform3ui64vNV (location, count, value); 15695 } 15696 /// ditto 15697 public void Uniform4ui64vNV (GLint location, GLsizei count, const(GLuint64EXT)* value) const { 15698 assert(_Uniform4ui64vNV !is null, "OpenGL command glUniform4ui64vNV was not loaded"); 15699 return _Uniform4ui64vNV (location, count, value); 15700 } 15701 /// ditto 15702 public void GetUniformi64vNV (GLuint program, GLint location, GLint64EXT* params) const { 15703 assert(_GetUniformi64vNV !is null, "OpenGL command glGetUniformi64vNV was not loaded"); 15704 return _GetUniformi64vNV (program, location, params); 15705 } 15706 /// ditto 15707 public void ProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x) const { 15708 assert(_ProgramUniform1i64NV !is null, "OpenGL command glProgramUniform1i64NV was not loaded"); 15709 return _ProgramUniform1i64NV (program, location, x); 15710 } 15711 /// ditto 15712 public void ProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y) const { 15713 assert(_ProgramUniform2i64NV !is null, "OpenGL command glProgramUniform2i64NV was not loaded"); 15714 return _ProgramUniform2i64NV (program, location, x, y); 15715 } 15716 /// ditto 15717 public void ProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z) const { 15718 assert(_ProgramUniform3i64NV !is null, "OpenGL command glProgramUniform3i64NV was not loaded"); 15719 return _ProgramUniform3i64NV (program, location, x, y, z); 15720 } 15721 /// ditto 15722 public void ProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w) const { 15723 assert(_ProgramUniform4i64NV !is null, "OpenGL command glProgramUniform4i64NV was not loaded"); 15724 return _ProgramUniform4i64NV (program, location, x, y, z, w); 15725 } 15726 /// ditto 15727 public void ProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const(GLint64EXT)* value) const { 15728 assert(_ProgramUniform1i64vNV !is null, "OpenGL command glProgramUniform1i64vNV was not loaded"); 15729 return _ProgramUniform1i64vNV (program, location, count, value); 15730 } 15731 /// ditto 15732 public void ProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const(GLint64EXT)* value) const { 15733 assert(_ProgramUniform2i64vNV !is null, "OpenGL command glProgramUniform2i64vNV was not loaded"); 15734 return _ProgramUniform2i64vNV (program, location, count, value); 15735 } 15736 /// ditto 15737 public void ProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const(GLint64EXT)* value) const { 15738 assert(_ProgramUniform3i64vNV !is null, "OpenGL command glProgramUniform3i64vNV was not loaded"); 15739 return _ProgramUniform3i64vNV (program, location, count, value); 15740 } 15741 /// ditto 15742 public void ProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const(GLint64EXT)* value) const { 15743 assert(_ProgramUniform4i64vNV !is null, "OpenGL command glProgramUniform4i64vNV was not loaded"); 15744 return _ProgramUniform4i64vNV (program, location, count, value); 15745 } 15746 /// ditto 15747 public void ProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x) const { 15748 assert(_ProgramUniform1ui64NV !is null, "OpenGL command glProgramUniform1ui64NV was not loaded"); 15749 return _ProgramUniform1ui64NV (program, location, x); 15750 } 15751 /// ditto 15752 public void ProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y) const { 15753 assert(_ProgramUniform2ui64NV !is null, "OpenGL command glProgramUniform2ui64NV was not loaded"); 15754 return _ProgramUniform2ui64NV (program, location, x, y); 15755 } 15756 /// ditto 15757 public void ProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z) const { 15758 assert(_ProgramUniform3ui64NV !is null, "OpenGL command glProgramUniform3ui64NV was not loaded"); 15759 return _ProgramUniform3ui64NV (program, location, x, y, z); 15760 } 15761 /// ditto 15762 public void ProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w) const { 15763 assert(_ProgramUniform4ui64NV !is null, "OpenGL command glProgramUniform4ui64NV was not loaded"); 15764 return _ProgramUniform4ui64NV (program, location, x, y, z, w); 15765 } 15766 /// ditto 15767 public void ProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const(GLuint64EXT)* value) const { 15768 assert(_ProgramUniform1ui64vNV !is null, "OpenGL command glProgramUniform1ui64vNV was not loaded"); 15769 return _ProgramUniform1ui64vNV (program, location, count, value); 15770 } 15771 /// ditto 15772 public void ProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const(GLuint64EXT)* value) const { 15773 assert(_ProgramUniform2ui64vNV !is null, "OpenGL command glProgramUniform2ui64vNV was not loaded"); 15774 return _ProgramUniform2ui64vNV (program, location, count, value); 15775 } 15776 /// ditto 15777 public void ProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const(GLuint64EXT)* value) const { 15778 assert(_ProgramUniform3ui64vNV !is null, "OpenGL command glProgramUniform3ui64vNV was not loaded"); 15779 return _ProgramUniform3ui64vNV (program, location, count, value); 15780 } 15781 /// ditto 15782 public void ProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const(GLuint64EXT)* value) const { 15783 assert(_ProgramUniform4ui64vNV !is null, "OpenGL command glProgramUniform4ui64vNV was not loaded"); 15784 return _ProgramUniform4ui64vNV (program, location, count, value); 15785 } 15786 15787 /// Commands for GL_NV_internalformat_sample_query 15788 public void GetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint* params) const { 15789 assert(_GetInternalformatSampleivNV !is null, "OpenGL command glGetInternalformatSampleivNV was not loaded"); 15790 return _GetInternalformatSampleivNV (target, internalformat, samples, pname, bufSize, params); 15791 } 15792 15793 /// Commands for GL_NV_path_rendering 15794 public GLuint GenPathsNV (GLsizei range) const { 15795 assert(_GenPathsNV !is null, "OpenGL command glGenPathsNV was not loaded"); 15796 return _GenPathsNV (range); 15797 } 15798 /// ditto 15799 public void DeletePathsNV (GLuint path, GLsizei range) const { 15800 assert(_DeletePathsNV !is null, "OpenGL command glDeletePathsNV was not loaded"); 15801 return _DeletePathsNV (path, range); 15802 } 15803 /// ditto 15804 public GLboolean IsPathNV (GLuint path) const { 15805 assert(_IsPathNV !is null, "OpenGL command glIsPathNV was not loaded"); 15806 return _IsPathNV (path); 15807 } 15808 /// ditto 15809 public void PathCommandsNV (GLuint path, GLsizei numCommands, const(GLubyte)* commands, GLsizei numCoords, GLenum coordType, const(void)* coords) const { 15810 assert(_PathCommandsNV !is null, "OpenGL command glPathCommandsNV was not loaded"); 15811 return _PathCommandsNV (path, numCommands, commands, numCoords, coordType, coords); 15812 } 15813 /// ditto 15814 public void PathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const(void)* coords) const { 15815 assert(_PathCoordsNV !is null, "OpenGL command glPathCoordsNV was not loaded"); 15816 return _PathCoordsNV (path, numCoords, coordType, coords); 15817 } 15818 /// ditto 15819 public void PathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const(GLubyte)* commands, GLsizei numCoords, GLenum coordType, const(void)* coords) const { 15820 assert(_PathSubCommandsNV !is null, "OpenGL command glPathSubCommandsNV was not loaded"); 15821 return _PathSubCommandsNV (path, commandStart, commandsToDelete, numCommands, commands, numCoords, coordType, coords); 15822 } 15823 /// ditto 15824 public void PathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const(void)* coords) const { 15825 assert(_PathSubCoordsNV !is null, "OpenGL command glPathSubCoordsNV was not loaded"); 15826 return _PathSubCoordsNV (path, coordStart, numCoords, coordType, coords); 15827 } 15828 /// ditto 15829 public void PathStringNV (GLuint path, GLenum format, GLsizei length, const(void)* pathString) const { 15830 assert(_PathStringNV !is null, "OpenGL command glPathStringNV was not loaded"); 15831 return _PathStringNV (path, format, length, pathString); 15832 } 15833 /// ditto 15834 public void PathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const(void)* fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const(void)* charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale) const { 15835 assert(_PathGlyphsNV !is null, "OpenGL command glPathGlyphsNV was not loaded"); 15836 return _PathGlyphsNV (firstPathName, fontTarget, fontName, fontStyle, numGlyphs, type, charcodes, handleMissingGlyphs, pathParameterTemplate, emScale); 15837 } 15838 /// ditto 15839 public void PathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const(void)* fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale) const { 15840 assert(_PathGlyphRangeNV !is null, "OpenGL command glPathGlyphRangeNV was not loaded"); 15841 return _PathGlyphRangeNV (firstPathName, fontTarget, fontName, fontStyle, firstGlyph, numGlyphs, handleMissingGlyphs, pathParameterTemplate, emScale); 15842 } 15843 /// ditto 15844 public void WeightPathsNV (GLuint resultPath, GLsizei numPaths, const(GLuint)* paths, const(GLfloat)* weights) const { 15845 assert(_WeightPathsNV !is null, "OpenGL command glWeightPathsNV was not loaded"); 15846 return _WeightPathsNV (resultPath, numPaths, paths, weights); 15847 } 15848 /// ditto 15849 public void CopyPathNV (GLuint resultPath, GLuint srcPath) const { 15850 assert(_CopyPathNV !is null, "OpenGL command glCopyPathNV was not loaded"); 15851 return _CopyPathNV (resultPath, srcPath); 15852 } 15853 /// ditto 15854 public void InterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight) const { 15855 assert(_InterpolatePathsNV !is null, "OpenGL command glInterpolatePathsNV was not loaded"); 15856 return _InterpolatePathsNV (resultPath, pathA, pathB, weight); 15857 } 15858 /// ditto 15859 public void TransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const(GLfloat)* transformValues) const { 15860 assert(_TransformPathNV !is null, "OpenGL command glTransformPathNV was not loaded"); 15861 return _TransformPathNV (resultPath, srcPath, transformType, transformValues); 15862 } 15863 /// ditto 15864 public void PathParameterivNV (GLuint path, GLenum pname, const(GLint)* value) const { 15865 assert(_PathParameterivNV !is null, "OpenGL command glPathParameterivNV was not loaded"); 15866 return _PathParameterivNV (path, pname, value); 15867 } 15868 /// ditto 15869 public void PathParameteriNV (GLuint path, GLenum pname, GLint value) const { 15870 assert(_PathParameteriNV !is null, "OpenGL command glPathParameteriNV was not loaded"); 15871 return _PathParameteriNV (path, pname, value); 15872 } 15873 /// ditto 15874 public void PathParameterfvNV (GLuint path, GLenum pname, const(GLfloat)* value) const { 15875 assert(_PathParameterfvNV !is null, "OpenGL command glPathParameterfvNV was not loaded"); 15876 return _PathParameterfvNV (path, pname, value); 15877 } 15878 /// ditto 15879 public void PathParameterfNV (GLuint path, GLenum pname, GLfloat value) const { 15880 assert(_PathParameterfNV !is null, "OpenGL command glPathParameterfNV was not loaded"); 15881 return _PathParameterfNV (path, pname, value); 15882 } 15883 /// ditto 15884 public void PathDashArrayNV (GLuint path, GLsizei dashCount, const(GLfloat)* dashArray) const { 15885 assert(_PathDashArrayNV !is null, "OpenGL command glPathDashArrayNV was not loaded"); 15886 return _PathDashArrayNV (path, dashCount, dashArray); 15887 } 15888 /// ditto 15889 public void PathStencilFuncNV (GLenum func, GLint ref_, GLuint mask) const { 15890 assert(_PathStencilFuncNV !is null, "OpenGL command glPathStencilFuncNV was not loaded"); 15891 return _PathStencilFuncNV (func, ref_, mask); 15892 } 15893 /// ditto 15894 public void PathStencilDepthOffsetNV (GLfloat factor, GLfloat units) const { 15895 assert(_PathStencilDepthOffsetNV !is null, "OpenGL command glPathStencilDepthOffsetNV was not loaded"); 15896 return _PathStencilDepthOffsetNV (factor, units); 15897 } 15898 /// ditto 15899 public void StencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask) const { 15900 assert(_StencilFillPathNV !is null, "OpenGL command glStencilFillPathNV was not loaded"); 15901 return _StencilFillPathNV (path, fillMode, mask); 15902 } 15903 /// ditto 15904 public void StencilStrokePathNV (GLuint path, GLint reference, GLuint mask) const { 15905 assert(_StencilStrokePathNV !is null, "OpenGL command glStencilStrokePathNV was not loaded"); 15906 return _StencilStrokePathNV (path, reference, mask); 15907 } 15908 /// ditto 15909 public void StencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const(void)* paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const(GLfloat)* transformValues) const { 15910 assert(_StencilFillPathInstancedNV !is null, "OpenGL command glStencilFillPathInstancedNV was not loaded"); 15911 return _StencilFillPathInstancedNV (numPaths, pathNameType, paths, pathBase, fillMode, mask, transformType, transformValues); 15912 } 15913 /// ditto 15914 public void StencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const(void)* paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const(GLfloat)* transformValues) const { 15915 assert(_StencilStrokePathInstancedNV !is null, "OpenGL command glStencilStrokePathInstancedNV was not loaded"); 15916 return _StencilStrokePathInstancedNV (numPaths, pathNameType, paths, pathBase, reference, mask, transformType, transformValues); 15917 } 15918 /// ditto 15919 public void PathCoverDepthFuncNV (GLenum func) const { 15920 assert(_PathCoverDepthFuncNV !is null, "OpenGL command glPathCoverDepthFuncNV was not loaded"); 15921 return _PathCoverDepthFuncNV (func); 15922 } 15923 /// ditto 15924 public void CoverFillPathNV (GLuint path, GLenum coverMode) const { 15925 assert(_CoverFillPathNV !is null, "OpenGL command glCoverFillPathNV was not loaded"); 15926 return _CoverFillPathNV (path, coverMode); 15927 } 15928 /// ditto 15929 public void CoverStrokePathNV (GLuint path, GLenum coverMode) const { 15930 assert(_CoverStrokePathNV !is null, "OpenGL command glCoverStrokePathNV was not loaded"); 15931 return _CoverStrokePathNV (path, coverMode); 15932 } 15933 /// ditto 15934 public void CoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const(void)* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const(GLfloat)* transformValues) const { 15935 assert(_CoverFillPathInstancedNV !is null, "OpenGL command glCoverFillPathInstancedNV was not loaded"); 15936 return _CoverFillPathInstancedNV (numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues); 15937 } 15938 /// ditto 15939 public void CoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const(void)* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const(GLfloat)* transformValues) const { 15940 assert(_CoverStrokePathInstancedNV !is null, "OpenGL command glCoverStrokePathInstancedNV was not loaded"); 15941 return _CoverStrokePathInstancedNV (numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues); 15942 } 15943 /// ditto 15944 public void GetPathParameterivNV (GLuint path, GLenum pname, GLint* value) const { 15945 assert(_GetPathParameterivNV !is null, "OpenGL command glGetPathParameterivNV was not loaded"); 15946 return _GetPathParameterivNV (path, pname, value); 15947 } 15948 /// ditto 15949 public void GetPathParameterfvNV (GLuint path, GLenum pname, GLfloat* value) const { 15950 assert(_GetPathParameterfvNV !is null, "OpenGL command glGetPathParameterfvNV was not loaded"); 15951 return _GetPathParameterfvNV (path, pname, value); 15952 } 15953 /// ditto 15954 public void GetPathCommandsNV (GLuint path, GLubyte* commands) const { 15955 assert(_GetPathCommandsNV !is null, "OpenGL command glGetPathCommandsNV was not loaded"); 15956 return _GetPathCommandsNV (path, commands); 15957 } 15958 /// ditto 15959 public void GetPathCoordsNV (GLuint path, GLfloat* coords) const { 15960 assert(_GetPathCoordsNV !is null, "OpenGL command glGetPathCoordsNV was not loaded"); 15961 return _GetPathCoordsNV (path, coords); 15962 } 15963 /// ditto 15964 public void GetPathDashArrayNV (GLuint path, GLfloat* dashArray) const { 15965 assert(_GetPathDashArrayNV !is null, "OpenGL command glGetPathDashArrayNV was not loaded"); 15966 return _GetPathDashArrayNV (path, dashArray); 15967 } 15968 /// ditto 15969 public void GetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const(void)* paths, GLuint pathBase, GLsizei stride, GLfloat* metrics) const { 15970 assert(_GetPathMetricsNV !is null, "OpenGL command glGetPathMetricsNV was not loaded"); 15971 return _GetPathMetricsNV (metricQueryMask, numPaths, pathNameType, paths, pathBase, stride, metrics); 15972 } 15973 /// ditto 15974 public void GetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat* metrics) const { 15975 assert(_GetPathMetricRangeNV !is null, "OpenGL command glGetPathMetricRangeNV was not loaded"); 15976 return _GetPathMetricRangeNV (metricQueryMask, firstPathName, numPaths, stride, metrics); 15977 } 15978 /// ditto 15979 public void GetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const(void)* paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat* returnedSpacing) const { 15980 assert(_GetPathSpacingNV !is null, "OpenGL command glGetPathSpacingNV was not loaded"); 15981 return _GetPathSpacingNV (pathListMode, numPaths, pathNameType, paths, pathBase, advanceScale, kerningScale, transformType, returnedSpacing); 15982 } 15983 /// ditto 15984 public GLboolean IsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y) const { 15985 assert(_IsPointInFillPathNV !is null, "OpenGL command glIsPointInFillPathNV was not loaded"); 15986 return _IsPointInFillPathNV (path, mask, x, y); 15987 } 15988 /// ditto 15989 public GLboolean IsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y) const { 15990 assert(_IsPointInStrokePathNV !is null, "OpenGL command glIsPointInStrokePathNV was not loaded"); 15991 return _IsPointInStrokePathNV (path, x, y); 15992 } 15993 /// ditto 15994 public GLfloat GetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments) const { 15995 assert(_GetPathLengthNV !is null, "OpenGL command glGetPathLengthNV was not loaded"); 15996 return _GetPathLengthNV (path, startSegment, numSegments); 15997 } 15998 /// ditto 15999 public GLboolean PointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat* x, GLfloat* y, GLfloat* tangentX, GLfloat* tangentY) const { 16000 assert(_PointAlongPathNV !is null, "OpenGL command glPointAlongPathNV was not loaded"); 16001 return _PointAlongPathNV (path, startSegment, numSegments, distance, x, y, tangentX, tangentY); 16002 } 16003 /// ditto 16004 public void MatrixLoad3x2fNV (GLenum matrixMode, const(GLfloat)* m) const { 16005 assert(_MatrixLoad3x2fNV !is null, "OpenGL command glMatrixLoad3x2fNV was not loaded"); 16006 return _MatrixLoad3x2fNV (matrixMode, m); 16007 } 16008 /// ditto 16009 public void MatrixLoad3x3fNV (GLenum matrixMode, const(GLfloat)* m) const { 16010 assert(_MatrixLoad3x3fNV !is null, "OpenGL command glMatrixLoad3x3fNV was not loaded"); 16011 return _MatrixLoad3x3fNV (matrixMode, m); 16012 } 16013 /// ditto 16014 public void MatrixLoadTranspose3x3fNV (GLenum matrixMode, const(GLfloat)* m) const { 16015 assert(_MatrixLoadTranspose3x3fNV !is null, "OpenGL command glMatrixLoadTranspose3x3fNV was not loaded"); 16016 return _MatrixLoadTranspose3x3fNV (matrixMode, m); 16017 } 16018 /// ditto 16019 public void MatrixMult3x2fNV (GLenum matrixMode, const(GLfloat)* m) const { 16020 assert(_MatrixMult3x2fNV !is null, "OpenGL command glMatrixMult3x2fNV was not loaded"); 16021 return _MatrixMult3x2fNV (matrixMode, m); 16022 } 16023 /// ditto 16024 public void MatrixMult3x3fNV (GLenum matrixMode, const(GLfloat)* m) const { 16025 assert(_MatrixMult3x3fNV !is null, "OpenGL command glMatrixMult3x3fNV was not loaded"); 16026 return _MatrixMult3x3fNV (matrixMode, m); 16027 } 16028 /// ditto 16029 public void MatrixMultTranspose3x3fNV (GLenum matrixMode, const(GLfloat)* m) const { 16030 assert(_MatrixMultTranspose3x3fNV !is null, "OpenGL command glMatrixMultTranspose3x3fNV was not loaded"); 16031 return _MatrixMultTranspose3x3fNV (matrixMode, m); 16032 } 16033 /// ditto 16034 public void StencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode) const { 16035 assert(_StencilThenCoverFillPathNV !is null, "OpenGL command glStencilThenCoverFillPathNV was not loaded"); 16036 return _StencilThenCoverFillPathNV (path, fillMode, mask, coverMode); 16037 } 16038 /// ditto 16039 public void StencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode) const { 16040 assert(_StencilThenCoverStrokePathNV !is null, "OpenGL command glStencilThenCoverStrokePathNV was not loaded"); 16041 return _StencilThenCoverStrokePathNV (path, reference, mask, coverMode); 16042 } 16043 /// ditto 16044 public void StencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const(void)* paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const(GLfloat)* transformValues) const { 16045 assert(_StencilThenCoverFillPathInstancedNV !is null, "OpenGL command glStencilThenCoverFillPathInstancedNV was not loaded"); 16046 return _StencilThenCoverFillPathInstancedNV (numPaths, pathNameType, paths, pathBase, fillMode, mask, coverMode, transformType, transformValues); 16047 } 16048 /// ditto 16049 public void StencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const(void)* paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const(GLfloat)* transformValues) const { 16050 assert(_StencilThenCoverStrokePathInstancedNV !is null, "OpenGL command glStencilThenCoverStrokePathInstancedNV was not loaded"); 16051 return _StencilThenCoverStrokePathInstancedNV (numPaths, pathNameType, paths, pathBase, reference, mask, coverMode, transformType, transformValues); 16052 } 16053 /// ditto 16054 public GLenum PathGlyphIndexRangeNV (GLenum fontTarget, const(void)* fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint [2] baseAndCount) const { 16055 assert(_PathGlyphIndexRangeNV !is null, "OpenGL command glPathGlyphIndexRangeNV was not loaded"); 16056 return _PathGlyphIndexRangeNV (fontTarget, fontName, fontStyle, pathParameterTemplate, emScale, baseAndCount); 16057 } 16058 /// ditto 16059 public GLenum PathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const(void)* fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale) const { 16060 assert(_PathGlyphIndexArrayNV !is null, "OpenGL command glPathGlyphIndexArrayNV was not loaded"); 16061 return _PathGlyphIndexArrayNV (firstPathName, fontTarget, fontName, fontStyle, firstGlyphIndex, numGlyphs, pathParameterTemplate, emScale); 16062 } 16063 /// ditto 16064 public GLenum PathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const(void)* fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale) const { 16065 assert(_PathMemoryGlyphIndexArrayNV !is null, "OpenGL command glPathMemoryGlyphIndexArrayNV was not loaded"); 16066 return _PathMemoryGlyphIndexArrayNV (firstPathName, fontTarget, fontSize, fontData, faceIndex, firstGlyphIndex, numGlyphs, pathParameterTemplate, emScale); 16067 } 16068 /// ditto 16069 public void ProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const(GLfloat)* coeffs) const { 16070 assert(_ProgramPathFragmentInputGenNV !is null, "OpenGL command glProgramPathFragmentInputGenNV was not loaded"); 16071 return _ProgramPathFragmentInputGenNV (program, location, genMode, components, coeffs); 16072 } 16073 /// ditto 16074 public void GetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const(GLenum)* props, GLsizei bufSize, GLsizei* length, GLfloat* params) const { 16075 assert(_GetProgramResourcefvNV !is null, "OpenGL command glGetProgramResourcefvNV was not loaded"); 16076 return _GetProgramResourcefvNV (program, programInterface, index, propCount, props, bufSize, length, params); 16077 } 16078 16079 /// Commands for GL_NV_sample_locations 16080 public void FramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const(GLfloat)* v) const { 16081 assert(_FramebufferSampleLocationsfvNV !is null, "OpenGL command glFramebufferSampleLocationsfvNV was not loaded"); 16082 return _FramebufferSampleLocationsfvNV (target, start, count, v); 16083 } 16084 /// ditto 16085 public void NamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const(GLfloat)* v) const { 16086 assert(_NamedFramebufferSampleLocationsfvNV !is null, "OpenGL command glNamedFramebufferSampleLocationsfvNV was not loaded"); 16087 return _NamedFramebufferSampleLocationsfvNV (framebuffer, start, count, v); 16088 } 16089 /// ditto 16090 public void ResolveDepthValuesNV () const { 16091 assert(_ResolveDepthValuesNV !is null, "OpenGL command glResolveDepthValuesNV was not loaded"); 16092 return _ResolveDepthValuesNV (); 16093 } 16094 16095 /// Commands for GL_NV_shader_buffer_load 16096 public void MakeBufferResidentNV (GLenum target, GLenum access) const { 16097 assert(_MakeBufferResidentNV !is null, "OpenGL command glMakeBufferResidentNV was not loaded"); 16098 return _MakeBufferResidentNV (target, access); 16099 } 16100 /// ditto 16101 public void MakeBufferNonResidentNV (GLenum target) const { 16102 assert(_MakeBufferNonResidentNV !is null, "OpenGL command glMakeBufferNonResidentNV was not loaded"); 16103 return _MakeBufferNonResidentNV (target); 16104 } 16105 /// ditto 16106 public GLboolean IsBufferResidentNV (GLenum target) const { 16107 assert(_IsBufferResidentNV !is null, "OpenGL command glIsBufferResidentNV was not loaded"); 16108 return _IsBufferResidentNV (target); 16109 } 16110 /// ditto 16111 public void MakeNamedBufferResidentNV (GLuint buffer, GLenum access) const { 16112 assert(_MakeNamedBufferResidentNV !is null, "OpenGL command glMakeNamedBufferResidentNV was not loaded"); 16113 return _MakeNamedBufferResidentNV (buffer, access); 16114 } 16115 /// ditto 16116 public void MakeNamedBufferNonResidentNV (GLuint buffer) const { 16117 assert(_MakeNamedBufferNonResidentNV !is null, "OpenGL command glMakeNamedBufferNonResidentNV was not loaded"); 16118 return _MakeNamedBufferNonResidentNV (buffer); 16119 } 16120 /// ditto 16121 public GLboolean IsNamedBufferResidentNV (GLuint buffer) const { 16122 assert(_IsNamedBufferResidentNV !is null, "OpenGL command glIsNamedBufferResidentNV was not loaded"); 16123 return _IsNamedBufferResidentNV (buffer); 16124 } 16125 /// ditto 16126 public void GetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT* params) const { 16127 assert(_GetBufferParameterui64vNV !is null, "OpenGL command glGetBufferParameterui64vNV was not loaded"); 16128 return _GetBufferParameterui64vNV (target, pname, params); 16129 } 16130 /// ditto 16131 public void GetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT* params) const { 16132 assert(_GetNamedBufferParameterui64vNV !is null, "OpenGL command glGetNamedBufferParameterui64vNV was not loaded"); 16133 return _GetNamedBufferParameterui64vNV (buffer, pname, params); 16134 } 16135 /// ditto 16136 public void GetIntegerui64vNV (GLenum value, GLuint64EXT* result) const { 16137 assert(_GetIntegerui64vNV !is null, "OpenGL command glGetIntegerui64vNV was not loaded"); 16138 return _GetIntegerui64vNV (value, result); 16139 } 16140 /// ditto 16141 public void Uniformui64NV (GLint location, GLuint64EXT value) const { 16142 assert(_Uniformui64NV !is null, "OpenGL command glUniformui64NV was not loaded"); 16143 return _Uniformui64NV (location, value); 16144 } 16145 /// ditto 16146 public void Uniformui64vNV (GLint location, GLsizei count, const(GLuint64EXT)* value) const { 16147 assert(_Uniformui64vNV !is null, "OpenGL command glUniformui64vNV was not loaded"); 16148 return _Uniformui64vNV (location, count, value); 16149 } 16150 /// ditto 16151 public void GetUniformui64vNV (GLuint program, GLint location, GLuint64EXT* params) const { 16152 assert(_GetUniformui64vNV !is null, "OpenGL command glGetUniformui64vNV was not loaded"); 16153 return _GetUniformui64vNV (program, location, params); 16154 } 16155 /// ditto 16156 public void ProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value) const { 16157 assert(_ProgramUniformui64NV !is null, "OpenGL command glProgramUniformui64NV was not loaded"); 16158 return _ProgramUniformui64NV (program, location, value); 16159 } 16160 /// ditto 16161 public void ProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const(GLuint64EXT)* value) const { 16162 assert(_ProgramUniformui64vNV !is null, "OpenGL command glProgramUniformui64vNV was not loaded"); 16163 return _ProgramUniformui64vNV (program, location, count, value); 16164 } 16165 16166 /// Commands for GL_NV_texture_barrier 16167 public void TextureBarrierNV () const { 16168 assert(_TextureBarrierNV !is null, "OpenGL command glTextureBarrierNV was not loaded"); 16169 return _TextureBarrierNV (); 16170 } 16171 16172 /// Commands for GL_NV_vertex_attrib_integer_64bit 16173 public void VertexAttribL1i64NV (GLuint index, GLint64EXT x) const { 16174 assert(_VertexAttribL1i64NV !is null, "OpenGL command glVertexAttribL1i64NV was not loaded"); 16175 return _VertexAttribL1i64NV (index, x); 16176 } 16177 /// ditto 16178 public void VertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y) const { 16179 assert(_VertexAttribL2i64NV !is null, "OpenGL command glVertexAttribL2i64NV was not loaded"); 16180 return _VertexAttribL2i64NV (index, x, y); 16181 } 16182 /// ditto 16183 public void VertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z) const { 16184 assert(_VertexAttribL3i64NV !is null, "OpenGL command glVertexAttribL3i64NV was not loaded"); 16185 return _VertexAttribL3i64NV (index, x, y, z); 16186 } 16187 /// ditto 16188 public void VertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w) const { 16189 assert(_VertexAttribL4i64NV !is null, "OpenGL command glVertexAttribL4i64NV was not loaded"); 16190 return _VertexAttribL4i64NV (index, x, y, z, w); 16191 } 16192 /// ditto 16193 public void VertexAttribL1i64vNV (GLuint index, const(GLint64EXT)* v) const { 16194 assert(_VertexAttribL1i64vNV !is null, "OpenGL command glVertexAttribL1i64vNV was not loaded"); 16195 return _VertexAttribL1i64vNV (index, v); 16196 } 16197 /// ditto 16198 public void VertexAttribL2i64vNV (GLuint index, const(GLint64EXT)* v) const { 16199 assert(_VertexAttribL2i64vNV !is null, "OpenGL command glVertexAttribL2i64vNV was not loaded"); 16200 return _VertexAttribL2i64vNV (index, v); 16201 } 16202 /// ditto 16203 public void VertexAttribL3i64vNV (GLuint index, const(GLint64EXT)* v) const { 16204 assert(_VertexAttribL3i64vNV !is null, "OpenGL command glVertexAttribL3i64vNV was not loaded"); 16205 return _VertexAttribL3i64vNV (index, v); 16206 } 16207 /// ditto 16208 public void VertexAttribL4i64vNV (GLuint index, const(GLint64EXT)* v) const { 16209 assert(_VertexAttribL4i64vNV !is null, "OpenGL command glVertexAttribL4i64vNV was not loaded"); 16210 return _VertexAttribL4i64vNV (index, v); 16211 } 16212 /// ditto 16213 public void VertexAttribL1ui64NV (GLuint index, GLuint64EXT x) const { 16214 assert(_VertexAttribL1ui64NV !is null, "OpenGL command glVertexAttribL1ui64NV was not loaded"); 16215 return _VertexAttribL1ui64NV (index, x); 16216 } 16217 /// ditto 16218 public void VertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y) const { 16219 assert(_VertexAttribL2ui64NV !is null, "OpenGL command glVertexAttribL2ui64NV was not loaded"); 16220 return _VertexAttribL2ui64NV (index, x, y); 16221 } 16222 /// ditto 16223 public void VertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z) const { 16224 assert(_VertexAttribL3ui64NV !is null, "OpenGL command glVertexAttribL3ui64NV was not loaded"); 16225 return _VertexAttribL3ui64NV (index, x, y, z); 16226 } 16227 /// ditto 16228 public void VertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w) const { 16229 assert(_VertexAttribL4ui64NV !is null, "OpenGL command glVertexAttribL4ui64NV was not loaded"); 16230 return _VertexAttribL4ui64NV (index, x, y, z, w); 16231 } 16232 /// ditto 16233 public void VertexAttribL1ui64vNV (GLuint index, const(GLuint64EXT)* v) const { 16234 assert(_VertexAttribL1ui64vNV !is null, "OpenGL command glVertexAttribL1ui64vNV was not loaded"); 16235 return _VertexAttribL1ui64vNV (index, v); 16236 } 16237 /// ditto 16238 public void VertexAttribL2ui64vNV (GLuint index, const(GLuint64EXT)* v) const { 16239 assert(_VertexAttribL2ui64vNV !is null, "OpenGL command glVertexAttribL2ui64vNV was not loaded"); 16240 return _VertexAttribL2ui64vNV (index, v); 16241 } 16242 /// ditto 16243 public void VertexAttribL3ui64vNV (GLuint index, const(GLuint64EXT)* v) const { 16244 assert(_VertexAttribL3ui64vNV !is null, "OpenGL command glVertexAttribL3ui64vNV was not loaded"); 16245 return _VertexAttribL3ui64vNV (index, v); 16246 } 16247 /// ditto 16248 public void VertexAttribL4ui64vNV (GLuint index, const(GLuint64EXT)* v) const { 16249 assert(_VertexAttribL4ui64vNV !is null, "OpenGL command glVertexAttribL4ui64vNV was not loaded"); 16250 return _VertexAttribL4ui64vNV (index, v); 16251 } 16252 /// ditto 16253 public void GetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT* params) const { 16254 assert(_GetVertexAttribLi64vNV !is null, "OpenGL command glGetVertexAttribLi64vNV was not loaded"); 16255 return _GetVertexAttribLi64vNV (index, pname, params); 16256 } 16257 /// ditto 16258 public void GetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT* params) const { 16259 assert(_GetVertexAttribLui64vNV !is null, "OpenGL command glGetVertexAttribLui64vNV was not loaded"); 16260 return _GetVertexAttribLui64vNV (index, pname, params); 16261 } 16262 /// ditto 16263 public void VertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride) const { 16264 assert(_VertexAttribLFormatNV !is null, "OpenGL command glVertexAttribLFormatNV was not loaded"); 16265 return _VertexAttribLFormatNV (index, size, type, stride); 16266 } 16267 16268 /// Commands for GL_NV_vertex_buffer_unified_memory 16269 public void BufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length) const { 16270 assert(_BufferAddressRangeNV !is null, "OpenGL command glBufferAddressRangeNV was not loaded"); 16271 return _BufferAddressRangeNV (pname, index, address, length); 16272 } 16273 /// ditto 16274 public void VertexFormatNV (GLint size, GLenum type, GLsizei stride) const { 16275 assert(_VertexFormatNV !is null, "OpenGL command glVertexFormatNV was not loaded"); 16276 return _VertexFormatNV (size, type, stride); 16277 } 16278 /// ditto 16279 public void NormalFormatNV (GLenum type, GLsizei stride) const { 16280 assert(_NormalFormatNV !is null, "OpenGL command glNormalFormatNV was not loaded"); 16281 return _NormalFormatNV (type, stride); 16282 } 16283 /// ditto 16284 public void ColorFormatNV (GLint size, GLenum type, GLsizei stride) const { 16285 assert(_ColorFormatNV !is null, "OpenGL command glColorFormatNV was not loaded"); 16286 return _ColorFormatNV (size, type, stride); 16287 } 16288 /// ditto 16289 public void IndexFormatNV (GLenum type, GLsizei stride) const { 16290 assert(_IndexFormatNV !is null, "OpenGL command glIndexFormatNV was not loaded"); 16291 return _IndexFormatNV (type, stride); 16292 } 16293 /// ditto 16294 public void TexCoordFormatNV (GLint size, GLenum type, GLsizei stride) const { 16295 assert(_TexCoordFormatNV !is null, "OpenGL command glTexCoordFormatNV was not loaded"); 16296 return _TexCoordFormatNV (size, type, stride); 16297 } 16298 /// ditto 16299 public void EdgeFlagFormatNV (GLsizei stride) const { 16300 assert(_EdgeFlagFormatNV !is null, "OpenGL command glEdgeFlagFormatNV was not loaded"); 16301 return _EdgeFlagFormatNV (stride); 16302 } 16303 /// ditto 16304 public void SecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride) const { 16305 assert(_SecondaryColorFormatNV !is null, "OpenGL command glSecondaryColorFormatNV was not loaded"); 16306 return _SecondaryColorFormatNV (size, type, stride); 16307 } 16308 /// ditto 16309 public void FogCoordFormatNV (GLenum type, GLsizei stride) const { 16310 assert(_FogCoordFormatNV !is null, "OpenGL command glFogCoordFormatNV was not loaded"); 16311 return _FogCoordFormatNV (type, stride); 16312 } 16313 /// ditto 16314 public void VertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride) const { 16315 assert(_VertexAttribFormatNV !is null, "OpenGL command glVertexAttribFormatNV was not loaded"); 16316 return _VertexAttribFormatNV (index, size, type, normalized, stride); 16317 } 16318 /// ditto 16319 public void VertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride) const { 16320 assert(_VertexAttribIFormatNV !is null, "OpenGL command glVertexAttribIFormatNV was not loaded"); 16321 return _VertexAttribIFormatNV (index, size, type, stride); 16322 } 16323 /// ditto 16324 public void GetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT* result) const { 16325 assert(_GetIntegerui64i_vNV !is null, "OpenGL command glGetIntegerui64i_vNV was not loaded"); 16326 return _GetIntegerui64i_vNV (value, index, result); 16327 } 16328 16329 /// Commands for GL_NV_viewport_swizzle 16330 public void ViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew) const { 16331 assert(_ViewportSwizzleNV !is null, "OpenGL command glViewportSwizzleNV was not loaded"); 16332 return _ViewportSwizzleNV (index, swizzlex, swizzley, swizzlez, swizzlew); 16333 } 16334 16335 /// Commands for GL_OVR_multiview 16336 public void FramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews) const { 16337 assert(_FramebufferTextureMultiviewOVR !is null, "OpenGL command glFramebufferTextureMultiviewOVR was not loaded"); 16338 return _FramebufferTextureMultiviewOVR (target, attachment, texture, level, baseViewIndex, numViews); 16339 } 16340 16341 // GL_VERSION_1_0 16342 private PFN_glCullFace _CullFace; 16343 private PFN_glFrontFace _FrontFace; 16344 private PFN_glHint _Hint; 16345 private PFN_glLineWidth _LineWidth; 16346 private PFN_glPointSize _PointSize; 16347 private PFN_glPolygonMode _PolygonMode; 16348 private PFN_glScissor _Scissor; 16349 private PFN_glTexParameterf _TexParameterf; 16350 private PFN_glTexParameterfv _TexParameterfv; 16351 private PFN_glTexParameteri _TexParameteri; 16352 private PFN_glTexParameteriv _TexParameteriv; 16353 private PFN_glTexImage1D _TexImage1D; 16354 private PFN_glTexImage2D _TexImage2D; 16355 private PFN_glDrawBuffer _DrawBuffer; 16356 private PFN_glClear _Clear; 16357 private PFN_glClearColor _ClearColor; 16358 private PFN_glClearStencil _ClearStencil; 16359 private PFN_glClearDepth _ClearDepth; 16360 private PFN_glStencilMask _StencilMask; 16361 private PFN_glColorMask _ColorMask; 16362 private PFN_glDepthMask _DepthMask; 16363 private PFN_glDisable _Disable; 16364 private PFN_glEnable _Enable; 16365 private PFN_glFinish _Finish; 16366 private PFN_glFlush _Flush; 16367 private PFN_glBlendFunc _BlendFunc; 16368 private PFN_glLogicOp _LogicOp; 16369 private PFN_glStencilFunc _StencilFunc; 16370 private PFN_glStencilOp _StencilOp; 16371 private PFN_glDepthFunc _DepthFunc; 16372 private PFN_glPixelStoref _PixelStoref; 16373 private PFN_glPixelStorei _PixelStorei; 16374 private PFN_glReadBuffer _ReadBuffer; 16375 private PFN_glReadPixels _ReadPixels; 16376 private PFN_glGetBooleanv _GetBooleanv; 16377 private PFN_glGetDoublev _GetDoublev; 16378 private PFN_glGetError _GetError; 16379 private PFN_glGetFloatv _GetFloatv; 16380 private PFN_glGetIntegerv _GetIntegerv; 16381 private PFN_glGetString _GetString; 16382 private PFN_glGetTexImage _GetTexImage; 16383 private PFN_glGetTexParameterfv _GetTexParameterfv; 16384 private PFN_glGetTexParameteriv _GetTexParameteriv; 16385 private PFN_glGetTexLevelParameterfv _GetTexLevelParameterfv; 16386 private PFN_glGetTexLevelParameteriv _GetTexLevelParameteriv; 16387 private PFN_glIsEnabled _IsEnabled; 16388 private PFN_glDepthRange _DepthRange; 16389 private PFN_glViewport _Viewport; 16390 16391 // GL_VERSION_1_1 16392 private PFN_glDrawArrays _DrawArrays; 16393 private PFN_glDrawElements _DrawElements; 16394 private PFN_glGetPointerv _GetPointerv; 16395 private PFN_glPolygonOffset _PolygonOffset; 16396 private PFN_glCopyTexImage1D _CopyTexImage1D; 16397 private PFN_glCopyTexImage2D _CopyTexImage2D; 16398 private PFN_glCopyTexSubImage1D _CopyTexSubImage1D; 16399 private PFN_glCopyTexSubImage2D _CopyTexSubImage2D; 16400 private PFN_glTexSubImage1D _TexSubImage1D; 16401 private PFN_glTexSubImage2D _TexSubImage2D; 16402 private PFN_glBindTexture _BindTexture; 16403 private PFN_glDeleteTextures _DeleteTextures; 16404 private PFN_glGenTextures _GenTextures; 16405 private PFN_glIsTexture _IsTexture; 16406 16407 // GL_VERSION_1_2 16408 private PFN_glDrawRangeElements _DrawRangeElements; 16409 private PFN_glTexImage3D _TexImage3D; 16410 private PFN_glTexSubImage3D _TexSubImage3D; 16411 private PFN_glCopyTexSubImage3D _CopyTexSubImage3D; 16412 16413 // GL_VERSION_1_3 16414 private PFN_glActiveTexture _ActiveTexture; 16415 private PFN_glSampleCoverage _SampleCoverage; 16416 private PFN_glCompressedTexImage3D _CompressedTexImage3D; 16417 private PFN_glCompressedTexImage2D _CompressedTexImage2D; 16418 private PFN_glCompressedTexImage1D _CompressedTexImage1D; 16419 private PFN_glCompressedTexSubImage3D _CompressedTexSubImage3D; 16420 private PFN_glCompressedTexSubImage2D _CompressedTexSubImage2D; 16421 private PFN_glCompressedTexSubImage1D _CompressedTexSubImage1D; 16422 private PFN_glGetCompressedTexImage _GetCompressedTexImage; 16423 16424 // GL_VERSION_1_4 16425 private PFN_glBlendFuncSeparate _BlendFuncSeparate; 16426 private PFN_glMultiDrawArrays _MultiDrawArrays; 16427 private PFN_glMultiDrawElements _MultiDrawElements; 16428 private PFN_glPointParameterf _PointParameterf; 16429 private PFN_glPointParameterfv _PointParameterfv; 16430 private PFN_glPointParameteri _PointParameteri; 16431 private PFN_glPointParameteriv _PointParameteriv; 16432 private PFN_glBlendColor _BlendColor; 16433 private PFN_glBlendEquation _BlendEquation; 16434 16435 // GL_VERSION_1_5 16436 private PFN_glGenQueries _GenQueries; 16437 private PFN_glDeleteQueries _DeleteQueries; 16438 private PFN_glIsQuery _IsQuery; 16439 private PFN_glBeginQuery _BeginQuery; 16440 private PFN_glEndQuery _EndQuery; 16441 private PFN_glGetQueryiv _GetQueryiv; 16442 private PFN_glGetQueryObjectiv _GetQueryObjectiv; 16443 private PFN_glGetQueryObjectuiv _GetQueryObjectuiv; 16444 private PFN_glBindBuffer _BindBuffer; 16445 private PFN_glDeleteBuffers _DeleteBuffers; 16446 private PFN_glGenBuffers _GenBuffers; 16447 private PFN_glIsBuffer _IsBuffer; 16448 private PFN_glBufferData _BufferData; 16449 private PFN_glBufferSubData _BufferSubData; 16450 private PFN_glGetBufferSubData _GetBufferSubData; 16451 private PFN_glMapBuffer _MapBuffer; 16452 private PFN_glUnmapBuffer _UnmapBuffer; 16453 private PFN_glGetBufferParameteriv _GetBufferParameteriv; 16454 private PFN_glGetBufferPointerv _GetBufferPointerv; 16455 16456 // GL_VERSION_2_0 16457 private PFN_glBlendEquationSeparate _BlendEquationSeparate; 16458 private PFN_glDrawBuffers _DrawBuffers; 16459 private PFN_glStencilOpSeparate _StencilOpSeparate; 16460 private PFN_glStencilFuncSeparate _StencilFuncSeparate; 16461 private PFN_glStencilMaskSeparate _StencilMaskSeparate; 16462 private PFN_glAttachShader _AttachShader; 16463 private PFN_glBindAttribLocation _BindAttribLocation; 16464 private PFN_glCompileShader _CompileShader; 16465 private PFN_glCreateProgram _CreateProgram; 16466 private PFN_glCreateShader _CreateShader; 16467 private PFN_glDeleteProgram _DeleteProgram; 16468 private PFN_glDeleteShader _DeleteShader; 16469 private PFN_glDetachShader _DetachShader; 16470 private PFN_glDisableVertexAttribArray _DisableVertexAttribArray; 16471 private PFN_glEnableVertexAttribArray _EnableVertexAttribArray; 16472 private PFN_glGetActiveAttrib _GetActiveAttrib; 16473 private PFN_glGetActiveUniform _GetActiveUniform; 16474 private PFN_glGetAttachedShaders _GetAttachedShaders; 16475 private PFN_glGetAttribLocation _GetAttribLocation; 16476 private PFN_glGetProgramiv _GetProgramiv; 16477 private PFN_glGetProgramInfoLog _GetProgramInfoLog; 16478 private PFN_glGetShaderiv _GetShaderiv; 16479 private PFN_glGetShaderInfoLog _GetShaderInfoLog; 16480 private PFN_glGetShaderSource _GetShaderSource; 16481 private PFN_glGetUniformLocation _GetUniformLocation; 16482 private PFN_glGetUniformfv _GetUniformfv; 16483 private PFN_glGetUniformiv _GetUniformiv; 16484 private PFN_glGetVertexAttribdv _GetVertexAttribdv; 16485 private PFN_glGetVertexAttribfv _GetVertexAttribfv; 16486 private PFN_glGetVertexAttribiv _GetVertexAttribiv; 16487 private PFN_glGetVertexAttribPointerv _GetVertexAttribPointerv; 16488 private PFN_glIsProgram _IsProgram; 16489 private PFN_glIsShader _IsShader; 16490 private PFN_glLinkProgram _LinkProgram; 16491 private PFN_glShaderSource _ShaderSource; 16492 private PFN_glUseProgram _UseProgram; 16493 private PFN_glUniform1f _Uniform1f; 16494 private PFN_glUniform2f _Uniform2f; 16495 private PFN_glUniform3f _Uniform3f; 16496 private PFN_glUniform4f _Uniform4f; 16497 private PFN_glUniform1i _Uniform1i; 16498 private PFN_glUniform2i _Uniform2i; 16499 private PFN_glUniform3i _Uniform3i; 16500 private PFN_glUniform4i _Uniform4i; 16501 private PFN_glUniform1fv _Uniform1fv; 16502 private PFN_glUniform2fv _Uniform2fv; 16503 private PFN_glUniform3fv _Uniform3fv; 16504 private PFN_glUniform4fv _Uniform4fv; 16505 private PFN_glUniform1iv _Uniform1iv; 16506 private PFN_glUniform2iv _Uniform2iv; 16507 private PFN_glUniform3iv _Uniform3iv; 16508 private PFN_glUniform4iv _Uniform4iv; 16509 private PFN_glUniformMatrix2fv _UniformMatrix2fv; 16510 private PFN_glUniformMatrix3fv _UniformMatrix3fv; 16511 private PFN_glUniformMatrix4fv _UniformMatrix4fv; 16512 private PFN_glValidateProgram _ValidateProgram; 16513 private PFN_glVertexAttrib1d _VertexAttrib1d; 16514 private PFN_glVertexAttrib1dv _VertexAttrib1dv; 16515 private PFN_glVertexAttrib1f _VertexAttrib1f; 16516 private PFN_glVertexAttrib1fv _VertexAttrib1fv; 16517 private PFN_glVertexAttrib1s _VertexAttrib1s; 16518 private PFN_glVertexAttrib1sv _VertexAttrib1sv; 16519 private PFN_glVertexAttrib2d _VertexAttrib2d; 16520 private PFN_glVertexAttrib2dv _VertexAttrib2dv; 16521 private PFN_glVertexAttrib2f _VertexAttrib2f; 16522 private PFN_glVertexAttrib2fv _VertexAttrib2fv; 16523 private PFN_glVertexAttrib2s _VertexAttrib2s; 16524 private PFN_glVertexAttrib2sv _VertexAttrib2sv; 16525 private PFN_glVertexAttrib3d _VertexAttrib3d; 16526 private PFN_glVertexAttrib3dv _VertexAttrib3dv; 16527 private PFN_glVertexAttrib3f _VertexAttrib3f; 16528 private PFN_glVertexAttrib3fv _VertexAttrib3fv; 16529 private PFN_glVertexAttrib3s _VertexAttrib3s; 16530 private PFN_glVertexAttrib3sv _VertexAttrib3sv; 16531 private PFN_glVertexAttrib4Nbv _VertexAttrib4Nbv; 16532 private PFN_glVertexAttrib4Niv _VertexAttrib4Niv; 16533 private PFN_glVertexAttrib4Nsv _VertexAttrib4Nsv; 16534 private PFN_glVertexAttrib4Nub _VertexAttrib4Nub; 16535 private PFN_glVertexAttrib4Nubv _VertexAttrib4Nubv; 16536 private PFN_glVertexAttrib4Nuiv _VertexAttrib4Nuiv; 16537 private PFN_glVertexAttrib4Nusv _VertexAttrib4Nusv; 16538 private PFN_glVertexAttrib4bv _VertexAttrib4bv; 16539 private PFN_glVertexAttrib4d _VertexAttrib4d; 16540 private PFN_glVertexAttrib4dv _VertexAttrib4dv; 16541 private PFN_glVertexAttrib4f _VertexAttrib4f; 16542 private PFN_glVertexAttrib4fv _VertexAttrib4fv; 16543 private PFN_glVertexAttrib4iv _VertexAttrib4iv; 16544 private PFN_glVertexAttrib4s _VertexAttrib4s; 16545 private PFN_glVertexAttrib4sv _VertexAttrib4sv; 16546 private PFN_glVertexAttrib4ubv _VertexAttrib4ubv; 16547 private PFN_glVertexAttrib4uiv _VertexAttrib4uiv; 16548 private PFN_glVertexAttrib4usv _VertexAttrib4usv; 16549 private PFN_glVertexAttribPointer _VertexAttribPointer; 16550 16551 // GL_VERSION_2_1 16552 private PFN_glUniformMatrix2x3fv _UniformMatrix2x3fv; 16553 private PFN_glUniformMatrix3x2fv _UniformMatrix3x2fv; 16554 private PFN_glUniformMatrix2x4fv _UniformMatrix2x4fv; 16555 private PFN_glUniformMatrix4x2fv _UniformMatrix4x2fv; 16556 private PFN_glUniformMatrix3x4fv _UniformMatrix3x4fv; 16557 private PFN_glUniformMatrix4x3fv _UniformMatrix4x3fv; 16558 16559 // GL_VERSION_3_0 16560 private PFN_glColorMaski _ColorMaski; 16561 private PFN_glGetBooleani_v _GetBooleani_v; 16562 private PFN_glGetIntegeri_v _GetIntegeri_v; 16563 private PFN_glEnablei _Enablei; 16564 private PFN_glDisablei _Disablei; 16565 private PFN_glIsEnabledi _IsEnabledi; 16566 private PFN_glBeginTransformFeedback _BeginTransformFeedback; 16567 private PFN_glEndTransformFeedback _EndTransformFeedback; 16568 private PFN_glBindBufferRange _BindBufferRange; 16569 private PFN_glBindBufferBase _BindBufferBase; 16570 private PFN_glTransformFeedbackVaryings _TransformFeedbackVaryings; 16571 private PFN_glGetTransformFeedbackVarying _GetTransformFeedbackVarying; 16572 private PFN_glClampColor _ClampColor; 16573 private PFN_glBeginConditionalRender _BeginConditionalRender; 16574 private PFN_glEndConditionalRender _EndConditionalRender; 16575 private PFN_glVertexAttribIPointer _VertexAttribIPointer; 16576 private PFN_glGetVertexAttribIiv _GetVertexAttribIiv; 16577 private PFN_glGetVertexAttribIuiv _GetVertexAttribIuiv; 16578 private PFN_glVertexAttribI1i _VertexAttribI1i; 16579 private PFN_glVertexAttribI2i _VertexAttribI2i; 16580 private PFN_glVertexAttribI3i _VertexAttribI3i; 16581 private PFN_glVertexAttribI4i _VertexAttribI4i; 16582 private PFN_glVertexAttribI1ui _VertexAttribI1ui; 16583 private PFN_glVertexAttribI2ui _VertexAttribI2ui; 16584 private PFN_glVertexAttribI3ui _VertexAttribI3ui; 16585 private PFN_glVertexAttribI4ui _VertexAttribI4ui; 16586 private PFN_glVertexAttribI1iv _VertexAttribI1iv; 16587 private PFN_glVertexAttribI2iv _VertexAttribI2iv; 16588 private PFN_glVertexAttribI3iv _VertexAttribI3iv; 16589 private PFN_glVertexAttribI4iv _VertexAttribI4iv; 16590 private PFN_glVertexAttribI1uiv _VertexAttribI1uiv; 16591 private PFN_glVertexAttribI2uiv _VertexAttribI2uiv; 16592 private PFN_glVertexAttribI3uiv _VertexAttribI3uiv; 16593 private PFN_glVertexAttribI4uiv _VertexAttribI4uiv; 16594 private PFN_glVertexAttribI4bv _VertexAttribI4bv; 16595 private PFN_glVertexAttribI4sv _VertexAttribI4sv; 16596 private PFN_glVertexAttribI4ubv _VertexAttribI4ubv; 16597 private PFN_glVertexAttribI4usv _VertexAttribI4usv; 16598 private PFN_glGetUniformuiv _GetUniformuiv; 16599 private PFN_glBindFragDataLocation _BindFragDataLocation; 16600 private PFN_glGetFragDataLocation _GetFragDataLocation; 16601 private PFN_glUniform1ui _Uniform1ui; 16602 private PFN_glUniform2ui _Uniform2ui; 16603 private PFN_glUniform3ui _Uniform3ui; 16604 private PFN_glUniform4ui _Uniform4ui; 16605 private PFN_glUniform1uiv _Uniform1uiv; 16606 private PFN_glUniform2uiv _Uniform2uiv; 16607 private PFN_glUniform3uiv _Uniform3uiv; 16608 private PFN_glUniform4uiv _Uniform4uiv; 16609 private PFN_glTexParameterIiv _TexParameterIiv; 16610 private PFN_glTexParameterIuiv _TexParameterIuiv; 16611 private PFN_glGetTexParameterIiv _GetTexParameterIiv; 16612 private PFN_glGetTexParameterIuiv _GetTexParameterIuiv; 16613 private PFN_glClearBufferiv _ClearBufferiv; 16614 private PFN_glClearBufferuiv _ClearBufferuiv; 16615 private PFN_glClearBufferfv _ClearBufferfv; 16616 private PFN_glClearBufferfi _ClearBufferfi; 16617 private PFN_glGetStringi _GetStringi; 16618 private PFN_glIsRenderbuffer _IsRenderbuffer; 16619 private PFN_glBindRenderbuffer _BindRenderbuffer; 16620 private PFN_glDeleteRenderbuffers _DeleteRenderbuffers; 16621 private PFN_glGenRenderbuffers _GenRenderbuffers; 16622 private PFN_glRenderbufferStorage _RenderbufferStorage; 16623 private PFN_glGetRenderbufferParameteriv _GetRenderbufferParameteriv; 16624 private PFN_glIsFramebuffer _IsFramebuffer; 16625 private PFN_glBindFramebuffer _BindFramebuffer; 16626 private PFN_glDeleteFramebuffers _DeleteFramebuffers; 16627 private PFN_glGenFramebuffers _GenFramebuffers; 16628 private PFN_glCheckFramebufferStatus _CheckFramebufferStatus; 16629 private PFN_glFramebufferTexture1D _FramebufferTexture1D; 16630 private PFN_glFramebufferTexture2D _FramebufferTexture2D; 16631 private PFN_glFramebufferTexture3D _FramebufferTexture3D; 16632 private PFN_glFramebufferRenderbuffer _FramebufferRenderbuffer; 16633 private PFN_glGetFramebufferAttachmentParameteriv _GetFramebufferAttachmentParameteriv; 16634 private PFN_glGenerateMipmap _GenerateMipmap; 16635 private PFN_glBlitFramebuffer _BlitFramebuffer; 16636 private PFN_glRenderbufferStorageMultisample _RenderbufferStorageMultisample; 16637 private PFN_glFramebufferTextureLayer _FramebufferTextureLayer; 16638 private PFN_glMapBufferRange _MapBufferRange; 16639 private PFN_glFlushMappedBufferRange _FlushMappedBufferRange; 16640 private PFN_glBindVertexArray _BindVertexArray; 16641 private PFN_glDeleteVertexArrays _DeleteVertexArrays; 16642 private PFN_glGenVertexArrays _GenVertexArrays; 16643 private PFN_glIsVertexArray _IsVertexArray; 16644 16645 // GL_VERSION_3_1 16646 private PFN_glDrawArraysInstanced _DrawArraysInstanced; 16647 private PFN_glDrawElementsInstanced _DrawElementsInstanced; 16648 private PFN_glTexBuffer _TexBuffer; 16649 private PFN_glPrimitiveRestartIndex _PrimitiveRestartIndex; 16650 private PFN_glCopyBufferSubData _CopyBufferSubData; 16651 private PFN_glGetUniformIndices _GetUniformIndices; 16652 private PFN_glGetActiveUniformsiv _GetActiveUniformsiv; 16653 private PFN_glGetActiveUniformName _GetActiveUniformName; 16654 private PFN_glGetUniformBlockIndex _GetUniformBlockIndex; 16655 private PFN_glGetActiveUniformBlockiv _GetActiveUniformBlockiv; 16656 private PFN_glGetActiveUniformBlockName _GetActiveUniformBlockName; 16657 private PFN_glUniformBlockBinding _UniformBlockBinding; 16658 16659 // GL_VERSION_3_2 16660 private PFN_glDrawElementsBaseVertex _DrawElementsBaseVertex; 16661 private PFN_glDrawRangeElementsBaseVertex _DrawRangeElementsBaseVertex; 16662 private PFN_glDrawElementsInstancedBaseVertex _DrawElementsInstancedBaseVertex; 16663 private PFN_glMultiDrawElementsBaseVertex _MultiDrawElementsBaseVertex; 16664 private PFN_glProvokingVertex _ProvokingVertex; 16665 private PFN_glFenceSync _FenceSync; 16666 private PFN_glIsSync _IsSync; 16667 private PFN_glDeleteSync _DeleteSync; 16668 private PFN_glClientWaitSync _ClientWaitSync; 16669 private PFN_glWaitSync _WaitSync; 16670 private PFN_glGetInteger64v _GetInteger64v; 16671 private PFN_glGetSynciv _GetSynciv; 16672 private PFN_glGetInteger64i_v _GetInteger64i_v; 16673 private PFN_glGetBufferParameteri64v _GetBufferParameteri64v; 16674 private PFN_glFramebufferTexture _FramebufferTexture; 16675 private PFN_glTexImage2DMultisample _TexImage2DMultisample; 16676 private PFN_glTexImage3DMultisample _TexImage3DMultisample; 16677 private PFN_glGetMultisamplefv _GetMultisamplefv; 16678 private PFN_glSampleMaski _SampleMaski; 16679 16680 // GL_VERSION_3_3 16681 private PFN_glBindFragDataLocationIndexed _BindFragDataLocationIndexed; 16682 private PFN_glGetFragDataIndex _GetFragDataIndex; 16683 private PFN_glGenSamplers _GenSamplers; 16684 private PFN_glDeleteSamplers _DeleteSamplers; 16685 private PFN_glIsSampler _IsSampler; 16686 private PFN_glBindSampler _BindSampler; 16687 private PFN_glSamplerParameteri _SamplerParameteri; 16688 private PFN_glSamplerParameteriv _SamplerParameteriv; 16689 private PFN_glSamplerParameterf _SamplerParameterf; 16690 private PFN_glSamplerParameterfv _SamplerParameterfv; 16691 private PFN_glSamplerParameterIiv _SamplerParameterIiv; 16692 private PFN_glSamplerParameterIuiv _SamplerParameterIuiv; 16693 private PFN_glGetSamplerParameteriv _GetSamplerParameteriv; 16694 private PFN_glGetSamplerParameterIiv _GetSamplerParameterIiv; 16695 private PFN_glGetSamplerParameterfv _GetSamplerParameterfv; 16696 private PFN_glGetSamplerParameterIuiv _GetSamplerParameterIuiv; 16697 private PFN_glQueryCounter _QueryCounter; 16698 private PFN_glGetQueryObjecti64v _GetQueryObjecti64v; 16699 private PFN_glGetQueryObjectui64v _GetQueryObjectui64v; 16700 private PFN_glVertexAttribDivisor _VertexAttribDivisor; 16701 private PFN_glVertexAttribP1ui _VertexAttribP1ui; 16702 private PFN_glVertexAttribP1uiv _VertexAttribP1uiv; 16703 private PFN_glVertexAttribP2ui _VertexAttribP2ui; 16704 private PFN_glVertexAttribP2uiv _VertexAttribP2uiv; 16705 private PFN_glVertexAttribP3ui _VertexAttribP3ui; 16706 private PFN_glVertexAttribP3uiv _VertexAttribP3uiv; 16707 private PFN_glVertexAttribP4ui _VertexAttribP4ui; 16708 private PFN_glVertexAttribP4uiv _VertexAttribP4uiv; 16709 16710 // GL_VERSION_4_0 16711 private PFN_glMinSampleShading _MinSampleShading; 16712 private PFN_glBlendEquationi _BlendEquationi; 16713 private PFN_glBlendEquationSeparatei _BlendEquationSeparatei; 16714 private PFN_glBlendFunci _BlendFunci; 16715 private PFN_glBlendFuncSeparatei _BlendFuncSeparatei; 16716 private PFN_glDrawArraysIndirect _DrawArraysIndirect; 16717 private PFN_glDrawElementsIndirect _DrawElementsIndirect; 16718 private PFN_glUniform1d _Uniform1d; 16719 private PFN_glUniform2d _Uniform2d; 16720 private PFN_glUniform3d _Uniform3d; 16721 private PFN_glUniform4d _Uniform4d; 16722 private PFN_glUniform1dv _Uniform1dv; 16723 private PFN_glUniform2dv _Uniform2dv; 16724 private PFN_glUniform3dv _Uniform3dv; 16725 private PFN_glUniform4dv _Uniform4dv; 16726 private PFN_glUniformMatrix2dv _UniformMatrix2dv; 16727 private PFN_glUniformMatrix3dv _UniformMatrix3dv; 16728 private PFN_glUniformMatrix4dv _UniformMatrix4dv; 16729 private PFN_glUniformMatrix2x3dv _UniformMatrix2x3dv; 16730 private PFN_glUniformMatrix2x4dv _UniformMatrix2x4dv; 16731 private PFN_glUniformMatrix3x2dv _UniformMatrix3x2dv; 16732 private PFN_glUniformMatrix3x4dv _UniformMatrix3x4dv; 16733 private PFN_glUniformMatrix4x2dv _UniformMatrix4x2dv; 16734 private PFN_glUniformMatrix4x3dv _UniformMatrix4x3dv; 16735 private PFN_glGetUniformdv _GetUniformdv; 16736 private PFN_glGetSubroutineUniformLocation _GetSubroutineUniformLocation; 16737 private PFN_glGetSubroutineIndex _GetSubroutineIndex; 16738 private PFN_glGetActiveSubroutineUniformiv _GetActiveSubroutineUniformiv; 16739 private PFN_glGetActiveSubroutineUniformName _GetActiveSubroutineUniformName; 16740 private PFN_glGetActiveSubroutineName _GetActiveSubroutineName; 16741 private PFN_glUniformSubroutinesuiv _UniformSubroutinesuiv; 16742 private PFN_glGetUniformSubroutineuiv _GetUniformSubroutineuiv; 16743 private PFN_glGetProgramStageiv _GetProgramStageiv; 16744 private PFN_glPatchParameteri _PatchParameteri; 16745 private PFN_glPatchParameterfv _PatchParameterfv; 16746 private PFN_glBindTransformFeedback _BindTransformFeedback; 16747 private PFN_glDeleteTransformFeedbacks _DeleteTransformFeedbacks; 16748 private PFN_glGenTransformFeedbacks _GenTransformFeedbacks; 16749 private PFN_glIsTransformFeedback _IsTransformFeedback; 16750 private PFN_glPauseTransformFeedback _PauseTransformFeedback; 16751 private PFN_glResumeTransformFeedback _ResumeTransformFeedback; 16752 private PFN_glDrawTransformFeedback _DrawTransformFeedback; 16753 private PFN_glDrawTransformFeedbackStream _DrawTransformFeedbackStream; 16754 private PFN_glBeginQueryIndexed _BeginQueryIndexed; 16755 private PFN_glEndQueryIndexed _EndQueryIndexed; 16756 private PFN_glGetQueryIndexediv _GetQueryIndexediv; 16757 16758 // GL_VERSION_4_1 16759 private PFN_glReleaseShaderCompiler _ReleaseShaderCompiler; 16760 private PFN_glShaderBinary _ShaderBinary; 16761 private PFN_glGetShaderPrecisionFormat _GetShaderPrecisionFormat; 16762 private PFN_glDepthRangef _DepthRangef; 16763 private PFN_glClearDepthf _ClearDepthf; 16764 private PFN_glGetProgramBinary _GetProgramBinary; 16765 private PFN_glProgramBinary _ProgramBinary; 16766 private PFN_glProgramParameteri _ProgramParameteri; 16767 private PFN_glUseProgramStages _UseProgramStages; 16768 private PFN_glActiveShaderProgram _ActiveShaderProgram; 16769 private PFN_glCreateShaderProgramv _CreateShaderProgramv; 16770 private PFN_glBindProgramPipeline _BindProgramPipeline; 16771 private PFN_glDeleteProgramPipelines _DeleteProgramPipelines; 16772 private PFN_glGenProgramPipelines _GenProgramPipelines; 16773 private PFN_glIsProgramPipeline _IsProgramPipeline; 16774 private PFN_glGetProgramPipelineiv _GetProgramPipelineiv; 16775 private PFN_glProgramUniform1i _ProgramUniform1i; 16776 private PFN_glProgramUniform1iv _ProgramUniform1iv; 16777 private PFN_glProgramUniform1f _ProgramUniform1f; 16778 private PFN_glProgramUniform1fv _ProgramUniform1fv; 16779 private PFN_glProgramUniform1d _ProgramUniform1d; 16780 private PFN_glProgramUniform1dv _ProgramUniform1dv; 16781 private PFN_glProgramUniform1ui _ProgramUniform1ui; 16782 private PFN_glProgramUniform1uiv _ProgramUniform1uiv; 16783 private PFN_glProgramUniform2i _ProgramUniform2i; 16784 private PFN_glProgramUniform2iv _ProgramUniform2iv; 16785 private PFN_glProgramUniform2f _ProgramUniform2f; 16786 private PFN_glProgramUniform2fv _ProgramUniform2fv; 16787 private PFN_glProgramUniform2d _ProgramUniform2d; 16788 private PFN_glProgramUniform2dv _ProgramUniform2dv; 16789 private PFN_glProgramUniform2ui _ProgramUniform2ui; 16790 private PFN_glProgramUniform2uiv _ProgramUniform2uiv; 16791 private PFN_glProgramUniform3i _ProgramUniform3i; 16792 private PFN_glProgramUniform3iv _ProgramUniform3iv; 16793 private PFN_glProgramUniform3f _ProgramUniform3f; 16794 private PFN_glProgramUniform3fv _ProgramUniform3fv; 16795 private PFN_glProgramUniform3d _ProgramUniform3d; 16796 private PFN_glProgramUniform3dv _ProgramUniform3dv; 16797 private PFN_glProgramUniform3ui _ProgramUniform3ui; 16798 private PFN_glProgramUniform3uiv _ProgramUniform3uiv; 16799 private PFN_glProgramUniform4i _ProgramUniform4i; 16800 private PFN_glProgramUniform4iv _ProgramUniform4iv; 16801 private PFN_glProgramUniform4f _ProgramUniform4f; 16802 private PFN_glProgramUniform4fv _ProgramUniform4fv; 16803 private PFN_glProgramUniform4d _ProgramUniform4d; 16804 private PFN_glProgramUniform4dv _ProgramUniform4dv; 16805 private PFN_glProgramUniform4ui _ProgramUniform4ui; 16806 private PFN_glProgramUniform4uiv _ProgramUniform4uiv; 16807 private PFN_glProgramUniformMatrix2fv _ProgramUniformMatrix2fv; 16808 private PFN_glProgramUniformMatrix3fv _ProgramUniformMatrix3fv; 16809 private PFN_glProgramUniformMatrix4fv _ProgramUniformMatrix4fv; 16810 private PFN_glProgramUniformMatrix2dv _ProgramUniformMatrix2dv; 16811 private PFN_glProgramUniformMatrix3dv _ProgramUniformMatrix3dv; 16812 private PFN_glProgramUniformMatrix4dv _ProgramUniformMatrix4dv; 16813 private PFN_glProgramUniformMatrix2x3fv _ProgramUniformMatrix2x3fv; 16814 private PFN_glProgramUniformMatrix3x2fv _ProgramUniformMatrix3x2fv; 16815 private PFN_glProgramUniformMatrix2x4fv _ProgramUniformMatrix2x4fv; 16816 private PFN_glProgramUniformMatrix4x2fv _ProgramUniformMatrix4x2fv; 16817 private PFN_glProgramUniformMatrix3x4fv _ProgramUniformMatrix3x4fv; 16818 private PFN_glProgramUniformMatrix4x3fv _ProgramUniformMatrix4x3fv; 16819 private PFN_glProgramUniformMatrix2x3dv _ProgramUniformMatrix2x3dv; 16820 private PFN_glProgramUniformMatrix3x2dv _ProgramUniformMatrix3x2dv; 16821 private PFN_glProgramUniformMatrix2x4dv _ProgramUniformMatrix2x4dv; 16822 private PFN_glProgramUniformMatrix4x2dv _ProgramUniformMatrix4x2dv; 16823 private PFN_glProgramUniformMatrix3x4dv _ProgramUniformMatrix3x4dv; 16824 private PFN_glProgramUniformMatrix4x3dv _ProgramUniformMatrix4x3dv; 16825 private PFN_glValidateProgramPipeline _ValidateProgramPipeline; 16826 private PFN_glGetProgramPipelineInfoLog _GetProgramPipelineInfoLog; 16827 private PFN_glVertexAttribL1d _VertexAttribL1d; 16828 private PFN_glVertexAttribL2d _VertexAttribL2d; 16829 private PFN_glVertexAttribL3d _VertexAttribL3d; 16830 private PFN_glVertexAttribL4d _VertexAttribL4d; 16831 private PFN_glVertexAttribL1dv _VertexAttribL1dv; 16832 private PFN_glVertexAttribL2dv _VertexAttribL2dv; 16833 private PFN_glVertexAttribL3dv _VertexAttribL3dv; 16834 private PFN_glVertexAttribL4dv _VertexAttribL4dv; 16835 private PFN_glVertexAttribLPointer _VertexAttribLPointer; 16836 private PFN_glGetVertexAttribLdv _GetVertexAttribLdv; 16837 private PFN_glViewportArrayv _ViewportArrayv; 16838 private PFN_glViewportIndexedf _ViewportIndexedf; 16839 private PFN_glViewportIndexedfv _ViewportIndexedfv; 16840 private PFN_glScissorArrayv _ScissorArrayv; 16841 private PFN_glScissorIndexed _ScissorIndexed; 16842 private PFN_glScissorIndexedv _ScissorIndexedv; 16843 private PFN_glDepthRangeArrayv _DepthRangeArrayv; 16844 private PFN_glDepthRangeIndexed _DepthRangeIndexed; 16845 private PFN_glGetFloati_v _GetFloati_v; 16846 private PFN_glGetDoublei_v _GetDoublei_v; 16847 16848 // GL_VERSION_4_2 16849 private PFN_glDrawArraysInstancedBaseInstance _DrawArraysInstancedBaseInstance; 16850 private PFN_glDrawElementsInstancedBaseInstance _DrawElementsInstancedBaseInstance; 16851 private PFN_glDrawElementsInstancedBaseVertexBaseInstance _DrawElementsInstancedBaseVertexBaseInstance; 16852 private PFN_glGetInternalformativ _GetInternalformativ; 16853 private PFN_glGetActiveAtomicCounterBufferiv _GetActiveAtomicCounterBufferiv; 16854 private PFN_glBindImageTexture _BindImageTexture; 16855 private PFN_glMemoryBarrier _MemoryBarrier; 16856 private PFN_glTexStorage1D _TexStorage1D; 16857 private PFN_glTexStorage2D _TexStorage2D; 16858 private PFN_glTexStorage3D _TexStorage3D; 16859 private PFN_glDrawTransformFeedbackInstanced _DrawTransformFeedbackInstanced; 16860 private PFN_glDrawTransformFeedbackStreamInstanced _DrawTransformFeedbackStreamInstanced; 16861 16862 // GL_VERSION_4_3 16863 private PFN_glClearBufferData _ClearBufferData; 16864 private PFN_glClearBufferSubData _ClearBufferSubData; 16865 private PFN_glDispatchCompute _DispatchCompute; 16866 private PFN_glDispatchComputeIndirect _DispatchComputeIndirect; 16867 private PFN_glCopyImageSubData _CopyImageSubData; 16868 private PFN_glFramebufferParameteri _FramebufferParameteri; 16869 private PFN_glGetFramebufferParameteriv _GetFramebufferParameteriv; 16870 private PFN_glGetInternalformati64v _GetInternalformati64v; 16871 private PFN_glInvalidateTexSubImage _InvalidateTexSubImage; 16872 private PFN_glInvalidateTexImage _InvalidateTexImage; 16873 private PFN_glInvalidateBufferSubData _InvalidateBufferSubData; 16874 private PFN_glInvalidateBufferData _InvalidateBufferData; 16875 private PFN_glInvalidateFramebuffer _InvalidateFramebuffer; 16876 private PFN_glInvalidateSubFramebuffer _InvalidateSubFramebuffer; 16877 private PFN_glMultiDrawArraysIndirect _MultiDrawArraysIndirect; 16878 private PFN_glMultiDrawElementsIndirect _MultiDrawElementsIndirect; 16879 private PFN_glGetProgramInterfaceiv _GetProgramInterfaceiv; 16880 private PFN_glGetProgramResourceIndex _GetProgramResourceIndex; 16881 private PFN_glGetProgramResourceName _GetProgramResourceName; 16882 private PFN_glGetProgramResourceiv _GetProgramResourceiv; 16883 private PFN_glGetProgramResourceLocation _GetProgramResourceLocation; 16884 private PFN_glGetProgramResourceLocationIndex _GetProgramResourceLocationIndex; 16885 private PFN_glShaderStorageBlockBinding _ShaderStorageBlockBinding; 16886 private PFN_glTexBufferRange _TexBufferRange; 16887 private PFN_glTexStorage2DMultisample _TexStorage2DMultisample; 16888 private PFN_glTexStorage3DMultisample _TexStorage3DMultisample; 16889 private PFN_glTextureView _TextureView; 16890 private PFN_glBindVertexBuffer _BindVertexBuffer; 16891 private PFN_glVertexAttribFormat _VertexAttribFormat; 16892 private PFN_glVertexAttribIFormat _VertexAttribIFormat; 16893 private PFN_glVertexAttribLFormat _VertexAttribLFormat; 16894 private PFN_glVertexAttribBinding _VertexAttribBinding; 16895 private PFN_glVertexBindingDivisor _VertexBindingDivisor; 16896 private PFN_glDebugMessageControl _DebugMessageControl; 16897 private PFN_glDebugMessageInsert _DebugMessageInsert; 16898 private PFN_glDebugMessageCallback _DebugMessageCallback; 16899 private PFN_glGetDebugMessageLog _GetDebugMessageLog; 16900 private PFN_glPushDebugGroup _PushDebugGroup; 16901 private PFN_glPopDebugGroup _PopDebugGroup; 16902 private PFN_glObjectLabel _ObjectLabel; 16903 private PFN_glGetObjectLabel _GetObjectLabel; 16904 private PFN_glObjectPtrLabel _ObjectPtrLabel; 16905 private PFN_glGetObjectPtrLabel _GetObjectPtrLabel; 16906 16907 // GL_VERSION_4_4 16908 private PFN_glBufferStorage _BufferStorage; 16909 private PFN_glClearTexImage _ClearTexImage; 16910 private PFN_glClearTexSubImage _ClearTexSubImage; 16911 private PFN_glBindBuffersBase _BindBuffersBase; 16912 private PFN_glBindBuffersRange _BindBuffersRange; 16913 private PFN_glBindTextures _BindTextures; 16914 private PFN_glBindSamplers _BindSamplers; 16915 private PFN_glBindImageTextures _BindImageTextures; 16916 private PFN_glBindVertexBuffers _BindVertexBuffers; 16917 16918 // GL_VERSION_4_5 16919 private PFN_glClipControl _ClipControl; 16920 private PFN_glCreateTransformFeedbacks _CreateTransformFeedbacks; 16921 private PFN_glTransformFeedbackBufferBase _TransformFeedbackBufferBase; 16922 private PFN_glTransformFeedbackBufferRange _TransformFeedbackBufferRange; 16923 private PFN_glGetTransformFeedbackiv _GetTransformFeedbackiv; 16924 private PFN_glGetTransformFeedbacki_v _GetTransformFeedbacki_v; 16925 private PFN_glGetTransformFeedbacki64_v _GetTransformFeedbacki64_v; 16926 private PFN_glCreateBuffers _CreateBuffers; 16927 private PFN_glNamedBufferStorage _NamedBufferStorage; 16928 private PFN_glNamedBufferData _NamedBufferData; 16929 private PFN_glNamedBufferSubData _NamedBufferSubData; 16930 private PFN_glCopyNamedBufferSubData _CopyNamedBufferSubData; 16931 private PFN_glClearNamedBufferData _ClearNamedBufferData; 16932 private PFN_glClearNamedBufferSubData _ClearNamedBufferSubData; 16933 private PFN_glMapNamedBuffer _MapNamedBuffer; 16934 private PFN_glMapNamedBufferRange _MapNamedBufferRange; 16935 private PFN_glUnmapNamedBuffer _UnmapNamedBuffer; 16936 private PFN_glFlushMappedNamedBufferRange _FlushMappedNamedBufferRange; 16937 private PFN_glGetNamedBufferParameteriv _GetNamedBufferParameteriv; 16938 private PFN_glGetNamedBufferParameteri64v _GetNamedBufferParameteri64v; 16939 private PFN_glGetNamedBufferPointerv _GetNamedBufferPointerv; 16940 private PFN_glGetNamedBufferSubData _GetNamedBufferSubData; 16941 private PFN_glCreateFramebuffers _CreateFramebuffers; 16942 private PFN_glNamedFramebufferRenderbuffer _NamedFramebufferRenderbuffer; 16943 private PFN_glNamedFramebufferParameteri _NamedFramebufferParameteri; 16944 private PFN_glNamedFramebufferTexture _NamedFramebufferTexture; 16945 private PFN_glNamedFramebufferTextureLayer _NamedFramebufferTextureLayer; 16946 private PFN_glNamedFramebufferDrawBuffer _NamedFramebufferDrawBuffer; 16947 private PFN_glNamedFramebufferDrawBuffers _NamedFramebufferDrawBuffers; 16948 private PFN_glNamedFramebufferReadBuffer _NamedFramebufferReadBuffer; 16949 private PFN_glInvalidateNamedFramebufferData _InvalidateNamedFramebufferData; 16950 private PFN_glInvalidateNamedFramebufferSubData _InvalidateNamedFramebufferSubData; 16951 private PFN_glClearNamedFramebufferiv _ClearNamedFramebufferiv; 16952 private PFN_glClearNamedFramebufferuiv _ClearNamedFramebufferuiv; 16953 private PFN_glClearNamedFramebufferfv _ClearNamedFramebufferfv; 16954 private PFN_glClearNamedFramebufferfi _ClearNamedFramebufferfi; 16955 private PFN_glBlitNamedFramebuffer _BlitNamedFramebuffer; 16956 private PFN_glCheckNamedFramebufferStatus _CheckNamedFramebufferStatus; 16957 private PFN_glGetNamedFramebufferParameteriv _GetNamedFramebufferParameteriv; 16958 private PFN_glGetNamedFramebufferAttachmentParameteriv _GetNamedFramebufferAttachmentParameteriv; 16959 private PFN_glCreateRenderbuffers _CreateRenderbuffers; 16960 private PFN_glNamedRenderbufferStorage _NamedRenderbufferStorage; 16961 private PFN_glNamedRenderbufferStorageMultisample _NamedRenderbufferStorageMultisample; 16962 private PFN_glGetNamedRenderbufferParameteriv _GetNamedRenderbufferParameteriv; 16963 private PFN_glCreateTextures _CreateTextures; 16964 private PFN_glTextureBuffer _TextureBuffer; 16965 private PFN_glTextureBufferRange _TextureBufferRange; 16966 private PFN_glTextureStorage1D _TextureStorage1D; 16967 private PFN_glTextureStorage2D _TextureStorage2D; 16968 private PFN_glTextureStorage3D _TextureStorage3D; 16969 private PFN_glTextureStorage2DMultisample _TextureStorage2DMultisample; 16970 private PFN_glTextureStorage3DMultisample _TextureStorage3DMultisample; 16971 private PFN_glTextureSubImage1D _TextureSubImage1D; 16972 private PFN_glTextureSubImage2D _TextureSubImage2D; 16973 private PFN_glTextureSubImage3D _TextureSubImage3D; 16974 private PFN_glCompressedTextureSubImage1D _CompressedTextureSubImage1D; 16975 private PFN_glCompressedTextureSubImage2D _CompressedTextureSubImage2D; 16976 private PFN_glCompressedTextureSubImage3D _CompressedTextureSubImage3D; 16977 private PFN_glCopyTextureSubImage1D _CopyTextureSubImage1D; 16978 private PFN_glCopyTextureSubImage2D _CopyTextureSubImage2D; 16979 private PFN_glCopyTextureSubImage3D _CopyTextureSubImage3D; 16980 private PFN_glTextureParameterf _TextureParameterf; 16981 private PFN_glTextureParameterfv _TextureParameterfv; 16982 private PFN_glTextureParameteri _TextureParameteri; 16983 private PFN_glTextureParameterIiv _TextureParameterIiv; 16984 private PFN_glTextureParameterIuiv _TextureParameterIuiv; 16985 private PFN_glTextureParameteriv _TextureParameteriv; 16986 private PFN_glGenerateTextureMipmap _GenerateTextureMipmap; 16987 private PFN_glBindTextureUnit _BindTextureUnit; 16988 private PFN_glGetTextureImage _GetTextureImage; 16989 private PFN_glGetCompressedTextureImage _GetCompressedTextureImage; 16990 private PFN_glGetTextureLevelParameterfv _GetTextureLevelParameterfv; 16991 private PFN_glGetTextureLevelParameteriv _GetTextureLevelParameteriv; 16992 private PFN_glGetTextureParameterfv _GetTextureParameterfv; 16993 private PFN_glGetTextureParameterIiv _GetTextureParameterIiv; 16994 private PFN_glGetTextureParameterIuiv _GetTextureParameterIuiv; 16995 private PFN_glGetTextureParameteriv _GetTextureParameteriv; 16996 private PFN_glCreateVertexArrays _CreateVertexArrays; 16997 private PFN_glDisableVertexArrayAttrib _DisableVertexArrayAttrib; 16998 private PFN_glEnableVertexArrayAttrib _EnableVertexArrayAttrib; 16999 private PFN_glVertexArrayElementBuffer _VertexArrayElementBuffer; 17000 private PFN_glVertexArrayVertexBuffer _VertexArrayVertexBuffer; 17001 private PFN_glVertexArrayVertexBuffers _VertexArrayVertexBuffers; 17002 private PFN_glVertexArrayAttribBinding _VertexArrayAttribBinding; 17003 private PFN_glVertexArrayAttribFormat _VertexArrayAttribFormat; 17004 private PFN_glVertexArrayAttribIFormat _VertexArrayAttribIFormat; 17005 private PFN_glVertexArrayAttribLFormat _VertexArrayAttribLFormat; 17006 private PFN_glVertexArrayBindingDivisor _VertexArrayBindingDivisor; 17007 private PFN_glGetVertexArrayiv _GetVertexArrayiv; 17008 private PFN_glGetVertexArrayIndexediv _GetVertexArrayIndexediv; 17009 private PFN_glGetVertexArrayIndexed64iv _GetVertexArrayIndexed64iv; 17010 private PFN_glCreateSamplers _CreateSamplers; 17011 private PFN_glCreateProgramPipelines _CreateProgramPipelines; 17012 private PFN_glCreateQueries _CreateQueries; 17013 private PFN_glGetQueryBufferObjecti64v _GetQueryBufferObjecti64v; 17014 private PFN_glGetQueryBufferObjectiv _GetQueryBufferObjectiv; 17015 private PFN_glGetQueryBufferObjectui64v _GetQueryBufferObjectui64v; 17016 private PFN_glGetQueryBufferObjectuiv _GetQueryBufferObjectuiv; 17017 private PFN_glMemoryBarrierByRegion _MemoryBarrierByRegion; 17018 private PFN_glGetTextureSubImage _GetTextureSubImage; 17019 private PFN_glGetCompressedTextureSubImage _GetCompressedTextureSubImage; 17020 private PFN_glGetGraphicsResetStatus _GetGraphicsResetStatus; 17021 private PFN_glGetnCompressedTexImage _GetnCompressedTexImage; 17022 private PFN_glGetnTexImage _GetnTexImage; 17023 private PFN_glGetnUniformdv _GetnUniformdv; 17024 private PFN_glGetnUniformfv _GetnUniformfv; 17025 private PFN_glGetnUniformiv _GetnUniformiv; 17026 private PFN_glGetnUniformuiv _GetnUniformuiv; 17027 private PFN_glReadnPixels _ReadnPixels; 17028 private PFN_glTextureBarrier _TextureBarrier; 17029 17030 // GL_VERSION_4_6 17031 private PFN_glSpecializeShader _SpecializeShader; 17032 private PFN_glMultiDrawArraysIndirectCount _MultiDrawArraysIndirectCount; 17033 private PFN_glMultiDrawElementsIndirectCount _MultiDrawElementsIndirectCount; 17034 private PFN_glPolygonOffsetClamp _PolygonOffsetClamp; 17035 17036 // GL_ARB_ES3_2_compatibility, 17037 private PFN_glPrimitiveBoundingBoxARB _PrimitiveBoundingBoxARB; 17038 17039 // GL_ARB_bindless_texture, 17040 private PFN_glGetTextureHandleARB _GetTextureHandleARB; 17041 private PFN_glGetTextureSamplerHandleARB _GetTextureSamplerHandleARB; 17042 private PFN_glMakeTextureHandleResidentARB _MakeTextureHandleResidentARB; 17043 private PFN_glMakeTextureHandleNonResidentARB _MakeTextureHandleNonResidentARB; 17044 private PFN_glGetImageHandleARB _GetImageHandleARB; 17045 private PFN_glMakeImageHandleResidentARB _MakeImageHandleResidentARB; 17046 private PFN_glMakeImageHandleNonResidentARB _MakeImageHandleNonResidentARB; 17047 private PFN_glUniformHandleui64ARB _UniformHandleui64ARB; 17048 private PFN_glUniformHandleui64vARB _UniformHandleui64vARB; 17049 private PFN_glProgramUniformHandleui64ARB _ProgramUniformHandleui64ARB; 17050 private PFN_glProgramUniformHandleui64vARB _ProgramUniformHandleui64vARB; 17051 private PFN_glIsTextureHandleResidentARB _IsTextureHandleResidentARB; 17052 private PFN_glIsImageHandleResidentARB _IsImageHandleResidentARB; 17053 private PFN_glVertexAttribL1ui64ARB _VertexAttribL1ui64ARB; 17054 private PFN_glVertexAttribL1ui64vARB _VertexAttribL1ui64vARB; 17055 private PFN_glGetVertexAttribLui64vARB _GetVertexAttribLui64vARB; 17056 17057 // GL_ARB_cl_event, 17058 private PFN_glCreateSyncFromCLeventARB _CreateSyncFromCLeventARB; 17059 17060 // GL_ARB_compute_variable_group_size, 17061 private PFN_glDispatchComputeGroupSizeARB _DispatchComputeGroupSizeARB; 17062 17063 // GL_ARB_geometry_shader4, 17064 private PFN_glFramebufferTextureFaceARB _FramebufferTextureFaceARB; 17065 17066 // GL_ARB_gpu_shader_int64, 17067 private PFN_glUniform1i64ARB _Uniform1i64ARB; 17068 private PFN_glUniform2i64ARB _Uniform2i64ARB; 17069 private PFN_glUniform3i64ARB _Uniform3i64ARB; 17070 private PFN_glUniform4i64ARB _Uniform4i64ARB; 17071 private PFN_glUniform1i64vARB _Uniform1i64vARB; 17072 private PFN_glUniform2i64vARB _Uniform2i64vARB; 17073 private PFN_glUniform3i64vARB _Uniform3i64vARB; 17074 private PFN_glUniform4i64vARB _Uniform4i64vARB; 17075 private PFN_glUniform1ui64ARB _Uniform1ui64ARB; 17076 private PFN_glUniform2ui64ARB _Uniform2ui64ARB; 17077 private PFN_glUniform3ui64ARB _Uniform3ui64ARB; 17078 private PFN_glUniform4ui64ARB _Uniform4ui64ARB; 17079 private PFN_glUniform1ui64vARB _Uniform1ui64vARB; 17080 private PFN_glUniform2ui64vARB _Uniform2ui64vARB; 17081 private PFN_glUniform3ui64vARB _Uniform3ui64vARB; 17082 private PFN_glUniform4ui64vARB _Uniform4ui64vARB; 17083 private PFN_glGetUniformi64vARB _GetUniformi64vARB; 17084 private PFN_glGetUniformui64vARB _GetUniformui64vARB; 17085 private PFN_glGetnUniformi64vARB _GetnUniformi64vARB; 17086 private PFN_glGetnUniformui64vARB _GetnUniformui64vARB; 17087 private PFN_glProgramUniform1i64ARB _ProgramUniform1i64ARB; 17088 private PFN_glProgramUniform2i64ARB _ProgramUniform2i64ARB; 17089 private PFN_glProgramUniform3i64ARB _ProgramUniform3i64ARB; 17090 private PFN_glProgramUniform4i64ARB _ProgramUniform4i64ARB; 17091 private PFN_glProgramUniform1i64vARB _ProgramUniform1i64vARB; 17092 private PFN_glProgramUniform2i64vARB _ProgramUniform2i64vARB; 17093 private PFN_glProgramUniform3i64vARB _ProgramUniform3i64vARB; 17094 private PFN_glProgramUniform4i64vARB _ProgramUniform4i64vARB; 17095 private PFN_glProgramUniform1ui64ARB _ProgramUniform1ui64ARB; 17096 private PFN_glProgramUniform2ui64ARB _ProgramUniform2ui64ARB; 17097 private PFN_glProgramUniform3ui64ARB _ProgramUniform3ui64ARB; 17098 private PFN_glProgramUniform4ui64ARB _ProgramUniform4ui64ARB; 17099 private PFN_glProgramUniform1ui64vARB _ProgramUniform1ui64vARB; 17100 private PFN_glProgramUniform2ui64vARB _ProgramUniform2ui64vARB; 17101 private PFN_glProgramUniform3ui64vARB _ProgramUniform3ui64vARB; 17102 private PFN_glProgramUniform4ui64vARB _ProgramUniform4ui64vARB; 17103 17104 // GL_ARB_parallel_shader_compile, 17105 private PFN_glMaxShaderCompilerThreadsARB _MaxShaderCompilerThreadsARB; 17106 17107 // GL_ARB_robustness, 17108 private PFN_glGetGraphicsResetStatusARB _GetGraphicsResetStatusARB; 17109 private PFN_glGetnTexImageARB _GetnTexImageARB; 17110 private PFN_glGetnCompressedTexImageARB _GetnCompressedTexImageARB; 17111 private PFN_glGetnUniformfvARB _GetnUniformfvARB; 17112 private PFN_glGetnUniformivARB _GetnUniformivARB; 17113 private PFN_glGetnUniformuivARB _GetnUniformuivARB; 17114 private PFN_glGetnUniformdvARB _GetnUniformdvARB; 17115 17116 // GL_ARB_sample_locations, 17117 private PFN_glFramebufferSampleLocationsfvARB _FramebufferSampleLocationsfvARB; 17118 private PFN_glNamedFramebufferSampleLocationsfvARB _NamedFramebufferSampleLocationsfvARB; 17119 private PFN_glEvaluateDepthValuesARB _EvaluateDepthValuesARB; 17120 17121 // GL_ARB_shading_language_include, 17122 private PFN_glNamedStringARB _NamedStringARB; 17123 private PFN_glDeleteNamedStringARB _DeleteNamedStringARB; 17124 private PFN_glCompileShaderIncludeARB _CompileShaderIncludeARB; 17125 private PFN_glIsNamedStringARB _IsNamedStringARB; 17126 private PFN_glGetNamedStringARB _GetNamedStringARB; 17127 private PFN_glGetNamedStringivARB _GetNamedStringivARB; 17128 17129 // GL_ARB_sparse_buffer, 17130 private PFN_glBufferPageCommitmentARB _BufferPageCommitmentARB; 17131 private PFN_glNamedBufferPageCommitmentEXT _NamedBufferPageCommitmentEXT; 17132 private PFN_glNamedBufferPageCommitmentARB _NamedBufferPageCommitmentARB; 17133 17134 // GL_ARB_sparse_texture, 17135 private PFN_glTexPageCommitmentARB _TexPageCommitmentARB; 17136 17137 // GL_KHR_blend_equation_advanced, 17138 private PFN_glBlendBarrierKHR _BlendBarrierKHR; 17139 17140 // GL_KHR_parallel_shader_compile, 17141 private PFN_glMaxShaderCompilerThreadsKHR _MaxShaderCompilerThreadsKHR; 17142 17143 // GL_AMD_performance_monitor, 17144 private PFN_glGetPerfMonitorGroupsAMD _GetPerfMonitorGroupsAMD; 17145 private PFN_glGetPerfMonitorCountersAMD _GetPerfMonitorCountersAMD; 17146 private PFN_glGetPerfMonitorGroupStringAMD _GetPerfMonitorGroupStringAMD; 17147 private PFN_glGetPerfMonitorCounterStringAMD _GetPerfMonitorCounterStringAMD; 17148 private PFN_glGetPerfMonitorCounterInfoAMD _GetPerfMonitorCounterInfoAMD; 17149 private PFN_glGenPerfMonitorsAMD _GenPerfMonitorsAMD; 17150 private PFN_glDeletePerfMonitorsAMD _DeletePerfMonitorsAMD; 17151 private PFN_glSelectPerfMonitorCountersAMD _SelectPerfMonitorCountersAMD; 17152 private PFN_glBeginPerfMonitorAMD _BeginPerfMonitorAMD; 17153 private PFN_glEndPerfMonitorAMD _EndPerfMonitorAMD; 17154 private PFN_glGetPerfMonitorCounterDataAMD _GetPerfMonitorCounterDataAMD; 17155 17156 // GL_EXT_debug_label, 17157 private PFN_glLabelObjectEXT _LabelObjectEXT; 17158 private PFN_glGetObjectLabelEXT _GetObjectLabelEXT; 17159 17160 // GL_EXT_debug_marker, 17161 private PFN_glInsertEventMarkerEXT _InsertEventMarkerEXT; 17162 private PFN_glPushGroupMarkerEXT _PushGroupMarkerEXT; 17163 private PFN_glPopGroupMarkerEXT _PopGroupMarkerEXT; 17164 17165 // GL_EXT_direct_state_access, 17166 private PFN_glMatrixLoadfEXT _MatrixLoadfEXT; 17167 private PFN_glMatrixLoaddEXT _MatrixLoaddEXT; 17168 private PFN_glMatrixMultfEXT _MatrixMultfEXT; 17169 private PFN_glMatrixMultdEXT _MatrixMultdEXT; 17170 private PFN_glMatrixLoadIdentityEXT _MatrixLoadIdentityEXT; 17171 private PFN_glMatrixRotatefEXT _MatrixRotatefEXT; 17172 private PFN_glMatrixRotatedEXT _MatrixRotatedEXT; 17173 private PFN_glMatrixScalefEXT _MatrixScalefEXT; 17174 private PFN_glMatrixScaledEXT _MatrixScaledEXT; 17175 private PFN_glMatrixTranslatefEXT _MatrixTranslatefEXT; 17176 private PFN_glMatrixTranslatedEXT _MatrixTranslatedEXT; 17177 private PFN_glMatrixFrustumEXT _MatrixFrustumEXT; 17178 private PFN_glMatrixOrthoEXT _MatrixOrthoEXT; 17179 private PFN_glMatrixPopEXT _MatrixPopEXT; 17180 private PFN_glMatrixPushEXT _MatrixPushEXT; 17181 private PFN_glClientAttribDefaultEXT _ClientAttribDefaultEXT; 17182 private PFN_glPushClientAttribDefaultEXT _PushClientAttribDefaultEXT; 17183 private PFN_glTextureParameterfEXT _TextureParameterfEXT; 17184 private PFN_glTextureParameterfvEXT _TextureParameterfvEXT; 17185 private PFN_glTextureParameteriEXT _TextureParameteriEXT; 17186 private PFN_glTextureParameterivEXT _TextureParameterivEXT; 17187 private PFN_glTextureImage1DEXT _TextureImage1DEXT; 17188 private PFN_glTextureImage2DEXT _TextureImage2DEXT; 17189 private PFN_glTextureSubImage1DEXT _TextureSubImage1DEXT; 17190 private PFN_glTextureSubImage2DEXT _TextureSubImage2DEXT; 17191 private PFN_glCopyTextureImage1DEXT _CopyTextureImage1DEXT; 17192 private PFN_glCopyTextureImage2DEXT _CopyTextureImage2DEXT; 17193 private PFN_glCopyTextureSubImage1DEXT _CopyTextureSubImage1DEXT; 17194 private PFN_glCopyTextureSubImage2DEXT _CopyTextureSubImage2DEXT; 17195 private PFN_glGetTextureImageEXT _GetTextureImageEXT; 17196 private PFN_glGetTextureParameterfvEXT _GetTextureParameterfvEXT; 17197 private PFN_glGetTextureParameterivEXT _GetTextureParameterivEXT; 17198 private PFN_glGetTextureLevelParameterfvEXT _GetTextureLevelParameterfvEXT; 17199 private PFN_glGetTextureLevelParameterivEXT _GetTextureLevelParameterivEXT; 17200 private PFN_glTextureImage3DEXT _TextureImage3DEXT; 17201 private PFN_glTextureSubImage3DEXT _TextureSubImage3DEXT; 17202 private PFN_glCopyTextureSubImage3DEXT _CopyTextureSubImage3DEXT; 17203 private PFN_glBindMultiTextureEXT _BindMultiTextureEXT; 17204 private PFN_glMultiTexCoordPointerEXT _MultiTexCoordPointerEXT; 17205 private PFN_glMultiTexEnvfEXT _MultiTexEnvfEXT; 17206 private PFN_glMultiTexEnvfvEXT _MultiTexEnvfvEXT; 17207 private PFN_glMultiTexEnviEXT _MultiTexEnviEXT; 17208 private PFN_glMultiTexEnvivEXT _MultiTexEnvivEXT; 17209 private PFN_glMultiTexGendEXT _MultiTexGendEXT; 17210 private PFN_glMultiTexGendvEXT _MultiTexGendvEXT; 17211 private PFN_glMultiTexGenfEXT _MultiTexGenfEXT; 17212 private PFN_glMultiTexGenfvEXT _MultiTexGenfvEXT; 17213 private PFN_glMultiTexGeniEXT _MultiTexGeniEXT; 17214 private PFN_glMultiTexGenivEXT _MultiTexGenivEXT; 17215 private PFN_glGetMultiTexEnvfvEXT _GetMultiTexEnvfvEXT; 17216 private PFN_glGetMultiTexEnvivEXT _GetMultiTexEnvivEXT; 17217 private PFN_glGetMultiTexGendvEXT _GetMultiTexGendvEXT; 17218 private PFN_glGetMultiTexGenfvEXT _GetMultiTexGenfvEXT; 17219 private PFN_glGetMultiTexGenivEXT _GetMultiTexGenivEXT; 17220 private PFN_glMultiTexParameteriEXT _MultiTexParameteriEXT; 17221 private PFN_glMultiTexParameterivEXT _MultiTexParameterivEXT; 17222 private PFN_glMultiTexParameterfEXT _MultiTexParameterfEXT; 17223 private PFN_glMultiTexParameterfvEXT _MultiTexParameterfvEXT; 17224 private PFN_glMultiTexImage1DEXT _MultiTexImage1DEXT; 17225 private PFN_glMultiTexImage2DEXT _MultiTexImage2DEXT; 17226 private PFN_glMultiTexSubImage1DEXT _MultiTexSubImage1DEXT; 17227 private PFN_glMultiTexSubImage2DEXT _MultiTexSubImage2DEXT; 17228 private PFN_glCopyMultiTexImage1DEXT _CopyMultiTexImage1DEXT; 17229 private PFN_glCopyMultiTexImage2DEXT _CopyMultiTexImage2DEXT; 17230 private PFN_glCopyMultiTexSubImage1DEXT _CopyMultiTexSubImage1DEXT; 17231 private PFN_glCopyMultiTexSubImage2DEXT _CopyMultiTexSubImage2DEXT; 17232 private PFN_glGetMultiTexImageEXT _GetMultiTexImageEXT; 17233 private PFN_glGetMultiTexParameterfvEXT _GetMultiTexParameterfvEXT; 17234 private PFN_glGetMultiTexParameterivEXT _GetMultiTexParameterivEXT; 17235 private PFN_glGetMultiTexLevelParameterfvEXT _GetMultiTexLevelParameterfvEXT; 17236 private PFN_glGetMultiTexLevelParameterivEXT _GetMultiTexLevelParameterivEXT; 17237 private PFN_glMultiTexImage3DEXT _MultiTexImage3DEXT; 17238 private PFN_glMultiTexSubImage3DEXT _MultiTexSubImage3DEXT; 17239 private PFN_glCopyMultiTexSubImage3DEXT _CopyMultiTexSubImage3DEXT; 17240 private PFN_glEnableClientStateIndexedEXT _EnableClientStateIndexedEXT; 17241 private PFN_glDisableClientStateIndexedEXT _DisableClientStateIndexedEXT; 17242 private PFN_glGetPointerIndexedvEXT _GetPointerIndexedvEXT; 17243 private PFN_glCompressedTextureImage3DEXT _CompressedTextureImage3DEXT; 17244 private PFN_glCompressedTextureImage2DEXT _CompressedTextureImage2DEXT; 17245 private PFN_glCompressedTextureImage1DEXT _CompressedTextureImage1DEXT; 17246 private PFN_glCompressedTextureSubImage3DEXT _CompressedTextureSubImage3DEXT; 17247 private PFN_glCompressedTextureSubImage2DEXT _CompressedTextureSubImage2DEXT; 17248 private PFN_glCompressedTextureSubImage1DEXT _CompressedTextureSubImage1DEXT; 17249 private PFN_glGetCompressedTextureImageEXT _GetCompressedTextureImageEXT; 17250 private PFN_glCompressedMultiTexImage3DEXT _CompressedMultiTexImage3DEXT; 17251 private PFN_glCompressedMultiTexImage2DEXT _CompressedMultiTexImage2DEXT; 17252 private PFN_glCompressedMultiTexImage1DEXT _CompressedMultiTexImage1DEXT; 17253 private PFN_glCompressedMultiTexSubImage3DEXT _CompressedMultiTexSubImage3DEXT; 17254 private PFN_glCompressedMultiTexSubImage2DEXT _CompressedMultiTexSubImage2DEXT; 17255 private PFN_glCompressedMultiTexSubImage1DEXT _CompressedMultiTexSubImage1DEXT; 17256 private PFN_glGetCompressedMultiTexImageEXT _GetCompressedMultiTexImageEXT; 17257 private PFN_glMatrixLoadTransposefEXT _MatrixLoadTransposefEXT; 17258 private PFN_glMatrixLoadTransposedEXT _MatrixLoadTransposedEXT; 17259 private PFN_glMatrixMultTransposefEXT _MatrixMultTransposefEXT; 17260 private PFN_glMatrixMultTransposedEXT _MatrixMultTransposedEXT; 17261 private PFN_glNamedBufferDataEXT _NamedBufferDataEXT; 17262 private PFN_glMapNamedBufferEXT _MapNamedBufferEXT; 17263 private PFN_glUnmapNamedBufferEXT _UnmapNamedBufferEXT; 17264 private PFN_glGetNamedBufferParameterivEXT _GetNamedBufferParameterivEXT; 17265 private PFN_glGetNamedBufferPointervEXT _GetNamedBufferPointervEXT; 17266 private PFN_glGetNamedBufferSubDataEXT _GetNamedBufferSubDataEXT; 17267 private PFN_glTextureBufferEXT _TextureBufferEXT; 17268 private PFN_glMultiTexBufferEXT _MultiTexBufferEXT; 17269 private PFN_glTextureParameterIivEXT _TextureParameterIivEXT; 17270 private PFN_glTextureParameterIuivEXT _TextureParameterIuivEXT; 17271 private PFN_glGetTextureParameterIivEXT _GetTextureParameterIivEXT; 17272 private PFN_glGetTextureParameterIuivEXT _GetTextureParameterIuivEXT; 17273 private PFN_glMultiTexParameterIivEXT _MultiTexParameterIivEXT; 17274 private PFN_glMultiTexParameterIuivEXT _MultiTexParameterIuivEXT; 17275 private PFN_glGetMultiTexParameterIivEXT _GetMultiTexParameterIivEXT; 17276 private PFN_glGetMultiTexParameterIuivEXT _GetMultiTexParameterIuivEXT; 17277 private PFN_glNamedProgramLocalParameters4fvEXT _NamedProgramLocalParameters4fvEXT; 17278 private PFN_glNamedProgramLocalParameterI4iEXT _NamedProgramLocalParameterI4iEXT; 17279 private PFN_glNamedProgramLocalParameterI4ivEXT _NamedProgramLocalParameterI4ivEXT; 17280 private PFN_glNamedProgramLocalParametersI4ivEXT _NamedProgramLocalParametersI4ivEXT; 17281 private PFN_glNamedProgramLocalParameterI4uiEXT _NamedProgramLocalParameterI4uiEXT; 17282 private PFN_glNamedProgramLocalParameterI4uivEXT _NamedProgramLocalParameterI4uivEXT; 17283 private PFN_glNamedProgramLocalParametersI4uivEXT _NamedProgramLocalParametersI4uivEXT; 17284 private PFN_glGetNamedProgramLocalParameterIivEXT _GetNamedProgramLocalParameterIivEXT; 17285 private PFN_glGetNamedProgramLocalParameterIuivEXT _GetNamedProgramLocalParameterIuivEXT; 17286 private PFN_glEnableClientStateiEXT _EnableClientStateiEXT; 17287 private PFN_glDisableClientStateiEXT _DisableClientStateiEXT; 17288 private PFN_glGetPointeri_vEXT _GetPointeri_vEXT; 17289 private PFN_glNamedProgramStringEXT _NamedProgramStringEXT; 17290 private PFN_glNamedProgramLocalParameter4dEXT _NamedProgramLocalParameter4dEXT; 17291 private PFN_glNamedProgramLocalParameter4dvEXT _NamedProgramLocalParameter4dvEXT; 17292 private PFN_glNamedProgramLocalParameter4fEXT _NamedProgramLocalParameter4fEXT; 17293 private PFN_glNamedProgramLocalParameter4fvEXT _NamedProgramLocalParameter4fvEXT; 17294 private PFN_glGetNamedProgramLocalParameterdvEXT _GetNamedProgramLocalParameterdvEXT; 17295 private PFN_glGetNamedProgramLocalParameterfvEXT _GetNamedProgramLocalParameterfvEXT; 17296 private PFN_glGetNamedProgramivEXT _GetNamedProgramivEXT; 17297 private PFN_glGetNamedProgramStringEXT _GetNamedProgramStringEXT; 17298 private PFN_glNamedRenderbufferStorageEXT _NamedRenderbufferStorageEXT; 17299 private PFN_glGetNamedRenderbufferParameterivEXT _GetNamedRenderbufferParameterivEXT; 17300 private PFN_glNamedRenderbufferStorageMultisampleEXT _NamedRenderbufferStorageMultisampleEXT; 17301 private PFN_glNamedRenderbufferStorageMultisampleCoverageEXT _NamedRenderbufferStorageMultisampleCoverageEXT; 17302 private PFN_glCheckNamedFramebufferStatusEXT _CheckNamedFramebufferStatusEXT; 17303 private PFN_glNamedFramebufferTexture1DEXT _NamedFramebufferTexture1DEXT; 17304 private PFN_glNamedFramebufferTexture2DEXT _NamedFramebufferTexture2DEXT; 17305 private PFN_glNamedFramebufferTexture3DEXT _NamedFramebufferTexture3DEXT; 17306 private PFN_glNamedFramebufferRenderbufferEXT _NamedFramebufferRenderbufferEXT; 17307 private PFN_glGetNamedFramebufferAttachmentParameterivEXT _GetNamedFramebufferAttachmentParameterivEXT; 17308 private PFN_glGenerateTextureMipmapEXT _GenerateTextureMipmapEXT; 17309 private PFN_glGenerateMultiTexMipmapEXT _GenerateMultiTexMipmapEXT; 17310 private PFN_glFramebufferDrawBufferEXT _FramebufferDrawBufferEXT; 17311 private PFN_glFramebufferDrawBuffersEXT _FramebufferDrawBuffersEXT; 17312 private PFN_glFramebufferReadBufferEXT _FramebufferReadBufferEXT; 17313 private PFN_glGetFramebufferParameterivEXT _GetFramebufferParameterivEXT; 17314 private PFN_glNamedCopyBufferSubDataEXT _NamedCopyBufferSubDataEXT; 17315 private PFN_glNamedFramebufferTextureEXT _NamedFramebufferTextureEXT; 17316 private PFN_glNamedFramebufferTextureLayerEXT _NamedFramebufferTextureLayerEXT; 17317 private PFN_glNamedFramebufferTextureFaceEXT _NamedFramebufferTextureFaceEXT; 17318 private PFN_glTextureRenderbufferEXT _TextureRenderbufferEXT; 17319 private PFN_glMultiTexRenderbufferEXT _MultiTexRenderbufferEXT; 17320 private PFN_glVertexArrayVertexOffsetEXT _VertexArrayVertexOffsetEXT; 17321 private PFN_glVertexArrayColorOffsetEXT _VertexArrayColorOffsetEXT; 17322 private PFN_glVertexArrayEdgeFlagOffsetEXT _VertexArrayEdgeFlagOffsetEXT; 17323 private PFN_glVertexArrayIndexOffsetEXT _VertexArrayIndexOffsetEXT; 17324 private PFN_glVertexArrayNormalOffsetEXT _VertexArrayNormalOffsetEXT; 17325 private PFN_glVertexArrayTexCoordOffsetEXT _VertexArrayTexCoordOffsetEXT; 17326 private PFN_glVertexArrayMultiTexCoordOffsetEXT _VertexArrayMultiTexCoordOffsetEXT; 17327 private PFN_glVertexArrayFogCoordOffsetEXT _VertexArrayFogCoordOffsetEXT; 17328 private PFN_glVertexArraySecondaryColorOffsetEXT _VertexArraySecondaryColorOffsetEXT; 17329 private PFN_glVertexArrayVertexAttribOffsetEXT _VertexArrayVertexAttribOffsetEXT; 17330 private PFN_glVertexArrayVertexAttribIOffsetEXT _VertexArrayVertexAttribIOffsetEXT; 17331 private PFN_glEnableVertexArrayEXT _EnableVertexArrayEXT; 17332 private PFN_glDisableVertexArrayEXT _DisableVertexArrayEXT; 17333 private PFN_glEnableVertexArrayAttribEXT _EnableVertexArrayAttribEXT; 17334 private PFN_glDisableVertexArrayAttribEXT _DisableVertexArrayAttribEXT; 17335 private PFN_glGetVertexArrayIntegervEXT _GetVertexArrayIntegervEXT; 17336 private PFN_glGetVertexArrayPointervEXT _GetVertexArrayPointervEXT; 17337 private PFN_glGetVertexArrayIntegeri_vEXT _GetVertexArrayIntegeri_vEXT; 17338 private PFN_glGetVertexArrayPointeri_vEXT _GetVertexArrayPointeri_vEXT; 17339 private PFN_glMapNamedBufferRangeEXT _MapNamedBufferRangeEXT; 17340 private PFN_glFlushMappedNamedBufferRangeEXT _FlushMappedNamedBufferRangeEXT; 17341 private PFN_glClearNamedBufferDataEXT _ClearNamedBufferDataEXT; 17342 private PFN_glClearNamedBufferSubDataEXT _ClearNamedBufferSubDataEXT; 17343 private PFN_glNamedFramebufferParameteriEXT _NamedFramebufferParameteriEXT; 17344 private PFN_glGetNamedFramebufferParameterivEXT _GetNamedFramebufferParameterivEXT; 17345 private PFN_glProgramUniform1dEXT _ProgramUniform1dEXT; 17346 private PFN_glProgramUniform2dEXT _ProgramUniform2dEXT; 17347 private PFN_glProgramUniform3dEXT _ProgramUniform3dEXT; 17348 private PFN_glProgramUniform4dEXT _ProgramUniform4dEXT; 17349 private PFN_glProgramUniform1dvEXT _ProgramUniform1dvEXT; 17350 private PFN_glProgramUniform2dvEXT _ProgramUniform2dvEXT; 17351 private PFN_glProgramUniform3dvEXT _ProgramUniform3dvEXT; 17352 private PFN_glProgramUniform4dvEXT _ProgramUniform4dvEXT; 17353 private PFN_glProgramUniformMatrix2dvEXT _ProgramUniformMatrix2dvEXT; 17354 private PFN_glProgramUniformMatrix3dvEXT _ProgramUniformMatrix3dvEXT; 17355 private PFN_glProgramUniformMatrix4dvEXT _ProgramUniformMatrix4dvEXT; 17356 private PFN_glProgramUniformMatrix2x3dvEXT _ProgramUniformMatrix2x3dvEXT; 17357 private PFN_glProgramUniformMatrix2x4dvEXT _ProgramUniformMatrix2x4dvEXT; 17358 private PFN_glProgramUniformMatrix3x2dvEXT _ProgramUniformMatrix3x2dvEXT; 17359 private PFN_glProgramUniformMatrix3x4dvEXT _ProgramUniformMatrix3x4dvEXT; 17360 private PFN_glProgramUniformMatrix4x2dvEXT _ProgramUniformMatrix4x2dvEXT; 17361 private PFN_glProgramUniformMatrix4x3dvEXT _ProgramUniformMatrix4x3dvEXT; 17362 private PFN_glTextureBufferRangeEXT _TextureBufferRangeEXT; 17363 private PFN_glTextureStorage1DEXT _TextureStorage1DEXT; 17364 private PFN_glTextureStorage2DEXT _TextureStorage2DEXT; 17365 private PFN_glTextureStorage3DEXT _TextureStorage3DEXT; 17366 private PFN_glTextureStorage2DMultisampleEXT _TextureStorage2DMultisampleEXT; 17367 private PFN_glTextureStorage3DMultisampleEXT _TextureStorage3DMultisampleEXT; 17368 private PFN_glVertexArrayBindVertexBufferEXT _VertexArrayBindVertexBufferEXT; 17369 private PFN_glVertexArrayVertexAttribFormatEXT _VertexArrayVertexAttribFormatEXT; 17370 private PFN_glVertexArrayVertexAttribIFormatEXT _VertexArrayVertexAttribIFormatEXT; 17371 private PFN_glVertexArrayVertexAttribLFormatEXT _VertexArrayVertexAttribLFormatEXT; 17372 private PFN_glVertexArrayVertexAttribBindingEXT _VertexArrayVertexAttribBindingEXT; 17373 private PFN_glVertexArrayVertexBindingDivisorEXT _VertexArrayVertexBindingDivisorEXT; 17374 private PFN_glVertexArrayVertexAttribLOffsetEXT _VertexArrayVertexAttribLOffsetEXT; 17375 private PFN_glTexturePageCommitmentEXT _TexturePageCommitmentEXT; 17376 private PFN_glVertexArrayVertexAttribDivisorEXT _VertexArrayVertexAttribDivisorEXT; 17377 17378 // GL_EXT_raster_multisample, 17379 private PFN_glRasterSamplesEXT _RasterSamplesEXT; 17380 17381 // GL_EXT_separate_shader_objects, 17382 private PFN_glUseShaderProgramEXT _UseShaderProgramEXT; 17383 private PFN_glActiveProgramEXT _ActiveProgramEXT; 17384 private PFN_glCreateShaderProgramEXT _CreateShaderProgramEXT; 17385 17386 // GL_EXT_window_rectangles, 17387 private PFN_glWindowRectanglesEXT _WindowRectanglesEXT; 17388 17389 // GL_INTEL_framebuffer_CMAA, 17390 private PFN_glApplyFramebufferAttachmentCMAAINTEL _ApplyFramebufferAttachmentCMAAINTEL; 17391 17392 // GL_INTEL_performance_query, 17393 private PFN_glBeginPerfQueryINTEL _BeginPerfQueryINTEL; 17394 private PFN_glCreatePerfQueryINTEL _CreatePerfQueryINTEL; 17395 private PFN_glDeletePerfQueryINTEL _DeletePerfQueryINTEL; 17396 private PFN_glEndPerfQueryINTEL _EndPerfQueryINTEL; 17397 private PFN_glGetFirstPerfQueryIdINTEL _GetFirstPerfQueryIdINTEL; 17398 private PFN_glGetNextPerfQueryIdINTEL _GetNextPerfQueryIdINTEL; 17399 private PFN_glGetPerfCounterInfoINTEL _GetPerfCounterInfoINTEL; 17400 private PFN_glGetPerfQueryDataINTEL _GetPerfQueryDataINTEL; 17401 private PFN_glGetPerfQueryIdByNameINTEL _GetPerfQueryIdByNameINTEL; 17402 private PFN_glGetPerfQueryInfoINTEL _GetPerfQueryInfoINTEL; 17403 17404 // GL_NV_bindless_multi_draw_indirect, 17405 private PFN_glMultiDrawArraysIndirectBindlessNV _MultiDrawArraysIndirectBindlessNV; 17406 private PFN_glMultiDrawElementsIndirectBindlessNV _MultiDrawElementsIndirectBindlessNV; 17407 17408 // GL_NV_bindless_multi_draw_indirect_count, 17409 private PFN_glMultiDrawArraysIndirectBindlessCountNV _MultiDrawArraysIndirectBindlessCountNV; 17410 private PFN_glMultiDrawElementsIndirectBindlessCountNV _MultiDrawElementsIndirectBindlessCountNV; 17411 17412 // GL_NV_bindless_texture, 17413 private PFN_glGetTextureHandleNV _GetTextureHandleNV; 17414 private PFN_glGetTextureSamplerHandleNV _GetTextureSamplerHandleNV; 17415 private PFN_glMakeTextureHandleResidentNV _MakeTextureHandleResidentNV; 17416 private PFN_glMakeTextureHandleNonResidentNV _MakeTextureHandleNonResidentNV; 17417 private PFN_glGetImageHandleNV _GetImageHandleNV; 17418 private PFN_glMakeImageHandleResidentNV _MakeImageHandleResidentNV; 17419 private PFN_glMakeImageHandleNonResidentNV _MakeImageHandleNonResidentNV; 17420 private PFN_glUniformHandleui64NV _UniformHandleui64NV; 17421 private PFN_glUniformHandleui64vNV _UniformHandleui64vNV; 17422 private PFN_glProgramUniformHandleui64NV _ProgramUniformHandleui64NV; 17423 private PFN_glProgramUniformHandleui64vNV _ProgramUniformHandleui64vNV; 17424 private PFN_glIsTextureHandleResidentNV _IsTextureHandleResidentNV; 17425 private PFN_glIsImageHandleResidentNV _IsImageHandleResidentNV; 17426 17427 // GL_NV_blend_equation_advanced, 17428 private PFN_glBlendParameteriNV _BlendParameteriNV; 17429 private PFN_glBlendBarrierNV _BlendBarrierNV; 17430 17431 // GL_NV_clip_space_w_scaling, 17432 private PFN_glViewportPositionWScaleNV _ViewportPositionWScaleNV; 17433 17434 // GL_NV_command_list, 17435 private PFN_glCreateStatesNV _CreateStatesNV; 17436 private PFN_glDeleteStatesNV _DeleteStatesNV; 17437 private PFN_glIsStateNV _IsStateNV; 17438 private PFN_glStateCaptureNV _StateCaptureNV; 17439 private PFN_glGetCommandHeaderNV _GetCommandHeaderNV; 17440 private PFN_glGetStageIndexNV _GetStageIndexNV; 17441 private PFN_glDrawCommandsNV _DrawCommandsNV; 17442 private PFN_glDrawCommandsAddressNV _DrawCommandsAddressNV; 17443 private PFN_glDrawCommandsStatesNV _DrawCommandsStatesNV; 17444 private PFN_glDrawCommandsStatesAddressNV _DrawCommandsStatesAddressNV; 17445 private PFN_glCreateCommandListsNV _CreateCommandListsNV; 17446 private PFN_glDeleteCommandListsNV _DeleteCommandListsNV; 17447 private PFN_glIsCommandListNV _IsCommandListNV; 17448 private PFN_glListDrawCommandsStatesClientNV _ListDrawCommandsStatesClientNV; 17449 private PFN_glCommandListSegmentsNV _CommandListSegmentsNV; 17450 private PFN_glCompileCommandListNV _CompileCommandListNV; 17451 private PFN_glCallCommandListNV _CallCommandListNV; 17452 17453 // GL_NV_conservative_raster, 17454 private PFN_glSubpixelPrecisionBiasNV _SubpixelPrecisionBiasNV; 17455 17456 // GL_NV_conservative_raster_dilate, 17457 private PFN_glConservativeRasterParameterfNV _ConservativeRasterParameterfNV; 17458 17459 // GL_NV_conservative_raster_pre_snap_triangles, 17460 private PFN_glConservativeRasterParameteriNV _ConservativeRasterParameteriNV; 17461 17462 // GL_NV_draw_vulkan_image, 17463 private PFN_glDrawVkImageNV _DrawVkImageNV; 17464 private PFN_glGetVkProcAddrNV _GetVkProcAddrNV; 17465 private PFN_glWaitVkSemaphoreNV _WaitVkSemaphoreNV; 17466 private PFN_glSignalVkSemaphoreNV _SignalVkSemaphoreNV; 17467 private PFN_glSignalVkFenceNV _SignalVkFenceNV; 17468 17469 // GL_NV_fragment_coverage_to_color, 17470 private PFN_glFragmentCoverageColorNV _FragmentCoverageColorNV; 17471 17472 // GL_NV_framebuffer_mixed_samples, 17473 private PFN_glCoverageModulationTableNV _CoverageModulationTableNV; 17474 private PFN_glGetCoverageModulationTableNV _GetCoverageModulationTableNV; 17475 private PFN_glCoverageModulationNV _CoverageModulationNV; 17476 17477 // GL_NV_framebuffer_multisample_coverage, 17478 private PFN_glRenderbufferStorageMultisampleCoverageNV _RenderbufferStorageMultisampleCoverageNV; 17479 17480 // GL_NV_gpu_shader5, 17481 private PFN_glUniform1i64NV _Uniform1i64NV; 17482 private PFN_glUniform2i64NV _Uniform2i64NV; 17483 private PFN_glUniform3i64NV _Uniform3i64NV; 17484 private PFN_glUniform4i64NV _Uniform4i64NV; 17485 private PFN_glUniform1i64vNV _Uniform1i64vNV; 17486 private PFN_glUniform2i64vNV _Uniform2i64vNV; 17487 private PFN_glUniform3i64vNV _Uniform3i64vNV; 17488 private PFN_glUniform4i64vNV _Uniform4i64vNV; 17489 private PFN_glUniform1ui64NV _Uniform1ui64NV; 17490 private PFN_glUniform2ui64NV _Uniform2ui64NV; 17491 private PFN_glUniform3ui64NV _Uniform3ui64NV; 17492 private PFN_glUniform4ui64NV _Uniform4ui64NV; 17493 private PFN_glUniform1ui64vNV _Uniform1ui64vNV; 17494 private PFN_glUniform2ui64vNV _Uniform2ui64vNV; 17495 private PFN_glUniform3ui64vNV _Uniform3ui64vNV; 17496 private PFN_glUniform4ui64vNV _Uniform4ui64vNV; 17497 private PFN_glGetUniformi64vNV _GetUniformi64vNV; 17498 private PFN_glProgramUniform1i64NV _ProgramUniform1i64NV; 17499 private PFN_glProgramUniform2i64NV _ProgramUniform2i64NV; 17500 private PFN_glProgramUniform3i64NV _ProgramUniform3i64NV; 17501 private PFN_glProgramUniform4i64NV _ProgramUniform4i64NV; 17502 private PFN_glProgramUniform1i64vNV _ProgramUniform1i64vNV; 17503 private PFN_glProgramUniform2i64vNV _ProgramUniform2i64vNV; 17504 private PFN_glProgramUniform3i64vNV _ProgramUniform3i64vNV; 17505 private PFN_glProgramUniform4i64vNV _ProgramUniform4i64vNV; 17506 private PFN_glProgramUniform1ui64NV _ProgramUniform1ui64NV; 17507 private PFN_glProgramUniform2ui64NV _ProgramUniform2ui64NV; 17508 private PFN_glProgramUniform3ui64NV _ProgramUniform3ui64NV; 17509 private PFN_glProgramUniform4ui64NV _ProgramUniform4ui64NV; 17510 private PFN_glProgramUniform1ui64vNV _ProgramUniform1ui64vNV; 17511 private PFN_glProgramUniform2ui64vNV _ProgramUniform2ui64vNV; 17512 private PFN_glProgramUniform3ui64vNV _ProgramUniform3ui64vNV; 17513 private PFN_glProgramUniform4ui64vNV _ProgramUniform4ui64vNV; 17514 17515 // GL_NV_internalformat_sample_query, 17516 private PFN_glGetInternalformatSampleivNV _GetInternalformatSampleivNV; 17517 17518 // GL_NV_path_rendering, 17519 private PFN_glGenPathsNV _GenPathsNV; 17520 private PFN_glDeletePathsNV _DeletePathsNV; 17521 private PFN_glIsPathNV _IsPathNV; 17522 private PFN_glPathCommandsNV _PathCommandsNV; 17523 private PFN_glPathCoordsNV _PathCoordsNV; 17524 private PFN_glPathSubCommandsNV _PathSubCommandsNV; 17525 private PFN_glPathSubCoordsNV _PathSubCoordsNV; 17526 private PFN_glPathStringNV _PathStringNV; 17527 private PFN_glPathGlyphsNV _PathGlyphsNV; 17528 private PFN_glPathGlyphRangeNV _PathGlyphRangeNV; 17529 private PFN_glWeightPathsNV _WeightPathsNV; 17530 private PFN_glCopyPathNV _CopyPathNV; 17531 private PFN_glInterpolatePathsNV _InterpolatePathsNV; 17532 private PFN_glTransformPathNV _TransformPathNV; 17533 private PFN_glPathParameterivNV _PathParameterivNV; 17534 private PFN_glPathParameteriNV _PathParameteriNV; 17535 private PFN_glPathParameterfvNV _PathParameterfvNV; 17536 private PFN_glPathParameterfNV _PathParameterfNV; 17537 private PFN_glPathDashArrayNV _PathDashArrayNV; 17538 private PFN_glPathStencilFuncNV _PathStencilFuncNV; 17539 private PFN_glPathStencilDepthOffsetNV _PathStencilDepthOffsetNV; 17540 private PFN_glStencilFillPathNV _StencilFillPathNV; 17541 private PFN_glStencilStrokePathNV _StencilStrokePathNV; 17542 private PFN_glStencilFillPathInstancedNV _StencilFillPathInstancedNV; 17543 private PFN_glStencilStrokePathInstancedNV _StencilStrokePathInstancedNV; 17544 private PFN_glPathCoverDepthFuncNV _PathCoverDepthFuncNV; 17545 private PFN_glCoverFillPathNV _CoverFillPathNV; 17546 private PFN_glCoverStrokePathNV _CoverStrokePathNV; 17547 private PFN_glCoverFillPathInstancedNV _CoverFillPathInstancedNV; 17548 private PFN_glCoverStrokePathInstancedNV _CoverStrokePathInstancedNV; 17549 private PFN_glGetPathParameterivNV _GetPathParameterivNV; 17550 private PFN_glGetPathParameterfvNV _GetPathParameterfvNV; 17551 private PFN_glGetPathCommandsNV _GetPathCommandsNV; 17552 private PFN_glGetPathCoordsNV _GetPathCoordsNV; 17553 private PFN_glGetPathDashArrayNV _GetPathDashArrayNV; 17554 private PFN_glGetPathMetricsNV _GetPathMetricsNV; 17555 private PFN_glGetPathMetricRangeNV _GetPathMetricRangeNV; 17556 private PFN_glGetPathSpacingNV _GetPathSpacingNV; 17557 private PFN_glIsPointInFillPathNV _IsPointInFillPathNV; 17558 private PFN_glIsPointInStrokePathNV _IsPointInStrokePathNV; 17559 private PFN_glGetPathLengthNV _GetPathLengthNV; 17560 private PFN_glPointAlongPathNV _PointAlongPathNV; 17561 private PFN_glMatrixLoad3x2fNV _MatrixLoad3x2fNV; 17562 private PFN_glMatrixLoad3x3fNV _MatrixLoad3x3fNV; 17563 private PFN_glMatrixLoadTranspose3x3fNV _MatrixLoadTranspose3x3fNV; 17564 private PFN_glMatrixMult3x2fNV _MatrixMult3x2fNV; 17565 private PFN_glMatrixMult3x3fNV _MatrixMult3x3fNV; 17566 private PFN_glMatrixMultTranspose3x3fNV _MatrixMultTranspose3x3fNV; 17567 private PFN_glStencilThenCoverFillPathNV _StencilThenCoverFillPathNV; 17568 private PFN_glStencilThenCoverStrokePathNV _StencilThenCoverStrokePathNV; 17569 private PFN_glStencilThenCoverFillPathInstancedNV _StencilThenCoverFillPathInstancedNV; 17570 private PFN_glStencilThenCoverStrokePathInstancedNV _StencilThenCoverStrokePathInstancedNV; 17571 private PFN_glPathGlyphIndexRangeNV _PathGlyphIndexRangeNV; 17572 private PFN_glPathGlyphIndexArrayNV _PathGlyphIndexArrayNV; 17573 private PFN_glPathMemoryGlyphIndexArrayNV _PathMemoryGlyphIndexArrayNV; 17574 private PFN_glProgramPathFragmentInputGenNV _ProgramPathFragmentInputGenNV; 17575 private PFN_glGetProgramResourcefvNV _GetProgramResourcefvNV; 17576 17577 // GL_NV_sample_locations, 17578 private PFN_glFramebufferSampleLocationsfvNV _FramebufferSampleLocationsfvNV; 17579 private PFN_glNamedFramebufferSampleLocationsfvNV _NamedFramebufferSampleLocationsfvNV; 17580 private PFN_glResolveDepthValuesNV _ResolveDepthValuesNV; 17581 17582 // GL_NV_shader_buffer_load, 17583 private PFN_glMakeBufferResidentNV _MakeBufferResidentNV; 17584 private PFN_glMakeBufferNonResidentNV _MakeBufferNonResidentNV; 17585 private PFN_glIsBufferResidentNV _IsBufferResidentNV; 17586 private PFN_glMakeNamedBufferResidentNV _MakeNamedBufferResidentNV; 17587 private PFN_glMakeNamedBufferNonResidentNV _MakeNamedBufferNonResidentNV; 17588 private PFN_glIsNamedBufferResidentNV _IsNamedBufferResidentNV; 17589 private PFN_glGetBufferParameterui64vNV _GetBufferParameterui64vNV; 17590 private PFN_glGetNamedBufferParameterui64vNV _GetNamedBufferParameterui64vNV; 17591 private PFN_glGetIntegerui64vNV _GetIntegerui64vNV; 17592 private PFN_glUniformui64NV _Uniformui64NV; 17593 private PFN_glUniformui64vNV _Uniformui64vNV; 17594 private PFN_glGetUniformui64vNV _GetUniformui64vNV; 17595 private PFN_glProgramUniformui64NV _ProgramUniformui64NV; 17596 private PFN_glProgramUniformui64vNV _ProgramUniformui64vNV; 17597 17598 // GL_NV_texture_barrier, 17599 private PFN_glTextureBarrierNV _TextureBarrierNV; 17600 17601 // GL_NV_vertex_attrib_integer_64bit, 17602 private PFN_glVertexAttribL1i64NV _VertexAttribL1i64NV; 17603 private PFN_glVertexAttribL2i64NV _VertexAttribL2i64NV; 17604 private PFN_glVertexAttribL3i64NV _VertexAttribL3i64NV; 17605 private PFN_glVertexAttribL4i64NV _VertexAttribL4i64NV; 17606 private PFN_glVertexAttribL1i64vNV _VertexAttribL1i64vNV; 17607 private PFN_glVertexAttribL2i64vNV _VertexAttribL2i64vNV; 17608 private PFN_glVertexAttribL3i64vNV _VertexAttribL3i64vNV; 17609 private PFN_glVertexAttribL4i64vNV _VertexAttribL4i64vNV; 17610 private PFN_glVertexAttribL1ui64NV _VertexAttribL1ui64NV; 17611 private PFN_glVertexAttribL2ui64NV _VertexAttribL2ui64NV; 17612 private PFN_glVertexAttribL3ui64NV _VertexAttribL3ui64NV; 17613 private PFN_glVertexAttribL4ui64NV _VertexAttribL4ui64NV; 17614 private PFN_glVertexAttribL1ui64vNV _VertexAttribL1ui64vNV; 17615 private PFN_glVertexAttribL2ui64vNV _VertexAttribL2ui64vNV; 17616 private PFN_glVertexAttribL3ui64vNV _VertexAttribL3ui64vNV; 17617 private PFN_glVertexAttribL4ui64vNV _VertexAttribL4ui64vNV; 17618 private PFN_glGetVertexAttribLi64vNV _GetVertexAttribLi64vNV; 17619 private PFN_glGetVertexAttribLui64vNV _GetVertexAttribLui64vNV; 17620 private PFN_glVertexAttribLFormatNV _VertexAttribLFormatNV; 17621 17622 // GL_NV_vertex_buffer_unified_memory, 17623 private PFN_glBufferAddressRangeNV _BufferAddressRangeNV; 17624 private PFN_glVertexFormatNV _VertexFormatNV; 17625 private PFN_glNormalFormatNV _NormalFormatNV; 17626 private PFN_glColorFormatNV _ColorFormatNV; 17627 private PFN_glIndexFormatNV _IndexFormatNV; 17628 private PFN_glTexCoordFormatNV _TexCoordFormatNV; 17629 private PFN_glEdgeFlagFormatNV _EdgeFlagFormatNV; 17630 private PFN_glSecondaryColorFormatNV _SecondaryColorFormatNV; 17631 private PFN_glFogCoordFormatNV _FogCoordFormatNV; 17632 private PFN_glVertexAttribFormatNV _VertexAttribFormatNV; 17633 private PFN_glVertexAttribIFormatNV _VertexAttribIFormatNV; 17634 private PFN_glGetIntegerui64i_vNV _GetIntegerui64i_vNV; 17635 17636 // GL_NV_viewport_swizzle, 17637 private PFN_glViewportSwizzleNV _ViewportSwizzleNV; 17638 17639 // GL_OVR_multiview, 17640 private PFN_glFramebufferTextureMultiviewOVR _FramebufferTextureMultiviewOVR; 17641 }